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Developing Object-Based

Learning Environment to
Promote Learners Motivation
for Learning Digital Systems
LAU SIONG HOE,1 PETER C. WOODS2
1
Faculty of Information Science and Technology, Multimedia University, Melaka 75450, Malaysia
2
Knowledge Management Center, Multimedia University, Cyberjaya 63100, Malaysia

Received 29 August 2007; accepted 9 July 2008

ABSTRACT: This article aims at sharing the authors experiences with object-based learning environment. The
purpose of this study is to assess the learners perceptions and usage of learning objects in Digital Systems
course. Overall, learning objects are good alternative learning strategy, which enables learners to take more
control over their own learning. 2010 Wiley Periodicals, Inc. Comput Appl Eng Educ 18: 640650, 2010; View this
article online at wileyonlinelibrary.com; DOI 10.1002/cae.20268

Keywords: digital systems; learning object; object-based learning; engineering education

INTRODUCTION com), and others have been developed to cater for a variety of
knowledge domains. Polsani [7] suggested that educators can
Information technology (IT) has been widely implemented into effectively employ object-based learning approach to course
many fields and has the potential to improve many aspects of design by using learning objects from a variety of repositories to
organizational operations [1]. This is especially true in the edu- produce a sound curriculum. Thus, the exponential growth of
cation field, where educators and administrators worldwide have learning objects in many knowledge domains available through
integrated and utilized IT into education to complement the Internet is creating opportunities for educators to instantly access
traditional face-to-face teaching and learning at all levels of the learning objects in their course development and delivery.
education [2,3]. In recent years, there have been drastic changes The Digital Systems course at our institution is a core
in engineering education in terms of instructional content (what is subject for first year students who come from a variety of
taught) and delivery medium (how it is taught) to complement the background with different levels of learning experience. The
traditional face-to-face teaching and learning [4,5]. students have very little conceptual understanding of logic circuit
In an attempt to make instructional resources more efficient and often misunderstand the fundamental concepts, which leads
and promote learners intrinsic motivation for learning, many to hours of wasted time spent on understanding and applying
organizations, corporations, and institutes of higher education them incorrectly. They are reluctant to seek clarification about
around the world have been contributing a great deal of effort and a concept instantly because most of them do not have adequate
investing considerable amount of financial resources for the knowledge to compose the questions during and after the
integration and utilization of learning objects into their e-learning lecture sessions. In addition, the textbooks are hardly referred,
systems [6]. Nowadays, many learning object repositories, such because majority of the students in this course are not capable of
as Multimedia Educational Resource for Learning and Online retrieving relevant content that makes sense to them.
Teaching (http://www.merlot.org/), Connexions (http://cnx.org/), Thus, it is crucial for the instructors who teaching this
Campus Alberta Repository of Educational Objects (http://careo. course to provide accurate, relevant, and just enough content at
netera.ca/), Educational Object Economy (http://www.eoe.org), the right time to bring all students to a common understanding of
Wisconsin Online Resource Centre (http://www.wisc-online. the fundamental concepts. In order to achieve this goal in a short
period of time, an effective learning approach is important to
assist the students to gain the correct concepts and apply them
Correspondence to L. Siong Hoe (lau.siong.hoe@mmu.edu.my). correctly in the early stage. We believe that we can address some
2010 Wiley Periodicals Inc. of these issues by creating object-based learning environment to

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OBJECT-BASED LEARNING ENVIRONMENT 641

facilitate the process of knowledge transfer between the pedagogical issues in the design, development and deployment of
instructors and the students. The purpose of this study is to learning objects for introductory programming subject indicated
assess the learners perceptions and usage of learning objects as that students found the learning objects useful and extensively
supplementary learning resources in Digital Systems course. This used them and they can be easily fitted into the development and
study is designed to answer the following questions: delivery processes in the educational context. Kay and Knaack
[25] in a study to examine the quality of learning objects designed
1. How do learners use and perceive the usefulness and for secondary school students using a multi-component model
benefits of learning objects? revealed that collaborative team approach, understanding the
2. How do learners perceive the quality of learning object? learner, a focus on clear instruction and organization, and using
comprehensive, theoretically supported evaluation metric exam-
ining the quality of learning objects (p. 249) were important
THEORETICAL BACKGROUND steps in the development learning object process.

