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Initialize engine version: 5.2.

3f1 (f3d16a1fa2dd)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4192]
Renderer: NVIDIA GeForce 310
Vendor: NVIDIA
VRAM:
2257 MB (via DXGI)
Caps:
Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NUL
L=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\UnityEngine.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\UnityEngi
ne.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\AssemblyCSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\AssemblyCSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\UnityEngi
ne.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\UnityEngi
ne.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\DOTween.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\DOTween.d
ll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\DOTween43.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\DOTween43
.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\DOTween46.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\DOTween46
.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\XInputDotNetPure.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\XInputDot
NetPure.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\XInputDotNetPure.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\XInputDot
NetPure.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\Rewired_Core.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\Rewired_C
ore.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\UnityEngi
ne.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\UnityEngine.UI.dll (this message is harmless)

Loading C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Managed\UnityEngi
ne.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\System.Core.dll (this message is harmless)
- Completed reload, in 0.097 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1280x960 60Hz; virtual: 1280x960 at 0,0
<RI> Initialized touch support.
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\System.dll (this message is harmless)
Non platform assembly: data-0CE0BE40 (this message is harmless)
Fallback handler could not load library C:/Users/Alexandru/Desktop/Kingdom.v1.0.
5/Kingdom_Data/Mono/data-0CE0BE40.dll
Non platform assembly: data-0CE203C8 (this message is harmless)
Fallback handler could not load library C:/Users/Alexandru/Desktop/Kingdom.v1.0.
5/Kingdom_Data/Mono/data-0CE203C8.dll
Non platform assembly: data-0E4F0020 (this message is harmless)
Fallback handler could not load library C:/Users/Alexandru/Desktop/Kingdom.v1.0.
5/Kingdom_Data/Mono/data-0E4F0020.dll
Platform assembly: C:\Users\Alexandru\Desktop\Kingdom.v1.0.5\Kingdom_Data\Manage
d\System.Xml.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
Thread -> id: 19f8 -> priority: 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.941475 ms
Non platform assembly: data-0CFDC7A8 (this message is harmless)
Non platform assembly: data-0CFDC7A8 (this message is harmless)
Non platform assembly: data-0F790020 (this message is harmless)
Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 1017.
Total: 6.660319 ms (FindLiveObjects: 0.128279 ms CreateObjectMapping: 0.107467 m
s MarkObjects: 6.266020 ms DeleteObjects: 0.157038 ms)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.068240 ms
Non platform assembly: data-1391B058 (this message is harmless)
Non platform assembly: data-1391B058 (this message is harmless)
Non platform assembly: data-0EE60020 (this message is harmless)
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the c
omment above this line for more information.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2014 Loading scene 1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2014 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Unloading 1774 unused Assets to reduce memory usage. Loaded Objects now: 8176.
Total: 22.811811 ms (FindLiveObjects: 1.149975 ms CreateObjectMapping: 1.644172
ms MarkObjects: 18.943747 ms DeleteObjects: 1.072780 ms)

F 2015 Loading Scene...


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2016 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2017 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2018 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2019 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2020 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2021 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2022 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2023 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2024 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2025 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2026 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)

F 2027 Loading Scene...


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2028 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2029 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2030 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2031 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2032 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2033 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2034 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2035 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2036 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2037 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 2038 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)

F 2039 Load Complete


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Generating Level with 18 blocks
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Generated Level:
100 -- EndLeft
90 -- Bridge
84 -- TrollSpawn
66 -- BeggarCamp
56 -- Clearing
51 -- Merchant Spawner
49 -- Statue Worker
47 -- TrollSpawn
45 -- BeggarCamp
38 -- Mason Shrine
25 -- BeggarCamp
01 -- PlayerSpawn
00 -- StartingArea
23 -- BeggarCamp
33 -- Chest
35 -- Clearing
46 -- TrollSpawn
52 -- BeggarCamp
72 -- Chest
72 -- Statue Archer
78 -- BeggarCamp
82 -- TrollSpawn
90 -- Bridge
100 -- EndRight
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -8 (dist: 122) at speed 2.4 takes 5.083333 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 0 aiming at 02:00 will spawn at 20:55.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 0 (dist: 86) at speed 2.4 takes 3.583333 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 0 aiming at 02:00 will spawn at 22:24.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step LightCampfire

