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INSPIRATION
STRENGTH No one could doubt by looking at
13 +3 30 your regal bearing that you are a
10 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
cut above the unwashed masses.
+0+0 PERSONALITY TRAITS
16
+3
+0
Dexterity
Constitution
16 for the people beneath you.
CURRENT HIT POINTS IDEALS
+5
Intelligence
+3+3 +2
Wisdom
+1
Charisma
The common folk must see you
CONSTITUTION SAVING THROWS
as a hero of the people
TEMPORARY HIT POINTS BONDS
11
+3
Acrobatics (Dex) Total SUCCESSES You too often hear veiled insults and threats
+0+0 in every word addressed to you, and you are
+0
Animal Handling (Wis) 3d6 FAILURES
quick to anger.
+5
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+2
Athletics (Str)
17 +1
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+3
History (Int) Fey Ancestry. You have advantage on
Sword Sh +2 1d6 saving throws against being charmed,
+3+5 +2
Insight (Wis)
and magic cant put you to sleep.
+1
Intimidation (Cha) Daggeer +2 1d4
WISDOM +3
Investigation (Int) Darkvision. You can see in dim light
Bow Short +2 1d6 within 60 feet of you as if it were bright
+0
Medicine (Wis)
11 +3
Nature (Int)
light, and in darkness as if it were dim
Sword Short 5ft Slash, light. You cant discern color in darkness,
+2
Perception (Wis) only shades of gray.
+0+2 Dagger 5ft pierce, Bow short
+1
Performance (Cha)
Trance. You dont require sleep. Instead,
CHARISMA +1
Persuasion (Cha)
you meditate deeply, semiconscious, for
+3
Religion (Int) 4 hours a day. After resting in this way,
12 +3
Sleight of Hand (Dex) you gain the same benefit that a human
does from 8 hours of sleep.
+3
Stealth (Dex)
+1+1
+2
Survival (Wis) Evocation Savant. The gold and time you
must spend to copy an evocation spell
SKILLS ATTACKS & SPELLCASTING
into your spellbook is halved.
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
152 5'6" 135
AGE HEIGHT WEIGHT
Sayyida al Hurra
green brown black
CHARACTER NAME EYES SKIN HAIR
SYMBOL
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Mage Evocation 3 13 +5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
Acid splash
Firebolt
Ray of frost
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 4 7
EPAR
SPELL NAME
ED
PR
Burning hands
Detect magic
4
Identify
Mage armour
SPELLS KNOWN
Magic Missle
Shield
Sleep
Thunderwave
Shocking grasp
2 2
Flaming Sphere
Web
Enlarge/Reduce
5
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.