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Part I

OVERVIEW OF TABLE TENNIS


Objectives
1. Relate the history of the game and its development
2. Define table tennis and be able to know the equipment used
3. Know and understand the rules of the game and be able to apply it during the
game
4. Familiarized with the different table tennis terminologies
5. Realize that success can only be gained through dedication and practice
6. Condition the body for table tennis activities
7. Perform the correct strokes in executing the different table tennis activity
8. Acquire satisfaction and enhance ones skills and talents obtained in
performing different strokes.
HISTORY AND DEVELOPMENT OF TABLE TENNIS
The origin of Table Tennis has been exactly pinpointed even though its
relatively young sport, younger than lawn tennis and not much older than
basketball.
The earliest known form of the sport called indoor tennis was played in the
early 1880s by a British Army officer in India and South Africa using lids from cigar
boxes as paddles and rounded cork from wine bottles as balls with a row of books
set up across the middle of a table to form the net.
Other versions was developed in England during the 1890s, known variously
as whiff whaff and gossima, and Parker Brothers began manufacturing an indoor
tennis kit that included a portable net that could be set up on a table, a small ball
covered with netting and miniature paddles.
Ping-pong was the original name of table tennis which started in 1890. In
1926, the International Table Tennis Federation was established in Berlin. Later in
1933, the United States Table Tennis Association was established.
Table Tennis became a major sport in England, Hungary, and Czechoslovakia
and late became popular in the United States, primarily with equipment marketed
by other manufacturers using the generic name of table tennis. At present it is
popular sport among the Filipinos.
James Gibb, an Englishman who visited the United States in 1900 brought
some hollow celluloid balls home and began playing indoor tennis with friends,
using the new balls; Gibb apparently came up with the name ping-pong
representing the sounds of the ball hitting the paddle and then the table.

However, a and English manufacturer of sporting goods, John Jacques,


registered Ping-Pong as a trade name in 1901 and sold American rights to Parker
Brothers who came out with a new kit under that name.
Another Englishman, E.C. Goode, in 1902 covered his wooden ping-pong
paddle with pimpled rubber which allowed him to put spin on the ball. A Ping-Pong
association was founded in England that year but it lasted less than three years,
mainly because Parker Brothers control of the name made equipment rather
expensive.
A new Table Tennis association was established in England in 1921. It was
followed by the Federation International de Tennis de Table International Table tennis
Federation) founded in 1926 meeting in Berlin by England, Sweden, Hungary, India,
Denmark, Germany, Czechoslovakia, Australia and Wales.
The first world champion tournament was held in London in 1927 from then
until World War II Hungary dominated the sport.
The American Ping-pong Association was organized in 1930 but its
membership was limited because only Parker Brothers equipment could be used.
Two rival organizations, the U.S. Amateur Table Tennis Association and the National
Table tennis Association were founded in 1933. The three groups emerged in1935
into the U.s. Table Tennis Association which was renamed US.A Table Tennis in 1994.
Central European dominant continued for a time after World War II, but Asean
players took over the sport beginning in 1953. One factor in the sudden emergence
of Asean star was the introduction of the foam rubber paddle by Japans Horio Satoh
in 1952. The new coating made faster and also allowed players to put even more
spin in the ball.
Asean players also developed the Pen Holder grip in which the handle of
the paddle is held between the forefinger and thumb which allows the players to
strike the ball with the same face of the paddle on any stroke. The grip is now used
by virtually all top International players.
Table Tennis became an Olympic sport in 1988 with singles and doubles
competition for both men and women.
DEFINITION OF TABLE TENNIS
Table Tennis is an in indoor game played by either two players (single) or
four players(doubles), facing each other and hitting a small, light hollow, celluloid
ball with a small wooden racquet or paddle. Players are facing each other and
hitting the ball so that it passes over a low net stretched midway across the surface
of a table, striking its surface at each end alternately.