In recent years there has been an increased in the use of e-


learning, and in investigating the effectiveness and efficiency of
various instructional design strategies. Some of the most impor- RESEARCH METHODOLOGY
tant breakthroughs in this regard have come from the reusable
object-based learning approach, referred to as learning objects Survey Instrument Design
[8]. According to the Institute of Electrical and Electronics This study utilized Web-based surveys to collect data for
Engineers (IEEE), Learning Technology Standard Committee quantitative and qualitative testing of the research questions. A
(LTSC), learning objects are defined as any entity, digital or review of the literature was used to identify existing measures for
non-digital, which can be used, reused or referenced during variables and they were rewritten as necessary to fit the context of
technology supported learning. . . [8]. A learning object is seen this study. The measurement items for learning object use [26],
as a discrete, reusable, and context-free learning chunk [9,10]. It perceived usefulness of different learning aids [24,26], perceived
is an idea to decompose existing course materials into smaller benefit of learning object [25,27], actual use of learning objects
(relative to the size of an entire course) instructional components [28,29], and open-ended question [25,30] to collect the experi-
that can be reused in a number of times in different learning ences and views of learners were adapted from previous literature
contexts. Additionally, they can be combined to form larger studies.
educational interactions to meet the learners needs. Now, this
concept has gained such broad acceptance and has filtered into
the fields of education [11]. Commercial companies like Cisco Participants
Systems Inc. and National Education Training Group Inc. (NETg)
have also introduced the concept of learning object in their Web- The target population for the study consists of undergraduate IT
based training strategies [12]. students who were enrolled in Faculty of Information Science and
An open and accessible learning object repositories are Technology. This study sought experience online learning users
essential for the development of an open architecture environ- who are familiar with web technologies in general sense and
ment for greater customization and flexibility in online learning had the basic ability using online learning system so that they
that will allow teaching and learning to be centered on the needs could evaluate the learning objects based on their current online
and interests of the learners [13,14]. Course design by using learning experience with Multimedia Learning System (MMLS).
learning objects assembly approach increased the efficiency of All first year students enrolled in Digital Systems course were
learning content design, development and delivery [15], and agreed to participate in this study.
offers potential cost saving for educators [16]. Shepherd [17]
suggested three types of learning objects that can be used in the
The Learning Objects
course structure: (1) mini-tutorials, mini case studies and
simulations, (2) overview/summaries, descriptions/definitions, The Digital Systems course is a core subject for the first year IT
and worked examples, and (3) drill-and-practice exercises, review students. It introduces the students to the field of digital techn-
exercises, and tests/assessments. ology elements such as logic gates, combination logic circuits,
While there are potential benefits, it is also important to memory devices, and digital signal processing. In this study,
determine whether students perceive the same levels of usage, relevant learning objects that corresponded to our courses
usefulness, and ease of use while utilizing learning objects. It has pedagogical objectives were retrieved from various general
been emphasized that the value of an IT innovation lies not so repositories (e.g., Connexionshttp://cnx.org/, Multimedia Edu-
much in the technology itself, but in its effective and efficient cational Resource for Learninghttp://www.merlot.org/, and
usage [18]. To this point, the majority of literature related to Online Teaching and Wisconsin Online Resource Centerhttp://
learning objects have focused primarily on technical issues such www.wisc-online.com), which provide higher education level
as standardization [7,10,19], reusability [10,20] and the effect use learning objects. These repositories where selected for being
of metadata [19,21,22]. Little empirical study exits to support the among the few learning objects repositories that permits public
claim that using learning objects improves the student learning. access, which made the study possible. Some of the learning
Chapuis [23] conducted a study to investigate the effectiveness of objects were authored in Macromedia Flash that uses animations
different pedagogical perspective to integrate learning objects and interactive simulations to provide visual examples of digital
into classroom practice revealed that teachers and students were systems concept. Others were text-based objects authored as
keen to use any learning objects that are relevant to the units of webpage. In order to produce cohesive and pedagogically sound
work being taught. Boyle et al. [24] conducted a project on learning materials and to effectively search for relevant learning
642 SIONG HOE AND WOODS

Figure 1 Learning object assembly process. [Color figure can be viewed in the online issue, which is
available at wileyonlinelibrary.com.]

