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Pathfinder Roleplaying Game

Ultimate Magic
First Printing

Update 1.0 Release Date: 3/30/12

This document updates the f irst printing of Pathfinder Page 34In Frog Domain, in the Domain Spells
RPG Ultimate Magic to match the second printing. section, change blessing of the salamander* to
blessing of the salamander**.
Updates Page 36In the Giant Beetle vermin companion,
Page 15In Doppelganger Simulacrum discovery, in the 4th-Level Advancement section, change bite
in the f irst sentence, change create a soulless (1d6) to bite (1d8).
duplicate to create a simulacrum, a soulless Page 37In the Giant Wasp vermin companion, in
duplicate. the 7th-Level Advancement section, delete ; Special
Page 16In the Parasitic Twin discovery, in the last Attacks trample (1d4).
sentence, change vestigial limb to vestigial arm. Page 39In Saurian Shaman archetype, add
Page 20In the Vivisectionist archetype, in the (Archetype) after the title Saurian Shaman. In
Discoveries paragraph, delete plague bomb*, the Nature Bond ability, in the second sentence,
poison bomb, and sticky bomb from the list of change Fire to Strength.
recommended discoveries. Page 40In Shark Shaman archetype, in the
Page 24In The Requiem of the Fallen Priest-King Totemic Summons ability, change the text to read as
masterpiece, in the effect section, in the second follows:
sentence, change next hour to next 10 minutes.
Page 25In Animal Speaker archetype, in the At 5th level, a shark shaman may use summon natures
animal friend ability, in the second paragraph, ally I to summon a stingray (Bestiary 2) and summon
in the f irst sentence, change animals can be natures ally II to summon a manta ray (Bestiary 2). She
directed to animals of the bards chosen kind. may cast summon natures ally as a standard action when
In the Attract Rats bardic performance, in the f irst summoning rays and sharks, and summoned rays and
sentence, change 5th level to 6th level. In the sharks gain a number of temporary hit points equal to
last sentence of Attract Rats, change lore master her druid level. This ability otherwise functions as the
to suggestion. In Summon Natures Ally ability, add dragon shamans totemic summons ability.
the following after the last sentence: This replaces
mass suggestion. Page 42In Table 12: Inquisitions for Golarion
Page 30In the Monsters variant channeling, in the Deities, add Illumination to Iroris inquisitions,
Harm section, change bonus to attack and damage Vengeance to Calistrias inquisitions, and
to penalty on attack and damage rolls. Torture to Zon-Kuthons inquisitions. Add these
Page 31In the Undeath variant channeling, exchange deities to each inquisitions list of deities.
the text of the Heal and Harm sections. Page 45In the Exorcist archetype, in the Verdict of
Page 34In the Cave Domain, in the Domain Spells Anathema ability, change the last sentence to This
section, change blackwing host* to echolocation*. ability replaces true judgment.

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Pathfinder RPG Ultimate Magic
First Printing, Update 1.0
Page 47In the Bladebound archetype, in the Page 67In the Maestro bloodline, in the Bonus
Black Blade ability, in the second paragraph, add Feats section, change Mystic Motif * to Lingering
the following to the beginning of the f irst sentence: Performance.
Instead of the normal arcane pool amount,. Page 68In the Rakshasa bloodline, in the Bonus
Change the last sentence to read as follows. Feats section, change Deceptive to Deceitful. Add
Empower Spell,. Delete Mystic Motif *,.
This ability changes the Arcane Pool class feature and Page 69In the Shaitan bloodline, in the Power of
replaces the magus arcana gained at 3rd level. the Shaitan bloodline power, in the last sentence,
change electricity to acid. Change Water to
Page 49In the Hexcrafter archetype, in the Hex Earth.
Arcana ability, in the first paragraph, in the third Page 74In the Aquatic Base Form section, in the
sentence, change 20th level to 18th level. In the f irst paragraph, add the following to the end of the
Accursed Strike paragraph, change greater curse to last sentence: , and can select the mount evolution.
major curse. Page 80In the Synthesist archetype, in the Fused
Page 50In the Monk Vows section, in the first Eidolon section, in the f irst paragraph, change the
paragraph, replace the last sentence with the following: second and third sentences read as follows.