Table Tennis is a sport similar to lawn tennis, only in a small scale. The
game is played using a racquet called paddle or bat, a light plastic ball (celluloid)
and a table with net.
Table Tennis is a sport with two or four players hit a ball with racket back
and forth to each other on a table, in a manner similar to tennis. The rule is slightly
different but the concept is quite similar. In singles play, the serve is not required to
cross from the servers right hand court to the receivers right hand court (or left to
left) as it is in tennis. However, serving across is requires in doubles play. Ball spin,
speed, placement, strategy and tactics play an important part in competitive table
tennis matches
The objective of the game is to hit the plastic ball (celluloid) using the paddle
(racquet) into the opponents court. The rules say that the ball shall bounce up to
23cm when dropped from height of 30 cm . The 40 mm ball was
introducednaftern2000 Olympic games. A 40 mm table tennis ball is slower and
spins less than a 38 mm one. The ball is made of a high bouncing gas-filled celluloid
ball, colored white or orange with a matte finish. The choice of ball color is made
according to the table and its surroundings. For example, a white ball is easier to
see on green or blue table than it is on a grey table. A star on the ball indicates the
quality of the ball 3 stars indicates that it is of the highest quality.
GAME TERMINOLOGIES AND EQUIPMENT
TERMILOGIES
A Game is won by the player or pair first scoring 11 points.
ACE-a point score on a shot that is impossible for the receiver to return
ADVANTAGE- next point made-after a deuce score. It is advantage out if the
receiver wins it and advantage in if the server wins. The players wins the match
who first wins a point after gaining advantage.
BACKHAND- Stroke played by a right-handed player on his left-hand side; and vise
versa for a left-handed player. If the penholder grip is used, the reverse side is
rarely employed to play a backhand stroke.
BALL-THE BALL IS FOUND IN SHAPE MADE OF WHITE MATT CELLULOID. Its diameter
should not be less than 1.40 inches (370mm) and not more than 1.50 inches
(38.2mm)) The weight should not be less than 37 grains (2.30 gm) and not more
than 39 grains (2.52 gm)
BAT- Racket, paddle
BLOCK- A stroke executed very close to the table, often before the top of the
bounce of the ball

BLOCK SHOT- a Half-volley


CENTER LINE- A white line , 1/8 in wide running parallel with the sides line for
doubles play. It is used to indicate service area during the double match.
CHOP- A return hit made with a forward and downward stroke almost slicing at the
ball.
CHOP BLOCK- A block where the bat is chopped down the counter top spin shot.
DEEP- a Ball that bounces on the opponent side of the table very close to the end
line.
DEFAULT- Being disqualified from a match for any reason.
DEUCE- When a game score is 10-10, or even any point after 10 such as 11-11, 1212, 13=13 etc.
DOUBLE Bounce a ball bounces twice before the player hits the ball. The
receiver loses a point.
DRIVE- A stroke that imparts the ball with heavy topspin.
DROP SHOT- Short placement very close to the net.
DEAD BALL- a ball is dead if a let is called , if the ball bounces twice on the table ,
and is the conclusion of a point or a rally.
DEFENSIVE STROKE- Those played slow down the pace of of the ball in rallies
DROP SHOT- A shot played so softly that it dies before opponent can reach it.
EDGE- Any edge at the top of the table.
EDGE BALLS- A ball in play that is strikes the top edges or corners of the table top
is good and still in play but it noticeably strikes the side of the table top below the
edge , it becomes dead and counts against the last striker.
FLAT- a fast ball that has no spin. To return this shot the bat is perpendicular to the
table.
FLICK- A short return
FOREHAND- a stroke or volley made in such a fashion that the palm is the leading
part of the movement
FREEHAND Opposite of playing hand the hand not holding the bat.
GAME- Each game is played in to 11 points, unless a deuce occurs. There are 2 out
of 3 games or 3 out of 5 games per match.