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step Introduction
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step SkipIntro
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step Move
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step Introduction
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step Run
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step LightCampfire
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step RecruitBeggars
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step RecruitBeggars
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step BuyBow
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step BuyBow
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step PeasantBecameArcher
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step PeasantBecameArcher

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step BuyHammer
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step BuyHammer
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step PeasantBecameWorker
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step PeasantBecameWorker
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step BuildWall
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step BuildWall
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step WaitForWall
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step WaitForWall
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step Final
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step Final
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 1 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 1 TrollWeak,

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -12.5 (dist: 117.5) at speed 2.4 takes 4.895833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 1 aiming at 02:00 will spawn at 21:06.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 4.5 (dist: 81.5) at speed 2.4 takes 3.395833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 1 aiming at 02:00 will spawn at 22:36.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -12.5 (dist: 117.5) at speed 2.4 takes 4.895833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 2 aiming at 02:00 will spawn at 21:06.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 4.5 (dist: 81.5) at speed 2.4 takes 3.395833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 2 aiming at 02:00 will spawn at 22:36.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -12.5 (dist: 117.5) at speed 2.4 takes 4.895833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 3 aiming at 02:00 will spawn at 21:06.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 4.5 (dist: 81.5) at speed 2.4 takes 3.395833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 3 aiming at 02:00 will spawn at 22:36.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 2 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 2 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 3 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 3 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 3 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 3 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -12.5 (dist: 117.5) at speed 2.4 takes 4.895833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 4 aiming at 02:00 will spawn at 21:06.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 15 TrollWeak, 8 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 74.5) at speed 5 takes 1.49 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 5 aiming at 02:00 will spawn at 24:30.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Achievement unlocked: SURVIVED_UNTIL_DAY_5

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -12.5 (dist: 117.5) at speed 2.4 takes 4.895833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 6 aiming at 02:00 will spawn at 21:06.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 74.5) at speed 2.4 takes 3.104167 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 6 aiming at 02:00 will spawn at 22:53.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -12.5 (dist: 117.5) at speed 2.4 takes 4.895833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 7 aiming at 02:00 will spawn at 21:06.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 74.5) at speed 2.4 takes 3.104167 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 7 aiming at 02:00 will spawn at 22:53.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -12.5 (dist: 117.5) at speed 2.4 takes 4.895833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 8 aiming at 02:00 will spawn at 21:06.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 74.5) at speed 2.4 takes 3.104167 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 8 aiming at 02:00 will spawn at 22:53.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 74.5) at speed 1.2 takes 6.208333 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 9 aiming at 02:00 will spawn at 19:47.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 20 TrollWeak, 12 TrollMedium, 4 TrollTough, 2 Squid,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -31.45913 (dist: 98.54088) at speed 5 takes 1.970818 ho
urs.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)

Wave (Left) on day 10 aiming at 02:00 will spawn at 24:01.


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Achievement unlocked: SURVIVED_UNTIL_DAY_10
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Unloading 6 Unused Serialized files (Serialized files
UnloadTime: 68.277641 ms
Non platform assembly: data-13D86698 (this message is
Non platform assembly: data-13D86698 (this message is
Non platform assembly: data-0CAD0020 (this message is

now loaded: 0)
harmless)
harmless)
harmless)

Unloading 4356 unused Assets to reduce memory usage. Loaded Objects now: 4390.
Total: 20.292007 ms (FindLiveObjects: 1.610494 ms CreateObjectMapping: 1.556382
ms MarkObjects: 13.813702 ms DeleteObjects: 3.310671 ms)
Unloading 5 Unused Serialized files (Serialized files
UnloadTime: 4.117054 ms
Non platform assembly: data-13D86698 (this message is
Non platform assembly: data-13D86698 (this message is
Non platform assembly: data-0EE60020 (this message is
F 153507 Loading scene 1

now loaded: 0)
harmless)
harmless)
harmless)

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153507 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Unloading 1883 unused Assets to reduce memory usage. Loaded Objects now: 8206.
Total: 23.564840 ms (FindLiveObjects: 1.159813 ms CreateObjectMapping: 1.274848
ms MarkObjects: 19.831865 ms DeleteObjects: 1.297174 ms)
F 153508 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153509 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153510 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153511 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)

F 153512 Loading Scene...


