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Technologies in Use for Second

Language Learning
MIKE LEVY
Griffith University
Nathan Campus
170 Kessels Road, Nathan
Brisbane, Queensland 4111, Australia
Email: michael.levy@griffith.edu.au

This article describes the technologies in use for second language learning, in relation to the
major language areas and skills. In order, these are grammar, vocabulary, reading, writing,
pronunciation, listening, speaking, and culture. With each language area or skill, the relevant
technologies are discussed with examples that illustrate how practitioners have employed the
technological tool to help assist the language learner. In each case, the examples are chosen to
highlight current points of focus and priorities, to give an indication of successful applications,
and, in some cases, to draw attention to areas in which further work is required before a viable
application is achieved.

IT IS INSTRUCTIVE FROM THE PERSPECTIVE comparisons and contrasts between the technolo-
of the technologies in use to compare and re- gies that at that time were well established and
flect upon the technologies described in Garretts accepted and those that were relatively new and
(1991) seminal article with those in use today. In- just beginning to be adopted and used regularly:
evitably, much has changed, especially with the Such a perspective is equally relevant today (Levy
introduction of multimedia, mobile technologies, & Stockwell, 2006). These points will be taken up
and the advent of the Internet. These technolo- in the discussion section after a review of the tech-
gies, in turn, have led to new forms of communi- nologies currently in use.
cation, text production, collaboration, and social Like Garrett (1991), I take a modular approach
networking. At first glance, todays technological to the language areas and skills. This is helpful,
environment appears to have changed beyond partly because such a division is familiar to lan-
recognition compared to that described by Gar- guage teaching professionals but especially be-
rett. However, when looking a little closer, and cause it provides an effective structure for rep-
with language learning and teaching as the focus, resenting the scope and range of technologies in
it is by no means entirely a question of difference. use. With a more holistic approach it would be
For example, according to Garrett, broadly speak- very easy to overlook important areas of techno-
ing, language teachers still lack a major voice logical application to language learning. A mod-
in determining which technologies are chosen ular approach also generally requires developers
for their use and technology integration remains and users to be more explicit in describing their
an issue. There are also similarities and paral- goals for learning and the concomitant role of
lels today with Garretts discussion of the value the technology leading to a beneficial focus on
of generic applications for second language (L2) language learning rather than simply language
learning in addition to special-purpose language use. At the same time, this approach also has its
learning software. Garretts article also involved limitations. By placing a technology in a category
as I have done here, by discussing podcasts un-
der listening, for example, readers may be led to
The Modern Language Journal, 93, Focus Issue, (2009) believe that this technology can only be used for
0026-7902/09/769782 $1.50/0 listening and not other language areas and skills,

C 2009 The Modern Language Journal
such as culture learning. However, as long as this
770 The Modern Language Journal 93 (2009)
limitation is recognized, the modular approach is Heift & Schulze, 2007). Thus, for example, Heift
helpful. and Schulze described The German Tutor , which
In the discussion, each section lists the tech- features an Error Priority Queue that ranks
nologies in use with the skills or subskills they student errors and provides a single feedback mes-
target in the various language learning applica- sage when multiple errors occur. By keeping a
tions. A small number of examples are included detailed record of student performance, modern
to exemplify the relationship between the area or parser-based CALL systems are able to develop
skill and the technology. Unfortunately, there is sophisticated student models that shape subse-
insufficient space to include a detailed theoreti- quent studentcomputer interactions, especially
cal exposition and review of the research findings in terms of feedback, assessment, and remedia-
in relation to each area and skill and its atten- tion (Heift & Schulze, 2007). A wide range of
dant technologies. As the purpose of this article technologies is increasingly becoming involved.
is to focus on technologies in use, the theoretical For example, in relation to NLP and CALL,
base and review of research findings in relation Nerbonne included concordancing, text align-
to each language skill or area will necessarily be ment, speech recognition and synthesis, syntac-
limited. tic processing, and machine translation in his
discussion.
Concordancing and corpus studies are wor-
thy of special note in the recent develop-
THE LANGUAGE AREAS AND SKILLS
ment of ICALL and parser-based NLP systems
Grammar (Granger, Kraif, Ponton, Antoniadis, & Zampa,
2007; Vannestal & Lindquist, 2007). Of special in-
In the early days, grammar-oriented tutorial terest is the learner corpus, an electronic collec-
exercises were perceived as one of the most valu- tion of texts produced by L2 learners in which
able applications in computer-assisted language learner errors are tagged and categorized into
learning (CALL). In recent years, sentence-based, groups. Thus, in a parser-based NLP system, when
grammar-oriented tasks created by teachers for a learner error is identified, the learner can not
their own learners using commercially produced only be offered feedback in the usual sense but
CALL software or authoring software remain a can also be referred to the learner corpus in
component of many language learning programs, which errors of a similar kind may be reviewed
although generally they are now more firmly in their various contexts. Such systems are fur-
embedded in a communicative context (Chan & ther enhanced by the possibilities of annotation
Kim, 2004). Grammar-focussed activities are also and error categorization according to certain cri-
common on language learning Web sites, includ- teria (e.g., errors from learners who share the
ing pay Web sites (e.g., English Town, http:// same first language [L1]). Thus, any feedback
www.englishtown.com/online/home.aspx). In may be evaluated in the light of a representa-
addition, there are a number of grammar tutorial tive set of similar examples, giving the learner
activities that involve conscious reflection on more of a sense of the degree to which the feed-
not only form but also meaning and usage (see back may be extended and applied in other situ-
Hubbard & Bradin Siskin, 2004, for a discussion). ations. Granger et al. (2007) concluded that this
Still, these activities tend to be rudimentary in combination of technologies is especially benefi-
terms of the computer programs analysis of cial for raising language awareness and focus on
learner errors and in the feedback provided. As form.
