Professional Documents
Culture Documents
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45M620N2UK-02
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User Manual
For machine types: Classic 2.0 Video Series Kernel 5.3
Classic 2.0 Masterslot Series Kernel 5.3
Diplomat Series Kernel 5.3
The author of this manual has devoted great care to the production and compilation
of all technical information taking advantage of advanced controlling mechanisms.
Nevertheless, possible errors cannot be totally excluded. Thus, NOVOMATIC cannot
be held liable nor does it take legal responsibility for any consequences that may
arise from incorrect statements. Of course, the author welcomes any notification of
45M620N2UK-02
errors.
Please report errors or comments to our company.
Phone No. +43 2252 606-300 (Technical support).
This manual is meant to be a permanent source of reference for the user. The
individual sections contain important information on:
Installation
Handling
Use
Service
Repairs
The manual is divided into six sections. Each chapter explains a specific area of how
to use the machine.
Part I - Introduction:
provides general information on the machine, its different components and
elements; also provides technical data and machine dimensions.
Part II - Installation:
covers the installation and initialization of the machine.
45M620N2UK-02
Part III - Troubleshooting:
describes possible sources of errors should the machine not work properly after it
is set into operation.
Part V - Hardware:
describes the individual components and elements of the machine.
Note:
Certain photos may display parts which are not relevant to the respective section
of the manual.
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02 2003 Novomatic AG
Table of contents:
I - Introduction
I.1 - Operating elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page I - 3
I.2 - Description of components . . . . . . . . . . . . . . . . . . . . . . . .Page I - 4
I.3 - Dimensions of the machine . . . . . . . . . . . . . . . . . . . . . . .Page I - 8
II - Installation
II.1 - Inspection (transport damages) . . . . . . . . . . . . . . . . . . . .Page II - 3
II.2 - Power up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page II - 3
II.3 - ID plate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page II - 3
II.4 - Installation instructions . . . . . . . . . . . . . . . . . . . . . . . . . .Page II - 4
II.5 - Safety precautions . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page II - 6
III - Troubleshooting
III.1 - Lack of line voltage . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page III - 3
III.2 - Error messages of the software . . . . . . . . . . . . . . . . . . . .Page III - 4
V - Hardware
V.1 - Main power supply . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 5
V.2 - Switching power supply . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 11
V.3 - Bill acceptor unit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 15
V.4 - Coin acceptor unit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 21
V.5 - Hopper . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 25
V.6 - Screen unit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 31
V.7 - COOLFIRE motherboard . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 39
V.8 - COOLFIRE backplane . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 45
V.9 - Display elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 57
V.10 - Top light . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 61
V.11 - Illumination . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 65
V.12 - Mechanical meters . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 69
V.13 - Door optics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 73
V.14 - Loudspeaker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 77
V.15 - Reels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 79
V.16 - Ticket - printer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Page V - 83
V.17 - Preventative maintenance . . . . . . . . . . . . . . . . . . . . . . . .Page V - 87
VI - Game supplement
VI.1 - Keyboard configuration . . . . . . . . . . . . . . . . . . . . . . . . . .Page VI - 3
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02 2003 Novomatic AG
45M620N2UK-02
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02 2003 Novomatic AG Introduction
Part I - Introduction
I.1 - Operating elements
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Introduction 02 2003 Novomatic AG
45M620N2UK-02
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02 2003 Novomatic AG Introduction
8 5
45M620N2UK-02
6
2
1 Coin slot
2 Bill insertion
3 Keyswitch attendant
4 ID plate
5 Doorswitch
6 Door in door lock release
7 Door lock lever
8 Door in door lock
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Introduction 02 2003 Novomatic AG
1 1
8 8
2 2
45M620N2UK-02
3
1
4
8 5
2 6
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02 2003 Novomatic AG Introduction
T T
A A
S V V
U
S
R R
B Q Q
B
P P
C
O C O
N
A A N
M D M
D L
45M620N2UK-02
L
K
K
E F G H J
E F G H
J I
I
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Introduction 02 2003 Novomatic AG
Q
B
P
C O
A N
D M
L
J
E F G H
I
45M620N2UK-02
Illustr. I-4.1 Description of components Diplomat Series FV 627 CFD
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02 2003 Novomatic AG Introduction
T
Q
B
P
C O
A N
D M
L
J
E F G H
I
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Introduction 02 2003 Novomatic AG
155
Version 1:
620
Playertracking
450 540
155
Version 2:
425
Playertracking
45M620N2UK-02
600
450 540
155
Version 3:
320
Playertracking
900
1980
13
605
665 555
745 560
Illustr. I-5 Dimensions of the machine Classic Series round tops (in millimeters)
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02 2003 Novomatic AG Introduction
Square Tops:
Machineweight: depending on model up to a maximum 200 kg (including base)
450 540
162
Version 1:
617
Playertracking
450 540
162
Version 2:
426
Playertracking
45M620N2UK-02
600
450
540
162
Version 3:
316
Playertracking
900
1983
605
665 555
745 560
Illustr. I-6 Dimensions of the machine Classic Series square tops (in millimeters)
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Introduction 02 2003 Novomatic AG
Diplomat:
Machineweight: depending on model up to a miximum 200 kg (including base)
600 80
540
110 155
1225
45M620N2UK-02
605
665 555
745 560
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02 2003 Novomatic AG Installation
Part II - Installation
II.1 - Inspection (damages caused by transport)
II.2 - Power up
II.3 - ID plate
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Installation 02 2003 Novomatic AG
45M620N2UK-02
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02 2003 Novomatic AG Installation
II.2 - Power up
1.) Before start check the line voltage. The machine has been designed to
sustain 230 V +/- 10%, 50 Hz or 110 V +/- 10%, 60 Hz. Make sure that the
line voltage corresponds to the voltage indicated on the machine.
2.) As all machines of the Classic Series are equipped with an earthing
connection, it should be ensured that the mains supply is also equipped with
an earthing connection.
3.) Plug in the mains plug correctly.
4.) Open the machine door.
5.) If the machine is equipped with a coin comparitor, place the reference coin
in there.
6.) Refill the hopper and enter the amount of refill in the audit system.
See chapter IV.4 - Hopper refill
45M620N2UK-02
II.3 - ID plate
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Installation 02 2003 Novomatic AG
The drilling jig (see illustr. II-1) has to be used in case the machine is to be installed
on a table provided by the customer (i.e. if the machine has been delivered without
base).
540
464
361.5
353
261
143
76.5
37.5
45M620N2UK-02
140.5
15(4x) 8(8x)
255.5
270.5
285.5
378.5
430
Note:
The width of the drilling jig corresponds to that of the respective cabinet
(540 mm). However, the depth is different as this jug is used for
different cabinet types! Take the back cabinet edge as reference edge
(i.e. the back edge of the drilling jug corresponds to the back cabinet
edge).
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02 2003 Novomatic AG Installation
See the drilling scheme (illustr. II-2) for the necessary drillings of the respective
machine type.
See the ID plate (see chapter II-3) for the machine (cabinet) type.
For pilot drilling use two twist drills (10 mm and 5 mm).
After the required drillings have been made by means of the drilling jig, continue
with re-drilling using a cylinder saw 60 mm.
5
10 10
FV/FW620 FV/FW620
FV/FW627 60 FV/FW627
FV/FW620
FV/FW627
5
60 60 60
45M620N2UK-02
optional f. 60
optional f. optional f.
FV/FW620 FV/FW620 FV/FW620 FV/FW620
FV/FW627
5 5 5
10
FV/FW620 5 5 5
FV/FW627
60 60 60
optional f. FV/FW627 optional f.
FV/FW627 FV/FW627
10
FV/FW620
FV/FW627
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Installation 02 2003 Novomatic AG
Because the attendee responsible for usual maintenance has to open the machine,
he has to get informed about the following safety precautions.
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching an earthing strap inside the machine to neutralize
electric charges before changing or maintaining inner parts.
CAUTION
In case of emergency power off the machine
Only disconnecting the power line from the outlet achieves a powerless machine!
For machines with uninterruptible power supplies (UPS) you have to switch it off
too!
Unplugging the machine with wet hands could result in a risk of electric shock.
45M620N2UK-02
If there are unusual smells or sounds coming from the machine, unplug the unit
from the AC outlet immediately and for machines with an UPS power it off too.
Please contact a qualified service personnel.
Continued operation may be dangerous and could result in a risk of fire or electric
shock.
There are potentially dangerous high voltage components inside. Opening the
cabinet could result in a serious risk of fire hazard or electric shock.
There are no user serviceable parts inside. Refer all service to qualified service
personnel.
Do not push any objects through cabinet ventilation slots as they may touch
dangerous voltage points or cause short circuits that could result in a risk of fire or
electric shock.
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02 2003 Novomatic AG Installation
Never spill liquid of any kind (coffee, wine. etc.) on the machine. In case of an
accident, this may result in a risk of fire or electric shock. Unplug the unit and have
it checked by a qualified service personnel.
