Professional Documents
Culture Documents
EPFL_ENAC_LAPA
Laboratoire de la production d’architecture
Prof. Harry Gugger
Summer Semester 2006
CONTENTS
INTRODUCTION
The charged void 1
zoning plan
Semester Introduction 5
Zoning Plan 7
PROGRAMME
Summer Semester Schedule 2006 8
Workshop 11
Lectures 13
Prof. W. J. Mitchell 15
Seminar 17
PHASES
1: Feasibility Study 19
2: Schematic Design 21
3: Design Development 23
4: Construction Documentation 25
5: Presentation Documentation 27
Constitutions summary
Winter Semester 2005/06 29
lapa CHAIR
Contacts 41
How to find LAPA 43
Semester Evaluation 44
Glossary 45
Zoning Definitions 46
source book
Articles, Bibliography, Links 49
4
the charged void
introduction
4
2
3
1
semester introduction
Summer Semester 2006
The Campus Constitution results from the last semester. Over the course of
the past semester proposed long- the semester there will be workshops,
range vision for the physical, social, and lectures and seminars to introduce new
organizational evolution of the EPFL & technologies and new concepts of design
UniL campuses. Moving forward from this methodology so as to enlighten the
work, the LAPA studio now shifts scale, participants’ procedural knowledge and
to that of the architectural project. The inspire their design.
knowledge gained in the past semester
provides an excellent foundation of Methodology
knowledge and data for the project work
This semester is structured to represent
of the LAPA SS06 semester.
the typical workflow of an architectural
project. In the process of designing and
Topic
developing their architectural intervention
For this semester, participants will work on the campus, participants will also
on the campus in its present-day state, be required to follow the “architectural
using the supplied zoning plan, and will project process” through a simplified
develop architectural projects which version of the professional methodology:
can be seen as “keystones” towards the Feasibility Study (FS), Schematic
objectives set forth in their constitutions. Design (SD), Design Development (DD),
Construction Documentation (CD), and
finally Presentation Documentation (PD).
Groups and Complexity
For the semester, participants Reviews
should form a design team which is
Following the methodology of the
representative of the complexity and
architectural process, reviews will be
size of the intended project. Participants
conducted at the times where important
may work individually or in groups of up
client – architect meetings typically occur,
to four architects. The decision of team
after the FS, the SD, and for final PD.
and program should reflect the desire to
Informal studio-reviews will occur in the
pursue a specific architectural research
more design-intensive phases of DD &
and typology.
CD.
Miscalleanus
8
Programme
Summer Semester Schedule 2006
Ascension
GC F1 10 GC F1 10 GC F1 10 GC F1 10 GC F1 10 GC F1 10 GC F1 10 TBC
9
workshop
Lapa technology seminar
This semester there will be no seminar Friday evening there will be a second
trip, instead there will be an intensive invited lecture, followed by a conference
LAPA Technology Seminar Weekend. This dinner for all participants.
session used to introduce and expose the
participants of the LAPA studio to various Saturday afternoon will conclude with a
technologies and digital tools that can be wrap-up discussion of the technologies
used immediately in the development and presented and their potential for changing
production of their semester projects. the mandate and methodology of the
architect of the future.
The goal of this seminar is to present
advanced design concepts and
technologies for use in the contemporary Thursday April 06
architectural process. The workshops 17:00 - Introduction & welcome
will give participants “hands-on” 18:00 - Keynote Lecture
introductions to a selection of software 20:00 - Introduction Apero
and hardware “tools”, and is intended to
“inspire” the use of these technologies in Friday April 07
the project work. 09:00 - Workshop introduction & coffee
09:30 - Workshop session 1
The weekend seminar will take place at 12:30 - Lunch
the EPFL, and the format will be similar 14:00 - Workshop session 2
to the format used at professional and 17:30 - Lecture 2
academic conferences. The Seminar 20:00 - Participants Dinner
weekend will begin on Thursday evening
with a keynote lecture by an invited Saturday April 08
lecturer, followed by an apèro where 09:00 - Workshop session 3
participants are introduced to the invited 12:00 - Lunch
guest tutors who will be running the 13:00 - Workshop session 4
workshops of the following two days. 16:00 - Concluding Discussion
11
Lectures
summer Semester 2006
13
william j. mitchell
CONSTRUCtING cOMPLEXITY
Head, Media Arts and Sciences
Massachusetts Institute of Technology
This semester LAPA is pleased to invite of Media Arts and Sciences Program.
Prof. Bill Mitchell to collaborate with During the recent period of extensive
the LAPA studio Campus Construction. construction of major projects on the
In addition to his public lecture, as MIT campus, Prof. Mitchell served as
part of the ENAC-Architecture Lecture Architectural Advisor to the President
Series, Prof. Mitchell will conduct a 2 of MIT, to counsel on projects such as
day seminar with the LAPA studio on the Simmons Hall, by Steven Holl Architects,
topic of Design Development : Technology and the recent Stata Centre, By Frank O.
in Architecture. Gehry and Partners.
William J. Mitchell is Director of the
MIT Design Laboratory, Professor
Among his publications are:
of Architecture and Media Arts
and Sciences, and Director of the Placing Words: Symbols, Space and the
Smart Cities Research Group at the City (MIT Press, 2005)
Massachusetts Institute of Technology
Me++: The Cyborg Self and the Networked
(MIT) Media Lab.
City (MIT Press, 2003)
The focus of Prof. Mitchell’s research
e-topia: Urban Life, Jim—But Not As We
and teaching is the multidisciplinary
Know It, (MIT Press, 1999)
interaction and integration of technology
in design, architecture and society. High Technology and Low-Income
He teaches and conducts research in Communities, with D. A. Schön and
design theory, computer applications in B. Sanyal (MIT Press, 1998)
architecture and design, and imaging and
image synthesis. As a long time member City of Bits: Space, Place, and the
of the Media Lab, Prof. Mitchell has Infobahn. (MIT Press, 1995)
participated in multidisciplinary courses He also writes a monthly column for the
ranging from concept vehicle design RIBA Journal in London.
(in cooperation with architect Frank
O. Gehry and General Motors) to the
development of urban geo-referenced Public Lecture
information systems for handheld mobile
computing devices. 3.5.06, 18:00 h, SG 01
Site model
Task
diagrammatic feasibility sketch model
For this phase participant teams are (scale 1: 500)
required to devise a project, chose a site
from the Knowledge Triangle Zoning Feasibility Study presentation
Plan, and prepare a feasibility study
which will guide the project.
21
4
design
development
Phase 3
The third phase of an architectural Each participant will be required to
project is Design Development. In this produce a set of development drawings,
phase the overall design is refined, renderings, or 3D models for their chosen
and smaller scale details are designed details. These investigations should
which reinforce the overall parti. This identify a number of possible solutions
process finalizes the design integration for each design problem, state the most
of larger issues of structure, materiality, suitable solution, give its advantages
construction system, and sub-systems. and disadvantages, and finally render or
present it so that its relation to the overall
The goal of this phase is to strengthen project design can be understood.
the parti by completing and refining the
design at all scales, and to generate
Schedule
expressive or appropriate details that
will guide the process of deciding Assignment hand-out: April 28
on the techniques and technologies Lapa Seminar: May 4 & 5
to be employed for fabrication and Studio presentation : May 11 & 12
construction.
Devliverables
Task Design Development Book
(min. 6 x A3 pages)
For this phase each member of the
design group will work independently and
Technology Report
will develop details from their identified
(A3 document, format to be given)
area of responsibility (from the SD
brief). Each participant is to identify a
minimum of two details of different scale, This report will be supported by the
and develop them to be supportive of the seminar with Prof. Mitchell and Prof.
overall project parti. Huang
23
construction
documentation
Phase 4
In order to fabricate, manufacture, The second step of this phase is to
assemble, and construct architecture, develop a different set of CD’s using
there needs to be a systematic, efficient, alternative “digital CD concepts”.
precise, and highly communicative Construction Documents in the future
set of construction documents. These will likely not be printed on paper. The
documents must accurately represent seminars and workshops will have
every design aspect of the building, presented alternatives to the traditional
and must give adequate instruction Construction Document paper plans – at
for the contractors to devise the most this point the teams are encouraged to
appropriate construction process. devise digitally formatted Construction
Documents which will enable the “digital
The quality and accuracy of construction construction site” to evolve.
documents is usually directly
proportional to the number of difficulties Schedule
during the construction process, and the
ensuing final quality of the architecture Assignment hand-out: May 12
and build. Lecture Construction Documents: May 18
Studio presentation: June 01 & 02
Task
Deliverables
For this phase each team is required
to develop a series of construction Traditional construction documentation
documents for parts of their design. (1 A0 sheet / team member)
Tutors will discuss with the different
groups what type of documentation is Digitally produced “Alternative CD”
appropriate for the projects and the (model or presentation)
architectural details being described.
Construction Documentation briefing
Each group should develop key areas document
of their design in CD’s using traditional (A3 document, format to be given)
(CAD) drawing. The drawings should be
the standards of plan, section, elevation,
or isometric - as required for tender
to a primary building contractor or
for submission for part drawings by a
component supplier.