a result, there has been a continuing interest in This enrichment of the context within which
developing software that is able to generate better feedback is given may be further enhanced by
informed analysis and feedback (Dodigovic, 2005; a multimodal concordancer and corpus, which
Heift & Schulze, 2007). allow the learner to retrieve segments of video
Improving error analysis, diagnosis, and feed- and audio from a tagged corpus (see Ackerley
back has been of continuing interest in the area & Coccetta, 2007). Although there are many ex-
of natural-language processing (NLP), parser- isting prospects for more sophisticated programs
based CALL, and intelligent CALL (ICALL; for grammar learning, they do not yet appear to
Nerbonne, 2003). Here, researchers and devel- have reached the wider language education mar-
opers are aiming at emulating some of the qual- ket, and it is fair to say that most grammar pro-
ities of an expert teacher, such as the ability grams are still very basic in the ways they process
to assess the importance of an error or to pro- learner input, diagnose errors, and provide feed-
vide more nuanced feedback (Dodigovic, 2005; back.
Mike Levy 771
Vocabulary versatile aid to have readily available in the
background.
Vocabulary, alongside grammar, has been one Beyond simple links to resources and
of the traditional areas of focus in CALL (Levy, mechanical practice, L2 vocabulary learning
1997). Vocabulary continues to attract attention requires systematic recycling of new items at
because of the sheer size of the task for the learner, optimal intervals, recontextualization, memory
its obvious importance for students with varying support to promote recall, and production and
goals and proficiency levels, and the inherent ca- feedback opportunities. A valuable example of
pabilities of the computer that are more attuned a vocabulary learning site is the Lexical Tutor
to dealing with the more discrete aspects of lan- (http://www.lextutor.ca/), which illustrates well
guage learning. Not surprisingly, the range of the breadth of online vocabulary applications
technologies is broad and includes courseware that have been created. In vocabulary learning,
(commercial and self-developed), online activ- multiple meanings of high-frequency vocabulary
ities, dictionaries, corpora and concordancing, need to be addressed. Technologies invoked to ad-
and computer-mediated communication (CMC) dress these challenges include software developed
technologies (Stockwell, 2007a). by Nakata (2006) to provide optimal schedul-
Discrete-point activities for vocabulary learning ing of feedback and rehearsal opportunities to
practice are common and have been employed improve the effectiveness and efficiency of vo-
for many years. The well-known Hot Potatoes cabulary learning. Computer-based lexical activ-
(http://hotpot.uvic.ca/) software is a good ex- ities are also being developed using carefully for-
ample, which includes six straightforward tutorial mulated design principles drawn from insights
activities for vocabulary and grammar learning. from current research in cognitive psychology,
Although the six activities are discrete and con- psycholinguistics, and sociolinguistics. A good ex-
ceptualised conceptualized largely around the ample is the in the work of Lafford, Lafford, and
word and the sentence, which some teachers Sykes (2007), who have proposed 10 design fea-
may consider a limitation, there is a considerable tures to underpin the creation of Spanish CALL
amount of flexibility provided within the default materials for lexical acquisition. Such work is
formats, such as the option of including a simple aimed at engaging learners in deep processing
Flash audio player to play sound files so that learn- and in furthering their understanding of the lay-
ers may listen to new vocabulary items separately ers of meanings associated with lexical items in dif-
and in context. ferent contexts. With broadly similar intent, using
Much vocabulary learning software makes use a depth of lexical processing scale, Loucky (2006)
of the simple keyword hyperlink, which typically described how a wide range of CALL tools could
connects the user directly to a dictionary defi- be used to promote learners receptive and pro-
nition, a translation, or an image. Multimedia ductive vocabulary development.
annotations incorporating audio and video are To date, vocabulary learning has also been a
increasingly common (Yeh & Wang, 2003). A focus for developing applications and materials
good example of a commercial program that for the mobile phone (Kennedy & Levy, 2008;
has this function is WordChamp (http://www. Stockwell, 2007b; Thornton & Houser, 2002).
