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Fields of Fire copyright 2008 by GMT Games. All rights reserved.

Introduction:
This spreadsheet's intent is for use with the solitarie wargame "Fields of Fire" by GMT Games as a play aid to help
with the calculations for rebuilding player's Infantry Company's in between missions. A full procedure and guide
to its use is below, and the actual worksheet is on the tab entitled "FoF Worksheet". It was submitted for approval for posting
www.boardgamegeek.com on Thursday April 9, 2009 by noonespecial (Matt Rawls).

Version notes: Initial Release version 1.0 April 09, 2009


This is the initial "release" version 1.0. It may have bugs and it does not incorporate all of the functionality I would have
preferred, but it does seem to work. Please send any commands, suggestions, or bugs to user "noonespecial" at www.boardga
This spreadsheet does not use any copyrighted work of GMT Games intentionally, however, if GMT Games wishes this spreads
to be removed from Boardgamegeek.com for any reason, then the administrators or I will be happy to oblige.
GMT Games, Boardgamegeek.com or I will take any responsbility for any potential problems caused by this spreadsheet.

How to Use the Worksheet:

1) Enter the end of mission unit stats into the worksheet.


Only alter blue or green fields and enter in "Green","Line", or "Veteran" for any single steps that survived the mission.
Multi-step units will need an entry per step. So, a unit surviving with all 3 steps intact and the multi-step unit was of "Line" qu
"Line" for each step. Use "none" when any steps are not in use. See the example below for more details:

As an example: At the end of the mission, my 1st PLATOON has only three survivors:
1st PLT HQ is at Green
1/1st Squad has 2 steps remaining at Line
3/1st Squad has only 1 step remaining at Line
The rest of the platoon was converted into casaulties or LATs during the mission, so here is what my 1st PLATOON w

Unit Name,
Designation, or 1st Step XP
Unit ID or type: Notes (optional): Current Steps: Level:
1st PLATOON PLT Total: 4
1st PLT HQ 1 Green
1st SQD 1/1st Squad 2 Line
2nd SQD 2/1st Squad 0 none
3rd SQD 3/1st Squad 1 Line
1/Wpns (MG) 1/Wpns LMG 0 none
2/Wpns (MG) N/A 0 none
1/Wpns (Bazooka) 1/Wpns Bazooka 0 none
2/Wpns (Bazooka) N/A 0 none

NOTES: 1. Do not make alterations to fields in yellow - they are used by the spreadsheet for calc
2. The blue fields are freely usable for whatever notes or entries I want. Their use is pu
3. I fill in the green fields with the Unit Experience levels per step. Thus, for 1/1st Squad
should both be set to "Line". I'll leave "3rd Step XP Level" set to "none" because I only h
4. 1st PLT HQ only has a single step and that step is "Green" because he was at Green X
levels remain set to "none".
5. The "XP Cost" may increase while you are entering in the step's information. This is u

2) Enter your end of mission company stats (XP earned, number of surviving LAT steps, number of
Only make entries into the green fields at the top of the worksheet after entering in ALL Company Unit experience le
This will be used to determine what the "base XP" value of your end-of-mission Company is, and you will then copy
You MUST completely fill in your end-of-mission's company information for ALL units and THEN copy the company's
replacements or the spreadsheet will not work properly.

As an example, after completely filling in the step information for all units, your company's current end-of-mission XP total is 1
They will show up in the yellow fields below, so you simply copy the final values over to the fields to the right in green.
Current Company XP Value: 4
Current Company Strength (in Steps): 49

Be sure to also add your "XP from Previous Mission" into the green field like so:

XP from Previous Mission:


New Allowed Company XP Value:

This will allow the spreadsheet to "know" what your end of mission XP and company strength is prior to promoting u

Now you simply add the rest of your company's end of mission stats (earned XP, LAT steps, etc) into the other green

XP Available to Spend: 35
LAT Green Steps: 12
Casualties: 10
Returning Vets (1/4 Casualties): 2
Green Replacements: 6

You will notice the spreadsheet automatically making calculations based on your entries. The "XP Available to Spend
mission with which you may now make promotions with.

