Professional Documents
Culture Documents
Course
Delcam plc,
Talbot Way, Small Heath Business Park, Birmingham, B10 0HJ.
www.delcam.com
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Important Notice
Delcam does not accept responsibility for any personal belongings / valuables whilst on the
premises. Delegates are advised to keep their belongings on their person at all times.
Delcam plc. has no control over the use of the software described in this document and
cannot accept any responsibility for any loss or damage howsoever caused as a result of using
the software. Users are advised that all results from the software are checked by a competent
person in accordance with good quality control procedures.
The software described in this document is furnished under a license agreement and may be
used only in accordance with the terms of such license.
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PowerSHAPE Contents
PowerSHAPE Contents
Chapters Page Number
Monday
1. Introduction 3 - 12
2. Wireframe Geometry 13 - 28
3. Workplanes 29 - 36
4. Extruded Surfaces 37 - 54
5. Surface of Revolution 55 - 63
6. Fill-in Surfaces 64
Tuesday
7. Primitives 65 - 74
8. Drive Curve Surfaces 75 - 80
9. Surfaces from Laterals 81 - 84
10. Surfaces from a Net 85 - 90
11. Surface from Two Rails 91 - 94
12. Shading 95 - 98
Wednesday
13. Limiting Surfaces 99 - 106
14. Levels 107 - 112
15. Filleting Surfaces 113 - 124
16. Basic Solid Modelling 125 - 148
Thursday
17. Editing Surfaces 149 - 158
18. Boundaries and Pcurves 159 - 174
19. Split and Draft Surfaces 175 - 192
Friday
20. Piston Example 193 - 202
21. Volumes 203 - 206
22. PS-Estimator 207 - 212
23. Exercises 213 - 216
1. Introduction
PowerSHAPE Introduction.
PowerSHAPE is a Modelling package, which comprises of a Core module, which covers all
of the basic functionality and several specialised modules; PS-Draft (for generating detailed
drawings), PS-Mold (for generating mould tools), PS-Moldmaker (a new approach to mould
design), PS-Electrode (a wizard for generating Electrode from a solid model), PS-Assembly
(generating assemblies of solid models) and PS-Render (produces a high quality image).
Quick
Level
Menu
Quick
Views
Menu
Rotation
guide
Graphics Area
PowerSHAPE automatically loads up a New Model to work in. This model can be saved as a
new name or closed so a saved model can be opened up to work on. PowerSHAPE has the
ability to have several models open and data can be copied from one to another.
Save, saves the model, Save As, ask for a new model
name, Save Thumbnail takes a screenshot and saves as
Thumbnail picture and Properties lists the entities in the
model.
This area has the last four models used listed and by
picking them you can quickly open up the required
model.
Beneath the pull down menus are the icons which when pressed bring up a form or do an
action. The picture on the icon represents the action it will perform; for example the one with
the floppy disc will save your model.
Next are the level and colour selectors, the layers icon (sheets of paper) names a level, the
next pull down icon moves selected items to a level and the last one changes the colour of the
selected item from a pull down list.
The next icons link to Product icons, which are PS-Draft, PowerMILL and CopyCAD
icons.
Selecting the PS-Draft icon will change all of the icons in PowerSHAPE
to reflect PS-Draft functionality. To return to PowerSHAPE, select the
icon again. With a selected model the PowerMILL icon will open
PowerMILL with the model loaded. With selected data the CopyCAD icon will open
CopyCAD with the selected items loaded into it.
The creation icons are selector, workplane, point, line, arc, curve, surface and solid.
The last icon contains a list of options for each of the creation types. This changes dependent
upon which option is selected.
At the bottom of the screen is the Workplane Selector, Principal Plane selector, the grid
definition, the cursor position, the tolerance and the XYZ position input area.
Toolbars
All of the toolbars, such as the Views toolbar, can be switched on and off using the Show
and then selecting the relevant Toolbar or Window in the Tools pull down menu.
PowerSHAPE Options
The Tools Options page allows you to configure PowerSHAPE and change the settings.
There are four main Options; Objects (lines, arcs, etc.), Drafting (used in PS-Draft) Data
Exchange (for import and Export) and Assembly (for Solid Assemblies). Fields shown in
blue text are stored in the registry (PowerSHAPE default settings) and fields shown in black
text are stored within that model.
In the Properties area, you can change the default background to be solid_white_on_black,
and set the Restart so that every time you log in you have a black background, for example.
Four tabs become available allowing you to browse for the information required. The Show
icon has now become Hide.
Mouse buttons
Each of the three mouse buttons performs a different operation in PowerSHAPE. By using
the ALT, Ctrl or Shift key, these operations can be extended as the following details explain.
This button is used for selecting items off the main pull down
menus, inputting and selecting parts of the model.
Zooming: - Hold down the CTRL key and button/wheel and move
the mouse up and down to zoom in and out of the view. Hold down
the CTRL, Shift Key and button/wheel to select an area by box to
zoom into.
Panning: - Hold down the SHIFT key with the button/wheel and
move the mouse in the direction you want to see.
Rotating: Hold down button/wheel and move the mouse. A tracker
ball shows the rotation as does the view orientation axis in the
bottom left corner of the screen. If view spinning is on the view will
spin around until you click again.
The wheel can be used to scroll text, if your mouse has a wheel.
Standard views
The first 12 icons contain standard views, either looking into the axis or in the direction that
the axis is going, dependent upon the active Workplane or World orientation. When the icon
is pressed the model will be displayed in that orientation.
Split view showing front, top, side and Isometric using 3rd angle projection
Split view showing front, top, side and Isometric using 1st angle projection
Variable Views
The next 10 view icons cover a variety of viewing options, including zooming and panning.
Resize View - fits the model fully inside the graphics window.
Zoom in - Model increases in size.
Zoom out - model gets smaller.
Zoom 1:1 - displays model in full size.
Zoom Centre - put zoom icon over model area for zoom in and zoom out.
Zoom Window - define a box over model area to zoom into
Pan - Moves the model around without changing scale or rotation.
Rotate Mode - when selected, moving the mouse will rotate the view.
Lock/Unlock View Rotation Centre
Dynamic sectioning - move the slider to walk through the shaded model
PowerSHAPE models
PowerSHAPE models can consist of a variety of different entities, which fall into three main
types, wireframe, surfaces, and solids.
Wireframe in PowerSHAPE
Wireframe items include lines, arcs, curves, points, text, dimensions etc. These can be 2D or
3D and are essential for drafting in addition to generating most types of surfaces or solids.
Surfaces in PowerSHAPE
Surfaces can be generated from wireframe, created directly as standard primitive shapes, or
by conversion from a solid model. A surface is a skin stretched across the 4 sided elements
of a wireframe network. A 3D model created as surfaces behaves as a hollow form.
Solids in PowerSHAPE
Solids are generated directly from wireframe, created directly as standard primitive shapes, or
by the conversion of a selection of surfaces. A 3D model created as a solid behaves as an
enclosed mass.
