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Computing Exemplifications: Whats in the Planning?

Term 1: All about me Term 2: Handas Surprise Term 3: Growing


e-Safety e-Safety e-Safety
Careful handling technology devices Class e-Safety rules Pop-ups and in-App purchases
Limit time on devices Tell an adult Kind to my friends
Keep password private
Programming Programming Programming
Mouse, touchpad or touch to control objects on a Turns on equipment Control ladybird moving to flowers on screen (2Go)
screen Floor robot retelling a story Open-ended activity online to practise mouse and
Exploring with floor robots touch skills
Handling Data / Technology in our lives Multimedia / TinLives Handling Data Handling Data / Multimedia
Multimedia Taking and printing Taking photos / video Sorting objects and TinLives Create a plant or tree
Investigating things photographs Using talking tins developing mouse skills Photos of plants using a paint program
under a microscope Operating simple Presenting story Finding out information Photos sorted Create electronic book
Making a portrait with a equipment characters using paint from Infant 2Count pictogram to
paint program or app (Class blog to share program Encyclopaedia show favourite plant or
Voice recorder to learning) Online resource to watch tree
Foundation Stage

capture local visit African dance (Class blog)


Learning links Learning links Learning links
PD MH 40-60+: Handles tools, objects, safely M SSM 40-60: ESPRESSO Fruit sorting activity. L W 40-60: make photographs into non-fiction book
and with increasing control. L R 30-50 or 40-60: Flashcards for Key words: to include labelling and sentences. Write a book,
L R 40-60+: Links sounds to letters, naming and Teacher Directed: Introduce the key words as you how to look after a plant. Find information about
sounding the letters of the alphabet. wish (pairs game etc) Children initiated: input the key plant names and lifecycles of a plant. Make seed
Knows that information can be retrieved from words into Food words app. (Personalize the packets and write growing instructions
books and computers. flashcards including using your own photos). M SSM & N: 30-50+ measure height of plants, sort
UW W ELG: Children know about similarities CL 22-36 +: Read African stories on Tinga Tales in height order. Count seeds and make seed
and differences in relation to places, objects, PD MH 30-50+: Various Tinga Tales tracing pages patterns. Map and measure space in the vegetable
materials and living things. UW- W 30-50+: Research about Africa or other garden. Sort different types of bulbs and seeds.
UW W ELG: They talk about the features of their topics related to your story CBBC Documentaries UW W 40-60+: complete experiment with plants.
own immediate environment and how Watch videos and look at photos at Kids National Discuss what might happen and record the progress
environments might vary from one another. Geographic. with photographs to add to book.
EAD BI 30-50+: Captures experiences and EAD EuMM 40-60+: use art software to draw each
responses with range of media, such as music, stage of plants growth. Label the parts of the plant.
dance and paint and other materials or words. Paint or draw pictures of plants and flowers. Arrange
EAD ELG: Children use what they have learnt flora and fauna to make different parts of a plant.
about media and materials in original ways, PSE MR 30-50+: work as a team to plan and
thinking about uses and purposes. Represent maintain a plant pot or part of a vegetable garden.
town ideas, thoughts and feelings PD 30-50+: choose and use tools for maintaining
through design and technology, art, music, garden, grow healthy foods, make healthy recipes.
dance, role play and stories.
Computing Exemplifications: Whats in the Planning?

Term 1: Toys Term 2: Lets find out and film Term 3: Shadows and stickmen
e-Safety e-Safety e-Safety
Agree sensible e-Safety rules for the classroom Keep passwords private. Keep passwords private.
Tell an adult Tell you what personal information is. Agree sensible e-Safety rules.
Tell an adult
Programming Programming Programming
Floor robots discovering toys Moving a car around a town on a screen (2Go) Pivot stick animation with free software
Car moving around track (2Go) Floor robots move around a village floor mat
Year 1

Multimedia Technology in our lives Multimedia Handling Data Technology in our Handling Data
Online activity to add text Offline and online jigsaw Green screening on Pictograph of materials Lives Collecting weather data
to describe toys Infant Encyclopaedia to homes in the past used for houses and Class blog, cameras and
Camera recording an find out about toys Draw and label a house homes (2Count) printing
image, uploaded and Devices to play games Postcards/Poster of a Venn diagram to sort Following links to find
labels added town/village walk objects information
Learning links Learning links Learning links
Literacy, speaking and listening, writing lists, labels History: homes and artefacts of the past Science: seasonal changes
and captions, non-fiction texts Literacy: speaking and listening, postcards/poster Maths: presenting data
History: toys from the past Maths: data handling and direction DT: creating a functional product
Science: materials toys are made from Science : sorting materials
Term 1: Fix it and Find it Term 2: Animal Top Trumps Term 3: Shapes and Safety
e-Safety e-Safety e-Safety
Keep password and private information safe Kind and polite in real life and on internet Recognise sensible amounts of time to spend online
Know who sees work online Tell somebody if feel upset Use technology safely
Know what to do - report Know where to go for help and support
Programming Programming Programming
Lego Fix the Factory (free online and as an app) Floor robot to collect information about animals Floor robots to create 2d shapes
used to decide on algorithm, program robot and Treasure hunt Online activity and 2Go or Daisy the Dinosaur app to
debug as needed Drawing a letter draw shapes
Year 2

Multimedia Technology in our lives Multimedia Handling Data Technology in our Handling Data
Photos linked to topic Search for information News report video or an Branching data base to Lives Branching database to
Software / app o import Class blog or website to animation about an sort animals Save and retrieve data sort shapes
pictures and add text to share information animal 2Investigate to add Contribute to class blog 2Graph to present
present topic research What is Internet? information about Validity of information information
animals online
Learning links Learning links Learning links
Science, Geography, History or RE topics Science: habitats for living things, sources of food Maths: properties of 2d shapes, understanding right
Literacy: presenting work, accurate use of capital Maths: direction, turn and number angles
letters and full stops All learning linked to blog
Maths: turning and direction
Computing Exemplifications: Whats in the Planning?

