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# Faction Card Name Type Stats U L Card Text Source

Lord. Action: Kneel your faction card to choose a participating character with fewer than 2 challenge icons and remove it from the challenge.
1 Martell Doran Martell Character 7 gold, 5 str, Int, Pow Y Y Reaction: After you lose a channege, choose a character. Until the end of the phase, that character gains or loses a challenge icon of your choice. FFG Preview 1
Bastard. Companion. Reaction: After Ellaria Sand is declared as an attacker, choose up to 3 characters controlled by the defending player. Each
2 Martell Ellaria Sand Character 6 gold, 5 str, Int, Pow Y Y of those characters must be declared as a defender for this challenge, if able. FFG Preview 3
6 gold, 4 str, Mil, Int, Lord. Intimidate. The Red Viper gets +1 strength for each power he has. Reaction: After you win a challenge in which you control an attacking
3 Martell The Red Viper Character Pow Y Y Bastard character, The Red Viper gains 1 power. FFG Preview 3
House Dayne. Knight. Intimidate. Action: During a challenge in which Darkstar is attacking, sacrifice him to return each participating character to
4 Martell Darkstar Character 5 gold, 5 str, Mil, Int Y its owner's hand.
Bastard. Sand Snake. Challenges Action: Return a Sand Snake character to your hand to put a Martell character with lower printed cost into play
5 Martell Obara Sand Character 5 gold, 4 str, Mil, Pow Y Y from your hand. (Limit once per phase.) FFG Preview 2
Guard. Ambush 6. Reduce the cost to ambush Areo Hotah by 1 for each plot card in your used pile. Reaction: After you win a challenge in which
6 Martell Areo Hotah Character 4 gold, 3 str, Mil, Pow Y Y Areo Hotah is defending, return him to your hand to raise the claim value on your revealed plot card by 1 until the end of the phase. FFG Preview 2
7 Martell Nymeria Sand Character 4 gold, 4 str, Mil, Int Y Y Bastard. Sand Snake. Reaction: After you lose dominance, discard 1 card at random from the winning opponent's hand and draw 1 card. FFG Preview 3
Bastard. Sand Snake. Stealth. Reaction: After you lose a challenge as the defending player. kneel a Sand Snake character to put Tyene Sand into
8 Martell Tyene Sand Character 4 gold, 3 str, Int Y play from your hand. FFG Preview 1
9 Martell Nymeria's Guard Character 4 gold, 3 str, Mil, Pow Army. Guard. No attachments. Challenges Action: Pay 4 gold and stand a Sand Snake character to put Nymeria's Guard into play from your hand.
Bastard. Sand Snake. Reaction: After Obella Sand is discarded for intrigue claim or killed for military claim, move 1 power from the winning
10 Martell Obella Sand Character 3 gold, 2 str, Int, Pow opponent's faction card to your own. Shuffle Obella Sand from your discard or dead pile into your deck. FFG Preview 2
Knight. Lord. Renown. Forced Reaction: After the challenges phase begins, if there are fewer than 3 plot cards in your used pile, kneel Quentyn
11 Martell Quentyn Martell Character 3 gold, 5 str, Mil, Int Y Martell.
House Yronwood. Knight. No attachments except Weapon. Increase the initiative value on your revealed plot card by 1 for each plot card in your
12 Martell Ser Cletus Yronwood Character 3 gold, 3 str, Mil, Int Y used pile. FFG Preview 1
13 Martell Loreza Sand Character 2 gold, 2 str, Int Y Y Bastard. Sand Snake. Interrupt: When a unique Martell character you control is killed, draw 1 card. (Limit once per phase.)
14 Martell Maester Kedry Character 2 gold, 1 str, Int, Pow Y Maester. Action: Kneel Maester Kedry to reduce the cost of the next event you play this phase by 2. Rob's Table
Ally. House Dayne. While there are 3 or more plot cards in your used pile, you may marshal House Dayne Escort from your discard pile as if it
15 Martell House Dayne Escort Character 2 gold, 2 str, Mil, Pow were in your hand.
Bastard. Ambush 3. Challenges Action: Sacrifice Shadow City Bastard to choose a character with printed cost 5 or lower. Until the end of the
16 Martell Shadow City Bastard Character 2 gold phase, that character loses a Military, an Intrigue, and a Power icon. FFG Preview 2
Dorne. Reaction: After you lose a challenge, look at the top 2 cards of your deck. Add 1 to your hand, and place the other on the bottom of your
17 Martell Dorne Location 4 gold Y Y deck. +1 Reserve. FFG Preview 1
Dorne. House Dayne. Challenges Action: Kneel Starfall to choose a character. Until the end of the phase, that character loses a challenge icon of
18 Martell Starfall Location 3 gold Y Y your choice. Rob's Table
Weapon. Attached character gets +3 strength. Reaction: After a Martell character enters play during the challenges phase, put Hotah's Axe into
19 Martell Hotah's Axe Attachment 2 gold Y play from your hand, attached to that character. FFG Preview 2
20 Martell Patience Attachment 1 gold Y Skill. Character you control only. Challenges Action: Return attached character to it's owner's hand. FFG Preview 1
21 Martell Beguiled Attachment 0 gold Condition. Terminal. Challenges Action: Kneel Beguiled to have attached character lose a challenge icon of your choice until the end of the phase.
