Professional Documents
Culture Documents
Rick lea
r
T he re w n e d o n a l a m p p
a
as ost
W
seeing t no sunlight, so and tilted his h
he t e a r s t he g e s t a t d ow n
from hi o u o
s a p p a re f t he w o m a n i n re s e e m e d c a l c u v e r h i s e y e s.
fog in h nt i n d i f f r o n t of him l a ted
er
by t he s w a k e . A s s o o n
f e re n c e
, trailin . She t u t o a vo i d
w
g a sw rned aw
o
t re as
H i s a r m e t l i g h t , Fe r r y m s h e l e f t t h e c i r c i r l o f e a r l y t w i a y
i d
sf an stepp le of yel light
he w a i t e o l d e d a c ro s s h i
W
e lo
d for Ri s c he s t a d o u t o f t he s h w l i g h t c a s t
ck to sp nd his p a
T he y r
e stealin eak. o s t u re r d ow s n e a r b y.
got to li g he r d e a mrod - st
ve a raight,
o l d , a n d o n n ow t h a t he d h u s b a n ds p e
t s g ns
l a m p p o he y re s t e a l i n g o n e he r a n d i o n . T h a t s a l l
st, face a l l s hes t h s he
Is s he o b s c u re
d g o t . R i e k i d . Tw e nt y y s
u nder th c k p u s he ea
r
less but eally your sist e shado d off of rs
no e r, w of his t he
w o u l d n t u n m o v e d . E v R i c k ? Fe r r y m brim.
t h a v e w e n i f he a n asked,
orked; h d
She t h i
n k s s he i s e ye s w t r i e d t o s o u n d s e x p re s s i o n -
e re t o o y
i s. Is nt
that all d e a d f o r m p a t he t i c , i t
that ma that.
tters?
Ill look out for her. I know what shes going through. Rosie had heard the story and volun-
teered at the first sign the Widow Merchant was in physical danger. Now she sat in her husbands
farm truck and held on to the steering wheel with white knuckles. Girl like this didnt belong in
a quiet middle-class neighborhood. Of course, neither did the black coupe parked across from
the Merchants address. She slid out of the truck and moved lightly to the coupe, peeking in the
window. The license mounted on the steering column told her everything she needed to know
about the registered owner: Malone. Howard M. Malone. His filthy resonance was all over the car.
She gripped her husbands dog tags, slipping them off of her neck and kept them clutched in her
fist as she crept up to the house. The slimy goons hadnt even bothered to close the door behind
them. They couldnt hear her walk into the house; she muffled the sound as she went.
Mr. Malone told you just what would happen if you went looking for help, Mrs. Merchant. And
hes a man of his word. One of the heavies slapped the widow hard enough that she staggered
backward, red staining her cheek immediately. One hand went to steady herself; the other rose
to her cheek. The second man grabbed her by the shoulders.
Thats no way to treat a lady, boys. Why dont you two pick on someone your own size? The
men turned on short, steady Rosie. They both looked her over, from her smart short hair to the
pants shed never gotten over wearing from her factory days.
You wanna dress like a man, cupcake? Well thats just how Ill treat you. The more aggressive of
the two hauled back for a haymaker and tried to slug her. When he hit her in the jaw, he recoiled
like hed tried to punch a brick wall.
Thats not how you throw a punch, Bruno. This is how you throw a punch. She tightened her
little fist around the tags and slammed the guy hard enough in the gut that blood trickled out of
his nose. That was about when thug number two entered the scrap, with similar results.
Less than three minutes later both men were rushing each other out the door. Rosie wiped blood
from the corner of her mouth and slid the dogtags back around her neck. When she turned, she
found herself nose to nose with the widow.
I dont know how I can ever thank you. Before Rosie could answer, they were kissing, and
neither of them could be sure who started it.
A hot second later, the widow broke away, panting. I, Im sorry. I didnt mean to, I mean, its
just, what would my family say?
Nothing, if you dont tell them. Rosie reached up to the widows lips and wiped the blood off
of them. You dont have to be alone tonight.
Nightingale hung up the phone behind the bar and
leaned heavily on it. That was Rosie, she told the rest of
the cabal. Its Malones boys alright. She cleared two of
La te ni gh t in th
them out, but shes going to sit on the widow tonight in e Burea u of Ve te
se rt ed . Th at di dn ra n A ff ai rs w as de
case they bring back reinforcements. Options? She pushed t st op Fe rr ym an -
in ; it ju st m ea nt fr om le tt in g hi m
off the bar and clicked on a radio. Glen Miller started to no on e w ou ld be se lf
an yt hi ng th at tr ar ou nd to he ar or
swing, and she tapped her foot along in time. an sp ired . And th se e
He w or ke d hi s at w as ok ay w it h hi
Malones not afraid to use dirty tricks; hes even got some w ay th ro ug h a fi m.
he ca m e up on th li ng ca bi ne t un
nasty spirits working for him. Hes out and proud and happy e fi le fo r C or po ti l
Mer ch ant. A hu ra l Wil li am Wil
to abuse people with his power as well as his magic. Hes nd re d vo ic es cr ly
the fi le s there. In ie d ou t to hi m fr
not going to back down easy. Malone was the worst sort m an y ca se s the om
le ft of a de ad so fi le w as on ly th
to Clowns way of thinking: an Awakened Objectivist with ld ie r w ho se bo dy in g
re cove re d fo r a co ul dnt ev en be
a small criminal enterprise at his fingertips. He started re al bu ri al .
Fe rr ym an gr ip pe
sketching on a bar napkin what his minds eye told him d the bu ll et th at
his pocket, and re ha d ki ll ed hi m in
the spirits in cahoots with Malone would look like. Jung ad through the fi
I m is s m y w if e. le . Y ou here, Willy?
would have been proud. The gh os t m oa ne
He w as ba re ly m d. I m is s m y w if e.
Rick smirked without humor and poured himself another ore th an an ec ho
I kn ow yo u do, now.
snoot of whiskey from the bottle Nightingale left on the C or po ra l, bu t I ne
fo cu s. We ne ed ed yo u to tr y an d
bar for him. If hes not going to go easy, hes going to have to st op the m an
w if e bl in d. th at s ro bb in g yo ur
to go hard.
So wheres he vulnerable? Hes hurting a lot of people I m is s he r, I m is
s he r.
hes got to have enemies, and hes got to have soft spots. He w as ne ar ly to
o fa r go ne to be
Nightingale took the bottle away and set it on the bar m an si ghed an d of an y he lp. Fe rr
ru bb ed hi s bu ll et y-
back, lightly dancing along to the tinny big band coming fo re fi ng er, the ri be tw ee n th umb
fl in g al on g it s le an d
through the radio. fr om ha nd li ng . ng th ne ar ly sm oo
Th is m an Mal on th
li es to yo ur ho us e, he se nt so m e
A man doesnt step over the dead that often without mak- e. W he re yo ur w bu l-
m en w ere go in g if e an d ki d are. Th
ing a few dead of his own. I guess Ill go shake up some of to hu rt he r. Shes os e
I ne ed yo u to tr in da ng er, Wil ly
the fellas on the other side and see what they have to say. y an d fo cu s he re .
Fe rr ym an fe lt a . I ne ed yo ur he
Ferryman hadnt sat down, but loomed behind the other ch il l be hi nd hi m lp .
two men across from Nightingale. His squared shoulders, an ep he m er al do . W he n he tu rn ed
ug hb oy w it h a ho ,
meant to make him look taller, only made him look un- hi s fo re he ad sa lu le st ra ig ht th ro ug
te d. Rep or ti ng h
Th at ta boy, C or fo r du ty, si r!
comfortably stiff. Even the sweethearts gentle movements po ra l. Th at ta bo
behind the bar didnt soften his expression. He turned on y.
point and marched out of the Chats with purpose.
Whats got his head so full of steam? Clown asked Rick.
Rick shrugged. Taking money from dead soldiers?
What doesnt give him a head full of steam? Nightingale
asked sadly. As she watched the door shut behind him, she
stopped dancing.
After another phone call, Nightingale had grabbed her coat and left the Chats in a hurry.
Im going to find Clown. This is going down tonight! Meet me by the pier in two hours. She
threw on her wrap as she hurried to the door. And Rick, try not to drink me out of house and
home while Im gone?
Rick shook his head and wobbled a little on the bar stool, staring down at his empty shot glass.
Clowns wrong about the where and when. Circus isnt at the pier, he said to no one. But
isnt that always the way. He got up, picked his hat up off the bar, and wandered out behind
Nightingale but headed in the opposite direction. The Pier would have to wait. He let his feet
point him where he needed to go. Im on my way, Mrs. Merchant, just like I told you. Ill set
this right. Right place, right time? That was old Rick.
So long as right meant trouble.
But Ferryman says Clown cut Nightingale off with a wave of his hand.
You told me what he said, bird. I heard you. A wave of the dead moving in. Catastrophic.
Impossible show of supernatural violence. I heard you. Its all about timing.
She sneered. Dont you talk to me like that, Clown. Dont you get like that with me. She
put her hands on her hips and cowed him with a look.
Youre right, youre right. Im sorry. It sounded better in my head anyway. He sat on a wooden
pier and dug a knife into his hand, dripping blood onto the back of the ratty paperback he
always carried. The drops absorbed into the cover and an image of Malones Fate manifested
in the air above the book. Like a Dorothy Tanning painting, it was vivid but hard to explain.
I will be violence of the most ghastly sort. The concept told Clown, who nodded. But you
will be wrong about my place in time as well as in space. The image vanished and Nightingale
looked to the urban shaman with her pretty face twisted up in confusion.
What in the heck does that mean? She tapped her foot impatiently, and in time to some
old USO favorite.
It means we have to hoof it sister. I thought it was here and in two hours. That means
anywhere but here and probably right now.
You cant trail ghosts, exactly, but Ferryman knew where they were going after his energetic
exchange with the dead Corporal. Things had been happening on the Other Side: preparations
to give Malone what was coming to him. The fact that the dead overheard the lingering threat
to Merchants wife and figured that was where to catch up to him was all the information they
needed. They were on the march, and Ferryman wasnt inclined to stop them.
Clown and Nightingale were climbing out of her car as Ferryman pulled up. Has it started
yet? she asked in a hurry.
Cant say. We cant stop it, so all we can do is try to contain the fallout. Ferryman replied,
moving to the house with purpose.
That poor woman. Nightingale hurried after.
Anyone seen Rick? Clown asked.
The other two shook their heads when a woman screamed.
Three fifths of the Lamppost Cabal pushed into the quite suburban house in time to see Rosie
get splashed with blood. The manifestation of two dozen dead men had flashed into existence
just long enough to pull Malone and his two armed goons in half before they could riddle the
two women full of bullets. Duty done, the ghosts were gone.
Well thats a fine how do you do, Rosie said, wiping her face. I killed the lights getting out
of the window. No one could have seen it.
Ferryman grimly went about gathering the body parts onto a rug to dispose of it. Rosie shrugged
away Nightingales fussing and went to get a mop and bucket for the blood on the walls and floor.
This is what we are, Clown said quietly. A clean-up crew.
Ferryman gave him a look as he tossed an arm onto the pile. Quit the philosophy will you,
and grab that foot next to you?
Wheres Mrs. Merchant? Did she see all of this? Nightingale asked Rosie as she stepped back
in from the kitchen.
I I dont know. She was here with me just before it happened.
She decided to have a nap in the closet. Rick said, stepping out of said closet with a white
handkerchief and a bottle in his hand. Shell sleep it off and never know what happened.
You sure shes not your sister, Rick? Clown asked for a second time.
Shes a war widow, Clown. Shes everybodys sister. Rick answered, tucking the handkerchief
away in his jacket.
CREDITS
WRITTEN BY: David Brookshaw, Matthew McFarland,
John Snead, Filamena Young
World of Darkness created by Mark Rein-Hagen
DEVELOPER: Eddy Webb
EDITOR: Genevieve Podleski
ART DIRECTOR: Rich Thomas
BOOK DESIGN: Tiara Lynn Agresta
INTERIOR & COVER ART: Ken Meyer, Jr.
2011 CCP hf. All rights reserved. Reproduction without the written permission of the publisher is expressly
forbidden, except for the purposes of reviews, and for blank character sheets, which may be reproduced for
personal use only. White Wolf and Vampire the Requiem are registered trademarks of CCP hf. All rights
reserved. Vampire the Requiem, Werewolf the Forsaken, Mage the Awakening, Promethean the Created,
Changeling the Lost, Hunter the Vigil and Geist the Sin-Eaters are trademarks of CCP hf.
All rights reserved. All characters, names, places and text herein are copyrighted by CCP hf.
This book uses the supernatural for settings, characters and themes. All mystical and supernatural elements
are fiction and intended for entertainment purposes only. This book contains mature content. Reader discre-
tion is advised.
PRINTED ON DEMAND.
5
a g e
M oi r
N
TABLE OF CONTENTS
WAR WIDOW 1
INTRODUCTION 6
CHAPTER ONE: THE PARTYS OVER 8
CHAPTER TWO: THE POWER AND THE GLORY 16
CHAPTER THREE: NICE GUYS FINISH LAST 24
CHAPTER FOUR: STORIES IN THE NAKED CITY 38
CHAPTER FIVE: THE WEAVER-WEST PAPERS 46
APPENDIX: THE LAMPPOST CABAL 62
TABLE OF CONTENTS 6
INTRODUCTION
Politicians, ugly buildings and whores all
get respectable if they last long enough.
Noah Cross, Chinatown
The 1940s began and ended with war. The war a cabal of mages inspired by the noir genre of film,
that opened the decade was fought with bombs and ready for use in your own chronicles.
guns, troops on the ground and in the air. The war
ended with a weapon more powerful and horrific than
anything the world has seen, and going forward into Themes, Moods and Goals
the Cold War, people felt that another conflict of that The theme of this book is the price of Awakening. As
magnitude would be akin to Armageddon. America Awakens to its potential (both for good and
In the meantime, the citizens of the United States ill), the nations sometimes nave view of the world
rebuild their society. The war didnt touch the country is shattered. Wars arent fought with guns and tanks,
directly, as it did Europe. Buildings did not burn, but with tiny particles. People arent good or evil,
and no bombs fell on the continental United States. but some complex mixture of the two. The world is
But the losses were palpable all the same. Millions more than a flat map defining the line between us
of American men went to war, and thousands upon and them, and a part of who you were has to die in
thousands did not return. Many that did returned order to join this new reality. Just like mages.
changed and haunted, and the music and Hollywood The mood of this book is cynicism. Writer and
glamour of the rest of the decade could not drown editor Charles Ardai defines noir as crime fiction
out those nightmares. written by pessimists. Its a perfect description of this
And within the shadows of the cities of 1940s book a cynical view of the world of the Awakened.
America, the Awakened looked for their own answers. Not all change is good, and not all Awakenings are
Where was the countrythe worldgoing? How for the best. Even those that try to make the best of
had everything changed so quickly? Would this new bad situations are sometimes doomed to failure by
Fallen World have a place for mages, or had Sleepers circumstances they cannot hope to control.
outgrown any chance of Awakening?
Mage Noir is a historical setting for Mage: The
Awakening. In this book, youll find information on How to Use This Book
the 1940sthe decade that saw the Second World Mage Noir is meant to take Mage and present it
War, the shocking beginning of the nuclear age, the within a specific setting and genre. It is not, however,
birth of the Cold War, the countrys paranoid obsession meant to be a historical text on the 1940s. While
with communism and the hard-boiled detective weve tried to keep things as accurate as possible,
story. Youll find discussions of what the culture of sometimes accuracy just isnt as interesting as wed
the 1940s meant to mages, and what the Paths and like (which might be why were playing games about
orders were doing during this time. Youllalso find mages to begin with), and so we stretch the truth
7
abit. You can find plenty of historical fact about this Chinatown (1974): Though set a little before the
time period online. setting of Mage Noir, its such a great film that we can
Introduction: The part youre reading now. forgive it a few years. Jack Nicholson is the detective
Chapter One: The Partys Over is a quick tour of J. J. Gittes, just trying to make a buck as he gets
the 1940s in America, covering the decade in broad enmeshed in a situation he cant hope to manage.
strokes, mostly as it relates to the Awakened. Saving Private Ryan (1998): While Mage Noir
Chapter Two: The Power and the Glory examines focuses more on post-war America, this film is
how the somewhat cynical and pessimistic culture of worth a look just so the players understand what
the 1940s changed the attitudes of the Awakened, WWII veterans might have seen and experienced
and what its like to be a mage in that culture. OverThere.
Chapter Three: Nice Guys Finish Last examines
the Paths and orders of the Awakened in the context Music
of the decade. More specifically, this chapter describes
what is like to Awaken in the 1940s, and come to Just to name a few: Frank Sinatra, Gene Autry, Duke
Supernal understanding at this time in history. Ellington, Bille Holiday, Bing Crosby, Cab Calloway,
Chapter Four: Stories in the Naked City discusses Louis Armstrong, Perry Como, the Ink Spots, Ella
what kinds of chronicles can arise from this genre, Fitzgerald, and Glenn Miller. You can very easily find
and provides examples of the conflicts that work best recordings and even video of these artists online, with
here. Youll also find tips and techniques for telling songs suitable for haunting investigations, murder
Mage Noir stories. scenes, raucous clubs and playful banter.
