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Cyphers From

The Earth Codex


Written by Ryan Chaddock

Artwork by Ryan Chaddock

Editing by Joseph DeSimone

Layout by Katherine Gohring

Copyright Ryan Chaddock Games 2015

This product was created under license from Monte Cook Games, LLC.

The Strange and its logo are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All
Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of
Monte Cook Games, LLC.

The following source image was adapted into an illustration under this Creative Commons 2.0 License:
https://creativecommons.org/licenses/by/2.0/
Earth by bark on Flickr

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Earth Cyphers

The cyphers presented in this preview PDF come The Earth Codex is comprised of three chapters,
from The Earth Codex. The Codex is a supplement each with 36 cyphers and a table for rolling them
for The Strange showcasing ideas and mechanics randomly. This PDF is provided free as an alterna-
for adventures and campaigns centered on Earth. It tive, allowing you to print out your cyphers as a
provides player options and campaign premise, but deck. Each of the three chapters has its own color
it also gives 108 cyphers for use in earthly games. of cypher within this book:
These cyphers are specifically suited to Earth and
• Technology and Industry Cyphers: Blue
work best in recursions related to our modern
world. • Military and Espionage Cyphers: Green
• Politics and Business Cyphers: Red

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Analyzer [Occultic] Armor Plating [Anoetic]
Level: 1d6 + 3 Level: 1d6
Earth: Large handheld device; microscope Earth: Plates of ceramic or metal armor
Effect: Choose a sample taken from a crime Effect: Choose one mechanical object. This
scene, creature, or other subject of analysis. cypher grants +5 to its armor rating. May af-
The cypher provides three pieces of detailed fect an object up to roughly the size of a lim-
information about it (e.g. physical composi- ousine. This cypher cannot increase the armor
tion, recent history, possible uses). of a person (including existing armor or cloth-
ing). Lasts for 24 hours.

Auto-Driver [Anoetic] Automation [Anoetic]


Level: 1d6 Level: 1d6 + 1
Earth: Handheld device Earth: Metal harness
Effect: Attach this cypher to a vehicle. It will Effect: Choose one non-combat task. You are
drive itself following verbal commands. The able to perform this task three times faster than
vehicleI knows how to get to most widely- normal (three times in one round if the task
known places, but must be physically forced normally it takes an action). Lasts for 2 hours.
to go offroad. Lasts for 8 hours.

Booster [Occultic] Briefcase Device [Anoetic]


Level: 1d6 + 2 Level: 1d6 + 2
Earth: High tech modular attachments Earth: A metal briefcase
Effect: Attach this cypher to one machine or Effect: Place a machine no larger than your-
electronic device. Functioning improves dras- self into the briefcase. Henceforth, you may
tically, granting an asset on non-combat uses access its functions by opening the case.
and +1 to damage if designed to be a weapon. Viable objects include weapons, and tools, and
Lasts for 72 hours. other larger machines. This transformation is
permanent and does not change the weight of
the briefcase by more than a few pounds.

4
Bypass Key [Anoetic] Computerizer [Anoetic]
Level: 1d6 Level: 1d6 + 1
Earth: A metal slip the size of a credit card Earth: A small electronic device
Effect: One door or security system you touch Effect: Choose one device smaller than you
with this cypher is unlocked and disarmed. that you can touch. This device now fits into
the palm of your hand. It can be used via com-
puter and snuck it into previously inaccessible
areas. This transformation is permanent.

Consciousness Uploader Democratizer [Anoetic]


[Occultic]
Level: 1d6 + 1
Level: 1d6 + 4 Earth: Handheld device with USB jack
Earth: Large handheld device Effect: Choose one personal computer. All
Effect: This device copies of your personal- information on it is uploaded to the internet
ity and memories and creates an NPC with a and made public. This cypher can be used on
Level equal to your Tier. You do not control servers and other larger computers but will
this character but it will behave in a manner take 1d6 rounds (at GM discretion).
similar to you. Lasts for 72 hours. This trans-
formation can be made permanent if you ex-
pend 3XP to do so.