HALF VOLLEY- A push stroke on the ball immediately as it rises from bouncing.
ITTF- International Table Tennis Federation and the governing bodyof Table tennis
around the world.
LET- An interference in the game such as a serve hitting the net or a distraction
which causes the point to be played over.
LOB- a particular shot used when a player is far back from the table in adefensive
situation and the ball is lobbed high into the air as a return.
LOOP- An extreme topspin shot when executed properly can curve iin the air
before it hits the table.
MATCH- a match consists of 2 out o 3 or 3 out of 5 games.
MIXED DOUBLES- Doubles game in which each team has one man and one woman
player.

RACKETHAND- The hand carrying the racket


RALLY- The length of time the ball is in play from when it is served until one player
fails to return it correctly
SANDWICH RUBBER- Cellular rubber with a sponge layer usually 1mm, 1.5mm
or 2.o mm
SPIN- Rotation of the ball
TOPSPIN- Spin placed on the ball that makes the ball curve down into the table.
UMPIRE- the appointed person that controls and oversees a match during
tournament play
USATT- The United States of America Table Tennis association which is the ITTF
affiliated governing body of the sport in America
VOLLEY- a ball which has not yet bounced. Hitting a volley is an infringement of the
rules (except in service)
Table Tennis equipment
A.

THE TABLE
Description/specifications
Length
- 9 feet
Width
-5 feet
Thickness
- 1 inch

Height
floor
Lines

- 30 inches from the surface of the table to the


- inch - line running the edge
inch line running down the middle (used in
doubles)

Bounce of the ball on the table between 8 and 9 3/9 inches when dropped from
12 inches high. Should be uniform whether in the middle or near the edge.
Area:
Playing Court

- 20-40 feet

Ceiling

- 12 feet or higher

Background/Surroundings
Floor

- dark and not glaring


- not slippery

Best playing floor is wood ( a hard floor will hurt the


feet of the player)
B. NET
Descriptions/Specifications:
1. Net is 6 inches and placed across the middle
2. Suspended by a cord and attached at each end to an upright post
3. Outside limit of the post is 6 inches outside the sideline
4. Bottom of the net shall be close as possible to the playing surface and the
ends of the net is close as possible to the supporting post.
C. BALL
Descriptions:
Color
Circumference
2.53 mgm

- White or Orange and matte (not shiny)


- Not less than 2.40 mgm nor more than

Quality
- 3 stars ball is expensive but bounces better and lasts longer.
VALUES OF THE GAME
1. It can be played by all persons of any age from Elementary to Adulthood
2. It can be played indoor at any time of the year
3. This game is a popular recreational sport which everybody can enjoy together
both as player and spectator
4. It provides both fun and enjoyment for everyone aside from the exercise
gained.
RULES OF THE GAME

A. Basic Table tennis serve


1. The server must stand behind the end of the table to serve.
2. The basic serve involves holding the ball in the palm of your non-playing
hand and throwing it upward.
3. As the ball is falling, you must hit it with your racket (known as paddle or
bat) in your playing hand so that it bounces on the table once on each
side of the net.
4. The ball must bounce anywhere on both side of the table and unlike tennis
you dont have to serve to one part of the table- unless your playing
doubles.
5. If the ball touches the net and still bounces on your opponents side of the
table, the service must be replayed
6. However if the ball touches the net and does not bounce on your
opponents side of the table the server loses the point.
B. Returning the Serve
Your opponent must hit the ball back over the net so that it bounces only on
the servers side of the table.
When returning to serve, or during a rally, if the ball hits the net but does not
hit your opponents half of the table, then a point is awarded to your
opponent
However if the ball hits the net but still goes over and bounces on your
opponents half of the table, the point continues.
C. How many serves?
When the rules of table tennis were changed to make each game up to 11
points instead of 21 points, the number of serves that each player had was
also changed.
Now each player has two serves each, whereas in the old 21 point system,
each player had five serves each.
Service continues to alternate between opponents until one player gains a
two point lead.
Good Serve
1.

