Professional Documents
Culture Documents
1 changes:
- Corrected powergrid requirements of Heavy Capacitor Booster II
- Added Capacitor Flux Coil II
- Fitting panel is locked by default
- Raven State Issue and Tempest Tribal Issue added
- Tracking Links now affected by Long Distance Jamming
- Remote Sensor Boosters now affected by Sensor Linking
- Warhead Rigor Catalyst rigs are affecting only Standard, Heavy and Cruise mis
siles
- Flycatcher bonus to rockets is working propertly now
- Reflected all changes of 34381 patch except new hardwiring-related
Version 2.1 changes:
Interface improvements:
- Modules and drones can be fitted to the last active setup or removed by doubl
e-clicking on them
- "Change Affecting Skill" menu item now include skills which affect module thr
ough ship bonus and skills which affect ship itself when menu is opened with no
slots selected
- Added menu command to open module market group
- Added options to duplicate setup and copy it to clipboard
- You can now open multiple Setup Windows for the same ship
- Default state of newly added drones can be active or inactive depending on ch
aracter skills and already active drones
- Added "Window" menu listing all opened windows
- It is now possible to right-click select items in Character Editor
- Implant management interface improved
- Character with all skills at level 5 included in program files
- API skill import now should work with proxy
- Setups Window size saved between sessions
- Added "Optimal" column showing module optimal and falloff
- Added ability to create custom damage type ratio profiles via right-clicking
tanking icon in Setups window
- "Affected By" section of Information window now lists implants affecting modu
le or charge
- Modules now can be dragged between the slots. When dragging with right mouse
button you can move, copy or swap modules
Bug fixes:
- Issue with Setups window not fully visible in 120 dpi mode has been resolved
- Main window position is saved correctly now (this is also should fix the issu
e with main window placed off screen on multimonitor systems)
- Fixed errors with saving\loading of drones
- Fixed bug which might be the cause of 'Cannot open /icons/other/ship.ico' err
or on startup (but I can't be sure because I was unable to reproduce this error)
- Icons should now display correctly on high color desktop modes (Those who got
corrupted icons using true color modes should try to enable "Force high-color i
cons" option in Preferences)
Fixed errors in database and additions:
- Added all missing hardwiring implants
- Added faction f.o.f. missiles
- Fixed misprint in Caldari Navy Terror Assault Missile. It does 115 damage now
instead of 15
- Interdiction Sphere Launcher does not take missile slot anymore
- Damnation optimal bonus is 10% per level now
- Vexor Navy Issue got third rig slot
- Weapon Upgrades skill now affects Smartbombs
- Tech 2 Medium and Heavy Capacitor Boosters now have correct 12 seconds activa
tion time
- Fixed bug with some Tracking Computers not affecting hybrid turrets
- All skills and implants affecting non-capital remote armor repair systems and
shield transporters now affect capital variants as well
- Khanid Navy modules and faction Heavy Assault Missile Launchers have been add
ed
- Guardian and Basilisk power reduction bonuses now affect Nosferatus and Neutr
alizers as well
- Exequeror bonus on Remote Armor Repairers range fixed
- Bonus from Energy Grid Upgrades to T1 micro capacitor batteries has been remo
ved
- Drones are now can be used as Projected Effects
- Change Affecting Skill menu items now have icons showing skill level of curre
nt character
- Modules on fitting panel can have colored backgrounds to distinguish between
slot types
- New option in preferences allows slots in Setups Window to be divided in grou
ps (requires Win XP or higher)
- Different options for autosizing of columns in Setups Window have been added
- Setup export now includes ship and setup names, charges and drones
- Import of setups posted in EFT export format is now possible: to do it you ne
ed to copy setup text (with ship\setup name header) from forum for example and s
witch back to EFT - it will scan clipboard and if setup is recognized you'll be
given an option to add it.
- Added 2 new special categories to Fitting Panel: Favorites and Recently Used.
To add the module to Favorites or any of its subgroups drag it from module list
in Fitting Panel to the corresponding item in category tree (Fitting Panel must
be locked to do this).
