Professional Documents
Culture Documents
Semester-IV
Paper-I : Software Engineering
Paper-II : Programming in Java
Paper-III : Computer Graphics and Multimedia Management
Paper-IV : Management Information System
UNIT-II
THE DATA LINK LAYER: THE DATA LINK LAYER DESIGN ISSUES, DETECTION and
CORRECTION, ELEMENTARY DATA LINK PROTOCOLS, SLIDING WINDOW
PROTOCOLS, PROTOCOL VERIFICATION, EXAMPLE DATA LINK PROTOCOLS
UNIT-III
MEDIUM ACCESS CONTROL SUBLAYER: CHANNEL ALLOCATION PROBLEM,
MULTIPLE ACCESS PROTOCOLS, ETHERNET, WIRELESS LANS, BROADBAND
WIRELESS, BLUETOOTH, DATA LINK LAYER SWITCHING.
UNIT-IV
THE NETWORK LAYER: NETWORK LAYER DESIGN ISSUES, ROUTING ALGORITHMS,
CONGESTION CONTROL ALGORITHMS, QUALITY of SERVICE, INTERNETWORKING,
THE NETWORK LAYER IN THE INTERNET.
THE TRANSPORT LAYER: THE TRANSPORT SERVICE, ELEMENTS of TRANSPORT
PROTOCOLS, SIMPLE TRANSPORT PROTOCOL, THE INTERNET TRANSPORT
PROTOCOLS : TCP, PERFORMANCE ISSUES.
UNIT-V
THE APPLICATION LAYER: DNS- THE DOMAIN NAME SYSTEM, ELECTRONIC MAIL,
THE WORLD WIDE WEB, MULTIMEDIA
NETWORK SECURITY: CRYPTOGRAPHY, SYMMETRIC-KEY ALGORITHMS,
PUBLIC-KEY ALGORITHMS, DIGITAL SIGNATURES, MANAGEMENT of PUBLIC KEYS,
COMMUNICATION SECURITY, AUTHENTICATION PROTOCOLS, E-MAIL SECURITY,
WEB SECURITY, SOCIAL ISSUES.
Paper - III
Communication Skill
UNIT - I
INtroduction : Introduction of Communication, Objective of Communication, Media of
Communication, Types of Comunication, Barriers to Communication, Principles of
Communication
UNIT - II
Aids to Correct Writing, Foreign Words and Phrases Sometimes Used in Correspondence,
Spelling, Enriching Vocabulary, Need, Functions and Kinds of Business Letters, Essentials
of an Effective Business Letter, The Lay-out, Planning the Letter, Enquiries and Replies,
Orders and Their Execution, Credit and Status Enquiries.
UNIT - III
Complaints and Adjustments Collection Letters, Circular Letters, Sales Letters, Bank
Correspondence, Insurance Correspondence, Import-Export Correspondence, Agency
Correspondence, Correspondence of a Company Secretary, Office Memorandums, Office
Orders, Office Circulars, Office Notes : Tools of Internal Communication, Form Messages,
Correspondence with Public Authorities and Other Agencies, Telegrams and Cables
UNIT - IV
Application Letters, Interview Letters, Reference, Testimonials, Letters of Appointment,
Confirmation, Promotion, Retrenchment, and Resignation, Public Relations Letters,
Representations and Requests, Letters to the Edicots ,Report Writing, Agenda and Minutes
of Meetings, Copy Writing for Advertisements, Direct Mail Advertising, Classified
Advertisements, Press Releases, Manuscripts for Publication and Elements Reading, Proof
reading, Proof reading symbols, Precis Writing
UNIT - V
Speeches ,Committees and Conferences ,Interviews ,Public Relations Department :
Suggestion Schemes ,Oral, Visual and Audio-visual Means of Communication
Information Technology of the Future ,House Organs and Bulletins,Essay Writing
Essays in Outlines : Computer in Business, The Problem of Industrial Sickness, The Policy
of Liberalisation, The Role of chambers of commerce, Industrial Popullation.
Paper - IV
Advanced Unix Programming
UNIT-I
The File System : The basics of files, What's in a file?, Directories and filenames,
Permissions, Inodes, The directory hierarchy, Devices.