Play only if a Martell character was killed under your control this round. Action: Search your deck for a Sand Snake character with printed cost 3 or
22 Martell No Use for Grief Event 2 gold Y lower, put it into play and shuffle your deck (cost 6 or lower if The Red Viper is in your dead pile). FFG Preview 3
Challenges Action: Choose an opponent, That player discards 1 card at random from his or her hand. Reaction: After False Plans is discarded for
23 Martell False Plans Event 1 gold intrigue claim, the winning opponent discards 2 cards at random from his or her hand. FFG Preview 2
Play only if there are 3 or more plot cards in your used pile. Challenges Action: Each Martell character you control does not kneel when declared
24 Martell To the Spears! Event 0 gold as an attacker in the next challenge you initiate this phase. FFG Preview 3
25 Baratheon Ser Cortnay Penrose Character 4 gold, 4 str, Mil, Pow Y Knight. Reaction: After you win a Power challenge in which Ser Cortney Penrose is participating, stand him.
26 Baratheon Sea Dragon Tower Location 1 gold Y Dragonstone. Challenges Action: Kneel Sea Dragon to choose a character. Until the end of the phase, that character gains a Power icon.
Army. No attachments. Pillage. Reaction: After a character you control discards a location or attachment using pillage, Fleet from Pyke gains a
27 Greyjoy Fleet from Pyke Character 4 gold, 3 str, Mil, Pow challenge icon of your choice until the end of the phase.
Condition. Oponent's location only. Reaction: After attached location's controller loses a challenge as the defending player, kneel attached
28 Greyjoy Plundered Attachment 1 gold location. Then you may sacrifice Plundered to gain 3 gold.
29 Lannister Myrcella Baratheon Character 3 gold, 3 str, Int, Pow Y Lady. Myrcella Baratheon does not kneel when declared as an attacker against an opponent with fewer cards in hand than you. White Book
Reaction: After you win an intrigue challenge as the attacking player, gain 3 gold and return up to 3 gold from the losing opponent's gold pool to
30 Lannister Extortion Event 0 gold the treasury. White Book
Builder. Challenges Action: Choose an attachment attached to a character you control. Stand that attachment and move it to Spare Boot. (Limit
31 Night's Watch Spare Boot Character 2 gold, 2 str, Pow Y once per phase.) Wardens Midwest
Condition. Non-loyal character only. Terminal. Reaction: After you win a challenge in which attached character is participating, take control of
32 Night's Watch Turncloak Attachment 2 gold attached character. (Any player may initiate this ability.) Wardens Midwest
House Umber. Lord. Intimdiate. Reaction: After you win a military challenge in which Greatjon Umber is attacking, if there are fewer than 3 plot
33 Stark Greatjon Umber Character 5 gold, 5 str, Mil, Pow Y cards in your used pile, stand him.
Reaction: After you win a challenge in which you control an attacking Direwolf character or an attacking character with a Direwolf attachment,
34 Stark Taste for Flesh Event 0 gold choose and kill a defending character.
35 Targaryen Missandei Character 2 gold, 2 str, Int, Pow Y Companion. Interrupt: When Missandei is discarded from your hand or deck, put her into play instead of placing her in your discard pile.
36 Targaryen Qarth Location 2 gold Y Essos. Qarth. Action: Kneel Qarth and pay 1 gold to choose an attachment attached to a card you control and discard it from play.
37 Tyrell Leyton Hightower Character 5 gold, 3 str, Int, Pow Y House Hightower. Lord. Action: Kneel Leyton Hightower to put a non-limited Tyrell card with printed cost 4 or lower into play from your hand knelt. Second Sons
38 Tyrell Beacon of the South Attachment 1 gold Y Title. Tyrell character only. Reaction: After you win a challenge by 5 or more strength in which attached character is attacking, it gains 1 power. Second Sons
Wildling. Reaction: After Val is declared as an attacker, put a Wildling character with printed cost 4 or lower into play from your hand knelt,
39 Neutral Val Character 6 gold, 4 str, Int, Pow Y participating as an attacker. Banter Behind
40 Neutral Septon Meribald Character 4 gold, 4 str, Pow Y The Seven. Action: Kneel Septon Meribald to choose and stand up to 3 characters with printed strength 1 or lower. (Limit once per round.)