- Database updated to Trinity
Version 2.4.1 (released 11.12.2007) changes:
- Heavy Interdictors optimal bonus on Warp Disruption Field Generator now worki
ng
- Error in optimal of Monopulse Tracking Mechanism I fixed
- Capital Shield Booster shield bonus increased to 7200 shield per cycle
- Rocket Fuel Cache Partition rig bonus is affected by stacking penalty now
- Capacitor and Shield recharge rate peak changed to 2.5*Capacity/RechargeTime
- MWD capacitor penalty reduction bonus on Hyena fixed
- Modules with scripts and civilian turrets no longer cause errors with "Includ
e reload time in DPS" option enabled
- Deleting setup which has projected effects on itself no longer causes error
Version 2.5 (released 7.03.2008) changes:
- Error in Armor EM Hardener I CPU requirements has been fixed
- Triage module now gives correct bonus to Capital Remote Armor and Hull Repair
ers
- Warp Disruption Field Generator receives bonus from Propulsion Jamming skill
now
- Cerberus Missile Flight Time bonus changed to affect Heavy Assault Missiles a
s well
- Error with Gallente Transport ships which were getting Repair Amount bonus in
stead of Repairer capacitor need reduction bonus has been fixed
- Centurion implants have been fixed so they are correctly affecting all electr
onic warfare modules, and not just ECM
- Tech II ECCMs are now available
- Stacking penalty from Optimal and Falloff rigs has been removed
- New versions of ships with pending changes from Trinity 1.1 available in the
last folder of Ship browser
- New option "Save as image" added to setup menu. It saves setups window image
- Search string for searching items by name must be at least 3 characters long
now. You can adjust "FittingPanel_MinSearchStringLen" value in config.ini file i
f you want to change this
- New "Fitting Shortcuts" option available in preferences. It assigns <Ctrl+Num
ber> shortcuts for fast fitting to first 10 search results on fitting panel
- "Always apply leadership skills" option has been removed from the preferences
- Stasis Webs are working with DPS graphs again
- Links in "About" window should now open with default browser
- It is no longer possible to create a damage profile with comma in name what u
sed to cause problems with next startup. If such profile will be added manually
in "config.ini" file comma characters will be replaced with underscores
- "Open Market Group" command now works even if market groups are not shown on
the Fitting Panel tree
- Implants and Boosters can be added to setup from Fitting Panel by double-clic
king
- Bug with Warp Scramblers not disabling overloaded MWDs has been fixed
- Bug with Fitting Panel closing incorrectly in docked mode has been fixed
- Added ability to change path where setup screenshots will be saved by adding
"Setups_SaveImagePath" variable to config.ini file. For example: Setups_SaveImag
ePath=C:\
- Changes were made according to Quantum Rise 1.0.2, Apocrypha and Apocrypha 1.
0.2 patch notes
Version 2.10.1 (released 11.04.2009) changes:
- Proteus Engineering - Augmented Capacitor Reservoir was missing is dronebay c
apacity bonus. This have been fixed
- Proteus Propulsion - Gravitational Capacitor now gives med slot instead of lo
w
- Loki Propulsion - Intercalated Nanofibers and Tengu Propulsion - Intercalated
Nanofibers bonuses to agility are working correctly now
- Proteus Defensive subsystems now have correct armor explosion resistances
- Loki Defensive - Adaptive Shielding got its missing 50 cpu bonus
- Wasp EC-900 and Praetor EV-900 got their incorrect skill requirements fixed
- Freighters, Jump Freighters and Rorqual should display correct align times no
w
- Fixed error appearing when fitting any booster to setup by doubleclicking
- Setup import through clipboard now works with T3 ships
Version 2.10.2 (released 22.04.2009) changes:
- Proteus now has correct sensor type so bonuses from his electronics subsystem
s to sensor strength apply correctly
- Bug with "Change Affected Skill" menu listing same skills multiple times was
fixed
- Import from XML window display correctly in 120 dpi mode now
- Fixed error which used to prevent correct export of drones to XML
- Removing or replacing subsystem granting dronebay\drone bandwidth bonuses now
disables all drones
- Changes were made according to Apocrypha 1.1 patch notes
Version 2.10.3 (released 3.05.2009) changes:
- ECM optimal and falloff distances updated with more preciese values
- Stealth Bombers bonus to velocity in cloak has been removed and recalibration
- Pulsar Wormhole effect on Armor Resistance bonus has been changed to penalty
- Civilian Damage Control and Civilian Stasis Webifier were added to database
- Minimal width constrains for the module and drone lists of Setups Window were
reduced
- Info page has been restyled and new special info panel now available to show
properties of selected items dynamically
- Bug on Windows Vista with side panels don't repainting screen space behind th
em when closing now handled by workaround code
Version 2.12 (released 01.12.2009) changes:
- Bug with XML export of T3 ships was fixed
- Bug which could cause setup to overwrite another similary named one during th
e export of both setups into same XML file was fixed
- "Division by the zero" error popping up in some cases when using DPS graphs h
as been eliminated
- Caldari Navy Large Shield Extender signature penalty has been corrected
- Covert Cynosural Field Generator activation duration and reacivation delay pa
rameters were fixed
- Consumption attribute has been removed from the Covert Jump Portal Generator
I as it does not require fuel to activatate the module
- Some items which are not available in game were removed
- Survey skill description updated and bonus from this skill has been removed f
rom Codebreakers and Analyzers
- Database updated to Dominion 1.0
- Turret tracking calculations were improved to account for effect known as "hi
t quality degradation"
- XML Files window got few additional options and checkboxes in the file tree w
ere changed to standard style