wordchamp.com), an online vocabulary-building Like the computer, the mobile phone is a mul-
tool that may be activated to apply to any selected tifunction device, and with recent innovations
Web page. When the user clicks on any word, such as the iPhone, it is to be expected that
the dictionary function provides a standard def- further applications will quickly emerge to ad-
inition, an audio pronunciation of the word, and dress other areas and skills of language learn-
a translation into another language, as required. ing. Common features of these devices include
The system also enables the user to build person- Internet access, voice messaging, short message
alized word lists. The drawbacks of such programs service (SMS) text messaging, photography, and
as WordChamp concern the use of word-by-word video recording. An example of recent work on
translation rather the more accurate translation the use of CALL to acquire vocabulary is by Levy
that potentially could be provided by a more so- and Kennedy, who exploited SMS messaging for
phisticated parsing system. However, the program learning Italian (Kennedy & Levy, 2008; Levy &
does contain well-constructed tasks that focus on Kennedy, 2005). From a practical point of view,
building content vocabulary when learners exam- vocabulary items can be presented through short
ine authentic Web sites designed for native speak- definitions and examples that suit the screen di-
ers; as a result, the program remains a particularly mensions and general handling capabilities of the
772 The Modern Language Journal 93 (2009)
mobile phone. The particular advantage of this what is important and relevant. An alternative
technology is its ubiquity and, with a message dis- approach is to create a system for evaluating texts
tribution system, the capacity to plan recycling of for vocabulary or reading difficulty or to provide
new terms and to prepare messages in advance additional tools to assist the learner. Huang and
for delivery later at specific times. Thus, messages Liou (2007) described such an environment that
can be distributed at the time they are required used new software to search a corpus of read-
to complement face-to-face work in class and the ings for recurring words, with the aim of locating
curriculum. passages that gave learners the best opportunities
Although these advantages are of considerable to encounter new words repeatedly; the program
potential value, the material constraints of the mo- then used frequency lists to place the texts in or-
bile phone such as the screen size still currently der of difficulty. Cobb (2007) used a text modifi-
limit its use for language learners, as demon- cation approach and lexical tools to accomplish a
strated in a research study by Stockwell (2007b). similar goal.
In this study, participants could choose to com- With electronic dictionaries, research findings
plete their assigned vocabulary learning tasks via have shown that even when a variety of informa-
the phone or the computer, and in the findings, tion sources is made available, most students opt
the student access log data clearly showed a pref- for simple definitions, or translations, or both
erence for the computer over the phone. More (Laufer & Hill, 2000). Chun (2006) observed
detailed analysis showed that this preference was that the pedagogical issue is then to determine
related to both material and contextual factors, whether and how to encourage readers to use the
including screen size, ease of use, the expense of multimedia glosses available to them, particularly
the service (in Japan), and ambient noise while in when vocabulary acquisition is one of the con-
transit (Stockwell, 2007b, p. 378). Similar kinds of comitant goals of reading (p. 78). Making multi-
drawbacks are also likely to be encountered with ple annotation types available is one thing; getting
other mobile devices such as personal digital as- learners to use them and to use them appropri-
sistants, MP3 players, and digital voice recorders, ately is quite another. Sometimes excellent anno-
which are increasingly being tested and used in tations or dictionary definitions are available, but
the teaching and learning of vocabulary for En- they cannot be accessed readily and the learn-
glish, French, Spanish, and Chinese (Born, 2007; ers do not know how to use them optimally. To
Chinnery, 2006). The challenge for developers, as counter these potential deficiencies, usability and
is so often the case in CALL, is to work effectively learner training are crucial. Resources need to be
within known constraints. readily available in a way that is timely and intu-
itive for the user, and the learner needs to know
when it is most effective and useful to access these
Reading
resources. Additionally, as far as possible, the pro-
According to Chun (2006), the CALL technolo- gram needs to be designed to match the individual
gies in use for L2 reading are: students preferred learning style and proficiency
level. Chun showed the importance of incorpo-
electronic dictionaries, software that provides tex- rating individual differences in a research study
tual, contextual and/or multimedia annotations, that examined look-up behavior with glosses for
computer-based training programs that aim to accel-
vocabulary acquisition and reading comprehen-
erate and automatize word recognition, Web-based
sion. For developers, this is significant because it
activities that seek to teach a variety of components
(from text structures and discourse organization to means that although certain technological appli-
reading strategies) and the Internet as a source of cations (video annotations) may be effective with
materials for extensive reading. (p. 69) some learners, this may not prove to be the case
with others (Jones, 2003; Plass, Chun, Mayer, &
Broadly speaking, these technologies are applied Leutner, 1998).
to assist the reader with further information or ex-
emplification or to provide practice and exposure Writing
to extended texts.