Below is a table of some of the more frequently used Keyboard Short Cut functions.
2. Generating Wireframe
Introduction
PowerSHAPE can generate Points, Lines, Arcs, and Curves both in 2D and 3D space. These
are known as wireframe entities and are used to build up certain types of Surfaces and
Solids, geometry for use in PS-Draft, PS-Estimator or for Export to another software such
as Powermill.
Wireframe Example
The following tutorial will show the basic operation of the Wireframe Constructor by
recreating the 2D profile shown in the above drawing.
Single Lines
Close the golf_fin model and open a New Model.
In the Views Toolbar select View from Top followed by Zoom to
Actual size .
In the Main Toolbar Select the Line icon, and ensure the Single lines
icon selected in the sub-menu (the down arrow will display the sub-menu).
The 0 value is the X coordinate for the start of the line and with no further data input
PowerSHAPE assumes 0 for both the Y and Z coordinates.
Input the values 0 40 in the Command input box and press Return.
In the Main Toolbar, from the Line icon, select Continuous lines option.
Use the mouse to position the cursor over the start point of the existing
line (xyz 0) and when the text End is displayed click the left mouse key to
snap the start point of the new line.
Input the value 60 (in the Command input box) followed by Return.
Input the values 40 40 followed by Return (which will continue the network
of lines incrementally from the last coordinate input).
Input the values 25 25 followed by Return to continue the network of
lines perpendicular to the last end point.
Cancel Line input by right mouse clicking in an empty area of the
graphics area or by left mouse clicking the Select icon.
To provide the correct position for the arc centre the last line needs to be modified to the
correct length.
Using the left mouse quickly double click the line to open the Line Editor
form and modify the length to 30 (arrowed) and Accept.
Note the above form provides a comprehensive range of options to modify the line. If any
PowerSHAPE entity is quickly double clicked with the left mouse key the relevant editor
will appear either as a Form or a Toolbar.
Take time to look at the above form to see what other options are available
for editing the line.
In the Main Toolbar Select the Arc icon, and ensure that Create a full arc
is selected in the sub-menu (the down arrow will display the sub-menu).
Input the value r 15 in the Command input box to the lower right of the
graphics area and press Return (This will temporarily change the default
radius (20).
Use the mouse to position the cursor over the open end of the line running
from 0 to y40 when the text End is displayed click the left mouse key to
snap the circle centre position. Press Select to end.
If it is required to modify the Circle, quickly double click it with the left mouse key and the
relevant Arc editor Form will appear.
Select the Arc icon, and ensure that Create a swept arc is selected.
Use the mouse to position the cursor over the open end of the line running
from x100 y40 a distance of 30 to the specified circle centre. When the
text End is displayed click the left mouse key to snap the circle centre
position (See diagram below 1st mouse click).
Move the mouse to the start of the line (X100 y40) left mouse click to snap
the start of the swept arc (2nd mouse click). Release the mouse and
move the cursor anti-clockwise and left click again (3rd mouse click) when
an angle in excess of 250 Degrees is displayed.
Select the Arc icon, and ensure Create a fitted arc is selected.
Use the mouse to move the cursor along the Rad30 - Arc and Snap the
arc only when Tangent is displayed to define the first point.
Repeat the last instruction this time snapping to the Rad15 - Circle to
define the second point (note; the snapping positions will influence the
initial shape of the fitted arc).
The third point will be defined by specifying the required radius. This is
best achieved by typing the value 60 into the following form (it could also
be obtained dynamically by dragging the arc into position until the correct
radius is displayed).
The Next Solution tab allows the user to toggle through all possible
combinations of tangency to the specified radius (once the form is closed
(OK) this form will no longer be available for this curve). Try it out until the
correct geometric solution below is obtained (again) and then press OK.
Select the Arc icon, and ensure Create a fillet arc is selected.
Input the value r 10 in the Command input box to the lower right of the
graphics area and press Return (This will change the default value for the
fillet radius to 10).
Snap onto the line running from 0 to y40 (Fillet 1st Item) to define the first
tangency.
Snap along the left side of the rad15 circle (Fillet 2nd Item) to define the
2nd tangency (Note the adjacent geometry is automatically trimmed back
to the fillet).
The next stage is to create a composite curve around the required contour as shown in the
original drawing. This can be achieved and controlled in a variety of ways from within the
Create Composite Curve toolbar. If the user prefers any surplus wireframes can be deleted
or trimmed using tools from the general Edit Toolbar (This is covered later on in the
following section).
Select the Curve icon, and ensure Create a Composite Curve is selected
Once the toolbar has appeared Snap on one of the geometry items along
the required profile. The Composite Curve will generate along the route
until it hits a branch point where all alternative directions will be arrowed
and change colour to pink for the user to select the correct route.
Snap on the final span and once the Composite Curve forms a closed
loop (identified by a small, blue circle marking the start/finish) click on the
Save button in the toolbar.
Close the toolbar by clicking on the Eject icon .
Finally Select and Delete the line not used as part of the Composite
Curve creation (Main Toolbar Black Cross icon).
The example shows the basics of the wireframe and provides the confidence to investigate
other options not used in this example.
The Editing toolbar appears and contains the editing commands as listed below (only 2 of the
more regularly used options relating to wireframe will be covered at this stage).
Point Limiting
Point limiting is used to dynamically extend or shorten individual PowerSHAPE entities. It
can also be used to accurately trim items to each other when used in conjunction with the
intelligent cursor.
Select the one of the lines, and then the Point Limit icon from the
edit toolbar (the cursor changes into a magnet as you move it over the
model).
Move the magnet to the end of the selected line and click and hold down
the Left mouse button when it locks onto the end (when the word End
appears).
Move the mouse along the line or along the unselected line and release
the mouse once the required length or Key point has been obtained.
Interactive Limiting
Interactive Limiting allows the removal of geometry elements up to or between intersection
points within a wireframe. To create an example of this a series of overlapping rectangular
networks of lines will first be created.
Rectangular networks of lines can also be created dynamically by firstly applying a left
mouse click in the graphics area to lock the first corner. The rectangle is then stretched to
position along any 4 diagonal directions to left mouse click the second corner (The
dimensions are displayed during the process as the rectangular form is expanded or
contracted).
The above network of lines requires a common fillet radii (Rad 2) on all sharp corners which
as shown in the following section can be directly applied if the network of Lines are
converted into a single Composite Curve.
Select the Arc icon, and ensure Create a fillet arc is selected
Input the value r 2 in the Command input box to the lower right of the
graphics area and press Return (This will change the default value for the
fillet radius to 2).
Move the mouse over the Composite Curve and observe the specified
fillet radius ghosted on all sharp corners. Left mouse click to accept.
Note if any of the corners require a different radius these would have to be applied separately
between adjacent lines or arcs before conversion to a Composite Curve.
Cam example
The following example demonstrates the use of arcs to create the cam shape shown below.