Do not load anything onto the power cord and do not bruise or stretch any wires.
Damaged wires could result in a risk of fire or short circuit.
Keep the wires away from where people will walk on them or stumble and be
injured.
WARNING
Environment
condensing).
Do not install it close to a radiator heating either.
Do not install the machine in locations with rapidly changing temperatures or
excessive dust. This could cause the risk of fire hazard, short circuit or other
damages.
Openings on top, sides and in the bottom of the cabinet are provided for
ventilation.
To ensure proper operation and to prevent overheating, these openings should
not be blocked or covered. To allow hot air to escape make sure that there is a
minimum space of 10 cm between the machine and a wall or alike.
If the machine becomes too hot, it might cause a fire hazard.
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Installation 02 2003 Novomatic AG
IMPORTANT
Influence of magnetic fields
Do not install machines with CRT-monitors close to strong magnetic fields like
loudspeakers or fluorescent lamps. Those equipments could bias the monitor, or
unusual noises could be heard.
Do not hit or scratch the surface. High pressure or sharp objects could cause
irreparable damages.
To clean the surface use some absorbent cotton or soft cloth and a
windowcleaner.
If the display accidentally breaks and the liquid cristal material leaks, it should be
kept away from the eyes or mouth. In case of contact with hands, legs or clothes,
it must be washed away thoroughly with soap.
NOTICES
If these instructions are followed closely and the machine is maintained and
handled in a proper way, it complies with the usual safety standards.
For security reasons any changes and exchanges of defective parts have to be
45M620N2UK-02
accomplished with originally or manufacturer-registered parts.
WARNING
The following service instructions are for use by qualified or trained personnel
only. To avoid personal injury or damage to the equipment, do not perform any
servicing other than such contained in this manual.
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02 2003 Novomatic AG Troubleshooting
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Troubleshooting 02 2003 Novomatic AG
45M620N2UK-02
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02 2003 Novomatic AG Troubleshooting
Note:
Each power up is followed by a short self test. Then the machine is ready for
operation.
If this is not the case, check the machine for the following possible error sources:
The secondary fuse (T5A) of the 12 V line voltage is located on the front of the main
power supply. This voltage has been assigned a red light diode which will only burn
if the protection is intact and voltage is present (illustr. III-1).
Such voltage indications facilitate servicing and are an initial source of information.
However, more details regarding (a) defective line voltage(s) can only be given by
measurements with suitable devices.
If the error cannot be handled, see chapter V.1 - Main power supply, for further
information.
45M620N2UK-02
X9
X8 X1 X2 X3
LED
Power On
X7 X4 X5 X6
Fuse T5A Fuse T3A15
X10
Service outlet
Illustr. III-1 Fuses and light diode on the main Illustr. III-2 Main switch unit
power supply
Note:
Usually errors in the electronics can only be handled by an expert. The exchange
of parts is the quickest way to perform a repair if this is eventually necessary. If no
spare parts are at hand, make use of our technical support and send us the
defective electronic part together with a short error description.
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Troubleshooting 02 2003 Novomatic AG
If this test has been successful, the machine switches automatically to the ready-
for-play status. The error management engages each time a malfunction and/or
manipulation is detected.
If the machine detects an errror, the corresponding code is shown on the screen.
See illustr. III-2.
4.) Usually the machine should now be ready for operation again.
45M620N2UK-02
Note:
If the error cannot be cleared this way, see part IV - Game and software.
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02 2003 Novomatic AG Game and Software
IV.2 - Remote
IV.3 - Handpay
IV.8 - RAM-clear
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
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02 2003 Novomatic AG Game and Software
Keyswitch: ATTENDANT
45M620N2UK-02
If an error occurs, the machine will interrupt the current game and switch
automatically to failure mode:
3.) The error message together with a short error description is shown in the
middle of the screen. Below the procedure how to clear the error is explained .
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Game and Software 02 2003 Novomatic AG
3.) Release the attendant key (the machine switches back to the game mode,
already existing credits remain
except if a RAM-clear has been performed!).
If more errors occur, activate the attendant keyswitch until all errors have been
cleared.
If an error cannot be cleared this way, follow the instructions of the error code
table.
45M620N2UK-02
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02 2003 Novomatic AG Game and Software
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
12 7 - Mainboard hardware failure
12 8 - Real time clock not set
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02 2003 Novomatic AG Game and Software
Error messages of the hopper
32 00 - Hopper coin out jam
33 00 - Hopper empty
34 0 - Hopper disconnected
34 1 - Hopper tilt
34 2 - Hopper low
34 4 - Hopper limit reached
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Game and Software 02 2003 Novomatic AG
E 99 9: Internal Error
Reason: Requested Object not free
Position: CA/5/1324, NU/3/145
Note the exact error message and inform our Technical Support
by phone no. +43 2252 606-300.
Other errors:
E 21 2: Coin Jam
45M620N2UK-02
Error clearing
Handling of the error according to the error code table on next page.
Attention:
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02 2003 Novomatic AG Game and Software
WARNING: If any hardware components like Stackerbox, Hopper or Coin
acceptor are missing, no startup of the machine is possible. Before the startup
screen, an error message appears on the screen. Quitting this error can force
restart of the machine but new appearing of this error message
(depends on software version and missing components).
Handling:
Switch off the machine and replace the missing hardware component. Now after
restarting the machine the error can be cleared by turning the attendant switch.
For further information see the following error handling table!
ED 1 - Dongle manipulation
Handling:
Perform a RAM-clear.
If the error cannot be cleared, the game selector has to be exchanged.
ED 2 - Dongle missing
Handling:
If the error cannot be cleared, ensure that the game selector is properly seated.
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Game and Software 02 2003 Novomatic AG
ED 9 - Dongle timeout
Handling:
Perform a RAM-clear. If the error cannot be cleared, the game selector is
45M620N2UK-02
manipulated and has to be exchanged.
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02 2003 Novomatic AG Game and Software
E7 0 - Meters were disconnected
Handling:
Turn/release the attendant key.
E7 1 - Meters disconnected
Connect the meters.
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the connectors of the meters. Pay attention to any signs of manipulation
attempts. Power up and close the door. If the error cannot be cleared, the meters
have to be exchanged.
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
Open the main door and turn the attendant key.
Release the attendant key and close the door.
If the error cannot be cleared, the respective reel module and/or the LED / lamp
controller board have to be exchanged.
See page V-82 - Exchange of the reel module.
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-13
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Game and Software 02 2003 Novomatic AG
21 0 - Diverter error
Turn/release the attendant key.
45M620N2UK-02
If the error cannot be cleared, open the machine door and power down the
machine.
Check the coin diverter and the coin channels for jammed coins.
Also check the connecting plugs and the cables of the magnet.
Power-up and close the door.
Perform the coin diverter test.
See chapter Game & Software > Diagnostics > Coin diverter test.
If the error cannot be cleared, the coin diverter or the coin acceptor should be
changed. Also, the sensors may be defective, or may need to be re-adjusted.
Page IV-14 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Game and Software
21 2 - Coin in jam
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
The light barrier of the coin channel was blocked too long or a coin is stuck.
Remove coins stuck and check the connectors and cables of the light barrier.
Power up and close the door.
machine.
Check the connectors and the cables of the coin acceptor systematically.
Power up and close the door.
If the error cannot be cleared, the coin acceptor has to be exchanged.
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
Try to remove the stuck bill.
Power up and close the door.
If the error cannot be cleared, the bill acceptor may be disabled to continue the
operation of the game without bill acceptor. To do so, deactivate all bill acceptor
channels in the the Machine Setup > Bills/coins settings.
Consequently the bill acceptor has to be exchanged.
27 3 - Jam in stacker
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Try to remove the stuck bill. Power up and close the door.
If the error cannot be cleared, the bill acceptor may be disabled to continue the
operation of the game without bill acceptor. To do so, deactivate all bill acceptor
channels in the the Machine Setup > Bills/coins settings.
Consequently the bill acceptor has to be exchanged.
Caution:
The stacker may contain a large amount of bills and the error clearing
should be carried out in a secure area.
Page IV-16 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Game and Software
27 4 - Bill acceptor disconnected
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the connectors and the cables of the bill acceptor. Make sure that the bill
acceptor has been put in place properly.
Power up and close the door.
If the error cannot be cleared, the bill acceptor may be disabled to continue the
operation of the game without bill acceptor. To do so, deactivate all bill acceptor
channels in the the Machine Setup > Bills/coins settings.
Consequently the bill acceptor has to be exchanged.
27 5 - No stacker box
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check if the stacker box is fixed correctly in its mounting.
Furthermore check the connectors and the cables of the bill acceptor.
Power up and close the door.
