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handguns. Though most modern guns are relatively reliable, it is always a good idea to be
prepared, because malfunctions seem to happen at the most inopportune times. This article also
covers reloading, which is not a malfunction, but is yet another reason why your gun may not
fire when you want it to. There are two types of reload situations. One, you've fired all your
rounds, and the magazine is empty with the slide or bolt locked back. This is called an
Emergency or Normal Reload. The second, is a "tactical reload", where rounds have been fired,
but the weapon still has only about a round or two in it. You can use this opportunity to drop
your nearly empty or empty magazine and load a new one.
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1.
1
Identify the need. An emergency reload is needed when you have spent all the rounds
from your magazine and your slide is locked back.
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2.
Grab a fresh magazine (likely from a magazine pouch). This happens after the slide
has locked back on an empty magazine.
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3.
4.
Eject the empty magazine. Be sure not to lose your old magazine, and bring your new
magazine into place below the magazine well. (they should essentially pass each other
during the drill).
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5.
Insert the magazine. Place the rear of the magazine against the rear of the magazine well
of the gun, align the two, and with some force (though there should be little resistance)...
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6.
Seat the magazine using the heel of your palm. Give it a light tap, you should feel it
click into place.
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7.
Roll your hand over the top of the slide and pull it back toward your chest. Be sure
not to put your fingers in the slide opening, or anywhere else they might get caught.
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8.
Release the slide, so it can go forward with full force. This will seat the next round in
the chamber, preparing it for discharge.
1.
Determine if it is safe to perform a tactical reload. Only execute this if you encounter
a lull in the gunfight and are able to place yourself behind cover. You know you have
spent some rounds from the current magazine and want to prepare for whatever may
come next.
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2.
Reach to your magazine pouch (or other magazine holder and a pocket maybe;
make sure you have a full magazine).
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3.
Move back to the gun and eject the partially depleted magazine into your hand.
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4.
5.
Grab the fresh magazine you touched earlier and insert it into the gun in the same
fashion as the emergency reload, but this reload doesn't require manipulation of the
slide.
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6.
Practice at the range. You should be able to feel and react immediately when the gun
does not fire. When you pull the trigger, if you feel a "click", execute a malfunction type-
1 clearing. If there is no click, look at the malfunction and act accordingly (remember it
may be an empty magazine too). After shooting for some time you should be able to feel
when the magazine is depleted, allowing you to execute emergency reloads very quickly.
Over time you will begin to notice that the weapon will feel and sound different after
firing the last round.
1.
Identify the malfunction. Often a type-1 malfunction is a misfeed, in which a round was
not loaded into the chamber (e.g. you didn't rack the slide after you loaded a magazine, or
the magazine wasn't seated enough to load a round).
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2.
Make sure the malfunction is not a "squib load". This is a relatively dangerous
malfunction where there is not enough force to propel the projectile out of the barrel. In
semi-automatic pistols, a squib is often easily noticeable, as the slide will not cycle and a
new round will not be chambered. If a squib load happens, remove the magazine and
clear the obstruction immediately.
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3.
Make sure the malfunction is not a "hang fire", in which the burning of the
cartridge's propellant is delayed. Only attempt to immediately clear the malfunction
during a live-fire, real confrontation. This is due to the risk of the round eventually firing.
If you experience a hang fire, keep the firearm pointed down range for at least 10 seconds
before attempting to clear.
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4.
Correct the Malfunction. The quickest way to do this is through immediate action. With
a semi-automatic pistol, pull the slide back, ejecting the last round. Observe the ejection
and the round. If the lead is still on the bullet, you know that the round didn't fire. If the
lead is gone, it may indicate a weapon malfunction. Observe the chamber. Check for
double feeds, or things that don't belong. Release the slide, seating the next round.
Deactivate the safety and attempt to fire the weapon. If it still fails to fire, remove the
magazine and eject the current round, and turn the weapon over to a gun expert for repair.
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5.
Practice:
1.
Identify the malfunction. When you pull the trigger, there is no "click" (or "boom").