Fillet arc
Fillet arc untrimmed
Select the Arrow icon or right mouse click in the graphics area to
exit circle creation mode.
Rest the cursor over the newly created circle so a hand icon appears.
With the circle selected, click and hold the handles (arrows) and
dynamically move the mouse to drag a new radius of 35.
The circle now has the correct radius. This method can be used
35 to create the second circle at the same centre position, using the
Intelligent cursor.
Select the Circle icon and position the cursor over the centre of the first
circle so the word Centre appears.
Click the Left mouse button to position the centre of the new circle.
This new circle is exactly the same initial radius as the first
Centre circle. To temporarily change the default radius you can enter a
new radius value into the Command Input window i.e. R 25.
Exit out of circle creation and drag the second circle to a radius of 20mm.
The default option when creating tangent arcs is to trim back the associated geometry. In this
case we do not wish to do this, so the flag (Trim tangent items) is switched off. This is found
in the Options form under Tools at the top of the screen.
Select the Create Fitted Arcs icon from the arcs menu.
Position the cursor on the outer left circle until the word Tangent appears
and press the Left mouse button.
Tangent
Position the cursor over the middle outer circle so the word Tangent
appears and press the left mouse button.
128
Move the cursor until an arc of radius 75 is displayed and press the Left
mouse button.
Create a fitted arc tangent from the large centre circle tangent to the right
outer circle.
Set the radius at 225 and use Next solution to get the convex solution
shown.
Create a fitted arc between the left outer circle and the middle outer
surface with a radius of 225mm.
Create a fitted arc between the right outer circle and the middle outer
surface with a radius of 75mm.
Important*
Select Options from the Tools pull down menu.
In the Arcs area, click on the Trim Tangent Items and Accept the form to
put PowerSHAPE back to its default mode.
3. Workplanes
Workplanes
Workplanes are additional XYZ datums that can be activated or deactivated as required. A
Workplane can be snapped to entities, rotated, copied, moved and aligned to existing
geometry or key points. Working on large complex models is easy as you can create your
own workplanes and work in 2D on the XY plane.
Example
Create the wireframe shape from 0, (shown as a circle) with a base length
100, width of 75, back height of 150 and a front height of 125.
Create a workplane and snap it into position at the rear corner point, as
shown (by default a newly created workplane becomes the active datum).
Move the cursor over one of the arrowheads and using the left mouse key
dynamically rotate the workplane in 3D (all axes move).
This is used in cases where an initial alignment is required (to fix one of the main axes).
Undo the command .
In this case it is required to dynamically rotate the workplane in 2D locally about the Z-axis.
Move the mouse to the small blue line just beyond the X arrow.
Drag the workplane blue line (rotating around the Z-axis) to line up as
shown below.
Release the left mouse button. The X and Y axes are now modified.
Select one of the yellow lines beyond the Y arrow and drag the
workplane to the top of vertical line (along Z) and release.
Select the Active button (so it becomes unticked) and then press Accept
Create a small square of side length 10, starting at 20 20.
Create a new workplane and snap it to the front corner of the slope.
Select a yellow line by parallel with the X arrow and dynamically rotate the
workplane into place as shown below.
Select the two corners of the top extruded square surface as shown.
The workplane appears exactly at the mid-point between the two selected points.
Modification of Workplanes
The Workplane editing form enables changes in rotation, realignment, repositioning, etc. As
the form operates on the local datum it is not important whether the Workplane is Active or
not but it must be selected. (For modifications relative to an alternative active datum use the
options in the general Edit toolbar (Swiss Army Knife)).
ROTATION (Twist)
Create a workplane at 30 0 and double click the workplane to bring up the
editing form.
Select X-twist.
REALIGNMENT (Axis)
Double click on the workplane and select Align X-Axis.
Workplane toolbar
Below the graphics area in the bottom left hand corner is the workplane toolbar, which
includes an icon for creating temporary workplanes as well as a table as an alternative means
to control the naming and activation of workplanes.
Master Workplane
In a PowerSHAPE model you can designate a workplane as the Master Workplane. This
master workplane is shown with thicker lines to distinguish it from the others.
Example
Open the model golf_fin.
There are two Workplanes on this model called 1 and 2.These are situated
above the World Co-ordinate system in the workplane menu.
The workplane also appears below the World in the Workplane selector, so
it is easy to find.
The master workplane becomes active, instead of the world origin. This
is a must for users handling imported data in the car industry where
traditionally every component part has a common datum (Car Line).
This World datum could be metres away as well as being in an
unsuitable orientation for tooling purposes. It must however be retained
in case a copy of the data is to be returned to the supplier (in Car Line).
4. Extruded Surfaces
Introduction to SURFACES in PowerSHAPE
A surface is effectively a skin stretched across a wireframe network (minimum 4 sides) and
generally is easily modified should the design specification change. The curves on a
PowerSHAPE surface are called longitudinals (along the surface) and laterals (across the
surface). In some cases another (optional) curve exists called a spine. This generally runs
along the longitudinal direction, often in free space controlling the orientation of the laterals.
Laterals
This surface contains the minimum,
two laterals.
Longitudinals
This surface contains a total of 7
longitudinals flowing from
corresponding points from the first
to the second lateral
The Cato mark identifies the start point for Laterals and Longitudinals on a POWER surface.
It is positioned a short distance from point 1 along lateral 1 with a short line pointing from it
representing the Longitudinal direction.
PowerSHAPE supports a variety of different Surface types that may during the course of
programming require conversion to the most versatile form, the POWER surface.
PRIMITIVES or Imported, NURBS Surfaces have very limited editing capability. If full
surface editing is required they must first be converted to POWER surfaces. Most of the
surface creation options directly create POWER surfaces (This will be covered in more
detail later on during the course notes)
Extruded Surfaces
A surface (or solid) can be extruded along one of the 3 principle axes or normal to the
selected wireframe. A separate surface will be created for each wireframe entity in the
selection. An Extrusion surface has limited editing capabilities unless it is converted to a
POWER surface.
Open PowerSHAPE so that you are in a New Model or close the golf_fin
model.
Select the Line icon, and ensure that the Continuous Line option is
selected in the sub-menu (the down arrow will display the sub-menu).
Move the mouse around until you get an angle of 0 (east on a compass).
(The angle indicator will disappear at this point).
Stretch the line until it gives a line length of 50, and click with the Left
mouse button.
The line will turn yellow, indicating that it is now complete. The next line automatically
continues on from the end of the previous line.
Move the mouse around to select an angle of 45, and click the Left mouse
button to finish off the line with any length.
The finished line turns yellow and has an arrow showing its direction. This line needs to be
modified to be exactly 50mm long.
Select the line with the Right mouse button. As you get nearer
the line, the cursor should change into a grabbing hand.
This menu is a line menu and highlights the options available. The
title indicates that the item is a line and it is on the level called
General, which is level 0.
Blank will blank the line and Blank Except will blank everything
apart from the line.
Select the Modify option and the line editor form appears.