Al-Seghayer (2007) examined the role of or- Since the early 1980s with the spread of the
ganizational devices in readers construction of microcomputer, the word processor has undoubt-
mental representations of hypertext content and edly become one of the most widely accepted
found that well-structured hypertext was espe- technologies for writing. Its central function
cially important for less proficient readers. He to facilitate the flexible manipulation of text
described organizational devices that support cog- enables drafting and redrafting to occur easily,
nitive processes and direct learners attention to and the eventual product may be presented to
Mike Levy 773
a professional standard (see Pennington, 2004; of focus have been self-expression, creativity, own-
Pennington & Brock, 1992). ership, and community building. For example,
Yet the word processor is not without its com- Ducate and Lomicka described two blog projects
plications for L2 learners, especially in relation in intermediate university-level French and Ger-
to the resource tools that typically accompany it, man. The projects were designed such that learn-
such as spelling and grammar checkers (see Heift ers moved from readers of native-speaker blogs
& Schulze, 2007, pp. 8488, for a discussion). Typ- to writers of their own blogs. Blogs have many
ical problems occur because these commercial strengths, especially in terms of encouraging self-
applications have been designed for native, not expression through informal writing, but they
nonnative, speakers (NNSs) and so often do not do tend to require considerable monitoring and
correctly identify and respond to L2 learner er- moderation from the teacher to operate success-
rors. Consequently, one avenue of development fully over time in an educational setting. Differ-
work has been to create specialised checkers such ent blog programs also offer varying degrees of
as FipsOrtho, a spell checker specifically designed functionalityfor instance, in terms of levels of
for learners of French that utilises a corpus of interactivity, levels of access, and visual capacity
learner errors to obtain a sample of specific lan- and so it may be advantageous to review a number
guage errors for reference (LHaire, 2007). of systems before finally settling on a particular
Another approach to developing grammatical blog provider.
accuracy in L2 writing is the use of the interac- Beyond word processing tools, learner corpora,
tive iWRITE system, a multimodal, corpus-based and email to enable collaborative writing and
online grammar resource (Hegelheimer, 2006; peer review, numerous other technological tools
Hegelheimer & Fisher, 2006). Ho and Savignon have been employed in L2 writing. These in-
(2007) described an approach to the use of the clude student-designed webpages, photo-editing,
Track Changes function in Microsoft Word in PowerPoint presentations, weblogs, and wikis
the context of computer-mediated peer review (Murray & Hourigan, 2006, p. 149). Godwin-Jones
via email. Such an approach provides for context- (2008) mentioned many more under the heading
specific feedback and illustrates well a collabora- Emerging technologiesWeb-Writing 2.0: En-
tive approach to writing. Collectively, these tools abling, documenting and assessing writing on-
variously address central problems in the devel- line. Many of these technologies relate to the
opment of the writing skill, including the need online construction of texts (word and image)
for accuracy, production, multiple drafts, chan- and social networking. Although the word writ-
nels for context-sensitive feedback and correc- ing remains in the titles of these recent works, the
tion, peer editing, reflection, and a record of sense in which this skill is understood has broad-
the process. Importantly, all projects described ened, reflecting contemporary thinking in mul-
in this paragraph recognise the substantial limi- tiliteracies and the combination of the word and
tations of generic commercial products for teach- the image in the creation of multimodal texts (see
ing and learning writing, such as the problem of Gonglewski & DuBravac, 2006, for a discussion).
a language learner taking advice from a grammar It is also appropriate under writing to include
checker designed for native speakers when the ad- text chat, a form of synchronous CMC (SCMC).
vice given assumes the knowledge base of a native As far as chat is concerned, until fairly recently,
speaker. In contrast, the projects described in this most CALL projects concentrated on interac-
section set out to provide custom-designed tools tions via typed text (e.g., Negretti, 1999; Tudini,
with the appropriate teaching strategies to assist 2003). Now, however, voicechat is increasingly
the L2 learner. being employed, thus blurring the role of chat
A key differentiating factor among the tech- in terms of its categorization within the writing
nologies used for writing hinges on the level of for- and speaking domains (see the later section on
mality expected or required. Whereas the kinds speaking). The tools used to facilitate text chat
of academic writing discussed by Hegelheimer are varied, and some examples include ChatNet
(2006) are formal and require appropriate tools IRC and the Virtual Classroom component of
to address issues of accuracy and appropriacy, BlackBoard. The choice of chat tool may de-
other tools are readily available for more personal, pend on the language of the chat sessions. Xie
informal kinds of writing. Web logs or blogs fit well (2002), for example, adopted an internet relay
into this category, and there are many examples chat (IRC) program called mIRC as a part of
in contemporary CALL (Ducate & Lomicka, 2008; teaching his Chinese classes, as it allowed the par-
Fellner & Apple, 2006). A blog is a Web page with ticipants to input and read Chinese characters,
regular diary or journal entries, using text, audio, something that was not possible in many other
or video. With regard to writing, particular areas IRC programs.
774 The Modern Language Journal 93 (2009)
Pronunciation activity types to address them. Very detailed and
precisely targeted feedback is a feature of this
In an overview of computer-aided pronun- system.
ciation training (CAPT) pedagogy, Pennington As with many of the more tutorial approaches to
(1999) assessed its potential, its limitations, and CALL, the precise nature and timing of feedback
likely directions for the future (see also Neri, is critical (see Heift & Schulze, 2007). Despite
2007). The strengths of CAPT included the abil- the greater technical sophistication of feedback-
ity to motivate and to raise awareness of indi- providing pronunciation software packages, the
vidual difficulties using technologies that were question of which type of feedback is more ef-
quick, precise, tuned to the individual learner, fective in improving student pronunciation is still
and highly salient; the main limitation at that contentious (Hew & Ohki, 2004). Engwall and
time concerned the fact that certain aspects of Balter (2007) provided a detailed examination
pronunciation do not show up well in the vi- of the challenges of feedback design in CAPT.