Demolisher [Anoetic] Diagnostic Tools [Anoetic]


Level: 1d6 + 3 Level: 1d6 + 1
Earth: Large explosive pack and detonator Earth: A set of small tools, as well as a flash
Effect: Affix this cypher to any flat surface. drive full of diagnostic software
When the detonator is activated, an explosive Effect: Choose one electronic device you can
blast deals 1d6 + 3 Might damage to anyone touch. The cypher reveals anything unusual or
within Short distance. The blast is sufficient to faulty about the device (e.g. broken parts, vi-
collapse one building if the cypher is placed ruses, and lackluster programming). This pro-
at its base. vides 2 assets on repair tasks on the target and
adds 2 to any Health repaired on it.

5
Encrypter [Anoetic] Escape Planner [Anoetic]
Level: 1d6 Level: 1d6
Earth: Very small electronic device Earth: Handheld device with a navigation
Effect: Choose one electronic device you can screen
touch. The cypher completely locks the device Effect: Locates an escape route out that leads
from outside control. Only you can access it. to relative safety. Following its directions
Lasts for 24 hours. may take several rounds or minutes.

Gremlin [Anoetic] Hand-Eye Coordinator


[Occultic]
Level: 1d6 + 1
Earth: Handheld device covered in grease Level: 1d6 + 2
Effect: Affix the cypher to a device. It now Earth: Wires and suction cups connected to a
malfunctions in random ways. Lasts for 48 small device
hours or until the cypher is removed. Effect: Apply the cypher to your body. You
gain enhanced motor control, increasing your
Speed pool by 3 points. Lasts for 8 hours.

Internet Tap [Anoetic] Interrogator [Anoetic]


Level: 1d6 + 2 Level: 1d6 + 1
Earth: A smartphone Earth: Handheld device
Effect: Type one question of any complexity Effect: Choose one computer you can touch.
or difficulty. The cypher will determine the The cypher reveals and completely decrypts
answer using all information that is currently all hidden files on it.
stored on digital repositories, public or pri-
vate, connected to the internet.

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Launchpad [Anoetic] Manufacturer [Anoetic]
Level: 1d6 + 1 Level: 1d6 + 1
Earth: Large device Earth: Large device with robotic arms
Effect: Launches one device or cypher into Effect: Creates up to ten identical duplicates
low orbit above you. Increases its range to a of one mundane, inanimate object you feed
ten mile radius around the launch point. The into the cypher.
item is destroyed after four hours.

Memetic Message [Anoetic] Mental Interface [Anoetic]


Level: 1d6 + 1 Level: 1d6
Earth: Flash drive filled with unintelligible Earth: Plugs, wires, and electrodes
computer code Effect: Choose one machine or electronic
Effect: Plug the cypher into a computer. device you can touch. The cypher serves as a
It transmits one message of your choosing mental interface between you and the object.
through the internet to no more than twelve in- You have 2 additional Intellect Effort for all
tended targets anywhere on Earth. Takes 1d6 actions involving the device and additionally
hours. Targets will only see the message when enjoy an asset on those rolls. Lasts for 4 hours
they go online. or until you leave the Immediate area.

Networked Intelligence Overloader [Occultic]


[Anoetic]
Level: 1d6 + 2
Level: 1d6 + 2 Earth: A small attachment to a single device
Earth: Handheld device Effect: Choose one machine or electronic de-
Effect: Connect this cypher to one network vice you can touch. The object grants three
consisting of 10 to 1000 electronic devices. assets on non-combat tasks within its original
This network evolves self-awareness and in- design parameters. Lasts for 1 hour. Both the
telligence over 1d6 minutes. The new being cypher and the object are destroyed after this
exists within the network and has a Level time.
equal to that of this cypher.

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Personal Shopper Power Stealer [Anoetic]
[Anoetic]
Level: 1d6
Level: 1d6 Earth: A large battery and some cables
Earth: A handheld computer; a flash drive Effect: Choose one powered electrical device
Effect: Plug the cypher into an internet-con- you can touch. All power is siphoned into the
nected computer. The cypher spends up to cypher. You may then activate the cypher to
$100,000 on any one service buying objects unleash that power. You may choose to replen-
you name. These items will be delivered to ish other devices or detonate the cypher, deal-
you but are untraceable. ing its Level in damage in an Immediate area.