Alternatively, once an object is selected, double click using the left mouse button and the
relevant edit form will appear.
The next few lines will be entered directly using the Position
form.
Select the Polar tab and fill in the values of Angle 135 and Distance 50.
Apply the form and the line is drawn and the position form remains
available.
Select the Cartesian tab in the form.
Enter a distance of -50 in the X.
Apply the form and the line is drawn and the position form remains
available.
Select the Polar tab in the form
Enter an Angle of 225 and a distance of 50.
Apply the form, the line is drawn and the position form remains available.
Select the Cartesian tab and enter a distance of -50 in the Y.
Accept the form to enter the line and remove the form.
Move the cursor to the end of the first line, until the word End appears
and click the Left mouse button to accept that position.
Exit out of line creation by selecting the Select icon.
Select the Curve Creation icon and the Composite Curve icon.
Bezier Curve
B-Spline Curve
Composite curve
Draft Curve
Oblique Curve
Surface/Solid Intersection
Projected Curve
Select any line of the octagon with the Left mouse button and the
composite curve will run around the simple shape.
Select the Save button off the toolbar to save the composite
curve and the Eject button to exit composite curves.
Extruded Surface
Press and hold down the Left mouse button on the double (blue)
arrows.
Moving the mouse up and down extends and shortens the extrusion length of the surface.
Example
For this example a new workplane is generated away from the original octagon shape.
Select a top view and enter the value of X 200 and Y 75.
Click to the side to deselect it. The new workplane is immediately active
(red) and is now the new 0 0 0 position.
Generate the following 8 lines around the new workplane.
Each individual line selected would make an individual extrusion, making 8 surfaces, if all of
the geometry was selected. By making a composite curve of the rectangle and 'c' shape before
selecting the geometry, PowerSHAPE will only make three surfaces.
Select all of the geometry by dragging a box over all the geometry.
Select surface extrusion icon.
Blanking
Blanking is a very useful facility in PowerSHAPE. When you blank one or a number of items
it removes them from the screen, without deleting them. To bring all blanked object back on
the screen, the Unblank option is used. This is used to temporarily filter away parts of a
complex model from the screen providing easier visibility and access.
Deleting Surfaces
Select the surfaces by dragging a box around them.
Click the Right mouse button over a surface edge, to bring up the
Surface menu.
Select Delete off the menu.
The surfaces are now deleted. Alternatively, once selected you can use the Delete key on
your keyboard to delete the selected surfaces.
Deleting Lines
Delete any surfaces left and create a few lines as shown.
To delete a line, select the line shown using the Left mouse button.
Hold down the Right mouse button until the Line Edit menu appears.
Select Delete from the menu and the line disappears.
If you have made a mistake you can go to the Edit menu and select Undo, or select the Undo
icon on the top toolbar.
Once the Undo icon has been used the Redo icon to the right of it becomes activated, so you
can redo the command that was undo.
This allows you to go forwards and backwards within PowerSHAPE. You can also use the
Delete key on the keyboard or the Delete icon on the top toolbar to delete selected items.
If you already have a line selected and wish to select another one to delete, hold down the
Shift key and pick the other line. Both lines are now selected.
Stretch a box over the geometry using the Left mouse button.
The default command is to select everything that goes through or is within the area. If you
press delete now, you would delete all of these lines. The whole box command selects only
the whole items within the area.
Select the selector icon and pick the whole box icon.
Selection Filter
Quick Select all wireframe
Quick Select all surfaces and
solids
Quick Filter for wireframe
Quick Filter for surfaces and
solids
Stretch a box over the geometry using the Left mouse button.
Only the two lines completely inside the box are selected.
3D geometry
Composite curves do not have to be made up of flat ' 2D' geometry but can also be made
using 3D geometry. The 3D composite curves can then be used to make surfaces.
3D Geometry Example
The following triangular form will be extruded from a 3D network of lines.
Many different types of Cad data formats can be imported into PowerSHAPE depending on
the customer having purchased the relevant translators. Data translations can also be carried
out on the Internet on a pay as you go basis through our Technical Support department.
The above model will be SAVED for further use later during the training course.
In the main pull down menus select File Save and in the form enter the
name pump-project2.
Close the model.
Exercise
Produce the knight shown. The top half is an extrusion and the bottom a circular base.
------------------------
(PARALLEL)
5. Surfaces of Revolution.
Surfaces of Revolution.
A surface of revolution, or a solid revolution is creating by revolving single geometry or a
composite curve around a specified principle plane.
Example
Create a Workplane at 0 and create the bottle section geometry.
Click the surface using the right mouse key and select Convert Surface
from the local menu options. The surface is now a Power Surface and will
now possess full editing capabilities. It cannot subsequently be changed
back to a primitive style, surface of revolution.
Select the surface using the left mouse key and it will appear as shown
below.
Select the composite curve icon and click on the top part of the bottle.
The fill-in surface form pops up and shows what the finished surface will look like.
Wheel Example
Create the following wheel shape. This will then be altered using various commands.
Select the top half of the shape, by dragging a box over it as shown.
Enter 0 50 which will only move the selected parts 50mm in the Y,
stretching the back and inner wall.
The cursor changes into two vertical bars like the Define start point
icon. A circle will mark the selected start point.
Snap this to the bottom right corner end of the model shown below.
Select the end point icon.
The cursor changes into two vertical bars, like the Define End point icon.
A circle will marks the selected end point.
Snap this to the top right corner end of the model for the start point for
the composite curve.
Select anywhere between the start and end points to make the
composite curve.
Select between the two circles to generate the inner composite curve.
Save the composite curve.
Generate a new surface or revolution around the Y-axis.
The surface will disappear from view leaving only the wireframe. The Curve Edits toolbar
will also appear allowing further editing of the wireframe points.
Hold down the Shift key and select these two points.
In the Command window type 5 then Enter.
Further editing of the wireframe will be done using the Set active dimension function found
on the Curve Edits toolbar. This function will give you the ability to actively change the
wireframe dimensions that PowerSHAPE provides.
Double click the surface and select the Edit wireframe button.
From the Curve Edits toolbar select the Set active dimensions icon
Double click the Top 15 dimension to raise the Dimension Value form.
The Set active dimension function can be used on most Composite curves created in
PowerSHAPE and is ideal when minor design changes are required.
Bottle Example
Using arcs, generate a bottle shape starting with the base.
Select the Line option and select the single line mode.
Move the mouse over each circle until it says 'Tangent' and click to form
the tangent lines.
The sidewalls of this bottle have now been generated. The next
stage is the creation of fill-in surfaces across the top and base of
the bottle form.
Create Composite curves and apply the Create Fill-in Surface from
wireframe on both the top and bottom edges (Fill-in surfaces are covered
in more detail later on in the course notes).
Create a workplane at 0 0 200 and select the Y plane.
The swept arc is used when the centre point is known along with
a defined start point and/or the radius value. An angular end
position can be swept around from a start point and snapped in
the graphics area or to existing geometry elements.