41 Neutral Oldtown Scholar Character 3 gold, 3 str, Int Maester. Reaction: After an opponent draws 1 or more cards, if it is not the draw phase, kneel Oldtown Scholar to draw that many cards.
Warship. Limited. Dominance Action: Kneel and sacrifice Jade Sea Dromond to choose a non-limited location with printed cost 3 or lower and
42 Neutral Jade Sea Dromond Location 2 gold discard it from play. +1 gold.
The Seven. The Seven character only. Reaction: After attached character is knelt, choose a location or attachment. Until the end of the phase,
43 Neutral Brother's Robes Attachment 1 gold treat that card as if its printed text box were blank (except for Traits). Banter Behind
Song. Challenges Action: Choose a character. Until the end of the phase, that character gains a military icon, an intrigue icon, and a power icon.
44 Neutral "Off to Gulltown" Event 1 gold Draw 1 card.
Omen. Your plot deck must be exactly 10 cards. You may include a second copy of up to 2 different cards in your plot deck. Card design by 2014
45 Neutral The Wars to Come Agenda European Joust Champion Donovan van Beek. FFG Preview 1
At Prince Doran's
46 Martell Behest Plot 0/0/0/0. Y Edict. When Revealed: Choose and reveal a new plot card. (Cannot be cancelled.) Plot deck limit: 1. FFG Preview 1
Kingdom. Reduce the cost of the first character you marshal this round by 3, the first location you marshal this round by 2, and the first attachment
47 Neutral Peace and Prosperity Plot 2/3/1/6. you marshal this round by 1.
Edict. War. When Revealed: Each opponent kneels 1 character he or she controls with a military icon, if able. Then, you may kneel a character
48 Neutral Forced March Plot 4/9/1/5. with a military icon to initiate this effect again.
49 Neutral Beyond Reproach Plot 5/1/1/4. The Seven. When Revealed: Each player sacrifices each attachment that is attached to a character he or she does not control. FFG Preview 1
House Frey. Scheme. Action: Sacrifice a loyal character to choose a non-loyal character or location and return it to it's owner's hand. (Limit twice
50 Neutral Breaking Ties Plot 4/7/1/4. per round.) Card design by 2016 European Melee Champion, Luiz Gustavo Bretas. Plot deck limit 1. FFG Champ Preview
51 Neutral The Grand Melee Plot 4/5/1/5. Summer. Each character that is attacking or defending alone does not contribute its strength to the challenge. White Walkers
52 Neutral False Spring Plot 5/3/1/5. Winter. When revealed: Each opponent chooses and reveals 3 cards from his or her hand, if able. You may choose and discard 1 revealed card fromWhite
any number
Walkersof those hands. Plot deck limit 1.

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# Faction Card Name Type Stats U L Card Text Source
81 Stark Arya Stark Character 2 gold, 2 str, Mil, Int Y Lady. While Arya Stark is standing, characters cannot be saved. Random French Store
Action: Chose a character under your control with a printed cost 3 or less. Until the end of the phase, this character lose all its
82 Stark I Am No One Event 1 gold Y faction affiliation and its traits, gains insight, stealth and doesn't kneel when declared as an attacker. Random French Store
83 Tyrell Highgarden Refugee Character 2 gold, 1 str, Int, Pow While there is a Summer plot card revealed, reduce by 1 the cost to marshal Highgarden Refugee. Random French Store
Action: Kneel the Summer Sun to choose a Tyrell character and a non-Tyrell character. Until the end of the phase, each of them
84 Tyrell The Summer Sun Location 2 gold Y gains +2 STR. Random French Store
The North. Coldhands cannot be saved. Reaction: After you marshal Coldhands, choose another non-Army character controlled
85 Night's Watch Coldhands Character 5 gold, 3 str, Pow Y by each player. Remove each of those characters from the game until Coldhands leaves play. FFG Preview
86 Night's Watch Bay of Seals Location 2 gold Y The North. Action: Kneel Bay of Seals to choose and stand a character owned by an opponent. Random French Store
87 Greyjoy Tarle the Thrice-Drowned Character 5 gold, 4 str, Int, Pow Y Y Drowned God. Ironborn. You may marshal non-unique Drowned God characters from your dead pile as if they are in your hand. Random French Store
88 Greyjoy Offer to the Drowned God Event 1 gold Y Action: Kill a Drowned God character to draw X cards. X is the printed cost of that character. Random French Store
Spy. Bestow 3. Action: Move 1 gold from Cersei's Informer to a non-Spy card you control to draw 1 card. Then, choose and
89 Lannister Cersei's Informer Character 2 gold, 2 str, Int discard 1 card from your hand. (Limit once per round.) FFG Preview
Cat. Knight. Unique character with a printed cost of 3 or less only. Ambush (1). The attached character gains an intrigue icon and
90 Lannister Ser Pounce Attachment 1 gold Y does not kneel when declared as an attacker in an intrigue challenge. Random French Store
Ally. The Seven. Reaction : After a phase begins, choose a kneeling character. Until the end of the phase, that character loses
