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I N D I A N
M O N D A Y , J A N U B A L R O Y G 1 A 4 R , C
Most popular format of Indian Rummy is played with 13 cards. The July (1)
object is to form sequences/runs and sets using all the 13 cards. Also January (1)
two sequences (or runs) called First Life and Second Life are required. Indian Rummy -- Strategy and
One of the two sequences must be pure (First Life). The second Tips
sequence (Second Life) can be pure or can use a joker as a wild card.
Either First Life or Second Life must have four or more cards. 2012 (2)
2009 (1)
The requirement of First Life and Second Life makes 13 cards Indian
Rummy interesting and challenging. It requires skill, use of memory
and complete focus and involvement in the game. A player must have A B O U T M E
clear picture of all the 13 cards he/she has, what runs and sets can be M Y T A X E S
formed, and what cards have already been played. Here are the T E A M
strategy and tips to win a game of rummy. V I E W M Y C O M P L
1. Arranging your cards. You will be dealt 13 cards. Pick the cards
and arrange it in different suits and from lower rank card to higher rank
card. Keep cards of each suit separate. Do this even when you have
cards of same ranks but of different suits and you can make sets using
cards in hand. In the beginning, focus on completing the two required
sets. For example
4 6 3 10 11 A 5 J K 2 5
10 K
Now if you have aces rearrange the aces depending upon if you have
2 and 3 or Q and K of same suit. If you have an ace and both 2/3 and
Q/K of same suit, then you can keep ace either with 2/3 or Q/K but
make keep in mind that with ace of that suit you can make A-2-3 or Q-
K-A. Thus the rearrangement of the cards is as under:
4 6 3 10 11 5 J K A 2 5
10 K
5 5 and K K
You must also remember if you have jokers or not. In the example
Review cards of each suit. For club you have 4 and 6 . This is
a pair with a hole. The cards that can be used with these cards of club
3. Picking a card. When it is your turn, you must pick a card either
the face up card from discard pile or face down card from stock pile.
Decide which card you want to pick. Figure out if you need face up card
or not. If you do not pick discard card (face up card), you must pick
face down card. Your decision should be based on cards in your hand
and usefulness of the face up card in forming a pure sequence/run
(First Life) and Second Life. Also remember when you pick a face up
card, other players also see this card. Evidently, the player whose turn
comes before you will now avoid discarding a card that is close to the
face up card picked by you.
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