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153513 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153514 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153515 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153516 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153517 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153518 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153519 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153520 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153521 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153522 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153523 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)

F 153524 Loading Scene...


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153525 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153526 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153527 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153528 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153529 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153530 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153531 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153532 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153533 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153534 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153535 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)

F 153536 Loading Scene...


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153537 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153538 Loading Scene...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
F 153539 Load Complete
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Generating Level with 18 blocks
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Generated Level:
100 -- EndLeft
90 -- Bridge
80 -- TrollSpawn
73 -- BeggarCamp
68 -- Statue Worker
52 -- Statue Archer
51 -- Merchant Spawner
48 -- Clearing
48 -- TrollSpawn
42 -- Chest
38 -- BeggarCamp
14 -- BeggarCamp
01 -- PlayerSpawn
00 -- StartingArea
18 -- BeggarCamp
37 -- Mason Shrine
49 -- BeggarCamp
54 -- TrollSpawn
57 -- Clearing
68 -- Chest
77 -- TrollSpawn
79 -- BeggarCamp
90 -- Bridge
100 -- EndRight
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -8 (dist: 122) at speed 2.4 takes 5.083333 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 0 aiming at 02:00 will spawn at 20:55.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 0 (dist: 90) at speed 2.4 takes 3.75 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 0 aiming at 02:00 will spawn at 22:15.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step LightCampfire
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step Introduction
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step SkipIntro
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step SkipIntro
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step Move
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step Introduction
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step Run
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step LightCampfire
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step RecruitBeggars
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step RecruitBeggars

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step BuyBow
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step BuyBow
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step PeasantBecameArcher
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step PeasantBecameArcher
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step BuyHammer
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step BuyHammer
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step PeasantBecameWorker
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step PeasantBecameWorker
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step BuildWall
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step BuildWall
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step WaitForWall
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step WaitForWall

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Starting Step Final
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Completing Step Final
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 1 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 1 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -12.5 (dist: 117.5) at speed 2.4 takes 4.895833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 1 aiming at 02:00 will spawn at 21:06.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 4.5 (dist: 85.5) at speed 2.4 takes 3.5625 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 1 aiming at 02:00 will spawn at 22:26.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -12.5 (dist: 117.5) at speed 2.4 takes 4.895833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 2 aiming at 02:00 will spawn at 21:06.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 4.5 (dist: 85.5) at speed 2.4 takes 3.5625 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 2 aiming at 02:00 will spawn at 22:26.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -12.5 (dist: 117.5) at speed 2.4 takes 4.895833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 3 aiming at 02:00 will spawn at 21:06.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 4.5 (dist: 85.5) at speed 2.4 takes 3.5625 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 3 aiming at 02:00 will spawn at 22:26.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 2 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 2 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 3 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 3 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 3 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 3 TrollWeak,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -21 (dist: 109) at speed 2.4 takes 4.541667 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 4 aiming at 02:00 will spawn at 21:27.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 15 TrollWeak, 8 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 78.5) at speed 5 takes 1.57 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 5 aiming at 02:00 will spawn at 24:25.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Achievement unlocked: SURVIVED_UNTIL_DAY_5
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -50.89832 (dist: 79.10168) at speed 2.4 takes 3.295903
hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 6 aiming at 02:00 will spawn at 22:42.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 78.5) at speed 2.4 takes 3.270833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 6 aiming at 02:00 will spawn at 22:43.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -50.89832 (dist: 79.10168) at speed 2.4 takes 3.295903
hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 7 aiming at 02:00 will spawn at 22:42.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 78.5) at speed 2.4 takes 3.270833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)

Wave (Right) on day 7 aiming at 02:00 will spawn at 22:43.