91 Baratheon The Faith Militant Character 4 gold, 2 str, Mil, Pow the printed text in its text box (except for Traits). (Limit once per round.) Random French Store
Play only if you control a R’hllor character. Marshalling action: Sacrifice a character to search your deck for a R’hllor character
92 Baratheon Sacrified to the Red God Event 0 gold Y with equal or lower printed cost and add it to your hand. Shuffle your deck. Random French Store
House Yronwood. Knight. Reaction: After you lose a challenge in which House Yronwood Knight is participating, discard one
93 Martell House Yronwood Knight Character 4 gold, 2 str, Mil, Pow Y card at random from the winning opponent's hand. Random French Store
Ambush (3). Attached character gains renown. Attached character can not be declared as an attacker in a challenge against
94 Martell Secret Pact Attachment 2 gold Y you. Random French Store
Lady. Queen. The STR of Daenerys Targaryen can not be reduced by card effects. Reaction: After you play a Targaryen event,
95 Targaryen Daenerys Targaryen Character 5 gold, 3 str, Int, Pow Y Y choose a character. Until the end of the phase, this character loses -1 STR and is killed if its STR is 0. (Limit 3 times per round.) Random French Store
Title. Lady character only. During the first Power challenge you initiate each round, the attached character does not kneel when
96 Targaryen Mysha Attachment 2 gold Y declared as an attacker and gains +1 STR for each attacking character. Random French Store
97 Neutral The High Septon Character 5 gold, 3 str, Int, Pow Y The Seven. Each player cannot gain more than 7 gold each round. Each player cannot draw more than 3 cards each round. FFG Preview
Song. The Seven. Reaction: After you lose dominance, move 2 power from the winning opponent's faction card to a The Seven
98 Neutral "The Song of the Seven" Event 1 gold character you control. (Max 1 per phase.) FFG Preview
The Seven. Non-The Seven characters and locations you control cannot gain power. Reaction: After you win a challenge, kneel
99 Neutral The Faith Militant Agenda your faction card to move 1 power from the losing opponent's faction card to a participating The Seven character you control. FFG Preview
100 Neutral Constrained by the Faith Plot 6/3/1/4. The Seven. When revealed: Move each power token on each card in play to the faction card of that card's controller. Random French Store

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# Faction Type Stats U L Card Text Source
Army. House Tully. Bestow (3). No attachments. Reaction: After a House Tully character under your control gains power, discard 1
101 Stark Riverlands Army Character 5 gold, 5 str, Mil, Pow gold from Riverlands Army for this character to gain 1 power. (Limit once per phase.) French Store
Old Gods. Reaction: After winning a challenge as the attacking player, if there are more Winter plot cards than Summer plot cards
102 Stark Sacred Wood Location 2 gold Y revealed, kneel Sacred Wood to draw X cards. X is the claim value of the plot card that you have revealed. French Store
Lord. Small Council. Reaction: After Mace Tyrell has been knelt, draw 2 cards. Then, choose a card from your hand and place it at
103 Tyrell Mace Tyrell Character 6 gold, 4 str, Int, Pow Y Y the top of your deck. +1 gold French Store
This Must Be Answered Reaction: After 3 or more characters have been declared as attackers in a challenge against you, search your deck for a Tyrell
104 Tyrell Fiercely! Event 2 gold character and put it into play. Shuffle your deck. French Store
The Seven. Challenges Action: Kneel Septon Cellador to choose an opponent. That player must choose and discard a character
105 Night's Watch Septon Cellador Character 4 gold, 2 str, Int Y Y from his or her hand unless he or she reveals a hand containing no characters. FFG Preview
The Crow Is A Triksy Plot action: Kneel your faction card to choose an opponent and look at his or her deck. Choose one plot in that deck. That player
106 Night's Watch Bird Event 2 gold Y must reveal that plot the next time he or she reveals a plot card, if possible. French Store
The Bastard of Bastard. Knight. Reaction: After you win a power challenge in which the Bastard of Nightsong is participating, move 1 power from the
107 Baratheon Nightsong Character 5 gold, 5 str, Mil, Pow Y losing opponent's faction card to your faction card. French Store
Title. Unique Baratheon character only. Attached character gains the King trait. Reaction: After you win a power challenge in which
108 Baratheon The King at the Wall Attachment 1 gold Y Y attached character is participating, draw one card for each out-of-faction location under your control. French Store
Maester. Small Council. Reaction: After a character is killed, kneel Qyburn to draw 2 cards. Then, choose and discard one card from
109 Lannister Qyburn Character 4 gold, 3 str, Int Y Y your hand. French Store
A Plot Against the Reaction: After you lose a power challenge, return to your hand a character with at least 1 power on it to choose a participating