objects, the researcher designed a generic structure of the Digital Data Analysis Techniques
Systems course consisting of a series of electronic folders, similar
Responses collected from the surveys were matched to create a
to traditional course hierarchy (chapters, lessons, and topics) to
single record for each respondent. Descriptive statistics such as
hold the retrieved learning objects (Fig. 1).
frequency distributions, means, standard deviations, and percen-
Since learning objects are not implemented in the
tages were used to describe data using SPSS 11.0. In addition, the
participating university, the lecturers opted to use PowerPoint
responses to open-ended question were collected, coded, and
as the main lecture presentation. Relevant learning objects were
interpreted to support the quantitative data analysis findings.
linked into the lecture notes with the aim of helping students to
understand the more abstract and complex aspects of learning
content. The learning objects were used in a number of ways.
They were presented as optional learning aids, for students to use STUDY RESULTS
as they needed. Student can use the objects in their lab sessions to
help them complete their weekly practical exercise and they can Demographics Data
revisit them at a later time to consolidate their learning and
understanding or for revision. Instructors incorporated some of The population of interest was learners enrolled in Digital
the learning objects into lectures to demonstrate key concepts and Systems course and who used learning objects as supplementary
provide visual examples. learning resources in their face-to-face class. The sample
consisted of 312 undergraduate students, who had prior experi-
ence with the use of the computer and Internet. Majority of the
subjects have 24 years of computer experiences and spent about
Procedure 24 h everyday on the Internet.
Participation in the study was voluntary. At the beginning of the
semester, e-mails were sent to the instructors to seek permission,
Learning Object Usage and Perceptions
and to arrange time for their class students to participate in the
study. First, respondents were told the purpose of the study, and This section looks at how students interact with and engage with
followed a brief in-class introduction of learning objects to the learning objects as supplementary learning resources for the
respondents, describing the nature and benefits of learning objects Digital Systems course. First, students were asked about their use
and its relevance to their curriculum. Then the instructor guided of the learning objects as shown in Table 1. We found that 228
them through some of the learning objects related to the logic (73.1%) students were using the learning objects for revision and
gates. Having the opportunity to explore the learning objects, 187 (59.9%) students used learning objects for the test or exam
respondents could feel the use of learning objects, and appreciate preparation. About 167 (53%) students said they skimmed
the functionality attributes available at the study learning objects through learning objects and returned to use the ones needed to
before they shaped their perceptions towards the learning objects. help them in their learning. Finally, 63 (20.2%) students also used
Data collection took place over one semester (14 weeks). them as replacement for consultation hours.
Students completed demographic questionnaire at the beginning Second, we asked students how useful have they found each
of the semester and completed survey questionnaires at the end of of the learning aids used in their learning as shown in Table 2.
the semester. The results indicated that students rated the learning objects
OBJECT-BASED LEARNING ENVIRONMENT 643

Table 1 How Students Used the Learning Objects


Measurement items Frequency %

How did you use the learning objects? (Please tick all that apply)
1. Skimmed through learning object and returned to the ones needed later when had more time 167 53.5
2. Used the ones needed to help with learning 168 53.8
3. Used learning objects for revision 228 73.1
4. Used learning objects in the test/exam preparation 187 59.9
5. Replacement for consultation hours 63 20.2

Table 2 Comparing the Usefulness of Different Learning Aids


Measurement items Very useful Useful Neutral Not very useful Useless

How useful are:


1. Lectures? 64 (20.5%) 136 (43.6%) 49 (15.7%) 50 (16.0%) 13 (4.2%)
2. Lab exercises? 36 (11.5%) 127 (40.7%) 99 (31.7%) 48 (15.4%) 2 (0.6%)
3. Textbooks? 32 (10.3%) 92 (29.5%) 71 (22.8%) 100 (32.1%) 17 (5.4%)
4. E-learning aids from MMLS? 39 (12.5%) 127 (40.7%) 96 (30.8%) 45 (14.4%) 5 (1.6%)
5. Learning objects? 64 (20.5%) 157 (50.3%) 55 (17.6%) 33 (10.6%) 3 (1.0%)

