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Name: _____________________
http://thamesdvc.weebly.com/
AS 91067 v5. Use the work of an influential designer to inform design ideas
Credits: 3 Level 1
Situation
In your senior years at college you need a workspace of your own at home.
Duration: 20 weeks.
Design specifications:
Function: anthropometrics (chair and work surface height and sizes, etc)
1. Design research. Existing solutions, either cut and pasted amongst your
sketches or as a separate section. Includes a biography of your designer with
examples of their work and annotation on the aesthetic and functional
characteristics of their designs. Due 12 May.
2. Ideation of the workstation (concepts). Your sketches should show five stages:
thumbnails, exploratives, alternatives, thinking and technical sketches.
Consider human factors. Indicate your chosen design. Four A3 pages minimum.
Show how you are integrating the ideas of your designer. Due 2 June. Your
reports are being written now.
3. Place notes (annotation) at any stage, about your research and sketches to
explain thinking and details that are not clearly visually.
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b. Hidden detail, cross-hatching, notation and reference lines.
c. A title block with the scale and projection symbol. Recognised scales
include 1:5, 1:10, 1:20, 1:50.
d. Correct drawing standards and conventions. Due 25 Aug.
Monday 30 October is the final packing in the bag day for externals.
(Acknowledgement to P. Bourdot for the brief idea)
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Explanatory Notes for AS91068 Develop design ideas
2 Visual literacy refers to the visual modes (eg drawing, model-making, digital
modelling) used as tools for aiding design thinking and the visual communication
of the features of design ideas.
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Explanatory notes for AS91067 Use the work of a designer.
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Examples of anthropometric data.
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Assessment schedule: AS 91068 Development of design ideas.
Homework workstation
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the design ideas they have the visual Throughout the design
explored in response to the communication of the development process the
design brief. design ideas. These student makes design
judgements reflect the judgements that are
The student has made
design principles and convincing to inform the
design judgements which
brief context. development process and
look at the designs
to inform the visual
aesthetic and functional Design judgements are
communication of the
qualities of the design supported by qualitative
design ideas.
ideas. and/or quantitative data
gained in research. Design judgements are
The design outcome meets
supported by qualitative
the requirements of the The design judgements
and/or quantitative data
brief. may reflect the
gathered in research.
designers values, tastes
and/or views. The exploration and
refinement is coherent and
The student visually
connected throughout the
communicates the detail
design development
of the design ideas they
have explored in The design judgements
response to the design may reflect the designers
brief. values, tastes and/or
views.
The design outcome
meets the requirements The student visually
of the brief. communicates the detail of
the design ideas they have
explored in response to
the design brief, in a way
that connects to the
context.
The design outcome meets
the requirements of the
brief.
Final grades will be decided using professional judgement based on a holistic
examination of the evidence provided against the criteria in the Achievement
Standard.
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Evidence/Judgements Evidence/Judgements Evidence/Judgements for
for Achievement for Achievement with Achievement with
Merit Excellence
The student uses work The student uses work of The student uses work of an
of an influential designer an influential designer to influential designer to
to inform design ideas. clearly inform design effectively inform design
The student recognises ideas. ideas.
the aesthetic and/or The student recognises The student recognises the
functional characteristics the aesthetic and aesthetic and functional
of an influential functional characteristics characteristics of an
designers work, with of an influential influential designers work,
visual and/or annotated designers work, with with visual and/or annotated
examples. visual and/or annotated examples.
The student uses examples. The student integrates
aesthetic and or The student integrates aesthetic and functional
functional characteristics aesthetic and functional characteristics of the
of the designers work in characteristics of the designers work in their own
their own design ideas. designers work in their design ideas in ways that are
own design ideas. meaningful to the design
context.
For example:
The student recognises For example:
the aesthetic and/or The student recognises For example:
functional characteristics the aesthetic and The student recognises the
of the designers work functional characteristics aesthetic and/or functional
by using visual means of the designers work characteristics of the
and/or annotations that by using visual means designers work by using
show the functional and/or annotations that visual means and/or
and/or aesthetic show the functional annotations that show the
characteristics such as and/or aesthetic functional and/or aesthetic
clean lines and characteristics such as characteristics such as clean
minimalism. clean lines and lines and minimalism.
The students design minimalism. The students design ideas for
ideas for a workstation The students design a workstation integrates
makes use of aesthetic ideas for a workstation aesthetic and functional
and/or functional integrates aesthetic and characteristics in a
characteristics of the functional characteristics meaningful way, for the
designer they have of the designer they designer they have chosen.
chosen have chosen. Meaningful way could be
seen as aesthetic elements
are effectively combined with
the functional layout of the
design specifications for the
workstation.
Assessment schedule: Use a designers work. AS 91067 Workstation
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Cheat sheet:
1 Cover page with situation, brief and specifications.
2 4 May. Research into existing homework stations and your influential
designer.
3 1 June. 4 pages of ideas/concepts and exploratory sketches.
4 22 June. Development/improvement/details of some of those ideas,
leading to a conclusion. You may make a model.
5 17 Aug. Instrumental orthographic drawing, to scale, with a section, of
your final solution.
6 7 Sept. Instrumental paraline drawing of your final solution, with a curve
or angled surface.
7 12 Oct. Rendered copy as a presentation drawing. Bonus credits. See next
page.
8 30 Oct. Final hand in for externals.
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AS91066 Use rendering techniques to communicate the form of design ideas.
V4 3 credits.
Explanatory Notes
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