Chapter Five: The Weaver-West Papers This
SAS, designed for the cabal found in the Appendix, Roleplaying Games
showcases the themes and mood of Mage Noir. In
it, the characters must solve the gruesome murder of Call of Cthulhu (Chaosium) Set during the right
a young mage by tracking down the papers she died era, and conveying the right sense of hopelessness.
trying to find. For a more investigation-oriented take, check out
Ken Hites Trail of Cthulhu as well.
Appendix: The Lamppost Cabal is a group of
mages who are products of the time and have banded The Edge of Midnight (Studio 2 Publishing) Noir
together to face the future together and hopefully with magic (mostly Forces, in Mage terms), and with
make a buck in the process. an overarching mystery that the characters might be
able to solve, though never to correct. Also contains
a superb reference list of noir films and other media.
Inspirations A Dirty World (Greg Stolze) Stolze rebuilds
the One Roll Engine to explore the consequences of
Below is a list of films, music and other media to
actions, and how gaining in one area results in a loss
help inspire your Mage Noir chronicles. Not all of
in another. A good exploration of enshrining the give-
these properties are actually set within the 1940s,
and-take of noir sensibilities on a mechanical level.
but all of them evoke the feel and the atmosphere
that were going for. Secrets and Lies (Daniel Bayn) Takes a hard look
at hardboiled detective fiction, picks out the good bits,
and focuses on those. Heavily focused on the web of
Films characters that happens in this kind of fiction, and a
great resource for building layers of lies and intrigue.
The Maltese Falcon (1941): Humphrey Bogart as the
definitive hard-boiled detective, Sam Spade, tries to Fiasco (Bully Pulpit Games) Not specifically
find the definitive MacGuffin. If youre pressed for noir, but meant to emulate heist and crime films
time and you need to sum up the genre in one movie, where something goes horribly wrong. This game
this is a good one. The book by Dashiell Hammett is requires no GM and no preparation, and is defined
well worth the time, too. by relationships and need.
Casablanca (1942): Bogie again, this time dodging
Nazis and working within a thoroughly corrupt
system in Casablanca, Morocco. Not exactly noir,
but close enough.
INTRODUCTION 8
9
THE
PARTYS OVER
The 1940s were an era of vast change, especially
in the United States. In 1940, as Britain was reeling
WWII The War Over There
from its defeat at the Battle of Dunkirk, the U.S. World War II and its aftermath dominated the
concentrated on its continuing recovery from the decade. From 1941-1945, more than 13 million
Great Depression. By 1949, the U.S. was the dominant U.S. men and women served in the armed forces
power in the world, its economic strength had never overseas. However, for people back in the U.S., this
been greater, and U.S. soldiers and U.S. military war was something they heard about on the radio,
might were a deciding factor in winning World War saw images of in newspapers and on movie newsreels,
II. The years between saw warfare more terrible than and occasionally confronted in grimly official letters
any before, as well as the development of dozens which informed them that a child or spouse was dead
of inventions that transformed the world, from jet or missing in action. With the exception of the 1941
engines to digital computers to nuclear weapons. The attack on Pearl Harbor, there were no attacks on U.S.
1940s were an era of great triumph for the U.S., but soil and no civilian casualties. The war was something
that triumph was not without a price. This is the that happened over there, on Pacific islands, various
era when many people learned exactly how horrible Asian nations and all across Europe, but its effects
people can be to one another, how the triumph of touched the lives of everyone in the U.S.
good over evil often requires the sacrifice of many
lives, and how idealistic and genuinely good people Rationing
are just as vulnerable to a bullet or a knife in the
back as anyone else. From 1942 to 1946, the U.S. rationed various
commodities needed for the war effort. Tires and
gasoline were two of the first commodities to be
History and Mood rationed, but soon rationing extended to automobiles,
coal, firewood, sugar, bicycles, shoes, coffee, meat,
When using the 1940s as a setting, lard, cooking oil, coffee and all dairy products. Ration
its worth remembering that in the World cards were a reality of life for everyone, and anyone
of Darkness, getting the correct feel who attempted to cheat on their rationing to acquire
and tone for an era matters more than more of these goods faced serious hostility as well as
strict historical accuracy. Knowing the legal penalties. To prevent hoarding, each ration card
exact dates of various events correct was only good for a set period of time.
isnt nearly as important as conveying While support for the war was almost universal,
the correct mood. Period films are often so was discontent with rationing, especially since
a far better guide for understanding this shops often ran out of supplies and holding a valid
era than history books, since these films ration card for a particular good was no guarantee
provide some of the current slang and that any of this good was actually available before
examples of what sorts of stories the card expired. Not unexpectedly, there was also
best fit in this era. a thriving black market in rationed goods, with
meat, sugar and especially gasoline being the most government as well as employers and unions
popular black market items. Individual farmers and expected women to give up their jobs so that the
shopkeepers looking to make a bit of extra money millions of men who were leaving the military would
provided almost all of the black market in food. have jobs waiting for them. Some women who went
However, organized crime held a major share of all to work during the war were able to keep their jobs,
black market gasoline. As much as five percent of all but almost all of them faced significant disapproval
gasoline sold during the war was sold on the black both from male co-workers and superiors and from
market. Stealing everything from ration cards to the other women. Many women left their jobs and
gasoline itself, the large criminal organizations that many of those who did not were laid off.
had grown up around Prohibition kept themselves in The social environment of the United States also
illegal gasoline and made large quantities of money changed during the war. With a substantial number
from its sale. The war benefited all aspects of the U.S. of young men overseas, working women were far
economy, including organized crime. more visible. In many cities, young men were
relatively rare, with young women outnumbering
Gender and the War young men by more than two to one in some cities.
Unless they were obviously disabled or engaged in
Of the 16 million U.S. citizens serving in the important science or engineering work, any young
armed forces, 98% were men. Almost one in five man who was not in the military was regarded with
men in the U.S. was in the military and most were at least a mild degree of suspicion. More than a third
stationed overseas. At the same time, U.S. industrial of the 16 million men in the military volunteered,
capacity had to drastically increase to provide but most were drafted. While there were plenty of
for the vehicles, munitions, and other products perfectly ordinary reasons not to be at war, which
desperately required by the war effort. The 1940s could range from flat feet to being an only child,
represented a period of enormous expansion for men in their late teens and 20s who remained
the U.S. economy, and many of the young men in the U.S. could easily be accused of cowardice
who would traditionally have filled the millions ordisloyalty.
of new jobs created by this expansion were in the
military. To make up this difference, women and
especially married women entered the workforce Media: Radio & Movies
in unprecedented numbers. By 1945, almost 20 In the 1940s, television is still a laboratory
million women were employed, a 50% increase from curiosity, but mass media is already in full flower.
the number of women employed at the beginning For the preceding 20 years, radios had become a
of the decade. For the first time, more married regular fixture in U.S. homes, providing music,
women than single women were working outside drama, game shows, news, advertising and a wealth
of the home, in fields from office to manufacturing of other programming. Most Americans learned of
to complex technical fields. the progress of the war from Edward R. Murrow,
However, almost none of these gains in womens Eric Sevareid and other radio journalists who
employment lasted. When the war ended, the often reported from very close to the front lines.
11
However,the 1930s had marked the beginning of constructed in the 1950s, the numbered routes
the golden age of the film industry, and by the 1940s, passed through cities and towns, rather than
almost two-thirds of the American public went to going around them, which made for slightly slower
the movies at least once a week. travel, but also linked the people along a given
A number of exceptionally talented European route together.
directors and actors like Fritz Lang, Billy Wilder, Even during the war, small towns along the larger
and Marlene Dietrich fled the Nazis and made new routes experienced a boom as a steady stream of
careers in Hollywood. This influx of new talent trucks and motorists passed through, stopping at
helped make already large audiences even larger. local shops, museums, restaurants and gas stations.
Going to see a movie included far more than just Rationing limited this during the war, but trucks
a feature film: There were cartoons for children as carrying important supplies were exempt and so these
well as newsreels that brought images of war and routes provided jobs and income to residents of the
heroic U.S. soldiers home to the public. This was many towns passed through. Especially after the war,
an era when radio was ubiquitous and familiar, and people began moving to these towns from other small
when movies were glamorous and amazing. Everyone towns and rural areas that were not located along any
listened to the radio, but young people dreamed of of these highways.
going to Hollywood to be discovered by a famous
director and become a movie star.
Crime and Justice
Travel Modern scientific law enforcement began in
the 1940s. In the 1930s, criminals like Bonnie
Travel across the United States was easier than and Clyde, John Dillinger, and Pretty Boy Floyd
it had ever been before, but was also slow, difficult became widely publicized celebrities, much to the
and expensive. DC-3s and similar aircraft offered embarrassment of local and federal law enforcement.
coast-to-coast air travel, with travel from New York Efforts to crack down on multi-state crime sprees
City to San Francisco taking only 15-18 hours. and criminal gangs who were simply too violent
By 1947, Pan-Am even offered non-stop service and well armed for many local police departments
between New York City and London. However, air to handle drew increased funding to the FBI and
travel was also exceedingly expensive. Air travel helped sponsor increased cooperation between the
cost more than twice as much as a train ticket for FBI and local law enforcement. These crimes also
the same journey. A trip from New York City to San helped encourage the development of national
Francisco provided passengers with a sleeper berth, databases of crimes and of physical evidence like
like on a train, but cost more than $100around fingerprints. The G-Men of the FBI were at the
$1,500 in todays currency. forefront of all of these efforts.
Similarly, while Americas love of the automobile Most local police departments had databases of
was in full force, the wartime gasoline rationing of the fingerprints and mug shots, and the FBI had recently
early 1940s combined with wartime manufacturings completed the first national database of criminal
focus on military production made new cars a rarity. data. However, the infrastructure behind this new
For most of the 1940s, new cars were unavailable, era of scientific crime fighting was relatively new, and
and so was gasoline for extended journeys. Also, the far from universal. While local police departments
interstate highway system did not yet exist, and so shared information with the FBI, they rarely did so
long distance road travel was considerably slower with other local police departments.
that it was in the late 1950s. Long-distance travel If a crime or a criminal was sufficiently infamous,
was faster and easier than ever before, but it still or the criminal committed crimes in multiple states,
somewhat exotic and unusual. then the FBI got involved and the criminal became
the subject of a nationwide search. However, for
purely local crimes, avoiding getting caught usually
On the Road meant simply moving to another state and not
The first incarnation of the U.S. highway system committing crimes there. In the 1940s, small-time
was created during the 20s and 30s, and included criminals were as difficult to catch as they had
the famous Route 66, heading from Chicago to been 20 years before, but anyone who made news
Los Angeles. The towns along this and the other by going on a spree was going to soon find the full
numbered routes became the first beginning of a force of both the FBI and local law enforcement
national road culture, filled with diners, hotels, and arrayed against them.
truck stops. Unlike the Interstate Highwaysystem
13
few other skills. Despite the governments best efforts, a regularly basis, become drifters who rewrote their
not everyone who came back from the war found a past every time they stepped off a train, while others
well-paying job, and so there were many thousands simply tried to cover up a past mistake and build a
of young men with plenty of experience in violence new and better life.
and nothing to lose. Some became enforcers for
various criminal organizations, others became petty
thugs and robbers who traveled from state to state, Wealth and Poverty
holding up gas stations and committing other crimes By 1944, wages were more than twice what they had
that they hoped were small enough to keep the FBI been in 1940, and unemployment was a tenth of what
from looking for them. it had been. By the early 1940s, the Great Depression
was finally over, and people in cities across the U.S.
Identity and Drifters were back to work. However, in 1945 at the height
of the war-time boom, one third of all Americans
One of the facts of the 1940s and of previous decades still lived in poverty, and in the South and in many
was that people could easily reinvent themselves. rural areas, far from the large manufacturing cities,
In the absence of national databases, people could poverty remained endemic and widespread.
largely claim to be whoever they wished. A drivers One of the most obvious differences between the
license was at best a piece of paper with the drivers 1940s and the second half of the 20th century was
age, name, height, weight, hair and eye color, and was that the U.S. was far less homogeneous than it later
easy to forge. If someone clearly knew their job, no became. Differences in wealth and in culture were
one worried about checking on degrees or professional huge, and the majority of the South still had not fully
certificates from other states. High status professions recovered from the financial troubles that followed
like law and medicine required relatively rigorous state their loss of the Civil War. The new south is still
licenses, but if you could pass the license examination decades in the future. In the 1940s, the industrial
and lie convincingly about your education in another and commercial power of the nation still lies in the
state, you could be a doctor or a lawyer. Also, in small northeast and more recently on the west coast. The
towns and rural areas, many people did not worry old south was considerably less urbanized than the
about licenses of any sort, at least if the person could coasts and also considerably poorer. During the war,
do the job, or could fake it well enough. the second great migration of African-Americans
Unless someone was seeking to become a member moving from the South to the North was accompanied
of a high status regulated profession, what mattered by a smaller but equally important migration of poor
most was skill, especially in the first half of the 1940s, southern white people moving to the factories of
when so many men were overseas. For most jobs, from Michigan, Ohio, Pennsylvania, New Jersey, or New
dentist, to plumber, ship captain, schoolteacher, or York. However, many people stayed in the South,
airplane pilot, a convincing history and the ability to proud of their heritage and history, and bitter about
perform the job was all that was required. Someone how much wealthier the rest of the nation was.
might lose their job is their superiors discovered
that they lied about their experience, but if they
performed the job sufficiently well, their lies might Segregation and Race
be overlooked. Almost anyone could cross a state Segregation and prejudice have been a part of life
line, change their name, and become someone new. in the US since it was founded. Although slavery had
If they were wanted by the FBI or were famous or been abolished 80 years before, people of color face
infamous enough to get their picture in newspapers, extensive prejudice, from the blatant segregation of
their deception was likely to be swiftly revealed, but the South to the economic and social segregation of
almost everyone else was safe from discovery. the black ghettos of Northern cities. However, the
People who sought new lives ranged from petty 1940s is also the era when racial prejudices and racial
criminals or ex-criminals, to drifters, to people barriers are not merely being challenged, but also
fleeing their past. Some people sought to escape overturned. In 1947, Jackie Robinson became the first
angry and jealous spouses. Others wished to leave a black baseball player to be allowed to join a major league
life in organized crime, leave their criminal record baseball team, and a number of other black players soon
behind, or escape from some similar disgrace, threat or followed. Robinson was court martialed from the Army
embarrassment. Although it was always possible that in 1944 for refusing to move to the back of an Army
someones past could come to light, travelling several bus, and three years later he became a major league
hundred miles or more, to either a large cosmopolitan baseball star. Then, in 1948, President Harry Truman
city or a remote small town was generally an ideal desegregated the armed forces, an act that earned him
way to reinvent yourself. Some people did this on the hatred of bigots across the United States.
15
first time in human history, sleepers can crack almost UnAmerican Activities. However, the general public
any previous code, a fact that transforms warfare isnt worried about Soviet spies. Many people still
and espionage, at least until other computer users think of the Soviets as allies of the U.S. against the
discover how to create complex codes with their own threat of fascism, and the U.S. government has little
computers. Shortly after the war, some information knowledge of the extent of Soviet espionage efforts.
about these computers and the cryptographic miracles
that they could accomplish makes its way into
various academic journals. Also, in 1946, the U.S. The World Beyond the War
government completes work on the ENIAC computer, During the war, most Americans think of the rest
which is the most advanced computer in the world of the world only in terms of World War II, and after
and is first used for scientific research. It is also the the war, the vast majority of U.S. attention remains
first computer to be shown to the press, and stories focused on Europe, and the Marshall Plan to rebuild
and speculations about it become wildly popular. it. However, the 1940s is also an era of vast and swift
The 1940s is the dawn of the computer age, and the change in the rest of the world. For most of this
public is fascinated by the new electronic brains. decade, maps of many nations go out of date on an
almost yearly basis. 1949 marks the formation of the
The Atomic Bomb Peoples Republic of China as well as independence for
India, and in both nations, independence movements
In 1945, the world entered the nuclear era. The begin during the war. Closer to home, Iceland gains
bombing of Hiroshima and Nagasaki awes and horrifies its independence from Denmark in 1944 and East
the world, and alarms the USSR. For the rest of the Germany becomes a part of the newly formed Soviet
1940s, the U.S. remains the sole nuclear power the bloc in 1949. From 1945 to 1949, the Indonesian
USSR detonates its first atomic bomb near the end people fight a war of independence against the Dutch
of 1949. However, even before the U.S. detonated and gain their freedom in 1949. With the exception
the first atomic bomb, some of the people working of Africa, which remains largely under colonial rule
on the Manhattan projects supply the USSR with for another decade, by the end of the 1940s, almost
top secret information. The extent of this spying only all of the former colonized nations are free. The mid
begins to come out as the 40s ended, but Soviet spies 40s are a time when people in colonized nations from
and researchers sympathetic to communism play a Iceland to Indonesia struggle and sometimes openly
major role in the transfer of nuclear secrets from the fight for their independence.
U.S. to the USSR. After the war ends, one of the major affects that
these changes have upon people in the U.S. is a
Communism and renewed confidence and sense of responsibility.
