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16-17

16-17 Directory

16-17 Trey Directory PREVIOUS


SLIDE

Basic 16-17
INTRODUCTION/PHILOSOPHY
INSTRUCTIONAL
“YOU DRAW IT”

VIDEO 1
Main
Menu
VIDEO 2 Summary
Table

“Bob” Variation “H” Variation


INSTRUCTIONAL VIDEO

“YOU DRAW IT” “Spy” Variation


VIDEO VIDEO

VIDEO: “BOB NEAR”


16-17 Philosophy

16-17 “Counter Trey”


“Gap” Family: Far LB
•16 & 17 Counter Trey is a “meat and potatoes” play that
gives us good blocking angles on the frontside and power
through the hole with two pullers from the backside at the
point of attack!
•We generally like to run this play to a 3 technique side to
allow us to get a strong double team to open up the hole!

•This play will always be successful if we do two things: Get MOVEMENT on frontside
double teams, and SHUT OFF backside penetration!
•We can and will use a variety of sets and motion to get different people in a position
to help SEAL the backside!
•This play should be very good on any down, at any spot on the field if we execute!

KEYS to a successful play: CALLS/VARIATIONS


•Frontside blockers are patient on double teams and get movement. •“Double” (FS) / “Double Lock” (FS)
•“Arc” (TE)
•The C and backside Slot shut down penetration! •“Bob”/ “Yogi”
•Pulling linemen run full speed courses! •“H”
•“Special”
•The Fullback stays “in the cheeks” of the pulling tackle and makes •“Q”
a strong “L” cut! •“Spy”

-t o m a I n d I r e c t o r y - -t o m a I n play d I a g r a m -
16-17 Instructional

16-17 “TREY”
BS TE: Punch C gap to EMOL.
FS TE: Gap rules – far LB. 6 or 9 doesn’t count as
16 COUNTER TREY v. “Split” “covered.” If T is uncovered call “Arc
or “Lock
“Lock”
“Arc”
” (Arc to support player)
” to tell G & T to lock on Dbl b/c you’re coming down
to LB.
“GAP RULES: Far Backer”
Backer”
C *Frontside linemen responsible for the GAP inside them!
C First step will always be a 6” flat step to that gap!
*If I’m uncovered,
uncovered I call “Double
Double” and look to try to

W M S R Double Combo with the lineman inside me to the 2nd LB


inside us! We will stay on the combo until the LB
threatens the hole vertically! If the DL over my man to

E T T E
the inside disappears inside by alignment or movement,
then my block becomes a Down block to the 2nd LB.
*If I’m covered by an inside shade,
shade I B Drive him down! If
he slants away from me, I work up to a LB!
“Dead” “Gap” “Gap” *If I’m covered by a head-up player or an outside shade,
shade I
“Double”
expect a “Double” call from the man outside of me! He
and I will Double Combo to the first LB inside us! If my
L cut off outside foot! man slants inside, it becomes a B Drive block for me!
**If I also have a DL on my inside gap, I must call “B
“B, B, B !” to
“Stay in the cheeks” of the T... the man behind me to wave off the Double and tell us both to B
Drive the man inside us!
*The Center, if uncovered, will always DEAD block with a
flat step back to Backside A gap. He must ensure that
the 1st DL backside does not get penetration!
FS Outs: Inside stalk man on. Alert for “Bomb” call! FS T: Gap rules – far LB. 4 or 5 doesn’t count as “covered.”
FS Ins: Inside stalk man on. FS G: Gap rules – far backer
BS Outs: Convoy, cut off deep middle 1/3 saf. TD Block! CENTER: Gap rules. If covered, can stay part of Dbl
Combo unless A or B gap is threatened by a DT or DE. If
BS Slot: By alignment or motion, seal off E.M.O.L. backside! gap is threatened, make “Down” call to FSG & Dead block.
R: Step laterally backside, gather on 2nd step, take handoff BS G: Pull through hip of C,“Long
C,“Long Trap”
Trap” E.M.O.L. frontside.
deep over top of QB and get in phase with pulling tackle. “L Use inside-out head position & DIG HIM OUT of the hole.
cut” and explode off kickout, make final break if needed off T’s BS T: Pull and lead through first available hole on the
block on LB, get North & South as quickly as possible. frontside to frontside LB. Maintain a 1 x 1 relationship
QB: Step 5 or 7 o’clock opposite call, get depth,
depth, turn and hand with G to keep from being knocked off. Eyeball LB on
ball to FB. Follow handoff with eyes 1-2 steps, boot out and find your course for run-throughs. Keep shoulders on an angle
E.M.O.L. backside! through hole, do not square up! FULL SPEED COURSE!!!
- C l i c k h e r e t o r e t u r n t o d I r e c t o r y -
16-17 You Draw It