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -50.89832 (dist: 79.10168) at speed 2.4 takes 3.295903
hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 8 aiming at 02:00 will spawn at 22:42.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 78.5) at speed 2.4 takes 3.270833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 8 aiming at 02:00 will spawn at 22:43.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 4 TrollWeak, 1 TrollMedium,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng

ineDebugBindings.gen.cpp Line: 64)


Wave (Right) to border at 11.5 (dist: 78.5) at speed 1.2 takes 6.541667 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 9 aiming at 02:00 will spawn at 19:27.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 20 TrollWeak, 12 TrollMedium, 4 TrollTough, 2 Squid,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 78.5) at speed 5 takes 1.57 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 10 aiming at 02:00 will spawn at 24:25.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Achievement unlocked: SURVIVED_UNTIL_DAY_10
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -50.89832 (dist: 79.10168) at speed 2.4 takes 3.295903
hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 11 aiming at 02:00 will spawn at 22:42.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 78.5) at speed 2.4 takes 3.270833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 11 aiming at 02:00 will spawn at 22:43.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -50.89832 (dist: 79.10168) at speed 2.4 takes 3.295903
hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 12 aiming at 02:00 will spawn at 22:42.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 78.5) at speed 2.4 takes 3.270833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 12 aiming at 02:00 will spawn at 22:43.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -50.89832 (dist: 79.10168) at speed 2.4 takes 3.295903
hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 13 aiming at 02:00 will spawn at 22:42.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 78.5) at speed 2.4 takes 3.270833 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 13 aiming at 02:00 will spawn at 22:43.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 5 TrollWeak, 2 TrollMedium, 1 TrollTough,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 5 TrollWeak, 2 TrollMedium, 1 TrollTough,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 5 TrollWeak, 2 TrollMedium, 1 TrollTough,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 5 TrollWeak, 2 TrollMedium, 1 TrollTough,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)

Spawning 5 TrollWeak, 2 TrollMedium, 1 TrollTough,


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 5 TrollWeak, 2 TrollMedium, 1 TrollTough,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) to border at 11.5 (dist: 78.5) at speed 1.2 takes 6.541667 hours.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Right) on day 14 aiming at 02:00 will spawn at 19:27.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Spawning 25 TrollWeak, 18 TrollMedium, 10 TrollTough, 3 Squid,
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) to border at -50.89832 (dist: 79.10168) at speed 5 takes 1.582034 ho
urs.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Wave (Left) on day 15 aiming at 02:00 will spawn at 24:25.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
Achievement unlocked: SURVIVED_UNTIL_DAY_15
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 64)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)
at Fire.StopFire () [0x00000] in <filename unknown>:0
at Fire.OnDisable () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException
at (wrapper managed-to-native) UnityEngine.SpriteRenderer:INTERNAL_get_color (
UnityEngine.Color&)
at UnityEngine.SpriteRenderer.get_color () [0x00000] in <filename unknown>:0
at SpriteFX.set_alpha (Single value) [0x00000] in <filename unknown>:0
at Living.OnDisable () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)
at Fire.StopFire () [0x00000] in <filename unknown>:0
at Fire.OnDisable () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)
at Fire.StopFire () [0x00000] in <filename unknown>:0
at Fire.OnDisable () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)
at Fire.StopFire () [0x00000] in <filename unknown>:0
at Fire.OnDisable () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u

nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0

at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn


own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy

stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0

at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0


at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0

at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0


(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u

nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0

at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn


own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[Collider2D] () [0x00000] in <filename u
nknown>:0
at GAPS.SetRegion (Rect newRegion) [0x00000] in <filename unknown>:0
at Forest.SetRegion (Rect region) [0x00000] in <filename unknown>:0
at Forest.UpdateRegion () [0x00000] in <filename unknown>:0
at Forest.RemoveAndUpdate (.ForestItem forestItem) [0x00000] in <filename unkn
own>:0
at ForestItem.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)
at Fire.StopFire () [0x00000] in <filename unknown>:0
at Fire.OnDisable () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

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