Europe is in ruins, and their former colonies are
AntiCommunism either independent or actively fighting for their
independence. The old order, dominated by the
During WWII, the U.S. and the USSR were allies, nations of Western Europe is clearly over, and when
but this alliance fades swiftly after the war, and by the 40s end, the Soviet Union has not yet shown itself
1948, events like the Soviet blockade of Berlin and to be the major world power that it would become
the Berlin air-lift help to further increase tensions. in only a few short years. Instead, from 1945-1949,
These actions also have serious repercussions back the U.S. is suddenly catapulted into the position of
in the United States. In 1947, President Truman being the most powerful nation on Earth. The sun
establishes political-loyalty review boards to seek out had clearly set on the British Empire, and on all of
spies and communists within the U.S. government. the European colonial empires. Instead, the U.S. is
This same year, the House Committee on Un- helping various nations rebuild and is clearly the
American Activities begins its first investigations most powerful and the most technologically advanced
into the entertainment industry. This committee nation in the world. Just after the war ended, in 1945,
summons a number of prominent Hollywood writers, this fact is symbolically recognized with the formation
directors, producers, and actors to testify. The result of the United Nations and the placement of the UN
is the beginning of the Hollywood blacklists. In headquarters in the greatest of all of the U.S. cities
1947, 10 screenwriters and directors are blacklisted of the day, New York City.
by Hollywood because of their refusal to cooperate
with the inquiries by the House Committee on
SNAPSHOT:
Yo u k n o w , w e l i ke t o t a l k a g o o d g a m e . O h , w e re e n l i g h t e n e d !
We l l le a d h u m a n i t y o u t o f t h e d a r k ! N o m o re w a r s n o w ! H a . I m
b e t t i n g t h a t w h e n G u t e n b e rg p r i n t e d o f f h i s B i b le , t h e re w a s a
t h a rc h s t a n d i n g o f f t o t h e s i d e s a y i n g , H e y , w a i t , h o w d y o u d o
t h a t ? T h a t s o u r t h i n g ! A n d h e re w e a re a g a i n .
19
is to go through an intermediary; the artifact dealer SNAPSHOT:
might pick up clients through a pawn shop run by
H e g o t ca l le d t o Wa s h i n g t o n .
a Sleepwalker (or just someone she pays off). Many
T h a t s w h a t y o u g e t w h e n y o u re
mages go to great pains to conceal their faces as
a co l le g e p ro fe ss o r , p a l . E ve r yo n e
well, meeting in dark pubs or shadowed alleys. Some
t h i n k s y o u re R e d , a n d e v e n i f
even go so far as to wear literal or magical masks,
you aint, you might as well be to
perhaps inspired by the mystery man archetype of
anybody on the Hill. I dont know
the era (like the Shadow, the Green Hornet and the
w h a t h e s g o i n g t o d o , b e c a u s e i f
LoneRanger).
they call in that crazy friend of
Common choices of shadow names also reflect the his you know who I mean, the
times. While mythological names never go out of S p a n i s h f e l lo w h e s c o o k e d .
style, its a brave mage who would select a Japanese
(or, indeed, Asian) or German-sounding shadow
name in the 1940s. Naming oneself after the movie
and sports stars of the era is common, as is taking Character Considerations:
names from popular characters or, for the patriotic, Paranoia
the names of generals and other military personalities.
Does the character have communist leanings?
Does he even understand the principles of
SNAPSHOT:
communism?
C a l l m e We l le s , i f y o u h a v e t o
What are the characters political views?
c a l l m e a n y t h i n g . A n d k i n d ly ke e p
y o u r e y e s f a c i n g t h e ro a d . Who knows the characters real name? How
many shadow names does the character go by?
Does anyone know them all?
The Secretive Nature of Magic Does the character have a contingency plan for
The House Un-American Activities Committee his identity being exposed?
was formed in 1938, and in a few years actors, writers
and directors from Hollywood were being accused of
planting communist propaganda in American films.
The March of Progress
Posters of the era urged people to help drive studios As mentioned above, the War brought about
out of business, warning of Fifth Columnists in technological advances in such a small period of time
our midst and diabolical plots to convert the Unites that nearly all Americans, Sleepers and Awakened
States to a Red regime. alike, were awestruck. Just as laymen are generally
Mages of the era might have had communist incapable of appreciating and understanding cutting-
sympathies just as any other citizen might have, but edge science, especially on a theoretical level, Sleepers
the Awakened had problems that Sleepers often lack the conceptual framework to appreciate and
didnt. Mages did lead double lives, use aliases, and understand magic.
creep around after dark doing illegal things. That Mages, unfortunately, found themselves watching
meant that if the Federal authorities got wind of a new materials, techniques, practices and sciences
mage, especially one that happened to occupy any come into existence before their eyes and were left
kind of high position in society, that mages life would to wonder where Supernal correspondence existed.
be exposed to a much greater degree of scrutiny than Chuck Yeager broke the sound barrier in 1947. This
it could bear. Mind, Space and Forces spells were was by no means the first time that anything man-made
all developed to divert attention away from cabals, had done so (bullets and cannonballs, for instance,
while Life spells were employed to alter physical had been doing so for years), but it was the first time
appearance, but the problems remained. All it took that a human being had traveled that fast. The very
was one misstep for a mage to be called to testify. event shattered decades of assumptions about what
Some mages responded to this by becoming people were and were not capable of doing. This sort
vehement anti-communists, using their magic to help of revelation happens fairly frequently as scientific
root out communist sympathies (this didnt tend to knowledge increases our understanding of the world.
work, as magic was not exactly admissible evidence But to the Awakened, this kind of revelation
in a hearing). Others went underground, retreating challenges two sets of assumptions. Continuing with
into the dark and seedy back alleys of the big cities, the example above, when Captain Yeager went on
into a world where the federal governments reach his historic flight that October, the Awakened not
didnt extend. only marveled at what engineers and aerodynamic
SNAPSHOT: W h o ? O h , r i g h t . H e s d e a d . I s h o t
h i m i n t h e f a c e w h i le h e w a s w a v -
I m a g i n e t h e U n d e r w o r l d n o w. i n g h i s a r m s a ro u n d lo o k i n g l i k e
Just imagine it. If one dead soul a c o m p le t e i d i o t .
i n a h u n d re d h e l l , le t s ca l l i t
o n e i n o n e t h o u s a n d b e co m e s
a ghost, at the end of the war we Character Considerations:
have something like sixty thousand
n ew g h o st s . A n y wo n d e r t h e M o ro s
The March of Progress
h a v e b e e n s o d a m n j u m p y l a t e ly ? Does the character keep abreast of scientific
developments? How?
Science Trumps Magic Quiet Where was the character when the atomic bombs
fell on Hiroshima and Nagasaki? Did she have
Before 1943, a mage could cure a bacterial infection nightmares or otherwise feel the effects?
with a simple Life spell, and know that, without that
spell, the sufferer might well die. Faced with the How does the character respond to television?
battlefields of the Civil War or the First World War, Has the character encountered a proponent of
mages despaired, knowing that despite their desire Quiet magic? How does she feel about it?
and ability to end the suffering of the sick, they
could only do so much. Yes, soldiers made speedy
recoveries from wounds and illnesses that werent
as bad as they thought (thanks to the intervention
of a nearby Thyrsus), but millions still died or lost
limbs to infection.
21
LEGACY
Over the next few years, the three of them trained
other mages in New York, Los Angeles, Chicago and
Detroit in their philosophy. They inducted a few into
the Legacy, once they were sure that the subject was
THE QUIESCENT ready to leave behind the quick power and flashy
results that vulgar magic brought. Their philosophy
and magical style, known as Quiet magic, proved
Its not a Lie. Its a more popular (and, obviously, easier to adopt than
governing principle of the the Legacy), and other mages began spreading it.
Entire Quiet cabals, known as Whispering or Sotto
world, and we should just
Voce cabals, arose, but the Consilii to which they
get used to it. belong rarely had a sense of who they were or what
they were doing. As such, they gained a reputation as
Ideologues from all of the five orders refer to the being untrustworthy, maybe even Seer plants. This,
curse that prevents Sleepers from understanding in turn, drove the Quiet mages even further from the
and remembering magic as Quiescence. For years, mainstream of mage society.
mages decried this phenomenon it was a victory
for the Exarchs, it was preventing humanity from
ascending and Awakening, and it caused potentially Schism
lethal Paradoxes. It prevented mages from using their In 1948, Hans Dorfmann split from the cabal. In
skills to humanitys greatest benefit. his letter to his friends, he claimed that it wasnt
In the aftermath of the Second World War, three working. It wasnt enough to work magic invisibly.
mages realized, grudgingly, that Quiescence might Magic needed to stop. With horror, George and Ellis
have another, beneficial function. It kept mages realized that Hans had become a Banisher. Within
separate from Sleepers so that Sleepers could manage three weeks, more than 20 Quiet mages across the
the world in their own way. Maybe the Abyss was country were dead. Hans couldnt possibly have killed
there for a reason? them all, or so his former cabal-mates thought not
These three mages were all comrades in arms, unless he was using his mastery of Space magic to
having served in France. One of them, Ellis transport himself around.
Weaver, was wounded in battle and returned home Ellis and George contacted as many of their followers
before the end of the war. Another, George West, as they could, but part of the Quiet philosophy was a
was promoted and rode out the war in command focus on avoiding easy detection. As such, by the time
bunkers, rather than in the field. The last, Hans they could make contact with many potential targets,
Johnny Dorfmann, stayed in the field and was they were already dead. Wracked with guilt, the two
present when US forces liberated the Dachau of them stepped back from Awakened society in 1950.
concentration camp in 1945. Many practitioners of the Quiet philosophy,
When they reunited after the war, they drank and though, never having actually met the three founders,
talked and laughed, and finally, after several bottles were perfectly safe (at least from Hans). They went
of bourbon, someone said what they were thinking: about their lives in the bleak years of the late 1940s,
Humanity was leaving magic behind. Magic was attempting to live in harmony with the direction that
powerful and amazing, but it was slow, and everything the Sleepers seemed to be taking the world.
that the three of them could see pointed to the future
being all about speed, efficiency and mass production.
They could work within that system, they felt, or they The Quiet Philosophy
could live forever outside of it. As mentioned in the text above, the most
That night saw the beginnings of the Quiescent, important principle of the Quiet philosophy is that
a Legacy devoted not to the destruction of magic the mage use no vulgar magic. Every spell the mage
or its removal from the world, but to the practice casts must be in keeping with the natural laws of
of magic that would work within the Fallen World. the Fallen World. That means that the mage should
Their magic would be invisible, explainable as have some grounding in physics and probably other
coincidence, guiding rather than forcing. Yes, it would scientific fields as well, and Quiet mentors often
be challenging, and yes, they would be leaving behind counsel their pupils not to rely on the propensity
some of their most impressive abilities. But they of Sleepers to shrug off weird occurrence. Yes,
would also be safer. As paranoia grew in the wake of Sleeper witnesses might say, it could happen, but
the brewing Cold War, the three of them were even magic does not occur in a vacuum. The Abyss is
more convinced that they were right. alwayswatching.
23
form or detail. Likewise, police investigation into the to apply their magic to this principle. With the
characters past hits walls. People dont remember the expenditure of one point of Mana, the player can
character, records go missing, and photos never quite add the mages Gnosis to any roll made to damage or
look like the mage. In game terms, this Attainment destroy an inanimate object, provided the mage does
functions much like the Shield of Chronos spell (p. not use vulgar magic to do so. This allows Liars to
261 of Mage: The Awakening; consider the Potency kick in sturdy doors, shoot out the engine blocks of
to be equal to the Liars Gnosis) except that it is always oncoming cars, and ram their own vehicles through
active and it applies to mundane investigations into roadblocks.
the characters past as well as inquisitive uses of Time
magic. This Attainment stacks with uses of Shield
of Chronos. 3rd: No Future
Prerequisites: Gnosis 7, Time 4
2nd: No Present The future is a phantom. Any reasonable
predictions about where humanity as a species was
Prerequisites: Gnosis 5, Time 3 going evaporated along with nearly 80,000 citizens in
Its not enough to be a man without a past if the wake of the bombing of Hiroshima. The only future
someone can just come and find you (particularly worth discussing is tomorrownot the tomorrow
when one of the Legacys founders is trying to that science fiction writers insist will bring flying
kill you). This attainment, originally designed cars and world peace, but the day after today. This
to help the Liars avoid scrutiny from the Sleeper Attainment allows the Quiescent to manipulate the
authorities, has the added benefit of helping to immediate future to their benefit. Roll Manipulation +
thwart Hans lethal attentions (see p. 21). This Science + Time, and spend one point of Mana. If the
Attainment allows the Liar to instinctively avoid roll succeeds, the player may narrate one beneficial
detection by knowing when and where someone change in circumstance for her character. The more
might be waiting for him. The player activates this elaborate the change, though, the longer it takes. A
Attainment by rolling Wits + Stealth + Time. Once change in circumstance that helps her win a fight (the
active, the Attainment remains in effect for one day. enemy runs out of bullets, the cops arrive) might only
While active, the character cannot be ambushed take a turn, whereas one that changes the mages life
or surprised. If he encounters a situation in which entirely (becoming fabulously wealthy, finding true
someone is looking for him with baleful intent, he love) might take years. In play, the best use of this
feels a creeping sensation on the back of his neck or Attainment is one that the player can clearly define
in the pit of his stomach. This doesnt mean he cant and that is doesnt break the narrative, so the
or shouldnt enter the situation anyway, and in fact Storyteller has full veto rights. Since so few mages
some Quiescent mages state that this Attainment have or ever will have access to this Attainment, the
just gives them a warning that things are about full scope of the power it grants is unknown.
to go badly, not a way to avoid such situations. In
game terms, the Storyteller should tell the player Optional Arcanum: Death 4
when the character is about to enter a scene in Applying knowledge of weak points isnt limited
which someone is lying in wait, but not be more to inanimate objects. A Quiet mage with this level
specific than that. What awaits the character might of skill can find the weak point in a living being,
be as simple as an ex-wifes lawyer wanting to serve applying potentially fatal force to an attack. The
papers, or as dangerous as a gangsters thug waiting player spends one point of Mana to add the mages
to plug the Liar. If the character turns and leaves, Gnosis to an attack. The attack can take any mundane
hell never know the nature of the threat (though form (punch, stab, gunshot) but cannot be magically
of course, the mage could also cast Divination for enhanced in any way. A humane mage can use this
more information). If the character does enter the power to knock out troublesome opponents quickly.
situation, the player is considered to automatically A less humane mage can walk into a room with a gun
succeed on any Reaction to Surprise roll (see p. 46 and kill everyone in it in a few seconds.
of the World of Darkness Rulebook).
Optional Arcanum: Death 3
Everything breaks if you hit it with enough force.
Liars with some skill in the Death Arcanum learn
Nothing Is True
Sharks in the Sand Warlocks abide by a subtle creed, however, and
While war rages elsewhere, the greatest temple they are used to triumph over adversity. Those
to Arcadia in America is being constructed out in young Mastigos that thrive in the 1940s do so by
the desert. Thanks to Californias criminalization changing tactics, shifting to indirect means of
of gambling, Hollywoods high-rollers are forced showing the cynical truth of society. The most
out to Nevada. The Acanthus are there right from popular method among the Path is to use the media.
the beginning, tugged by Destiny to Las Vegas The news is everywhere. Newspapers are in-
in the initial mob-fueled expansion from sleepy creasingly owned by large media groups who are
desert town to modern Babylon. Many forces are doing their best to buy up the burgeoning radio
at work in the desert of 1946, both pro- and anti- and television outlets. The armed forces stationed
gaming, and the Acanthus who chooses to involve abroad and the public at home rely on the news
himself faces a tightrope act between wanting the for their understanding of what the other is go-
town to become the city he sees in his magic and ing through, and those making the news can
keeping it from falling into true corruption. Too influence thousands with their own biases one
little crime, and the hotels will not be built; too major media group publishes decidedly pro-fascist
much, and the games will be rigged so far as to be opinion pieces in the years before America en-
mockeries of the Supernal. Add other supernatural ters the war, paid for by donations by wealthy
beings especially vampires drawn out of their Germans. The authors of dime-store novels use
usual isolation by the prospect of a brand-new their words to illustrate the cynical age, and the
city and sabotage by mages ranging from mob- masses flock to the cinema to watch their heroes
connected Arrow to Scelesti Acanthus, and the negotiate the amoral maze of thriller plots. War
Enchanters trying to see their utopia built face correspondents face daily danger and sometimes
exciting times. pay with their lives to show ordinary Americans
what is happening across the sea.
27
Mages on the Path of Scourging are active at all
levels of the media, using their skills and magic Moros
to navigate the tides of propaganda and reinforce Death is transition: the changing of one state
the messages they approve of while encouraging of Matter to another, in society as much as in
the masses to question those they find wanting. life. The end of one thing is the start of another.