comparably with the other learning aids and demonstrated a asked to suggest in writing, what they liked and disliked about the
preference for the learning objects. The learning objects had the learning objects. As suggested by Tesch [31], the researcher read
highest rating in the useful category. The combined usefulness through the data items, thought about the substance of the
rating was very-high 70.8% (221). The textbooks had a notice- information and its underlying meaning, made a list of all topics,
ably lower rating in the useful category (124, 39.8%). The clustered together similar topics, found the most descriptive
comparison with traditional techniques such as lectures (200, wording for the topics and grouped them into categories. At the
64.1%) and lab exercises (163, 52.2%), learning object is much end of the process, the responses seemed to fall naturally into
preferred. As one would expect, e-learning aids (166, 53.2%) three themes of learning object characteristics: (1) technical
from MMLS system continue to be rated highly as this is where quality, (2) content quality, and (3) pedagogical quality. As for the
the students get their learning materials for lecture and lab session items that did not fall within the three categories, they were
activities. analyzed and depicted as emergent themes.
Third, the students were also asked to rate the perceived
benefits of learning objects to their learning experience as shown Technical Quality. Technical quality refers to quality mainly in
in Table 3. Overall, respondents strongly agreed that the learning the sense of learning objects technical attributes, such as ease of
objects are beneficial learning strategies, which provided as much use, presentation design, accessibility, and flexibility. In this
details as in the lecture session as indicated by item-1 (M 4.15, study, five categories: turnaround time, convenience of access,
SD 0.963) and item-5 (M 4.19, SD 0.968). The respondents feeling of control, flexibility, and interoperability were found to
also strongly agreed that the learning objects have helped them to relate to the technical quality of learning objects in their written
understand the subject matters concept better at their own pace as responses as shown in Table 5.
shown by item-2 (M 4.05, SD 0.984) and item-4 (M 4.09, The importance of turnaround time was indicated by 26
SD 0.973). They were interested in using the learning object in items in three topics: (1) learning object responses, (2) presen-
their learning again (item-3 with M 4.07, SD 0.971). tation for various types of content, and (3) network connections
Lastly, after 3-month interval since initial exposure, at and supports. In general, the learning object responses well up to
the end of the semester, all 312 respondents had hand-on experi- their expectations. The objects didnt take too long to display and
ence on the learning objects as shown in Table 4. On average, the the waiting time was reasonable. However, some learning objects
respondents spent about 35 h on learning objects weekly and with too many multimedia elements can hinder the learning
used about 1020 learning objects per week. progress because it could take some time to be executed. It was
suggested that, in order to increase the turnaround time of the
Quality of Learning Objects learning objects, appropriate multimedia elements should be used
when needed to enhance the learning process. In addition,
The questionnaire also contains one open-ended question, which network bandwidth was similarly important to support learning
is related to the learning object characteristics. Respondents were objects usage among learners, especially home users. Appropriate

Table 3 Perceived Benefits of Learning Objects


Measurement items Mean SD

1. The learning objects has some benefit in term of providing me another learning strategy 4.15 0.963
2. I feel the learning object did benefit my understanding of the subject matters concept 4.05 0.984
3. I am interested in using the learning object again 4.07 0.971
4. Learning objects helped me learn the subject matters concept at my own pace 4.09 0.973
5. I gained as much details from learning objects as I would from a lecture explanation of the same concept 4.19 0.968
644 SIONG HOE AND WOODS

Table 4 Actual Use of Learning Objects


Measure Items Frequency %

On average, how much time do you spend on the learning objects weekly? None 0 0.0
Less than 1 h 12 2.5
23 h 116 24.1
34 h 123 25.6
45 h 156 32.4
More than 5 h 74 15.4
On average, how often do you use learning objects? Not at all 0 0.0
About once a week 19 4.0
23 times a week 81 16.8
46 times a week 115 23.9
About once a day 183 38.0
More than once a day 83 17.3
On average, how many learning objects do you use every week? None 0 0.0
Less than 5 learning objects a week 16 3.3
510 learning objects a week 102 21.2
1015 learning objects a week 154 32.0
1520 learning objects a week 126 26.2
More than 20 learning objects a week 83 17.3