Do not close the model yet as it is required for the next example.
6. Fill-in Surfaces.
A Fill in surface visually appears to break the rule that a surface must consist of 4-sided
wireframe networks. This is not the case as the surface is trimmed back to the boundary
defined by the original curves the remaining areas being made effectively, invisible.
The Fill-in surface created earlier, at the top of the bottle does not include a hole at the
intersection with the cap form.
Shade the model to view the surfaces. Save and then Close the model.
7. Primitives
Primitives
There are two types of primitives in PowerSHAPE, surfaces and solids. They are made in
exactly the same manner. The solid primitive menu is found from the solids pull down menu.
Primitive Surfaces
There are 6 primitive surfaces in PowerSHAPE, a Plane, a Box, a Sphere, a
Cylinder, a Cone and a Torus. These primitive surfaces are generated
automatically and can be a good starting point for many models. Primitives are
coloured turquoise in the pull down menu to distinguish them from other surface
options.
Each primitive, when created is given a size dependent upon the zoom of the
screen. These sizes can be changed to your own values. These primitives can be
moved, copied, rotated, intersected and filleted in this format. However if you want
to alter the shape of a primitive surface by moving a point or adding in extra
sections, it has to be converted to a Power Surface first.
With all primitives they are created in the direction of the Principle Axis. By
default this is the Z-axis, so the cylinder, cone and box will stand up the Z-axis.
The number of laterals generated with a primitive depends upon the current tolerance value.
For a tolerance of 0.1, a cylinder has 4 laterals and 8 with a tolerance of 0.01.
Plane
Select the Surface icon and then pick the Plane icon.
A moveable plane is attached to the cursor. The centre of the plane is this Primitive surface
origin. This can be placed by picking on an item using the intelligent cursor or by typing in a
co-ordinate value.
The plane primitive surface is displayed with it's own coloured temporary workplane.
Click on the position to align the Z-axis with the End point of the line.
Select undo to return the plane back to its original orientation.
By selecting the X or Y arrow we can align the X or Y-axis in the same manner. Around the
coloured workplane is a coloured box, which has blue corners, yellow sides with a small blue
portion in the middle. If any of the blue parts are selected on the box and then the mouse
moved the workplane would twist around the blue Z-axis.
Select the blue part in the middle of the side nearest the X-arrow of the
temporary coloured square and move the mouse to the midpoint of the
geometry line.
Select undo to return the plane primitive back to its original state.
Select the blue edge at the top of the square and dynamically pull it out
to a suitable length.
Double click on the plane to bring up the edit form for the plane.
Once the primitive is in it's final shape and rotation we can leave it as a primitive until we
want to edit the shape in a different way, such as adding in a curved section. To convert the
primitive plane to a Power Surface, use the right mouse button over the surface and select
convert.
Move the mouse over the selected plane and then hold down the right
mouse button and select Convert.
Box
The main features of a box are its origin (which is in the bottom centre of the box) its
length, width and height.
A moveable blue box appears, and the origin of the Box needs to be set
Enter 0.
This view shows clearly that the base primitive surface lies
around the edge and is hollow in the middle.
Sphere
The main features of a sphere are its origin (which is in the centre of the sphere) and its
radius.
Cylinder
The main features of a cylinder are its origin (which is in the base centre of the cylinder) its
radius and length.
Cone
The main features of a Cone are its origin (which is in the base centre of the cone) its base
radius, top radius and length.
Select the Surface icon and the Cone icon and enter 0 0 0.
Modify the cone to have a base radius of 50, top radius of 30 and a
length of 40.
Torus
The main features of a Torus are its origin (which is in the centre of the torus) its minor
radius and major radius.
This option will take the selected item and allow you to scale it as a factor, along one Axis
only or by 3 different values for each Axis. You can scale the original or scale a copy. The
object is scaled form the active workplane, or by a selected position using the target icon.
Click on the Y and Z lock icons on the Scale toolbar to fix the scale of 1.
Enter a value of 1.25 and press enter to scale the original torus by 1.25 in
the X-axis.
Activate the original workplane (centre of the base); select both Torii (Use
the Shift key to multi-select).
The offset command will offset the selected object in the direction
that it is showing. For a surface that is the outside. As we wanted it
smaller we entered a negative value.
You can see the difference in size around the top of the gaiter.
Exercise
Generate the basic gear stick using solid primitives.
The only difference is that the solid block has a base and top to it so there is no requirement
for an extra solid to cap it off.
spine
A Drive curve can be defined as a spine running through
a surface upon which the sections hang perpendicular.
The illustration shows a single circular section being
section used along the whole drive curve.
Drive curve
Racket Example
A model will now be created to generate surfaces made up of sections at different points
along a Drive Curve. The first step is to create the wireframe for the drive curve of the tennis
racket.
Create a workplane and position it at the midpoint at the top of the racket.
Zoom into the new workplane area (use the ALT key and drag a box with
the Right mouse button to zoom to that area).
Select the X principle plane.
Generate the section as shown.
Create a composite curve for each cross section and the drive curve.
Deselect all items by clicking on the background and select all three
sections (hold down shift on the keyboard).
Select the Create drive curve surfaces icon.
The drive curve will be displayed in Pink, and a Green tick will appear.
Note: If you have many composite curves to generate you can select all of the required
geometry and from the Edit pull down area select Convert Wireframe to Composite
Curve.
Drive Curve
Create two Composite Curves, the first to represent the Drive Curve and
the second to represent the Section.
Generate a Drive curve surface.
Unblank and blank all of the geometry except the handle shaped geometry and the small arcs.
Drive Curves
Sections
Create composite curves for each of the six drive curves and sections.
Create Drive Curve Surfaces.
Once a surface is generated, the curves used are called laterals. A closed lateral has a curve
from the last point to the first point. A surface must contain 2 or more laterals. Once the
laterals are defined, the surface is filled in between the laterals. Each point number on each
lateral is joined up together by the smoothest curve, which means that each lateral should
have the same number of points on it.
The curve that joins each point on the laterals together to create the surface is known as a
longitudinal.
Example
Create the following surface with 5 curves.
Create a workplane at 0 0 0.
Create a line from the workplane, 10mm in Y, 10mm in X, and 10mm in -Y
to produce the 'n-shape'
This section will be the basic for the other sections so it will be
copied up the Z-axis as individual lines.
Select the lower composite curve and copy it up the Z-axis by 20mm.
Select the second from bottom composite curve and copy it up the Z-axis
by 10mm.
All of the shapes have been turned into composite curves, ready for
surface generation. Each of the composite curves will be turned into a
lateral on the surface.
With these curves selected apply Create surface from separate curves.
Save the model.
PowerSHAPE sorts the curves into laterals and longitudinals, reversing or renumbering them
as required. However PowerSHAPE will not recognise gaps therefore you should ensure that
the curves could be made into whole laterals or longitudinals.
Close any models that may be open and generate a new model if needed.
