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Drakensang Online
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Drakensang Online
Developer(s)
Bigpoint Berlin
Publisher(s)
Bigpoint
bitComposer Games (retail)
Producer(s)
Jonathan Alexander
Lindsay
Engine
Nebula Engine
Platform(s)
Microsoft Windows
Apple OS X
Release date(s)
: August 2011
Genre(s)
MMORPG
Mode(s)
Multiplayer
[hide]
1Gameplay
2Development
3Reception
4Retail Versions
5References
6External links
Gameplay[edit]
Drakensang Online is very similar to the Diablo game franchise and to other comparable titles[1] in
the way that is played from an isometric perspective.
At the beginning of the game, the player creates a character by choosing to play as one of the four
different character classes (Dragonknight, Ranger, Spellweaver and Steam Mechanicus) each of
which has a different set of attributes.[citation needed] It is possible to create a maximum of up to four
characters per account and server. The player can play solo or together with other players. There is
also a guild system where players can organize themselves into alliances. [5]Communication takes
place via an internal chat system.
The Drakensang world known as "Duria" is a freely explorable open world that is similar to medieval
Europe. Currently, Duria has eleven regions with multiple cities, dungeons and wilderness areas.
For faster progression, a player can use the in game virtual currency called Andermant to purchase
weapons, upgrade items, teleport to other locations and more. There are a few ways to get
Andermant. You can find it in the game by completing missions/quests, slaying monsters or opening
chests. It can be bought with real money (free-to-play principle), similar to other free online and
browser games, in an item shop by clicking on the in game Purchase button. [6] And it can also be
earned by participating in surveys or deals offered by the game's sponsors.
Development[edit]
The roots of the project sprouted in 2008 when German developer studio Radon Labs released the
title Drakensang: The Dark Eye and then in 2010, its successor Drakensang: The River of Time.
They were classical single player role-playing games that both took place in the virtual game world
of the The Dark Eye (DSA, Das Schwarze Auge). In May 2010, Radon Labs filed for bankruptcy. It
was then acquired by Bigpoint Games and was fully integrated in the existing studio of Bigpoint
Berlin. In September 2010, the development of Drakensang Online was announced.[7] Because
Bigpoint did not acquire a DSA license and only had ownership of the name rights for "Drakensang",
they developed a completely new game world with an independent rule system which had no
relationship to any of its predecessors.
Like all other Radon Labs titles, the game is based on the self-developed Nebula Engine, which was
meant for use in a browser. The game is written in C++ and runs within a Java applet in the browser.
Since Java is no longer supported by some browsers, a downloadable client was made available in
April 2015. In August 2011, Drakensang Online released an open beta version for testing which
included the item shop for purchasing Andermant. With the inclusion of the virtual currency, the
game was able to start its business operations.[6]
Reception[edit]
It received a positive reception by the German magazine GameStar for its high-quality graphics in
comparison with other browser-based games. Overall, Drakensang Online was described as a
"frame of action role-playing game". A month after its release, more than 850,000 accounts were
created.[8] It has frequently been cited as one of the best new browser MMOs upon release.
In 2011, Drakensang Online was awarded the German Developer Prize as best German role-playing
game.[9] In May 2012, it won the "best browser game" award at the German Video Game Awards and
was described as an "outstanding German game production". [10]
Retail Versions[edit]
Although it is a browser-based game, two retail versions were released which included some items,
that were otherwise available in the in-game store. The less expensive version included stronger
armor as well as more combat power of the character and 10,000 Andermant, with which the player
could use to buy other items via the in-game shop. The more expensive version included all the
content of the other version plus a dragon that could be used as a pet, increased armor and combat
power. According to the developer, the dragon gave the player a +20% bonus of experience points.
Later, the contingent of included Andermant got increased from 10,000 to 12,000 Andermant. [11]
References[edit]
1.
^ Jump up to:a b Peter Steinlechner auf Golem.de: Drakensang Online Wie Diablo 3 - aber im Browser, 8 August 2011
2.
3.
4.
5.
6.
7.
Jump
up^ http://www.4players.de/4players.php/spielinfonews/Allgemein/248
08/2034373/Drakensang_Online
%7CIm_Browser,_ohne_DSA_Lizenz.html
8.
9.
Jump
up^ http://www.4players.de/4players.php/spielinfonews/Allgemein/775
0/2078037/
10. Jump
up^ http://www.browsergamer.com/drakensang/news/drakensangonline-ist-bestes-browsergame-34/
11. Jump up^ PC Games Hardware News. "PC Games Hardware" News
of the 7 November 2011, retrieved on 24 June 2013.
External links[edit]
Official Website
Categories:
2011 MMORPGs
Fantasy MMORPGs
Windows games
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