Other Warlocks settle for using their abilities America dies at Pearl Harbor and emerges, reborn,
to become princes of propaganda, able to make at V-J Day. Moros understand the shift in history
defeats seem like grudging victories and bury the war represents and are the best placed of the
atrocities with a stroke of the pen. The need for Awakened to accept and weather the transfor-
subtlety is always present, however, especially mation of the country. Death may be painful at
after the war concludes. Towards the end of the first, but the change it brings lasts far beyond the
1940s, Sleeper authorities begin to crack down temporary agonies.
on media voices; a Mastigos who goes too far in
a 1946 movie script can find himself blacklisted
in 1949. Most Mastigos propagandists are clever The Lands of the Dead
enough to realize that the game is up and retire, Estimates of war dead go up to nearly 78 million;
finding other outlets for their talent. half of those were civilians and half of those from
starvation and disease rather than direct violence.
Everything is Permitted The U.S. losses were only around 400,000, under
2000 of which were civilians. The numbers do
Not every Mastigos wishes to draw the Sleep- not diminish the very real pain America feels at
ers attention to the condition of the American its losses, but instead illustrate the agony of the
spirit, being far too busy using it for their own rest of the world. Servicemen are trained and
ends. When you can read minds, conspiracies hold then plunged into living hell for years at a time
no fears, and a disciple of Space has a plethora before returning home to an America which, on
of ready-made alibis. Warlocks are psychologi- the surface, really hasnt changed all that much
cally predisposed to deal with the cynical new at all. To a young man returning from Europe,
world and thrive in its murky corners. Mastigos where he has seen one shattered corpse-city after
do especially well playing to the vices of others. another, main street America might seem like
Unscrupulous Warlocks can become kings and heaven itself. Yet America died just as surely as
queens of the underworld, providing just enough Japan or France did; as noted by one typically dry-
of the forbidden to lead Sleepers into exploring witted Necromancer, it just left a prettier corpse.
their own vices and shattering societal chains. Little wonder, then, that more Moros Awaken
than any other Path in the 1940s.
All Are Equal American Necromancers are keenly aware of
just how easy they have ittheir colleagues in
The Mastigos arent just concerned with break- countries that saw open fighting face so many
ing moral boundaries, no matter what their fellow ghosts that it seems the Underworld has burst
mages might sometimes saythe urge to break open into the Fallen, and laying them to rest when
the rules applies to unjust dogma as well, and they become belligerent turns into a full-time
Warlocks are among the foremost proponents job. Most new American Moros during the war
of civil rights. America has made some progress Awaken overseas and develop durable emotional
in the ongoing struggle for equality, but there is bonds to any Consilii that find them. Even into
much work yet to be done. Homosexuality is still the 1960s, there are still veteran Necromancers
illegal. Racial discrimination among workers in using the Space Arcanum to visit the fields of
the munitions factories of the south is banned battle, doing their part in quelling the restless
because the industry needs every worker it can dead in assistance to the local willworkers.
get, but the tension flashes into race riots dur-
ing the war. The Congress of Racial Equality is
founded, but achieves little. Warlocks encourage Repatriation
the attempts at change, work to diffuse potential The Underworld is a continuous realm.
riots before they start and use their influence in When entering it, an explorer finds herself in a
the new media to promote empathy for people of deathaspected underground labyrinth heavily
different races. inspired by the area of the Fallen World used
29
have a duty to go against the instincts of their Path for use in magical tools, and the Obrimos need drives
their country. For those who Awaken during the war, the rise of techn in the Free Councilbut most
the Aether is especially traumatic; to be confronted Obrimos eventually settle for rededicating new
with the symbols of the enemy while undergoing an magical tools in traditional materials, changing
Awakening is harrowing, and there is a measurable designs to hide the fascist imagery and even us-
spike in the numbers of Obrimos Banishers Awakening ing the now-abandoned tools as sacraments for
during the war years. casting ritual spells, finding a use for them even
Matters do not improve after the war. Those as they are destroyed.
Obrimos who did support the enemy now face
returning home as pariahs, if their former Consilii
will allow them back at all. For those that stayed,
From Politician to Pulpit
the members of the Path have a very real problem Since the Depression, the United States had
in how magical tools and symbols are received. become increasingly secular, and the leaders and
Aspects of the Aether that they relied on are now heroes it put its faith in gained their power from
tainted in the eyes of the Sleepers; an Obrimos the ballot box rather than the Bible. Media moguls,
may be seen as a fascist if his tools are found, and giants of the business world, industrialists and
the Sleepers have no time for Holy Leaders any presidents were the new role models, and Obrimos
more. The damage even extends to some of the feeling the call of their Path to leadership early
Obrimos themselvesunable to bring themselves in the 1940s became secular community leaders
to use the symbols they now associate with horrors, and men of vision.
they search for new ways to channel the Aether. The war sees the faith of the people reverse.
Their experiments are largely dependent on or- The trend of secularism vanishes as America
der the Mysteriums Bricoleurs develop modern finds its conscience in need of salvation. Church
equivalents of traditional materials and forms for membership skyrockets in all denominations
31
ORDERS
wrong (not even wound-tainted spirits or hy-
brids), nor is it a sacred duty to divide Shadow
and Physical. The changes leave plenty of work
for just researchers of the ecologies of Essence,
let alone those who seek new allies and servants Adamantine Arrow
to summon. The wise Shaman keeps updated
The Adamantine Arrow thrive on being tested
with local changes in the Shadow and chooses
through adversity, but Existence is War is only
sides carefully, noting which new inhabitants of
the first lesson a young Arrow must learn. Indi-
the other world will be useful to her and which
vidually, members of the most martial order do
she can safely bar from influencing Sleepers.
well in the 1940s, especially during the war itself,
but the order as a whole is paralyzed.
The New Animism The Arrow do not fight for the orders sake,
but in service of their oaths. Enlightenment is
Thyrsus who associate with servicemen during
Honor and Service is Mastery are two more of
the war quickly notice one repercussion of the
their core values, and the order takes their values
war; an upsurge in animist behavior. Items of
very seriously. What they are not is suited to a
equipment which individuals rely on for their
global war. Individual Arrow are pulled by their
survival, especially vehicles, begin to take on
oaths in many directions, and the lines of student
personalities in the minds of the protected. Pilots
and mentor in the order are broken as some Arrow
decorate their planes with elaborate nose-art,
feel duty-led to war while others remain at home.
giving their vehicles idealized female personali-
Isolated Arrows fighting alongside Sleepers find
ties in whatto the Shamans watchingseems
themselves less able to affect the outcome of the
like a ritualized marriage between man and
war than they would if they were more organized,
machine. Ships, tanks, even individual guns
effectively neutralizing themselves.
are named and given personality by their crews.
There are new weapons to master and strategies
The Shadow responds accordingly; the roused
to learn as the war drags on, keeping the Arrow
spirits of the devices feed from the devoted Es-
busy. The indiscriminate nature of many of those
sence generated and are likely to respond to the
weapons finds devoted Arrows regarding them
subconscious wishes of their crew. More than
warily, and the massive civilian casualties inflicted
one fighter-plane spirit resembles the woman
on both sides makes the order sick at heart. There
depicted planes nose (although usually as a
are still things to be learned about insertion, supply
nightmarish mix of that form and the vehicle
lines, the urban landscape as battlefield, the use
itself), and answers to her name.
of aerial and amphibious combat, and the use of
The difficulty with the new animism is that propaganda in war along with many other aspects
it is unintentional. The crew of a gun turret on of the conflict. The Arrow take every opportu-
a battleship doesnt know that by naming their nity to seek out those lessons: they serve as front
guns and investing their hopes in it theyre line combatants but also ordinary sailors, nurses,
creating a hungry being in Shadow that relies strategists and a hundred other roles.
on them continuing to worship the gun. The
Unfortunately, because they are so embedded,
spirits created are notoriously jealous, and do not
Arrow combatants find themselves conflicting
take the reassignment of their crews wellnor
with fellow members of the order, honor-bound to
the end of the war. The majority of such spirits
fight in support of their Sleeper comrades. Such
end up starved of Essence, becoming prey for
clashes happen so often that the Arrow begins to
larger Shadow entities in the post-war years,
believe they are being deliberately guided toward
but Thyrsus tell cautionary tales of returning
one another by unknown enemies.
veterans stalked or even possessed by their
former creations. The end of the war is dissatisfying on both fronts
as the European theater falls largely to Americas
erstwhile allies in the Soviet Union and Hitler
ends up dead at his own hands. The bombings of
Hiroshima and Nagasaki are an unprecedented
moral disaster, representing untold civilian
casualties lost for a mere demonstration. Many
high-ranking Arrow refuse to believe there was
no supernatural influence on the decision to use
the atomic bomb (given how perfect a rebuttal of
33
Operation Oracle
Almost as soon as the Nazi regime and will be seen as a major reason
falls in Europe, rumors begin to emerge for the bad blood between Ladder
of secret groups of Axis officials having and Council for the remainder of the
survived the war and hiding out in Twentieth Century.
locations as varied as Argentina and main
Opposed by dissenting members
street America in a sort of precursor
of the two participating orders, the
to the hidden reds that will dominate
death blow to the operation comes
the American imagination for years to
when the Guardians of the Veil
come. As early as 1946, films noir such
reveal the truth about the Free
as Notorious depict the protagonists
Councilors being recovered. By the
facing organizations who are secretly
end of the decade, stories circulate
Nazi cells. The tales are fantastical,
among the Awakened about just how
but the American government actually
many Seers of the Throne from the
did (in the later stages of the war) offer
Pantechnicon Ministry have been
Nazi scientists, engineers and other
provided with false identities as
key personnel secret amnesty. The
Libertines, and how many of those
government judged their worth to U.S.
turned out to not be quite as contrite
science so high that allowing them to
as their liberators hoped. Operation
stand trial or vanish into the hands of the
Oracle collapses amid Silver Ladder
other Allied nations was insupportable.
protests that they were betrayed by
The Sleeper effort (Operation their Libertine partners.
Paperclip) is mirrored by a parallel
Awakened historians concede
endeavor among the Awakened that
that the results of Operation Oracle
insiders half-jokingly call Operation
are mixed; both orders involved lost
Oracle. Oracle is the collective name
a great deal of respect among the
for dozens of concerted efforts by the
Awakened community and the cabals
American Free Council and Silver Ladder
that took part are punished by their
to help willworkers caught on the wrong
peers. The founding Libertines who
side of the war escape to the U.S. and
led the initiative have now effectively
take up new Shadow Names within the
spent their remaining political capital
two orders. The operation requires the
and drift away from the public eye
coordination of dozens of cabals, daring
into obscurity and retirement, while
expeditions into still-warm warzones
Consilii all over the U.S. play host to
and the evading of Pentacle Cabals
Nazi tharchs who are being allowed
that are unaware or disdainful of the
to retire in peace. As for the Seers,
programs goals. The Silver Ladder
the over-focus on Pantechnicon that
takes part, asserting that Awakened are
Oracle represents is theorized to be
above Sleeper politics (although cynics
one factor in Panopticon becoming
say theyre really just take part more
a Great Ministry. And, as the very
out of a desperate need to recruit). The
most cynical commentators point
Free Council has a more pragmatic view
out, it certainly is strange that the
of saving the most brilliant members
Libertines should find out about their
of their order, not letting the Silver
missing cousins just when those
Ladder know that the men and women
mages are becoming inconvenient to
theyre recruiting are actually Seers of
the Exarch-cult of espionage.
the Throne. It will be the last time the
two orders cooperate to such a degree,
Guardians of the Veil Ironically, the new authorities and the watch-
fulness of the public that cause the Labyrinth to
The world slides deeper into chaos with every nearly collapse have proven to be the Guardians
passing year, but the Guardians of the Veil keep salvation. The Guardians intelligence plants
their faith in trying times. The smallest and most become the Office of Strategic Services, the first
secretive order spends much of the 1940s strug- coordinated intelligence agency in the U.S.. The
gling to adapt, as change after change to society Guardians find having actualrather than cult-
and technology seems designed to make their holy grantedlegal and military authority to investigate
mission more difficult. wherever they are needed to be extremely useful.
The cinema and the newspaper were bad When the OSS becomes the CIA after the war, the
enough, able to transmit ideas across the na- Guardians within the service transfer along with it
tion, but the Guardians stationed Cabals in New and begin the orders long love affair with espionage
York and Los Angeles to keep watch over both agencies. The remaining cult-style Labyrinths can
industries for supernatural interference. The be protected from within the system, and Guardians
rapid expansion of radio as the 1940s dawned, planted in the CIA and FBI have legal powers that
quickly followed by the television, leaves those obviate the need for most low-level use of magic
Cabals dangerously overworked and the order in in their investigations.
35
The Eleventh Question The desperate effort to hold onto everything
the order has already acquired puts other con-
Pariahs among their own order, the Sherlocks cerns at a lower priority. The war sees large
of the Eleventh Question are investigators who numbers of people traveling through until-now
can examine the evidence of a scene and know, lonely corners of the world, and sometimes a
via their attainments, whether a theory of what troop deployment will uncover a promising
transpired is true (for more information, see ruin or disturb a Temple Guardian that the
Guardians of the Veil, p. 166). Their legendary Mysterium can then send resources to inves-
devotion to the truth above and beyond the needs tigate. Archaeomantic expeditions in the 40s
of the Veil keeps them at arms length from their have more of a flavor of a smash and grab raid
fellow Guardians, but in times like these, they find for artifacts before a rival group of mystagogues
themselves in demand. Members of the Question can arrive than a careful archaeological dig.
do not do well in structured environments where The Bricoleurs, the faction of the Mysterium
they are unable to follow their hunches, so do not that looks for ways to apply modern symbols
usually follow their peers into the intelligence to magic and updates the orders knowledge of
agencies or media. Instead, they operate as the Sleeper sciences, is constantly frustrated
archetypal Awakened private detectives. The rest at the lack of resources left to them at a time
of the order tolerates the Question, knowing that when the Free Council is (sometimes literally)
they will be brought cases and hear things that stealing their thunder.
the legal authoritiesand the Guardians within The bitter arguments caused within the order
themwont. are inflamed by the heretical sect of mystagogues
known as the Jnanamukti, banned since the
Mysterium 1930s but not yet stamped out, who published
tracts blaming Sleepers for the chaos engulfing
Magic is alive, and anything alive can be the world and advocating using the Stalinist
wounded. The Mysterium have spent centuries and Nazi regimes to kill as many Sleepers as
carefully gathering what traces of the supernal possible in defense of magic. Publicly, the order
realms they can find into their Athenaea. As as a whole is repulsed by the heretics, even
Europe tears itself apart, the order must face those Mystagogues that remain loyal to fascist
those storehouses being breached by accident or countries, and members who perform acts of
design. Just as the American and European order terrorism and mass murder against Sleepers
once liberated cultural artifacts and treasures under the cover of the war are sought out and
from native mages in the Nineteenth Century, destroyed whenever possible.
the American order sets out to rescue as much
knowledge as possible from the front lines, at the
same time as mystagogues loyal to those nations Daksha
seek to do the same. The perception of Nazi The Daksha are a well-known example of a
Germany as being obsessed with the occult is Mysterium faction that side with the fascists. Obri-
really a case of the victors writing historyjust mos in origin, the Daksha take after Theosophical
as many British mystagogues are obsessed with ideas of the 1920s and seek to return their bodies
taking French artifacts across the channel only to the higher-evolved state of the Atlanteans.
to be beaten to them by American Cabals. Not The physical changes the Legacy createsthe
all the knowledge sought was material, either. hermaphroditic Daksha have a third eye on the
The Egregori, living repositories of knowledge back of their head that can see through timemake
among mystagogues, are sought as recruits and them the subject of gossip throughout the Pentacle
kidnap victims by all sides. After the war, the (for more information see Legacies: the Sublime
order continues to turn on itself as active theft p. 23). Their beliefs, both entirely racist and from
changes to bitter recriminations and largely ig- the same Aryan supremacy school as Hitlers, make
nored demands for the return of assets. A few wits their siding with Americas enemies a foregone
in the order point out that what was once spread conclusion, and most Daksha in the U.S. spend
across hundreds of Athenaea is now concentrated the years before Pearl harbor promoting peace
in a handful of super-sized bases in America and to local Consilii before quietly leaving when war
England, ripe for destruction by the Seers, and breaks out. They are suspected of being the back-
the end of the decade sees a few repatriations of bone of the Jnanamukti terrorists, but the order
low-level items. never manages to prove it.