Select File > Import, and then select the model network example.dgk
from the area E:\users\training\PowerSHAPE_data\psmodels_n_dgk.
Surface 2
Surface 1
To fill the gap with a smooth surface additional geometry must be generated. All
characteristics of the original curves are taken by running a tangential composite curve along
and across the bottom edges (shown below).
To create a Network Surface 3 more curves will need to be generated, along each of surfaces
1 and 2 gap edges and one more along the edge of the fillet across the top.
From the Curves menu select the Create Composite Curve icon.
Select this edge with the left mouse button to start the Composite curve.
Remove the tick in the Use a straight curve box by selecting it.
Select Yes on the form.
There should now be 2 curves generated which will allow a Network surface to be created. It
is important to remember that the curves should cross or intersect within the General
Tolerance, in normal circumstances 0.01mm.
Hold the Shift key down and select the two curves in turn by clicking the
left mouse button on them.
Select the Create surface from network of curves icon from the
Surfaces menu.
Accept the form and view the surfaces shaded.
Example
This example creates curves from the manually inputted points, which is then used to
generate a surface from a network of curves.
12 0 12
-12 0 12
0 15 15
0 -15 15
8 0 18
The first four points need to be connected by a single closed curve.
Select the curve icon and create a Bezier curve by selecting all four
points and double click the first point again to close the curve.
Create a new curve from the point at position 12 0 12 to the extra point to
the key point on the cylinder.
Create 3 lines from each of the 3 points to the complimentary point on the
cylinder to build up a network for the surface.
Create a composite curve around the bottom curve of the cylinder and
then blank the cylinder.
Select all of this (including the points) and generate a surface from a
network of curves.
The section is scaled across corresponding points along the drive rails to generate the
surface. Each drive rail must contain the same number of points and flow in the same
direction from the defined section. Drive rail pairs can either open or closed. The section is
always open. Both the section and the drive rails must be in the form of composite curves.
Example
Open a New Model.
Import the file two_rail_data.
Double click on one of the drive rail curves to bring up the curve toolbar.
Shift-select the other composite curve.
Select the show point labels icon.
At present it is possible, but not be acceptable to create a surface due to incorrect distribution
of points around the drive rails. Each drive rail must flow in the same direction and have the
same number of points with the section positioned on point one. The positioning of points on
the drive rails control the orientation of new sections (which appear along the imaginary line
between corresponding points).
Select the section, composite curve and select the two rail surface icon.
Click the box Drive Rails and use the shift key to multi-select both Drive
rails curves.
Press Accept.
12. Shading
Basic Shading
Basic shading is displayed by clicking the various icons in the View Toolbar. It will shade all
of the surfaces that are displayed in the same material. As surfaces have an inside and outside
the outside is displayed as a golden colour and the inside as red.
Open the model golf-fin. Activate workplane 2 and select view Iso 4.
Blank the wireframe.
Select the wireframe view icon.
The model is displayed as shaded, which makes it look solid, with the
outer side of the surfaces shown in gold and the inner side as red. This
is a good view for visualisation, as internal details are not shown.
This view shows the model partially shaded at the rear with the front
details shown as transparent so inner details can be seen.
This view is a shaded view, with the outer edges shown in wire mode to
allow them to be picked easily for surface editing.
The model is displayed in wire mode, with all the internal wire removed
or hidden. This is a visual option to aid the user to see the model clearly.
This special view mode needs to be turned off for surface manipulation.
This view turns on or off the mode, which will display inside/out surfaces
as red. This is good to quickly visualise the model, but it does not
actually reverse the surfaces.
Shading Materials
Shadings materials are accessed from Format -Materials pull down menu.
Customising Materials
Each material can be altered to your own specifications.
Shading Tolerance
When models are shaded, the whole surface is covered in a triangular mesh, which is set at a
certain tolerance i.e. the smaller the value, the finer the mesh. These values are found under
the Shading Option, found under options in the Tools pull down menu.
Open the Options form and set the shading tolerance to 0.1.
When a surface is limited back it automatically generates a boundary and only the part of the
surface inside that boundary is displayed. Several surfaces can be limited with a single cutter
surface.
Select the plane surface (this will be the limiting surface). Open the Edit
Toolbar.
Select the Limit icon.
This solution shows the plane limited to a small circle, with the
same bottom part of the torus.
This solution shows the plane limited to a small circle, with the
top part of the torus.
Exit out of limiting and press Undo several times to return back to the
complete torus and plane.
Select the plane as the cutting object and then the limit icon .
Select the keep both icon.
This single side icon now changes into the keep both icon.
When the keep both icon shows both halves it saves the top and bottom part of the surface it
has limited back. This is a useful command to use when you need to keep both halves of a
surface for the cavity and the die.
Example 2
This example shows how multiple surfaces can be limited by a single surface.
Double clicking on this surface will bring up only the primitive options to change the basic
values on this surface. To be able to modify the surface's trimming the surface must be
converted to a Power surface. Once converted, double-clicking will bring up new toolbars at
the top of the screen.
Select boundary 1.
Note: When trimming mode is on, the surface is always displayed in full when selected.
When it is de-selected only the boundary portion/s are displayed.
Sub Example
Surfaces do not have to be limited back to other surfaces; they can be limited back to
intersection curves, Workplanes and geometry as this example shows.
Create a workplane at 0
Generate a sphere of radius 30 at the workplane.
Select the sphere and the Scale icon from the Editing toolbar.
Select the Non-Uniform option.
Create a cone of base radius 20, top radius 10 and a length of 40 at the
workplane origin.
The curves of intersection are now calculated, and are composite curves displayed in red
when completed.
14. Levels
Levels
Levels allow you to put different objects on different levels, which can de displayed or
hidden to manage complex models. There are 1000 Levels in PowerSHAPE so it is a good
idea to give them useful names. Levels 998 and 999 are reserved for Admin. It is good
practise to generate a levels standard so no matter whose job you pick up within the company
you will still be able to easily find the required data.
Example
Check the box Find duplicates in current selection then Accept the
form.
There are a number of ways to see if PowerSHAPE has detected any duplicates.
Firstly they will be highlighted yellow on the screen, the Delete icon at the top of the
screen will become active or clicking the Selection Information icon will list any
items found.
PowerSHAPE has detected some duplicates within the model so for this exercise they will be
transferred to a level. Note There is a problem with PowerSHAPE being able to detect
Duplicate solids. The work around for the moment is to convert solids into surfaces before
running Find Duplicates. If no duplicates are found then Undo to return back to Solids again.
Place the cursor in level 5 and type in Duplicates to give the level a name.
There is a levels toolbar, which displays the used levels of the model by number on the left of
the screen. These can then be switched on and off.
To place the duplicate items on to level 5, position the mouse pointer over
the level number in the Levels Toolbar, and press the middle mouse
button.
The level toolbar can be seen on the left hand side of the screen. It displays the first 5
levels and then any other levels you have created.
Click on the level 0 (General) to switch it off, and then click on level 5
(Duplicates) to turn the level on.