Prototyper [Anoetic] Red Button [Anoetic]


Level: 1d6 + 3 Level: 1d6 + 3
Earth: Large handheld device Earth: Large handheld device with a visible
Effect: Choose one artifact from The Strange digital timer and a red activation button
corebook. You create a cypher with a single Effect: Press the red button. The cypher counts
use of its activation power. down for 5 rounds once activated. It explodes
at the end of 5 rounds, dealing twice its Level
in damage to everything and everyone within
Long range.

Redundant Backup Refueler [Anoetic]


[Anoetic]
Level: 1d6
Level: 1d6 Earth: Briefcase-sized battery
Earth: Handheld device Effect: Choose one machine or electronic de-
Effect: Choose one machine or electronic vice you can touch. The object becomes fully
device you can touch. The cypher utilizes powered or refueled. Lasts for 8 hours or until
a redundancy in the object to restore 2d6 to the cypher is unplugged. The cypher cannot
its Health or completely repair one damaged refill bullets in a gun.
system.

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Remote Control [Anoetic] Remote Portal [Occultic]
Level: 1d6 Level: 1d6 + 3
Earth: Handheld device with visible antenna Earth: Small clip that attaches to clothing
Effect: Choose one electronic device you Effect: Choose a portal to the Strange or a re-
can see. This object is now under your con- cursion within Immediate range. You may ef-
trol. Requires two hands to operate. Lasts for fectively walk through that portal as an action,
4 hours. travelling to its destination. Lasts for 24 hours.

Stripper [Anoetic] System Gamer [Anoetic]


Level: 1d6 + 2 Level: 1d6 + 1
Earth: A spider-like robot the size of a cat Earth: Video game controller
Effect: Choose one device or machine within Effect: Turns the interface of an electronic
Long distance. The object disassembles into device or computer into a video game. This al-
its constituent parts, effectively reducing its lows users to make Speed task rolls instead of
Health points to zero. Can affect an object up Intellect rolls to operate it. Lasts for 4 hours.
to the size of a city bus.

Tracer [Anoetic] Viralizer [Anoetic]


Level: 1d6 + 2 Level: 1d6
Earth: Handheld device with a high resolution Earth: Flash drive filled with millions of en-
screen crypted email addresses
Effect: Choose one location or person. The Effect: Choose one target. This target is made
cypher displays any available video feeds of Internet famous for 72 hours. Anyone who
the target. (e.g. security cameras, satellite foot- regularly checks social media hears about
age, etc.). Lasts for 8 hours. them during this time. Your target need not be
present, but a video of them could help steer
their fame in a direction of your choosing.

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Adequate Bribe [Anoetic] Advanced Med Kit
[Occultic]
Level: 1d6 + 1
Earth: A small bag full of cash Level: 1d6 + 3
Effect: Target NPC of the cypher’s Level or Earth: Backpack filled with medical equipment
lower within Immediate range ignores you Effect: Target creature within Immediate
and lets you pass or provides you one illicit range regains all lost Might or Health points.
service.

Advanced Scope [Anoetic] Bar Door [Anoetic]


Level: 1d6 + 1 Level: 1d6 + 1
Earth: Fancy scope for a ranged weapon Earth: Mechanical device with many
Effect: Target ranged weapon within hydraulics
Immediate range ignores concealment, dark- Effect: One door of nearly any size becomes
ness, and other obscuring conditions on at- as solid as the surrounding walls. Lasts for 24
tacks. Lasts for 48 hours. hours or until removed.

Battlefield Mapper Camouflage Bag [Anoetic]


[Anoetic]
Level: 1d6 + 2
Level: 1d6 Earth: Large duffel bag
Earth: Handheld device Effect: Creates an area camouflaged to match
Effect: Displays a topographic and architec- the surrounding terrain. Up to four people can
tural 3D map of all terrain within a one mile be concealed from creatures of a Level equal
radius. The data can be copied to other de- to or lower than that of the cypher. Lasts for
vices before it stops functioning. Lasts for 24 12 hours.
hours.