37
Exarchs servants; they are the heroes fighting the particular stand out: Panopticon, a cult devoted to
Seers plan for humanity. When V-E Day dawns, paranoia, surveillance and espionage as a means of
incautious mages celebrate, thinking that they controlling the population; and the Pantechnicon.
have defeated the Seers of the Throne along with The Pantechnicon is a small Ministry founded
their Sleeping puppets. That is their mistake. by splinter Hegemons, Seers from other groups
Other Pentacle mages see Seer involvement in and the remaining traitor Nameless who promote
the Axis weapons programs beyond Hegemony, the use of technological superiority as a means of
and focus on Pantechnicon as the new face of imposing ones will. Both they and Panopticon
the enemy. That is their mistake. are catapulted into a head start over the dozens
In truth, the loss of the Axis nations and what of other Ministries by the atomic bomb, and both
they represent is a terrible blow to Hegemony, but make excellent use of the growing Cold War. In
the Ministry had been collapsing from the inside the end, Pantechnicon cannot sustain the growth
for yearsever since the Great Refusal of the Free in numbers of Seers it requires in the face of ag-
Council cost the lives of most of their leadership. gression from the Free Council and rival Seers and
Hegemony sponsors the use of political power by its members disperse to Hegemon, Panopticon and
some Sleepers to make the lives of other Sleepers even the Pentacle. Free of opposition, Panopticon
miserable, no matter what the doctrine involved. take the prize: a place among the Great Ministries
The Internment of Japanese-Americans and the of the Throne, and the elevation of their patron
racism toward black servicemen pleases them just Exarch to the most divine station in the Seers
as much as the horrors the Nazis commit. When picture of the supernal. By the time the Pentacle
America and Great Britain sell Russian rebels realizes that a great shell-game has been played,
back to Stalin, the Ministry knows its future is the House of UnAmerican Affairs Committee has
secured. They are grievously injured, but they opened its doors, Duck and Cover cartoons are
will be back. being prepared and an Iron Curtain is built, cutting
If the Seers seem to have vanished to the Pen- Europe in half. Hegemony were the Ministry of
tacle in the post-war years, its because they are the World War, but Panopticon are the Ministry
too busy fighting one another. Hegemonys loss of the Cold War. Welcome to the 1950s.
is the gain of several other Ministries. Two in
Revelations From the Past belonged to the Seers of the Throne or the Banishers, or
maybe the character simply made some terrible mistake
One of the tropes that was regularly used in the 1940s that resulted in death or ruination.
was someones past coming back to haunt him. In the In a Mage chronicle, the tension need not come about
films of the day, this typically involved the revelation from the secret coming out or being about to come
of some serious crime that the character committed out. Instead, an opportunity to make the secret vanish
years or decades before. However, while this could entirely could also make for a wonderful scenario. Perhaps
be the case in a Mage scenario, there are many other a Logophagist (Legacies: The Ancient, pp. 131-140)
possible options. Perhaps the guilty mage dabbled in learns of the characters secret and offers to make it
Abyssal magic before becoming permanently tainted vanish from records and memories. Of course, in return
and has kept her experiences a secret. Perhaps a mage for this valuable service, the Logophagist also needs
joined a left-handed legacy, even learning the first extensive help in making some other important piece of
attainment, before realizing exactly how corrupt it was. information vanish. Yet the truth always comes out. No
Alternatively, perhaps the mage helped their mentor matter how well-buried the truth is or how convincing
become an Abyss-tainted monster or bought his survival and well-supported the lie, the truth is always eventually
by turning over a trusted ally to the Banishers. revealed, and both the nature of this truth and how the
One of the ways that people in this era hid secrets person confronts its revelation are equally important in
was by changing their name and moving to a different determining their fate and the nature of their character.
state. Recordkeeping was far less extensive in this era, Attempting to keep past misdeeds hidden nearly always
and in many cases, establishing a new identity was easy. results in continuing wrongdoing, while bravely facing
The same is true in mage society. While some mages the consequences could redeem a character.
41
SETTING
and none of them have the many opportunities for
upward mobility offered by cities. In many rural
areas, if someone becomes seriously ill and lacks the
money and the means of transport to get to an urban
Almost every Mage chronicle is city-based. The cabal
hospital, they must make do with medical care that
is likely to be based in a large city and may well visit
is decades out of date. Even during the height of the
other large cities. The 1940s was an era when cities and
wartime boom, hunger remains a periodic problem in
especially big cities were booming New York, Chicago,
the poorest rural areas, especially in the South. Travel
Philadelphia, Los Angeles, Detroit, St. Louis, Boston,
to rural portions of the South and Midwest can also
and to a lesser extent San Francisco and Washington,
be a way to introduce the characters to some of the
DC were the cultural and economic centers of the U.S.
vast contrasts of life.
People flocked to major cities, seeking jobs, fame, hope
and most of all a new and better life. Rural areas were Of course, the question then suggests itself: Why
considered slow and dull, and increasingly behind the would a group of hard-nosed and ambitious urban
times. Some people considered cities to be more corrupt mages travel to a remote and likely impoverished
than small towns and rural areas, but others believed rural area? The easiest answer is that they are looking
that darkness could be found in all corners of the world. for someone or something. Such locations are ideal
hiding places for mages or other individuals who wish
Of course, the choice of city will have a huge impact
to disappear from the authorities or to avoid pursuit
on the campaign. If the cabal is based in one of the
by groups like the Seers of the Throne. In addition,
largest cities in the U.S., then the characters will have
artifacts, grimoires and similar items can remain lost
dozens of other mages to interact with. In this era,
or hidden in the country for a century or more, while
ambitious people and dreamersthose most likely to
similar items in cities are likely to be discovered. A
Awakenmoved to cities like New York, Chicago or Los
chance glimpse of a newspaper article describing the
Angeles. Also, once they Awaken, many mages move
discovery of some oddity in a small town could have
to these large cities, both to seek out the company of
the characters setting out, hoping to arrive before
other mages and to have greater mundane and magical
some rival mage does.
opportunities. Both because of the opportunity for
finding rare artifacts and hearing unusual tales from Such locations are also excellent for horror stories.
sailors, the major ports that received ships from all Many of the poorest rural areas were also exceptionally
across the world were popular homes for many mages. isolated. Unless one of the characters can use Space
In the 40s, New York and Los Angeles were the two magic to teleport, if the characters car breaks down,
biggest, but Philadelphia, Baltimore, Boston, and San they might be stranded with no way to contact anyone
Francisco were also major ports. else or to travel by any means other than walking or
riding a horse. Severe weather can make such areas
In contrast, smaller cities that are not major centers of
even more isolated, especially since most local roads
commerce or manufacturing are growing and thriving,
are still unpaved. Snow or heavy rain could easily trap
but they are not the focus of national attention. Mages
characters in a small town for a week or more. This
who move to cities like Kansas City, El Paso, Spokane,
isolation may allow the characters to discover some
Hartford, Seattle, or dozens of other medium-sized
local supernatural mystery, or get involved in some
cities are likely to either have the city to themselves,
mundane investigation.
or to share it with at most one other cabal. These cities
give the characters a great deal of freedom, but also A rural rooming house might hold the ghost of a
seriously limit their opportunity for political and social murdered patron who is seeking vengeance against
advancement within the Pentacle, unless they manage the current owner. Perhaps some sort of demonic
to find or accomplish something sufficiently impressive cult or abyssal horror plagues the small town. Remote
that their efforts draw other mages to their city. small towns and farming villages may hold all manner
of horrors.
43
code created before the 1940s can eventually be cracked
Hatred in your using even the primitive computers of the 1940s. Mages
Chronicle who wish to crack an ancient cipher enchanted against
magical code-breaking might be able to use a computer
Racism could become a feature of a to crack it, even if it had previously been unbreakable
chronicle. Powerful mages have several by both mundane or magical means.
ways to prolong their lives, and so many
of the leaders of the Orders remember
life in the 19th century, and a few may even Dealing with the Law
remember slavery. How do such people In the 1940s, the state of law enforcement and
react to the presence of an ambitious evidence gathering is such that magic can easily fool
young black or Asian-American mage? law enforcement officials and the experts they consult.
If none of the characters are people of Handily, magic can also uncover the truth in cases that
color, perhaps they have a mutual friend baffle the police and the FBI. These facts create both
or ally who is a young mage of color who problems and opportunities for scenarios that include
is seeking a position of power within their mysteries involving crime and criminals. When a mage
Order. The characters may encounter is confronted with a murder or other crime that the
unscrupulous mages who attempt to police cannot solve, she can usually solve it with Time
discredit and disgrace their ally and or Death magic. However, in many cases, learning the
anyone who sides with him. truth is only the beginning. Just because the mage knows
Race isnt the only issue that you can who committed a crime doesnt mean that she can prove
deal with in this fashion. Some older it in a court of law. Without a confession, fingerprints,
mages may not appreciate politically eyewitness testimony or other evidence, a mage is
ambitious female mages. Also, this was an unlikely to be able to use mundane means to convince the
era when homosexuality was a shameful police to arrest someone, much less obtain a conviction.
secret. It was considered either a serious Naturally, unscrupulous mages can fake evidence, using
moral failing or a mental illness, and Mind magic to force a confession or Matter magic to alter
homosexuals faced blackmail, disgrace, fingerprints. But what happens if the mages later find out
and possible imprisonment. Perhaps one that the murderer killed the victim because the victim
of the characters or someone they know was planning to kill the murderers family?
is homosexual and is being blackmailed If the characters wish to work within the law, they will
by someone who discovered this persons need to use the knowledge their spells provide to gather
secret and threatens to reveal it. These evidence in a way that allows the police to do their jobs.
events could happen either among Then again, in the World of Darkness, some crimes
ordinary people, or within the society dont have mundane explanations. What happens if the
of mages and instead of money or less murderer was a mage who used magic to conceal what
heinous favors, the person might be really occurred? In this case, the police are baffled, but
blackmailed into aiding Nazi spies or the the characters know that powerful magic was involved
Seers of the Throne. and that they have a rogue willworker to catch.
Alternately, maybe the killer was a ghost, a faerie, or a
Seer of the Throne who used magic to either commit the
Weird Science crime or to conceal his identity from the authorities
but couldnt hide the truth from mages. In this case, the
Some of the new technologies, especially nuclear characters know the truth about the crime, but they
energy and digital computers, seem miraculous to many also cant go to the authorities, even if they have clear
who hear about them, and some of these projects may (supernatural) evidence. In fact, the Guardians of Order
involve something more than ordinary science. Some will want the characters to destroy any evidence that shows
may incorporate one or more imbued items beings the crime was committed using magic. If the police use
used by sleepwalker scientists. Perhaps one or more of circumstantial evidence (perhaps planted by the killer)
the scientists or engineers involved in the project was to accuse someone innocent of the crime, the mages are
actually a mage, a spirit-possessed Sleeper or another going to have difficulty exonerating her if they also cant
equally exotic being. help direct the police at a more likely suspect.
Computers and cryptography are of great interest Crime-solving scenarios could be something that the
to many mages. Although Mind spells can break any characters stumble upon, or they may seek them out.
code, its possible to use powerful magic to make a code Perhaps a cabal sets itself up as a detective agency, a
almost unbreakable by magic. That said, almost any team of freelance journalists or even a law office. Such
Changing Paradox
Although the magical realities of Paradox and Disbelief were the same in the 1940s as in
the present day, the social and psychological realities are quite different. People in this era
had less exposure to the mass media and in general had considerably less formal education,
especially in the sciences. As a result, many people had very different ideas about what might
be impossible or improbable. Well-educated urbanites cause Disbelief upon seeing exactly the
same oddities as do the people in the modern day World of Darkness. However, in rural areas
and among less educated people, the supernatural is still very real.
Events that mimic magic and supernatural tales from folklore, such as ghostly apparitions,
poltergeists, curses, faith healing and the evil eye often do not provoke Disbelief in the
undereducated and credulous. Instead, such events simply cause many people to shake their
heads and agree that the victim of these events could have avoided his fate. Its important to
remember that rural people and less educated urban people are not in any ways stupid or nave,
but many of them lived in worlds filled where miracles, curses, ghosts, faeries and similar
phenomena were a rare but accepted part of life.
45
Pentacle strongholds, but many ignore everything that
happens outside the city limits. In addition, most pylons Banishers and Mad Mages
and cabals are quite jealous of their power and usually The dangers of the Abyss are just as likely to corrupt
do not welcome Seers from outside pylons or cabals. mages in any era. Corrupted mages are a clear and
While they have no choice but to welcome high-ranking obvious threat to both Seers of the Throne and Pentacle
Seers, Seers from other cities who are not in positions mages. Some could hide in the anonymity of large
of high authority often face suspicion and loss of status cities, but eventually their unsavory activities become
unless they can prove both their loyalty and usefulness clear and they are hunted down. As a result, many of
to the local pylon. these mages become drifters, wandering from one city
or town to another, wreaking havoc and then leaving.
If they can use magic to conceal their identityor at
The Disciples of War least their current locationthese mages can freely
A number of ambitious Seers have become convinced wander from city to city with little risk of discovery
that constant warfare is the fastest and most effective before their departure. Unless the investigating mages
way to improve humanity. In addition to their service have some form of sympathetic connection to the drifter,
to the Exarchs, these Seers have also taken it upon the outsider will be almost impossible to find. Often
themselves to help by sowing the seeds of humanitys the only way to keep track of a Banishers movements
discord. Some of these mages are professional military is through a list of her various murders and atrocities.
officers who only feel fulfilled when they are at war, but Some mad willworkers become the way they are
most are fervent ideologues who firmly believe humanity through profound isolation. A mage living in an isolated
needs to continue to fight in order to fulfill the Exarchs rural location might go for years before encountering
desires. These Seers believe that humanity is at its another of their kind. If she believed her powers were
best in wartime, and point to the significant advances inherently corrupt and become a Banisher, she might
in technology as proof that continued wars would attack and kill any mages who traveled through her
serve to improve cooperation, advance technology town. Sometimes, a solitary Banisher may find a local
and enhance economic activity, while also culling the apprentice, and perhaps even create a small, murderous
weak and the unfit. cabal that takes it upon itself to destroy all mages and
Since even Adepts lack the power to start another other supernatural beings that visit their town or any
world war, these mages work on a smaller scale. Some nearby towns. Unless they are unfortunate enough to
journey to the Astral Realm and attempt to enhance find themselves in the wrong place at the wrong time,
various social and cultural conflicts, while others attempt characters are unlikely to encounter such a cabal. At
to use covert magics to sow confusion and increase the Storytellers discretion, these characters could easily
tensions in the hope of sparking riots and escalating run into such a cabal while attempting to discover the
existing conflicts to the point that they eventually erupt fate of one or more vanished mages.
into wars and other large-scale conflicts. At the end of Alternately, perhaps a mad mage finds an equally mad
WWII, these Seers have two primary centers of conflict apprentice or two, or more likely warps and twists other
in the Western world: Berlin and Washington, DC. locals who Awaken, convincing them of the necessity
Berlin is at the center of U.S.-Soviet tensions, and the of various heinous actions, including submission to
Disciples of War do their best to increase these tensions. the Abyss. While a single mage can have difficulty
Inside Washington, these Seers work to increase fears controlling an entire town, a small cabal may be able
about Moscow and communism, while also ratcheting to manage it with moderate ease, transforming an
up racial tensions. Meanwhile, some Seers in colonial isolated town into a twisted hell for the Sleepers who
and recently decolonized nations attempt to transform live there. Some of these mages might work openly,
colonial tensions into open rebellions and civil wars. risking Paradox and Disbelief for the chance to lord
In the mid-1940s, these Seers are involved in the their powers over Sleepers, while others hide in the
Indonesian war of independence against the Dutch as shadows, using covert magic to bend the town and its
well as the continuing violence between Hindus and inhabitants to their will. Mages traveling through may
Muslims in the aftermath of Indian Independence. notice the magic or they might simply become suspicious
about the fear evident in the eyes of the inhabitants.
Perhaps a desperate Sleeper even attempts to tell the
characters the towns dark and terrible secrets.
Introduction Treatment
She was petite and rosy-cheeked, with the kind of After a beautiful student of George West drops dead
sweet doe eyes that never landed on another living of gruesome Vulgar magic on the floor of the Chats,
creature without loving it immediately. And shes the Lamppost Cabal is compelled to chase after the
rotting away on the floor of your bar and all you can papers she died trying to recover. As the papers pass
do is promise, promise that youll make someone from hand to hand with the cabal in hot pursuit,
pay for it. the real meaning behind them (and the forces that
The Weaver-West Papers is a short story meant want them) comes into question, leading the cabal
to highlight the impact and shadows of a noir-style to have to make an unconscionable choice at the
story for use with Mage Noir. Built in the style of a end of the story.
high-drama short story, this SAS should drag the Man with a Gun: This SAS contains one action
characters along through the shadowy streets of the scene meant to spotlight Rosie. In this scene, wherever
1940s urban landscape at breakneck speeds with a the characters might be, a man with the same dead
terrible choice ahead of them and the dead and dy- eyes as Rosies husband bursts on to the scene with
ing behind them. a gun. He might be crazy. He might be hired by the
The story itself is broken into four major scenes cabals enemies to kill them. He might be part of a
with an optional fifth scene available. Each scene has future story or the end of an old story.
a focused spotlight for one character in the Lamppost Shattered Frail: Frail Emily Steward staggers
Cabal found in the appendix. While any character into the Chats and dies. She has only enough time to
can be involved in every scene, this SAS allows for transfer her need for the papers to the cabal, sending
special advantages to the character taking up the them tearing around after them. This scene is meant
spotlight. (See Spotlight Scenes below.) to spotlight Nightingale in her role as a mind reader
and sympathetic leader.