Term 1: Bringing it to life Term 2: Games in a New World Term 3: Move it and Sort it
e-Safety e-Safety e-Safety
Protect personal information Downloading files and games Secure password
Use safety features of websites, know how to report Good choices about time online Protect personal information
Post positive comments online
Programming Programming Programming
Introduction to Scratch Kodu used to create a world and interact with objects Build and program robots using Lego WeDo or
Programming an animated scene Scratch
Year 3

Multimedia Technology in our lives Multimedia Handling Data Technology in our Handling Data
Paint program to alter an www as part of Internet Creating art in the style Generate questions Lives Branching database to
image Different search engines of a famous artist Inputting data and Use search tools investigate and share
Creating e-book Using filters for search Create a piece of music presenting in different Save and retrieve work information
results Green screening ways online and local device 2Investigate to create a
Image copyright travelling to different Using datalogger to Multimedia opt simple database
worlds collect data Photostory to present
Learning links Learning links Learning links
Art, manipulating images in style of famous artists English, storytelling based on world created English, reading, writing and following instructions
English, history, geography, science, e-book on Maths, collecting, analysing and presenting data Maths, understanding how data can be represented
learning Science topic such as nutrition
Term 1: Comics Term 2: Games and Information Term 3: Become a Game Designer
e-Safety e-Safety e-Safety
Protecting myself and my friends Information safe online, know how to report Secure password
Know what can be seen online and who by Comment positively and respectfully online Comment positively and respectfully online
Programming Programming Programming
App or online resource to create a game, Tell a joke / Program different keys to create an Etch Kodu used to create a game to support learning of
considering algorithm and continually testing and a Sketch in Scratch times tables
debugging Create Car Racing Game
Multimedia Technology in our lives Technology in our Handling Data Multimedia Handling Data
Year 4

Create a class comic Websites showing false Lives Collecting data including Create an advert for Collect data, record in a
information Understand school use of datalogger Kodu game, including spreadsheet to graph
Key words for searching network drive Make a line graph that use of green screening Create branching
Plagiarism Create hyperlinks uses continuous data database
Search for information
Learning links Learning links Learning links
English: genre of comics, guiding reading English: hyperlinks used to link documents Maths: consolidation of multiplication facts , area and
Science: comics could be used to demonstrate Maths, Science, Geography and PE: graphing, perimeter
understanding of scientific language interpreting and presenting data / scores English: write instructions, language of persuasion to
Maths: coordinates in first quadrant, estimate and advertise game
negative numbers, 2d shape properties
Computing Exemplifications: Whats in the Planning?

Term 1: Sounds Term 2: Shape and Weather Term 3: Find out and Share
e-Safety e-Safety e-Safety
Know resources which can be downloaded and used What is posted online can be seen and affect others Protect personal information
Important to communicate kindly and respectfully Report concerns and protecting friends
Explain importance of reporting to an adult Spending too much time online
Programming Programming Programming
Use variables to count in Scratch Algorithms and programs to create shapes and Pong game in Scratch using variables
Count in Roman Numerals patterns using repeat procedures Adapt to create own game
Control Lego WeDo robots Floor robots to achieve goals efficiently
Year 5

Technology in our Handling Data Multimedia Handling Data Technology in our Multimedia
Lives Dataloggers used to Greenscreen to produce Recording weather on a Lives Presentation or quiz
Search for sound effects investigate sound levels a weather report spreadsheet www and Internet based on topic
How is information Multimedia Using search engines
sorted and stored? Creating a story using and evaluating
sound effects information
Learning links Learning links Learning links
Geography, traffic sound levels Maths, properties of shape, interpreting data English, writing instructions
English, story writing Maths, Roman Numerals Geography, climates Maths,
Music, recording and creating sound
Term 1: Ancient Civilizations Term 2: Inside Your Insides Term 3: Understanding and Challenges
e-Safety e-Safety e-Safety
Explain consequences of spending too much time Support friends to protect themselves and make Protect personal data
online or on a game. good choices online Age appropriate and reliable website
Explain consequences to myself and others of not Cyberbullying
communicating kindly and respectfully
Programming Programming Programming
Create a times tables game and then use this to plan Create a simulation of a system of the body using Logo program using if statements to create patterns
and create a Mayan quiz game chosen programming software Create mathematical function machines in Logo
Year 6

Multimedia Technology in our lives Multimedia Handling Data Technology in our Handling Data
Create and collect sound Labelled diagram of web Green greening Data loggers to measure Lives Plan an investigation
and images files for resources used combined with other most effective eye How Internet works and Collect data about
game Scratch community multimedia to present protection for sunlight or data sent websites
sharing game system of the body heart rate after exercise Origin of websites Present findings to
others
Learning links Learning links Learning links
Science: study of ancient civilization Science: systems of the body Geography: understanding place in a connected
Literacy: reading, writing instructions and fact files Literacy: reading and note taking world, using maps
Maths: negative numbers, identify math operations Maths: understanding data Maths: using and applying, properties of shapes

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