Internet bandwidth, such as Streamyx connection was support. Five categories: volume of content, accuracy, timeliness,
important to ease the access of the learning objects outside the completeness, and understanding were identified to measure the
campus. content quality of learning objects as shown in Table 6. All of
Thirty-four items suggested the importance of convenience these attributes were mentioned by respondents in their written
of access. They were divided into three topics: (1) consistency replies when asked about their likes and dislikes about the
of the learning interface, (2) accessibility, and (3) learning learning objects.
resources. It was suggested that the learning interface of the Understanding was indicated by 30 items in 3 topics:
learning objects should be consistent in terms of physical (1) clarity of content, (2) the role of multimedia elements, and
appearance and content layout and format to ease the access. (3) terms and definitions. It was suggested that the learning object
All links must be clearly identified and content must be presented content was clear and helped them to understand the concept.
in a logical sequence in order to overcome the issues of incon- They emphasized that the learning objects contents need to be
sistency of the learning interface from different sources. Overall, simple, not too heavy but support the intended competency.
the learning objects were convenient to use and easy to access. Respondents also mentioned that multimedia elements such as
Feeling of control was considered important as indicated by animation and graphics helped them to understand the content
20 items in 2 topics; learning at their own pace and the degree of better. In addition, learning objects must use common terminol-
interactivity. In general, the interactivity of the learning objects ogies and terms in helping the students understanding of learning
facilitated their learning. They enjoyed working through the materials.
learning objects. Learning objects allowed them to control Timeliness was also seen as important indicator by nine
the learning process and learn at their own pace. However items in two topics: (1) currency and up-to-datedness and
some respondents felt confused with the navigation and felt that (2) regular review and revise. The students emphasized that the
the content progressed too fast, out of their control. learning objects content should be up-to-dated and revised
Flexibility was also seen as important indicator by 16 items periodically. In addition, some students commented that, learning
in three topics: (1) assembly and sequencing, (2) utilization and objects are better than existing learning materials, such as
integration, and (3) independent and standalone. Many respond- textbook, in term of the currency of the content.
ents stated that flexibility of learning objects allowed them to Ten items suggested the important of volume of content.
choose and combine content in a meaningful ways. Learning They were divided into two topics; the scope and size of the
objects also provided standalone, just enough content for various learning object content. It is another important indicator to
learning experiences. In terms of utilization and integration, content quality. Content overload and coverage were seen as
learning objects can be applied and integrated into other learning problems in some of the learning objects. Restricted content
contexts. with appropriate size and level were sought by some of the
Finally, the importance of interoperability was indicated by respondents. Learning objects with just enough content allowed
12 items in 2 topics: across platforms and work well with general respondents to learn within the time frame.
plug-in and browsers. The learning objects can be used on The importance of completeness was indicated by 11 items
multiple platforms and systems. No specific softwares were in 2 topics: (1) the comprehensiveness of the content and (2) types
needed, the general plug-in and browser worked well with the of learning objects available. The students preferred various types
learning objects. of learning objects available to use, wider subject coverage,
complete content, and solution. In addition, each learning object
Content Quality. Content quality is related to how well the should be able to standalone and provide complete details for the
learning object is tailored to the genre of the resources, to the learning process.
technology in which it will be used, to the needs of the intended Finally accuracy was considered important as indicated
learner, and to the pedagogies that the learning object is aiming to by 15 items in 2 topics: (1) the correctness of the content and
OBJECT-BASED LEARNING ENVIRONMENT 645

Table 5 Responses Related to the Technical Quality


Category Topics Examples of Students Responses

Turnaround time Learning object Overall, the learning objects respond quite fast, except if with heavy
responses multimedia elements
Waiting time to display the content is reasonable
Presentation for various It took some times to see the content if too much multimedia elements
types of content Use multimedia elements when needed, otherwise slow down
the process
Dont use too many animations, it would delay the presentation
Network connections Increase network bandwidth so that dynamic contents can
and supports be delivered quickly
More reliable network with sufficient bandwidth to ease the access
Streamyx Internet connection is suitable to access learning object from
home
Convenience of access Consistency of the The content are designed and ordered consistently
learning interface Screen interface show different appearance in different learning objects
All links from different sources must clearly identify and show
Accessibility Convenience to use, as individual learning aid or combine
to form full lesson
The learning objects are easy to use
Learning resources The online hub provides student access to the appropriate content
It is easy to find just what Im looking for
I can easily to find useful content
Feeling of control The degree of The interactivity built into the learning object facilitated my
interactivity learning
No keyboard access for some of the menu, controls and buttons
Sometimes we didnt know where/what to click
Learn at own pace I can easily move from one stage to another stage and reverse
back within the learning object
I could go at my own pace, step by step
I can proceed at a pace that is appropriate for me
Flexibility Assembly and It can be organized a few learning objects together in a
sequencing meaningful way
It allows me to explore the content in my own way
Learning objects can be grouped into larger collections of content
Independent and Each object provides just enough info and
standalone independently
Utilization and Can learn the concept from one object to another object
integration Learning objects can be used as references for other subjects
Learning objects can be applied to courses in different subject areas
Interoperability Across platforms It is better the learning objects able to use on multiple systems
It can be used on multiple systems
Object can be used with multiple operating systems
Work well with general The plug-in and browser work well with the learning objects
plug-in and browsers Not need specific software to operate the learning objects
Learning objects are ready to use with any kind of browsers