25
1
presentation
documentation
Phase 5
The final phase of the traditional project, and how this proposed project
architectural process is the fabrication of will improve the quality of life on the
“mock-ups” and “construction samples” campus - in keeping with the overall
in order to get an accurate sense of how goals of the Campus Constitution.
the final building will be built and what its
actual character will be at the 1:1 scale. 2. The role of new technologies in
the architectural methodology: The
The development of new digital incorporation of new technologies into
technologies is dramatically changing the architecture for use by their occupants
process of making these experimental The use of new technologies in the act of
models and simulations. Digital making innovative architecture.
CAD models allow for textured and
illuminated “fly through” simulations
Schedule
of real spaces. Digital composite films
explain and simulate the construction Assignment hand-out: June 02
and daily living of a proposed building, Lecture Presentation: June 08
and CNC and RP CAM machines allow for Final Presentation: June 22 & 23
fast and efficient fabrication of custom
components that can be assembled as Deliverables
mock-up, or even as the actual building
Presentation panels
construction components.
(min. 1 A0 sheet / team member)
29
1
Constitution No 1
Le triangle universitaire
The triangle is considered as part of the general urban
fabric, rather than a campus. A neighbourhood with a
strong identity, where functions and uses are mixed in
order to provide the necessary facilities for the daily
life. Three main circulation axes as well as symbolic
constructions on its corners - creating links beyond
its boundaries - define the perimeter of the “triangle
universitaire”.
The area consists of three distinct urban typologies; a
reflection of the existing institutions and municipalities,
surrounding a central park and crossed by forest.
An inner circle is the “life line” of the neighbourhood.
Most public facilities, shops and education buildings are
displayed along this route.
The constitution has a clear strategy of mobility and
environment, which becomes a part of the triangle’s
identity. Public and non-motorised transport modes are
enhanced. The shuttle “serpentine” connects the whole
neighbourhood.
Constitution No 2
Knowledge Park
The goal for this constitution is to guide the evolution of
the EPFL/UNIL towards a dynamic social and academic
campus, which is conscious of its scale and how it
integrates into the larger surrounding context.
The concept of different quarters emerges through
analysis and identification of existing spatial and
functional qualities. The continuous green zones and the
main north-south axis define the quarters. The ambition
is to emphasise on the specific identities of the different
parts, whilst the corridors in-between connect the
campus to the surrounding communities.
Densification and reorganisation of the existing, will
provide new space for the growth of academic functions
and the number of students. A more diverse set of
programs within the campus will generate more social
activities and interaction. A new “Forum” defines the part
of the Knowledge Park, where the EPFL and UNIL come
together. Existing qualities, such as the view to the lake
and the mountains or the landscape will be preserved.
Constitution No 3
The Green Link
The Campus is part of the existing Park along the
lakeside.
To create a bigger public interest new functions will be
added onto the site.
The Campus will integrate, conserve and enhance the
green areas.
The project proposes a densification and rehabilitation of
potentially misused space.
Most of the general functions and services of the school
are concentrated along the two existing main axes
(esplanade and main spine on level 2).
In the north sector is a park, which is the new center in
bet-ween the new development of the campus and the
ongoing enlargement of the city.
Constitution No 4
To the Groundfloor
The concept of this project is to re-establish the main
campus circulation on the groundfloor.
The authors propose a very simple operation: cutting
through all the deadends of the campus, in order to
create an efficient and lively groundfloor.
It’s a very clear and operational strategy, which could
solve a lot of problems in terms of identity, orientation,
circulation, access etc.
All the public functions (shops, restaurants, librairies
etc.) and all the main entrances to the buildings are
therefore located on the groundfloor.
The project proposes to create two main poles:
1. An urban plaza with an iconic building (“President’s
Tower”).
2. A forum in the center of the EPFL/UNIL Campus,
mainly green space with the best view of the campus.
Constitution No 5
The City Campus
The campus should be a motor and have a strong identity
in the West Lausanne development.
Different kind of quarters are established, the quarters
vary in: density, functions, height of the buildings, puplic
access, permeability, compatibility with the existing
structure and outdoor spaces.
The Campus will integrate, conserve and enhance the
green.
A minimal ratio of all activities and functions in each
quarter creates a maximum of mixity and life all over the
campus.
It’s planned to bring dwelling with it‘s functions and needs
into the campus in a proportion such as to make it a lively
place respecting it‘s future academic developpement.
A platform for collaboration between EPFL and UNIL will
be created to organize and control future developpements.
Densification is orientated mainly to the north.
4
lapa chair
contacts
Laboratoire de la production d`architecture
EPFL ENAC IA LAPA
Bâtiment GC H2 614
CH-1015 Lausanne
http://lapa.epfl.ch
lapa@epfl.ch
Tel +41 21 69 314 82
Fax +41 21 69 362 60
Harry Gugger
Professor
harry.gugger@epfl.ch
+41 21 69 332 14
Ralph Blättler
Teaching Assistant
ralph.blaettler@epfl.ch
+41 79 218 81 10
Simon Chessex
Teaching Assistant
s.chessex@lacroixchessex.ch
+41 78 666 90 29
Simon Frommenwiler
Teaching Assistant
frommenwiler@hhf.ch
+41 76 321 14 09
Russell Loverdige
Research Assistant
russell.loveridge@epfl.ch
+41 21 69 314 83
Henriette Spoerl
Research Assistant
henriette.spoerl@epfl.ch
+41 21 69 314 82
41
1
4
how to find
lapa?
LAPA Office
epfl map Building GC Zone/Niveau H2 Office 614
LAPA Studio
adjacent Hall F
4
44
glossary
This glossary is included so as to facilitate contractor to be used as the basis for
the understanding of words within the “shop drawings” (in the production of
LAPA project context. It is not intended parts and components) or “site drawings”
to be a comprehensive dictionary of (for the on-site construction) – “plan de
complete definitions. Ref: definitions règles”. New technologies are changing
this tradition. Digital documents,
Feasibility Study - FS drawings, and models will more and
An FS should outline the current more be developed and used in the direct
physical, infrastructural, and regulatory fabrication of architecture.
conditions of a site; compare this
information to the proposed Client, and Presentation Documentation - PD
determine the best conditions for a PDs are used to fully explain and present
successful acceptance of a project. the project, or detailed parts of the
project, to interested parties both within
Schematic Design - SD and outside of the Client-Architect-
SD translates the diagrammatic Consultants team. PD’s traditionally have
findings from the FS, into a scheme or been drawings, renderings, models, and
architectural parti, for a project. The mock-ups used for many tasks ranging
SD should address the main issues from design decisions to the marketing
of aesthetics and style, geometry, of the project to prospective investors or
structure, materiality, relations to purchasers. New digital technologies
site & context. A successful SD allows and media are also effective PD’s and
all parties involved in the project to include CAD- engineering analysis,
understand and generally foresee the 3D-CAD renderings, animations, “walk-
project when built. throughs”, and simulations, animated
simulations of the construction process,
Design Development - DD CNC fabricated models and mock-ups,
DD refines the schematic design into a and even CNC fabricated components for
“constructable” building. More detailed the construction.
issues of design, functionality, and
inhabitation are determined, and smaller CAM
scales of detail are resolved. The data Computer Aided Manufacturing
and material developed at this phase has
high value in the next phase processes of CNC
deciding on the processes and systems Computer Numerically Controlled – used
of fabrication and assembly. to identify machines that are controlled
using specific digital file systems. This is
the primary controlling system for large
Construction Documentation - CD CAM machines used in industry.
CD’s have traditionally been the detailed
design drawings that are given to the
45
1
zoning Definitions
PAC229 research; and is also inclusive of student
Current “Plan D’Affection Cantonal” and support residences. Public Interests
Formulated in 1990 to insure are also allowed within the Institutional
“harmonious” development of the Zone without variance, but are subject to
universities and the public interest on the a circulation and environmental impact
Federal and Cantonal campus lands. assessment. The buildings within
institutional zones should respect the
new PAC surrounding typology including building
The zoning plan developed from the massing and height limits.
five WS05 group constitutions and
surrounding community zoning plans. Preservation Zone
All area within this zone are protected for
Axis Zone environmental or historical reasons. No
Zones designated to facilitate and project may disturb these grounds, and
preserve movement, view and open adjoining projects may have additional
space. These zones are seen primarily restrictions of increased set-backs
as defining the circulation paths applied.
across, and should be reinforced
with appropriate feeding circulation Public Interest Zone
connections, and at larger nodal points For the establishment of projects of
they may be reinforced with appropriate federal, cantonal, or principally public
supporting function. interest. This zoning also allows for
the implementation of “necessary light
Greenspace Zone infrastructure” in support of other
Zones designated for recreation, view, neighbouring functions.
and social & environmental appreciation.
These zones within the campus are open Residential Zone
for landscape development, conditional For light density residential purposes
upon a feasible proposal for preservation only. All proposed projects must respect
of their intended function. Constructions the surrounding residential typologies,
on these sites are strictly limited to (where appropriate) and must specifically
technical or public utilities supporting address zoning issues of circulation
the greenspace mandate. loading and environmental impact
Forested Areas
The “Aire forestière” is protected in
the PAC229, and is a feature which is
represented in all zones within the plan.
The character and intention of these
areas should be preserved with priority.
Waterway Areas
Waterways, including the Sorge river are
to be preserved with highest priority. In
areas where development is allowed
within proximity to waterways, this
development must address ecological
and environmental impact upon the
waterways and their immediate context.