If the error cannot be cleared, the bill acceptor may be disabled to continue the
operation of the game without bill acceptor. To do so, deactivate all bill acceptor
45M620N2UK-02
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Game and Software 02 2003 Novomatic AG
Check if the cables of the bill acceptor and the stacker are connected properly.
Power up and close the door.
If the error cannot be cleared, the bill acceptor may be disabled to continue the
operation of the game without bill acceptor. To do so, deactivate all bill acceptor
channels in the Machine Setup > Bills/coins settings.
Consequently the bill acceptor has to be exchanged.
27 8 - Stacker full
Handling:
The stacker is full.
Open the door in door system, open the stacker door and take out the stacker.
Remove the bills, put the stacker in its mounting, close the stacker door and
close the door in door system.
Turn/release the attendant key.
45M620N2UK-02
Turn/release the attendant key.
If the error cannot be cleared, open the door.
Check if a coin or dirt is stuck in the light barrier of the hopper and remove it if
necessary.
Close the door.
If the error cannot be cleared, the hopper has to be exchanged.
33 0 - Printer disconnected
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Check the connectors and the cables of the printer. Make sure that the printer
has been put in place properly.
Power up and close the door.
If the error cannot be cleared, the printer may be disabled in the machine setup
to continue the operation of the game without printer. Consequently, the bill
acceptor has to be exchanged.
Page IV-18 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Game and Software
33 1 - Printer is not ready
Handling:
The printer is deactivated.
To use the printer activate it in the Machine Setup > Printer settings.
33 2 - Ticket low
Handling:
Turn/release the attendant key.
Check the fill level of the printer.
The printer should be refilled as soon as possible.
33 3 - No Ticket
Handling:
Turn/release the attendant key.
Check the fill level of the printer. The tickets from the box should put in the
printer properly.
33 4 - Paper Jam
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the machine door and power down the
machine.
Try to remove the stuck paper in the printer. Power up and close the door.
45M620N2UK-02
If the error cannot be cleared, the printer may be disabled to continue the
operation of the game without printer. To do so, deactivate the printer in the
machine setup. Consequently the printer has to be exchanged.
34 0 - Hopper disconnected
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the door.
Check, if the hopper is installed and if both light diodes are illuminated.
If the light diodes of the hopper are not illuminated, check, if the hopper is
pushed all the way in. Check systematically the connectors and the cables of the
hopper.
Power up and close the door.
If the error cannot be cleared, the hopper has to be exchanged.
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Game and Software 02 2003 Novomatic AG
34 1 - Hopper tilt
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the door.
Check if a coin or dirt is stuck in the light barrier of the hopper and remove it if
necessary.
Power up and close the door.
If the error cannot be cleared, the hopper has to be exchanged.
34 2 - Hopper low
Handling:
Turn/release the attendant key.
Check the fill level of the hopper.
The contact plates at the bottom of the hopper should be covered with coins.
The hopper should be refilled as soon as possible.
Check whether in the software of the hopper low level is activated.
See Game & Software section > Machine > Hopper Settings.
45M620N2UK-02
Indicated on the screen with a special window and registered in the machine log
file. Perform a handpay.
35 3 - Jackpot won
Indicated on the screen with a special window and registered in the machine log
file. Perform a handpay.
Page IV-20 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Game and Software
35 5 - Cash button pressed
Indicated on the screen with a special window and registered in the machine log
file. Perform a handpay.
61 - RAM error
Handling:
a RAM - clear has to be performed.
Accounting data can be viewed, but they may be wrong.
If the error cannot be cleared, the main board has to be exchanged.
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Game and Software 02 2003 Novomatic AG
65 0 - Bad EEPROM
Handling:
Turn/release the attendant key.
If the error cannot be cleared, the EEPROM has to be exchanged.
45M620N2UK-02
65 4 - EEPROM changed
Handling:
A RAM-clear has to be performed.
If the error cannot be cleared, the EEPROM and/or the program ROM have to be
exchanged.
See page V-43/44.
69 0 - Blackbox inoperable
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check Blackbox connection or change blackbox
and/or the EEPROM.
Page IV-22 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Game and Software
76 0 - 7 Digit display not responding
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and the cables of the 7 digit
display.
80 0 - Touchscreen missing
Handling:
Turn/release the attendant key.
If the error cannot be cleared the connectors of the touchscreen should be
checked. Check the power supply of the touchscreen. Exchange the touchscreen
45M620N2UK-02
99 9 - Internal error
Handling:
Note down the error message and inform our Technical Support by phone number
+43 2252 606-300. Power down/up the machine.
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-23
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Game and Software 02 2003 Novomatic AG
Active buttons:
Button 4 - Down
Button 5 - Enter
45M620N2UK-02
2.) Press the active buttons or in case of machines with touchscreen touch
the respective fields to go to the ATTENDANT menu.
Active buttons:
Button 1 - Back
Button 4 - Down
Button 5 - Enter
Page IV-24 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Game and Software
3.) Select the function ADD CREDITS.
Active buttons:
Button 1 - Back
Button 3 - 10 CREDITS
4.) Press the respective buttons or in case of machines with touch screen
touch the respective fields to add 10, 100 or 1000 credits.
The remote function can be used only if it has been enabled in the
45M620N2UK-02
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-25
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Game and Software 02 2003 Novomatic AG
Active buttons:
Button 4 - Down
Button 5 - Enter
45M620N2UK-02
2.) Press the active buttons or in case of machines with touch screen touch
the respective fields to go to the ATTENDANT menu.
Active buttons:
Button 1 - Back
Button 2 - Up
Button 4 - Down
Button 5 - Enter
Page IV-26 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Game and Software
3.) Select the function HANDPAY CREDIT.
Active buttons:
Button 1 - Back
Button 5 - Handpay
4.) Press the respective buttons or in case with touchscreen touch the
respective field to handpay the current credit.
The handpay function can only be used if it has been enabled in machine >
45M620N2UK-02
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-27
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Game and Software 02 2003 Novomatic AG
1.) Activate the attendant keyswitch (the machine switches to the audIt menu)
Active buttons:
Button 4 - Down
Button 5 - Enter
2.) Press the active buttons and in case of machines with touchscreen touch
the respective fields to go to the ATTENDANT menu.
45M620N2UK-02
Active buttons:
Button 1 - Back
Button 2 - Up
Button 4 - Down
Button 5 - Enter
Page IV-28 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Game and Software
3.) Select the function HOPPER REFILL.
Active buttons:
Button 1 - Back
Button 3 - 10 CREDITS
4.) Open the machine door and refill the respective number of coins into the
hopper.
6.) Press the active buttons or in case of machines with touchscreen touch
the respective fields to enter the sum of the refilled amounts in steps of
10, 100 and 1000.
5.) The refilled amount is registered automatically. This amount must exactly
relate to the coins refilled, otherwise the accounting will be incorrect.
45M620N2UK-02
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-29
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Game and Software 02 2003 Novomatic AG
Active buttons:
Button 4 - Down
Button 5 - Enter
45M620N2UK-02
2.) Press the active buttons and in case of machines with touchscreen touch
the respective fields to go to the ATTENDANT menu.
Active buttons:
Button 1 - Back
Button 2 - Up
Button 4 - Down
Button 5 - Enter
Page IV-30 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Game and Software
3.) Select the function HOPPER DUMP.
Active buttons:
Button 1 - Back
Button 3 - 10 CREDITS
5.) Press the active buttons or in case of machines with touchscreen touch
the respective fields to enter the sum of the amount to dump in steps of
10, 100 and 1000.
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-31
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Game and Software 02 2003 Novomatic AG
Novomatic Standard
Blue is flashing:
Bl
The SERVICE button has been pressed.
45M620N2UK-02
Blue is flashing slowly:
Handpay is required.
After the handpay has been finished the lamps stop
flashing.
Page IV-32 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Game and Software
Bally France
Grn
Rot
Green is flashing fast:
Gelb
A limit has been reached.
After the handpay has been finished the lamps stop
flashing.
Grn
Rot
Red is flashing:
Grn
Rot
Gelb
45M620N2UK-02
Grn
Rot
Gelb
Yellow is flashing fast:
Grn
Rot
Gelb
Yellow is flashing slowly:
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-33
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
The respective value and registered credit of each payment transaction are
indicated.
Page IV-34 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Game and Software
FROM TICKET: Proportion of the Cashable Credit entered in
tickets.
CASHABLE: Proportion of the Cashable Credit entered using
the REMOTE function or via online system.
BANK: Credit cashable from the BANK display.
NON-CASHABLE CREDITS: Indicates the total amount of all non-cashable
credits.
FROM TOKEN: Indicates the proportion of Non-cashable Credit
that was entered in tokens. Must be used for
play.
TICKET PROMOTIONAL: Proportion of the Credit entered ticket.
Must be used for play.
PROMOTIONAL: Proportion of the Credit entered via on-line
system. Must be used for play.
NON-CASHABLE: Proportion of the Credit entered via on-line
system. This credit can be transferred to a
cashless card.