At the start of service the ball shall be stationary, resting freely on the
flat, open palm of the servers free hand, behind the end line and above
the level of the playing surface.
2. The server shall then project the ball near vertically upwards, without,
without imparting spin, so that it rises at least 16 cm after leaving the
palm of the free hand and then falls without touching anything before
being struck.
3. As the ball is falling the server shall strike it so that it touches first his
court and then, after passing over or around the net assembly, touches
directly the receivers court; in doubles, the ball shall touch successively
the right half court of server and receiver.

4. The ball and the racket shall be above the level of the playing surface
from the last moment at which the ball is stationary before being
projected until it is struck
5. When the ball is struck it shall be behind the servers end line but not
farther be part of the servers body, other than his arm, head or leg, which
is the farthest from his end line.
6. It is the responsibility of the player to serve so that the umpire or the
assistant umpire can see that he complies with the requirements of a
good serve.
7. If the umpire is doubtful o the legality of a service but neither he or nor
the assistant umpire is sure that it is illegal he may, on the first occasion
in a match, warn the server without awarding a point.
8. If subsequently in the match a service by the player or his doubles partner
is is of dubious legality, for the same or for any other reason, the receiver
shall score a point.
9. Whenever there is a clear failure to comply with the requirements for a
good service no warning shall be given and the receiver shall score a
point, on the first as on any other occasion.
10.Exceptionally, the umpire, may relax the requirements for a good service
where he is notified , before play begins, that compliance is prevented by
physical disability.
Good Return
1.

The ball, having been served or returned, shall be struck so that it passes
over or around the net assembly and touches the opponents court either
directly or after touching the net assembly.

Let
1. The rally shall be a let
1. If the service the ball, in passing over the net assembly, touches it,
provided the service is otherwise good or the ball is obstructed by the
receiver or his partner.
2. If the service is delivered when the receiving player or pair is not
assembly, provided that neither the receiver nor his partner attempts to
strike the ball.
3. If failure to make a good service or a good return or otherwise to comply
with the laws is due to the disturbance outside the control of the player.
4. If play is interrupted by the umpire or assistant umpire.
2. Play may be interrupted
1. Ti correct an error in the order of serving receiving or ends
2. To introduce the expedite system
3. To warn or penalise a player

4. Because the conditions of play are disturbed in a way which could affect
the outcome of the rally
Doubles
- When playing table tennis doubles, service still alternates every two
points between sides, but it also alternates between players on the same
team.
At the end of every two points, the receiving player becomes the server,
and the partner of the serving player becomes the receiver.
The service itself is exactly the same as it singles except that, rather than
the ball bouncing anywhere on the table, it must bounce only on the right
portion of the table for both the server and the receiver.
The receiver returns it, then the servers partner must hit it next followed
by the receivers partner and so on.
Play must continue in this sequence throughout the rally and if a player
hits it oot of turn he loses the point.
- Table Tennis doubles rules
1.

2.

3.

4.

5.

6.

7.
8.

Each match shall consists of the best two out of three games with the
winning pair reaching 11 points first or being ahead by one after the score
reaches 10 all in each game.
The pair winnin a a coin flip may choose either end of the table or the
right to serve or receive first .If they choose an end , the other pair has
the choice of serving or receiving first.
The pair having the right to serve the first two serves in any game shall
decide which partner shall do so. The opposing pair shall then decide
which shall be the first receiver.
Each server shall serve 2 points as in singles. At the end of each 2 points,
the one who was receiving becomes the server , and the partner of the
previous server becomes the receiver. This sequence shall continue until
the end of the game or the score of 10 all. All players shall serve only one
point in turn and the serve will alternate after each point in turn and the
serve will alternate after each point until a pair is ahead of 2 points.
The serve shall first make a good service, the receiver shall then make a
good return, and the partner of te server shall then make a good return.
The partner of the receiver shall then make a good return, and thereafter
each player alternately in the sequence shall make a good return.
After each game the pairs shall change ends. The pair serving first in the
previous game shall become the first receivers in the next game and vice
versa
A pair of players must remain the same throughout the tournament (no
substitutes)
Rules concerning racquet specifications, scoring points, volleying a return,
net serves, let returns, balls in play, and balls fractured in play be in
accordance with the laws of the International Table Tennis Federation as