47
1
4
source book
articles
1_ Architecture
3_ Digital technology
49
1_ ARCHITECTURE
“THE EDUCATION OF THE ARCHITECT”
Excerpt from: The Ten Books on Architecture
By: Vitruvius
1. The architect should be equipped with knowledge of many branches of study and
varied kinds of learning, for it is by his judgement that all work done by the other
arts is put to test. This knowledge is the child of practice and theory. Practice is the
continuous and regular exercise of employment where manual work is done with
any necessary material according to the design of a drawing. Theory, on the other
hand, is the ability to demonstrate and explain the productions of dexterity on the
principles of proportion.
2. It follows, therefore, that architects who have aimed at acquiring manual skill
without scholarship have never been able to reach a position of authority to
correspond to their pains, while those who relied only upon theories and scholar-
ship were obviously hunting the shadow, not the substance. But those who have a
thorough knowledge of both, like men armed at all points, have the sooner attained
their object and carried authority with them.
3. In all matters, but particularly in architecture, there are these two points:- the
thing signified, and that which gives it its significance. That which is signified is
the subject of which we may be speaking; and that which gives significance is a
demonstration on scientific principles. It appears, then, that one who professes
himself an architect should be well versed in both directions. He ought, therefore, to
be both naturally gifted and amenable to instruction. Neither natural ability without
instruction nor instruction without natural ability can make the perfect artist. Let
him be educated, skilful with the pencil, instructed in geometry, know much his-
tory, have followed the philosophers with attention, understand music, have some
knowledge of medicine, know the opinions of the jurists, and be acquainted with
astronomy and the theory of the heavens.
4. The reasons for all this are as follows. An architect ought to be an educated man
so as to leave a more lasting remembrance in his treatises. Secondly, he must have
a knowledge of drawing so that he can readily make sketches to show the appear-
ance of the work which he proposes. Geometry, also, is of much assistance in archi-
tecture, and in particular it teaches us the use of the rule and compasses, by which
especially we acquire readiness in making plans for buildings in their grounds, and
rightly apply the square, the level, and the plummet. By means of optics, again,
the light in buildings can be drawn from fixed quarters of the sky. It is true that it
is by arithmetic that the total cost of buildings is calculated and measurements
are computed, but difficult questions involving symmetry are solved by means of
geometrical theories and methods.
“SCHOOL HOUSES / VIRTUAL CAMPUSES”
Excerpt from: City of Bits
By: Prof. William J. Mitchell
A teacher speaks; students listen and respond. The teacher has access to some
corpus of knowledge, beliefs, and practices, and makes this corpus available to the
students. Schools, colleges, and universities are spaces that exist primarily to bring
students and teachers to¬gether so that this sharing of a corpus can take place.
The underlying diagram of a school appears in its simplest and most beautiful form
when disciples gather within earshot of a guru in a place made by the shade of a
“bo tree”. The less sedentary Socrates strolled in a grove, with his disciples keep-
ing pace. The little red schoolhouse — appropriate to colder climates — puts the
students in a box with the teacher in front. Jeremy Bentham’s proposed “Chresto-
mathic” monitorial school — a variant on the panopticon — had a single master in
the middle surrounded by a circle of six monitors to keep order, then circular tiers
with seats for nine hundred boys.
Modem schools, colleges, and universities have greater spatial dif¬ferentiation and
far more complex plans. They provide multiple classrooms to allow different sorts
of instruction to proceed simul¬taneously; they add libraries, laboratories, art and
design studios, music practice rooms, and other specialized facilities; and they link
the pieces together with long cloisters or passageways (MIT’s “infinite corridor” is
emblematic). Residential institutions — like that planned by Thomas Jefferson at
the University of Virginia — integrate rooms for scholars and provide hierarchies of
informal and formal meeting places, so that the plan reads as an illustration of the
dedicated scholarly life. The demand that colleges and univer¬sities typically make
is to be “in residence” — to he part of the spatially defined community. And these
communities enforce, as well, strict compliance with academic timetables, class-
room sched¬ules, and calendars.
Of course there have always been alternatives to making such permanent, rigidly
organized places of learning. Pre-industrial socie¬ties had their itinerant teach-
ers and holy men who spread the word wherever they could find audiences. By
providing printed books and efficient mail service, the Industrial Revolution made
corre¬spondence schools possible. Two-way radio allowed a teacher in Alice Springs
to instruct children living on remote cattle stations scattered across the great Aus-
tralian outback. In the era of the Wilson government, broadcast television and vide-
otapes (in con-junction with reasonably good, old-fashioned mail service) created
the possibility of Britain’s Open University. Today digital telecom¬munication is pro-
ducing a powerful resurgence of this alternative tradition; being online may soon
become a more important mark of community membership than being in residence.
(When the Aga Khan gave MIT’s commencement address in 1994, he was not given
the traditional honorary degree to nuke him symbolically part of the community. but
rather a modem-equipped laptop com¬puter and an MIT e-mail address.)
As the digital telecommunications era dawned, sonic universities were very quick to
begin exploring the potential role of campus networks. At Dartmouth in the 1960s
— way back in the era of time-sharing mainframes — a network of interactive termi-
nals was put in place and heavily used.’” At MIT in the 1980s, with exten¬sive support
from IBM and Digital, the campus-wide Athena sys¬tem pioneered the educational
use of networked workstations with (by the standards of the time) high-bandwidth
interconnections.2. By the I990s campus networks were commonplace; even the
ivy-clad dorms in Harvard Yard had been hooked up.
At the same time (beginning in the 1970s), ARPANET, BITNET, and ultimately the
Internet began to shake up the traditional, insular structures of colleges and univer-
sities by creating quick, conven¬ient, inexpensive channels for worldwide, campus-
to-campus in¬terchange of text and data. These long-distance links were hooked
up to local networks, such as MlT’s Athena, which disseminated access around the
campuses themselves. Scholars quickly found that electronic contact with distant
correspondents could sometimes be
more rewarding than conversation with colleagues from Just down the hall. Online
conferences and bulletin boards began to challenge departmental common rooms
and local hangouts as the best places to pick up the latest on specialized topics. By
the 1991 Is many academics found that they simultaneously inhabited local schol-
arly communities, which provided their offices and paid their salaries, and virtual
communities, which supplied much of their intellectual nourishment and made in-
creasing demands on their time and loy¬alties. The tension was beginning to show.
Network connections quickly create new ways of sharing knowl¬edge and enact-
ing practices and so force changes in the characters of teaching spaces. At the
very least, a lecture theater now needs a computer workstation integrated with the
podium and a computer-connected video projector to supplement the old black-
boards and slide projectors: the podium is no longer a place for reading from a book
or lecturing from written notes, but a spot for directing and interpreting a stream of
bits. And instead of taking notes on paper, students use their laptop computers to
capture and annotate these bits.
Seminar rooms change too. They now need to be set up for videoconferencing as
well as for face-to-face discussions.” But that is just the beginning. Desktop-to-
desktop, switched video net-works open the more radical possibility of teaching in
virtual rather than traditional physical settings. Students might have office confer-
ences with faculty members without leaving their dormitory rooms. Seminars might
be conducted without seminar rooms. Symposia might virtually assemble speakers
from widely scattered locations. Lecturers might perform from distant places, and
without the need to concentrate students in auditoriums. School and university li-
braries become less like document ware-houses and dispensaries and more like
online information-brokering services. Reserve desks are supplanted by online doc-
ument collections, and slide libraries by huge image and video-on-demand servers.
Centralized reading rooms fragment into scattered infor¬mation access points: any
place where a student or faculty member may want to sit and work — an auditorium
seat, library carrel, desk, dorm room, or office — needs a laptop hookup point.
Even laboratories can sometimes be broken up and scattered — and benefit from
it. The Harvard-Smithsonian Center for Astro¬physics, form example, has devel-
oped an astronomical system called Micro-Observatory. The master units of this
system are networked computers in school classrooms. These are used to control
motor¬ized, digital-imaging telescopes mounted on rooftops and to view the tel-
escope images remotely. Image-processing software is used to subtract out the sky
so that observations can be made in the daytime. An extended version of this system
might incorporate hundreds of telescopes scattered around the world and allow
stu¬dents to make observations from anywhere there IS a network connection.
As the twentieth century draws to a close, the idea of a virtual campus — paralleling
or perhaps replacing the physical one — seems increasingly plausible. If a latter-
day Thomas Jefferson were to lay out an ideal educational community for the third
millennium, it might be sited in cyberspace.
“HOME AND NEIGHBOROODS”
Excerpts from: eTopia
By: Prof. William J. Mitchell
We can expect, then, that localities capable of one-upping others through their
pleasant climates, spectacular scenery, and attractive recreational opportunities
will attract not only holidaymakers but also a new class of permanent residents—
those who can work just about anywhere through electronic linkages, and who can
afford to buy into the best places. The Aspens, Tellurides, Malibus, Luganos, and
Tahitis of the world will tend to attract populations of high-end teleworkers in fields
such as finance, software design, and writing for the entertainment industry.
Cities and towns with unique architectural environments and cultural traditions
stand to benefit from the new locational freedom in similar fashion. The gorgeous
old city of Venice, for example, has been losing population because it has no room
for factories and office buildings (the nearest are across the lagoon in Mestre and
the tourist industry cannot generate sufficient economic opportunity to compen-
sate. But its characteristic and irreplaceable attractions remain, and it can integrate
modern telecommunications infrastructure far more gracefully than it could ever
have adapted to the demands of the industrial revolution, so it has an opportunity to
attract footloose teleworkers and recast its famous neighborhoods into a revitalized
twenty-first-century form. Many historic, treasured, but economically sidelined cit-
ies and neighborhoods—from Bath to Savannah—have similar potential.