For each cash transaction, the monetary value and the corresponding credit
amount registered is indicated. What kind of credit is deemed "Cashable" or
"Non-cashable" may vary depending on the jurisdiction.
TOTAL HOPPER LEVEL: Total value of all coins available in the hopper.
PERIODIC HOPPER LEVEL: Total value of all coins available in the hopper
for a certain period.
HOPPER REFILL LEVEL: Indicates the hopper defined fill level.
MISSING AMOUNT: Coins still missing for the hopper refill level
set.
HOPPER REFILL: Enter the amount filled in the hopper using
the respective buttons.
The respective value and the respective registered credit of each payment
transaction are indicated.
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-35
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Game and Software 02 2003 Novomatic AG
TOTAL HOPPER LEVEL: Total value of all coins available in the hopper.
PERIODIC HOPPER LEVEL: Total value of all coins available in the hopper
for a certain period.
HOPPER DUMP: Press the respective button to enter the
amount to dump the hopper.
The respective value and the respective registered credit of each payment
transaction are indicated.
45M620N2UK-02
ACCOUNTING > MASTER ACCOUNTING PAGE 1/X
TOTAL IN: Total value of all coins, tokens, tickets and bills
inserted and credits added via the remote function.
COINS IN: Total value of all coins inserted via the coin acceptor.
TOKEN IN: Total value of all tokens accepted.
BILL IN: Total value of all bills accepted.
REMOTE IN: Total value of all credits added via the
remote function.
Page IV-36 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Game and Software
CARD IN: Total value of all credits inserted via card.
TICKET IN: Total value of all credits inserted via ticket.
TOTAL OUT: Total value of all credits paid out (hopper, handpay,
card and vouchers).
COINS OUT: Total value of all coins paid out via the hopper.
HANDPAY: Total value of all amounts paid out via the
handpay function.
CARD OUT: Total value of credits added to the card.
TICKET OUT: Total value of credits paid out via ticket.
TOTAL IN-OUT: Difference between TOTAL IN and TOTAL OUT.
The respective value and the respective registered credit of the payment
transaction are indicatedt.
TOTAL MONEY TO DROP: Total value of all coins and bills that can be
removed.
COINS TO DROP: Total value of all coins that can be removed from
the drop box.
TOKENS TO DROP: Total value of all tokens that can be removed
from the token box.
BILLS TO DROP: Total value of all bills that can be removed from
the stacker.
TOTAL HOPPER LEVEL: Total value of all coins available in the hopper.
COINS TO HOPPER : Total value of all coins diverted into the hopper
via the coin acceptor.
COINS OUT: Total value of all coins paid out via the hopper.
HOPPER REFILL: Total value of all coins refilled directly into the
hopper.
HOPPER DUMP: Total value of all coins paid out via the hopper
with the feature hopper dump.
TOTAL BET: Total value of all bets.
TOTAL WON: Total value of all wins.
MACHINE YIELD: Payout percentage.
TOTAL GAMES: Total number of all games played.
The respective value and the respective registered credit of each payment
transaction are indicated.
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-37
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
BILL ACCEPTOR 1
Page IV-38 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Game and Software
ACCOUNTING > MASTER ACCOUNTING PAGE 5/X
COIN ACCEPTOR 1
HOPPER 1
CHANNEL: Indicates the available hopper channels.
VALUE: Value of one coin of the respective hopper channel.
COUNT: Total number of coins accepted via the respective
hopper channel.
CREDIT: Total number of credits inserted via the respective
hopper channel.
TOTAL: Total value of credits inserted via the respective hopper
channel.
COINS TO HOPPER: Total amount of coins transported into hopper.
HOPPER REFILL: Total amount of coins refilled into the hopper.
HOPPER DUMP: Total amount of coins removed from the hopper.
HOPPER LEVEL: Total value of all coins available in the hopper.
VALUE: Value of one coin of the respective hopper channel.
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-39
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
PERIODIC IN: Total value of all coins, tickets, tokens and bills inserted
and credits added via the remote function for a certain
period.
COINS IN: Total value of all coins inserted via the coin acceptor for
a certain period.
TOKEN IN: Total value of all tokens accepted for a certain period.
BILL IN: Total value of all bills accepted for a certain period.
REMOTE IN: Total value of all credits added via the remote function
for a certain period.
CARD IN: Total value of all credits added via card for a certain
period.
TICKET IN: Total value of all credits inserted via ticket for a
certain period.
PERIODIC OUT: Total value of all credits paid out for a certain period.
COINS OUT: Total value of all coins paid out via the hopper for a
certain period.
HANDPAY: Total value of all amounts paid out via the handpay
function for a certain period.
CARD OUT: Total value of all credits added to ticket for a certain
period.
TICKET OUT: Total value of all credits paid out via ticket for a certain
period.
PERIODIC IN-OUT: Difference between TOTAL IN and TOTAL OUT for a
certain period.
The respective value and the respective registered credit of each payment
transaction are indicated.
Page IV-40 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Game and Software
ACCOUNTING > PERIODIC ACCOUNTING PAGE 2/X
The respective value and the respective registered credit of each payment
transaction are indicated.
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-41
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
BILL ACCEPTOR 1
Page IV-42 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Game and Software
ACCOUNTING > PERIODIC ACCOUNTING PAGE 5/X
COIN ACCEPTOR 1
HOPPER 1
CHANNEL: Indicates the available hopper channels.
VALUE: Value of one coin of the respective hopper channel.
COUNT: Periodic number of coins accepted via the respective
hopper channel.
CREDIT: Periodic number of credits inserted via the respective
hopper channel.
TOTAL: Periodic value of credits inserted via the respective
hopper channel.
COINS TO HOPPER: Total amount of coins transported into hopper.
HOPPER REFILL: Total amount of coins refilled into the hopper.
HOPPER DUMP: Total amount of coins removed from the hopper.
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-43
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
EXTERNAL PROGRESSIVE
JACKPOT AT LEVEL 0: Indicates the current jackpot amount.
CURRENT JACKPOT VALUE: Indicates the current jackpot amount.
RECOMMEND STARTUP VALUE: Benchmark for the jackpot amount.
CREDITS PLAYED
SINCE LAST HIT: Value of credits played since last jackpot.
LAST JACKPOT HIT VALUE: Amount of last jackpot hit.
LAST JACKPOT HIT TIME: Time of last jackpot hit.
TOTAL JACKPOT HITS: Total number of jackpots hit until now.
TOTAL JACKPOT WINS: Total amount of all jackpots hit.
Page IV-44 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Game and Software
ACCOUNTING > SECURITY ACCOUNTING PAGE 1/2
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe Page IV-45
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
OPEN COUNT: Number of openings of the meter
connection area.
GAMES SINCE LAST CLOSE: Number of games played since last
closing of the meter connection area.
POWER FAIL: Monitored status.
LAST POWER FAIL: Time of last powering down.
LAST POWER ON: Time of last powering up.
POWER FAIL COUNT: Number of powering downs.
GAMES SINCE LAST POWER FAIL: Number of games since last powering
down.
Page IV-46 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Game and Software
ACCOUNTING > PERIODIC METER CLEAR PAGE 1/1
Press the respective button or touch the respective field to clear the periodic
RAM.
BLACKBOX (optional):
On this Accounting Page the machine data saved in the BLACKBOX are shown.
(not in every country)
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
GAME: Indicates name, version and date of the game/s.
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02 2003 Novomatic AG Game and Software
DIAGNOSTICS > MACHINE SELFTEST PAGE 1/1
LAMP TEST: All lamps are flashing steadily as long as this page is
enabled.
BUTTON TEST: The current status of the button (ON/OFF) is indicated.
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Game and Software 02 2003 Novomatic AG
Select the function VIDEO TEST to show the test chart on the screen. In case of
eventual distortions or a defective color reproduction the monitor can be readjusted
according to this test chart.
45M620N2UK-02
Press the respective button or touch the respective field to start the audio test.
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02 2003 Novomatic AG Game and Software
DIAGNOSTICS > TOUCH SCREEN TEST ! only VIDEO machines ! PAGE 1/1
Select the function TOUCH SCREEN TEST to test the calibration and functionality of
the touch screen. Touch the screen at different places. At every touch a white point
ist enlightened on the screen.
Select the function HOPPER TEST to test the functionality of the Hopper. Follow the
instructions shown on the screen. Coins inserted are not registered.
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Game and Software 02 2003 Novomatic AG
The BILL ACCEPTOR TEST function can be used to check the functionality of the bill
acceptor.
Important:
If a bill is not detected, the reason may be that the insertion direction is
not activated in MACHINE -> BILL SETTINGS or the software is not
programmed to accept the bill.
45M620N2UK-02
Select the function COIN DIVERTER TEST to test the functionality of the Coin
Diverter.
Press the respective button or touch the respective field to switch the Coin Diverter
On or OFF.