110 Lannister Queen Event 0 gold Y character with at least 1 power on it and send it back to its owner's hand. French Store
Ally. Bestow 3. Each character you control with 1 or more gold gains stealth. Action: Move 1 gold from Saltcliffe Sailor to a non-
111 Greyjoy Saltcliffe Sailor Character 2 gold, 1 str, Mil, Pow Greyjoy character you control. French Store
Weapon. Drowned God character only. Attached character gets +1 STR for each character in your death pile. Interrupt: when
112 Greyjoy Driftwood Cudgel Attachment 2 gold attached character is killed, move the Driftwood cudgel to another eligible character. This character gains 1 power. French Store
Army. Dothraki. No attachments. Pillage. While Raiding Khalasar is attacking, if you control another attacking Bloodrider character,
113 Targaryen Raiding Khalasar Character 6 gold, 6 str, Mil, Pow raise the claim value of your revealed plot card by 1. French Store
To Go Forward You
114 Targaryen Must Go Back Event 2 gold Y Prohpecy. Dominance action: each player can shuffle his or her hand (of at least 1 card) back in his or her deck and draw 5 cards. French Store
115 Martell Host of the Boneway Character 6 gold, 4 str, Mil, Int Army. Intimidate. No attachments. Host of the Boneway gets +1 strength for each plot card in your used pile. FFG Preview
116 Martell Someone Always Tells Event 2 gold Y Interrupt: When the effects of an opponent's event or triggered plot ability would initiate, cancel those effects. FFG Preview
Bastard. Interrupt: when the claim for a military or an intrigue challenge where you are the defending player should apply, kneel Mya
117 Neutral Mya Stone Character 4 gold, 2 str, Pow Y Stone to apply a power claim instead. French Store
The Great Sept of King's Landing. The Seven. Bestow 3. Reaction: after a character enters play, kneel The great Sept of Baelor and remove 1 gold
118 Neutral Baelor Location 2 gold Y from this card to make that character lose its printed text (except for Traits) until the end of the round. French Store
Item. The Seven. Attached character gains the The Seven trait. Marshaling action: kneel the attached character to reduce by 2 the
119 Neutral The Seven Pointed Star Attachment 1 gold cost of the next The Seven card you marshal this phase. French Store
120 Neutral You Win or You Die Plot 5/8/2/0. Scheme. When Revealed: Draw 2 cards. Italian Magazine

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# Faction Card Name Type Stats U L Card Text Source
1 Stark
2 Stark Northern Armory
3 Tyrell
4 Tyrell
5 Night's Watch
6 Night's Watch
7 Baratheon
8 Baratheon
9
10 Lannister
Beneath the Bridge Shadow 0. Interrupt: When you choose a plot card to reveal in the plot phase, instead shuffle your used pile into your plot deck and choose a
11 Lannister of Dream Event NA Y plot card to reveal at random. Until the end of the round, increase the gold value on your revealed plot card by 2. FFG Preview
12 Greyjoy
13 Greyjoy
14 Targaryen
15 Targaryen
Knight. Renown. Shadow 5. Reaction: After Ser Gerris Drinkwater comes out of shadows, choose a card in your plot deck and switch it with a
16 Martell Ser Gerris Drinkwater Character 6 gold, 5 str, Mil, Int Y Y card in your used pile. FFG Preview
Dorne. Shadows 2. Reduce the cost to marshal each of your cards into shadows by 1. Challenges Action Kneel The Shadow City and discard 1
17 Martell The Shadow City Location 3 gold Y Y card from shadows to draw 2 cards. FFG Preview
Maester. Shadows 2. Action: Kneel Nefarious Acolyte and pay 1 gold to choose a plot card. Until the end of the phase, treat it as if its printed text
18 Neutral Nefarious Acolyte Character 3 gold, 2 str, Int, Pow box were blank (except for traits). Schoenthal Article
19 Neutral Varamyr Sixskins
20 Neutral

4 Fully Spoiled
# Faction Card Name Type Stats U L Card Text Source
21 Stark
22 Stark
23 Tyrell
24 Tyrell
25 Night's Watch
26 Night's Watch
27 Baratheon
28 Baratheon
29 Lannister
30 Lannister
31 Greyjoy
32 Greyjoy
33 Targaryen
34 Targaryen
35 Martell
36 Martell
37 Neutral
38 Neutral
39 Neutral
40 Neutral

Fully Spoiled
# Faction Card Name Type Stats U L Card Text Source
41 Stark
42 Stark
43 Tyrell
44 Tyrell
45 Night's Watch
46 Night's Watch
47 Baratheon
48 Baratheon
49 Lannister
50 Lannister
51 Greyjoy
52 Greyjoy
53 Targaryen
54 Targaryen
55 Martell
56 Martell
57 Neutral
58 Neutral
59 Neutral
60 Neutral

Fully Spoiled
# Faction Card Name Type Stats U L Card Text Source
61 Stark
62 Stark
63 Tyrell
64 Tyrell
65 Night's Watch
66 Night's Watch
67 Baratheon
68 Baratheon
69 Lannister
70 Lannister
71 Greyjoy
72 Greyjoy
73 Targaryen
74 Targaryen
75 Martell
76 Martell
77 Neutral
78 Neutral
79 Neutral
80 Neutral

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# Card Name Type Stats U Card Text
When you announce The Power of Wealth as your agenda, name 1 faction. You may include cards from that faction in your draw deck and plot deck. Reduce the cost of the first in-faction
S1 The Power of Wealth Agenda card you marshal or play each round by 1.
