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Project Management
Chapter 2
Projects
A project is an interrelated set of activities with a definite
starting and ending point, which results in a unique outcome
for a specific allocation of resources.
The three main goals of project management are
1. Complete the project on time or earlier.
2. Do not exceed the budget.
3. Meet the specifications to the satisfaction of the customer.
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Chapter 3
Project Management
Project management is a systemized, phased approach to defining,
organizing, planning, monitoring, and controlling projects.
A collection of projects is called a program, which is an interdependent
set of projects with a common strategic purpose.
A cross-functional effort: Even though a project may be under the overall
purview of a single department, other departments likely should be
involved.
Furthermore, each project is unique, even if it is routine, requiring new combinations of
skills and resources in the project process. For example, projects for adding a new branch
office, installing new computers in a department, or developing a sales promotion may be
initiated several times a year.
2007 Pearson Education
Project Manager
Selecting the right project manager is critical and specific skills are
needed. The qualities of a good project manager:
Facilitator: Able to resolve conflicts, have leadership skills and a systems view.
Communicator: Ability to keep senior management informed, communicate
progress, and work with team members.
Decision Maker: Able to organize members and make difficult decisions.
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Chapter 3
Project Team
Selecting the project team is just as important as the selection of the
project manager. Several characteristics should be considered.
Technical Competence: Team members should have the technical
competence required for the tasks to which they will be assigned.
Sensitivity: All team members should be sensitive to interpersonal
conflicts that may arise. Senior team members should be politically
sensitive to help mitigate problems with upper-level management.
Dedication: Team members should feel comfortable solving project
problems that may spill over into areas outside their immediate
expertise. They should also be dedicated to getting the project done, as
opposed to maintaining a comfortable work schedule.
2007 Pearson Education
Planning Projects
After the project is defined and organized, the team must
formulate a plan that identifies the specific work to be
accomplished and a schedule for completion. Planning projects
involves five steps:
1. Defining the work breakdown structure -- a statement of all work
that has to be completed.
2. Diagramming the network -- a graphical network
3. Developing the schedule -- specifying start times for each activity
4. Analyzing cost-time trade-offs
5. Assessing risks
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An Activity is the smallest unit of work effort consuming both the time and
resources that the project manager can schedule and control.
Task Ownership: Each activity must have an owner who is responsible for
doing the work.
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Chapter 3
Precedence Relationships
S precedes T which
2007 Pearson Education precedes U
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Chapter 3
Immediate
Activity Description Predecessor(s) Responsibility
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A-I-K 33
A-F-K 28 Start C G Finish
A-C-G-J-K 67
B-D-H-J-K 69
B-E-J-K 43 B D H J
Project Expected
E
Time is 69 wks.
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Application 3.1
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Application 3.1
Solution
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Chapter 3
Project Schedule
The typical objective is to finish the project as early as possible as determined
by the critical path. The project schedule is specified by the start and finish times for
each activity. For any activity, managers can use the earliest start and finish times, the
latest start and finish times.
Earliest Start Time (ES) for an activity is the earliest finish time of the immediately
preceding activity. For activities with more than one preceding activity, ES is the latest of
the earliest finish times of the preceding activities.
Earliest Finish Time (EF) is an activitys earliest start time plus its estimated duration.
Latest Finish Time The latest finish time (LF) for an activity is the latest start time of
the activity that immediately follows. For activities with more than one activity that
immediately follow, LF is the earliest of the latest start times of those activities.
Latest Start Time (LS) is the latest finish time minus the activitys estimated duration.
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12
I 27
0 A 12 12 F 22 63 K 69
12 10 6
12
C 22 22
G 57
Start Finish
10 35
0
B 9 9
D 19 19
H 59 59
J 63
9 10 40 4
Example 3.2 9 E 33
24
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12
I 27 The Critical Path
15 takes 69 weeks
A K 69
0 12 12 F 22 63
12 10 6
12
C 22 22
G 57
Start Finish
10 35
0
B 9 9
D 19 19
H 59 59
J 63
Critical Path 9 10 40 4
Example 3.2 9 E 33
24
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2007 Pearson Education
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12
I27
48 15 63
A
0 12 12 F 22 Latest 63 K 69 Latest
2 12 14 53
10 63 start 63 6 69
finish
time time
C
12 22 22 G 57
Start Finish
14 10 24 24 59
35
0
B 9 9
D
19 19
H 59 59
J 63
0 9 9 9 10 19 19 59 59 4 63
40
Example 3.2 9 E 33
35 24 59
A K
0 12 12 F 22 63 69
53 63 6 69
2 12 14 10 63
C
12 22 22 G 57
Start Finish
14 10 24 24 59
35
0
B 9 9
D
19 19
H 59 59
J 63
0 9 9 9 10 19 19 59 59 4 63
40
Example 3.2 9 E 33
35 24 59
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Project Schedule
A Gantt Chart is a project schedule, usually created by the project
manager using computer software, that superimposes project
activities, with their precedence relationships and estimated duration
times, on a time line.
Activity slack is useful because it highlights activities that need close attention.
Free slack is the amount of time an activitys earliest finish time can
be delayed without delaying the earliest start time of any activity that
immediately follows.
Activities on the critical path have zero slack and cannot be delayed without
delaying the project completion.
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C
12 22 22 G 57
Start Finish
14 10 24 24 59
35
0
B 9 9
D
19 19
H 59 59
J 63
0 9 9 9 10 19 19 59 59 4 63
40
Example 3.3 9 E 33
35 24 59
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2007 Pearson Education
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Chapter 3
Project Costs
The total project costs are the sum of direct costs, indirect costs, and
penalty costs.
Direct costs include labor, materials, and any other costs directly
related to project activities.
Cost to Crash
To assess the benefit of crashing certain activities, either from a cost or a schedule
perspective, the project manager needs to know the following times and costs.
Normal time (NT) is the time necessary to complete and activity under normal
conditions.
Normal cost (NC) is the activity cost associated with the normal time.
Crash time (CT) is the shortest possible time to complete an activity.
Crash cost (CC) is the activity cost associated with the crash time.
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Chapter 3
CC NC
NT CT
8000
Crash cost (CC)
7000
Direct cost (dollars)
0 | | | | | |
5 6 7 8 9 10 11
(Crash time) (Normal time)
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Time (weeks)
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Chapter 3
Assessing Risks
Risk is a measure of the probability and consequence of not
reaching a defined project goal.
A major responsibility of the project manager at the start of a
project is to develop a risk-management plan.
A Risk-Management Plan identifies the key risks to a
projects success and prescribes ways to circumvent them.
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