When it all shakes out, the guiding real estate principle turns out to be this:
telecommunications networking can add great value to localities where relatively
well-off people would like to live. It can remove constraints that have prevented
them from doing so in the past. But it doesn’t do much for localities that have no
intrinsic attraction. Nor does it help people who find themselves trapped in margin-
alized, under-serviced areas and are too poor to move.
Renucleation
Since local scenic, social, and cultural attractions are distributed very unevenly in
space, there will still be settlements that nucleate around them. The electronic un-
raveling of traditional imperatives of adja¬cency may produce certain urban rear-
rangements—perhaps major ones—but it is very unlikely to result in random scat-
tering and gal-loping decentralization. We will continue to see a spatial division of
labor, within which different localities perform varying specialized roles according
to their comparative advantages. Things will still have their places. It will refmain
possible to describe neighborhoods, cities, regions, and nations in terms of their
characteristic clusters of eco¬nomic activities.
Local attractions and related activity patterns are, of course, very often social
constructions—the outcomes of highly contingent his¬torical processes that have
concentrated people, institutions, wealth, physical infrastructure, and buildings at
particular locations. It can certainly be argued that they were not inevitable. But this
does not make them any less real, or necessarily any less durable. Places like Wall
Street, the City of London, Hollywood, Bollywood, and Silicon Valley will continue
to attract those who want to be where the action is, and who aspire to the status of
insiders. Indeed, the effect of decreasing reliance on adjacency may actu¬ally be
even greater centralization of particular activities on these sorts of locations. The
elites who control the global economy, and benefit most directly from it, will want to
cluster together at vibrant and attractive locations. Geographic dispersion of enter-
prises, and con¬centration of ownership, control, and profit appropriation, can turn
out to be opposite sides of the same coin.
Twenty-four-Hour Electronic Neighborhoods
One potential outcome of all this, where zoning and other policies allow it, is a clus-
tering of the new-style live/work dwelling in twenty-four-hour neighborhoods that
effectively combine local attractions with global connections. These—not isolated,
independent electronic cottages—will be the really interesting units in the twenty-
first-century urban fabric. And chances are they will take many different forms.
Some former bedroom suburbs will probably be able to take advantage of the fact
that they are no longer half-empty in the hours between the morning and evening
commutes, and will refocus them selves around newly viable local services such
as neighborhood schools, child and elderly day care centers, business centers, dry
cleaners, sports facilities and health clubs, and coffee shops and restaurants. Some
downtowns may succeed in remaining vital by attracting greater full time residential
populations together with the services that these demand, and will cease to empty
out after office working hours. (this may entail converting former office, warehouse,
and light industrial space to residential use). And some former recreational com-
munities at sites of scenic and cultural interest will be able to attract permanent
teleworker populations.
In an ironic turnabout, some residential colleges and universities will recognize that
their ancient patterns of live/work spaces clustered around communal facilities such
as laboratories and classrooms are not anachronisms, but appealing templates for
the future. These institutions will not fragment into scattered distance-education
enterprises, as some have suggested, but instead will differentiate themselves and
compete for the best talent by emphasizing intense face-to-face community in con-
genial surroundings, combined with efficient electronic linkages to a wider world.
These silicon towers will simultaneously be both more concentrated and more con-
nected than campuses of the recent past.
In all these cases, the social effect of restructuring living and working arrange-
ments is largely one of redistributing and relocating our secon¬dary social relation-
ships—those with people we regularly encounter. and whose names or faces we
know but with whom we are not so closely engaged as in our primary relationships.
This includes our rela¬tionships with our friends, daily acquaintances, co-workers,
and trades-people. In secondary relationships, as sociologists point out, we mostly
involve people in one or another of their particular roles, rather than interact con-
tinually with the whole person.
Pre-industrial towns and cities relied heavily upon structures of such relationships,
of course, and tended to concentrate them locally, within neighborhoods. In cities
of the industrial era they remained crucial as well, but they were scattered far more
widely throughout the urban fabric; the more mobile urban dwellers formed them
in the workplace and at points of contact with organizations and systems that were
important iii their daily routines. Furthermore, as many commentators have pointed
out, the very possibility of urban public life has depended on opportunities for ser-
endipitous formation of secondary relationships across socio-cultural boundaries.’
If you don’t have these, you’re living in an interest group or an institution, not a real
city.
The electronically enabled shift of activities back to the home, and the formation of
twenty-four-hour, pedestrian-scale neighborhoods that are rich in possibilities for
local secondary social relationships, poten¬tially produce the conditions for vigor-
ous local community life, for the formation of social and cultural capital in ways that
have seemed lost.
Under the most optimistic scenario, these new patterns will re-create what was
best about old-style small towns and urban neighbor¬hoods—the qualities that
were celebrated by Jane Jacobs in The Death and Life of Great American Cities,
that have been so determinedly sought in neo-traditional vein by the New Urbanists,
and that have been pursued by sustainability-oriented modernists such as Richard
Rogers.” And they may sometimes succeed in generating hot spots of specialized
economic and cultural activity, as in the multimedia-oriented loft communities that
have grown up in New York’s Silicon Alley area and South of Market Street in San
Francisco.
Perhaps this is the best resolution of the increasingly strident debate between the
proponents of globalization and the defenders of local culture and regional iden-
tity: administrative and political units that can function both locally and globally.
But as localities adapt, with varying degrees of success, to the new conditions and
demands, there will be losers as well as winners. Much existing housing stock will
turn out to be ill suited to the integration of workspace. Low-income communities
may attract less investment in new telecommu¬nications infrastructure, and in any
case may lack populations with the education and motivation to take effective ad-
vantage of it. Many suburbs will prove difficult to adapt to twenty-four-hour life. And
many downtowns will lack the buzz needed to attract permanent residents. These
places will experience the downside of the digital revolution.
Urban areas could well continue to congeal into introverted, affluent, gated commu-
nities intermixed with “black holes” of disin¬vestment, neglect, and poverty—par-
ticularly if, as the unrestrained logic of the market seems to suggest, low-income
communities turn out to be the last to get digital telecommunications infrastructure
and the skills to use it effectively. As Manuel Castells has vividly warned, we could
end up with dual cities—urban systems that are “spatially and socially polarized
between high value-making groups and func¬tions on the one hand and devalued
social groups and downgraded spaces on the other hand.”’ Dwindling opportunities
for contact across the borders of more and more discrete units could certainly cause
public life to atrophy, and we could eventually face the explo¬sive combination of de-
cayed and derelict urban areas ringed by the territories of psychopathic survivalists
barricaded in their isolated electronic forts.
For planners and politicians, steering us away from the dual city is a matter of find-
ing policies that generate an acceptable level of social equity. For architects and
urban designers, the complementary task is to create urban fabric that provides
opportunities for social groups to intersect and overlap rather than remain isolated
by dis¬tance or defended walls—the laptop at the piazza cafe table instead of the PC
in the gated condo.
Ultimately it comes down to a basic social and political choice. What will we use
the multifaceted and sometimes contradictory affordances of digital technology for?
Will we employ them—as seems possible—to help revitalize small-scale neighbor-
hoods and to strengthen inter-connections and social interactions?
Or will they become a means for the affluent elites to flee the problems of the cit-
ies and to create iso¬lated, privileged enclaves while leaving the less fortunate to
their fates? Though our options certainly are not unconstrained, the out-come isn’t
technologically predetermined. Nor is it categorically given by existing geographic
patterns and the legacies of history.
In creating their homes and neighborhoods, people will find ways to appropriate and
transform the technology in diverse fashions, just as they did with electric power
and with the telephone.’” As existing urban areas come to terms with the digital
revolution, and as new real estate developments respond to its demands, we are
likely to see both the upside and the downside scenarios played out, in different so-
cial and geographic contexts, within different public policy frame-works, and as the
result of varied entrepreneurial and design efforts.
Most importantly, this engagement will create opportunities for positive design and
policy intervention. You can make a difference, as resourceful and idealistic individu-
als have done in the face of past urban transformations.
“NOW AT DESIGN SCHOOLS, BIG CONCEPTS ON CAMPUS”
Excerpt from: The New York Times - September 26, 2005
By: Robin Pogrebin
Before the new building, the Higgins Hall Center Section, was recreated by the
architect Steven Holl, the students had been somewhat dispersed, crowded into
small 19th-century classrooms in the north and south wings of Higgins. Now they
have a large, funky space in the middle in which to study, chat about what they are
learning and collaborate on projects.”The open floor plan forces people to interact,”
said Keith Gratkowski, 27, a student who transferred to Pratt from Johnson College
in Scranton, Pa., this year. “So people stop and talk and see what people are working
on.” Pratt, whose new building was formally dedicated on Thursday, is not alone.
Amid growing student interest in their programs, New York architecture and design
schools are moving to add new buildings conceived by hot architects of the moment.
Aside from Mr. Holl’s glass-and-concrete center at Pratt’s School of Architecture, a
new main building by Lyn Rice is rising at Parsons School of Design in Greenwich
Village, and City College has thrown up construction tents around what is to become
its new architecture hall in Harlem, designed by Rafael Viñoly.
Next summer, Cooper Union for the Advancement of Science and Art will break
ground on a $105 million expansion of its art studios and engineering school
designed by the Los Angeles architect Thom Mayne.