You may include Knight and Army characters from any faction in your deck. Action: Kneel your faction card to choose a Knight or Army character. Until the end of the phase, that character
S2 Protectors of the Realm Agenda gains renown.
When you announce Treaty as your agenda, name 2 factions. You may include cards from those factions in your draw deck and plot deck. Action: Kneel your faction card to draw 1 card.
S3 Treaty Agenda Then, choose and discard 1 card from your hand.
S4 Uniting the Seven Kingdoms Agenda You may include cards from any faction in your draw deck. Increase the cost of each out-of-faction card you marshal or play by 1.
S5 House Bannerman Character 1 gold, 1 str, Pow Ally. Marshalling Action: Kneel House Bannerman to reduce the cost of the next in-faction character you marshal this phase by 1.
S6 Feast of Famine Plot 2/5/2/5 Summer. Winter. When Revealed: You may increase the gold value on Feast or Famine by 5. If you do, reduce the claim value on Feast of Famine by 2.
S7 Summoned by the Conclave Plot 4/1/1/7 Kingdom. When Revealed: Search the top 10 cards of your deck for an in-faction card, reveal it, and add it to your hand. Shuffle your deck.
S8 The Pale Mare Plot 4/8/1/6 Omen. When Revealed: Each player chooses any number of characters he or she controls with total printed cost 10 or lower. Kill each character not chosen (cannot be saved).
Wildling Scout Character
Rattleshirt's Raiders Character
Roseroad Location
Kingsroad Location
Filthy Accusations Plot
A Feast for Crows Plot
R Faction Card Name Type Stats U Card Text
Reaction: After the dominance phase begins, choose and stand a character you control. If you win dominance this phase, that character gains 1 power. Draft
U Baratheon Compelled by the King Event 0 gold format only.
U Baratheon Edric Storm Character
R Baratheon Stannis Baratheon Character
R Baratheon The Red Keep Location
C Baratheon Stinking Drunk Attachment
C Baratheon Royal Entourage Character
C Baratheon Vanguard Lancer Character
C Baratheon Even-Handed Justice Event
Baratheon Robert Baratheon Character
C Baratheon Fiery Followers Character
U Baratheon Selyse Baratheon Character
C Baratheon King's Hunting Party Character
U Baratheon Renly Baratheon Character
C Baratheon City Watch Character
R Baratheon Ser Barristan Selmy Character
U Baratheon Tobho Mott's Armory Location
U Baratheon Shireen Baratheon Character
U Baratheon Gendry Character
C Baratheon Dragonstone Faithful Character
R Greyjoy Balon Greyjoy (King) Character
R Greyjoy The Reader Character
Condition. Greyjoy character only. Attached character gains Stealth. Reaction: After you win an unopposed challenge in which attached character is attacking,
U Greyjoy Support of Saltcliffe Attachment 2 gold stand attached character. Draft format only.
U Greyjoy Victarion Greyjoy Character
U Greyjoy Aeron Damphair Character
C Greyjoy Salty Navigator Character
C Greyjoy Iron Islands Fishmonger Character
C Greyjoy Drowned Men Character
U Greyjoy Lordsport Fisherman Character
C Greyjoy Newly-Made Lord Character
C Greyjoy Black Wind's Crew Character
Greyjoy Asha Greyjoy Character
C Greyjoy Priest of the Drowned God Character
C Greyjoy Iron Mines Location
R Greyjoy Rise of the Kraken Plot
U Greyjoy Raiding Longship Location
U Greyjoy Fishing Net Attachment
U Greyjoy Theon Greyjoy Character
C Greyjoy Iron Fleet Scout Location
U Lannister Ser Jaime Lannister (Lions) Character
R Lannister Tywin Lannister Character
C Lannister Tyrion Lannister Character 6 gold, 5 str, Int, Pow Y Lord. Stealth. Reaction: After you win an intrigue challenge or a challenge in which Tyrion Lannister is participating, pay 1 gold to draw 1 card. Draft format only.
