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Turn
Starting Tactical Reserve
(record every turn)

Special Orders

Tactical Reserve Allocated?

Order: Order: Order: Order: Order: Order:


HQ

Order: Order: Order: Order: Order: Order:


Supply

Order: Order: Order: Order: Order: Order:


Platoon A

Order: Order: Order: Order: Order: Order:


Platoon B

Order: Order: Order: Order: Order: Order:


Platoon C

Order: Order: Order: Order: Order: Order:

Order: Order: Order: Order: Order: Order:

Weather

Victory Points Gained

Notes

1/ Issue orders (check for Misunderstood orders) to each element and allocate Tactical Reserves (check Supply Lines). Orders: Advance, Hold, Dig-in, Occupy, Reconnoitre, Retreat (Ordered or Forced).
2/ Check Weather and defender's awareness of attacker's objectives (turns 4, 7, 10).
3/ Recovery - Recover any casualties from the previous turn, add Free Replacements (check Supply Lines), calculate new CE. Elements that win a battle may only Advance 1 hex.
4/ Movement - move elements on campaign map. Supply Depots may not Occupy or Reconnoitre. They may only Advance 1 hex.
5/ Support - check if any elements can support friendly elements entering combat.
6/ Combat - Fight battles and record the results.
7/ Casualties - Record number of casualties and notable losses.
element record sheet

Element Designation:

Starting CE

No. of Men/Break Point

Vehicles

Battle Result

Battle Location & Turn

Victory Points Gained

Casualties men men men men men men men

Notable Casualties

Tactical Reserve Allocated

Recovered men men men men men men men

New CE

Free Replacements?

Element Designation:

Starting CE

No. of Men/Break Point

Vehicles

Battle Result

Battle Location & Turn

Victory Points Gained

Casualties men men men men men men men

Notable Casualties

Tactical Reserve Allocated

Recovered men men men men men men men

New CE

Free Replacements?

Fill in the Element Designation (i.e. the counter that represents it on the map).
Fill in the starting CE and, before a battle, the number of men and the Break Point. Note whether vehicles are used.
After a battle you fill in the result, Victory Points gained and casualties suffered (all shaded in grey).
Note any medics, officers or vehicles that are lost.
In the following Campaign Turn Orders phase you record any Tactical Reserve that your side allocates.
In the following Campaign Turn Recovery phase you roll for recovering casualties.
Now work out the new CE with the CE Conversion Table.
If applicable, add your 2 CE of Free Replacements.
Now fill in the Starting CE on the next column.

Use one sheet per element, including your HQ and Supply. Remember that you may be swapping platoons from turn to turn.
This is a record of the unit represented on the campaign map. It does not necessarily follow the player from turn to turn.

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