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Credentials [Anoetic] Dead Drop [Anoetic]
Level: 1d6 + 2 Level: 1d6
Earth: Passport or ID card Earth: Small black container
Effect: The cypher becomes the most ap- Effect: Put a message and/or a small object
propriate credentials for the current situa- in the cypher and leave it on the ground. One
tion, fooling any creature of a Level equal to person you name within ten miles of the cy-
or lower than that of the cypher. Lasts for 4 pher will somehow find it within the next 12
hours. hours.

Defensible Position Disguise Kit [Anoetic]


[Anoetic]
Level: 1d6 + 1
Level: 1d6 + 1 Earth: Makeup kit
Earth: Several hinged metal plates Effect: Allows perfect visual impersonation
Effect: Makes an Immediate area around of any person you choose. Lasts 12 hours.
you defensible. This provides full cover from
ranged and area attacks but allows those in-
side to make attacks directed out. Lasts for
12 hours.

Disinhibition Gas [Anoetic] Dossier [Anoetic]


Level: 1d6 + 1 Level: 1d6
Earth: Smooth metal grenade Earth: Manila folder
Effect: Activates on impact. Drugs everyone Effect: Select an individual or organization.
within Immediate range of the impact, causing The Dossier contains secrets on the subject
total loss of inhibition. Effected individuals equal to the cypher’s Level.
act on pure instinct. Lasts for 1 hour.

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Extra Weapon [Anoetic] Gear Drop [Anoetic]
Level: 1d6 Level: 1d6 + 2
Earth: Small sheath with weapon Earth: Handheld radio
Effect: Produces a light weapon of your Effect: Calls in an air drop of equipment
choice, seemingly from out of nowhere. You that lands within Immediate range. Contains
may use this cypher and attack with it in one a number of weapons equal to the cypher’s
action. Level, 3 medical kits, and $2000 cash.

Group Reloader [Anoetic] Group Translator


[Anoetic]
Level: 1d6 + 1
Earth: Ammo box Level: 1d6 + 1
Effect: All allies within Immediate range Earth: Handheld device
may reload their weapons as a free action this Effect: Translates all words spoken within
round. Immediate range into one language that you
choose. The device replays the words into
electronic voices similar to those who said
them. Lasts for 4 hours or until shut off.

Holographic Friendly Informant’s Address


[Occult] [Anoetic]
Level: 1d6 + 2 Level: 1d6 + 2
Earth: Complex handheld device Earth: Card with complicated driving
Effect: One holographic ally appears within instructions
Immediate range and begins acting aggres- Effect: Choose an organization. The cypher
sively toward enemies. Foes are as likely to reveals the location of information about it.
attack the new “person” as you, but to no ef- Grants you a Contact long term benefit for 24
fect. Lasts for 10 minutes. hours.

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Intel Goggles [Occultic] Laser Beam [Anoetic]
Level: 1d6 + 2 Level: 1d6 + 1
Earth: Wraparound goggles Earth: Wristwatch, pen, or other innocuous
Effect: Provides constant information about object
the people and places you are seeing, such as Effect: Powerful laser beam capable of cut-
aliases, ages, and known associates. Lasts for ting through any object of its Level or lower.
4 hours. Deals 10 damage at Immediate range if used
as a weapon. Lasts for 1 round.

Localizer [Anoetic] Long Term Stimulant


[Anoetic]
Level: 1d6
Earth: Bag of clothes Level: 1d6 + 1
Effect: Allows you and up to three compan- Earth: 3 jagged little pills
ions to appear as locals in your current setting. Effect: Causes alertness for the next 72 hours
with no need for sleep. two hours of rest qual-
ifies you for your 10 hour Recovery roll during
this time.

Monkey Wrench [Anoetic] Perfect Climbing Gear


[Anoetic]
Level: 1d6 + 1
Earth: Small handheld device Level: 1d6
Effect: Target device or machine becomes in- Earth: Suction-cupped gloves, rappelling
operable until fixed by a technician of a great- harness
er Level than that of this cypher. Effect: You are able to climb up and along any
surface, including ceilings. Lasts for 2 hours.