BACKSTORY AND
Jackson appears to catch up to the cabal to reclaim
the papers. Rick, reacting on instinct, takes a peek
into the future, and sees something terrible. Ice has
every intention of using the papers for their real
purpose: to build an artifact that destroys human
technology and makes it non-functional. With a
SET-UP
artifact like that, and worse yet, the means to create Shortly after Dorfmann, Weaver and West established
more, mages could toss humanity back to the stone their Legacy and the foundation of the Quiet movement,
age and set themselves up as gods. Whatever the they talked over the wisdom of taking a more active hand
characters decide to do with the papers, people are in guiding the sorts of technology that could be left to
going to suffer. mature in mortal hands. Ultimately, they agreed that
magical efforts to limit mundane society and development
Theme were actually worse than any vulgar magic a mage had
ever created, and that if the Fallen World was to grow
There are no heroes, just survivors. If there is such into its own, it wasnt the right of mages to decide how.
a thing as a good guy, hes bleeding out in an alley But that decision didnt come before they managed to
behind the police station. At the end of the night, work out the blueprints of a machine: an artifact capable
the only people left standing are the people smart of dampening mundane science and rendering it inert.
or selfish enough stay in the gray because black and In theory, the machine could be set up in a town, fine-
white is for chumps. tuned, and suddenly telephones and electric writing for
seven square miles would just stop functioning. Worse
still, some part of the machines function would render
Mood it a vulgar act of magic to restore the lights or phones. In
One step behind. The bad guys know what theyre theory, any number of these machines could be created.
dealing with, who theyre dealing with and how to With enough mages working together, there would never
get what they want. The cabal is almost completely be another atom bomb.
in the dark. They should spend the adventure feeling The three men quickly realized that the machine was
one step behind the plot, barely able to catch their too dangerous to exist. But they also realized that there
breath. Its a foot chase they cant win, but have to might, in some future, be a time when humans created
finish anyhow. technology far more terrible than the machine. They hid
the knowledge of the artifact in a collection of treatises
on being a Quiet mage in the hopes that if the artifact
49
were uncovered, it would be in the hands of mages smoothly, give the players certain mechanical benefits
sympathetic to their ideals. for sharing the spotlight.
Skip ahead several years. The papers are now in Each scene is written with a certain spotlight
the hands of Ice, a visionary and a greedy woman. character in mind. During that scene, the character
She holds on to them as a symbol of her position under the spotlight loses like anyone else, but when
of authority in the budding movement more than they win, they win big. As a result, spotlight charac-
anything else until Frail comes from out of town to ters gain an Exceptional Success on three successes
study her mentors papers. She discovers the instruc- instead of five.
tions within, and logically tells Ice about it. After all, If you arent using the Lamppost Cabal, its just a
shes a recognized luminary. She decides two things matter of deciding which character youd like to hit
immediately: she needs to make sure no one else with the light. But the important thing is not to gum
knows whats in the papers, and ensure that no one up the story by just telling the players who the spotlight
will come looking for them from her again. So, she character is. Show them by hinting in the scene set
arranges to have Gunsel steal the papers, kill Frail, up. Theres suggestions of that in the scenes below,
and make herself look like a hapless victim, while but if you have to come up with them on your own,
stealing the papers back in secret. That way, she can try to borrow details from the characters theme or
decipher them and build a machine herself, shifting design, possibly from the description of their nimbus
the balance of power to her, forever. and work it into the opening.
Show, dont tell. Your secrets out as soon as the
Set-up spotlight character hits three successes anyway, but
in the meantime, letting the cabal lean on the one
This SAS is written with no particular city in they suspect is the key character will make the story
mind; all that matters is that its not a welcome more compelling.
environment. If its sunny, make it glaring and
abusively hot. If its cool, make it rainy and bleak.
Like the characters created for this adventure, the
setting can be dropped anywhere into your exist-
ing chronicle. Just dont forget to draw on sensory
THE CAST
details that fit the city youve dropped the story
into. San Francisco has to have moody fog and Man Holding a Gun
Pittsburgh has to have the feel of rust under your
nails and in your lungs. Dont be afraid of sweet QUOTES:
or pretty details to start. Anything pretty can turn Dont make me let in the sunshine, angel.
ugly with a shadow cast over it. Like Walter Neff
Im not here for you, baby, so cool your heels.
tells Keyes in Double Indemnity, How could I
have known that murder could sometimes smell Highbinders and hinky hoods. I oughta dust the whole
like honeysuckle? mess of you.
Assuming that youre using the characters provide VIRTUE: Justice. The man is here for a reason, and
in Mage Noir, the action of this story should start in hes as serious as a Chicago Overcoat. Whatever hes
the Chats, Nightingales nightclub and the cabals here to do, it involves killing one of the characters, and
sanctum. If the players are creating their own char- nothing is going to stop him.
acters from scratch, thats fine; theyve got to drink
VICE: Sloth. Because hes so driven (and frankly, not
somewhere, dont they? Important clues to move one
that bright), everything else falls to the wayside. Hes
scene to the next have a few routes to reach them,
not looking to live through this; hes just looking to
so that one failed roll doesnt stop the story dead. If
take as many sons-a-bitches with him when he goes.
your from-scratch characters dont have the magic
necessary to, say, read minds, youre not out of luck. BACKGROUND: Something broke this baby long before
he stepped on scene and hes never been the same.
Wherever he came from, whatever happened, in the
Storyteller Mechanics end it doesnt matter. Hes just another cat with cold,
dead eyes and a gun in his hand.
The Spotlight Scene DESCRIPTION: Hes a gorilla in a cheap suit and a
The leads of noir dont always win. Quite often hat thats been sat on one too many times. His five
they lose and lose spectacularly. They work alone oclock shadows up past its bedtime. He wobbles on
or only grudgingly with one another. After all, who his feet, but one thing aint moving, and thats the
can you really trust? But in order for this SAS to go gun in his hand.
CONCEPT: The Red Herring When she met George West while chaperoning a team
of children to Bible School, she knew immediately
VIRTUE: Justice she had found someone she could follow for the rest
VICE: Sloth of her life.
ATTRIBUTES: Intelligence 2, Wits 3, Resolve 2, DESCRIPTION: Frail is small and delicate, her demeanor
Strength 2, Dexterity 4, Stamina 2, Presence 2, gentle and her movements graceful and slow. Her eyes
Manipulation 2, Composure 3 are as wide and as blue as the Midwestern sky and her
hair seems spun out of sugar and sunlight. This kid
SKILLS: Investigation 1, Medicine 1, Athletics 2,
wouldnt know a hateful word if you slapped her in the
Brawl1, Drive 1, Firearms 4 (Tommy Gun), Larceny2,
kisser with one. Even in death, shes got a kind of sorry
Stealth 2 (Darkness), Intimidation 2, Streetwise 2
sweetness, like a critter just too delicate to live in the
MERITS: Contacts 1, Fast Reflexes 2, Resources 1 realities of the Fallen World.
HEALTH: 7 STORYTELLING HINTS: Before she died, people who
WILLPOWER: 5 knew her would have described her as an inspiration,
a sweet thing who could get cross and certainly knew
MORALITY: 6 how to yell with the best of em, but never had a cruel
SIZE: 5 thought run through her mind. Whatever the truth is,
SPEED: 10 is entirely up to the you.
51
VIRTUE: Fortitude. Wire takes his licks and gets knocked MERITS: Contacts 4, Encyclopedic Knowledge 4,
around, but he keeps bouncing back. He knows that Resources 2
high he hits is obtainable again; hes just got to hang HEALTH: 7
on long enough to get there.
WILLPOWER: 5
VICE: Gluttony. He wants it all. Anything Wire doesnt
know is something he desires like no other, and hell MORALITY: 7
put himself out every time if it means getting his mitts SIZE: 5
on a piece of choice information. Its nearly gotten him
SPEED: 10
killed more than a few times and even he knows its
how hes going to get killed. DEFENSE: 3
BACKGROUND: Alan North has always been light INITIATIVE: 5
with his fingers. His daddy was a peterman (a safe GNOSIS: 3
cracker) and Alan was raised in the family tradition.
He was also raised an addict, but he went for the horse ARCANA: Mind 3, Space 2, Time 2
when his father went for the booze. At seventeen years ROTES: Mind Aura Perception (), Augment the
old, they had him break a vault. When he got in, he Mind (); Space Correspondence (), Scrying
found a book people arent supposed to read. Forbidden (); Time Temporal Eddies (), Augury ()
knowledge poured into his still-malleable brain and he MANA/PER TURN: 12/3
Awoke immediately. Since then, he gets a buzz any time
he comes across a new bit of information. Thats the ARMOR: 0
dragon hell be chasing for the rest of his life.
DESCRIPTION: Wire is, as one would expect, tall and Gunsel
lanky. Instead of gesturing when hes excited, he whips
around wildly with his rubbery limbs. He hasnt been QUOTES:
straight since he was fourteen years old and has all Im going to lay this out just once for you kid, because
markings of a hop-head. If hes too lethargic, hes got Im generous like that. You cant change the world, you
an upper to fix that. If hes too hyper, and he notices, cant change the way things have always been done and
well, theres something to smooth him out. trying to creep around like a rat in the wall tells me
STORYTELLING HINTS: Flail excitedly when youre everything I need to know about your character.
up, and slouch and slur your words when youre down. This world is a clip joint, and Im the one rigging the
Offer anyone who asks a little taste, whether thats of tables. And Ill do that any way I please.
what youre on, or what you know, but youve got a habit
to feed, so anything more than a taste is going to cost. But why are we hiding from them? Their lives are
If you know the lingo of the lowlifes of the era well, shit, and more important, their lives are cheap. Strictly
really heap it on with Wire. He digs what the Quiet coffee-and-doughnuts. Strictly.
mages are doing, but is waiting to see which way the VIRTUE: Faith. Gunsel believes without a shadow of a
wind blows before he joins up. doubt that hes right. About everything. That the Quiet
REAL NAME: Alan North mages are full of crap and that anyone who isnt doing
what he wants is doomed. He carefully rearranges facts,
CONCEPT: The Rat people, and even reality to make that true.
VIRTUE: Fortitude VICE: Wrath. If you can prove him wrong, and he cant
VICE: Gluttony do anything to change it, he will make himself feel
better once hes standing over your smoking corpse.
PATH: Mastigos
BACKGROUND: Gunsel grew up a child of privilege
ORDER: Mysterium
among lowlifes and conmen. His father ran a mid-sized
LEGACY: None gang that afforded them considerable wealth, but no
ATTRIBUTES: Intelligence 4, Wits 3, Resolve 3, real status. They lived among the rich and powerful,
Strength 2, Dexterity 3, Stamina 2, Presence 2, but everyone knew where their money came from. He
Manipulation 2, Composure 2 was entitled but an outsider. His Awakening while
beating a housemaid to death gave him just the chance
SKILLS: Academics 2 (Research), Investigation 3 (Odd he needed to make them all pay.
Details), Medicine 2, Occult 3, Politics 2 (Anecdotes),
Science 2, Athletics 1, Firearms 2, Stealth 1, Empathy1, DESCRIPTION: Gunsel isnt a pound shy of 350. He
Expression 1, Intimidation 1, Socialize 1, Streetwise 3, wears his weight as authority and carries himself more
Subterfuge 2 like a gluttonous king than the overweight lowlife he
53
REAL NAME: Lorna Jackson MERITS: Contacts 3, Resources 4, Striking Looks 4
CONCEPT: Black widow HEALTH: 7
VIRTUE: Prudence WILLPOWER: 7
VICE: Envy MORALITY: 6
ORDER: Guardians of the Veil (Masquerading as a SIZE: 5
Free Council) SPEED: 10
PATH: Mastigos DEFENSE: 3
LEGACY: None INITIATIVE: 6
ATTRIBUTES: Intelligence 2, Wits 4, Resolve 4, GNOSIS: 3
Strength 2, Dexterity 3, Stamina 2, Presence 3,
Manipulation 4, Composure 3 ARCANA: Mind 4, Space 2, Fate 2
SKILLS: Academics 1, Investigation 1, Medicine 1, ROTES: Mind Augment the Mind (),
Occult 1, Politics 2, Athletics 1, Brawl 1, Drive 3, Befuddle Mind (); Space Finder (),
Firearms 1, Larceny 1, Stealth 1, Expression 2, Conceal Sympathy ()
Intimidation 2, Persuasion (Seduction) 3, Socialize MANA/PER TURN: 12/3
(Political Gatherings) 2, Subterfuge (White Lies) 3
Scene Flowchart
IT'S ALWAYS
A TRAP
SHATTERED ON
FRAIL THE WIRE
MAN WITH
A GUN
LOOK TO
THE WOMAN
55
Roll Results room. The cabal members each receive a willpower
point, empowered by Rosies moment. This bonus
DRAMATIC FAILURE: There is no talking the man point cannot go over their total dots in Willpower.
down, but instead of opening fire on the cabal again,
he turns the gun on himself, splattering his brains
everywhere. Rosie should roll three dice against Consequences
degeneration; she couldnt save her husband, she Rattled or emboldened, the characters are left
couldnt save this man, and its all her fault. with a shell of a man to help or abandon. Or else,
FAILURE: Rosie makes no progress toward her goal of theyre left with a body to report or dump. In all
ten successes. In his frustration, the man fires on the likelihood theres damage to the Chats theyre
other cabal members again. going to have to repair (or at least explain away)
and wounds to lick before they can carry on with
SUCCESS: Rosie makes ground in getting the man to the story.
put down his gun.
EXCEPTIONAL SUCCESS: In addition to the successes
made toward the total, Rosie has reached deep inside and
found some part of herself that really resonates with the
SHATTERED FRAIL
Mental Physical Social
Storyteller Goals
Description The goal of this scene is to evoke sympathy
for Frails tragic death and get the players started
I t s a s p a r s e b u t d e d i c a t e d c ro w d t o - chasing the Weaver-West Papers.
n i g h t , a n d t h ey a te u p N i g h t i n g a le s l a st If the players arent taking the emotional bait
s e t . S h e s r i d i n g h i g h a n d h e r g o o d fe e l - immediately, remember this doe-eyed doll has six
i n g s a re h a rd f o r t h e re s t o f t h e L a m p - dice to evoke sympathy, resisted by their resolve.
p o s t C a b le t o i g n o re . E v e n Fe r r y m a n s Success on Frails part means they cant help it;
fe e l i n g l i ke h e s h o u l d s m i le j u st a l i t t le . theyre affected by her death.
Additionally, as with any Storyteller character,
T h e n s h e s t a g g e re d i n t h e d o o r. L i k e a members of this cabal with their fingers on the
n e w b o r n f a w n o n w o b b ly n a r ro w le g s , pulse, can roll Intelligence + Politics to get an idea
s h e w a l k e d a c ro o ke d l i n e t h ro u g h t h e of who she is and what she does.
f ro n t d o o r o f C h a t s a n d t o w a rd t h e
b a r. O n e l o o k a t t h i s s w e e t k i d s a y s
s o m e o n e s g o t h e r s n o w e d o r m a r k e d
for the rub out.
Character Goals ACTION: Each roll buys Frail another three or four seconds
of life (a turn) and Nightingale another chance to probe
In this scene, the characters should want to the other womans mind.
know what this sweet kid was willing to die to HINDRANCES: No medical supplied (-2). The Cabal is
tell them. Because of her mind-to-mind contact trying to hide the scene from the bar crowd (-2).
with the young Obrimos, Nightingale should be
particularly influenced by the events and there- HELP: Rosie and the others have some basic medical
fore particularly passionate about seeing the story supplies around; they are prepared with tools (+2).
through to the end.
Roll Results
Actions DRAMATIC FAILURE: Their efforts fail. Frail dies
For Nightingale, using Telepathy (Mage: The immediately and Nightingale gets no chance to make
Awakening, p. 212) is the simplest and cleanest way her roll.
to get the information Frail is trying to broadcast. FAILURE: The turn is wasted, and Nightingale gains no
Her successes on that roll translate directly to the information as time slips away.
number of turns and therefore, the pieces of infor-
SUCCESS: One piece of information is provided to
mation she can garner with the casting of the spell.
Nightingale through Telepathy.
But its a little more complicated than that. In
order for Nightingale to get those pieces of infor- EXCEPTIONAL SUCCESS: Nightingale gets two turns
mation, Frail has to stick around. And thats where of contact for this roll instead of one.
the rest of the cabal comes in. With a combined
effort, the other characters must stave off the curse
medically as long as they can. (The curse was cast
Consequences
by a powerful enough mage that unweaving it will The sad truth is, no matter what the characters do,
take too long and healing her magically is equally Frails going to (literally) fall apart on them. Its really
difficult. Assume the spells potency to be around only a question of how much information she can
10 successes.) impart before shes gone.
So, first, Nightingale rolls to determine how many If for some reason the cabal blows it entirely, you
turns her Telepathy works, and from there, the char- can have Ice contact them immediately following the
acters know how many turns they need to meet or death to say she knows that Frail was looking for her
succeed. If she rolls an Exceptional Success as the stolen papers and that Wire might be a good person
spotlight character, she automatically gets a point to check with.
of Essence back.
Stabilizing Frail
DICE POOL: Intelligence + Medicine, which can use
the teamwork rules.
57
ON THE WIRE
Mental Physical Social
Overview
With a successful Politics or Streetwise roll, or contact c lo t h i n g a n d t h e b a r t e n d e r s a p re t t y -
with someone savvier in the Consilium, the cabal can boy Mastigos who makes drinks you
discover Gunsels likely location: The Sunset Club is h a d t o c o m e b a c k f o r.
