Professional Documents
Culture Documents
Legal Issues
In this lesson you will learn about Copyright, Fair Use and
Plagiarism and other issues related to using technology
legally in your classroom.
INSTRUCTIONS: Click the links below, read and type your answers to the questions.
Important Notes: Place your cursor at the end of the bullet point below. Press shift +
enter to add space below each bullet point to type your answer. This will let you keep
the same numbers on the bullets.
You are free to copy and paste the answers directly from the website into your
document.
Copyright
What is copyright?
Copyright is a form of legal protection automatically provided to the authors of original
works of authorship, including literary, dramatic, musical, and artistic works.
For original works created after 1977, copyright lasts for the life of
author/creator + 70 years from the authors death for his/her heirs.
For works made for hire corporate works and anonymous works created
after 1977, copyright can last from 95-120 years from publication.
What is plagiarism?
Plagiarism is the act of misrepresenting the ownership of an idea. In school, it usually means
passing off someone else's ideas as your own in a research paper or other academic work
Public Domain
Fair Use
3. What 9 kinds of works have been found to be fair and how much of those works
are considered fair to use? Text, Motion media, illustrations, music, internet,
numerical data sets, alteration limitation, Multimedia presentation citations, and
permission requirements
Creative Commons
Classroom Applications
1. After all that youve learned about legal issues related to using technology in the
classroom, what might be best for you to do as a teacher when having students
use resources on the Internet, especially multimedia? I would have to make sure
that all information being used is their own work or that the person is giving credit
to the author. It would also be important to make sure the websites they go to
are safe and educational.
2. List 3 rules below you could post in your classroom that students must obey.
Rule 3: Be creative