interpreted by the United states table tennis association which shall be


provided by tournament coordinator.
Score a Point
To score a point you must keep the ball in play longer than your opponent. A
player loses a point if he:
Fails to make a good serve (1.e throwing a ball in the air and failing to hit
the ball or failing to hit it onto his opponents side of the table)
- Allows the ball to bounce twice on his side of the table.
- Does not hit the ball after it has bounced on his side of the table.
- Hits the ball before it has bounced (ie. Volleying the ball) unless its
obviously not going to bounce on his side of the table.
- Hits the ball twice in succession (i.e a double hit)
- Puts his non-playing hand on the table or net or moves the table.
- Obstructs the ball with any part of his body or clothing (unless its
obviously not going to bounce on his side of the table.
- Hits the ball out of turn when playing doubles.
Choice of serving, receiving and ends
1.

2.

3.

4.

5.
6.

The right to choose the initial order of serving, receiving and ends shall be
decided by lot and the winner may choose to serve or to receive first to start
at a particular end.
When one player has chosen to serve or to receive first or to start at a
particular end, the other player or pair and so on until the end shall have the
other choice
After each 2 points have been scored, the receiving or pair shall become the
serving player or player or so on until the end of the game, unless both
players or pairs score 10 points of the expedite system is in operation. When
the sequences of serving and receiving shall be the same but each player
shall serve for only one point in turn.
In each game of a double match the pair having the right to serve first shall
choose which of them will rceive first in subsequent games of the match. The
first server having been chose. He first receiver shall be the player who
served to him in the preceeding game.
In doubles, at each change of service the previous receiver shall become the
server and the partner of the previous server shall become the receiver.
The player or pair serving first in a game shall receive first in the next game
of the match and in the last possible game of a doubles match the pair due to
receive next shall change their order of receiving when first one pair score 5
points.
A Game
A game shall be won the player or pair first scoring 11 points unless both
players or pairs score 10 points.
Match
A match shall consists of the best of any odd number of game

The Order of serving, receiving, and ends


The right to choose the initial order of serving, receiving and ends shall be
decided by a lot and the winner may choose to serve or to receive first or to
start at a particular end.
When one player or pair has chosen to serve or to receive first or to start a
particular end, the other player or pair shall have the other choice.
After each 2 points have been scored the receiving player or pair shall
become the serving player or pair and so on until the end of the game, unless
both players or pairs have score 10 points the expedite system is in operation
when the sequence in serving and receiving shall be the same but each
player shall serve for only 1 point.

Out of Order of Serving, Receiving or Ends


If a player serves or receives out of turn, play shall be interrupted by the
umpire as soon as the error is discovered and shall resume with those players
serving and receiving who should be server and receiver respectively at the
score at has been reached according to the sequence established at the
beginning of the match and in doubles, to the order of serving chosen by the
pair having the right to serve in the game during which the error is
discovered.
In any circumstances, all points scored before the discovery of an error shall
be reckoned.
The Expedite System
Except when the players or pairs have scored at leat 9 points, the expedite
systemshall come into operation if a game is unfinished after 10 minutes play
or at any earlier at the request of both players or pairs.
If the ball is in play when the time limits is reached, play shall resume with
service by the player who served in the rally that was interrupted.
If the ball is not in play when the time limit is reached, play shall resume with
service by the player who served in the rally that was interrupted.
If the ball is not in play when the time limit is reached, play shall resume with
service by the player who receive in the immediately preceding rally.