Sticking out the chamber is visible brass. This brass is what gives the type-2 malfunction
the name "the stove pipe". It is also known as a failure to eject.
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2.
Fix the malfunction. The solution is the same as a type-1 malfunction: tap, rack/flip.
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3.
Practice:
o Pull back the slide to expose an empty chamber, lock empty brass so it is sticking
out of the chamber.
o Load a full magazine into the gun.
o Point at the target, pull the trigger, take note that there is no "click".
o Visually see the brass sticking out of the chamber.
o With the heel of your palm hit the bottom of your magazine (with some fervor —
this is the "tap").
o Then twist your gun 90-degrees to the right (so the ejection port is down) and...
o Rack the gun by pulling the slide straight back and letting go; do not ride the
slide forward, let it slam (this is the "flip" and "rack" part of the drill). This will
drop the brass out of the chamber and load a new round into the chamber.
0. Setup the stove pipe 3. Rack the slide and flip the gun
2. Tap the bottom of the to the right.
malfunction.
magazine firmly.
1. Point the gun up to see the
"high brass"
1.
1
Identify the malfunction. The fired casing does not get pulled out of the chamber and a
new round has now being loaded into the breech. This is known as a double-feed and a
failure to extract.
2.
1. Point the gun up and 3. Strip the magazine from 5. Load fresh
see all the brass in the the gun (throw it to the magazine or the one
0. Setup the double chamber. ground or use retention and you held.
feed malfunction. 2. Lock the slide back. hold it in your hand). 6. Rack the slide to
4. Rack the slide three times. chamber a round.
Edit Video
1. Include all details ECT.( if your making a video tutorial do it step by step.) 2.Talk in an
organized way. ECT.(say what you plan to say.) 3.stay on topic ECT.(don't go off telling a story
when you are doing a nail tutorial) 4.Plan it before you make it. ECT.(don't just turn it on. It can
take a month to get an idea 5.DO NOT be nervous!!!!! ECT.(talk high, don't b shy!
When engaged in combat shooting, sometimes cartridges do not feed into the chamber properly.
These jams must be cleared quickly so that firing can be resumed. There are variations of
malfunction drills, including the two most often required in competition: clearing a cartridge that
fails to fire, and clearing a double feed malfunction.[1]
1.) User Error: Magazine improperly seated, bullet is not loaded upon racking of the slide. 2.)
Stove pipe: Spent round does not fully eject and is often seen standing upright in the ejection
port appearing like a "STOVE-PIPE". 3.) Double Feed: Spent or unspent round remains in
chamber while another round also try's to load into same space.
2&3 are often caused by a weak grip, or less often a mechanical issue.
FIX 1 & 2 Hold the weapon in the working zone (about eight to ten inches from the body),
firmly smack the base of the magazine to verify seating. Slightly roll weapon to the right
exposing ejection port to additional gravity and rack the slide. Fire or effect!
3 Eject the magazine and retain between the ring and pinky finger of the strong hand, rack the
slide three times, reach for a new magazine and if one exists, load the weapon and drop the
magazine between the ring and pinky finger. If you are holding your last magazine, insert it, then
rack one more time to load, then fire for effect.
While the slap/tap and rack parts are the same, you need to
remember not to train to automatically pull the trigger once
the firearm malfunction is cleared. In a world of civil and
criminal liability, the last thing you want is to fire an extra
round when not needed. Remember, every round fired ends
up in court. Tap-rack-assess is the motto. If upon your
assessment once you get back in action that further
engagement is warranted, by all means, meet a threat with a
threat, but assess rather than recon by fire.
How to practice
*A note about squib loads and hang fires on the range- squib
loads, or rounds that do not fully fire can foul your barrel.
They make a distinctive, muted, and sound. If you hear
something that just does not sound right, and your shell casing
does not eject but the bullet is gone from it, you may need to
disassemble your gun and check the barrel. Likewise, on a
hang fire, if you pull the trigger on a chambered round and
hear a click rather than a bang, wait ten seconds with the
barrel pointed downrange before clearing. In a gunfight, these
rules are modified.