(2) deliver right and relevant content. The content accuracy way the learning components, such as the objectives, content,
should focus not only on the correctness of content, but also on learning activity and assessment, match to each other to promote
the content integrity, and deliver right and relevant content to the the use of learning objects for various learning experiences.
intended users. Learning context was also seen as important by 18 items in
terms of the fitness of learning object for individual learning and
Pedagogical Quality. Pedagogical quality is related to the support for various learning activities. In general, students felt
learning strategies that are designed and integrated into learning comfortable with the learning objects and found learning objects
objects in order to create a complete instructional experience. The fit in their learning. They used learning objects for various
principle of quality is the learning object potential effectiveness learning activities, such as exam preparation, supplement for
as a teaching and learning tool, fit the context(s) in which it will textbook, and lab practice.
be used, and support the pedagogies such as learning objectives The pedagogy richness was highlighted by 23 items in
that it claims. Four categories were identified in assessing the 5 topics: (1) learning objective, (2) instructions, (3) feedback,
pedagogical quality as shown in Table 7. (4) help facilities, and (5) overview and summaries. Clear
The importance of coherence was indicated by six items in a statements of objectives being made known explicitly to the
single topic. Students expressed strong preference of learning learners were important to show the conditions under which the
objects that to be pedagogically coherent and consistent in the learner must perform to be judged adequately. In addition, clear
646 SIONG HOE AND WOODS

Table 6 Responses Related to the Content Quality


Category Topics Examples of students responses

Understanding Clarity of content The content is presented clearly and precisely


Learning objects make me easy to comprehend and understand the
concept
Enjoy learning more because learning objects make it easy for me to
understand the concepts
The role of Animation and simulation explain the complex concept better
multimedia than traditional learning approach
elements Graphics are clearly visible and help me to understand the
subject matter better
Multimedia elements in the learning objects enhancing individual
learning
Terms and definitions Use more consistent and general terms to explain the learning content
Frequently use terminology should be standardized
More commonality of terms and definitions should be used
Timeliness Currency and They learning objects content are more up-to-date than any
up-to-datedness textbook
Receive up-to-date, accurate content to assist in learning
Learning objects are better than textbook in term of currency
of the content
Regular review and Learning activities should be updated frequently
revise Learning objects content need to regular reviews and updates, so that the
Volume of content
The scope of the contents are accurate and current
learning object Some aspect of subject matter did not cover deep enough
content Able to process the information within the limited time
The content of the learning object was presented at the appropriate level
The overload of content forces me to learn stuff that I didnt need
The size of the learning The information/content in the learning objects are appropriate and just
object content enough
Not too many pages of content need to be browsed
A large body of content, try to avoid information overload
Completeness The comprehensiveness of The organization of the content is appropriate cover the subject
the content matter
Learning objects provide complete information and immediate solutions
Learning object provides complete info for learning
Types of learning objects Sufficient learning objects are available for me to learn by
available myself
Different format of learning object available to assist in my learning
Many learning objects are available for use
Accuracy The correctness of the The learning content is precise and accurate, meet my needs
content The texts and graphics explained the concept well
The material is accurate, current and related to the course content
Deliver right and relevant Learning objects able to deliver the relevant and appropriate
content content
Learning objects are relevant to the subject matter
The learning objects content relevant to my coursework

and concise instructions were also important to support and The Emergent Themes
motivate students thinking and learning. However learning
As for the items that did not fall within the three themes of
objects with long instructions could hinder the learning process.
learning object characteristics, they were analyzed and depicted
Some respondents suggested that learning objects ought to
as emergent themes. Four themes emerged from the analysis of
provide valuable feedback to enhance their learning and help
open-ended question responses.
facilities to support the usage of learning objects. Some
respondents also suggested overview and summaries to start
and conclude the lesson. Exposure and Training. Students requested for more exposure
Finally, the importance of the feeling of participation was and training on how to utilize and integrate the learning objects,
indicated by 16 items in 2 topics; learner engagement and and also how to search and retrieve learning objects from online
perceived benefits. Generally feeling of participation refers to the repositories. The purposes were to create the awareness of the
students willingness, desire, and compulsion to participate and importance of learning objects and its capabilities for teaching
be successful in the learning process. The majority of the students and learning. It was suggested that training sessions should be
was motivated and engaged to use learning objects. It was provided to users especially new users and should be conducted
suggested that, learning objects were useful in their learning and frequently and continuously in formal or informal ways. Some of
even better than other learning aids. the students responses were as below:
OBJECT-BASED LEARNING ENVIRONMENT 647