In a sense, the schools are coming to realize that they, of all institutions, should be
embracing high-concept architecture for their campuses. We’re all seeing the same
thing - our students, our staff and our faculty are asking that we provide quality
facilities,” said Bob Kerrey, the president of New School University, which includes
Parsons. “They matter. They affect the decision to come, the decision to stay and the
quality of the work while you’re here.” “We’re trying to make design more central,”
he added. As if to embody that idea, all of these new projects feature an atrium
around which the rest of the school is organized - a kind of beating heart at the core.
Such common entrance areas are intended to foster an easy flow of communication
and physical movement. Students can see one another and be seen, crossing easily
between various parts of the building, generating a vibrant sense of activity.
Although a good deal of architecture study takes place in the classroom, much of it
occurs in the studio, where students create their drawings and models and observe
and comment on one another’s work. Architecture projects often involve collabora-
tions between teams who brainstorm on theory and form to arrive at innovative
designs.
In redesigning the new center section of Pratt’s Higgins Hall - a 19th-century build-
ing damaged by fire in 1996 - Mr. Holl linked it fluidly to the adjacent sections with
passages and ramps on each of its three stories. A new main entrance, basement
auditorium, digital resource center and lobby anchor the Higgins complex as a
whole.
“It’s like a breath of connective tissue,” Mr. Holl said of his design on a recent visit
to the hall, at 61 St. James Place. He framed a new public space in front of the
entrance, Mr. Holl said, because students “never had a place they could sit and meet
each other.” He also wanted the building to be something the architecture students
could learn from. To that end, and because of a limited $10.5 million budget, Mr.
Holl left the building’s concrete columns exposed, along with stone walls from the
original Higgins. “Because it’s an architecture school, the building can be a didactic
tool,” he said. “You can read the whole structure as you go.” “There is nothing hid-
den in this building,” he added. “There’s not one stitch of it that you can’t see - its
bones, its skin.”
Faculty members said they planned to invoke the design in their classroom teach-
ing. “It’s a learning space in terms of the way buildings go together,” said Caleb
Crawford, the assistant chairman of undergraduate architecture at Pratt.
The new Parsons building on Fifth Avenue at 13th Street includes a double-height
skylight-covered quadrangle composed of aluminum, glass and raw concrete
surrounded by galleries, meeting rooms, an archives center, lecture hall and new
design store. “It’s in effect a new front door to the school,” said Paul Goldberger,
the Parsons dean, formerly the architecture critic for The New York Times. “More
coherent, visible, conspicuous, exciting, usable.”
The project’s architect, Mr. Rice - formerly a principal at OpenOffice, which designed
the Dia Foundation’s Beacon galleries, illuminated by northern skylights - said he
was interested in giving Parsons greater “porosity.” His design features an open
lobby, large glass windows in which students can sit and easier circulation between
the school’s four connected buildings. A space in the corner for student critiques
would allow passersby a literal window onto the workings of the school. The school’s
two galleries will be upgraded to museum-quality standards, and the elevator banks’
exterior walls will be sheathed in students’ work - what Mr. Rice calls “pedagogical
billboards” - that will change throughout the year. A wall of electronic text is to be
designed by the media artist Ben Rubin.
The $13 million center, to be completed by 2007, is named for Sheila C. Johnson, a
New School trustee and co-founder of Black Entertainment Television, who donated
$7 million toward the project.
At City College, Mr. Viñoly’s $39 million redesign, scheduled to open in the fall of
2007, adds two floors of loft studio space, an architecture library, a central exhibition
space, offices and a lecture hall around a large atrium traversed by bridges.
In a similar spirit, students passing through Mr. Mayne’s new Cooper Union build-
ing pass through the common areas before reaching their labs and studios. Stairs
crisscross the void of the central atrium, connecting the
various lab and studio floors.
Reviewing the design last year in The Times, Nicolai Ouroussoff wrote that, when
viewed through the building’s perforated metal screens, “the forms of passing
students will have an ephemeral, cinematic quality, creating a perpetual state of
motion within the building.”
Years ago, the design of art and design schools may not have mattered so much
because the city itself provided such a rich campus, Mr. Goldberger noted. But now,
“we need to offer students more,” he said. “Demand is so huge for design educa-
tion.”
“DESIGN EVOLUTION”
Excerpt from: The Yokohama Project
By: FOA (Foreign Office Architects)
“This is where amateurs have an advantage over pros. A pro knows what he can
deliver, and rarely goes beyond it. An amateur has no concept of his limitations and
generally goes beyond them.”
Trey Gunn, Road Diaries, Project Two. Discipline Global Mobile, 1998
Design Development
Architecture is not a plastic art, but the engineering of material life. Despite the
classifications, architec¬ture is a plastic problem only if you decide that plastic is
your material. But that is just a particular case of architecture. This is what we hope
distinguishes our work from other surface-complex architecture. We have grown
tired of the associations to Saarinen, Utzon or Gehry, but despite the formal simi-
larities, and our appreciation of their work, those comparisons are purely based
on the formal output. Formal con¬cerns are of significance, but this association
does not tell the whole story. What we hope characterises our work is fundamen-
tally the process of construction of the project, as our main priority is to produce
con¬sistency in the process of construction and material organisation. In fact, we
are interested in not having preconceived effects, but rather in exploring the materi-
als - and here we should understand material in the broadest sense - as a source of
ideas and effects. In many respects we actually feel closer to Mies than to the archi-
tects that we are often compared to in virtue of formal similarities: it is his attitude
of uncompro¬mising commitment to the organisation of matter, his exploitation of
contemporary construction technolo¬gies without formal prejudices, combined with
his capacity to obtain buildings of piercing beauty that inter¬est us, more than the
analogy of the formal results.
Processes are far more interesting than ideas. Ideas are linked to existing codes,
operating critically or in alignment with pre-existing systems of ideas. Rather than
making a project the implementation of an idea, or the scaffolding of an image, what
we are interested in is constructing, engineering processes on differ¬ent levels. A
process is the generation of a micro-history of a project, a kind of specific narrative
where the entity of the project forms a sequence. If geological, biological or hu-
man history, for instance, have some-thing to teach us, it is that these processes of
temporal formation produce organisations of a far higher complexity and sophisti-
cation than instantaneous ideas. This is perhaps the most important development
brought by information technology to our practice: we can design, synthesise and
proliferate specific histo¬ries, scripts for a project. Writing a project, introducing a
sequential development rather than deploying a form, an image. Proliferate, wait
for the emergence of the project. Writing code: Let’s see what happens IF: We are
no longer trapped in the traditional compulsion to reproduce historical models, or
to invent them from scratch. We do not have to produce a project as a reproduction,
a derivation, or as the invention of a historical model. We do not need to produce
complexity by making collages: we can synthesise the processes of generation as a
kind of accelerated motion, adding information integrally to the construction. This
sequential, integrative addition produces more ambiguous effects, more capable of
resonating on dif¬ferent levels than straightforward ideological statements, meta-
phors, allegories or reproductions.
It has to do with the production of knowledge, and it requires a very deep personal
involvement from par¬ticipants. In the production of a project of this nature, there is
a very delicate balance against very power¬ful forces that threaten continuously to
stratify the work, to turn it into a conventional process. If one does not take care of
these forces, they may paralyse the project. If one is too obedient, they will destroy
it.
Greedy consultants, managers who measure the work in man hours and hours per
drawing, and people by years of experience, mediocre client representatives who
mistrust anybody under fifty, useless engineers who cannot imagine anything be-
yond their calculating ruler, “experienced” architects who feel they do not need to
learn anything any more, people with a hierarchical chip in their brain... Unfortu-
nately, one has to put up with some of this crap because sometimes the system
does not recognise even the most obvi¬ous things, like for example that the people
who are actually doing the jobs in every single office are under forty, and mostly
even under thirty. And they are the only ones able to do the job because they can
use computers, because they have access to technical means that have become
central to the production proc¬ess. And because they work as a research process,
producing knowledge as they are producing the project, rather than accumulating
“experience”.
2_ CONSTRUCTION & SYSTEMS
“CHANGING ARCHITECTURE”
Preface from Informal from Cecil Balmond
By: Charles Jenks
The work of Cecil Balmond again proves this rule. Engineer, designer, architect,
thinker with numbers, speculative mathematician, writer: what is he if not all these
things. Why? Because he is part of the creative edge that is moving architecture.
Architectural movements, as the metaphor suggests, move the boundaries of
the discipline and they characteristically do this by challenging assumptions, the
conceptual framework behind the profession.
Of course Balmond does this coming from the profession of engineering, and the
unusual office that Ove Arup set up in London 55 years ago. This is an extended
organisational framework of collaboration, of teams of engineers with a certain flex-
ible autonomy and democracy. Rather than the old customary hierarchy, it is one
of the first examples of that type which has become prevalent today, the network
organisation. In terms of pay scales, responsibility and decision-making, it shares
more with Microsoft than the old Ford Motor Company, and the success of this
model confirms the original idea. New ideas, creativity and excellence in design
emerge when barriers are momentarily broken in order to be reformed in new con-
figurations.
If one asks what Balmond does in the inception of a building, then he is part design-
er, part catalyst, part the unseen hand behind the structure. Usually the engineer’s
role is highly visible, especially in big buildings. Think of Nervi’s stadia, or the work
of Santiago Calatrava today.