Split Rex Z5 16 Special v. Split Lex Brown 17 H v. Bear

J
J
C C C
W M S R W S C
R
E T T E E T N T E

J
R J
C M Z C C C
R S M W
N DE N E E T T E

Bunch Lt H Crazy 16 v. Odd Larry Under 17 Trey v. Even


- C l i c k h e r e t o r e t u r n t o d I r e c t o r y -
16-17 Bob Instructional

16-17 “BOB”
FS TE: Gap rules – far LB. 6 or 9 doesn’t count as
“covered.” If T is uncovered call “Arc
“Arc”
” (Arc to support player)
or “Lock
“Lock”
” to tell G & T to lock on Dbl b/c you’re coming down
16 BOB v. “Split” to LB.
“GAP RULES: Far Backer”
Backer”
*Frontside linemen responsible for the GAP inside them!
C First step will always be a 6” flat step to that gap!
C *If I’m uncovered,
uncovered I call “Double
Double” and look to try to
Double Combo with the lineman inside me to the 2nd LB
R W S SS
inside us! We will stay on the combo until the LB
threatens the hole vertically! If the DL over my man to
the inside disappears inside by alignment or movement,
then my block becomes a Down block to the 2nd LB.
E T T E *If I’m covered by an inside shade,
shade I B Drive him down! If
he slants away from me, I work up to a LB!
*If I’m covered by a head-up player or an outside shade,
shade I
expect a “Double” call from the man outside of me! He
“Dead” “Gap” “Gap” and I will Double Combo to the first LB inside us! If my
“Double” man slants inside, it becomes a B Drive block for me!
L cut off outside foot! **If I also have a DL on my inside gap, I must call “B
“B, B, B !” to
the man behind me to wave off the Double and tell us both to B
“Stay in the cheeks” of H... Drive the man inside us!
*The Center, if uncovered, will always DEAD block with a
flat step back to Backside A gap. He must ensure that
the 1st DL backside does not get penetration!
FS G: Gap rules – far backer
FS Outs: Inside stalk man on. Alert for “Bomb” call! FS T: Gap rules – far LB. 4 or 5 doesn’t count as “covered.”
FS Ins: Inside stalk man on. CENTER: Gap rules. If covered, can stay part of Dbl
Combo unless A or B gap is threatened by a DT or DE. If
BS TE: Punch C gap to EMOL. gap is threatened, make “Down” call to FSG & Dead block.
BS Outs: Convoy, cut off deep middle 1/3 saf. TD Block! BS G: Pull through hip of C,“Long
C,“Long Trap”
Trap” E.M.O.L. frontside.
R: Step laterally backside, gather on 2nd step, take handoff Use inside-out head position & DIG HIM OUT of the hole.
deep over top of QB and get in phase with pulling tackle. “L BS T: Punch. Hard inside gap step, work back to EMOL.
cut” and explode off kickout, make final break if needed off H’s H-B: Pull & lead,
lead, running a FULL SPEED COURSE
block on LB, get North & South as quickly as possible. through first available hole on the frontside to FS LB.
QB: Step 5 or 7 o’clock opposite call, get depth,
depth, turn and hand Maintain a 1 x 1 relationship with G to keep from being
ball to FB. Follow handoff with eyes 1-2 steps, boot out and find knocked off. Eyeball LB as you go for run-throughs. Keep
E.M.O.L. backside! shoulders on an angle through hole, do not square up!
- C l i c k h e r e t o r e t u r n t o d I r e c t o r y -
16-17 Bob You Draw It

Right Wide Flip Ski 17 Bob v. Split Right Under Flip 16 Bob Arc v. Bear

J
J
C C C
W M S W S
C
E T T E R E T N T R E

J
R J
C M Z C C C
R S M W
N E N E W E T T E

Strong Skateback 16 Bob Near v. Odd Trips Lt Skate 17 Bob v. Even


- C l i c k h e r e t o r e t u r n t o d I r e c t o r y -

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