Professional Documents
Culture Documents
Part 2
Question 11
In building a 3D animation, in an animation studio, whose role is it to create the exposure sheets?
(a) Sound Designer
(b) 3D animator
(c) Production Manager
(d) Head of Timing
Question 12
A delivery platform for a 3D animation may include:
(a) The internet
(b) Mobile phone
(c) Television
(d) All of the above
Question 13
In 3D modelling, weight and mass are the same. True or False?
(a) True
(b) False
Question 14
If a sphere has 4 rings and 8 segments how many faces does the sphere have?
(a) 32
(b) 64
(c) 2
(d) 80
Question 15
Using subdivision surface on a model does not change the form of an object. True or False?
(a) True
(b) False
Question 17
To skew means:
(a) Pulling out a face
(b) Pulling out an edge
(c) Lengthening a vertice
(d) Stretching an object
Question 18
When working with the bone tool, how many angles should you view to check the correct
placement?
(a) You dont need to check; it is correctly placed automatically
(b) One
(c) Four
(d) At least two
Question 19
What does uv wrapping mean?
(a) the 3D surface is mapped with a texture map
(b) the 3D surface wrapped with a 2D image
(c) the 3D surface is mapped or wrapped similarly to decorative gift wrapping
(d) all of the above are valid descriptions of uv wrapping
Question 20
What does colour depth do?
(a) make the dark bits of a texture look like they are deep
(b) applies lighter colour to a dark colour with the same tone to highlight a point of interest
(c) causes the colour to vary each time the texture is applied to a model
(d) changes the height of vertices
Question 21
You can apply a different texture to each face of a cube. True or False?
(a) True
(b) False
Question 23
Can you paint more than one texture on a model of a sphere?
(a) Yes, you can paint any number of textures on a sphere in Blender
(b) Yes, you can apply textures on each of the 3 faces
(c) Yes, inside and outside.
(d) No, only one texture can be used in Blender
Question 24
What is the purpose of creating seams in a model?
(a) To allow you to fold the model for easy storage
(e) To create separate faces.
(b) To add new textures that are able to bend
(c) To join corners to vertices on each face
Question 25
You can convert a mesh to a curve. True or False?
(a) True
(b) False
Question 26
A material is a texture. True or False?
(a) True
(b) False
Question 27
You can import textures in any 3D modelling program from:
(a) Scanned paper drawings
(b) Sculptris
(c) Blendswap library
(d) All of the above