What are they if not powerful diagrams of structural forces, and organic metaphors
turned into emphatic form. The engineer often gets his identity, and pay, for making
architecture into giant structural expressionism. The High Tech movement did this
either with the exoskeleton, as in the Hong Kong Shanghai Bank, or with the con-
struction joints, as in the famous ‘gerberettes’ of the Pompidou Centre - or with
both, as in Lloyd’s. Structural fetishism can be a beautiful thing, and all art fetishes
those parts of a work on which it focuses attention.
But this does not mean, as is often thought, that the designer-engineer always has
to express the structure of a building as if it were a crab or turtle. A good engineer
has to have a paradoxical skill, the ability to extend structural invention while, at
the same time, suppressing its expression for the sake of other architectural ideas.
Indeed, it was this more subtle ability that led to Cecil Balmond’s first important
collaboration, that with James Stirling on the Neue Staatsgalerie in Stuttgart in
1977. Whereas a more repetitive, structuralist approach had been suggested by
the previous engineers working on the job, Balmond came up with a solution that
underscored the spatial idea and it was this innovation that Stirling used to make
Stuttgart such a masterpiece of urban drama.
Balmond, as the sketches show below, often is present at the creation of an archi-
tectural idea. His thinking thus has partly shaped the buildings of Rem Koolhaas
and Daniel Libeskind, Alvaro Siza and Ben van Berkel, not to mention a host of good
mainstream architects such as Arata Isozaki and Philip Johnson. In 1997, when
I had to list the fifteen most important buildings and projects that were changing
architecture, I found to my amazement that Balmond scored higher than any archi-
tect on the list - that is, if one is to credit the engineer with partial creation.
And this raises the contentious issues of attribution, power and control. It is the rare
architect who, like Le Corbusier, depicts the collaboration of architect and engineer
as two interlocking hands, as a partnership between equals. Moreover, Cecil Bal-
mond, like the architects on my list, has a sophisticated idea of the new paradigm.
This is due, no doubt, to the fact that it is coming from the sciences of complexity,
and engineers have to be conversant with the sciences.
While not rejecting this approach, the new paradigm puts it in its natural place as
part of a much greater whole. Formal patterns do underlie some of nature - spheri-
cal planets and hexagonal snowflakes, for example - but most of the cosmos shows
nonlinear organisation. Brain waves, heartbeats, or the growth of galaxies show
patterns that are fractal and dynamic. Through feedback slight variations, or sud-
den jumps, are introduced into organisational forms. The old paradigm was epito-
mised by the maxim ‘less is more’, the injunction of Flaubert and Mies van der Rohe,
whereas the new is characterised by ‘more is different’.
This is the phrase of the Nobel laureate and scientist Philip Anderson. It refers to
the ubiquitous property in nature of emergence, of phase change. Add more energy,
or information, or mass, or whatever, and a system will reach a critical point and
jump into a new regime. The basic insight, not much more than twenty years old,
is that under these conditions new patterns of organisation can emerge spontane-
ously. Cecil Balmond brings this new understanding to the collaboration of engineer
and architect. With Daniel Libeskind at the V&A in London he has worked out both a
new chaotic spiral organisation and a new system of tiling, the ‘fractiles’.
With Rem Koolhaas he has developed acentric cantilevers, and new roof structures.
He, like they, turns columns into beams and floors into walls and roof. The continu-
ous structural surface, the hybrid floor-ramp-wall, has become an identifying mark
of the new paradigm, as conventional as the glass and steel curtain wall was for
Modernism. Balmond has developed this with Dutch architects, but it is just one
more result of his nonlinear approach. He characterises this as thinking in terms of
surface not line, zones not points, scatter not equal support, and moving locus not
fixed centre. These are the hallmarks of his ‘informal’, a recognisable style tending
towards the biomorphic and free form. In this sense he is a leading part of that broad
movement in architecture whose most visible exponent is Frank Gehry.
On every design on which he has collaborated he has pushed the structure in dif-
ferent ways, or allowed new assumptions to interact, so that surprising patterns
emerge. Patterns are what underlie mathematics and our various conceptions of
beauty. The problem of old patterns, and particularly formal ones, is not that they
are ugly but unchallenging. We already know many of their combinations and, if we
are not fatigued by this knowledge neither are we stimulated by it. Aesthetic and
intellectual appreciation demands a minimum provocation, something that spurs us
to see and think anew. If the architect allows it, Balmond never leaves a structural
and spatial idea unchallenged, where he found it.
By convention, and even law, the engineer is not meant to receive equal credit for
the architecture, and Balmond is careful not to claim this. Often chief designers on
a building have their role passed over in silence and it is clearly time we devised
more accurate methods of assigning authorship than those that prevail today. But,
as a critic and historian, I have to say that in the long term Balmond’s contribution
will come out and he will be mentioned as an important force behind so much con-
temporary architecture of significance, and take his place with the Brunels, Eiffels
and Candela.
“ARCHITECTS’ PACE RAPIDLY BUILDS. DEVELOPERS HAVE ADDED INCENTIVE TO
GRAB TENANTS, AND BY DESIGNING BUILDING QUICKLY, THEY’LL LAND BUSI-
NESS - EVEN BEGIN CONSTRUCTION EARLY”
Excerpt from: The Chicago Tribune - January 22, 2006
By: Susan Diesenhouse
Uriel Schlair runs the “above ground” team. Jerry McElvain is in charge of the “be-
low ground” team.
They both work at the Chicago office of Gensler, a national architecture firm. But
they are designing major portions of a downtown office complex from opposing
directions at the same time. The goal: to speed up construction. Under pressure to
get buildings developed 15 to 30 percent faster than just a few years ago, architects
are dramatically changing how they work. They’re forming design teams that extend
beyond architects to engineers and developers so that decisions can be made in
minutes rather than days. They’re also speeding up the production of drawings and
plans for portions of buildings so construction can begin even before the design of
the entire building is completed.
In today’s weak office market, the developer who can offer an earlier occupancy date
may be the advantage to attract a major tenant who is still deciding between proper-
ties.The property owner may also see big savings if construction can beat out rapidly
escalating commodity prices. This year, the cost of building materials could increase
20 percent, said Jeffrey Gouveia, vice president of Boston-based Suffolk Construc-
tion Co., Inc. “Speed is everything, said George Efstathious, a partner at Chicago’s
Skidmore Owings & Merrill architecture firm, which is aiming to shave eight months
off development of an approximately $1 billion, 180-story residential tower, the Burj
Dubai, in the United Arab Emirates. “The contractor has already built up to the 20th
floor even though we still have about three months of design work to do.”
To meet the tight design schedule for its portion of the approximately $300 million
first phase mixed-use complex slated for 108 N. State St., Gensler tried an approach
that is being adopted by more and more architectural firms. It broke the retail and
underground train station structures that it is designing into smaller pieces: the
foundation, parking, train station and four stories of retail below ground and the four
stories of retail above. The 400,000 square feet of retail must open by the first quar-
ter of 2008 to meet city goals and to serve those who will occupy the complex’s 17-
story office tower. That tower, being designed by Perkins+Will, must be planned with
the possibility that the developer, may add several stories if it signs up additional
tenants. Adding upper stories is in itself an unusual break from the past. Additions
to office buildings more often come in the form of a horizontal wing or a companion
tower--not extra floors above the base. “It’s not your everyday approach but makes
sense when land values are high,” the architect explained.
In the past, Gensler architects would have finished creating their portion of the
complex before any construction started, said Grant Uhlir, the Gensler partner in
charge of designing the glass-and-metal retail building and the underground transit
station. “Just a couple of years ago, it would have been design, bid, build,” he said.
Once the firm broke the project into smaller design components, it had to reconfig-
ure how its team approached the work. Last summer, Gensler’s architects cleared
out part of their office to set up a project workspace for themselves and their outside
consultants--a team of 45 people. And to streamline communications, the team
included structural, civil, mechanical and electrical engineers and representatives
of the contractor and owner.
“We can share knowledge and communicate instantly without waiting for return
calls or e-mails. That avoids mistakes down the road and there will be a time sav-
ing of maybe 15 percent,” Uhlir explained. Last week, for example, Uriel Schlair,
the “above ground” team coordinator, had questions about the Dearborn Street en-
trance. How big will it be? Will it interfere with city sewers or underground electric
vaults? “Because everyone I needed to talk to is right here we solved half the prob-
lems in one day rather than several,” Schlair said. “This is really complex; that’s why
I love it.”
Jerry McElvain, the “below ground” coordinator, expects to shave about 30 percent
off the time needed for his team’s assignment. “Today, one of the above ground
structural engineers wanted to lower a beam three feet but first he turned around
and asked me if that would work with my stairs and air ducts,” he said. “No missed
calls or e-mails or need to write back and ask, `What did you mean by this?’” Doing
more work at a faster clip also has improved Gensler’s finances. Nationwide, its 28
offices generated $311 million in revenues in 2005, said Uhlir. He declined to reveal
the firm’s profit margin, but industrywide they are usually about 10 percent. After the
economic slowdown in 2000, Gensler’s results declined, but with its new approach
to design, including the use of the latest technologies, company revenues are “back
in the ballpark” of where it had been in the heyday of the mid-1990s, Uhlir said.
In the last 12 months, the Gensler office here has added 62 people, bringing its
total to 163. Hailing from places like Germany, Serbia and Canada as well as the
U.S., some of the new people are a different breed. They are adept at both tradi-
tional architectural drawings, but also operate building information modeling soft-
ware, which is an automated three-dimensional illustrating tool that also crunches
numbers. Once an architect feeds project information into the database, a visual
image automatically pops up with dimensions and prices of structural elements
such as beams and windows. Since the images can be launched on a Web site,
members of the project team can all work together in real time, saving thousands
of work hours.
