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Race: Human/Elf
Mage~ (lvl1-20)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Skills: Active
1. Holy Strike (lvl 5)
Passive
-
Buffs
1. Intelligence (lvl1)
2. Wisdom (lvl1)
3. Bless Heart (lvl1)
Gears:
Robe:Any will do
Wand:Wand of Protection or any 2H Wand
Shield:Turtle Mail Shield
Rings: Family ring (lvl 6) from Rose
#U just have to survive upto lvl 20 at this stage, so dont worry too much about items
Wizard~ (lvl20-40)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Skills: Active
Passive
1. Spell Craft (MAX)
Buffs
1. Intelligence (MAX)
2. Wizardry (MAX)
Gears:
Robe:lvl 20 set from NPC
Wand:Saver Tiger Patella (lvl 18) from red leapord, Wand of Glory (lvl 27) from stone/iron
golem, Arc Wand (lvl 33) from Orc Archers
Shield: use normal shields coz at this point all we need to do is to reach at lvl 40, no show off
works here lol
Rings: Family ring (lvl 6) from Rose, Ring of Burning Flames (lvl 38) from lava golem boss (i
forgot name o.o)
#Most ppl will ask why not to get spell barrier, i'll ans becoz lvl 10 spell barrier reduces spell
resistivity by 33% but even though its neither 75% nor 100%. So basically 33% wont make big
difference at this stage. If u want u can get wind spike lvl 1 but trust me folks its the weakest
aoe i have ever seen in mage class.
Skills: Active
1. Holy Strike>Divine Sword(MAX, only nuke u got)
2. WInd Spike (Optional if u feel pain without aoe)
Passive
1. Spell Craft(Already maxed from WIzard)
2. Robe Expertiese (Optional if u like defence)
Buffs/Heal Spells
1. Intelligence (Maxed)
2. Wizardry (Maxed)
3. Wisdom (MAX)
4. Fast Heal (lvl 1) <---
5. Great Heal (lvl 1) <---
6. Group Heal (lvl 6, if u want to train in parties most)
7. Shield (MAX)
8. Mind Barrier (MAX)
9. Shrewd Spell (MAX) <---
10. Bless Wind (MAX)
11. Bless Mind (MAX)
12. Bless Heart (MAX)
13. Holy Barrier (MAX)
14. Beholder (lvl 1 or 3 according to player) <---
Training: Best if u DD, else Way to howling ravine lvl 40-50, mont blanc port/howling ravine lvl
50-61, Dried Gazell Fall lvl 61-75.
Gears:
Robe: lvl 40 robe set but if u want def then go with damned one robe set lvl 60.
Wand: Holyove (lvl 51) from basilisks,Glory of Diren (lvl 56) from LB1st, Crystal Orb (lvl 62)
from LB3rd, WIzardly Wand (lvl 64) from red mimics, Zukini's Death Wand (lvl 69) from LB1st.
Shield: Great General Shield (lvl 51) from LB1st and 2nd, Aeneas Tower Shield (lvl 62) from
LB3rd, Skeleton Knight's Strong Shield (lvl 60) from Skeleton Boss.
Rings: Ring of Burning Flames (lvl 38) from lava golem boss
Earrings: Spica's Prophecy (lvl 41) from LB3rd.
Helmet: Yoma's Circulet (lvl 60) from Scuubs boss.
#I know guys training from 40-75 is going to be a serious pain from my guide @.@ but no
pain no gain ( Try training from lvl 1-105 without learning any skill HAA!)
Skills: Active
1. Divine Sword (Maxed from priest, secondary Nuke)
2. Lightning Stun (MAX, Primary Nuke)
3. Blizzard (lvl 19) <---
4. Fire Blast (MAX)
5. Meteor (MAX)
Passive
1. Spell Craft (MAX, increases m.atk) <---
2. Staff Training (MAX, increases m.atk while wearing staff) <---
3. Boost SPell (MAX, increases m.atk for 30 sec, cooldown is 38 sec) <---
Gears:
Robe: Corrupted Magician Robe set with int 15+ philoed and reinforced Armour vit +31-35,
Glove int +21-25, Boot vit+21-25.
Wand: Power Of Lotus (lvl 83) from LB3rd, Athena's Mirthrill Hammer (lvl 82) from
LB3rd, Zukini's Death Wand (lvl 69) from LB1st.
Neckless: Tarintus Neckless from Tarintus , Legend: Farouk's Crystal Ball (lvl 78) from Kierra.
Helmet: Yoma's Circulet (lvl 60) from skuubs boss, Tarintus Helmet From Tarintus.
Belt: Red Skin Belt from LB4th.
#Ok Guys first of all we dont have any critical buff so far. U may be wondering why i didnt go
Monk? well coz SA is next tier of Monk>Inquirer>SA(Soul Arbiter). U may not feel strong at
this point becoz without critical buff we r pretty weak in CL (Mage damage is nerfer pfffffft)
but if u remain patient and wait till u r lvl 105 and change Job..u may feel a terrible Power
from no where and tada~ u r pwning everyone who pwned u before Job Change to SA.
We Need a Reskill after This Job Change and It is Must to get Because we will need a lot of sp
to learn skills and a lot of skills we will not need any more.
Skills: Active
1. Holy Justice (MAX, Primary nuke)
2. Holy Earthquake (MAX, Very Strong AOE, Stun, Target Independent)
3. Blizzard (lvl 19, 95% chance to freeze)
4. Soul Spear (Secondry nuke, Spamable)/Mana Burn (Secondry Nuke, Kills MP of Target)
Sleep
1. Tranquility (You need only 60sp total to MAX it for 30 sec AOE sleep, not spammable)
Passive
1.Sell Craft (MAX)
2. Staff Training (MAX, or leave it to lvl up after lvl 110)
3. Boost Spell (MAX)
4. Witch Craft (MAX)
5. Light Armour Expertiese ( lvl 10-15 is enough at the moment)
Buffs/Debuffs
1. Twinkle Magic (MAX First)
2. Fortunate Magic (MAX first)
3. Intelligence (MAX)
4. Wizardry (MAX)
3. Fast Heal ( lvl 1)
4. Great Heal ( lvl 1)
5. Armour Link (MAX)
6. Bless Vital (MAX)
7. Shrewd Spell (lvl 1, Thats all we have lol)
8. Shield (MAX)
This is Enough to start training from lvl 106. Once u reach lvl 110+ learn new buffs like
Gears:
Robe: Use 20+ int philoed Gardener Set and int/vit crafted Gardener Glove. but if u want high
m.atk but low defence and use Faust set int 20+ philoed with shoe int crafted. I Strongly
Recomend Depraved monk set or G.Set for balanced m.atk and p.def
Wand: Medusa's Staff (lvl 104)int 20+ philoed from Mantis/Fighter in The Wind.
#OK Folks..Here You are...in a Job with Most chance of critical hits as compared to any other
mage class and only Job that have highest chance of having high hp among all other classes.
From each lvl up u'll gain increase is HP. And with its Target Free stun skill Holy
Earthquake..Stealth is not much a problem since it doesnt contain high lvl beholder