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02 2003 Novomatic AG Game and Software
DIAGNOSTICS > PRINTER TEST PAGE 1/1
Select the function PRINTER TEST to test the functionality of the ticket printer.
Press the respective button or touch the respective field for a test page.
Select the function TICKET TEST to test the functionality of the ticket printer.
Press the respective button or touch the respective field to print 0 credit ticket.
Select the function REELSTRIP TEST to test the calibration of the reel symbols.
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Game and Software 02 2003 Novomatic AG
DIAGNOSTICS > REEL HARDWARE TEST only MASTERSLOT series PAGE 1/1
Select the function REEL HARDWARE TEST to test the calibration of the reel
hardware.
45M620N2UK-02
The Paytable test can be used to check the correct payout of the machine. Various
winning situations can be simulated without prizes being paid out.
To start the Paytable test the machine door must be opened. Then activate the test
and leave the accounting.
Now a game situation can be set pressing the SERVICE button and the LINE buttons
at the same time. The amount of bet may be selected and the simulation can be
started when the START button is pressed. When the machine door is closed again,
the machine will return to the original game situation.
Important:
When selecting the One-shot Progressive Jackpot Test, a real jackpot is
triggered at the external jackpot controller when the next game is started,
provided that the respective winning combination was selected. The
jackpot must then be set again. After a game, this setting will be
deactivated automatically.
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02 2003 Novomatic AG Game and Software
EVENTS > MACHINE EVENTS PAGE 1/X
All errors including date and time when they have occurred are listed. The error
codes and error messages correspond to those of chapter IV.1.2.
In case of an overflow the respective oldest entries are overwritten.
All accepted bills including date and time of their insertion are listed.
In case of an overflow the respective oldest entries are overwritten.
All accepted card credits including date and time are listed.
In case of an overflow the respective oldest entries are overwritten.
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Game and Software 02 2003 Novomatic AG
Lists all external jackpots including date and time when they were hit.
If there is an overflow, the oldest entries will be overwritten.
45M620N2UK-02
Lists all printer events including date and time when they were hit.
If there is an overflow, the oldest entries will be overwritten.
Lists all ticket events including validation number, value, ticket number date and
time when they were hit.
If there is an overflow, the oldest entries will be overwritten.
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02 2003 Novomatic AG Game and Software
EVENTS > DOORLOG EVENTS PAGE 1/1
Lists all doorlog events including date and time when they were hit.
If there is an overflow, the oldest entries will be overwritten.
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
The game statistics depends on the selected game. If different bets (BET) are
permitted in the game the first page always shows the total statistics (BET -
independent) and each BET available is represented separately.
e.g.: Page 2 = BET 1, Page 3 = BET 2, etc.
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02 2003 Novomatic AG Game and Software
GAME SETUP > Selected game PAGE 1/X
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Game and Software 02 2003 Novomatic AG
CREDIT IN LIMIT: If the limit has been reached, no more credits can
be added
(coin acceptor and bill acceptor are blocked),
also the remote function is disabled.
0 = no Credit in limit.
CREDIT LIMIT: Maximum credit value that may be reached in the
game.
0 = no Credit limit.
JACKPOT LIMIT: Maximum amount of win paid out by the machine
(added to credit or paid out via the hopper).
0 = no jackpot limit.
All wins in excess are paid out via the handpay
function.
CELEBRATION LIMIT: Available only in cashless card systems. If this
limit is reached (under jackpot limit) a handpay to
the cashless card have to be performed.
DOUBLE UP LIMIT: Maximum credit value that may be reached in the
Double Up game.
0 = no Double Up limit.
HOPPER PAYOUT LIMIT: Maximum number of coins that can be paid out via
the hopper, if the CASH button is pressed or in case
of wins. All amounts in excess have to be paid out
via the handpay function.
0 = no hopper limit
TICKET PAYOUT LIMIT: Maximum amount that can be paid out via
45M620N2UK-02
the ticket printe. All amounts in excess have to be
paid out via the handpay function.
0 = no ticket limit
COINS IN LIMIT: Indicates the number of coins that can be inserted
without a game played.
0 = no coin in limit
MINIMUM HANDPAY: Minimum amount of win paid out via handpay.
EVEN HANDPAY: Indicates the rounding factor for handpay.
0 = no rounding factor
Press the correspondent buttons to perform the desired settings. In each case a
MIN and a MAX value are indicated in the range of which the current value can be
set. Due to regulation some value ranges may be limited or the possibility of
setting may be prohibited in general.
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02 2003 Novomatic AG Game and Software
MACHINE SETUP > PARAMETER SETUP PAGE 1/1
Caution: Depending on the game configuration and the game some of the
following functions listed below may not be available!
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
1.. Win + Credit: The win and the credit are paid.
PAY AT CREDIT LIMIT: Determines the way the credit limit is handled.
0.. Win: Only the win is paid.
1.. Win + Credit: The win and the credit are paid.
PARTIAL PAYOUT MODE: Determines whether a partial payout can be made.
0.. No partial payout mode: Partial payouts cannot be made.
The entire amount must be handpaid.
1.. Partial payout mode: System allows partial payout. The hopper pays
coins until the hopper limit is reached, the
remaining amount must be handpaid.
HOPPER REMAINING Determines the way that amounts that cannot
AMOUNT: be paid by the hopper are handled.
0..To Credit: Remaining amounts remain on Credit.
1.. To Handpay: Remaining amounts must be handpaid.
LANGUAGE: Setting of the language.
0 ... English
1 ... German
2 ... Spanish
3 ... French
4 ... Portuguese
5 ... Norwegian
6 ... Hungarian
Press the respective buttons or touch the respective fields to perform the desired
settings.
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02 2003 Novomatic AG Game and Software
MACHINE SETUP > PARAMETER SETUP PAGE 2/2
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
MACHINE SETUP> BILL/COIN ACCEPTOR SETUP PAGE 2/X
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02 2003 Novomatic AG Game and Software
MACHINE SETUP> HOPPER SETUP PAGE 1/X
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
increased.
INCREMENT 2: Indicates the steps by which the jackpot is
increased when it is close to the increment
limit.
HIDDEN JACKPOT LEVEL: Indicates the active jackpot type.
DISPLAYED JACKPOT: Indicates the amount as shown on the
jackpot display.
BASE VALUE: Indicates the amount at which the jackpot
starts.
CURRENT VALUE: Indicates the current amount of the
jackpot.
INCREMENT LIMIT: When this limit is reached the jackpot is
hit.
INCREMENT 1: Indicates the steps by which the jackpot is
increased.
INCREMENT 2: Indicates the steps by which the jackpot is
increased when it is close to the increment
limit.
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02 2003 Novomatic AG Game and Software
MACHINE SETUP> INITIAL SETUP Page 1/X
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
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02 2003 Novomatic AG Game and Software
MACHINE SETUP > INITIAL SETUP Page 5/X
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
Follow the instructions shown on the screen to calibrate the touch screen.
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02 2003 Novomatic AG Game and Software
Programm ROM
(Simm 1)
(Simm 2)
EEPROM
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Game and Software 02 2003 Novomatic AG
45M620N2UK-02
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02 2003 Novomatic AG Hardware
Part V - Hardware
V.1 - Main power supply
V.2 - Switching power supply
V.3 - Bill acceptor
V.4 - Coin acceptor
V.5 - Hopper
V.6 - Screen
V.7 - COOLFIRE motherboard
45M620N2UK-02
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
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02 2003 Novomatic AG Hardware
Description of components:
T T
A A
S V V
U
S
R R
B Q Q
B
P P
C
O C O
N
A A N
M D M
D L
L
K
K
45M620N2UK-02
E F G H J
E F G H
J I
I
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Hardware 02 2003 Novomatic AG
Block diagram:
main power supply switches &
OPTION: ST31 lamps
NRI coinchecker
COOLFIRE
ST02 / ST04
ST08 OPTION: ST32 optical doorswitch
power distributor thermo printer receiver
X X2 X2
ST05 ST12 ST03
reel power supply backplane power supply X
X18/X
ST34 X10/X
light boiler ST17 ST07
WBA-STATUS X1 top-light
Roulette
backplane
P 384
ST11 ST20
reel print coin diverter X X2 1. monitor (VGA)
X2 2. monitor (VGA)
ST32 ST18 / ST19
power supply coin channel X ST15
TFT photo sensor X meters
hopper data
power supply
bill acceptor
45M620N2UK-02
Illustr. V-2 Block diagram
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02 2003 Novomatic AG Hardware
V.1.2 - Function
V.1.3 - Troubleshooting
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Hardware 02 2003 Novomatic AG
V.1.2 - Function
Power supply of the following components:
X9
X8 X1 X2 X3
X7 X4 X5 X6
Sicherung T5A
X10 Fuse T3A15
45M620N2UK-02
Mains power switch
Service Steckdose
Illustr. V-1.1 Fuses and light diode on the main Illustr. V-1.2 Main switch
power supply
V.1.3 - Troubleshooting
The power supply is primarily secured with T3A15 (inert) single-pole fuses. The
primary fuses are located on the front of the switch module (see illustr. V-1.2).