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Rerouter [Anoetic] Reverse Bug [Occultic]
Level: 1d6 Level: 1d6 + 2
Earth: Handheld device Earth: Large handheld device
Effect: Choose a location. All electronic com- Effect: Detects all surveillance gear in the
munications appear to be coming from that Immediate area. Any devices found can be
source. Lasts for 8 hours or until you turn it reversed to spy upon whoever placed them.
off. Lasts for 1 hour.

Satellite Scout [Anoetic] SCUBA Kit [Anoetic]


Level: 1d6 + 1 Level: 1d6
Earth: Small handheld device Earth: Large backpack
Effect: Choose a location. The device causes a Effect: Enables swimming to nearly any
spy satellite to stream a live video feed of that depth without concern for oxygen or pressure
location. Lasts for 3 hours or until you turn it change. Lasts for 8 hours.
off.

Snoop Seeker [Anoetic] Spider Hole [Anoetic]


Level: 1d6 Level: 1d6 + 1
Earth: Small aerial drone Earth: Small electronic device
Effect: Detects all surveillance devices (in- Effect: Identifies a safe hiding spot within one
cluding other drones) within a one mile radius. mile. You cannot be found once inside unless
Lasts for 1d6 minutes. you intentionally give away your position.

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Spooker [Anoetic] Target Painter [Occultic]
Level: 1d6 Level: 1d6 + 4
Earth: Small black bag Earth: Handheld laser
Effect: Contains a passport, driver’s license, Effect: Pick one target you can see. The target
and other important identity documentation is bombed within the next 1d6 minutes. The
for the nation you’re in. Also holds a pistol, blast deals the cypher’s Level in damage to
one clip of ammunition, and the equivalent of everything within Long range of the impact.
$2000 (USD) cash in the local currency.

Tracking Device [Anoetic] Transmission Interceptor


[Anoetic]
Level: 1d6
Earth: Small handheld device Level: 1d6
Effect: Designate a target person or object Earth: Large electronic device
within Immediate distance. The precise loca- Effect: The device intercepts all radio trans-
tion of the target is tracked and known in terms missions within a one-mile radius, including
of latitude and longitude. Lasts for 24 hours. those that are encrypted. You may sort through
the various channels to identify specific calls,
messages, and other transfers of information.
Lasts for 3 hours.

Tunneler [Anoetic] Wilds Hider [Anoetic]


Level: 1d6 Level: 1d6 + 1
Earth: Large device with a drill on the end Earth: Handheld device
Effect: Burrows through the earth over the Effect: Allows navigation through wilderness
course of an hour, creating a cavern that’s 5 while losing anyone tracking or spying on you.
foot by 5 foot wide and up to 300 feet long. Takes 10 minutes of travel using the cypher.
This may include vertical, horizontal, and
diagonal shafts. Lasts for 8 hours before
collapsing.

15
Afterparty [Anoetic] Arm Candy [Anoetic]
Level: 1d6 Level: 1d6 + 1
Earth: Champaign or cocktail glass Earth: Business card
Effect: Select one location. You convince 1d6 Effect: Select one intriguing and attractive
people at your current venue to meet you there NPC. This person accompanies you to an event
within the hour. as your plus-one. Their presence grants an as-
set on positive social tasks. Once per hour,
they’ll provide you with gossip overheard dur-
ing the event. The guest is of a Level equal
to the Cypher. Lasts until the end of the party,
extended by Afterparty if used.

Binding Contract Brainstorm [Anoetic]


[Occultic]
Level: 1d6 + 2
Level: 1d6 + 3 Earth: A whiteboard, blackboard, or glassboard
Earth: Contract of great length and complexity Effect: Select one problem or discussion
Effect: Once activated, this cypher binds all topic. You draw ideas from everyone within
signatories to the explicit terms of the contract. Immediate range. This grants two assets on all
Breaking these terms requires an Intellect task tasks related to the subject of your discussion.
with a Difficulty equal to the Level of the cy- Lasts for 1 hour.
pher. Each attempt inflicts 5 Intellect damage.
Lasts until all parties have succeeded at the
task or the contract is destroyed.