For additional assistance with performing your promotions and replacements, after setting the end of mission company unit st
found in the worksheet near the top named "Company Strength Breakdowns" - manually copy the values found in the yellow fi
Company Strength Breakdowns:
Current: Initial:
Green Steps: 9 9
Line Steps: 17 17
Veteran Steps: 0 0
Total Steps: 21 21

3) Add LAT Replacements back into the company:

Add back in LAT steps into empty spots within your company where you wish them to go. Make all entries as "Green".
Do NOT add in any allowed Green or Veteran REPLACEMENT steps at this point. You add those to your company *after* addin

To continue our example from above, our 1st PLATOON now looks like this after filling in the empty slots with Green LATs steps

Unit Name,
Designation, or 1st Step XP
Unit ID or type: Notes (optional): Current Steps: Level:
1st PLATOON PLT Total: 4
1st PLT HQ 1 Green
1st SQD 1/1st Squad 3 Line
2nd SQD 2/1st Squad 3 Green
3rd SQD 3/1st Squad 3 Line
1/Wpns (MG) 1/Wpns LMG 1 Green
2/Wpns (MG) N/A 0 none
1/Wpns (Bazooka) 1/Wpns Bazooka 1 Green
2/Wpns (Bazooka) N/A 0 none

NOTE: I added back in the 1/Wpns (MG) and 1/Wpns (Bazooka) as Green 1 step units, and filled

As an aid, the fields in red will show information generated by the spreadsheet based on the information you entered into the
the units. These fields can be used as "count downs" to show you when you are running out of a promotion or replacement re

Current Company XP Value:

Current Company
Steps Left to
Replace:

Greens (LATs and Replacements) Left to Add:

XP Available Left to Spend:


New Allowed Company XP Value:
Total Allowable Company Strength:
Returning Vets (1/4 Casualties):

The fields in yellow next to the red fields are also calculated but may or may not change - their purpose is to give yo
the red fields.

4) Add LAT replacements back into company.


Just add in "Green" steps where you would like for them to go. Although the spreadsheet currently does not keep tr
the spreadsheet will auto-calculate the overall experience level for a multi-step unit, and will also keep track of XP e

5) Perform unit promotions.


Simply select units you wish to promote and change their current level from "Green" to "Line" or from "Line" to "Ve
it costs for promotions and will keep track of the total expended XP for you (assuming you are using the spreadshee
your company correctly prior to performing promotions and adding replacements).
Be aware that the spreadsheet does not "honor checking" for entries, so if you increase a Green step all the way to V
It is assumed that you are using the spreadsheet as intended (as a tool to help with Company replacements and prom

6) Add returned veterans and green step replacements.


Simply add in Green and Veteran steps from the allowable replacements where you want them to go. Note that the
field "Total Allowable Company Strength" field to help show you if you added more steps than you should have.

NOTE: Returned Veterans will "mess up" the current amount of XP that shows up for the Company, but this should not be a pr
following as per the Fields of Fire rules book, or so long as you understand that this will happen if you "prematurely" add Veter

Multi-Step Unit Experience Level Averaging:


For Two-Step Units: Vet + Green = Line
Vet + Line = Line
Line + Green = Green

For Three-Step Units: Vet + Vet + Green = Line


Vet + Vet + Line = Vet
Line + Line + Green = Line
Line + Line + Line = Line
Line + Line + Vet = Line
Green + Green + Vet = Line
Green + Green + Line = Green
Vet + Line + Green = Line
mes as a play aid to help
ull procedure and guide
as submitted for approval for posting to

the functionality I would have


user "noonespecial" at www.boardgamegeek.com.
er, if GMT Games wishes this spreadsheet
be happy to oblige.
ms caused by this spreadsheet.

ps that survived the mission.


d the multi-step unit was of "Line" quality, then simply enter
or more details:

n, so here is what my 1st PLATOON worksheet area should look like when I fill it in:

Multistep Unit
2nd Step XP 3rd Step XP Experience Level
Level: Level: (Calculated): XP Cost:
PLT Total: 3
none none Green 0
Line none Line 2
none none N/A 0
none none Line 1
none none N/A 0
none none N/A 0
none none N/A 0
none none N/A 0

y are used by the spreadsheet for calculations.