Table 7 Responses Related to the Pedagogical Quality


Category Topics Examples of students responses

Coherence The internal coherence The variety of learning objects should easily match with each other
and consistency of the The learning activities are consistent with the learning objectives
various learning The objectives, learning activity and assessment match to each other
components The learning objects content matches the instructional objectives
Learning Fit for individual I feel comfortable when use learning objects
context learning I like it, it fit in my learning, especially for test or exam preparations
Learning objects are fit in my learning context
Support for various I like to use learning object for exam preparation
learning activities I used learning objects as supplement for textbook because they provide
many learning activities
Learning objects can be used as supplemental materials for lab practice
Pedagogy Learning objective There are clear learning objectives before the lesson start
richness Learning objectives are clear for learning purposes
The learning objects meets the stated learning objectives
Instructions The instructions are sometimes too long and confusing
Clear and concise instructions are important to guide the learning process
Feedback The learning object provide good feedback
Help facilities Immediate feedbacks based on various inputs are helpful
More technical support should be providing to increase the use of learning objects
I got more help from the teacher than from the learning objects
Overview and summaries Learning object does not provides overviews and summaries at key points
Summaries are not provided throughout the materials
Feeling of Learner engagement Using learning objects improve traditional class atmosphere for learning
participation Learning objects arouse my curiosity about the topic being studied
Perceived benefits Learning objects are better than notes in term of explain complex concept
Learning objects are beneficial in my learning experience
I really liked learning objects, they really useful

1. More exposure through training to leverage the utility of Text Should be Available Aurally. Many students stated that the
the learning objects. multimedia attributes of learning objects, particularly sound and
2. Instructors should introduce more learning object repo- animations, linked to interactivity were strong factors in this
sitories. engagement. Unfortunately, sound availability was not as
3. More training on methods to search and retrieve learning widespread in the learning objects studied as students required.
objects. Students did not like reading large sections of text and were less
4. Informal and continuous exposure is needed to encourage inclined to make appropriate use of learning objects containing
learning object use. text heavy content. Students generally preferred to skip content
and experiment straight with the learning object. Some were
Incorporating Game Elements. Students made a number of unable to read the content and became confused by them,
valuable suggestions about how learning objects might be made struggling with the text than the concepts. Students with weak
more interesting and accessible by incorporating game elements. literacy skills were sometimes better able to engage in learning
A number of students wanted to incorporate various levels of because some learning object provided non-textual ways of
difficulty into the learning objects. The incorporation of different interacting with the concepts. Students expressed a preference for
levels of difficulty enables learning objects to be used by students various form of audio support as an alternative or supplement
of differing academic and linguistic ability in the same class. to text, or ways in which sound could be used to enhance
Students expressed a strong preference for learning objects that engagement with the learning objects. Some of the students
provide them with choices and control over elements within the responses were as below:
learning object environment. They liked to see immediate
feedback on their input and appreciated learning objects that 1. Lack of audio in learning object to support learning.
gauged their success or progress. Some of the students responses 2. The lesser we read the better.
were as below: 3. With sound, Id pay more attention to the learning
content.
1. Incorporate different difficulty levels to cater for various 4. Audios support is useful, but should be possible to turn
users needs. off.
2. Game-like objects to provide more challenge learning 5. The use of audio will be enhanced my understanding in
materials. the subject matter.
3. Add game elements into learning objects because they
give more controls over learning process. Avoid Heavy Text-Based Content. Some students highlighted
4. Learning objects with immediate feedbacks based on the issue of heavy text-based content used in the learning objects.
various inputs are helpful. They felt that too much reading was required, especially for those
648 SIONG HOE AND WOODS