Turning off level 0 (General), will remove the complete model from the screen so that when
level 5 (Duplicates) is switched on, the items on that level can be viewed clearly.
Select level 0 (General) from the pull down form (seen above).
A warning will appear explaining that the level selected is switched off.
Alternatively select the level number, 0 on the levels toolbar to switch the General level on.
Open the Levels form and create two further levels, 6 as Core and 7 as
Cavity.
Dismiss the form.
Select the bottom solid and press the middle mouse button over level
number 6 in the levels toolbar.
Select the top solid and repeat the above process for level 7.
Both items are now assigned to there own levels and can be switched on individually at any
time. The component solid and construction wireframe remain on level 0 (General).
PowerSHAPE has the ability to allow Grouping of levels. By grouping items together the
user can manage parts of the model more efficiently and effectively.
For this next exercise we are going to group together the remaining wireframe and
component solid.
The buttons of the two levels have changed to the same colour (Blue).
The colour of the group button matches that of the two levels.
Levels can be turned on and off using the group button. If you right-click on a button on the
level toolbar, a pop up menu is displayed. This menu is used to turn on a single button using
the Solo option or blank and unblank objects. In the case of a group button, when you select
Solo, all the levels in that group are turned on. If further Groups are created then a new colour
will be assigned to that Group making it easily distinguishable from others.
Place the wireframe on to level 8 using the middle mouse button over the
level number in the levels toolbar.
Drag a box around the remaining component solid and place it onto level
9.
It is important to remember that whatever level is displayed in the Levels pull down menu at
the top of the screen, any further wireframe or surface creation added will be assigned to that
level.
From the Levels pull down menu select the General Level.
In some instances it is advisable to make safe copies of surface or wireframe entities to save
time having to recreate them later on if required. For this exercise we will copy the core solid
and paste it onto the General level 0.
Select the Paste icon next to the Copy icon that has now become
active.
It may appear as though nothing has actually happened, but the surfaces that are displayed
yellow are the new copies of the original. Care needs to be taken that multiple copies are not
created accidentally when using the Copy/Paste functions. This could cause problems later on
when Limiting or Filleting etc.
Move the new copy of the Core solid to the General level 0 using the
middle mouse button technique.
Switch off level 6.
Toggle on and off Level 0 (General) to check if the new copy has been
successfully transferred.
PowerSHAPE can either create a concave fillet or a convex fillet. A concave fillet is
produced with all of the surfaces to be filleted facing outwards i.e. all shaded in gold. A
convex fillet is the negative or reverse fillet that is produced on the inside region with the
surfaces to be filleted facing outwards as before.
During the filleting operation it shows the current direction of each surface by arrows. These
arrows always highlight the male or gold side to the surface. These arrows can be clicked on
to reverse the surface for filleting.
Cone Example
This example goes through the basic filleting options.
Create a Cone Primitive of base radius 30, top radius 15 and length 50 at
0 0 0.
Another way to show the inside and outside of the surface is to shade the model.
By default PowerSHAPE displays the outside of surfaces as gold and the inside as red.
Once this option has been selected, the Filleting form appears with a suggested concave fillet
of radius 5mm.
The surface direction arrows are displayed and these can be clicked on to change the
direction, if required i.e. gold to red. Arrows pointing out mean gold surface outside.
Accept the preview and the Select Fillet Route form to produce the new
surface.
Select Accept.
Select the first fillet track nearest the plane (lowest one), which turns
yellow.
Select Apply to produce the first fillet.
By using the Secondary surface option, this allows to identify two sets of surfaces that the
fillet will run between. With this option, you select the first set of surfaces as your primary
surfaces, select the fillet icon and then pick your second set of surfaces, which automatically
become the Secondary set. PowerSHAPE now knows where to generate the fillet.
Example
Continue with the filleting example.
The selected surface turns pink and the secondary surface option is ticked.
Select Accept.
Select the first track and then select the Apply button.
Select the last track and then select the Apply button.
Tap Example
Create the following kitchen tap shape.
The sphere is then limited to the workplane and the top half
should be kept. This will only work if the correct Principle
Plane is set.
Generate the following geometry for the tap arm shape around the
workplane.
The four arms need to be filleted to the central section. Make sure that when shaded, all of the
surfaces are gold. We do not want to fillet each arm to each other or waste time generating
the route so we are going to use the Secondary surfaces option.
Select the central section (the revolved surface and the sphere).
Select the fillet icon. Select the four arms.
Variable filleting
Variable fillets are easily created along the fillet track using the mouse to identify KEY
points or using functionality within the form to position the fillet arcs either by Parametric,
Relative or Absolute values.
Example
If you place the mouse pointer at strategic points around the fillet route the word KEY will
appear. Clicking the left mouse button at these KEY points creates an arc of the size specified
in the first fillet form. The value can be modified in the Arc Radius area of the form.
Create 6 arcs at the KEY points around the fillet route starting at the top
working your way around clockwise as shown on the next page.
Six KEY points were found but noticeably none were found at the very ends of the surfaces
where they will be required. The fillet size needs to increase at the ends to 5mm. Options in
the form allow fillet arcs to be added accurately between existing arcs using the Parametric
method.
Change the Current Arc to 1 by selecting it from the pull down menu.
Change the arc position type from ABS (Absolute) to PAR (Parametric)
and in the Distance for selected arc area type in 1.5 then Return on the
keyboard.
A new arc has been generated accurately between existing arcs allowing the fillet size to be
modified. PowerSHAPE has also automatically renumbered the Current Arc to be 2.
Open/Close Example
Create a torus of major radius 40 and minor radius 15.
Convert the torus into a Power surface.
Every lateral has now been opened up. The surface can be
returned to its original state by selecting the Close icon.
The surface only opens and closes between the end points
and start points commonly termed the closure. This is not
always the desired place; therefore renumbering the
laterals and longitudinals means that you can open the
surface at a different point.
Select lateral 5.
Pick the Renumber Surface icon to make the selected lateral number 1.
The Surface Marker moves to where lateral 5 was as the surface has been renumbered.
Example
Create a torus around 0 0 0 with a major diameter of 75 and a minor
diameter of 15.
Convert the surface.
Double click on a longitudinal to bring up the Surface Editing and Curve
Editing toolbars.
Select the Turn Point Labels On/Off icon on the Curve Editing toolbar.
Click on lateral 1.
With lateral direction set, Select point number 2 with the mouse. This point
can now be edited.
If you select the blue part of this line, it can be pulled around to
change the angle of the curve flowing through the point.
Once the point is selected, typing in the x, y and z values can move it.
Enter 0 0 20.
Select point 3 at the Curve Point icon , and then pick the xyz icon.
The angle flowing through the point has changed, giving a slight
indent to the surface.
Select point 1 on lateral 4 and select the Edit Tangent Angles icon as
before.
Select the Before option.
Click on the Tangent Direction icon and enter a YZ angle of 30 degrees.