Concierge [Anoetic] Confidence Boost


[Anoetic]
Level: 1d6
Earth: Rotary phone Level: 1d6
Effect: One mundane item of your choice is Earth: Hand mirror; makeup case
delivered to you within 15 minutes. The item Effect: You temporarily gain supreme confi-
must be available for purchase in the local area dence, granting an asset on social tasks and
and must cost less than $10,000. Intellect Defense rolls. Lasts for 8 hours.

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Deep Throat [Anoetic] Dramatic Entrance/Exit
[Anoetic]
Level: 1d6 + 1
Earth: Cell phone Level: 1d6
Effect: Choose an organization or area of ex- Earth: Dress, suit, or other distinguishing
pertise. You gain a Contact who provides you piece of clothing
with inside information. Lasts for 48 hours. Effect: Put on the cypher. You are now viewed
as either important or otherwise the center of
attention. This grants you two assets on posi-
tive social tasks. Lasts for 24 hours or until
you change attire.

Dueling Provision Entourage [Anoetic]


[Anoetic]
Level: 1d6 + 1
Level: 1d6 Earth: Sunglasses; sneakers
Earth: Rulebook Effect: Put on the cypher. A number of Level
Effect: Choose an organization. You find an 1 sycophants equal to the Level of this cypher
obscure rule of conduct. This grants you the now accompany you, doing your bidding and
ability to turn one social conflict into a physi- making you look important. Lasts for 72 hours.
cal one (e.g. duel with pistols or swords), so
long as your opponent belongs to the chosen
organization. Must be initiated and completed
within 24 hours.

Expensive Toys [Anoetic] Flag Pin [Anoetic]


Level: 1d6 Level: 1d6
Earth: Handheld device that summons the Earth: Pin or other superfluous patriotic
item. emblem
Effect: Choose one piece of equipment or Effect: Put on the cypher. Your supporters be-
small luxury vehicle. The chosen item will be come fanatical. This grants an asset on social
delivered by mundane means within fifteen tasks when interacting with them. However,
minutes. you suffer an inability on tasks when speaking
with your opponents. Lasts 72 hours.

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Hostile Takeover Hurtful Words [Anoetic]
[Occultic]
Level: 1d6
Level: 1d6 +2 Earth: Letter paper and pen
Earth: Detailed plan written on legal pads Effect: Write an injurious letter. You physi-
Effect: Until the end of this encounter you cally attack whoever first reads it, through the
and your allies can use physical abilities as letter, using a weapon of your choice. Make
social weapons. All such attacks deal mental the attack roll when they read it.
(Intellect pool) damage. The consequences
of victory or failure relate to either politics or
business (e.g. winning an election, dominating
market share).

Icebreaker [Anoetic] Insider Trade [Anoetic]


Level: 1d6 Level: 1d6
Earth: Bottle of Champagne or other expen- Earth: Cell phone
sive liquor Effect: You gain the Wealth long-term Benefit.
Effect: Open the cypher. Successful social Lasts for 72 hours. If you already have that
tasks against any person within Immediate Benefit, you acquire one very expensive item
distance of you trigger a minor effect. of your choice (e.g. private jet or opulent pent-
house apartment).

Invitation [Anoetic] Loophole [Anoetic]


Level: 1d6 Level: 1d6
Earth: Party invitation on fancy paper Earth: Stack of printed policy manuals
Effect: Choose one social event occuring with- Effect: You find a way to remove all culpa-
in the next 24 hours. You procure an official bility for an activity for which you are now
invitation. coming under fire. You were allowed to em-
bezzle, assault the CEO, or carry a gun in that
particular situation!

18
Makeover [Anoetic] Media Leak [Anoetic]
Level: 1d6 + 1 Level: 1d6 + 1
Earth: Large makeup case Earth: Manila envelope.
Effect: You enjoy an asset on all positive so- Effect: Traditional media extensively covers
cial tasks. You are also granted an additional one story of your choosing, real or fabricated,
asset on tasks related to your physical attrac- for the next 24 hours.
tiveness such as seduction.