The ability to take these vows replaces the still mind class The synthesist wears the eidolon like translucent,
feature, even if the monk abandons all his vows. living armor. The eidolon mimics all of the synthesists
movements, and the synthesist perceives through the
Page 51In the Monk Vows section, in the vow of eidolons senses and speaks through its voice, as the two
poverty, in the last sentence, change for every 2 are now one creature.
monk levels (minimum 1) to for every monk level
he possesses. Page 80In the Synthesist archetype, in the Fused
Page 52In the 4th-level Ki Powers list, add slow Eidolon section, in the second paragraph, in the third
fall (monk ability, 0 ki points). sentence, change eidolon is sent back to eidolon is
Page 52In the 18th-level Ki Powers list, change the killed and sent back. In the third paragraph, change
ki point costs for timeless body and tongue of the sun the f irst sentence to While fused, the synthesist
and moon to 0 ki points. loses the benef its of his armor. He counts both as his
Page 54In the Dark Tapestry mystery, in the Gift of original type and as an outsider for any effect related
Madness revelation, in the second sentence, change to type, whichever is worse for the synthesist.
Fortitude save to Will save. Page 80In the Synthesist archetype, in the Fused
Page 56In the Metal mystery, in the Iron Weapon Eidolon section, in the second paragraph, after the
revelation, delete the last sentence, which begins last sentence add the following sentences:
with This duration does not need to be consecutive.
Page 58In the Wood mystery, in the Wooden Weapon The eidolon must have limbs for the synthesist to cast
revelation, delete the last sentence, which begins with spells with somatic components. The eidolons temporary
This duration does not need to be consecutive. hit points can be restored with the rejuvenate eidolon spell.
Page 62In the Oath against the Wyrm, in the
Dragon-Slaying Strike ability, in the third sentence, Page 80In the Synthesist archetype, in the Fused
change paladin level as the caster level to paladin Eidolon section, in the third paragraph, in the f ifth
level + 10 as the caster level. In the f ifth sentence, sentence, change abilities and gear to abilities
delete channels positive energy or. and gear, except for his armor.
Page 63In the Oath of Loyalty, in the Loyal Oath Page 80In the Synthesist archetype, in the Fused
ability, in the f irst paragraph, in the f irst sentence, Link ability, in the third sentence, change eidolon
change Once per day, to Starting at 1st level, once from being sent back to eidolon from being killed
per day as a swift action,. and sent back.
Page 63In the Oath of Vengeance, after the Page 81In the Scar hex, in the f irst sentence,
Powerful Justice ability, add the following paragraph: change a single target to a single target touched.
In the third sentence, change These scars do not
Code of Conduct: Never let lesser evils distract you hinder the targets actions or abilities in any way. to
from your pursuit of just vengeance. These scars do not interfere with the targets senses
or prevent it from using abilities, but may affect