who lacked literacy skills. They would prefer less reading delivery media and operating systems. Frequently used
material and to spend more learning time on other learning terminologies and terms should also be standardized.
activities. It was suggested that alternative approach should be 2. Learners control plays an important part in creating a
used to present the text-based content. For example, heavy text of learning environment to fulfill students needs. By giving
content should be broken into different paragraphs at differently learners greater control over various aspects of instruction,
pages in point form. Additionally, multimedia elements should be such as pacing and sequencing, they can tailor the instruc-
used to reduce the amount of text that explains a concept. Some of tions to their own style of learning, thereby enhancing the
the students responses were as below: efficacy and efficiency of learning.
3. Students are particularly receptive to non-textual elements
1. Learning objects page too long, difficult to read, need to such as graphics and animations because these can moti-
scroll up and down. vate them to focus, prompt their perception, and help recall
2. I dont want just reading the long content without doing information to assist in the development of the learning
anything. concept. Text-intensive content should be avoided, espe-
3. Break the long content into different paragraphs at cially on initial screens of the learning object.
different page in point form. 4. Audio may be more motivating than print alone, and
4. Reduce the amount of text; use more graphics to explain together with print, sound may form a powerful alternative
the concept. and aid to reading alone. Sound can be used for both effects
5. Animation is very good to replace text description. and information. In addition, transcripts should always be
used together with audio. Sound makes learning content
accessible to many students whose literacy levels do not
DISCUSSION, IMPLICATIONS, AND LIMITATIONS allow them to read the information on the screen easily.
5. Learning objects designed as games, with a clear goal and
In this study, respondents evaluated the learning objects and rated structured learning activities were also seen by students
their perceptions and usage after being introduced and experi- to be valuable, and have the ability to accommodate their
enced them. Overall, the learning objects incorporated in the learning activities. Learning objects can exploit the
Digital Systems course were well received and extensively used entertainment potential of computer games and provide
by the students. Feedback from students was generally very structured learning activities that offer different levels of
positive and indicated that they felt that they were able to learn difficulty and enable manipulation of variables to accom-
from the learning objects as the students are able to regulate the modate students with a variety of skills, knowledge, and
pace of their learning to investigate concepts they found difficult learning styles.
in class or to repeat activities as they like. Majority of the students 6. Learning object with appropriate feedback design will
were using the learning objects for revision, test, or exam improve the skills needed for the achievement of learning
preparation. In addition, some students even used them as objectives by providing students with information that
replacement for consultation hours by skimming through learning confirms what they already know or that changes their
objects and used the ones needed to help with learning. In existing knowledge and beliefs.
comparison with other traditional techniques such as lectures and
textbooks, learning object is preferred. The study has demon- The importance of the learning objects characteristics and
strated that learning object is applicable in the Digital systems users beliefs in influencing the actual use of learning objects
course. have several implications for practitioners and researchers. First,
The qualitative side of this study sought responses to it highlights the importance of attending to learning objects
questions related to the learning object characteristics. Thought characteristics, especially in usefulness and ease of use when
should be given to the functionality of the learning objects in learning objects are designed and developed. Thus, educators and
terms of technical quality, content quality, and pedagogical instructional designers of learning objects should carefully
quality in order to meet learners needs. Barker [32] suggested consider the needs and values of learning object users, and
that interactivity is a necessary and fundamental mechanism for ensure that the suggested learning objects characteristics in this
knowledge acquisition, and Mesher [33] claimed interactivity is study are present prior to implementation. For example, learners
the key to successful online learning. Thus, any interactions to who perceived that the learning objects have better turna-
be used should be carefully designed as the interactivity is round time and flexibility in which it allows for a better feeling
influenced by the degree of the availability of learners control of control over course content would indicate that the learning
[34,35] as well as the availability of the functional features that objects are easier to use. Moreover, learners who indicated that
encourage users to actively learn [36,37]. Several recommenda- the learning objects that fit their learning contexts with com-
tions serve as useful guidelines for the design of learning objects prehensive, up-to-date, easy to comprehend contents together
which stem from the research literature and studies cited above, with appropriate pedagogy features to support their learning goals
supplemented by the personal experience of the researcher are have truly helped them to become committed towards learning.
described below. Such compatibility between learning objects and user needs has
been found to enhance IT adoption in other contexts [38,39].
1. The interaction between the learners with the learning Second, results of this study revealed that properly managed
objects is one of the significant factors that affect how the introduction and demonstration sessions may be used to change
learners progress in their learning. The learner interface learners perceptions towards working with learning objects.
should be consistent throughout with screen elements Learners will have more time to consider the positive con-
sharing similar appearance, location, and behavior. The sequences of the learning object and become familiar with the
learning objects should be independent for both the learning object. According to the Innovation Diffusion Process
OBJECT-BASED LEARNING ENVIRONMENT 649

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BIOGRAPHIES

Lau Siong Hoe is a lecturer at the Faculty of Peter C. Woods is professor of Knowledge of
Information Science and Technology, Multi- Management and Motorola Chair in Knowl-
media University, Malaysia. His research edge Management at the Multimedia Univer-
interests are in the field of Information sity, Malaysia. His current research interests
Science, Management Information Systems, are in Knowledge Management, e-Learning
and e-Learning. and Management-IT Alignment.

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