That meant the architect, DeStefano + Partners, had to figure out how to cut 30
percent off its customary schedule to design the 40-story tower in eight months
rather than 12. “To get the account, we had to be very cost conscious; no changes
or re-engineering,” explained project manager Daniel Wagner. So DeStefano set up
a “war room” to monitor daily progress, and the project team gathered everyday at
4:30 p.m. Anyone with trouble reaching a goal, Wagner said, “could throw down a red
flag and say, `I need help.’ In my 20 years with Hines, this was the fastest project I’d
ever seen,” said Greg Van Schaack, manager of the developer’s Chicago office.
Project financing can also accelerate the architect’s already rapid pace. While
interest rates on construction loans are still relatively cheap, any rise can quickly
increase a project’s overall cost. “When you borrow $200 or $300 million, it’s a heavy
clock ticking even if you pay 6 percent rather than 8,” said Van Schaack. “We’re al-
ways at the mercy of interest rates.” That’s why it was critical that Sidley Austin start
to pay rent as quickly as possible.
A case in point is the $100 million downtown medical building at Northwestern Uni-
versity Medical Center. While the building has been under construction for about
two years, the interior is still being designed – for one reason: The building must ac-
commodate the latest medical equipment, explained architect John Syvertsen, chief
executive of OWP&P. “These projects take so long,” said Syvertsen, “and health care
technology can change so radically.”
3_ DIGITAL TECHNOLOGY
“THE DREAM FACTORY”
FROM DESIGN TO DELIVERY, CUSTOM MANUFACTURING IS COMING SOON TO A
DESKTOP NEAR YOU
Excerpt from: Wired 12.11 & www.wired.com
By : Clive Thompson
I’m going to test that claim. I have no experience in design, so if I can manage to
engineer a product, then he’s right: Any idiot can do it. I launch eMachineShop’s
software and stare at the blank screen. What to make? Then it hits me: Ever since I
began playing electric guitar as a teen, I’ve wondered what it would be like to make
my own instrument.
I begin tentatively sketching shapes, using eMachineShop’s box drawing tool. Unfor-
tunately, boxy edges make for a rather ugly guitar, I poke around for another hour,
with equally ungainly results. Finally, I stumble upon a tool in the software that lets
me draw curves. In a flurry of creativity, I dash off a dozen concepts, stunned at how
easy it suddenly is. As I finish each concept, I click a button and up pops a lifelike
3-D view of my design. I spin it around to view it from all angles. I quickly discover
that amateur engineering gives me the same rush as playing a round of Halo. I even
lose track of time, obsessively tweaking and refining my guitars until I look up and
realize it’s way past midnight.
Every house? That’s rather sci-fi. But Gershenfeld, director of MIT’s Center for Bits
and Atoms, makes a reasonably good case and has already taken an important step:
He has shrunk the personal fabricator down to a single room’s worth of off-the-
shelf tools, all of which are available right now. “You can make essentially anything,”
he tells me. Gershenfeld has developed a universal theory of fabrication, plus a
shopping list of what equipment you’ll need:
First, there are subtractive tools, devices that can cut through materials with com-
puter-guided, down-to-the-micron accuracy. A sign cutter works like a dot matrix
printer, except the head is a knife that can slice through thin sheets of materials
like vinyl or copper and is thus suitable for chopping out precision circuit board ele-
ments and bendable plastic. For thicker materials, a laser cutter is used, it uses a
35-watt carbon dioxide laser to slice through wood and acrylic as thick as an eighth
of an inch.
Though the cutters sound complex, they’re both guided by ordinary desktop drawing
programs like CorelDraw, so “you can learn them in about an hour,” Gershenfeld
says. “In a few seconds, you can transform a two-dimensional sheet of acrylic into a
three-dimensional folded object.” To produce even more-complex 3-D shapes, you
need a different sort of subtractive tool - something that can cut up entire chunks of
material. A CNC milling machine uses a computer-guided drill bit that can move in
three dimensions and can handle a range of materials - from foams and plastic to
metals - with excellent precision.
Then there are the “additive” tools, machines that fabricate from the ground up.
A vacuum-former can mold a quarter-inch-thick sheet of hot plastic around any
form, quickly producing surface shapes like. For closed forms an injection-molding
machine melts plastic pellets and squeezes them into a metal mold - perfect for
making things like cases for electronic devices. At the complex end of the scale are
3d printers which fuse plastic or plaster powder into thin sections over and over to
create a three dimensional form.
The final group of tools consists of circuits and chips to give your creation “intel-
ligence.” Microprocessors cost about a one dollar each, but are robust enough to
control sophisticated robotics and can be programmed using simple languages like
Python, Basic, and Logo. A sign cutter or milling machine can quickly produce cir-
cuit boards. Pop in the chips and you’re ready to go.
Using this line-up of machines, Gershenfeld has set up seven “FAB labs” in towns
around the world: from Boston’s South End, to India, and most recently Pretoria,
South Africa. After each lab opened, locals swarmed to fab a spectacular variety of
stuff.
“FAB is about making the things you can’t find at a shop,” he says. “It’s stuff for a
market of one.”
Still, can you really call FAB a democratizing technology when laser cutters cost
$15,000 and require special venting to remove the noxious fumes they generate
while hacking through plastic? Predictably perhaps, Gershenfeld invokes Moore’s
law. He maintains that in two decades - maybe even one - the marketplace will
produce a single, $1,000 device that sits on your desk and does everything one of his
FAB labs can.
FAB tools could produce new economic models for creators, soon we’ll be able to
build anything. But should we? Are we ready for a real world would look like the
Internet in 1996, when people started making their own Web sites.” “Remember
those hideous-looking psychedelic backgrounds and stupid animations? And blink-
ing tags?” “Rainbow dividers,”… It’s a good point - and it makes me anxious about
my guitar.
After a week of suspense, I visit the eMachineShop where my guitar body is ready.
Lewis offers to show me how the guitar was “fabbed”. The eMachineShop software,
he explains, operates like a “virtual machinist.” - it runs an emulation of the real-
world machines that fabricate parts, to determine whether the job is possible and
how much it’ll cost. As I watch, an onscreen animation of the spinning bit on a 3-D
milling machine approaches the guitar body slowly from the left side, pauses at
the edge, and begins to cut. Afterwards, Lewis points to the screen, where a timer
shows that the fabrication would take 44 minutes.
I wait in a conference room while Lewis fetches the guitar from storage. At first, I’m
amazed that the real thing even exists. The clear acrylic gleams like a brick, and the
brushed aluminium has precisely the sort of industrial flavor I’d hoped for. When I
lay the pickguard down on the body, every hole for the pickups and electronics is
precisely where I’d specified.
By the time I get home, my excitement has worn off, and I begin to notice many other
design errors I’d made. I’d forgotten to round the corners on all sides of the guitar,
so the back part looks like a tabletop; I also neglected to taper the neck joint, so it’ll
jut out like a two-by-four into my arm while I play. Why didn’t I measure this stuff
more carefully?
I’m reminded about the dangers of designing solely on computers: When you’re
operating in a virtual realm, it’s hard to feel any consequences. It really is too much
like a videogame. You learn a lot from actually holding your materials in your hands,…
That’s when you have to grapple with your design.” The computer screen is forgiving;
the real world isn’t.
I push on and spend the weekend assembling the rest of the guitar. As the final
pieces come together, I find I’m getting excited again. For all its imperfections, my
creation looks surprisingly close to my original vision. When I attach the strap and
sling it around my neck, it has the heft of a weapon. Maybe this is the ultimate ap-
peal of the FAB revolution: When you create something from scratch, even the flaws
are charming – besides, I can always make Guitar V2.0. So I plug it in, turn on my
amp, and start to rock.
“FRANK GEHRY FOR THE REST OF US”
DESIGNED ON A DESKTOP, CUSTOM-CUT WITH A LASER, ASSEMBLED ON DE-
MAND. IT’S COMPUTER-DRIVEN CONSTRUCTION RAISED TO HIGH ART.
Excerpt from: Wired 12.11 & www.wired.com
By: Jessie Scanlon
The village of Greenport sits at the northern tip of the North Fork of Long Island,
a good three-hour drive from Manhattan. Once a bustling whaling port, Greenport
today is considerably quieter, with a part-time mayor and none of the social cachet
of the Hamptons. As the locals say, on the South Fork they call it sushi, on the North
Fork we call it bait
It’s not the sort of place you’d expect to find a notable project by one of New York’s
most promising young architecture firms, Sharples Holden Pasquarelli. As part of
its $13 million redevelopment of the town’s waterfront, SHoP, as the firm is known,
is building a camera obscura. Latin for “dark room,” the centuries-old invention is
essentially a viewing chamber that gives people inside a 360-degree panorama of
what’s happening outside.
But it’s not what the structure does or even how it looks that’s important. It’s the
way the camera is being built. The camera obscura is the first building to be 100
percent digitally designed and computer fabricated, SHoP’s partners say. Every
piece of wood, steel, and aluminum - 750 in total - is custom-made and completely
unique. When the parts arrive bubble-wrapped at the site, the construction crew
has only to fit them together. Weather permitting, the final bolt will be screwed in by
New Year’s. The firm has used this approach on parts of its other projects but never
for an entire structure. That makes the $185,000 camera a modest but important
showcase for the firm’s ambitious process, which begins with 3-D modeling soft-
ware and ends with construction workers assembling the laser-cut pieces into their
finished form.