U Lannister Red Keep Spy Character
U Lannister Alayaya Character
C Lannister Without His Beard Event
R Lannister Ser Gregor Clegane Character
U Lannister Lannisport Location
R Lannister Casterly Rock Location
C Lannister Lannisport Moneylender Character
U Lannister Joffrey Baratheon Character
R Lannister Wardens of the West Plot
U Lannister Cersei Lannister Character
C Lannister Brothel Madame Character
C Lannister Crossroads Sellsword Character
R Lannister Tower of the Hand Location
C Lannister Lannisport Merchant Character
C Lannister Red Cloaks Character
Lannister Gold Cloaks Character
Lannister Widow's Wail Attachment
Lannister Paid Off Attachment
Lannister Lannisport Treasury Location
R Lannister Ser Ilyn Payne Character
Reaction: After you lose a challenge by 5 or more strength as the defending player, each character controlled by the attacking player loses a military icon, an
U Martell The Viper's Rage Event 2 gold intrigue icon, and a power icon until the end of the phase. Draft format only.
R Martell The Long Plan Plot
U Martell Elia Sand Character
U Martell Ser Arys Oakheart Character
C Martell Greenblood Trader Character
C Martell His Viper Eyes Event
R Martell The Red Viper Character
R Martell Venomous Blade Attachment
U Martell Maester Caleotte Character
C Martell Bastard Daughter Character
R Martell Tyene Sand Character
U Martell Quentyn Martell Character
U Martell Starfall Cavalry Character
R Martell Ghaston Grey Location
U Martell Arianne Martell Character
C Martell Confinement Event
R Martell Doran Martell Character
C Martell Knights of the Sun Character
C Martell House Dayne Knight Character
C Martell Palace Spearman Character
U Martell Sunspear Location
C Martell Desert Scavenger Character
U Neutral Lyn Corbray Character 6 gold, 3 str, Mil, Int Y House Arryn. Knight. Stealth. Each non-Army character you control with printed cost 6 or higher gets +2 strength. Draft format only.
U Neutral Hollow Hill Location 1 gold Y Westeros. Reaction: After you marshal a character with a faction affiliation that does not match any other card you control, draw 1 card. Draft format only.
U Neutral Muster Event 0 gold Marshaling Action: Kneel a Knight character to search your deck for a Knight character, reveal it, and add it to your hand. Shuffle your deck. Draft format only.
U Neutral Holding the Trident Plot 6/4/1/6. War. While you control fewer characters than each opponent, each character you control gets +2 strength. Draft format only.
U Neutral Common Cause Plot 3/1/X/5. Edict. X is the number of different faction affiliations among characters you control. Draft format only.
Neutral A Tourney for the King Plot
R Faction Card Name Type Stats U Card Text
Neutral Winter Festival Plot
Neutral Put to the Sword Event
Neutral A Noble Cause Plot
Neutral Milk of the Poppy Attachment
Neutral Support of the People Event
Neutral Littlefinger Character
C Neutral Devout Freerider Character
C Neutral Wildling Bandit Character
C Neutral Ocean Road Location
R Neutral Littlefinger's Meddling Plot
U Neutral The God's Eye Location
R Neutral Battle of Oxcross Plot
R Neutral Jaqen H'ghar Character
R Neutral King Beyond the Wall Attachment
C Neutral Silent Sisters Character
C Neutral Northern Refugee Character
R Neutral Relentless Assault Event
R Neutral Valar Morghulis Plot
R Neutral Marched to the Wall Plot
C Neutral House Maester Character
C Neutral Knighted Attachment
C Neutral Young Spearwife Character
R Neutral Seal of the Hand Attachment
U Neutral Put to the Torch Event
C Neutral Superior Claim Event
R Neutral Naval Superiority Plot
C Neutral Syrio's Training Attachment
C Neutral Little Bird Attachment
C Neutral Wildling Horde Character
U Neutral Bodyguard Attachment
C Neutral Noble Lineage Attachment
C Neutral Hedge Knight Character
R Neutral Building Orders Plot
R Neutral The Long Winter Plot
U Neutral Tourney Grounds Location
U Neutral Tears of Lys Event
R Neutral Varys Character
R Neutral The Iron Throne Location
R Neutral Calm Over Westeros Plot
C Neutral The Hand's Judgment Event
C Neutral Nightmares Event
R Neutral Reinforcements Plot
R Neutral Trading with the Pentoshi Plot
The North. Challenges Action: Kneel The Nightfort to choose a defending Night's Watch character. Until the end of the challenge, that character gets +1
U Night's Watch The Nightfort Location 1 gold Y strength for each attacking character. Draft format only.