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Pathfinder RPG Ultimate Magic
First Printing, Update 1.0
social interactions. They persist through disguises Page 122In the Book of the Grave spellbook, change
and shapechanging. Add the following sentence the Value to 815 gp (1,265 gp with the preparation
after the third sentence: ritual), and delete the listed 0-level spells.
Page 122In the Grimoire of the Glittering Eyes
The witch can use her hexes on the scarred target at a spellbook, change the Value to 1,055 gp (1,755 gp
range of up to 1 mile, and she is considered to have a body with the preparation ritual).
part from the target for the purpose of scrying and similar Page 123In the Tome of the Transmuter spellbook,
divination spells. change the Value to 1,835 gp (2,635 gp with the
preparation ritual), and delete the listed 0-level spells.
Page 83In the Ancestors patron, change heroism Page 123In the Journeyman Book of Rul Thaven
to greater heroism. Change choose fate* to weird. spellbook, change the Value to 2,195 gp (3,320 gp
Page 83In the Insanity patron, change madn with the preparation ritual).
hallucination to distracting cacophony. Page 123In the Journal of the Beast Within
Page 83In the Light patron, change the 18th-level spellbook, change the Value to 915 gp (2,165 gp with
sunburst to fiery body*. the preparation ritual).
Page 84In the Gravewalker archetype, in Page 123In the Manuscript of Jack Were-Son
the Bonethrall ability, add the following to the spellbook, and change the Value to 2,835 gp.
beginning of the f irst sentence, At 1st level,. Later Page 124In the Arctic Call spellbook, change the
in that sentence, change Will negates to Will Value to 4,335 gp (5,985 gp with the preparation
negates, using her hex DC. ritual), and delete the listed 0-level spells.
Page 88In the Metal Elemental School, in the Page 124In the Insights of Far-Seeing Taernis spellbook,
Metal Magic section, at the start of the second change the Value to 4,555 gp (6,355 gp with the
paragraph, add Metal Rending (Su):. preparation ritual). In the Protection section, change
Page 88In the Metal Elemental School, in the symbol to sigil. In the Spells section, in the 5th-level
Shrapnel Burst ability, in the f irst sentence, change list, change cometS, * to life bubble** and change pierce
stone to metal. In the f ifth sentence, change 5th realityS, * to overland f light. In the 3rd-level list, change
level and every f ive levels thereafter to 13th level sepia snake symbolS to sepia snake sigilS.
and 18th level. Page 124In the Quest Eternal spellbook, change
Page 114In the Bioconstruct Modif ication, in the Value to 6,475 gp (8,395 gp with the preparation
the Heart paragraph, in the f irst sentence, change ritual), and delete the listed 0-level spells.
partial to half the. Page 125In the Grandfathers Legacy spellbook,
Page 115In the Construct Armor modification, in change the Value to 7,635 gp. In the Spells section,
the first paragraph, in the second sentence, change in the 6th-level list, change lightning field S, * to
first target the construct to damage the construct. chain lightning. In the 5th-level list, change transfer
Page 117In the New Familiars table, in the intelligence S, * to possess objectS, *. In the 1st-level list,
Greensting Scorpion entry, change +2 to +4. change hungry are the dead S, * to restore corpse S, *.
Page 121In the Defensive Primer spellbook, change Page 125In the Chymists Guidebook spellbook,
the Value to 185 gp. change the Value to 2,545 gp.
Page 121In the Apprentice Chapbook of Rul Thaven Page 125In the Guardian Grimoire spellbook,
spellbook, change the Value to 195 gp. change the Value to 10,055 gp (13,055 gp with the
Page 121In the Unnamed Journal spellbook, change preparation ritual). In the Spells section, in the 2nd-
the Value to 275 gp, and delete the listed 0-level spells. level list, change reinforcing bands* to cushioning
Page 121In the Travelers Tome spellbook, change bands*. Delete the listed 0-level spells.
the Value to 365 gp. Pages 125126In the Mysteries of Shadow spellbook,
Page 122In the Book of Harms spellbook, change change the Value to 11,865 gp (15,065 gp with the
the Value to 535 gp (900 gp with the preparation preparation ritual), and delete the listed 0-level spells.
ritual). In the Spells section, in the 1st-level list, Page 126In the Master Books of Rul Thaven
change elemental touch S, ** to corrosive touch*. spellbook, change the Value to 12,725 gp (16,550 gp
Page 122In the Lab Journal of Constance Inf lix with the preparation ritual).
spellbook, change the Value to 395 gp (770 gp with Page 126In the Manual of Binding spellbook, change
the preparation ritual). the Value to 17,165 gp (21,215 gp with the preparation
ritual), and delete the listed 0-level spells.