sual representations of the speech analysis such Based on data from learner and teacher inter-
as (simplified or modified) waveforms and so views and on observations focussing on the ways
cannot generally be trained by such represen- teachers give feedback in the classroom and the
tations (Pennington, 1999, p. 431). Almost a errors that should be corrected, the authors cre-
decade later Chun (2008) noted technological ated a computer-animated pronunciation coach
advances in acoustic phonetic software have the that pays special attention to the particular prob-
potential to help learners improve their pronun- lems that should be corrected and the way in
ciation and speaking competence but that sound which the feedback should be given. The system
pedagogically-based feedback beyond simply dis- targets a narrower range of pronunciation diffi-
playing pitch curves is still lacking, yet essential culties than is typically encountered while provid-
(p. 17; see also Engwall & Balter, 2007). Turning ing a wider range of feedback strategies to suit
a simple display into an effective tool for learning individual learner preferences.
is by no means straightforward, and in some ways,
CAPT software is still a matter of potential rather
Listening
than realization. Nonetheless, progress is being
made in the design of pronunciation software ei- Digitized audio and video have made their way
ther by targeting the design to a homogeneous into all aspects of educational computing. On the
student group (L1 or L2) or by more nuanced Internet, streaming audio and video allow the
approaches to input evaluation and feedback. learner access to a vast quantity of audio mate-
Commercial ventures such as Carnegie Speech rial of all kinds. Audio and video files may be
(http://www.carnegiespeech.com/), which de- stored, managed, and distributed to provide for
veloped from Carnegie Mellon Universitys easy access for learning using conventional means
SPHINX speech recognition project, also provide plus more recent technologies such as MP3 play-
good examples of the state of the art. ers. Listening materials may be manually or auto-
An excellent example of a package that pro- matically downloaded to a computer or portable
vides more detailed learner feedback on pro- media players for later study and use through sim-
nunciation was provided by Tsubota, Dantsuji, ple file transfer, podcasts, and Web casts. There
and Kawahara (2004) for Japanese learners of are also numerous CDs, DVDs, and Web sites
English. The software identifies the aspects of available for many languages that provide listen-
English pronunciation with which the learners ing materials. Readily available programs such
are experiencing difficulties, specifically search- as Media Player enable the learner to examine
ing for 10 areas predicted as being problematic for sound and video files in flexible ways for learn-
Japanese learners. After identifying the areas in ing, by adjusting the speed to slow down the
which the students require more practice, the soft- stream of language or to pause and repeat key
ware then automatically provides feedback and segments.
practice in those areas in which errors were de- In listening, learners initially need to distin-
tected. Aimed at a student group similar in back- guish and learn the sounds of the L2the prosody
ground and goals, Shudong, Higgins, and Shima of the language, including intonation, rhythm,
(2005) described an Internet-based support sys- and stressto extract meaning. They need to sam-
tem that makes use of a corpus of sample data ple and understand authentic, natural speech in
from native speakers (see also Campbell, a variety of contexts to the point they can identify
McConnell, Meinardi, & Richardson, 2007). The patterns and predict what comes next without nec-
system identifies specific difficulties and then pro- essarily having to hear it (Frommer, 2006). CALL
vides a number of interactive approaches and technologies for listening have been applied to
Mike Levy 775
address these learning goals to facilitate segmen- passive and only has to listen to a passage. Chan
tation, repetition, speed regulation, interactivity, et al. also indicated that this profile changes as
and links to further information (Jones, 2003; learners progress through the semester: For ex-
Zhao, 1997). Specific types include advanced or- ample, there is a shift from a lighter to a length-
ganizers and prelistening/viewing tools to activate ier and more demanding listening and speaking
learners prior knowledge and learning strategies, component. In addition, the learning strategies
annotated information links (text, image, etc.), built into the pedagogical content of each pod-
and captioned video to enhance comprehensible cast become more sophisticated as the learners
input (Jones, 2006). An excellent example of mul- gradually gain familiarity and confidence with the
timedia CALL software developed to address the approach. Also key is regular student feedback so
listening skill specifically is described by Hulstijn that the design may be refined and improved.
(2003). Using connectionist models of language
processing, the software is designed to help the Speaking
learner analyse the continuous speech stream in
real time and convert meaningless tiny bits of Of the language areas and skills, attending
acoustic information into meaningful units, such to the oral skill has perhaps attracted the most
as speech sounds, syllables and words (Hulstijn, diverse range of CALL technologies and ap-
2003, p. 414). The 123LISTEN software is de- proaches. These include applications that en-
signed for this task whereby the optimal use is able the computer to mediate communication
for the learner to play a listening text, fragment via voice, to transmit audio or video through
by fragment, reconstruct the utterance, and then audio and video conferencing, or to facilitate
check his/her prediction by displaying the subti- user participation and interaction via text chat,
tles (Hulstijn, 2003). voice chat, audioblogs, or voiced bulletin boards.