Using the Shell : Command line structure, Metacharacters, Creating new commands,
Command argument and parameters, Program output as arguments, Shell variables, More on
I/O redirection, Looping in shell programs, bundle : putting it all together, Why a
programmable shell?
UNIT-II
Filters : The grep family, Other filters, The stream editor sed, The awk pattern scanning and
processing languages, Good files and good filters.
Shell Programming : Customizing the cal command, Which command is which? While and
until loops : watching for things, Traps : catching interrupts, Replacing a file : overwrite, zap
: killing processes by name, The pick command : blanks vs. arguments, The news command :
community service messages, get and put : tracking file changes.
UNIT-III
Programming with Standard I/O : Standard input and output : vis, Program arguments, File
access, A screen-at-a-time printer : p, on bugs and debugging, An interactive file comparison
program, Accessing the environment.
UNIT-IV
Unix System Call : Low level I/O, File system : directories, File system : inodes, Processes,
Signals and interrupts.
UNIT-V
Program Development : Stage 1 : A four-function calculator, Stage 2 : Variables and error
recovery, Stage 3 : Arbitrary variable names; built-in functions, Stage 4 : Compilation into a
machine, Stage 5 : Control flow and relational operators, Stage 6 : Functions and procedures;
input/output, Performance evaluation.
Document Preparation : The ms macro package, The troff level, The tbl and eqn
preprocessors, The manual page, Other document preparation tools.
Paper - V
Operation Research
UNIT-I
Introduction : Historical Development, models and modeling, classification, general
methods for solving OR models, Basic O.R. models and their computer software’s.
Linear Programming : LP Formulations, Graphical method for solving LP’s with 2 variables,
Simplex method, Duality theory in linear programming and applications, Integer linear
programming, dual simplex method, Transportation problem, Assignment problem.
UNIT-II
Project Management: PERT and CPM : Project management origin and use of PERT,
origin and use of CPM, Applications of PERT and CPM, Project Network, Diagram
representation, and Critical path calculation by linear programs, Critical path Calculation by
network analysis and critical path method (CPM), Determination of floats, Construction of
time chart and resource labeling, Project cost curve and crashing in project management,
Project Evaluation and review Technique (PERT).
UNIT-III
Dynamic Programming : Basic Concepts, Bellman’s optimality principles, Dynamics
programming approach in decision making problems, optimal subdivision problem.
Queuing Models : Essential features of queuing systems, operating characteristics of
queuing system, probability distribution in queuing systems, classification of queuing
models, solution of queuing M/M/1 : ¥ /FCPS,M/M/1 : N/FCPS, M/M/S : ¥/FCPS, M/M/S
:/FCPS, M/E/1:¥/FCPS
UNIT-IV
Sequencing Models : Sequencing problem, Johnson’s Algorithm for processing n jobs
through 2 machines, Algorithm for processing n jobs through 3 or more machines,
Processing 2 jobs through n machines.
UNIT-V
Inventory Models : Introduction to the inventory problem, Deterministic Models, The
classical EOQ (Economic Order Quantity) model, Inventory models with determinist
demands (no shortage & shortage allowed), Inventory models with probabilistic demand
models.
UNIT-II
Decision Making and Looping: Introduction, The while Statement, The do Statement, The for
Statement. Jumps in Loops, Labelled Loops. Classes, Objects and’ Methods: Static
Members, Nesting of Methods, Inheritance: Extending a Class, Overriding Methods, Final
Variables and Methods, Final Classes, Finalizes Methods. Abstract Methods' and Classes,
Visibility Control.
UNIT-III
Arrays, Strings And. Vectors: Arrays, One-Dimensional Arrays, Creating An
Array,Tow-Dimensional Arrays Strings, Vectors, Wrapper Classes.
Interfaces: Multiple Inheritance: Introduction, Defining Interfaces, Extending Interfaces,
Implementing Interfaces, Accessing Interface Variables.
UNIT-IV
Packages: Putting Classes Together: Introduction, Java API Packages, Using
SystemPackages, Naming Conventions, Creating Packages, Accessing a Package, Using
aPackage, Adding a Class to a Package, Hiding Classes. Multithreaded
Programming: Introduction, Creating Threads, Extending the Thread Class, Slopping and
Blocking a Thread, Life Cycle of a Thread. Using Thread Methods, Thread [Exceptions,
Thread Priority, Synchronization, Implementing the 'Run able' Interface.