- Options to hide system characters and automatic saving of changes were added
to Preferences
- Limited issue ships were moved to separate group in the ship browser
- New panel has been added to the Setups window for T3 subsystems
Version 2.12.1 (released 03.12.2009) changes:
- Autosave feature saves changed fits correctly now
-
Recently renamed modules and charges are now recognized correctly in the setu
or through import by their old names too
Comma is no longer a valid symbol to have in setup or character names
Opened setups windows are saved and restored between sessions now
city Optimizer rigs descriptions were also updated to reflect new penalty
- Meta Capital Turrets were assigned correct TypeIDs so they should fetch corre
ct prices now
- Supercarriers are no longer reside in Carriers group and it is no longer poss
ible to fit Triage Module to them
- Missile velocity bonus to Light Missiles was added to Osprey Navy Issue
- Database updated to Rubicon 1.1
- Deployable structures and Containers are now accessable in Fitting Panel inst
ead of cargohold right-click menu where they used to be
- Text setup import to EFT should no longer experience issues if copied text ha
s non-Windows way of defining newlines
- It is now possible to add any item from Fitting Panel to cargohold. Note that
import to EVE supports charges only and other types of items will be ignored. I
mport/Export as text at the moment ignores modules in cargohold due to technical
limitations
- Deleting setup should not longer cause an error when info about deleted setup
is shown in Selected Item Info window
- Slash shortcut no longer triggers when typing in setup description field
- Fixed error which used to prevent correct saving of item price when this pric
e was too high
- Parameter list in the Show Info window now shows parameter descriptions in to
oltips
Version 2.22.1 (released 18.02.2014) changes:
- Shield Boost bonus from Siege Modules is a subject to stacking penalty now
- Weapon Upgrades skill now affect Bastion Module
- Mindlink implant descriptions were updated
- ECM Bursts can be overloaded now
- XML import was changed to be more tolerant to file syntax
- Additional attribute columns can be added to Fitting Panel now to make it eas
ier to compare items. To do so, right click any attribute in Show Info window an
d check "Show on Fitting Panel". Any amount of attributes can be set to be shown
but amount of additional columns is limited to seven, thus it could be possible
that not every attribute will be displayed.
Version 2.22.2 (released 12.03.2014) changes:
- Harpy has correct EM Shield Resistance now
- It is no longer possible to fit Covert Cynosural Field Generator to Astero
- Database updated to Rubicon 1.3
- Preview versions of planned changes to Pirate Faction Frigates were added
- Recent issue when fitting module to setup used to refresh Fitting Panel item
list and reset scroll position was fixed
Version 2.22.3 (released 22.05.2014) changes:
- Capacitor tooltip now displays time required to recharge capacitor for Jump D
rive on jump capable ships both for second jump and jumps after that
- DPS readout now has right-click menu assigned which enables to open DPS graph
s quickly against chosen target
- All ship attribute readouts on Setups Window were given right-click option to
display attribute Information Window
- Reskinned ship variants are recognized correctly when imported through XML no
w
- Strategic Cruisers should now import through XML correctly again
- Some changes in XML import code were made in attempt to avoid possible issues
- Malformed XML file no longer prevents XML Manager from functioning and correc
t level 5 skills
- Items in Requirements tab of Information Window now have context menu with st
andard set of options
Version 2.24.1 (released 02.10.2014) changes:
- Basic leadership skills no longer apply a fixed 10% bonus regardless of their
level
- Afterburner skill was fixed
- Loki Shield Thermal Resistance changed to correct value
- Worm bonus to shield resistances was fixed
- Stealth Bombers bonuses from Covert Ops skill work correctly now
- Broadsword bonuses from Minmatar Cruiser skill work correctly now
- Restrained Capacitor Flux Coil, Dark Blood, True Sansha and Ammatar Navy Reac
tor Control Units and some of Light Missile Launchers were updated with most rec
ent changes
Version 2.25 (released 04.11.2014) changes:
- Supplemental Coolant Injector subsystems no longer list Thermodynamics as aff
ecting skill
- Bastion Module and Siege Modules now affect ship Maximum Target Count
- Adrestia and Vangel cargohold capacities were updated
- Corax, Eris, Ark and some of the drone Armor values were updated
- Database updated to Phoebe 1.0
- Fixed an error with wrong calculation of jump travel distance from available
fuel
- Pilot leadership skills and implants no longer apply when setup receives flee
t bonuses but not set to fleet boosting position
Version 2.25.1 (released 05.11.2014) changes:
- Armor Compensations skills are working with Energized Membranes once again
- Speed and Scan Resolution penalties on Cloaking Devices were fixed
- Overloading modules should no longer affect drones
- Missing Onyx bonus to missile launcher rate of fire was added
Version 2.25.2 (released 26.11.2014) changes:
- Amount of simultaneously active Gas Cloud Harvesters is correct now
- Nereus was assigned a correct bonus to ship cargohold capacity
- Database updated to Phoebe 1.5
- Preview of Rhea ships were added
- Reactive Armor Hardener resistances are changed through right-click menu now
- Amount of setups for ship is now shown on Fitting Panel
Version 2.25.3 (released 09.12.2014) changes:
- Missing Hybrid Turret Tracking bonus was added to Eos
- Omnidirectional Tracking Link modules can be deactivated now
- Database updated to Rhea 1.0
- Duplicated setup appears at correct position in the list now
Version 2.26 (released 14.01.2015) changes:
- Titans without Warfare Link modules can be picked as fleet boosters again
- Overload time readout should not longer display times like "1m 60s"
- Database updated to Proteus 1.1