Membership [Anoetic] Personal Assistant


[Anoetic]
Level: 1d6
Earth: Ornate tie pin Level: 1d6
Effect: Choose one fraternal or secret orga- Earth: Request form
nization. Legitimate members believe you are Effect: You gain the services of a Level 2
one of them. You may attend their meetings intern. They work long hours and will do de-
and ask them for minor favors. Lasts for 7 meaning tasks, but occasionally bungle the
days. tasks you assign them. They will not partici-
pate in combat. Lasts for 72 hours.

Personalized Equipment Police Escort [Anoetic]


[Anoetic]
Level: 1d6
Level: 1d6 Earth: Walkie-talkie
Earth: Sleek black briefcase; custom design Effect: You and your vehicles are publically
phone escorted by police motorcade. They will de-
Effect: Choose one piece of mundane equip- fend you if you are accosted. Lasts for 8 hours.
ment. This item is specifically personalized
for you. You enjoy an asset when using it.
All other people suffer a one step increase in
Difficulty to do so.

19
Power Map [Occultic] Prepared Remarks
[Anoetic]
Level: 1d6 + 2
Earth: Cardstock charts Level: 1d6 + 1
Effect: Choose an organization. You obtain Earth: Notecards covered in scribbles
detailed charts showing everything from divi- Effect: Choose a topic. You give a stirring
sional hierarchies to the personnel reports of speech that instills agreement among anyone
janitorial staff. You may consult the chart (ask with a Level equal to or lower than that of the
the GM) to discover who exactly has influence cypher. Lasts for 24 hours.
over any particular person.

Private Doctor [Anoetic] Publicity Stunt [Anoetic]


Level: 1d6 Level: 1d6
Earth: Business card Earth: Video camera
Effect: You summon a highly skilled doctor Effect: You become the center of media atten-
who arrives within 10 minutes. All expended tion, for better or worse. Strangers recognize
Might points and 1d6 Speed points are recov- you on the street and often share their impas-
ered once the doctor sees to you. sioned opinions. Lasts for 48 hours.

Secret Guardians [Anoetic] Seminar [Anoetic]


Level: 1d6 + 2 Level: 1d6
Earth: Earpiece Earth: Headphones
Effect: You are defended by a number of Effect: You are specialized in a knowledge
Level 3 guards equal to the Level of the cy- skill of your choice. Lasts for 8 hours.
pher. If possible, they attempt to evacuate you
from the area. Lasts for 10 minutes or until the
crisis is resolved.

20
Slush Fund [Anoetic] Snoop [Anoetic]
Level: 1d6 + 1 Level: 1d6
Earth: Credit card Earth: Small device
Effect: You may purchase a number of items Effect: Plant the cypher. You may monitor and
equal to the Level of this cypher. Each item record all activities (e.g. conversations, emails
can be worth up to $1000. All purchases must sent, passwords entered) within Short range
be made within 24 hours of using this cypher. of the device for 48 hours. This information is
concurrently sent to you digitally.

Taskforce [Occultic] The Perfect Suit [Anoetic]


Level: 1d6 + 2 Level: 1d6
Earth: Whiteboard covered in diagrams Earth: Bespoke tuxedo or formal suit
Effect: You assign a group of specialists to Effect: Put on the cypher. You gain an asset on
figure out a problem. After one day, you gain positive social tasks and Speed Defense. Lasts
two assets on non-combat rolls directly related for 8 hours. The apparel falls apart after this
to the issue. time.

Vacation Home [Anoetic] Vocal Impersonator


[Anoetic]
Level: 1d6
Earth: House keys Level: 1d6 + 1
Effect: You temporarily gain the Home long- Earth: Small device
term Benefit, represented by an opulent beach Effect: This cypher allows you to imperson-
house or other vacation hideaway. It can be ate the voice of one person you know once at-
in the same city as you or a hideout far away. tached to a phone or other sound-transmitting
Lasts for seven days. device. Lasts for 1 hour.

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