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Earth Cyphers
The cyphers presented in this preview PDF come The Earth Codex is comprised of three chapters,
from The Earth Codex. The Codex is a supplement each with 36 cyphers and a table for rolling them
for The Strange showcasing ideas and mechanics randomly. This PDF is provided free as an alterna-
for adventures and campaigns centered on Earth. It tive, allowing you to print out your cyphers as a
provides player options and campaign premise, but deck. Each of the three chapters has its own color
it also gives 108 cyphers for use in earthly games. of cypher within this book:
These cyphers are specifically suited to Earth and
• Technology and Industry Cyphers: Blue
work best in recursions related to our modern
world. • Military and Espionage Cyphers: Green
• Politics and Business Cyphers: Red
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Analyzer [Occultic] Armor Plating [Anoetic]
Level: 1d6 + 3 Level: 1d6
Earth: Large handheld device; microscope Earth: Plates of ceramic or metal armor
Effect: Choose a sample taken from a crime Effect: Choose one mechanical object. This
scene, creature, or other subject of analysis. cypher grants +5 to its armor rating. May af-
The cypher provides three pieces of detailed fect an object up to roughly the size of a lim-
information about it (e.g. physical composi- ousine. This cypher cannot increase the armor
tion, recent history, possible uses). of a person (including existing armor or cloth-
ing). Lasts for 24 hours.
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Bypass Key [Anoetic] Computerizer [Anoetic]
Level: 1d6 Level: 1d6 + 1
Earth: A metal slip the size of a credit card Earth: A small electronic device
Effect: One door or security system you touch Effect: Choose one device smaller than you
with this cypher is unlocked and disarmed. that you can touch. This device now fits into
the palm of your hand. It can be used via com-
puter and snuck it into previously inaccessible
areas. This transformation is permanent.
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Encrypter [Anoetic] Escape Planner [Anoetic]
Level: 1d6 Level: 1d6
Earth: Very small electronic device Earth: Handheld device with a navigation
Effect: Choose one electronic device you can screen
touch. The cypher completely locks the device Effect: Locates an escape route out that leads
from outside control. Only you can access it. to relative safety. Following its directions
Lasts for 24 hours. may take several rounds or minutes.
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Launchpad [Anoetic] Manufacturer [Anoetic]
Level: 1d6 + 1 Level: 1d6 + 1
Earth: Large device Earth: Large device with robotic arms
Effect: Launches one device or cypher into Effect: Creates up to ten identical duplicates
low orbit above you. Increases its range to a of one mundane, inanimate object you feed
ten mile radius around the launch point. The into the cypher.
item is destroyed after four hours.
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Personal Shopper Power Stealer [Anoetic]
[Anoetic]
Level: 1d6
Level: 1d6 Earth: A large battery and some cables
Earth: A handheld computer; a flash drive Effect: Choose one powered electrical device
Effect: Plug the cypher into an internet-con- you can touch. All power is siphoned into the
nected computer. The cypher spends up to cypher. You may then activate the cypher to
$100,000 on any one service buying objects unleash that power. You may choose to replen-
you name. These items will be delivered to ish other devices or detonate the cypher, deal-
you but are untraceable. ing its Level in damage in an Immediate area.
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Remote Control [Anoetic] Remote Portal [Occultic]
Level: 1d6 Level: 1d6 + 3
Earth: Handheld device with visible antenna Earth: Small clip that attaches to clothing
Effect: Choose one electronic device you Effect: Choose a portal to the Strange or a re-
can see. This object is now under your con- cursion within Immediate range. You may ef-
trol. Requires two hands to operate. Lasts for fectively walk through that portal as an action,
4 hours. travelling to its destination. Lasts for 24 hours.
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Adequate Bribe [Anoetic] Advanced Med Kit
[Occultic]
Level: 1d6 + 1
Earth: A small bag full of cash Level: 1d6 + 3
Effect: Target NPC of the cypher’s Level or Earth: Backpack filled with medical equipment
lower within Immediate range ignores you Effect: Target creature within Immediate
and lets you pass or provides you one illicit range regains all lost Might or Health points.
service.
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Credentials [Anoetic] Dead Drop [Anoetic]
Level: 1d6 + 2 Level: 1d6
Earth: Passport or ID card Earth: Small black container
Effect: The cypher becomes the most ap- Effect: Put a message and/or a small object
propriate credentials for the current situa- in the cypher and leave it on the ground. One
tion, fooling any creature of a Level equal to person you name within ten miles of the cy-
or lower than that of the cypher. Lasts for 4 pher will somehow find it within the next 12
hours. hours.
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Extra Weapon [Anoetic] Gear Drop [Anoetic]
Level: 1d6 Level: 1d6 + 2
Earth: Small sheath with weapon Earth: Handheld radio
Effect: Produces a light weapon of your Effect: Calls in an air drop of equipment
choice, seemingly from out of nowhere. You that lands within Immediate range. Contains
may use this cypher and attack with it in one a number of weapons equal to the cypher’s
action. Level, 3 medical kits, and $2000 cash.
