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PERFORMANCE STANDARD
WEEK CONTENT STANDARD LEARNING STANDARD NOTES
PERFORMANCE
DESCRIPTOR
LEVEL
W4 “Many or few”, “equal or not equal”
and “more or less” by :
1.1 Quantity intuitively 1.1.1 State the quantity by comparing
-
groups of objects
1
one-to-one matching State any number up to
W5 100
1.2 Number value. 1.2.1 Name the numbers up to 100 : patterns
- (i) Count objects in groups. Zero is introduced after introducing
one digit numbers.
(ii) Name the number for a group
Number 11 to 19 are introduced as
of objects to represent its
“10 and 1” up to “10 and 9”.
quantity
W6 Determine the group which is one
Determine the number
(iii) Compare quantity of two until nine more than or less than. 2
values and arrange
-
groups of objects. Use real objects, pictures, number numbers in order.
lines and abacus 4:1.
W13
1.9 Number patterns. 1.9.1 Identify pattern for a given number
series.
-
1.9.2 Complete various simple number
*TMK
patterns.
6 Solve daily non-routine
problems involving any
number creatively and
1.10 Problem 1.10.1 Solve problems involving daily
innovatively.
solving. situations.
W14
PERFORMANCE STANDARD
WEEK CONTENT STANDARD LEARNING STANDARD NOTES
PERFORMANCE
DESCRIPTOR
LEVEL
Create situation that show addition,
2.1 Concepts of addition 2.1.1 Use and vary the relevant vocabulary
subtraction and ’equal to’.
and subtraction. in context of addition and
State the vocabulary and
subtraction.
W15 1 symbols in context of
2.1.2 Introduce the symbol of addition, addition, subtraction and
subtraction and ’equal to’. ‘equal to’.
- Say the total of two numbers such as
2.1.3 Use the symbol of addition,
‘6 and 3’ is 9,
subtraction and ’equal to’, to write
number sentence based on the given ‘1 and 4’ is 5.
situation. State spontaneously basic
2 facts in addition and
subtraction.
W16 State spontaneously basic facts in
2.2 Add within 100. 2.2.1 Add in the range of basic facts.
addition.
- Use various strategies to construct
and state basic facts in addition.
Add and subtract up to two
3
Use objects, pictures, number lines, numbers within 100, write
abacus 4:1 and mental calculation to number sentence of
W17 2.2.2 Add two numbers with the sum within represent calculation in addition. repeated addition and
100. repeated subtraction and
- justify the answers.
W18
2.3 Subtract within 100. 2.3.1 Subtract in the range of basic facts.
State spontaneously basic facts in
- subtraction.
2.3.2 Subtract two numbers within 100.
Solve daily routine
W19 Use various strategies to construct problems involving
and state basic facts in subtraction. addition and subtraction of
- 4 two numbers.
Use objects, pictures, number lines,
abacus 4:1 and mental calculation to
represent calculation in subtraction
Problem-solving skill involves the Solve daily routine
2.4 Problem solving. 2.4.1 Create stories involving addition and
following steps: problems involving
subtraction within 100.
addition and subtraction of
Understand and interprate 5 two numbers using various
W20 the problem. strategies.
2.4.2 Solve problems involving addition and
Plan a solving strategy.
subtraction in daily life situations.
Carry out the strategy.
- Look back.
Solve daily non-routine
Use simulations or situation model. problems involving
addition and subtraction of
two numbers creatively
6
Use objects, pictures and number and innovatively.
W21 2.5 Repeated addition. 2.5.1 Write number sentence of repeated
lines.
addition in twos, fives, tens and
- fours. Understand repeated addition as
concept of multiplication.
PERFORMANCE STANDARD
WEEK CONTENT STANDARD LEARNING STANDARD NOTES
PERFORMANCE
DESCRIPTOR
LEVEL
Understand fraction as equal parts
3.1 Concept of one over 3.1.1 Identify one over two, one over four,
W23 and define one over two and one State one over two, one
two and one over two over four and three over four.
over four of one whole object. 1 over four, two over four
four in proper
- and three over four.
fractions.
Use vocabulary of ’half’, ’quarter’ Shade one over two, one
. and ’three quarters’ by using objects, over four, two over four
folded papers and pictures. and three over four.
2
3.2 Problem solving. 3.2.1 Solve problems involving daily life Form one over two, one
situations. over four, two over four
Forming one over four with multiple
and three over four using
variations should be emphasized.
objects and folded papers.
3 Solve daily routine
problems involving
fractions.
Solve daily routine
W24
problems involving
4
fractions using various
strategies.
-
5 Solve daily non-routine
problems involving
fractions creatively and
innovatively.
PERFORMANCE STANDARD
WEEK CONTENT STANDARD LEARNING STANDARD NOTES
PERFORMANCE
DESCRIPTOR
LEVEL
Use current money in real life State:
4.1 Notes and coins 4.1.1.Identify coins and notes of Malaysian
situation. Malaysian currency in
currency. 1
coins and notes.
