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Lesson Plan: Snowman Games

Grade Level: 3
Month: December
Content Area/Subject: Physical Education
Topic/Theme: Christmas

Brain Based Activities, Techniques, Strategies:


Orchestrated Immersion – Learning environments are created that immerse students in a learning
experiences.
Gross Motor Integration – Learning engages the whole body. All learning is mind-body: movement,
foods, attention cycles, and chemicals help drive and modulate learning.

Domain and Level:


Cognitive (Bloom’s Taxonomy) Idea 1 – PE.3.M.1.1 – Apply locomotor skills in a variety of movement
settings.

Objectives for the Domain:


Students will be able to –
1. Understand the rules of the activity.
2. Apply locomotor skills in a variety of movement settings.
3. Explain the importance of hydrating during physical activity.

Introduction (Set Induction):


Students will discuss their lesson in Drama/Visual Arts. Students will be told they will be playing various
“Snowman themed” games.

Procedure:
1. Activity 1 – Snowman Races – All students will run from one line on the basketball court to
another line in the basketball court. Whole group travels at the same time. Students will
improve cardiorespiratory endurance.
2. Activity 2 – The cold doesn’t bother me anyway – Students will take a break and drink water.
Explain the importance of hydrating during exercise to make healthy choices.
3. Activity 3 – Snowman sledding – Students will sit on a scooter and only use their feet to propel
themselves backward from one line to another. Students will get in 6 lines and take turns
sledding. Once a student gets to the second line they will pick up their scooter and walk/run
back to the start and switch with another student.
4. Students will use microfiber cleaning slippers to “ice skate” around the gym.

Materials:
Sitting scooters, microfiber cleaning slippers

Evaluations:
Observe the student’s participation during activities.

Assessment:
Observe how well each student is doing at following directions and participating in each activity.

Access Point:
Cognitive complexity – level 1 – knowledge: Remembering or retrieving previously learned material
Psychomotor complexity – Level 3 – perceptual abilities: Objectives in this area should address skills
related to kinesthetic (bodily movements), visual, auditory, tactile (touch), or coordination abilities as
they are related to the ability to take in information from the environment and react.
Psychomotor complexity – Level 4 – physical abilities – Objectives in this area should address skills
related to kinesthetic (bodily movements), visual, auditory, tactile (touch), or coordination abilities as
they are related to the ability to take in information from the environment and react.

Accommodations:
If a student has physical challenges, fine or gross motor, show them other ways that they can participate
in the activity by performing simpler movements. Accept and encourage whatever movements the
student is able to perform.

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