UNIT-V
Managing Input/Output Files in Java: Introduction, Concept of Streams, Stream Classes,
Bye Stream Classes, Character Stream Classes, Using Streams, Other Useful 1Classes,
Using the File Class. Input / Output Exceptions, Creation of Files, Reading / Writing
Characters. Reading / Writing Bytes, Handling Primitive Data Types, Concatenating and
Buffering File;-., Random Access Files, Interactive Input and Output, Other Stream Classes.
Paper - III
Computer Graphics and Multimedia
UNIT-I
Introduction :Computer graphics, definition, classification & applications, development of
hardware & software for computer graphics.
Graphics System:Refresh Cathode ray tubes, Random and raster scan devices, DVST,
plasma panel displays, LED and LCD monitors, laser devices, printers, plotters, display
processors, raster and random scan system.
UNIT-II
Output primitives : DDA along with, Bresenhan's line drawing algorithm, antialiasing, circle
generation: Midpoint algorithms, ellipse, other curves, character generation, area filling scan
line algorithm, boundary fill flood fill algorithm, attributes of output primitives line attributes,
area fill attributes, character attributes.
Two-dimensional Transformations : Translation, scaling rotation reflection sheer, matrix
representation and homogeneous coordinates, composite transformations, transformation
commands.
UNIT-III
Windowing and Clipping : Viewing coordinates window, view port, clipping, and window to
view transformation line clipping Cohen Sutherland algorithm polygon clipping:
sutherland-hodgeman algorithm.
UNIT-IV
Three-dimensional concepts: Three dimensional viewing, three dimensional object
representation: polygons, cured line & surfaces quadrate (sphere, ellipsoid), surfaces,
design of curves & surfaces, bezier's methods, Bspling methods; three dimensional
transformations: translating, scaling composite transformation, rotation about arbitrary axis,
projection: parallel, perspective.
UNIT-II
Visible surface detection: Classification of visible-surface, detection algorithms, back face
detection, depth buffer method, A-buffer method, scans line method, depth-sorting method.
Interactive input Device: Logical classification, Keyboards, touch panels, light pens,
joysticks, mouse, trackball digitizers, tablets.
Illumination and shading:Light sources, diffuse reflection, secular reflection, reflected
light, texture, shadows, light intensity, intensity levels, surface shading, constant intensity,
gouraud shading, phong shading.
Paper - IV
Management Information System
UNIT-I
Introduction : What is Management Information Systems?, Importance of MIS, Evolution of
MIS, Computers and MIS, Organizational Structure, Logical Foundations of MIS, Typical
Management Information Systems, Future of MIS.
Organizational Systems : Introduction, Nature and Characteristics of Organizations.
UNIT-II
Information Systems of Organizations : Introduction, Organizational and Information
System Structure, Information-A Vital Corporate Resource, Data and Information,
Management and Decision Making, Classification of Information Systems, Information
Support for Functional Areas of Management, Impact of Business of Information Systems,
Organizing Information Systems, Absorption of MIS in Organization.
Computers and Information Systems : Introduction, Evolution of Computer, Hardware,
Evolution of Computer Software.
UNIT-III
Communications Technology : Introduction, Telecommunications, Computer Networking.
Database Technology : Introduction, Database and Enterprise Management, File Processing
Systems and Database Systems, Why Use Database Approach, Data Independence, Database
Approach, Database Architecture, What is a DBMS, Data Models, What is RDBMS,
Structured Query Language (SQL), How Does RDBMS Work, Fourth Generation Languages
(4GL) Data Administration, Current Developments in Database.
UNIT-IV
Decision Support Systems (DDS) : Introduction, Definition, Evolution of DSS,
Characteristics, Model Management, DSS, Generators, Multicriteria Modelling, Group
Decisions.
Expert Systems and Artificial Intelligence : Introduction, AI : Definition, Evolution of AI,
Components of AI, Expert Systems.
UNIT-V
Systems Analysis and Design : Introduction, Organizational Context of Systems Analysis,
Role of Systems Analyst, Systems Development Life Cycle (SDLC), Requirement Analysis,
Requirement Specifications, Diagramming Techniques, Feasibility Analysis, Feasibility
Report, Design and Development Phase, Case Study : Basic Library Information System
(BLIS).