W25 4.1.2 Represent the value of money Represent value of money using Financial resources and
abacus 4:1. savings.
in : (i) Sen up to RM1.
Solve number sentence
- (ii) Ringgit up to RM10. 2 involving money.
Justify the answer for the
4.1.3 Convert money in:
solution of number
(i) Coins up to RM1. Use combination of money in the sentences involving money.
form of notes and coins. Record savings and
(ii) Notes up to RM10. 3
expenses from the financial
W26 resources.
4.2 Financial resources 4.2.1 Identify financial resources and
Use suitable situations.
and savings. savings. Solve daily routine
problems involving money.
- 4.2.2 Record savings and expenses from the
Solve daily routine
financial resources.
4 problems involving money
using various strategies.
Before solving daily life problem,
4.3 Problem solving. 4.3.1 Solve daily life problems Solve daily non-routine
mechanical solving process can be
problems involving money
involving addition and done to explain addition and
5 creatively and innovatively.
W27 subtraction involving:
subtraction of money.
(a) Sen up to RM1.
*TMK (b) Ringgit up to RM10.
- Addition and subtraction involving 6
money using
abacus 4:1
PERFORMANCE STANDARD
WEEK CONTENT STANDARD LAERNING STANDARD NOTES
PERFORMANCE
DESCRIPTOR
LEVEL
Real life situation. State time and sequence of
W28 5.1 Days and 5.1.1 State time in a day.
events in a day.
1
months 5.1.2 State the sequence of events in a
day. Use vocabulary to indicate a specific Name the days of a week
- day: ”tomorrow”, ”today”, and the months of a year.
5.1.3 Name the days of a week. 2
”yesterday” and others.
5.1.4 Name the months of a year.
Say and write time in hours
5.2 Clock face. 5.2.1 Identify the clock hands on the clock and fractions of an hour.
face. Solve daily life routine
W29 problems involving time.
5.2.2 Identify and state ”half”, ”quarter” and 3
”three quarters” based on the clock
Solve daily routine
face.
- problems involving time
4
5.2.3 Say and write time in hour, half an using various strategies.
hour and a quarter hour using an
analogue clock.
Solve daily non-routine
problems involving time
5
creatively and innovatively.
W30 5.3 Problem solving 5.3.1 Solve problems involving daily life
situations.
6
THEME : MEASUREMENT AND GEOMETRY
TOPIC 6.0 : MEASUREMENT
PERFORMANCE STANDARD
WEEK CONTENT STANDARD LEARNING STANDARD NOTES
PERFORMANCE
DESCRIPTOR
LEVEL
6.1 Relative units to 6.1.1Use and vary the vocabulary in the
Use objects and pictures to measure State the vocabulary in
context of length, mass and volume of 1
measure length, and compare. context of length, mass
W31 liquid.
and volume of liquid.
mass and
6.1.2 Measure length and mass of objects, Measure length, mass and
2
volume of and volume of liquid using non- volume of liquid.
-
standard units. Compare the length, mass
liquids.
and volume of liquid of
6.1.3 Compare the length, mass, and volume
two or more objects and
of liquid of two or more objects using
3 justify the answer.
non-standard units.
Solve daily routine
problems involving
6.2 Problem solving. 6.2.1 Solve problems involving daily life
4 measurement.
situations.
Solve daily routine
problems involving
5 measurement using
W32 various strategies.
Solve daily non-routine
problems involving
- measurement creatively
6
and innovatively.
PERFORMANCE STANDARD
WEEK CONTENT STANDARD LEARNING STANDARD NOTES
PERFORMANCE
DESCRIPTOR
LEVEL
1 Name three-dimensional
7.1 Three dimensional 7.1.1 Name the shape of cuboid, cube,
Use objects to understand three- and two-dimensional
shapes. cone, square-based pyramid,
dimensional shapes. shapes.
cylinder and sphere.
W33 7.1.2 Describe face, edge and vertex of
State the characteristic of
three-dimensional shapes.
three-dimensional and
- 7.1.3 Arrange objects according to Arrange three-dimensional shapes to two-dimensional shapes,
create certain shapes such as robot, 2 and arrange objects and
the pattern.
ship, house. shapes according to the
7.1.4 Create new models using combinations pattern.
of three-dimensional shapes.
Create new model from
the combination of three-
W34 3
7.2 Two-dimensional 7.2.1 Name the shape of square, rectangle, dimensional shapes and
shapes. triangle and circle. pattern based on two-
dimensional shapes, and
- 7.2.2 Describe straight line, side, corner and
justify the answers.
curved line of two-dimensional
shapes.
Solve daily routine
7.2.3 Arrange two-dimensional shapes
problems involving space.
according to the pattern.
7.2.4 Create pattern based on two-
Solve daily routine
dimensional shapes. Arrange, paste and colour shapes to 4 problems involving space
create patterns.
using various strategies.
7.3 Problem solving. 7.3.1 Solve problems involving daily
situations. Solve daily non-routine
problems involving space
5
creatively and innovatively.
W35
ULANGKAJI