Gunsels night club and his cabals main hangout.
O r , h e u s e d t o . N o w , h e s d e a d , a lo n g
On arrival, the characters will find Gunsels cabal
w i t h t h e re s t o f t h e S u n s e t C a b a l . T h e
gruesomely murdered with vulgar magic. It will be up
t a b l e s , c h a i r s , a n d f a k e p a l m t re e s
to Ferryman to figure out what went on. Each body has
h a v e b e e n t o s s e d a ro u n d l i k e a l i t t le
a piece of story to tella part of the puzzle.
h u r r i ca n e ca m e i n h e re a n d h a d a d a n ce
As soon as Ferryman finishes his work, however, the
with a tornado. The bodies of the cabal
strain on local reality collapses, and the tapestry rips.
a re s t re w n a b o u t t h e p l a c e l i k e r a w
Two abyssal creatures are waiting as if the whole
meat. Red spray covers the walls and
scene was a trap for anyone snooping.
c e i l i n g a n d o n e t h i n g s f o r s u re , n o t
e v e n a p a c k o f a s s a u l t r i f le s c o u l d d o
Description this kind of damage. It had to be magic.
59
Storyteller Goals FAILURE: Ferryman misses a clue. He is at a -1 die
on his next roll.
Disgust the players with what people are willing SUCCESS: Ferryman gets a clue from the body.
to do to get their hands on the papers. Lead them
to question why anyone would want a manifesto EXCEPTIONAL SUCCESS: Ferryman not only gets a
this badly. Give Ferryman a chance to gather the clue but he can either automatically pull a clue from
information needed to go on to the next scene. Set a body he failed on (so long as it wasnt a Dramatic
up a fight to bang the characters up a bit so theyre a Failure), or skip a roll on the next body.
little spent for their final confrontation .
Overview w o r l d a n d n o n e o f u s c a n t h ro w p i x i e d u s t
enough to stop it?
This is the final conflict with the apparent villain of
the story. Hes violent, hates the cabal and everything D o r f m a n n w e n t q u i e t a n d c ro s s e d h i s a r m s
they stand for and wants to destroy them. Even still, its s u l le n ly.
five on one, and in his rage hell make a lot of mistakes.
They will defeat him. We a v e r s h o o k h i s h e a d . I t i s n t o u r r i g h t .
Which is when the real problem starts. At some point
Im not saying we build one. Im saying
during or immediately after the fight, Rick (the spotlight
we hide the possibility of building one
character,) feels a desire to cast Postcognition on the docu
s o m e w h e re , s o t h a t s o m e d a y , i f i t s n e e d e d ,
ments (Mage: The Awakening, p. 260). Hes always had
re a l ly n e e d e d , s o m e o n e w i t h m o re w i s d o m
knack for getting visions he doesnt want, why not try for
a n d g r a c e t h a n t h e t h re e o f u s c a n d e c i d e
one he does want? Their real purpose unfurls before him.
what to do.
Before the characters have much of a chance to breathe,
Ice arrives on the scene. They know she knows what the T h e n w e re a g re e d ?
papers are for. They know she was involved. Do they
hand the papers over? If not, then what? Its this choice D o r f m a n n t u r n e d h i s b a c k a n d w a l ke d f ro m
that signals the end of the story and, possibly, the start t h e ro o m , b u t v o i c e d n o w a r n i n g o r t r i e d
of a new, darker tale to tell. to stop them.
We re a g re e d . We s t s a i d .
Description The vision ends.
(Ricks Vision) Its as if the papers themselves take you
to what they want you to see. Its a dimly lit back room
with the smell of cigarettes and coffee in the air. Ricks Storyteller Goals
heard enough about the men who started the movement Fighting Gunsel should be violent and crazed. Have
to know them by description, and theres no debating Gunsel taunt and abuse them. Call into question everything
who these three are. Wests haggard face. The outline of the characters believe.
Dorfmann pacing back and forth in the cramped room.
Ricks vision should coincide with the arrival of Ice. Her
Weaver lying on a small cot up against the wall with an
faade wont hold up long. Upon seeing the papers, shell
arm over his face.
get demanding. However, she has no idea the cabal isnt
S o i t w o r k s . We s t s a y s , t u g g i n g a t h i s responsible for the carnage upstairs, so she wont make an
collar even though his tie has long since effort to just take the papers.
b e e n re m o v e d . Shes not shy about what happened, and is happy to tell
answer any detail they missed along the way: Her plan
I t w o r k s , a n d i f i t w e re b u i l t , i t c o u l d d e - to have the papers stolen. Her murder of Frail. Her plan
st roy h u m a n te c h n o lo g y fo r m i le s a ro u n d . to have the cabal killed. She underestimated the cabal,
We a v e r c o n f i r m e d . and shes willing to admit that, and offer them a piece of
everything shes going to have if theyll just turn over the
U n d w o rs e , D o r f m a n n s p a t . I t w o u l d n o t goddamn papers to her.
b e s o h a rd t o m a ke m a n y. D o y o u re a l i z e
Shell beg, plead, and seduce, but ultimately, if the
what this could mean?
characters stand firm, shell leave with the promise that
I t h i n k w e a l l d o . We s t s a i d d a r k ly. shell finish one of those artifacts one day. One day soon.
We d e s t ro y t h e n o t e s . We d e s t ro y a l l re -
c o rd s . We a v e r t o s s e d o f f l i g h t ly. Character Goals
Stop Gunsel, reclaim the papers, deal with Ricks hor
A n d i f t h e y b u i l d a b i g g e r b o m b ? I f t h e y
rifying vision, and make a choice as to what to do with the
build something bigger than the A-bomb.
papers once they understand their true nature.
S o m e t h i n g t h a t c o u l d d e s t ro y t h e w h o le
61
Actions
Most of the action in this scene is the fight with
AFTERMATH
Gunsel. If hes attacking with magic, it should be the Gunsel and his cabal are out of commission, one way
most brutal things you can come up with. If hes at or another. This is a terrible blow to the old guard and
tacking physically, he should go all out. He wants to antiQuiet movement.
spread the pain, as well, so if it looks like hes going to
Wests favored student Frail is dead, and with her, a lot
finish off one of the cabal as he fought, hell turn his
of hope. The cabal now knows that Ice is the mastermind
attention to someone else. He wants them all to suffer.
of the theft of the papers. Proving it to the Consilium at
large, will be another matter.
If the characters handed them over to Ice, shes willing
to share, sort of. Shell send the cabal off on dangerous
mission after dangerous mission to retrieve the materials
necessary to build one of the machines. If they get killed
in the process, well, there are always other suckers.
If they keep the papers, they can expect reprisal from Ice,
her allies, and anyone else who catches a whiff of what the
papers have hidden within them.
If they destroy the papers, every time the Cold War
reminds them Russia has a nuclear bomb aimed at the
US, theyve got to ask themselves Was it really their
call to make?
p. 54
SCENE: Man With a Gun
MENTAL: PHYSICAL: SOCIAL:
HINDRANCES: The cabal points guns (-1) Rosie has a weapon, (-2)
STORYTELLER GOALS: Hook the players on your line, give the characters a need to
CHARACTER GOALS: Keep the dying woman alive long enough to see what was
p. 57
SCENE: On the Wire
MENTAL: PHYSICAL: SOCIAL:
STORYTELLER GOALS: Get the cabal to Wire to find out more about the papers
CHARACTER GOALS: Deal with the city spirits. Deal with Wire. Figure out where to
go next.
63
SCENE: It's Always a Trap p. 58
MENTAL: PHYSICAL: SOCIAL:
STORYTELLER GOALS: Leave the characters with more questions than answers, and
maybe make them a little afraid of Gunsel when they confront him in the next scene.
67
a
M Ng e o i r
NAME: Nightingale CONCEPT: Hopeful Torch Singer PATH: Mastigos
REAL NAME: Sarah Singer VIRTUE: Hope ORDER: Free Council
CHRONICLE: VICE: Pride LEGACY: Quiescent
Attributes
POWER Intelligence lllll Strength lllll Presence lllll
FINESSE Wits lllll Dexterity lllll Manipulation lllll
RESISTANCE Resolve lllll Stamina lllll Composure lllll
ROTES: Mind Augment the Mind (); Space Finder (); Time Augury ()
DEDICATED MAGICAL TOOL: Passport (not hers; she found it in the dirt after a USO show in England)
68
Rick STORYTELLING HINTS: Rick is a cipher. Hes lost
and lonely, and he adopted the persona he saw in a
QUOTE: Weve met. Its OK if you dont remember film because he liked it better than his own. Rick is a
me,though. constant presence in the citys supernatural scene, and
although he has the backing and support of his cabal,
BACKGROUND: T h e
he also knows how fleeting that is. His comrades know
mage calling himself Rick
that he dreams the future, but they dont know that he
seemed to spring into
hasnt told them even half of his visions. Hes is happy
existence on November
being Rick. He doesnt want to be Cassandra instead.
26, 1942the same night
Casablanca premiered in DEDICATED MAGICAL TOOL: Shot glass
New York City. Despite REAL NAME: Unknown
the fact that the film is
recognized as a classic in PATH: Acanthus
the modern age, at the ORDER: Apostate
time it was only moderately
LEGACY: None
popular. Rick, however,
knew brilliance when he saw it. MENTAL ATTRIBUTES: Intelligence 2, Wits 3,
Resolve 2
Already practicing something like Quiet magic before it
had a name, Rick lived invisibly among the Awakened PHYSICAL ATTRIBUTES: Strength 2, Dexterity 3,
of New York for years before meeting Clown. While Stamina 2
Rick wanted very much to join the Quiescent Legacy, SOCIAL ATTRIBUTES: Presence 3, Manipulation 3,
Clown wasnt sure how to instruct a Trickster in the Liars Composure 3
ways (since Rick had a relationship with Time magic
MENTAL SKILLS: Academics (History) 2, Investigation
that was more intuitive than Clowns). They settled
1, Occult (Omens) 2
for forming a cabal, and when their travels led them
to Chats, they knew they had to include Nightingale PHYSICAL SKILLS: Athletics 2, Brawl 1, Firearms 2,
in their endeavor. Larceny 2, Stealth 2
Rick seldom talks about his past. His cabal-mates have SOCIAL SKILLS: Empathy 1, Expression 1, Persuasion
learned that he came from a small town, and that his 3, Socialize (Loosening Tongues) 2, Streetwise 2,
parents were blue-collar and hard-working, but they Subterfuge 2
arent sure if that means they made cars in Detroit or MERITS: Contacts (Criminal, Police, Occult) 3, Dream
farmed corn in Nebraska. Rick is a master at moving 3, High Speech, Occultation 2, Sanctum 6 (Shared),
attention away from himself in conversation, and asking Status (Consilium) 1
him direct questions just makes him uncomfortable.
Clown jokes sometimes that Rick fell out of the screen WILLPOWER: 5
at the Hollywood Theater that night, and when he says WISDOM: 7
that, Rick just smiles and whistles As Time Goes By.
VIRTUE: Prudence
In the cabal, Rick is the point man. Hes harmless-
VICE: Envy
looking and affable, and he makes a good go-between
because everyone knows him anyway. He refuses to INITIATIVE: 6
break his word once hes given it, even if doing so is DEFENSE: 3
dangerous to him, because he needs people to know
SPEED: 10
they can trust him. This has caused some friction with
Ferryman, who doesnt share his view of honesty, but HEALTH: 7
the two have learned not to make or break promises GNOSIS: 1
for the other.
ARCANA: Death 1, Fate 2, Forces 1, Time 2
DESCRIPTION: Rick is in his 30s, but has a young face
and a seemingly perpetual tan. He has blond hair and ROTES:DeathSoulMarks();FateInterconnections
brown eyes, and wears ill-fitting suits with the tie hung (), Exceptional Luck (); Forces Receiver ();
around his neck rather than actually tied. Time Perfect Timing (), Postcognition ()
Ricks Nimbus, like much else about him, is a mystery, but MANA/PER TURN: 10/1
Clown claims to have seen it, and says that it reminded ARMOR: 2 (Fortunes Protection, Time )
him of the smell of gin and the tinkle of piano keys.
Clown isnt always honest, though.
69
a
M Ng e o i r
NAME: Rick CONCEPT: Cryptic Seer PATH: Acanthus
REAL NAME: Unknown VIRTUE: Prudence ORDER: Apostate
CHRONICLE: VICE: Envy LEGACY: None
Attributes
POWER Intelligence lllll Strength lllll Presence lllll
FINESSE Wits lllll Dexterity lllll Manipulation lllll
RESISTANCE Resolve lllll Stamina lllll Composure lllll
ROTES: Death Soul Marks (); Fate Interconnections (), Exceptional Luck ( );
Forces Receiver (); Time Perfect Timing (), Postcognition ( )
DEDICATED MAGICAL TOOL: Shot Glass
70
Ferryman Ferrymans Nimbus is a feeling of oppressive heat and
the sound of gunshots. Corners also seem dangerous
QUOTE: Bite your tongue. He was an enemy, but hes and close when his Nimbus flares.
dead, and that means he deserves a moment of your time. STORYTELLING HINTS: Ferryman is adamant about
BACKGROUND: Lindsey respecting the dead, especially those who fall in battle,
Barrows was on the front lines and though he is occasionally called upon to kill, he
in Italy when he took a bullet never leaves bodies lying haphazardly in the street or
in the shoulder. It wasnt bad, anywhere they are unlikely to be found. He owes them
he thoughtsure, the medic that much, he says.
couldnt get the bullet out, but DEDICATED MAGICAL TOOL: The bullet
he stopped the bleeding and
the wound never got infected. REAL NAME: Lindsey Barrows
But Lindsey got transferred PATH: Moros
to an office job, confirming ORDER: Adamantine Arrow
deaths and sending out
telegrams. The work ate at LEGACY: Quiescent
him as it did all his colleagues, and his supervisor advised MENTAL ATTRIBUTES: Intelligence 2, Wits 3,
him to find an outlet. Lindsey had always been fond of Resolve 2
boxing, and as soon as his shoulder healed up, he went
PHYSICAL ATTRIBUTES: Strength 3, Dexterity 3,
back to hitting the bags.
Stamina 2
The problem was the bullet. Lindsey worked his shoulder
SOCIAL ATTRIBUTES: Presence 2, Manipulation 2,
too hard and knocked the bullet loose, and it wore
Composure 3
against an artery until he started bleeding internally.
One night after a workout, Lindsey collapsed and died. MENTAL SKILLS: Academics (Research) 2,
Investigation (Death Scenes) 1, Occult 1, Science 1
Back on the battlefield, Lindsey saw the corner. He
approached, knowing that if he rounded it, hed be PHYSICAL SKILLS: Athletics 1, Brawl (Boxing) 3,
shot again. He doubled back, circled around, caught Firearms 2, Stealth 2, Survival 1, Weaponry 2
the soldier pointing his rifle at the corner, and stabbed SOCIAL SKILLS: Animal Ken 1, Intimidation
him in the neck. And then he took the bullet out of (Imposing Posture) 2, Streetwise 2, Subterfuge 2
the gun and wrote his name on itthe bullet that,
in reality, killed him. He woke up on the floor again, MERITS: Fighting Style: Boxing 4, High Speech,
bleeding from the shoulder, with the bullet in his hand. Sanctum 6 (shared), Status (Consilium) 1, Status
The official story was that hed cut himself open to get (Order) 1
at the bullet, but Lindsey, now a Moros, knew the truth. WILLPOWER: 5
He kept the job sending out the telegrams as long as he WISDOM: 7
could, and when the war ended he returned stateside VIRTUE: Fortitude
and met up with a pupil of Ellis Weaver. Weavers pupil
trained Barrows in the Quiescent Legacy, teaching him VICE: Wrath
that respecting the war-dead was part and parcel to the INITIATIVE: 6
new world that Sleepers had created. Taking this to heart,
DEFENSE: 3
Lindsey took the Shadow Name Ferryman. After his
schooling was complete, he began to drift through the SPEED: 11
country, eventually winding up in a diner chatting with HEALTH: 7
a man who called himself Rick. Ferryman, looking
for direction and seeing something of a kindred soul, GNOSIS: 3
joined the Lamppost cabal as their muscle. ARCANA: Death 2, Life 1, Matter 2, Time 2
DESCRIPTION: Ferryman is short, stocky and wears ROTES: Life Cleanse the Body (); Matter Alter
a constant frown. He isnt angry all the time, or so he Accuracy (), Shape Liquid (); Time Perfect
says, but his body language and demeanor seem to say Timing ()
otherwise. Ferryman keeps his military haircut, wears LEGACY ATTAINMENT: 1st No Past
comfortable clothing, and scores the bottoms of his
shoes to give him better traction. He always carries a MANA/PER TURN: 12/3
gun, but is happy to give it up if asked. He would prefer ARMOR: 2 (Unseen Aegis, Matter )
to fight without it.
