You are on page 1of 7

SEMINAR REPORT

ON

GESTURE RECOGNITION
TECHNOLOGY
Submitted In Partial Fulfillment For The Award Of The Degree

BACHELOR OF TECHNOLOGY

IN
ELECTRONICS & COMMUNICATION ENGINEERING

SUBMITTED TO :- SUBMITTED BY:-


ECE Department Sonakshi Gupta
1813216

HARYANA ENGINEERING COLLEGE,


JAGADHRI
KURUSHETRAUNIVERSITY, KURUSHETRA
ACKNOWLEDGEMENT

First of all I would like to thank almighty GOD who has given this wonderful gift of life to us.
He is the one who is guiding us in right direction to follow noble path of humanity. The
knowledge I am gaining throughout my studies have the practical implementation. I am grateful
to all the staff of the institute and for their timely support and sharing of their experience with
me. I would like to thank my parents for their support and encouragement.

Not to forget the pain staking efforts of our college, I would always be thankful to the respected
Head of Department of Electronics and Communication Department Mr. Anoop Gorshi for
allowing me to present this seminar report and motivating me to do the

right things.

Sonakshi Gupta
1813216
ABSTRACT

Gesture Recognition means identification and recognition of gestures originates from any type
of body motion but commonly originate from face or hand. Current focuses in the field include
emotion recognition from the face and hand gesture recognition. However, the identification and
recognition of posture, gait, proxemics, and human behaviors is also the subject of gesture
recognition techniques. Gesture recognition can be seen as a way for computers to begin to
understand human body language, thus building a richer bridge between machines and humans
than primitive text user interfaces or even GUIs (graphical user interfaces), which still limit the
majority of input to keyboard and mouse. Gesture recognition enables humans to interface with
the machine (HMI) and interact naturally without any mechanical devices. The applications of
gesture recognition are manifold, ranging from sign language through medical rehabilitation to
virtual reality. Using the concept of gesture recognition, it is possible to point a finger at
computer screen so that the cursor will move accordingly. This could potentially make
conventional input devices such as mouse, keyboards and even touch screens redundant.
Gesture recognition can be conducted with techniques from computer vision and image
processing.
TABLE OF CONTENTS

S NO.
NAME OF CHAPTER
PAGE NO.
1
INTRODUCTION
1
1.1
Gestures
1
1.2
Gesture Recognition Technology
1-4
2
GESTURE TYPES
5
2.1
Gestures various types
5
3
ALGORITHMS
8
3.1
3-D Model based algorithm
9
3.2
Skeletal based algorithm
10
3.3
Appearance based models
11
4
TYPES OF GESTURE RECOGNITION
13
4.1
Hand gesture recognition
13
4.1.1
Classification of hand gestures
14
4.2
Facial gesture recognition
15
4.2.1
Techniques
15
4.3
Sign language recognition
17
4
USES OF GESTURE RECOGNITION
19

TECHNOLOGY

6
CHALLENGES AND ADVANTAGES
21

&DISADVANTAGES

7
GESTURE BASED APPLICATION
24

CONCLUSION
26

REFERENCES
27
LIST OF FIGURES

S NO.
NAME OF FIGURE
PAGE NO.
1
Block diagram
3
2
Different types of algorithms
8
3
Interpretation of real hand
9
4
Skeletal version
10
5
Contour images
10
6
Various hand gesture
13
7
Taxonomy of hand gesture
14
8
3-Dimensional recognition
16
9
Sign language recognition
17
LIST OF TABLES

S NO.
NAME OF FIGURE
PAGE NO.
1
Summary of various types of
7

gestures

2
Comparison of gesture
11-12

recognition methods

You might also like