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Barbarian (Storm born) Far Traveler Todd

CLASS & LEVEL BACKGROUND PLAYER NAME


Zhakan
Krynn Minotaur True Neutral --------------
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH Wanders the lands

+3
15/17
ARMOR
+2 40 I have a strong code of honor or sense of
propriety
CLASS
+3 PROFICIENCY BONUS INITIATIVE SPEED that others don't comprehend.
17 PERSONALITY TRAITS

Hit Point Maximum 55


+6
Strength
DEXTERITY Adventure. I'm far from home, and

+2


+2

+6
Dexterity
Constitution
55 everything is strange and fascinating.

CURRENT HIT POINTS IDEALS


+1
Intelligence
14 +2
Wisdom
Im the last survivor of a ship wrecked in a storm.
+1
Charisma Occasionally, the spirits of my shipmates appear in my
dreams and ask me to complete tasks they left
CONSTITUTION SAVING THROWS
unfinished in life.
TEMPORARY HIT POINTS BONDS
+3 5
+2
Acrobatics (Dex) Total SUCCESSES I don't take kindly to some of the actions and
16 motivations of the people of this land, because
+2
Animal Handling (Wis) d12 FAILURES these folk are diffe rent from me.
_1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+6
Athletics (Str)

+1 +1
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+1
History (Int) Goring Rush
Horns +6 d10+3 P +2r When Dashing as an action you can attack with
13
+5
Insight (Wis) horns as a bonus action

+4
Intimidation (Cha) G Axe +7 2d6+3 S +2r
Hammering Horns
WISDOM +1
Investigation (Int) when you make a melee attack you can shove a
W Hammer +7 1d8+3 B +2r creature with a bonus action (not Prone)
+2
Medicine (Wis)
+2 +1
Nature (Int) You Can Perfectly recall any path you have
traveled
14

+4
Perception (Wis)
+1
Performance (Cha) Rage: 3/ L Rest Bonus Action
Adv. on Str Checks/ Save
CHARISMA +1
Persuasion (Cha) + 2 Damage to Throw and Melee Attacks
+1
Religion (Int) Resist to Physical Damage
+1 +2
Sleight of Hand (Dex)
Lasts 1 minute

+2
Stealth (Dex) Reckless Attack
13 Gain Adv on attack to take adv against you
+2
Survival (Wis)
Danger Sense
SKILLS ATTACKS & SPELLCASTING Adv on Dex Saves you can see

Extra Attack: 2 attacks per action


PASSIVE WISDOM (PERCEPTION)
CP Explorers Pack Fell handed
4 Javelins
+1 Attack with Axes and Warhammer
SP Shield If you have adv and the lower would have hit
Common you knock the target prone
W Hammer
Medium Armour, Shield EP
G AXE With Disadv you if the higher roll would have hit
the target suffers Str Mod. blud. damage
Navigator's Tools Prof. GP 20 Map of Homelands You Can use the Help action to give allies +2 to
Vehicles Water Prof. hit against enemies with shields.
Traditional Krynn
PP STORMS!
Necklace and drum At the end of your turn you choose a target
within 10ft to make a Con Save DC14 or take
2d6 lightning Dam

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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