The secondary fuse (T5A) of the 12 volt is located on the front of the main power
supply. This voltage has been assigned a red light diode which will only burn if the
protection is intact and voltage is present (see illustr. V-1.1).
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02 2003 Novomatic AG Hardware
DC - connector
AC - connector
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Hardware 02 2003 Novomatic AG
2 4
45M620N2UK-02
Dismounting instructions for the main power supply (see illustr. V-1.3):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Remove the hopper cover and take out the hopper in the direction of the
arrow.
3.) Release holding devices and plugs of the bill acceptor (do not forget the
plug of the micro switch in the stacker cabinet!).
4.) Take out the bill acceptor in direction of the arrow (pay attention to the
main bill acceptor cable!).
5.) Dismount the cash funnel.
6.) Release all connectors from the modular power supply unit (modular
power supply unit = main power supply unit + switching power supply
see V.1.6 - Description of the modular power supply unit).
7.) Release the fixing devices of the modular power supply unit.
8.) Separate main power supply from the switching power supply.
9.) Exchange the main power supply.
10.) Assemble the main power supply in reverse order.
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02 2003 Novomatic AG Hardware
X9
X8 X1 X2 X3
X7 X4 X5 X6
Fuse T5A
X10
X9
X8 X1 X2 X3
X7 X4 X5 X6
Fuse T5A
Modular Power Supply Unit X10
45M620N2UK-02
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
Page V-10 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Hardware
V.2.2 - Function
V.2.3 - Troubleshooting
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Hardware 02 2003 Novomatic AG
V.2.2 - Function
Type: NFS - 110 / 7602P
24 V DC for: Hopper
12 V DC for: Hopper
COOLFIRE backplane
V.2.3 - Troubleshooting
Check the connectors of the switching power supply.
45M620N2UK-02
V.2.4 - Pin assignment
AC- connector DC- connector
Page V-12 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Hardware
2 4
Illustr. V-2.1 Exchange of the switching power supply
45M620N2UK-02
Dismounting instructions for the switching power supply (see illustr. V-2.1):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Remove the hopper cover and take out the hopper in direction of the arrow.
3.) Release the fixing devices and the plugs of the bill acceptor (do not forget
the plug of the micro switch in the stacker cabinet !).
4.) Take out the bill acceptor in direction of the arrow (pay attention to the main
cable !).
5.) Dismount the cash funnel.
6.) Disconnect all the connectors from the modular power supply unit (modular
power supply unit = main power supply + switching power supply see V.1.6
- Description of the modular power supply unit).
7.) Relese fixing devices of the modular power supply unit.
8.) Separate main power supply from the switching power supply.
9.) Exchange the switching power supply.
10.) Assemble the switching power supply in reverse order.
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
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02 2003 Novomatic AG Hardware
V.3.2 - Function
V.3.3 - Troubleshooting
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Hardware 02 2003 Novomatic AG
V.3.2 - Function
Type: WBA - 21 - SS or compatible
The bill acceptor is programmed to accept the respective national currency.
V.3.3 - Troubleshooting
Check the bill acceptor whether it is fixed correctly in its mounting. Check the
connectors of the bill acceptor and the COOLFIRE backplane.
45M620N2UK-02
Illustr. V-3.1 Exchange of the bill acceptor
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Press down the lock bar of the bill acceptor and simultaneously take out
the bill acceptor in the forward direction.
3.) To remove the mouthpiece release both fixing screws and press the two bars
located on the upper side in the forward direction. Then exchange the bill
acceptor.
4.) Assemble the bill acceptor in reverse order.
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02 2003 Novomatic AG Hardware
F
45M620N2UK-02
Description:
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Hardware 02 2003 Novomatic AG
Description:
45M620N2UK-02
2.) Press down the locking bar of the stacker and keep it pressed.
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02 2003 Novomatic AG Hardware
Description:
Depending on the situation encountered jammed bills must be removed as shown
in illustrations V-3.4 to V-3.6.
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Hardware 02 2003 Novomatic AG
Illustr. V-3.7 Dip switches before adjustment Illustr. V-3.8 Acceptor unit
45M620N2UK-02
3.) Connect the WBA to the power supply (by inserting the acceptor unit in the
acceptor frame).
4.) The emergency transport motor will first run forward approximately 2
seconds and then briefly reverse.
5.) Now the reference paper KS-039 (EDP item number: 075626) can
be inserted with the black end in first. The WBA pulls the paper in
automatically and moves it forwards and backwards several times.
6.) The auto-adjustment is completed once the reference paper has been
ejected and the transport motor has come to a halt. After that, the acceptor
requires approximately another 2-3 seconds to write the data to the internal
memory chip.
7.) Disconnect the acceptor unit from the power supply again and return the dip
switches to their original status, which will normally be all switches in OFF
position.
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02 2003 Novomatic AG Hardware
V.4.2 Function
V.4.3 Troubleshooting
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Hardware 02 2003 Novomatic AG
V.4.2 - Function
Type: MC-46 coin comparitor with reference coin or compatible.
The coin diverter below the coin comparitor sorts the coins into either hopper or
drop box.
V.4.3 - Troubleshooting
1.) Open the door and disconnect the machine from the mains.
3.) Check the connectors of the coin acceptor and of the COOLFIRE Backplane.
4.) Check if the coin diverter can be freely moved between its two positions.
45M620N2UK-02
Pin assignment
Page V-22 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Hardware
Dismounting instructions for the coin acceptor and coin optics board
45M620N2UK-02
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Press down the levers of the coin acceptor lock and take out the coin
acceptor from its mounting. Release the connectors.
3.) Unscrew the coin optics board and release the connectors (only, if the board
is defective).
4.) Exchange the coin acceptor (or the coin optics board).
5.) Assemble the coin acceptor and the coin optics board in reverse order.
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
Page V-24 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Hardware
V.5 - Hopper
V.5.1 Position in the machine
V.5.2 Function
V.5.3 Troubleshooting
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Hardware 02 2003 Novomatic AG
V.5.2 - Function
Type: Universal hopper MK IV or compatible
Storage of the coins inserted by means of a diverter control system and payout of
the wins.
V.5.3 - Troubleshooting
Check if the hopper and the connectors are fixed correctly in their mounting.
Check if the hopper is pushed all the way in and if it is connected to the COOLFIRE
Backplane.
In addition, check if a coin is stuck and if the hopper needs cleaning.
45M620N2UK-02
3
Illustr. V-5.1 Exchange of the hopper
1.) Open the door and disconnect the machine from the mains.
2.) Remove the hopper cover.
3.) Take out the hopper in direction of the arrow.
4.) Exchange the hopper.
5.) Assemble the hopper in reverse order.
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02 2003 Novomatic AG Hardware
5
1
9 6
2
10 7
3
11 8
4
12
45M620N2UK-02
Pin assignment
Pin Function
01 Motor supply 0 volt
02 Logic 0 volt
03 Sensor output
04 IN 1
05 GND
Security output
05
06 GND level sense output
High
07 Low level sense output
08 IN 2
09 Motor supply
10 Logik supply
11 RAW sensor output
12 IN 3
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
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Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
45M620N2UK-02
02 2003 Novomatic AG Hardware
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
Page V-30 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Hardware
V.6 - Screen
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Hardware 02 2003 Novomatic AG
V.6.1.2 - Function
Type: Pentranic 19 inches compatible.
The screen shows the game play, the error messages and the audit system.
V.6.1.3 - Troubleshooting
Check if the screen and the connectors of the cables are fixed correctly in their
mounting.
45M620N2UK-02
Illustr. V-6.1.1 Butterfly screw Illustr. V-6.1.2 Screen unit pulled out
Page V-32 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Hardware
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
Dismounting instructions for the screen (see illustr. V-6.1.1 and V-6.1.2):
1.) Open the door and disconnect the machine from the mains.
2.) Release the butterfly screw (see illustr. V-6.1.1 butterfly screw).
3.) Pull out the screen (mounted on tracks) to its limit stop (see illustr. V-6.1.2
screen unit pulled out).
5.) Take the screen at its front and lift it slightly to pull it out off the tracks.
Nowthescreen is no more in its mounting!
The weight of the screen is about 15 kg - do not drop it!
45M620N2UK-02
Assembling instructions for the screen (see illustr. V-6.1.1 and V-6.1.2):
2.) Take the screen at its front and lift it slightly to fix it in its tracks, as done
during its dismounting.
3.) Adjust the screen track to be locked in the movable track. Make sure not to
push back the fixings.
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Hardware 02 2003 Novomatic AG
V.6.2.2 - Function
Type: Tatung 15 inches TFT or compatible.