As part of the first generation of architects to go digital, Gehry used new tech-
nologies to make possible buildings so complex they previously existed only in the
imagination. He is fundamentally interested in form, and his swooping shapes often
force contractors to develop innovative construction techniques. That’s partly why
Gehry’s work is so exciting - and so pricey. “Using today’s tools, you could basi-
cally model any shape, press a button, print out the construction templates and say,
‘Build this,’” says Craig Schwitter, of Buro Happold, an engineering firm that has
collaborated with SHoP and Gehry. “That’s the model of working that makes things
expensive.”
SHoP adopts some of Gehry’s techniques, but to a different end: lowering costs. The
firm views digital tools as a way to streamline the design and engineering process,
minimizing labor hours and materials waste in order to make high-end, customized
architecture more affordable. “Gehry is shape-driven,” says SHoP partner Gregg
Pasquarelli. “We’re more process driven. We would never build an elaborate frame-
work to support a curve. We’d let the curve be determined by information from our
materials suppliers or by the parameters of the fabrication techniques.” SHoP can
seamlessly integrate such factors into its designs because, from the outset, it uses
many of the same 3-D software tools as its engineers and fabricators. The shape of
the zinc panels in one project were based on the standard size of the raw material,
so as to reduce unusable scraps. The serpentine walls in another took into account
the degree of curvature that could be easily fabricated.
“Rather than using the computer to generate form, SHoP uses the computer to
reconsider the entire process of building,” says Reed Kroloff, dean of the Tulane
School of Architecture and former editor of Architecture magazine.
Gehry starts his design process with wooden blocks and sketches. Next, his mod-
el makers translate the designs into cardboard prototypes. Eventually these are
imported into Catia, the high-end 3-D software Gehry borrowed from the aerospace
industry more than a decade ago - and which licenses for up to $15,000 a seat, plus
training costs. The end results are amazing but like haute couture, available only to
the deepest of pockets: The Stata Center came to $400 per square foot, $650 when
you include design costs. The industry average for design and construction of a new
science facility is $260 a square foot.
By contrast, SHoP begins its projects in the virtual realm, using Rhino - a more
modest 3-D program developed for Hollywood that sells for a sliver of Catia’s price,
less than $900 a seat - to rapidly make 20, 40, even 60 iterations of a building. Then
the architects judge each version against the requirements - light, room size, zon-
ing issues - for the particular project. From the outset, they aim to do more with
less. For one installation, SHoP used fluid dynamics modeling software to create an
undulating wooden “beach” from standard 2 x 2 cedar planks. For a museum now in
development, the firm is designing a facade whose decorative skin does double duty
as a load-bearing structure - a two-for-one approach.
When it comes to actual construction, SHoP reduces hard-hat hours by replacing
onsite measuring and sawing with computer-controlled fabrication. And time is
money - labor costs can eat up to 80 percent of a budget. The camera obscura’s
wooden formwork was milled in a single morning in Brooklyn; the steel was sliced
by a plasma laser over two days in Commack, Long Island, and partially assembled
upstate. Once the pieces arrive in Greenport, they’ll be fitted together in about six
weeks.
SHoP also saves money by keeping in house some jobs typically handled by
specialists or consultants. For the Porter House, a condominium tower in Man-
hattan’s Meatpacking district, the architects built a six-floor addition clad in zinc
panels and light boxes atop a 1905 brick warehouse. Most architects would have
hired an expert like the Permasteelisa Group, the go-to company for Gehry, I. M.
Pei, and Norman Foster, to build the facade. Instead, SHoP worked directly with
the engineers, fabricators, and general contractor to design and install the wall for
an estimated 20 percent less than a specialist would have charged. In the end, the
Porter House was constructed for 10 percent less than the average $225 per square
foot of prime New York residential real estate.
“It means you don’t have to be the Disney Concert Hall to be able to afford great
architecture,” says Buro Happold’s Schwitter.
In taking on the details usually left to others, SHoP has broken one of its profession’s
big taboos. Architects usually avoid the specifics of construction in order to sidestep
liability for faulty results. In contrast, SHoP has taken an equity stake in four projects
- and the legal accountability that comes with it. “If we want to push the profession
to try new methods,” explains Pasquarelli, “we have to be willing to take responsibil-
ity for the risk of what we were proposing.”
From the beginning, SHoP aimed to be a different kind of architecture firm. Found-
ed in 1996 by five recent grads of Columbia’s School of Architecture, SHoP gained
visibility quickly. Its Rector Street Pedestrian Bridge was the first construction at
Ground Zero after September 11. This year, SHoP completed a first-class lounge for
Virgin Atlantic at JFK Airport. And in May, the firm was chosen, along with British
architect Richard Rogers, to create the master plan for a $500 million redevelop-
ment of Manhattan’s East River waterfront, a 2-mile swath between Battery Park
and the Lower East Side. It was SHoP’s work in Greenport that convinced Vishaan
Chakrabarti, director of the Manhattan office of the city planning department, that
the firm could balance a complex project with a public-works budget.
“SHoP gets into the nitty-gritty of construction,” says Chakrabarti. “They understand
it and figure out ways to build beautiful structures that aren’t exorbitant.”
Last January, SHoP moved from a 37th Street office, so far east it might as well
have been in the Queens Midtown Tunnel, to a penthouse suite on Park Place. The
space is already crowded with staff, which at 30 heads has doubled in the past two
years. From the roof of the new office, the young partners look out on a century of
architecture. They see the Brooklyn Bridge and City Hall. The Woolworth Building,
once the tallest in the world, stands across the street. A few blocks west lies Ground
Zero, where a new icon of the New York skyline will someday rise. To the east, Gehry
and Santiago Calatrava have residential towers on the drawing board. And SHoP’s
own vision of cheaper, smarter, better architecture will shape the waterfront to the
south.
“Before that can happen, we have to break down the conventions of the profession,”
admits Pasquarelli. And rebuild it, piece by laser-cut piece.
NOTE: This paper consists of edited excerpts from chapters by the author published
in Branko Kolarevic (ed.), Architecture in the Digital Age: Design and Manufacturing,
London, UK: Spon Press, 2003.
Historically, architects drew what they could build, and built what they could draw,
as William Mitchell observed. The straight lines and circular arcs drawn on paper
using straightedge and compass have been translated into the materials made by
the extrusion and rolling machinery. This reciprocity between the means of repre-
sentation and production has not disappeared entirely in the digital age.
In the realm of representation, the modeling software based on NURBS has infi-
nitely expanded what could be “drawn,” while the digital fabrication technologies
have substantially expanded what could be manufactured and built. As a result, the
geometric complexity of buildings has increased dramatically over the past dec-
ade. Furthermore, the digital age enabled a direct digital link between what can be
represented and what can be built through “file-to-factory” processes of computer
numerically controlled (CNC) fabrication.
Various fabrication technologies exist today, which could be broadly grouped as CNC
cutting, subtractive, additive, and formative. CNC cutting, or two-dimensional fab-
rication, is the oldest and the most commonly used fabrication technique, involv-
ing simple two-axis motion of the cutting head relative to the sheet material. Cut-
ting technologies, based on superheated gases (plasma-arc), laser light and highly
pressurized stream of water (water-jet), are broadly available and have been used
extensively on a number of recently completed projects worldwide.
In one of the office buildings (Zollhof Towers) in Düsseldorf, Germany (2000), de-
signed by Frank Gehry, the undulating forms of external wall panels, made of rein-
forced concrete, were produced using blocks of lightweight polystyrene (Styrofoam)
that were shaped in CATIA and were CNC milled to produce 355 different curved
moldsthat became the forms for the casting of the concrete. CNC milling can be
also used to produce doubly curved molds for the shaping of glass panels with com-
plex geometry, as in Gehry’s Condé Nast Cafeteria project in New York (2000) or
Bernard Franken’s “Bubble” BMW pavilion (1999).
After the components are digitally fabricated, their assembly on site can be aug-
mented with digital technologies. Digital three-dimensional models can be used to
precisely determine the location of each component, move each component to its
location and, finally, fix each component in its proper place. Components can be bar
coded and the bar codes can be then swiped on site to reveal the location of each
component by displaying them within the 3D digital model of the building. Electronic
surveying and laser positioning equipment, driven by the 3D digital data, can be then
used to precisely determine the position of each component.
The digital design information can be used directly in fabrication and construction to
drive the computer-controlled machinery, making the time-consuming production
of drawings unnecessary. This newfound ability to generate construction informa-
tion directly from design information is what defines the most profound aspect of
contemporary architecture.
The close relationship that once existed between architecture and construction
(what was once the very nature of architectural practice) could potentially reemerge
as an unintended but fortunate outcome of the new digital processes of production.
Region
Design Phases
-The Architect’s Job Book, Sixth edition 1995, RIBA Publications, London, 1995
Exerpts from The architect’s Job Book, pp 94, Riba publication, London, 1995
source book
BIBLIOGRAPHY
1_ Architecture
3_ Digital technology
Web links
eMachineShop
http://www.emachineshop.com/
ETHZ Digitalwerkstatt
http://www.hbt.arch.ethz.ch/infrastructure/digitalwerkstatt