Thereafter, each ,player shall serve for 1 point in turn until the end of the
game and if the receiving player pair makes 13 returns the receiver shall
score a point.
Basic skills
1. Grip
Kinds of Grip
Shake hand/Orthodox
Penholder/Chinese Grip
Grip is important. Beginning players should start by using the correct service
grip known as the tennis grip
Things to remember for a good grip
1. The racket is grasped well by the handle.
2. The thumb and forefinger are pled on either side of the handle.
3. The other finger are alongside the forefinger and it looks as if the player is
shaking hands with the racket.
4. The wrist is held firm so as not to let the racket drop
II.
Service- It can be varied. A variety of service should be learned so that
the opponent will be surprised or off balance. Through practice and
experimentation, serves that are most effective can be developed.
General Suggestions for Service include:
1. Serve the ball low over the net, not high.
2. Serve to the opponents weakest point.
3. Try to develop accuracy so you can hit a specific place every time.
4. Try not to let the opponent know in which area you will serve.
Service for double must also be to the diagonally opposite court
In singles the ball may be served anywhere on the court.
III. Footwork is basic for all strokes
Footwork Movements
1.

Sidesteps-footwork consists of sidestepping. If moving to the right, the r


foot leads by taking half steps, the L then follows, and then on the 3 rd step
with your R foot you will be in the position for your next shot.
2. Right foot- the r foot is always the foot used to step into the whether ball
is on the forehand or backhand side.
3. Knees- always bent and the weight should always be in the balls of the
feet.
Four Factors are basis for Satisfactory Footwork.
1. Knowledge of the the steps
2. Footwork both close to and far from the table is characterized by small
side step.

3. Foresight- Good footwork also involve a certain degree of a player being


able to anticipate the direction of the ball
4. Return to Ready stance- Returning to ready stance is crucial for being an
effective player.
General Suggestions for Footwork
1.

While awaiting the serve, stand about two and a half feet back from the
end of the table at midpoint. Do not let the opponent to touch the table.
2. The feet should always be at right angles to the flight of the ball.
3. Always return to the original position after hitting the ball.
4. Usually, the body weight shifts forward as the ball is stroked or hit.
In doubles, one must move to the side and rear to let her partner step
into the center position because the partners take turns in returning
the ball.
IV. Strokes - refer to the different ways of hitting or returning the ball. These have
some similarities to tennis and badminton. The same principles apply as in other
sports. The best way to learn them is to observe other players and experiment with
using the racket in various ways.
The Strokes include
1.
2.
3.
4.
5.
6.
7.
8.
9.

Forehand Push
Backhand Push
Forehand Drive
Backhand Drive
Half Volley
Chop
Drop Shot
Smash
Spin

Strategy
A strong defence in table tennis is important. Try to return every shot. In planning
your strategy let the following suggestions be your guide.
1.
2.
3.
4.
5.
6.

Let your opponent make the mistakes


Play to your opponent weaknesses
Change and vary strokes. Change the speed and placement
Dont sacrifice flashy playing for accuracy
Concentrate on each shot and dont get too excited
In doubles, the attack area is important so try to return the ball as fast as
possible.
7. In doubles, choose to receive first so you can make a better choice of which
partner will receive
the serve.