The screen shows the game play, the error messages and the audit system.
V.6.2.3 - Troubleshooting
Check if the screen and the connectors of the cables are fixed correctly in their
mounting.
45M620N2UK-02
15 Monitor 17 Monitor
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02 2003 Novomatic AG Hardware
Dismounting instructions for the screen (see illustr. V-6.2.1):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
1.) Take the screen unit and fix it, as done during its dismounting.
45M620N2UK-02
2.) Adjust the screen by regarding on the front side of the main door.
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Hardware 02 2003 Novomatic AG
V.6.3.2 - Function
Type: LG 6,4 inches TFT.
The screen shows videogame elements, the error messages and the audit system.
V.6.3.3 - Troubleshooting
Check if the screen and the connectors of the cables are fixed correctly in their
mounting.
45M620N2UK-02
Page V-36 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Hardware
Dismounting instructions for the screen (see illustr. V-6.3.1):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
1.) Take the screen unit and fix it , as done during its dismounting.
45M620N2UK-02
2.) Adjust the screen by regarding on the front side of the main door.
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
Page V-38 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Hardware
V.7.2 Function
V.7.3 Troubleshooting
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Hardware 02 2003 Novomatic AG
V.7.2 - Function
Game control and drive of the components.
The COOLFIRE motherboard is the main board of the machine. The security switch
lock is located on the front side of the COOLFIRE motherboard, between the two
grips, and is responsible for the storing of the accounting data. It is strictly
prohibited to use a bridge connector for this switch (this might result in data loss!).
Caution:
When pushing in the COOLFIRE motherboard be sure that the connectors lock in
correctly into the COOLFIRE backplane.
V.7.3 - Troubleshooting
If any defects of the COOLFIRE motherboard (main board) cannot be repaired, the
board has to be exchanged.
45M620N2UK-02
Dismounting instructions for the main electronic unit (see illustr. V-7.1):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching the ground strap inside the machine to neutralize
electric charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Remove the hopper cover.
3.) Open the security switch lock.
4.) Take both grips of the COOLFIRE motherboard and pull strongly to take it out.
5.) Assemble the main electronic unit in reverse order.
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02 2003 Novomatic AG Hardware
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
Abb. V-7.3 Position game selector (1), game software (2), EEPROM (3)
1.) Take out the main electronic unit (see page V-40).
2.) Remove the existing game selector from the motherboard by pulling it
straight up.
3.) Plug in new game selector.
4.) Install the main electronic unit back in again (see page V-40).
Page V-42 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Hardware
1.) Take out the main electronic unit (see page V-40).
4.) Install the main electronic unit back in again (see page V-36).
Removal:
2 2
1 1
45M620N2UK-02
Step 2: Tilt the software module towards the rear side of the motherboard
and pull it out
Installation
Step 1: Insert the new software module in the plug-in socket at a slight
angle (the software module can be inserted only in one position!).
Step 2: Tilt the software module to the front side of the motherboard until
the two holding clips click into place.
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Hardware 02 2003 Novomatic AG
1.) Take out the main electronic unit (See page V-40).
3.) Insert new EEPROM. (Note the insertion direction! See illustration V-7.6)
4.) Install the main electronic unit back in again (see page V-36).
Installation:
When installing the EEPROM ensure that the notch on the EEPROM and
the notch on the socket both show in the same direction.
45M620N2UK-02
Abb. V-7.6 Correct insertion position
Note:
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02 2003 Novomatic AG Hardware
V.8.2 Function
V.8.6 Troubleshooting
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Hardware 02 2003 Novomatic AG
V.8.2 - Function
The COOLFIRE backplane is responsible for all input and output signals of the
main electronic unit.
X1
45M620N2UK-02
X 31
X 7 X 13 X 22
X 16
X 6 X 15
X4
X 24
X 27
X 14
X 10 X 11 X 33 X 30 X 12 X 32 X 9 X 2 X 17 X8 X5 X 3 X 19 X 18 X 28 X 20
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02 2003 Novomatic AG Hardware
10 channel 4
11 channel 5
12 channel 2
13 channel 1
14 nc
15 NRI not enable
16 +12 V
plug 4: connectors for the NRI coin acceptor
10pin Header connector
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
04 -12 V
05 NTXD
06 NRTS
07 NRXD
08 NCTS
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02 2003 Novomatic AG Hardware
plug 11: connectors for VGA 2
15pin Dsub
Pin Color Function
01 R OUT2
02 G OUT2
03 B OUT2
04 GND
05 GND
06 GND
07 GND
08 GND
09 nc
10 GND
11 GND
12 nc
13 HSYNC OUT2
14 VSYNC OUT2
15 nc
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
16pin MOLEX receptacle Mini Fit
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02 2003 Novomatic AG Hardware
plug 16: connectors for meters
15pin Sub-D plug
06 GND
07 VEND2
08 GND
09 VEND3
10 GND
11 BUSY
12 GND
13 ABN
14 GND
15 +5 V
16 INH
17 +5 V
18 N ACK
19 +5 V
20 N REJ
21 DATA VALID
22 GND
23 STK FULL
24 GND
25 nc
26 nc
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
06 nc
07 D-RX
08 nc
09 nc
10 D-RI
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02 2003 Novomatic AG Hardware
plug 24: connectors RS485 network
4pin Tel. receptacle
Pin Farbe Funktion
01 yellow GND
02 green serial connection
03 brown serial connection
04 white GND
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
06a white/black keyswitch 2 (AUDIT)
06c red/blue PLAY 5 LINES lamp
07a brown/black keyswitch 1 (Attendant)
07c grey/black BET 2 PER LINE lamp
08a pink/blue door sensor receiver
08c grey PLAY 3 LINES lamp
09a green/black doorswitch (door in door)
09c grey/violet BET 1 PER LINE lamp
10a pink doorswitch (bill acceptor)
10c white/blue PLAY 1 LINE lamp
11a orange/black GND
11c yellow +12 V DC for tower light
12a orange/black GND
12c yellow +12 V DC for lever unit
13a blue/black doorswitch (drop box)
13c brown/blue SERVICE lamp
14a orange/brown SERVICE button
14c pink/brown COLLECT lamp
15a grey/green COLLECT button
15c yellow/violet PLAY 9 LINES lamp
16a blue/violet PLAY 9 LINES button
16c pink/grey doorswitch (transmitter)
17a white/yellow AUTO START button
17c white/red enable lever unit
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Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Hardware
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Hardware 02 2003 Novomatic AG
V.8.6 - Troubleshooting
If any defects occur, check whether all connectors are fixed correctly on the
COOLFIRE backplane.
45M620N2UK-02
5
Illustr. V-8.2 Exchange of the COOLFIRE backplane
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Dismount the COOLFIRE motherboard (see illustr. V-7.1).
3.) Remove the hopper cover and take out the hopper (see chapter V-5).
4.) Release all connectors of the COOLFIRE backplane and loosen the fixing
screws.
5.) Unscrew the COOLFIRE backplane and take it out.
6.) Assemble the COOLFIRE backplane in reverse order.
Page V-56 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Hardware
V.9.2 Function
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Hardware 02 2003 Novomatic AG
V.9.2 - Function
Bill acceptor illumination:
Bill acceptor ready / out of order (illustr. V-9.1 - Bill acceptor illumination).
45M620N2UK-02
illumination board
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Turn the lamp base of the defective lamp 90 and take it out.
3.) Exchange the lamp (T5 12 V / 1,2 W).
4.) Replace the lamp and turn it 90.
5.) Power up the machine and close the door.
Page V-58 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Hardware
1
45M620N2UK-02
2
Illustr. V-9.3 Exchange of the lamps
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize
electric charges before changing or maintaining inner parts.
1.) Exchange of the lamps - turn the lamp base 90 and take it out.
Replace it with a T5 12 V / 1,2 W lamp.
2.) Exchange of the seven-segment display - open the nylatch locks (plastic
knobs) and replace the defective display.
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
Page V-60 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG Hardware
V.10.2 Function
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Hardware 02 2003 Novomatic AG
V.10.2 - Function
The top light indicates the different status of operation
(jackpot, error, service ....).
45M620N2UK-02
3
Illustr. V-10.1 Fixing of the glass frame Illustr. V-10.2 Fixing screws
1.) Open the door and disconnect the machine from the mains.
2.) Take the glass frame at the bottom and pull it out in the forward direction
to remove the frame in the upward direction.
3.) Release the fixing screws of the connectors of the top light and exchange
the top light (see illustr. V-10.2 fixing screws).
Page V-62 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Hardware
3
2
Illustr. V-10.3 Opening the glass frame Illustr. V-10.4 Fixing screws
There are static-sensitive parts inside the machine which could be damaged by
45M620N2UK-02
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize
electric charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Open the glass frame.
3.) Release the fixing screws of the connectors of the top light and exchange
the top light (see illustr. V-10.4 fixing screws).