71
a
M Ng e o i r
NAME: Ferryman CONCEPT: Necromantic Ex-Soldier PATH: Moros
REAL NAME: Lindsey Barrows VIRTUE: Fortitude ORDER: Adamantine Arrow
CHRONICLE: VICE: Wrath LEGACY: Quiescent
Attributes
POWER Intelligence lllll Strength lllll Presence lllll
FINESSE Wits lllll Dexterity lllll Manipulation lllll
RESISTANCE Resolve lllll Stamina lllll Composure lllll
ROTES: Life Cleanse the Body (); Matter Alter Accuracy ( ), Shape Liquid ( );
Time Perfect Timing ()
DEDICATED MAGICAL TOOL: The Bullet
72
Rosie Rosies nimbus surprises those who know her. Most
Obrimos have bright, colorful, warm Nimbuses, showing
QUOTE: Dont ever say cant. Not to me. their connection to the Watchtower of the Golden Key.
Rosies, though, is a simple hum, a harmonic sound that
BACKGROUND: Mary Erma
quiets all around it.
Guinness was born in Lancaster
County, Pennsylvania. Raised a STORYTELLING HINTS: Of the Lamppost, she has the
farm girl, she learned that hard most difficulty adjusting to city life and Quiet magic.
work was a cornerstone of the She understands the need for it out of practicality, but
American character. She did the philosophy of it seems a little flighty for her. She still
well in school, but she never thinks of herself as married, but has taken female lovers
considered her education to be since joining the cabal, a fact she keeps to herself. In her
essential. Instead, she learned heart, she is afraid that the War broke the men of the
from her mother how to cook world, and she imagines she sees the same haunted look in
and keep a house, and from her the eyes of every man that she saw in her poor husbands.
father how to pay the bills and DEDICATED MAGICAL TOOL: Husbands dog tags
manage time and money.
REAL NAME: Mary Erma Getty (ne Guinness)
She married the son of a neighboring farmer at age 19,
and they built a house between their families properties in PATH: Obrimos
preparation for their own children. But then the war broke ORDER: Free Council
out, and her husband was called up. She could have stayed LEGACY: None
on the farm, but the call went out for women to come to
the cities and work the factories in the mens absence, and MENTAL ATTRIBUTES: Intelligence 2, Wits 3, Resolve 4
Mary responded, becoming a Rosie the Riveter like so many PHYSICAL ATTRIBUTES: Strength 2, Dexterity 3,
of her contemporaries. Stamina 3
When her husband returned home, she could see that SOCIAL ATTRIBUTES: Presence 2, Manipulation 2,
something was wrong right away. He was distant and irritable. Composure 2
He would flinch if she came too near, and he had terrible
MENTAL SKILLS: Academics 1, Crafts (Repair) 3,
nightmares that he refused to discuss. She tried to help
Investigation 1, Occult 2, Science 1
him. She kept the household running smoothly. She told
her mother and her sisters-in-law about her struggle, but PHYSICAL SKILLS: Athletics (Tireless) 3, Brawl 2,
they had no answers (and indeed, her husbands brothers Firearms 1, Stealth 2, Survival 2, Weaponry 1
and her own brothers were going through much the same SOCIAL SKILLS: Animal Ken (Farming) 2, Empathy 1,
thingsthose that had come home at all). One evening, Intimidation 1, Streetwise 1
she came home from visiting her mother to find her husband
dead. He had walked out into the fields and shot himself. MERITS: High Speech, Iron Stamina 2, Sanctum 6
(shared), Status (Consilium) 1, Status (Order) 2, Strong
Mary nearly succumbed to despair herself. She fell to her Back
knees and picked up her husbands gun. She thought to follow
him, but then she stood up and raised her fist, reminding WILLPOWER: 6
herself that she was strong, and she had been even before WISDOM: 7
shed met the man she loved. She walked away, Awakened, VIRTUE: Faith
with no fire or lights welcoming her to the Aether, just a
quiet realization. VICE: Gluttony
Rosie left the farm again for the city, and eventually met up INITIATIVE: 5
with Free Council mages and, through them, Nightingale. DEFENSE: 2
She joined the Lamppost Cabal mainly because she identified
SPEED: 10
with Ferryman and his own demons from the war, but she
has come to enjoy her role. HEALTH: 8
DESCRIPTION: Rosie is barely five feet tall, but is muscular GNOSIS: 2
and wiry. She has curly brown hair and fiery blue eyes, ARCANA: Forces 3, Life 3, Prime 1, Time 1
and her manner is honest, straightforward and bit blunt.
She came to enjoy wearing pants during her time in the ROTES: Forces Nightsight (), Control Fire (),
factories, and continues to do so in her new life as a mage. Sound Mastery (); Life Self-Healing (), Healing
When the Free Council holds meetings, though, she dresses Heart ()
properly, and Rick chides her about her Sunday best. MANA/PER TURN: 11/2
ARMOR: 3 (Unseen Shield, Forces )
73
a
M Ng e o i r
NAME: Rosie CONCEPT: Passionate Farm Girl PATH: Obrimos
REAL NAME: Mary Erma Getty VIRTUE: Faith ORDER: Free Council
CHRONICLE: VICE: Gluttony LEGACY: None
Attributes
POWER Intelligence lllll Strength lllll Presence lllll
FINESSE Wits lllll Dexterity lllll Manipulation lllll
RESISTANCE Resolve lllll Stamina lllll Composure lllll
ROTES: Forces Nightsight (), Control Fire (), Sound Mastery (); Life Self-Healing (),
Healing Heart ()
DEDICATED MAGICAL TOOL: Husband's Dog Tags
74
Clown He never makes circus jokes (though Rick has been known to
do it for him), but instead views himself as a Shakespearean
QUOTE: What a piece of work. clown a free-minded worker and philosopher.
BACKGROUND: Joseph Pershey Clowns Nimbus is the scent of rain-washed pavement and
was a philosophy student from a sudden hush in conversation.
Oregon who obtained a deferment STORYTELLING HINTS: Nietzsche isnt the most popular
as a conscientious objector when philosopher at the moment, but thats because his writings
he was drafted. His family and were subverted by the Nazi regime, as Clown is happy to
most of his friends promptly explain. Clown has a good grasp on cerebral philosophy, but is
shunned him, figuring him for a still getting a handle on dealing with real people (as opposed
coward. Even when every other to spirits). He comes across as weird (unlike his friend Rick,
boy from his hometown came who just comes across as pleasantly odd), and he finds that
home in a box, it didnt seem to people tend to smile nervously and leave when he tries to
soften them up. enlighten them. Clown isnt sure how he feels about that.
Joseph didnt mind that much. The shamans role is an important one, but maybe it would
He had never liked his town anyway, and his relationship better to be respected? Or at least liked?
with his family was strained at the best of times. He went DEDICATED MAGICAL TOOL: Copy of Ecce Homo
to San Francisco and lived poor, sometimes homeless, for a
time. His Awakening came when he saw a street preacher REAL NAME: Joseph Pershey
pointing out angels, and he realized he could see them PATH: Thyrsus
as well. But they werent angels, they were spirits of the ORDER: Mysterium
city, moving and dancing and eating in a circle of life that
he had never imagined. LEGACY: None
Joseph joined the Mysterium shortly after, and spent his time MENTAL ATTRIBUTES: Intelligence 3, Wits 2, Resolve 2
studying the philosophies of both Sleeper and Awakened. PHYSICAL ATTRIBUTES: Strength 2, Dexterity 2, Stamina 2
He felt that he was on the verge of something important,
SOCIAL ATTRIBUTES: Presence 2, Manipulation 4,
some intrinsic connection between the progress of the Fallen
Composure 4
World and the growth of the Abyss. He said, occasionally,
that if he could understand what he was really looking at MENTAL SKILLS: Academics (Philosophy) 3, Investigation
when he saw Disbelief or Paradox, he could end it. This 2, Occult (Spirits) 2, Politics 3, Science 1
somewhat arrogant view prompted a fellow mystagogue PHYSICAL SKILLS: Athletics 1, Larceny 2, Stealth 1
to remark that Joseph fancied himself the savior of the
Awakened. Joseph responded by paraphrased Nietzsche SOCIAL SKILLS: Empathy 2, Intimidation (Weird) 2,
I refuse to be a savior. I would rather be a clown. The Streetwise 2, Subterfuge 1
nickname stuck, and Joseph chose to embrace it and use MERITS: Barfly, Contacts (Spirits) 1, Destiny (A prophet
Clown as his shadow name. is never welcome in his own country) 2, Dream 2, Eidetic
Later, Clown met Rick, and the town fell into a strange Memory, High Speech, Sanctum 6 (shared), Status (Order) 1
relationship. Both were eccentric, and both refused to WILLPOWER: 6
talk much about their own pasts. Finally, Clown told Rick WISDOM: 7
everything about himself, figuring that Rick would follow
suit. Rick only said, Thats interesting, and Clown knew VIRTUE: Temperance
hed been beaten. The two formed a cabal and later joined VICE: Pride
Nightingale to become the Lamppost.
INITIATIVE: 6
Clown is a kind of urban shaman. He deals with the spirits
DEFENSE: 2
of the city, which is difficult to do while remaining true to
Quiet principles. He notes, though, that spirits arent bound SPEED: 9
by any laws of the Fallen World, and so as long as he gives HEALTH: 7
a spirit a friendly environment, he can communicate with
them without actually using magic. Like many a shaman GNOSIS: 2
before him, he is exempt from many of the laws of the ARCANA: Fate 1, Life 2, Spirit 3, Time 2
societies he is part of, but uses this privileged position to ROTES: Fate Winds of Chance (); Spirit Exorcists
guide others. Eye (), Spirit Tongue (), Lesser Spirit Summons ();
DESCRIPTION: Clown is tall, gangly and sports a small Time Momentary Flux ()
potbelly. He wears dark suits but colorful ties and, sometimes, MANA/PER TURN: 11/2
socks, despite what that tends to make others say about him.
ARMOR: 2 (Ephemeral Shield, Spirit )
75
a
M Ng e o i r
NAME: Clown CONCEPT: Urban Shaman PATH: Thyrsus
REAL NAME: Joseph Pershey VIRTUE: Temperance ORDER: Mysterium
CHRONICLE: VICE: Pride LEGACY: None
Attributes
POWER Intelligence lllll Strength lllll Presence lllll
FINESSE Wits lllll Dexterity lllll Manipulation lllll
RESISTANCE Resolve lllll Stamina lllll Composure lllll
ROTES: Fate Winds of Chance (); Spirit Exorcists Eye (), Spirit Tongue (), Lesser Spirit
Summons ( ); Time Momentary Flux ()
DEDICATED MAGICAL TOOL: Copy of Ecce Homo
76
Antagonist Johnny Johnny became a Banisher for his own reasons, and latched onto
an extremist view of Quiet philosophy as a crutch. Nevertheless,
QUOTE: I was wrong. its not the first time Banishers have been used as a scare tactic
against an unpopular sect.
BACKGROUND: Hans Dorfmann was born in the US to German
immigrants, and that meant that when war broke out, his family suffered Johnny himself might be a fanatic, but hes also a methodical killer.
their share of stigmatization. Hans enlisted, and of course went through He plans his kills for weeks before pulling the trigger, watching
some hazing from his fellow GIs, but when he went to war he was well- multiple mages at once, usually from a different country. He chooses
regarded because he spoke the language and knew the culture. Already a his targets based on how dangerous he thinks they are to the Fallen
naturally gifted marksman and skilled in Space magic, his Army training World, but he can come up with a justification for any mage he
combined with his powers as a Warlock made him deadly. wants to shoot. Johnny prefers to take a minimalist approach to
using magic in his kills, as he finds it means that his targets are
In 1945, Hans and his fellow soldiers marched into the Dachau
more likely to underestimate him. He always has multiple escape
concentration camp and liberated it. Hans had been careful to avoid
routes and standing portals ready, and some of those portals are
overuse of magic while at war (since hed heard from his friends Ellis and
traps leading to decidedly dangerous areas. Johnny knows that
George that the enemy had mages, too, and it was wise to avoid calling
sooner or later someone will manage to beat him, but he fully
mystical attention). But when he saw Dachau, he made an exception
intends to kill as many mages as he can before that.
for the Nazi soldiers running the place, tearing them apart with Space
magic. The resulting Bedlam Paradox left him nearly incapacitated until DEDICATED MAGICAL TOOL: Flask embossed with brass
he was taken from Dachau, and he was discharged soon thereafter. He REAL NAME: Hans Dorfmann
wasnt the only soldier, he was told, that was given a medical discharge
after seeing the camps. PATH: Mastigos ORDER: None (Banisher)
Hans returned to the United States and reunited with his friends, LEGACY: Quiescent
joining them in their quest to integrate magic and the future of the MENTAL ATTRIBUTES: Intelligence 3, Wits 4, Resolve 3
Fallen World. He helped them to shape the Quiescent Legacy, and PHYSICAL ATTRIBUTES: Strength 3, Dexterity 4, Stamina 3
trained other Mastigos. And then he, like Ellis and George, faded into
the background. SOCIAL ATTRIBUTES: Presence 1, Manipulation 2,
Composure 3
But Hans never quite got over what he saw in Europe. Maybe it was
the atrocities that the Nazis committed, or maybe it was fallout from MENTAL SKILLS: Academics 1, Crafts 3, Investigation 3,
his descent into Bedlam, but Hans Dorfmann grew hateful of people in Medicine 1, Occult 2, Science 2
general. The world was too diseased to survive, he thought, and though PHYSICAL SKILLS: Athletics 1, Brawl (Grappling) 2, Firearms
he tried to resist this cynicism, he eventually gave up. Humanity had to (Sniping) 5, Larceny 2, Stealth (Remaining Still) 3, Survival2,
be allowed to destroy itself properly, and that meant that the Awakened Weaponry 1
needed to be put down. Hans Dorfmann had become a Banisher.
SOCIAL SKILLS: Intimidation 3, Persuasion 1, Streetwise 2,
He started by picking off the mages hed trained and the other Awakened Subterfuge 1
that he had met through his comrades, but he couldnt find them all.
MERITS: Disarm, Fast Reflexes 2, High Speech, Language
The Quiet mages were difficult to find, obviously, since they used magic
(English, native German), Meditative Mind, Occultation 4
sparingly and vulgar magic only in emergencies. But Hans has the training
of a soldier and a sniper, and he knows how to be patient. He chooses WILLPOWER: 6 DEFENSE: 4
his targets based on their involvement with the Fallen World. Mages WISDOM: 2 SPEED: 12
that take too great an interest in Sleeper affairs get the first bullets, as
do mages that train others in Legacies. VIRTUE: Justice HEALTH: 8
Hans name isnt a secret, but he obsessively cleans away sympathetic VICE: Pride GNOSIS: 5
connections and is almost impossible to track by magic. Most mages INITIATIVE: 9
refer to him simply as Johnny, and the phrase Johnnys in town is ARCANA: Death 3, Fate 1, Forces 1, Mind 3, Space5, Time 4
enough to make the Awakened, especially the Quiet, go to ground.
ROTES: Death Corpse Mask (); Forces Influence Sound
DESCRIPTION: Johnny is tall and muscular, with close-shaven brown (); Mind One Mind, Two Thoughts (), Incognito Presence
hair and dark, haunted eyes. He smiles easily, but his smile is hollow. (), Multi-Tasking (); Space Correspondence (),
He speaks with a faint German accent, though he sometimes uses the Omnivision (), Spatial Map (), Scrying (), Ward (),
Universal Language spell to shed it temporarily. Ban (), Destroy Threads (), Co-Location (), Safe
Johnnys Nimbus is a strong chemical odor and a sudden shortness Keeping (), Worlds Collide (); Time Temporal
ofbreath. Wrinkles (), Acceleration ()
STORYTELLING HINTS: Dorfmann is a kind of boogeyman for the LEGACY ATTAINMENT: 1st No Past, 2nd No Present
Quiet movement, and a good way for other mages to demonize it MANA/PER TURN: 14/5
apparently the kind of amoral magical self-denial that the Quiet mages
practice drives them to become Banishers. This is untrue, of course. ARMOR: 5 (Untouchable, Space )
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M Ng e o i r
NAME: Johnny CONCEPT: Fanatical Killer PATH: Mastigos
REAL NAME: Hans Dorfmann VIRTUE: Justice ORDER: None (Banisher)
CHRONICLE: VICE: Pride LEGACY: Quiescent
Attributes
POWER Intelligence lllll Strength lllll Presence lllll
FINESSE Wits lllll Dexterity lllll Manipulation lllll
RESISTANCE Resolve lllll Stamina lllll Composure lllll
ROTES: Death Corpse Mask (); Forces Influence Sound (); Mind One Mind, Two Thoughts (), Incognito Presence
(), Multi-Tasking (); Space Correspondence (), Omnivision (), Spatial Map (), Scrying (), Ward (), Ban (), Destroy
Threads (), Co-Location (), Safe Keeping (), Worlds Collide (); Time Temporal Wrinkles (), Acceleration ()
78
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M Ng e o i r
NAME: CONCEPT: PATH:
PLAYER: VIRTUE: ORDER:
CHRONICLE: VICE: LEGACY:
Attributes
POWER Intelligence lllll Strength lllll Presence lllll
FINESSE Wits lllll Dexterity lllll Manipulation lllll
RESISTANCE Resolve lllll Stamina lllll Composure lllll
ROTES: _ __________________________________________________________________________
_ ________________________________________________________________________________
DEDICATED MAGICAL TOOL: ___________________________________________________________
a g e
M oi r
N
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