Accept the form
The angle has now been changed going into or before the
point, giving a discontinuity in the surface.
The angle after the point can also be changed in the same
manner.
Surfaces can also be defined by parameters. Each position on the surface has a parametric
value defined in terms of T and U, and every laTeral (T) or longitUdinal (U) is given a
whole number. So at any position on lateral 1, the parametric value of T would be 1. At any
position on longitudinal 4, the U Value would be 4. A position on a surface halfway between
lateral 3 and 4 and halfway between longitudinal 5 and 6 would be T3.5 and U5.5.
Example
Create a cylinder of radius 10 and length 100 up the Z-axis.
Convert the surface and move point 3 on lateral 2 by -20 in the X
direction.
Move point 1 by 5 in the X and 10 in the Z.
This is the basic shape to which additional laterals are going to be added.
The new lateral; which has become lateral 2, lies completely in the
middle of the surface. The top lateral, which was lateral 2, is
automatically renumbered to 3.
Moving the mouse around will show a purple construction line. (Keeping along the
longitudinal will ensure that only a lateral is created, and vice versa).
Release the mouse button when the purple lateral is somewhere between
lateral 1 and 2 to produce a lateral similar to that shown.
Select lateral 4 and the point limit icon, found in the Edit toolbar.
Using the Left mouse button, select this lateral at a key point with
the magnet and drag the top lateral up the construction line until it says 30.
This action creates a new lateral, extending the surface in the same
direction.
The surface now has a new lateral in. The wireframe must have the same
number of points as the surface to be fitted in.
All of these commands can be applied to longitudinals, and work in exactly the same manner.
Editing laterals
Laterals can be edited as a complete object by using the edit toolbar.
Select the bottom lateral (lateral 1). Open the edit toolbar.
Even though a lateral is selected all of the edit operations work on the complete surface. To
work on the selected curve, press in the object icon and note the change in the toolbar.
Boundaries are generated along the pcurve network to define trimmed areas on a surface.
Individual pcurves and boundaries are unique to a Surface and can only be accessed by
opening the Trim Region Editing, toolbar (Right click on a surface for menu options or
alternatively access directly from the Surface Edits toolbar).
Definition of Boundaries
Import the model m0_switch_housing
Select the upper surface (as shown below) and apply Blank Except.
There is an overall trim button (scissors), which can display all of the surfaces trimmed or
untrimmed and is switched on (red dot) by default on for all models.
Click the Trim button to switch off (grey dot) trimming on the
selected surface.
The surface is now displayed without trimming. It is possible on occasions for an imported
surface to enter the model with the trimming switched off making it apparent that the
information is missing. If this is the case, switching the icon will correctly display the
trimmed surface.
Click the Trim button again to switch the trimming back on (red dot).
Select the Trim Editing icon (to the left) in the Surface Edits toolbar.
The Trim Editing toolbar appears. This has two modes, Boundary Edits and Pcurve Edits.
Depending on the selection, different toolbar options appear and the surface displays either
the boundaries or the pcurves.
With the boundaries deleted the trimming is removed, exposing the full surface area. The
pcurves remain intact but are simply no longer in use as part of a boundary definition.
Select Recreate to open the following form and display all unused
pcurves on the surface.
When the required closed loop is defined click the Accept icon and
Close the form to produce the original trimmed surface.
The next stage is basically a repeat of the above, but this time removing excess pcurve data
to enable Autocreate to create the required boundaries automatically.
The imported model shown left includes several incorrectly trimmed surfaces requiring a
combination of Pcurve and Boundary editing to correct the faults.
The more complex the network of pcurves on a surface, the less likely are the chances of
obtaining the desired trim options automatically. The following worked example takes the
user through typical stages of pcurve and boundary editing to produce the correctly trimmed
model shown above right.
Right click the curved, base surface and from the local menu select Blank
Except followed by Trim Region Editing to open the relevant toolbar.
Select the option Boundary Edits on the toolbar and click the Boundary
Selector icon to open the Boundaries form.
In the form select the boundary labelled 1 and click the Explode icon
to delete it.
Toggle from Boundary Edits to Pcurve Edits to display all existing
pcurves on the surface.
Left click the 'U' shaped pcurve and select the Delete a p-curve icon .
Unblank all surfaces. Create a composite curve by holding the ALT key
down and click on the lower side of the fillet surface.
Blank all data except the composite curve and the lower curved surface.
Right click the lower curved surface and open the Trim Region Editing
toolbar.
Select P-curve Edits followed by the make pcurves from projecting
wireframe icon to open the following form.
Select the option Projected and click on the composite curve to create a
copy as a pcurve on the surface.
Dismiss the form and delete the composite curve used to create the new
pcurve.
Select the linear pcurve followed by the Extend p-curve icon to open
the following form.
Click the other pcurve as the item to extend to, and Accept the form.
Right click the vertical surface and select Trim Region Editing from the
local menu.
Toggle into Boundary Edits and open the Boundary Selector form.
Select and Explode the only boundary.
Open the Edits Toolbar and Select the fillet surface as the cutting
object.
Zoom into the lower left corner and Select (use CTRL) and Delete all
ppoints except one beyond the branch point with the curved path.
Select the end, ppoint (24) and then the icon, Edit parametric value at
ppoint to open the following form.
Click the branch point situated before the last ppoint (24) and note the
updating of the values in the above form (zoom in as close as possible).
Click Accept and the position of the last ppoint (24) will update to the new
parametric values.
Repeat the above process on the lower right corner of the surface
Select and Delete the redundant pcurve running horizontally from the
above branch point.
Select the remaining pcurves in turn and delete all ppoints not required
in the actual boundary (it is important to zoom in very close to be able to
identify and delete all close proximity, redundant ppoints).
Toggle into Boundary Edits and apply Autocreate. If the pcurve network
is free of any branches or gaps the boundary will be created
automatically.
If the boundary creation fails, recheck the ends of pcurves for excess
ppoints or gaps and fix accordingly.
Blank all surfaces apart from the fillet and the vertical 'D' section.
Select the vertical 'D' section, surface and Delete it's Boundary.
Toggle into P-curve Edits and delete all pcurves except the 2 running
vertically from the ends of the fillet surface (shown dotted below).
Create a composite curve by holding the ALT key down and click on the
upper side of the fillet surface.
Blank the fillet from the view and select the vertical 'D' section surface.
Select the option Projected and click on the composite curve to create a
copy as a pcurve on the surface.
Dismiss the form and delete the composite curve.
Select the vertical 'D' section surface followed by Trim region editing
with the toolbar set to Boundary Edits.
Select the icon Recreate and manually generate the boundary to
create the correctly trimmed, surface shown below.
Exercise
In this example an IGES file is imported that contains a badly trimmed split surface. With the
help of the following suggestions, re-trim the surface.
Modify all the necessary P-Curves until the surface looks like this:
Use the recreate boundary icon and trace the outer boundary.
Press Save, trace the inner boundary and then Save and Eject.