Time Line of Table tennis Milestones


1880s Adaptation of lawn tennis to the dining table with improvised
equipment.
1890s - Manufactured sets produced under trade names such as gossima, an
indoor Tennis, with Lawn Tennis style rules.
1900- Introduction of celluloid balls to replace rubber and cork ones.
1901- first book of the game was published in England
1926- First worl championship held in London, England ITTF constitution
adapted along with the laws
1977- ITTF receive formal declaration of its recognition by the International
Olympic committee (IOC)
1982- First world championship held for the disables held in Stoke
Mandeville, England
1988- Table Tennis was featured in the Olympic games that were held in
Seoul, South Korea
2000- After the Olympic in Sydney, the ball size increases to 40mm
2001- Game score changed from 21-11.
2003- First ITTF World Junior Championship
2110- Table Tennis is par of the First Youth Olympic Games
PART III
TOURNAMENT FORMAT
Objectives:
1.Review the rules of the game in table tennis (ITTF-2002)
2. Introduce the type of tournament used in singles
3. Group the students for tournament play according to sex and knowledge
skills.
4. Explain the students performance for the use of singles/double or other
types of
Tournament.
5. Introduce the skills test for students in relation to written test.
A. Single Elimination
B. Single elimination with an uneven number of teams
C. Single elimination with seeds
D. Double elimination
E. Round robin elimination
6. Ranking of Tied Teams
TOURNAMENT FOR DOUBLE S/TEAM COMPETITION
Objectives:
1.

Perform war

References:

http://www.tabletennis.gr/rules.asp
http://www.allabouttabletennis.com/
http://en. Wikipedia.org/wiki/table tennis
Ravelo, Sofia . the Physical Activities for the Filipina
Score Card in Table Tennis (Singles)

Gam
e
No.
1

Name ________________

PE Time____________________

Course/Sec:______________

Professor_____________________

Dat
e

Opponents Name

Score

Opponents
Signature

Umpire
Signature

Class
Number of
Winner

10

Score Card in Table Tennis (Doubles)

Gam
e
No.

Name ________________

PE Time____________________

Course/Sec:______________

Professor_____________________

Date

Partners
Name

Opponents
Name

Score

Opponents
Signature

Diagram (service for Doubles)


B-1

B-2
B-2

B-1
B-1

B-2

B-2

B-1

Umpire
Signature

A-2
A-2

A-1
A-1

A-1

A-2

A-1

A-2

Prepared By:
DR. JOSEFINA S. SERVIDA Ed.D
Faculty-PHED
1st sem. 2015

The Table
2.74 m (9 ft.) length
1.52 m ( 5 ft.) wide
76 cm (2ft., 6in) above the floor
thickness of the table
Playing surface may be of material and shall yield a uniform bounce of 23 cm when
a standard ball is dropped from a height of 30 cm.
Lines (White) inch-line running along the edge
inch-line running down the middle (used in double)
For doubles, each court shall be divided into two equal half courts by a white center
line 3mm wide running parallel with the side line.
The Net Assembly
The net assembly shall be suspended by a cord attached at each end to an upright
15.25 cm high the outside limits of the post being 15.25cm outside the side line.

The top of the net along its whole length shall be 15.25 cm above the playing
surface.
Description/Specifications:
1.Net is 6 inches and placed across the middle
2. Suspended by a cord and attached at each end to un upright post
3. Outside limit of the post is 6 inches outside the sideline
4. Bottom of the net shall be close as possible to the playing surface and the ends
of the net is close as possible to the supporting post.
The Ball
The ball shall be of spherical with a diameter of 40 mm
Bounce of the ball on the table
-between 8/34 and 9/34 inches when dropped from 12 inches high
Should be uniform whether in the middle or near the edge.
Description:
Color white or orange and matte (not shiny)
Circumference-not less than mgm nor more than 2.53 mgm
Quality- 3-stars ball is expensive but bounces better and lasys longer.
AREA:
Playing Court 20-40 ft
Ceiling- 12 ft. Or higher
Background/Surroundings- dark and not glaring
Floor- not slippery
Best playing floor is wood ( a hard floor will hurt the feet of the player.
The weight of the ball is 2.7g
The Racket
The racket may be of any size shape, shape or weight but the blade shall be flat and
rigid.

At least 83% of the blade by thickness shall be of natural wood, an adhesive layer
within the blade may be reinforced with fibrious material such as carbon fiber, glass
fiber or compressed paper but shall not be thicker or 0.35 mm whichever is the
similar.

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