A new technology that is also gaining much in- Learners may also send or post sound files us-
terest for the development of listening skills is ing voiced emails or simply have a conversation
the podcast (McCarty, 2005; OBryan & Hegel- via a VoIP (Voice-over Internet Protocol) such
heimer, 2007; Rosell-Aguilar, 2007). A podcast is as Skype, which enables the computer to operate
an audio/video file that can be broadcast via the like a telephone. This program is normally free of
Internet with sound files that are pushed to charge and provides good sound quality as long
subscribers, often at regular intervals. A podcast- as there is a high-speed Internet connection avail-
ing blog is also an option (see McCarty, 2005), able to link the participants. Skype remains just a
and learners may create their own podcasts (see tool, however, and its value in language learning
Rosell-Aguilar, 2007). In current work in L2 learn- will depend on effective pedagogies to accompany
ing, there is a particular focus on successfully it. An excellent example of its sustained use in
designing the structure and content of a pod- task-based language learning, with a detailed dis-
cast suite and integrating it effectively into the cussion of strengths and weaknesses, is described
curriculum. Chan, Chen, and Dopel (2008) de- by Mullen, Appel, and Shanklin (2009) in a 2-year,
scribed their use of podcasts in a beginner- Skype-based tandem language learning project.
level German language program. Key objectives Although text chat has value for writing, as dis-
were a fully integrated series of podcasts, prac- cussed earlier, it is also employed to enhance oral
tice and extension, curriculum review, increased production (Okuyama, 2005; Payne & Whitney,
opportunities for exposure to listening texts, 2002). Payne and his colleagues have conducted a
and cultural content and further development number of studies that demonstrate that real-time
of learning strategies. At an average length of conversational exchange via text may indirectly
13 minutes, the typical structure and content develop L2 speaking ability (Payne & Ross, 2005).
of a podcast included a preview, musical inter- In this work, Levelts (1989) model of cognitive
ludes, listening and culture material, learning processing provides an important theoretical ar-
strategies, and metainformation such as greet- gument for bridging the gap, and explaining the
ings, content overviews, summaries, and links relationship, between oral and written production
between segments. It is the weighting and se- (see also Payne & Whitney, 2002). Sykes (2005)
quencing of subcomponents that is of special note elaborated this domain further, also with refer-
in this study because this profile reflects a mix ence to Levelts model, in a research study mea-
of content with pedagogy within each podcast. suring the effects of three types of synchronous
The pedagogical component is aimed at learner discussionstext chat, oral chat, and face-to-face
motivation and engagement so that the podcast discussionin the context of pragmatic develop-
activity is not one in which the learner remains ment.
776 The Modern Language Journal 93 (2009)
Recent options for spoken interaction online 2005). A chatterbot (or chatbot) is a type of com-
involve various forms of audio interaction such puter program designed to simulate a conversa-
as audioblogs and voice email. Hsu, Wang, and tion with one or more human users via auditory or
Comac (2008) used audioblogs to manage oral textual methods. Some chatbots interact only via
assignments, to interact with learners, and to eval- text, whereas more ambitious chatbot interfaces
uate performance outcomes (p. 181). Oral as- utilise voice recognition and voice synthesis and
signments were recorded through mobile phones, an avatar a virtual, animated humanas a con-
and the audioblog was used to submit and archive versational participant. In seeking to establish the
oral assignments. The pedagogical design of this best computer conversationalist, Coniam system-
study showed some similarities, noted by the au- atically evaluated the language resources of five
thors, with that of Volle (2005), who required stu- chatterbots available on the Internet. Although
dents to complete two types of voiced audio email significant advances have been made recently with
assignments: a read-aloud passage and a grammar chatbots for conversation practice, Coniam con-
drill. The authors advocated these technologies cluded that reliable programs of this type are still
because of their ease of use, their general func- some way off being a reality (p. 98).
tionality, and easy archiving of assignments for
evaluation. Culture
Applications designed to enable learners to de-
velop their oral skills at a distance are also preva- Culture may be conveyed through receptive
lent now that broadband technologies enable and productive means. Simply accessing an L2
real-time speech to be handled reliably. These in- Web site can expose learners to numerous aspects
clude virtual learning environments (VLEs) that of the target culture, and much knowledge may be
employ audio and video conferencing (Hampel acquired through reading, listening, and observ-
& Hauck, 2004). One example is the Collabo- ing. Here, authentic materials play an especially
rative Cyber Community (3C), a combination of important role because they are designed by na-
SCMC technologies that combine a shared inter- tive speakers for native speakers and, therefore,
active whiteboard and audio, video, and text chat provide real data for any exploration of the L2
for developing oral skills in Mandarin Chinese culture. Learners may also engage with the L2
(Levy, Wang, & Chen, 2008). Typically, a lesson culture more productively, and there are many
in progress can have a number of technologies in technologies that may be employed with this goal
simultaneous use: For example, the tutor might in mind. In broad terms, they include CMC and
be using the whiteboard while explaining a teach- telecollaboration, intercultural exchanges, or key-
ing point through audio/video while the students pal projects. More specifically, they feature email,
are listening and using text chat to communi- chat, discussion forums (e.g., BlackBoard), wikis,
cate with one another about the lesson. This po- video conferencing, and Web-based projects of
tential for simultaneous, multimodal interaction various kinds (Abrams, 2006; Furstenberg, Levet,
through parallel channels is an important area for English, & Maillet, 2001; Guth, Davies, & Helm,
future research. In addition, breakout rooms of- 2008). Many of the projects are theory-driven, tak-
fer venues for further oral interaction in pairs or ing their inspiration from Vygotsky, sociocultural
small groups. theory, or the notion of intercultural competence
Finally, speech recognition and synthesis tech- (see Byram, 1997; Lomicka, 2006; Vygotsky, 1978).