Night's Watch Ser Waymar Royce Character
Night's Watch Take the Black Event
Night's Watch Messenger Raven Character
C Night's Watch The Haunted Forest Location
R Night's Watch Qhorin Halfhand Character
U Night's Watch Ser Alliser Thorne Character
C Night's Watch A Meager Contribution Event
C Night's Watch Steward at the Wall Character
C Night's Watch Unsworn Apprentice Character
C Night's Watch Veteran Builder Character
C Night's Watch Old Forest Hunter Character
U Night's Watch Craven Attachment
Night's Watch Castle Black Location
U Night's Watch Benjen Stark Character
U Night's Watch Maester Aemon Character
R Night's Watch Old Bear Mormont Character
R Night's Watch The Wall Location
C Night's Watch Samwell Tarly Character
C Night's Watch Ranging Party Character
U Night's Watch Ghost Character
Army. House Tully. No attachments. Stealth. Each House Tully character you control gains "immune to opponent's events" while it is participating in a challenge.
U Stark Raventree Elite Character 6 gold, 5 str, Mil, Pow Draft format only.
R Stark The Blackfish Character
R Stark Eddard Stark (Fast Ed) Character
R Stark Wardens of the North Plot
Stark Ice Attachment
Stark Ser Rodrick Cassel Character
Stark Riverrun Minstrel Character
Stark Winterfell Heart Tree Location
U Stark Ser Edmure Tully Character
Stark Ice Attachment
Stark Robb Stark (7 gold) Character
U Stark Frozen Solid Attachment
R Stark Ward Attachment
C Stark Greatjon's Vangaurd Character
C Stark Vanguard of the North Character
U Stark Catelyn Stark (WotN) Character
C Stark Tumblestone Knight Character
C Stark House Tully Septon Character
U Stark Arya Stark Character
U Stark Sansa Stark Character
C Stark Winterfell Steward Character
C Stark Winter Is Coming Event
C Stark For the North! Event
C Stark Riverrun Minstrel Character
R Targaryen Blood of the Dragon Plot
R Faction Card Name Type Stats U Card Text
Challenges Action: Choose an attacking Targaryen character you control. Until the end of the challenge, that character gets +1 strength for each Dothraki
U Targaryen Deadly Khalasar Event 1 gold character you control and gains Intimidate. Draft format only.
Targaryen Daenerys Targaryen Character
R Targaryen Plaza of Punishment Location
R Targaryen Khal Drogo Character
U Targaryen Daenerys's Favor Attachment
C Targaryen Devoted Bloodrider Character
U Targaryen Blood of My Blood Event
R Targaryen House of the Undying Location
C Targaryen Blood Magic Ritual Event
U Targaryen Rakharo Character
C Targaryen Shierak Qiya Event
U Targaryen Aggo Character
C Targaryen Targaryen Loyalist Character
R Targaryen Magister Illyrio Character
Targaryen Handmaiden Character
U Targaryen Jhogo Character
C Targaryen Braided Warrior Character
R Targaryen Crown of Gold Attachment
C Targaryen Unsullied Character
C Targaryen Crone of Vaes Dothrak Character
U Targaryen Ser Jorah Mormont Character
U Targaryen Viserys Targaryen Character
Army. Knight. No attachments. Reaction: After you win a power challenge in which Blackcrown Knights is participating, discard 1 card from your hand to have
U Tyrell Blackcrown Knights Character 6 gold, 5 str, Mil, Pow Blackcrown Knights gain 2 power. Draft format only.
Tyrell Pulling the Strings Plot
Tyrell The Queen of Thorns Character
Tyrell Ser Hobber Redwyne Character
U Tyrell Alerie Tyrell Character
U Tyrell Brienne of Tarth Character
R Tyrell Highgarden Location
C Tyrell Garden Caretaker Character
C Tyrell House Florent Knight Character
C Tyrell Bear & The Maiden Fair Event
U Tyrell Lady Sansa's Rose Event
C Tyrell Knight of Summer Character
C Tyrell Courtesan of the Rose Character
U Tyrell Mare in Heat Attachment
C Tyrell Roseroad Patrol Character
R Tyrell Randyll Tarly Character
R Tyrell Olenna's Cunning Event
C Tyrell Growing Strong Event
U Tyrell Margaery Tyrell Character
U Tyrell Ser Colen of Greenpools Character
C Tyrell Arbor Knight Character
R Tyrell The Knight of Flowers Character

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