Professional Documents
Culture Documents
I. Project Purpose
The purpose of this project is to allow students to have experience collaboratively working in a
What is the purpose of the project? group to solve an engineering challenge.
In order for students to understand the design principles they will need to work together in small
groups to research and then create the actual physical structure. The hands on component
would require for students to be in working teams to design using online tools, research and
create a presentation. An additional optional component of sharing outside of our school setting
allows for additional collaboration and teamwork.
Essential Questions:
How do forces affect the motion of objects?
How do engineers make predictions about motion?
How do recursive steps improve design?
Goal(s)
1) Students will identify and use the design process
2) Students will understand the relationship between force and motion
3) Students will research and share findings using a web platform tool
4) Students will draft a technical drawing using a shared web drawing tool and explain how it
represents their three-dimensional model.
5) Students will create a multimedia presentation that includes graphs, video, drawings and
completed research
Objectives
5th Grade Science Standards NC:
Day 1 and 2: Students will research and work with simlulation software to determine how the
laws of motion relate to rollercoasters. Information will be shared in an edmodo small group
discussion site.
Day 3 and 4: Students will work in small teams to design a blueprint of their coaster. Students
can work online using Google Draw or Scribblar to create a mock up. Students will collaborate by
creating this illustration as a team using laptop computers, ipads or other devices available.
Day 5 - (extended period - 2-3 hours): create and test a mock coaster.Students will work
collaboratively in small groups using the design process (hypothesis, prototype, test, recursive
steps, test, etc.) to create a roller coaster using given materials. Students will create a coster
with hills, loops, and meet challenges set forth by rubric. (This has to be done in one class period
unless it is portable and there is a requirement of creating a scaffolded structure. Students often
attach to bookcases to gain height etc.) Students will work to revise their blueprint, test and
record in a chart speed, and record the working coaster using video software. Materials they can
use include: paper towel rolls, foam pool noodles, straws, toothpicks, tongue depressors, tape,
measuring tools, marbles or super balls,
Day 6: Students will create a quick multimedia presentation to share with the class.
Day 7:Students will view presentations and reflect on their own creation and that of others: What
parts of the design process did you use? Look at the fastest and slowest coaster in the
classroom: what factors impacted the speed of the marble?
Day 8: Optional (If a collaboration has been set up with another classroom within the school or
beyond - there could be a skype session to share coasters, or it can be done in an online format
Sequence and timeline for lesson events using a platform tool to share multimedia presentations.
Collaboration within the classroom will be established using edmodo as a tool for discussions
and research collection. Google drive applications will be used to create project documents. .If
the use of outside classrooms is used to increase learning, teacher will use online connection
How will collaboration be established and facilitated? tools such as Skype and epals to find and create an interaction.