nologies are growing steadily in sophistication and As well as enabling contact and interaction with
usability, now involving talking dictionaries and native speakers, these learning environments for
talking texts, as well as being embedded in various culture provide students with the opportunities to
kinds of ICALL systems. More recent examples in- reflect on both their own culture and the culture
clude a dialogue system called Lets Chat for social of the language they are learning, and the most
conversations that employs recognition and text- successful projects develop into fully functioning
to-speech technologies (Stewart & File, 2007). online communities of practice (see Darhower,
Chiu, Liou, and Yeh (2007) described speech in- 2007).
teractions enhanced by automatic speech recog- The vast majority of intercultural collaborative
nition via a conversational environment called projects place special emphasis on the pedagogy
CandleTalk. In addition, software developments or methodology. Although this should always be
in speech recognition and text-to-speech synthe- the case for all language areas and skills, perhaps
sis are leading to programs that employ chat- it emerges with more urgency in cross-cultural ex-
terbots as conversational partners for language changes because of the recognized possibilities
learners (Coniam, 2008; Handley & Hamel, of failed communication across cultures and the
Mike Levy 777
risks to which learners and teachers may be ex- for rehearsal, they can be very time-consuming to
posed (see Belz, 2005; Gonglewski & DuBravac, learn and understand and, at a deeper level, as
2006; ODowd & Ritter, 2006). Managing this risk Sykes, Oskoz, and Thorne (2008) pointed out,
requires a well-conceived pedagogy and careful there is the danger of learning the pragmatics
selection of technologies to match purpose (see of the space and not necessarily skills of the L2
Levy, 2007). For example, in the well-known Cul- itself (p. 539). Although one might argue there
tura Project, the pedagogical approach is central is some benefit in using the L2 to engage suc-
and one of the guiding principles is that the con- cessfully in the virtual world, for many students
versations on the forums are always asynchronous the advantage lies in being able to transfer the
to allow time for reflection and analysis (Levet & linguistic skills acquired in the virtual world to
Waryn, 2006). Specific technologies are chosen the real one. More research is needed to inves-
for the affordances they provide (see Darhower, tigate this issue in a rigorous way. It is also ap-
2007). Another example is the Interculture Wiki propriate to mention here multiplayer gaming,
project hosted by the University of Padova, Italy. which uses the motivation of the game to en-
A wiki is essentially a collaborative Web space. In gage the learner in the L2 culture. A good exam-
this case, the university hosts a series of telecollab- ple is Zon (http://enterzon.com/), an interactive
oration projects for which students develop wiki multiplayer online role-playing game for learning
pages that focus on different aspects of culture Mandarin Chinese.
and intercultural competence (Guth, Davies, &
Helm, 2008). Wiki technology provides for the DISCUSSION
easy creation and editing of pages by students col-
laboratively, and new tools such as fora or blogs This review illustrates the range and number
can be added incrementally as the need arises (see of technologies now being applied to the key ar-
also Murray & Hourigan, 2006). eas and skills of language learning compared to
Drawbacks with wikis are somewhat similar to the time when Garrett wrote her 1991 article. As
blogs (discussed earlier), in that there is a signifi- the options multiply, it is easy to become over-
cant load on the language teacher or moderator whelmed by the diversity. The need to be able
of the wiki to ensure ordered input, development, to select and to match tool to task with clarity
and feedback in ways that really benefit individual and foresight is becoming even more demand-
language learners. Such roles as these for the lan- ing for all users. Increasingly, language teachers
guage teacher in technology-mediated learning will need to know the difference between tech-
environments are often assumed, without reflec- nologies in relation to their optimal use in lan-
tion on the associated increase in workload. This guage learning. There are already many informa-
consideration is essential so that CALL activities tive discussions in the literature, such as those that
are not merely a one-off novelty but are sustain- compare the relative merits of text chat and voice
able and become fully integrated into the curricu- chat (Jepson, 2005; Okuyama, 2005), a podcast
lum over the long term. and an audioblog (Hsu et al., 2008), or a blog
Opportunities to experience another culture and wiki (Murray & Hourigan, 2006). In parallel,
are also available online in virtual worlds such as learners will need to make informed choices con-
Active Worlds (http://www.activeworlds.com/) cerning the technologies they use for language
and Second Life (http://www.secondlife.com/). learning. In this new and evolving technology-
Second Life is a richly articulated example of rich environment, teacher education and learner
a virtual world, in which avatars that represent training are paramount (Hubbard, 2004; Hub-
individual users can interact with one another in bard & Levy, 2006; Kassen, Lavine, Murphy-Judy,
a wide variety of situations, including dedicated & Peters, 2007).
