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STR ___________ = ________ + ______________ + _____________ - __________________ BASE ATTACK BONUS _________________________________________
STRENGTH TOTAL BASE SCORE + ENHANCEMENT MISC. MISC. STRENGTH
RACIAL MOD. BONUSES BONUSES PENALTIES MODIFIER
_______________________________________________ ______________________________________________ _______________________ __________
WEAPON ATTACK BONUS DAMAGE CRITICAL
SAVING THROWS
BASE ABILITY MAGIC MISC. TEMPORARY CONDITIONAL MODIFIERS
TOTAL SAVE MODIFIER MODIFIER MODIFIER MODIFIER
FORTITUDE = + + + +
(CONSTITUTION)
REFLEX = + + + +
(DEXTERITY)
WILL = + + + +
(WISDOM)
ARMOR CLASS
CONDITIONAL MODIFIERS
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DOMAIN NAME GRANTED POWER
______________________ __________________________________________________________
DOMAIN NAME GRANTED POWER
PSIONICS
PSIONIC POWERS ___________________ _________________________ POWER POINTS PER DAY ______________
POWERS KNOWN MAXIMUM POWER LEVEL KNOWN
RAGE
___________________ ___________________ ___________________ __________________ _________________ RAGES USED
RAGES/DAY DURATION STR/CON WILL SAVE AC PENALTY
BONUS BONUS ROUNDS ELAPSED _______________________________
SPEED ________________________
SKILLS FEATS
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___________________________________________________________________________+ __________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+ __________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+ __________ SPECIAL ABILITIES TRICKS
___________________________________________________________________________+ __________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+ __________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+ __________ _____________________________________________________________ _____________________________________________________
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___________________________________________________________________________+ __________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+ __________ _____________________________________________________________ _____________________________________________________
CAMPAIGN ___________________________________________________________________
SKILL NAME ABILITY MODIFER RANKS MODIFER MODIFER WEAPON AND ARMOR PROFICIENCY: All simple and martial weapons, armor and shields (not tower).
APPRAISE INT ______________________ = _____________________ + ______________________+ ______________________ K NIGHTS CHALLENGE : Challenge foes 12 level + Cha bonus/day.
AUTOHYPNOSIS WIS ______________________ = _____________________ + ______________________+ ______________________ THE K NIGHTS CODE : Fight with code of honor, or lose knights challenge.
BALANCE* DEX ______________________ = _____________________ + ______________________+ ______________________ SHIELD BLOCKING (EX): 2nd level, +1 AC vs. chosen foe; +2 at 11th, +3 at 20th.
BLUFF CHA ______________________ = _____________________ + ______________________+ ______________________ BULWARK OF DEFENSE (EX): 3rd level, treat threatened squares as difcult terrain.
CLIMB* STR ______________________ = _____________________ + ______________________+ ______________________ ARMOR MASTERY (EX): 4th level, ignore speed reduction in medium armor; at 9th, heavy armor.
CONCENTRATION CON ______________________ = _____________________ + ______________________+ ______________________ VIGILANT DEFENDER (EX): 5th level, add level to opposing Tumble DC.
CRAFT ( ___________________________) INT ______________________ = _____________________ + ______________________+ _______________________
SHIELD ALLY (EX): 6th level, can take half damage for adjacent ally.
CRAFT ( ___________________________) INT ______________________ = _____________________ + ______________________+ _______________________
IMPROVED SHIELD ALLY (EX): 14th level, can take all damage for adjacent ally.
CRAFT ( ___________________________) INT ______________________ = _____________________ + ______________________+ _______________________
IMPETUOUS ENDURANCE (EX): 17th level, no automatic saving throw misses.
DECIPHER SCRIPT INT ______________________ = ______________________ + ______________________+ _______________________
DIPLOMACY CHA ______________________ = ______________________ + ______________________+ _______________________ _________________________________________________________________________________
DISABLE DEVICE INT ______________________ = ______________________ + ______________________+ _______________________ _________________________________________________________________________________
DISGUISE CHA ______________________ = ______________________ + ______________________+ _______________________ _________________________________________________________________________________
ESCAPE ARTIST* DEX ______________________ = ______________________ + ______________________+ _______________________
FORGERY INT ______________________ = ______________________ + ______________________+ _______________________
GATHER INFORMATION CHA ______________________ = ______________________ + _____________________ + ________________________
FEATS
HANDLE A NIMAL CHA ______________________ = ______________________ + _____________________ + ________________________ MOUNTED COMBAT: 2nd level: Ride check to negate hit vs. mount, 1/round.