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Half-Elf Medium Not set Not set (Adult) Not set Not set Not set Not set
Race Size Gender Age Height Weight Hair Eyes
Acrobatics -1 =DEX 4 +0 + -5
WIS 10 +0
Wisdom Power 1 Appraise 0 =INT 0 +0 +0
CHA
x Artistry 0 =INT 0 +0 +0
Charisma
10 +0 Power 2
Bluff 0 =CHA 0 +0 +0
x Climb 3 =STR 8 +0 + -5
AC
Armor Class
28 =10+ 12 + 1 + 1 + 0 + 0 + 3 + 1
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 0 =INT 0 +0 +0
x Craft (b) 0 =INT 0 +0 +0
Touch AC 15 Flat Footed AC 26
x Craft (c) 0 =INT 0 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod.
Diplomacy 0 =CHA 0 +0 +0
FortitudeConstitution
10 = 7 + 3 + 0 + 0 + Disable Device* =DEX + +
Disguise 0 =CHA 0 +0 +0
Reflex 7 = 3 + 4 + 0 + 0 +
Dexterity
Escape Artist -1 =DEX 4 +0 + -5
Will 3 = 3 + 0 + 0 + 0 +
Fly -1 =DEX 4 +0 + -5
Wisdom
x Handle Animal* =CHA + +
Spell Energy Heal 0 =WIS 0 +0 +0
B.A.B. 11 Resistance Resistance
x Intimidate 0 =CHA 0 +0 +0
CMB 19 = 11 + 8 + 0 + 0 Knowledge (arcana)* =INT + +
Total BAB Strength Size Mod. Misc. Mod. x Knowledge (dungeoneering)* =INT + +
CMD 37 =10+ 11 + 8 + 4 + 0 + 4 x Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
Knowledge (geography)* =INT + +
Weapon
Knowledge (history)* =INT + +
Adamantine Longsword +3 Nullifying (Mainhand) Knowledge (local)* =INT + +
Critical Type Range Ammo
Knowledge (nature)* =INT + +
19-20/x2 S Knowledge (nobility)* =INT + +
Attack Damage
Knowledge (planes)* =INT + +
+19/+14/+9 1d8 +17
Knowledge (religion)* =INT + +
Weapon Linguistics* =INT + +
(Power Attack) Shortsword +3 Spellstealing (Offhand) x Lore* =INT + +
Critical Type Range Ammo Perception 2 =WIS 0 +0 +2
19-20/x2 P Perform (a) 0 =CHA 0 +0 +0
Attack Damage
Perform (b) 0 =CHA 0 +0 +0
+18 1d6 +10 x Profession (a)* =WIS + +
Weapon x Profession (b)* =WIS + +
x Ride -1 =DEX 4 +0 + -5
Critical Type Range Ammo Sense Motive 0 =WIS 0 +0 +0
Sleight of Hand* =DEX + +
Attack Damage Spellcraft* =INT + +
Stealth -1 =DEX 4 +0 + -5
Weapon
x Survival 0 =WIS 0 +0 +0
x Swim 3 =STR 8 +0 + -5
Conditional Modifiers
Attack Damage
Armor check penalties applied to skills.
Weapon
Languages
Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties
Combat Reflexes
Critical Focus
Shoulders Qty. lbs.
Dodge
Double Slice
Great Cleave
Neck Qty. lbs.
Improved Initiative
Power Attack
Shield Proficiency Chest Qty. lbs.
Ring of Protection +3 1
Play Notes
Racial Traits
Adaptability
Elf Blood
Elven Immunities
Keen Senses
Low-Light Vision
Multitalented
Background Traits
ARMOR FOCUS
Requirements: None
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to
Dexterity- and Strength-based skill checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
CLEAVE
COMBAT REFLEXES
Requirements: None
You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you
may also make attacks of opportunity while flat-footed.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
CRITICAL FOCUS
DODGE
DOUBLE SLICE
GREAT CLEAVE
Requirements: Str 13, Cleave, Power Attack, base attack bonus +4.
As a standard action, you can make a single attack at your full base attack bonus against a foe within reach. If you hit,
you deal damage normally and can make an additional attack (using your full base attack bonus) against a foe that is
adjacent to the previous foe and also within reach. If you hit, you can continue to make attacks against foes adjacent to
the previous foe, so long as they are within your reach. You cannot attack an individual foe more than once during this
attack action. When you use this feat, you take a -2 penalty to your Armor Class until your next turn.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
IMPROVED INITIATIVE
Requirements: None
You get a +4 bonus on initiative checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
POWER ATTACK
SHIELD PROFICIENCY
Requirements: None
When you use a shield (except a tower shield), the shield's armor check penalty only applies to Strength- and Dexterity-
based skills.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
TWO-WEAPON DEFENSE
TWO-WEAPON FIGHTING
Requirements: None
You make attack rolls with simple weapons without penalty.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
Notes
No build notes.