otes or entries I want. Their use is purely optional and exists solely as an aid to you.
levels per step. Thus, for 1/1st Squad, since it survived with 2 steps at Line, then "1st Step XP Level" and "2nd Step XP Level"
Level" set to "none" because I only have 2 steps currently in the unit.
s "Green" because he was at Green XP level during the mission. He only has a single step in his "unit" so the 2nd and 3rd step's XP

ng in the step's information. This is used to help determine XP costs for promotions later.

urviving LAT steps, number of replacement steps).


n ALL Company Unit experience levels.
ompany is, and you will then copy that information into another field which will be usable by the spreadsheet.
its and THEN copy the company's XP totals and Strength (steps) prior to performing ANY promotions or adding

s current end-of-mission XP total is 19. The current company strength is calculated at 21.
he fields to the right in green.
Company's XP Value at Mission End: 23
Company's Strength at Mission End: 25

35
54

any strength is prior to promoting units and adding replacements.

AT steps, etc) into the other green fields at the top of the worksheet:

<--- This is the number of surviving LATs from your previous mission.
<----This is how many casualties you had from the previous mission (used to determine returning Vets)
<----This is an autocalculated amount equal to 1/4 of the number of casualties you entered in the field above.
<----This is the number of Green replacement steps you receive after each successful mission. You get this infor

ntries. The "XP Available to Spend" should now properly show how much XP you earned from the previous

g the end of mission company unit statistics, you can copy the fields
copy the values found in the yellow fields into the green fields prior to promoting and adding replacements.
Make all entries as "Green".
those to your company *after* adding back in the Green LATs and then performing promotions.

he empty slots with Green LATs steps:

Multistep Unit
2nd Step XP 3rd Step XP Experience Level
Level: Level: (Calculated): XP Cost:
PLT Total: 3
none none Green 0
Line Green Line 2
Green Green N/A 0
Green Green Line 1
none none Green 1
none none N/A 0
none none Green 1
none none N/A 0

ooka) as Green 1 step units, and filled in the other missing steps for 1st, 2nd, and 3rd squads.

the information you entered into the green fields before you started making changes to
out of a promotion or replacement resource. These fields look like the ones below:

23

22
18
35
58
47
2

ot change - their purpose is to give you overall information and supplement the information in

adsheet currently does not keep track of how many Green steps (LAT or replacements) you are adding,
it, and will also keep track of XP expended on promotions.

en" to "Line" or from "Line" to "Veteran". The spreadsheet will calculate how much XP
ming you are using the spreadsheet in the intended manner and entered the information for

rease a Green step all the way to Veteran, although the rules do not allow doing that, the spreadsheet will.
h Company replacements and promotions).

u want them to go. Note that the spreadsheet does not track these replacements anywhere, but you can use the
e steps than you should have.

Company, but this should not be a problem so long as the sequence of handling promotions and replacements is
appen if you "prematurely" add Veteran replacements when filling out your Company's roster.
Step XP Level"

nd and 3rd step's XP

or adding

mine returning Vets)


entered in the field above.
ul mission. You get this information on a per campaign or mission basis.
u can use the
Current Company XP Value: 39
Current Company Strength (in Steps): 44

Current Company Steps Left to Replace: 0


Greens (LATs and Replacements) Left to Add: 0
XP Available Left to Spend: 0
New Allowed Company XP Value: 39
Total Allowable Company Strength: 44
Returning Vets (1/4 Casualties): 0

NOTE: The company configuration below represents a sample setup prior


to playing through Mission 1 Normandy.

CO Total Steps: 44

Unit ID or type: Unit Name, Designation, or Notes (optional): Current Steps:


COMPANY HQ Company Headquarters and Staf PLT Total: 5
CO HQ CO HQ 1
CO XO CO XO 1
CO 1st SGT CO 1st SGT 1
Runner Runner 1
Runner Runner 1

Unit ID or type: Unit Name, Designation, or Notes (optional): Current Steps:


1st PLATOON 1st PLATOON with both 1/WPN attachments PLT Total: 12
1st PLT HQ 1st PLT HQ 1
1st SQD 1/1st Squad 3
2nd SQD 2/1st Squad 3
3rd SQD 3/1st Squad 3
1/Wpns (MG) 1/Wpns LMG 1
2/Wpns (MG) N/A 0
1/Wpns (Bazooka) 1/Wpns Bazooka 1
2/Wpns (Bazooka) N/A 0