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
Page V-64 Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
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02 2003 Novomatic AG Hardware
V.11.2 - Function
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Hardware 02 2003 Novomatic AG
V.11.2 Function
Type: fluorescent tube F15 W / 133 (cool white)
Use only starters S2 4-22 W for 220-240 V main power and FS-2x for 110 V main
power.
45M620N2UK-02
Illustr. V-11.1 Exchange of the illumination system
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02 2003 Novomatic AG Hardware
Dismounting instructions for the illumination system
(see illustr. V-11.1, and V-11.2):
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Take the glass frame at the bottom pulling in the forward direction, then lift
and take it off the frame in the upward direction.
3.) Turn the defective fluorescent tube 90, take it out of its base and exchange it.
4.) Assemble the illumination system in reverse order.
Masterslot series:
45M620N2UK-02
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
1.) Open the door and disconnect the machine from the mains.
2.) Open the glass frame.
3.) Turn the defective fluorescent tube 90, take it out of its base and exchange it.
4.) Assemble the illumination system in reverse order.
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Hardware 02 2003 Novomatic AG
1.) Open the door and disconnect the machine from the mains.
45M620N2UK-02
3.) Release the fixing screw of the lamp cover and swing the cover open.
4.) Turn the defective fluorescent tube 90, take it out of its base and exchange it.
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02 2003 Novomatic AG Hardware
V.12.2 Function
V.12.3 Troubleshooting
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Hardware 02 2003 Novomatic AG
V.12.2 - Function
Mechanical meters for:
BET, WIN, REMOTE, HANDPAY, BILLS, DROP, GAMES.
45M620N2UK-02
DROP: Total value of all coins diverted into the drop box in credits.
GAMES: Total number of all games played.
Colorado Standard:
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02 2003 Novomatic AG Hardware
V.12.3 - Troubleshooting
Check the connectors of the meter unit.
Attention:
08 green/grey metercount
09 red/black m-security
10 pink/orange GND
11 orange/black GND
12 blue meter 7
13 orange/red meter 8
14 yellow +12 V DC
15 yellow +12 V DC
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Hardware 02 2003 Novomatic AG
2
Illustr. V-12.1 Exchange of the meters
45M620N2UK-02
Dismounting instructions for the meters (see illustr. V-12.1):
1.) Open the door and disconnect the machine from the mains.
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02 2003 Novomatic AG Hardware
V.13.2 Function
V.13.3 Troubleshooting
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Hardware 02 2003 Novomatic AG
V.13.2 - Function
Monitors the openings and closings of the main door.
V.13.3 - Troubleshooting
Check the connectors and the optics for any damages.
45M620N2UK-02
01 red +5 V DC (S)
02 pink/grey dataline doorswitch
03 nc nc
04 nc nc
receiver
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02 2003 Novomatic AG Hardware
transmitter
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
45M620N2UK-02
1.) Open the door and disconnect the machine from the mains.
2.) Release the hexagon screws and the connectors and exchange the defective
board.
3.) If the receiver has to be exchanged, remove the bill acceptor from its
mounting. See page V-8 exchange of the main power supply.
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
serial network
door switch 1
door switch 2
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02 2003 Novomatic AG Hardware
V.14 - Loudspeakers
V.14.1 Position in the machine
V.14.3 Troubleshooting
45M620N2UK-02
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Hardware 02 2003 Novomatic AG
45M620N2UK-02
V.14.3 - Troubleshooting
Check the connectors of the loudspeakers and the potentiometer.
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02 2003 Novomatic AG Hardware
V.15 - Reels
V.15.1 Position in the machine
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Hardware 02 2003 Novomatic AG
When this test is activated, the reels spin around and stop on the same symbol
(for example 2 ADMIRAL).
Now the reels can be adjusted. By pressing the CALIBRATE button, the reels turn
around and stop again on the same symbol.
Hexadecimal rotary
DIP switch
45M620N2UK-02
(to change the reel
address)
Description:
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02 2003 Novomatic AG Hardware
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Hardware 02 2003 Novomatic AG
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
45M620N2UK-02
4
Reel software 5
There are static-sensitive parts inside the machine which could be damaged by
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
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02 2003 Novomatic AG Hardware
V.16.2 Function
V.15.3 Troubleshooting
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Hardware 02 2003 Novomatic AG
V.16.2 - Function
The player can have remaining credits printed on a ticket by pressing the CASH
- button on the device. The ticket can then be redeemed at the cash desk.
V.16.3 - Troubleshooting
45M620N2UK-02
Illustr.. V-16.1 Ticket Printer
Check whether the printer is fixed correctly in its mounting. Check the connectors
of the printer and the COOLFIRE backplane.
Test ticket:
Go to the Audit Menu Diagnosis > Printer to print a test ticket.
Attention
A test - print without paper in the printer
may damage the thermo printer!
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02 2003 Novomatic AG Hardware
3
Illustr. V-16.2 Exchange of the ticket priter
There are static-sensitive parts inside the machine which could be damaged by
45M620N2UK-02
electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric
charges before changing or maintaining inner parts.
4.) Unplug the connectors of the ticket - printer board and exchange the printer.
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Hardware 02 2003 Novomatic AG
Paper roll
2.) Remove the empty paper roll from the roll holder.
3.) Insert the paper roll support shaft into the new paper roll.
45M620N2UK-02
4.) Insert the new paper roll with the support shaft into the roll holder as shown
above.
5.) Slide the starting end of the paper a few centimetres into the paper guide.
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02 2003 Novomatic AG Hardware
V.17.9 Overview
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Hardware 02 2003 Novomatic AG
Reader sensors
45M620N2UK-02
Cleaning towels for the WBA bill
acceptor are available from AGI ! Magnetic sensors Reader sensors
item number: 86900100
Illustr. V-17.1 Cleaning of the bill acceptor
Description
If reader sensors or magnetic sensors are dirty this may result in error messages
as when bills are jammed, or the identification precision may increase, which may
result in bills being rejected more frequently.
To clean the reader head/magnetic sensor use a soft cloth or cotton bud.
If necessary, a standard head cleaner for cassette recorders can be used.
Attention
Do not use organic solvent like thinner!
do not use abrasive materials!
Note: If bill acceptance does not improve after cleaning the sensors may
require re-adjusting.
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02 2003 Novomatic AG Hardware
1.) Optics:
To clean the optics inside the coin acceptor take out the coin acceptor. To do so
unclick the front cover and take out the coin acceptor PCB
(see chapter V.4.4 - exchange of the coin acceptor). Clean the optics on the back
with compressed air (not to exceed 60 psi). Perform the same operation on the
optics located on the back of the acceptor.
Description
Open the fixing screw of the coin optics board. Clean the optics with a short-hair
brush or a cotton bud and with isopropyl alcohol. Be careful not to bend the
optics. Re-install the coin optics board.
Note: Make sure that the sensors are adjusted properly and that
there are no obstructions in the optical transmission
distance between the transmitter and the receiver.
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Hardware 02 2003 Novomatic AG
Description:
If the machine has many errors of the main door, clean the door optics with a
short-hair brush or a cotton bud and with isopropyl alcohol.
To re-align the optics the fixing screws have to be loosened.
45M620N2UK-02
Illustr. V-17.3 Cleaning of the door optics
Description:
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02 2003 Novomatic AG Hardware
Description:
Description:
45M620N2UK-02
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Hardware 02 2003 Novomatic AG
Printer unit
Roll holder
Remove the paper roll and clean the printer unit from any dust or dirt by using
compressed air (from a can).
Attention
A test - print without paper in the printer
45M620N2UK-02
may damage the thermo printer!
V.17.9 - Overview
Preventative maintenance - overview
Bill acceptor monthly
Coin acceptor 3-monthly
Door optics semi-yearly
Reel light barriers semi-yearly
Reel unit lamps semi-yearly
Reel axis O-ring after 200 000 played games or every 3 years
Monitor / Touchscreen weekly
Ticket Printer monthly
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02 2003 Novomatic AG Keyboard configuration
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Keyboard configuration 02 2003 Novomatic AG
45M620N2UK-02
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02 2003 Novomatic AG Keyboard configuration
Turboliner
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Keyboard configuration 02 2003 Novomatic AG
45M620N2UK-02
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02 2003 Novomatic AG
Feedback form
Please spare some minutes of your time to answer the following questions as precisely as possible and
send the form back to us.
YES NO
3.) Were there any problems during the setting into operation of the machines?
If YES, please indicate.
4.) Are there any serious problems during the game operation?
If YES, please indicate.
Remitter:
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com
02 2003 Novomatic AG
45M620N2UK-02
Austrian Gaming Industries GmbH Wiener Strasse 158 A-2352 Gumpoldskirchen Austria Europe
Tel.: ++43-2252-606-300 Fax: ++43-2252-63587 www.novomatic.com e-mail: postbox@novomatic.com