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Pathfinder RPG Ultimate Magic
First Printing, Update 1.0
Pages 126127In the Library of the Dancer of Skins No effect that allows you to reprepare or recast a spell can
spellbook, change the Value to 16,435 gp (20,710 gp affect the echoed spell.
with the preparation ritual). In the Spells section, in
the 9th-level list, change choose fate* to weird. In the Page 150In the Extra Evolution feat, in the Special
4th-level list, change rainbow helix* to resilient sphere. paragraph, change the sentence to This evolution
In the 2nd-level list, change fantastic reach* to alter can be taken once at 1st level, and again at 5th, 10th,
self , and change metabolize* to accelerate poison**. 15th, and 20th.
Page 127In The Formulae of Master Gebr spellbook, Page 152In the Greater Blighted Critical feat, in
change the Value to 6,615 gp (11,115 gp with the the Prerequisites, delete Critical Focus,.
preparation ritual). Page 152In the Greater Wild Empathy feat, in the
Page 127In the Mastery of Word and Thought Benef it paragraph, in the second sentence, change
spellbook, change the Value to 22,675 gp (27,265 gp creature types to kinds of creatures. In the third
with the preparation ritual). In the Spells section, sentence, change 1 or 2 to 1 or 2, or they do not
in the 6th-level list, change thunderclap* to forceful possess an Intelligence score.
hand. In the 1st-level list, change hush* to forced Page 162In the Learning Words of Power section,
quiet*. Delete the listed 0-level spells. in the Magi, Witches, and Wizards paragraph, in the
Page 139In the 7th Level section, move the entry f irst sentence, change Witches and wizards begin
for mind blank to the 8th Level section. play to Magi, witches, and wizards begin play.
Page 143In the Antagonize feat, in the Benef it Change 3 + the witchs or wizards Intelligence
section, in the second sentence, change the targets modif ier to 3 + their Intelligence modif ier. Delete
Hit Dice + the targets Wisdom modif ier to 10 + the the second sentence.
targets Hit Dice + the targets Wisdom modif ier. In Page 167In the Burst target word, in both Boost
the Intimidate paragraph, add the following to the paragraphs, in the third sentence of each, change
end of the second sentence: , make a ranged attack Boosting this effect word to Boosting this target
against you, target you with a spell, or include you word. Repeat this change in the Cone target word
in the area of a spell. In the third sentence, change and the Line target word.
reaching you to attacking you. In the fourth Page 167In the Acid Wave word, in the Duration
sentence, change cannot reach you to cannot entry, change 2 rounds to 1 round/level (see text).
attack you. In the f ifth sentence, change makes a Page 171In the Bestial Form word, in the
melee attack against you to attacks you. description, in the second sentence, change grab,
Page 143In the Blighted Critical Mastery feat, in pounce, trip to grab (with any one natural attack),
the Prerequisites section, delete Critical Focus,. pounce, trip (with any one natural attack).
Page 144In Table 31: Feats, in the entries for Page 171In the Monstrous Form word, in the
Blighted Critical, Greater Blighted Critical, and description, in the second sentence, change constrict,
Blighted Critical Mastery, delete Critical Focus, ferocity to constrict (dealing the same damage as
from the Prerequisites column. the grab attack + the targets Str modifier), ferocity.
Page 145In Table 31: Feats, in the Judgment Surge Page 173In the Undeath word, in the description,
entry, delete , judgment twice per day class feature in the sixth sentence, change can control more
from the Prerequisites column. than to can control no more than.
Page 147In Table 31: Feats, in the Threnodic Page 177In the Burning Flash word, in the Boost
Spell entry, in the Prerequisites, change Spell Focus paragraph, delete (sorcerer/wizard only).
(enchantment) to Spell Focus (necromancy). Page 185In the Borrow Future word, in the
Page 148In the Create Reliquary Arms and Shields description, in the f irst sentence, change with this
feat, in the Benef it paragraph, add the following effect word is cast to with this effect word is cast
sentence after the f irst sentence: (maximum once per round).
Pages 190193Add Blizzard* (Weather), to the
This increases the items price by 250 gp. following spell lists in their proper alphabetical
order: 4th-Level Druid Words, 4th-Level Magus
Page 149In the Echoing Spell feat, in the Benefit Words, 4th-Level Sorcerer/Wizard Words, and 4th-
paragraph, add the following sentence after the first Level Witch Words.
sentence: Page 202In the 7th-Level Sorcerer/Wizard Spells
list, delete the lightning rod entry.