Unit ID or type: Unit Name, Designation, or Notes (optional): Current Steps:


2nd PLATOON 2nd PLATOON with both 2/WPN attachments PLT Total: 12
2nd PLT HQ 2nd PLT HQ 1
1st SQD 1/2nd Squad 3
2nd SQD 2/2nd Squad 3
3rd SQD 3/2nd Squad 3
1/Wpns (MG) N/A 0
2/Wpns (MG) 2/Wpns LMG 1
1/Wpns (Bazooka) N/A 0
2/Wpns (Bazooka) 2/Wpns Bazooka 1

Unit ID or type: Unit Name, Designation, or Notes (optional): Current Steps:


3rd PLATOON 3rd PLATOON with 3/WPN (Bazooka) PLT Total: 11
3rd PLT HQ 3rd PLT HQ 1
1st SQD 1/3rd Squad 3
2nd SQD 2/3rd Squad 3
3rd SQD 3/3rd Squad 3
1/Wpns (MG) N/A 0
2/Wpns (MG) N/A 0
1/Wpns (Bazooka) N/A 0
2/Wpns (Bazooka) 3/Wpns Bazooka 1

Unit ID or type: Unit Name, Designation, or Notes (optional): Current Steps:

4th PLATOON WEAPONS SECTION attached to CO HQ PLT Total: 4


4th PLT HQ N/A 0
1/4th N/A 0
2/4th N/A 0
MG or Mortar Team 60mm Mortar Section 3
1/Wpns (MG) .50 cal MG team 1
2/Wpns (MG) N/A 0
1/Wpns (Bazooka) N/A 0
2/Wpns (Bazooka) N/A 0
3/Wpns (Bazooka) N/A 0

Fields of Fire copyright 2008 by GMT Games.


Company's XP Value at Mission End: 39 NOTE: Set the field to the left BEF
Company's Strength at Mission End: 44 NOTE: Set

New (Green) Replacements: 0

XP Earned after Completing Last Mission: 0


LAT (Green) Steps from Last Mission: 0
Casualties from Last Mission: 0

Company Strength Breakdowns:


Current: Initial:
Green Steps: 5 5
Line Steps: 39 39
Veteran Steps: 0 0
Total Steps: 44 44

CO Total XP: 39

Multistep Unit
2nd Step XP 3rd Step XP Experience Level
1st Step XP Level: Level: Level: (Calculated): XP Cost:
PLT Total: 3
Green none none Green 0
Green none none Green 0
Line none none Line 1
Line none none Line 1
Line none none Line 1

Multistep Unit
2nd Step XP 3rd Step XP Experience Level
1st Step XP Level: Level: Level: (Calculated): XP Cost:
PLT Total: 11
Green none none Green 0
Line Line Line Line 3
Line Line Line Line 3
Line Line Line Line 3
Line none none Line 1
none none none N/A 0
Line none none Line 1
none none none N/A 0

Multistep Unit
2nd Step XP 3rd Step XP Experience Level
1st Step XP Level: Level: Level: (Calculated): XP Cost:
PLT Total: 11
Green none none Green 0
Line Line Line Line 3
Line Line Line Line 3
Line Line Line Line 3
none none none N/A 0
Line none none Line 1
none none none N/A 0
Line none none Line 1

Multistep Unit
2nd Step XP 3rd Step XP Experience Level
1st Step XP Level: Level: Level: (Calculated): XP Cost:
PLT Total: 10
Green none none Green 0
Line Line Line Line 3
Line Line Line Line 3
Line Line Line Line 3
none none none N/A 0
none none none N/A 0
none none none N/A 0
Line none none Line 1

Multistep Unit
2nd Step XP 3rd Step XP Experience Level
1st Step XP Level: Level: Level: (Calculated): XP Cost:

PLT Total: 4
none none none N/A 0
none none none N/A 0
none none none N/A 0
Line Line Line Line 3
Line none none Line 1
none none none N/A 0
none none none N/A 0
none none none N/A 0
none none none N/A 0
t the field to the left BEFORE promoting and adding replacements!

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