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Intel Goggles [Occultic] Laser Beam [Anoetic]
Level: 1d6 + 2 Level: 1d6 + 1
Earth: Wraparound goggles Earth: Wristwatch, pen, or other innocuous
Effect: Provides constant information about object
the people and places you are seeing, such as Effect: Powerful laser beam capable of cut-
aliases, ages, and known associates. Lasts for ting through any object of its Level or lower.
4 hours. Deals 10 damage at Immediate range if used
as a weapon. Lasts for 1 round.
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Rerouter [Anoetic] Reverse Bug [Occultic]
Level: 1d6 Level: 1d6 + 2
Earth: Handheld device Earth: Large handheld device
Effect: Choose a location. All electronic com- Effect: Detects all surveillance gear in the
munications appear to be coming from that Immediate area. Any devices found can be
source. Lasts for 8 hours or until you turn it reversed to spy upon whoever placed them.
off. Lasts for 1 hour.
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Spooker [Anoetic] Target Painter [Occultic]
Level: 1d6 Level: 1d6 + 4
Earth: Small black bag Earth: Handheld laser
Effect: Contains a passport, driver’s license, Effect: Pick one target you can see. The target
and other important identity documentation is bombed within the next 1d6 minutes. The
for the nation you’re in. Also holds a pistol, blast deals the cypher’s Level in damage to
one clip of ammunition, and the equivalent of everything within Long range of the impact.
$2000 (USD) cash in the local currency.
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Afterparty [Anoetic] Arm Candy [Anoetic]
Level: 1d6 Level: 1d6 + 1
Earth: Champaign or cocktail glass Earth: Business card
Effect: Select one location. You convince 1d6 Effect: Select one intriguing and attractive
people at your current venue to meet you there NPC. This person accompanies you to an event
within the hour. as your plus-one. Their presence grants an as-
set on positive social tasks. Once per hour,
they’ll provide you with gossip overheard dur-
ing the event. The guest is of a Level equal
to the Cypher. Lasts until the end of the party,
extended by Afterparty if used.
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Deep Throat [Anoetic] Dramatic Entrance/Exit
[Anoetic]
Level: 1d6 + 1
Earth: Cell phone Level: 1d6
Effect: Choose an organization or area of ex- Earth: Dress, suit, or other distinguishing
pertise. You gain a Contact who provides you piece of clothing
with inside information. Lasts for 48 hours. Effect: Put on the cypher. You are now viewed
as either important or otherwise the center of
attention. This grants you two assets on posi-
tive social tasks. Lasts for 24 hours or until
you change attire.
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Hostile Takeover Hurtful Words [Anoetic]
[Occultic]
Level: 1d6
Level: 1d6 +2 Earth: Letter paper and pen
Earth: Detailed plan written on legal pads Effect: Write an injurious letter. You physi-
Effect: Until the end of this encounter you cally attack whoever first reads it, through the
and your allies can use physical abilities as letter, using a weapon of your choice. Make
social weapons. All such attacks deal mental the attack roll when they read it.
(Intellect pool) damage. The consequences
of victory or failure relate to either politics or
business (e.g. winning an election, dominating
market share).
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Makeover [Anoetic] Media Leak [Anoetic]
Level: 1d6 + 1 Level: 1d6 + 1
Earth: Large makeup case Earth: Manila envelope.
Effect: You enjoy an asset on all positive so- Effect: Traditional media extensively covers
cial tasks. You are also granted an additional one story of your choosing, real or fabricated,
asset on tasks related to your physical attrac- for the next 24 hours.
tiveness such as seduction.
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Power Map [Occultic] Prepared Remarks
[Anoetic]
Level: 1d6 + 2
Earth: Cardstock charts Level: 1d6 + 1
Effect: Choose an organization. You obtain Earth: Notecards covered in scribbles
detailed charts showing everything from divi- Effect: Choose a topic. You give a stirring
sional hierarchies to the personnel reports of speech that instills agreement among anyone
janitorial staff. You may consult the chart (ask with a Level equal to or lower than that of the
the GM) to discover who exactly has influence cypher. Lasts for 24 hours.
over any particular person.
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Slush Fund [Anoetic] Snoop [Anoetic]
Level: 1d6 + 1 Level: 1d6
Earth: Credit card Earth: Small device
Effect: You may purchase a number of items Effect: Plant the cypher. You may monitor and
equal to the Level of this cypher. Each item record all activities (e.g. conversations, emails
can be worth up to $1000. All purchases must sent, passwords entered) within Short range
be made within 24 hours of using this cypher. of the device for 48 hours. This information is
concurrently sent to you digitally.
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