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Pathfinder RPG Ultimate Magic
First Printing, Update 1.0
Page 208In the Battlemind Link spell, add Page 218In the Ear-Piercing Scream spell, change
the following entry after the casting time entry: the Duration entry to instantaneous; see text.
Components V, S. In the spell description, at the Page 220In the Fleshworm Infestation spell,
start of the second paragraph, change Melee or delete the Preparation Time entry.
ranged to Melee. Page 224In the Icy Prison spell, in the Saving
Page 208In the Blood Crow Strike spell, in the Throw entry, delete , Fortitude negates (see text).
School entry, delete evil,. Add the following entry In the spell description, in the last sentence, change
after the casting time entry: Components V, S. break the ice with a successful Strength check to
Page 209In the Blood Transcription spell, in the break the ice as a full-round action with a successful
Components entry, add , S. Strength check.
Page 210In the Caustic Eruption spell, change the Page 228In the Mad Monkeys spell, in the f ifth
Range entry to 30 ft. sentence, change against that CMD to against
Page 211In the Circle of Clarity spell, in the Effect that CMB + 10.
entry, change a willing creature to a creature, Page 238In the Share Memory spell, add the
object, or point in space. following entry after the Casting Time entry:
Page 211In the Cold Ice Strike spell, add the Components V, S.
following entry after the casting time entry: Page 240In the Spear of Purity spell, in the Effect
Components V, S. Change the Casting Time entry line, change chaotic to good.
to 1 swift action. Change the Range entry to 30 Page 240In the Spit Venom spell, add the following
feet. Change the Area entry to 30-ft. line. In the entry after the Casting Time entry: Components V.
description, change all instances of cone to line. Page 243In the Terrible Remorse spell, in the
Pages 211212In the Control Construct spell, description, change the last sentence to read as follows:
in the Spell Resistance entry, change yes to no.
In the description, in the last sentence, change If the creature saves, it is staggered for 1 round and takes
concentration to Spellcraft. a 2 penalty to Armor Class, after which the spell ends.
Page 217In the Distressing Tone spell, in the Casting
Time entry, change 2 standard actions to 1 round.

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Pathfinder RPG Ultimate Magic
First Printing, Update 1.0
OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is Game Content using the name of any Contributor unless You have written
Copyright 2000 Wizards of the Coast, Inc (Wizards). All Rights Reserved. permission from the Contributor to do so.
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and translations (including into other computer languages), potation, Use any Open Game Material so affected.
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the Open Game Content; (f) Trademark means the logos, names, mark, McArtor, W. Jason Peck, Jeff Quick, and Sean K Reynolds.
sign, motto, designs that are used by a Contributor to identify itself or its Skreyns Register: The Bonds of Magic 2002, Sean K Reynolds.
products or the associated products contributed to the Open Game License Angel, Monadic Deva from the Tome of Horrors, Revised 2002,
by the Contributor (g) Use, Used or Using means to use, Distribute, Necromancer Games, Inc.; Author: Scott Greene, based on original material
copy, edit, format, modify, translate and otherwise create Derivative Material by E. Gary Gygax.
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a notice indicating that the Open Game Content may only be Used under Brownie from the Tome of Horrors, Revised 2002, Necromancer Games,
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distributed under any version of this License. Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C.
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