spaces for language learning (see Stevens, 2006). What may be accomplished with any techno-
Another virtual world developed specifically for logical tool depends more on the users under-
language learning has been created by Julie Sykes standing and expertise than the inherent capa-
(Sykes, 2009). She has developed a synthetic im- bilities of the technology itself (Norman, 1998).
mersive environment (SIE) named Croquelandia In other words, it is the teachers or learners
(http://sites.google.com/site/croquelandia/) understanding of what a technology can accom-
for strategy development and practice in Spanish plish that is critical in practice. A good exam-
pragmatics (see also Belz, 2007; Sykes, Oskoz, & ple is provided in the word processing program
Thorne, 2008). Word. Although many understand its central
Although these virtual worlds and learning en- role and function, for producing and manipulat-
vironments do provide potentially valuable spaces ing text, fewer understand and use its numerous
778 The Modern Language Journal 93 (2009)
component technologiessuch as Comment, or to best effect, especially in an educational
Track Changes, Bookmark, and Hyperlinkand setting.
appreciate the ways in which these tools may be Although adept with the generic technologies
employed for language learning. That is why the used in the wider world, Conole (2008) empha-
article by Ho and Savignon (2007), discussed ear- sized that students did encounter problems in an
lier, on the use of Track Changes in the context of educational setting, especially with the more spe-
computer-mediated peer review for collaborative cialized technologies in use for language learning.
writing is helpful. There are similar examples with This is a critical point with three important im-
other applications, such as knowing how to make plications. First, widespread acceptance and use
optimal use of the play speed settings in Media of new communication technologies in the world
Player, knowing how to use the language tools in at large does not necessarily point to effective-
Google, or knowing how to make optimal use of ness or value in the educational domain. Effec-
annotation tools when reading a text on the Inter- tive transfer depends, to a large degree, on the
net (Hubbard, 2004; Loucky, 2006; Robin, 2007, affordances of the particular technology and the
respectively). It is not then necessarily a question ways its strengths and limitations may be coordi-
of learning a new technology but learning an old nated and managed as a pedagogical tool. Affor-
technology more comprehensively or learning to dances here are taken to mean the opportunities
apply existing techniques and strategies in new and constraints provided by a technology in a spe-
contexts. cific context for L2 learning (Gibson, 1979; Levy,
That knowledge and understanding is required 2006). Second, when learning technologies are in-
at different levels also impacts the requirements troduced to students, learner training is essential
for normalization, the stage when the technology because the default position of users is different
becomes invisible, embedded in everyday prac- from that of learners. This applies most especially
tice and hence normalized (Bax, 2003, p. 23). in terms of goals, outcomes, and levels of com-
Education and training is needed if the poten- mitment. Third, when technologies that students
tial of the technology . . . for integration is to already use for social purposes are introduced for
be realized (Garrett, 1991, p. 95). Again, there learning, language educators will need to be sen-
are important implications for language learn- sitive to existing priorities of use and potential
ers. In one example, in a detailed examination disconnects between individual expectations and
of two students, Conole (2008) found over 30 dis- educational goals for L2 learning. This is evident
tinct technologies in use for study and contact in the work of Murray, Hourigan, and Jeanneau
with friends and family. Email, MSN, Word, Black- (2008), in which they consider reorienting social
Board and the phone performed central roles; media usage from leisure activities to educational
then progressively a wide range of technologies purposes. Kennedy and Levy (2008) had similar
was used with decreasing frequency as the pur- experiences with the introduction of the mobile
pose became more specific (e.g., an online dictio- phone for learning Italian, noting considerable
nary, concordance software). Conole noted that variation from one participant in the project to
students appear to place greater value on tech- the next in terms of acceptance and preferences.
nologies they have discovered or selected for In the introduction to this article, we also made
themselves. Ownership, personalisation and ap- note of Garretts (1991) observation that language
propriation of technologies are overarching teachers lacked a major voice in the selection of
themes that emerge from the data (p. 136). new technologies for language learning. In many
In almost all instances, each technology had settings, such an observation is still accurate, es-
been ascribed a fairly distinctive role by the user; pecially with regard to an institutions choice over
in other words, by using each technology reg- its Learning Management System (LMS) (e.g.,
ularly, the individual had reached a personal BlackBoard, Moodle). Although these systems of-
understanding of that specific technologys pur- fer a suite of software tools that facilitate a range
pose and function. This understanding was not of learning management functions and learning
achieved through received information or train- activities, typically there is minimal consultation
ing from others but via a personal understanding with language teaching faculty. Moreover, there
acquired gradually through repeated use. This appears to be little appreciation of the differing
approach is advantageous in some respects but subject needs across the disciplines. In a detailed
problematic in others. Although it gives the in- critique, Naidu (2006) identified LMSs as lacking
dividual a high level of control over the tech- the tools and capability to engage learners and
nologies in use, it does not necessarily ensure teachers in the development of complex cognitive
that each technology is being used efficiently and social skills (p. 45).
Mike Levy 779
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