Professional Documents
Culture Documents
Kristoffer Jacobsen
Abstract
Motivated by the work performed by the MOWAHS project, this report aims to
contribute in understanding VOs, and in continuously assessing and improving the
work processes within these.
The first part of the report addresses several perspectives of the VO, such as key
characteristics, factors of emergence, organizational benefits, knowledge
management, and coordination. Along with an overview of contemporary research
and enabling technologies, this part constitutes the State-of-the-art evaluation.
The second part of the report aims to challenge the way the look at VOs today,
and provides a scenario analysis of dynamic collaborative organizations in mobile
computing environments. The comparison of these organizations to the traditional
VO characteristics, results in an extension of the VO taxonomy to include what we
define as Mobil Ad Hoc VOs (MAHVOs).
These organizations are enabled through the use of ICT, and the work processes
can be improved by using emerging technologies in ubiquitous and mobile
computing, thus operating in intelligent environments. The latter part of the report
applies the knowledge and experiences from traditional VOs to the future working
environments. This includes extensive use of sensors and actuators serving both
as supporting tools, and as actors in the organization.
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Abstract
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Preface
Preface
This report has been written in the context of the course TDT4735 at IDI, NTNU.
The project description was given by the Mobile Work Across Heterogeneous
Systems (MOWAHS) project. The report is result of the work carried out by
Kristoffer Jacobsen during the autumn 2004.
I would like to take this opportunity to thank my supervisor, PhD Fellow Carl-
Fredrik Sørensen, for providing valuable and inspiring guidance and feedback
through all phases of this project.
Kristoffer Jacobsen
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Preface
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Table of contents
Table of contents
PART I: Introduction
1. Introduction ........................................................................................................................ 1
1.1 Motivation .................................................................................................................... 1
1.2 Project context ............................................................................................................. 2
1.3 Project objective .......................................................................................................... 2
1.4 Reader’s guide............................................................................................................. 3
4. VO research initiatives..................................................................................................... 47
4.1 VOmap....................................................................................................................... 47
4.2 TrustCoM ................................................................................................................... 50
4.3 Other research........................................................................................................... 53
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Table of contents
6. Problem elaboration......................................................................................................... 65
6.1 Introduction ................................................................................................................ 65
6.2 Scenarios................................................................................................................... 65
7. Scenarios .......................................................................................................................... 67
7.1 Introduction ................................................................................................................ 67
7.2 Traffic accident .......................................................................................................... 67
7.3 Crime scene investigation.......................................................................................... 70
7.4 Voluntary communal work ......................................................................................... 72
7.5 Experts in Team......................................................................................................... 75
7.6 Traffic......................................................................................................................... 77
7.7 Summary ................................................................................................................... 80
PART V: Appendix
Bibliography ......................................................................................................................... 95
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List of figures
List of figures
Figure 1. Virtual objects (Scholz, 1997) ................................................................................. 11
Figure 12. Three layers in the VO model (Saabel et al, 2002) ............................................... 35
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List of tables
List of tables
Table 1. Overview of the report ................................................................................................ 3
Table 5. Selection of organizations in case study (Bultje & van Wijk, 1998).......................... 22
Table 6. Primary and secondary characteristics (Bultje & van Wijk, 1998) ............................ 23
Table 7. Typology of VO in case study (Bultje & van Wijk, 1998) .......................................... 33
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Part I
Introduction
Introduction
1. Introduction
This chapter describes the motivation for this project, outlines the report context,
introduces the project objective, including the research questions, and provides a
reading guide.
1.1 Motivation
New ways of organizing businesses are continuously evolving with the Information
and Communication Technology (ICT) as an enabling factor along with increasing
pace and globalization of the market. Individuals and businesses now collaborate
from geographically dispersed locations in a much larger degree than before. The
technology is now enabling individuals to connect to the Internet and carry out
their work anywhere, anytime. This is referred to as nomadic computing by
(LaPorta et al., 1996). As this concept of work matures in organizations, new
challenges and issues emerge related to the computer interfaces and information
systems the users interact with. The explosive growth in the number and type of
devices connected to the Internet requires more flexible frameworks for working
across heterogeneous systems.
The second part of the project will be related to mobility and how businesses can
utilize mobile technology in VOs to increase the efficiency of their work. This is an
important and interesting issue for many organizations which gives me an extra
motivation towards this project by providing a study that is valuable to various
research establishments.
The own contribution in this project is a creative effort to challenge the way we
look at VOs today. It provides thoughts and suggestions for an extension of the VO
taxonomy. This is carried out by taking the characteristics of a VO into a different
setting, and discuss whether the new scenarios qualify as types of VOs.
1. SINTEF: http://www.sintef.no
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Introduction
The project description for this thesis was developed in co-operation with the
research project MOWAHS1 (MObile Work Across Heterogeneous Systems). The
MOWAHS project is carried out jointly by IDI’s software engineering and database
technology groups. The project is supported by the Norwegian Research Council.
G2) Providing a flexible, common work environment to execute and share real
work processes and their artifacts, applicable on a variety of electronic devices
(from big servers to small PDAs).
The focus for this thesis will be to assist the MOWAHS project in achieving
primarily the first goal, G1, providing a deeper understanding of what a virtual
organization is and how it is organized, and partly G2 by studying enabling
technologies.
The main task of this project is to examine Virtual Organizations, and give an
overview of the related research presented in the literature. The goal is to present
an explanatory study of the concept of VOs and related discussions, and identify
the work processes in these organizations. The following research questions have
been identified as the foundation for this research:
1. MOWAHS: http://www.mowahs.com
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Introduction
The main part of the contribution is a creative effort to introduce scenarios and
analyze new organizational forms with regards to the existing taxonomy of VOs.
The scenarios are focused on everyday collaborating organizations in mobile
computing environments, and the work processes related to mobile work in such.
The latter part of this report will discuss issues and challenges of mobile work and
mobile collaboration in VOs, and will prepare the ground for a master thesis by
identifying research propositions for further work on VOs and mobile collaboration.
This section is provided for the reader’s convenience and briefly describes what
the report contains and how it should be read. Table 1 outlines the main chapters
in this report and indicates if a chapter is dependent on another. Reading the
table, one can see that e.g. Chapter 3 is dependent on the information found in
Chapter 1 and Chapter 2.
Part I - Introduction
Chapter 1: Introduction
This chapter contains background information about the project such as
motivation, project context, problem definition and this reader’s guide.
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Introduction
Part II - State-of-the-art
Research
Section
question
RQ1 All sections
RQ2 Section 3.5
RQ3 Section 3.6 and 3.7
RQ4 Section 3.8 and 3.9
RQ5 Section 3.5 and 3.7
RQ6 All sections
RQ7 Section 3.8, 3.9 and 3.10
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Introduction
Chapter 7: Scenarios
This chapter presents scenarios of collaboration in mobile environments, and
provides an analysis of the work processes to the characteristics of VOs.
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Introduction
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Research method
2. Research method
The research activities for this report in the domain of Virtual Organization are
mainly divided in two approaches:
• Literature study
• Scenario analysis
The literature study constitutes the major part of this project. It was chosen as the
best way to get an overview of the domain, and to explore the topics related to the
research questions. The background and resources for this part of the report are
result of an extensive literature study of articles, journals, books, web pages and
forum discussions related to the concept.
The approach to this study has been to find the most cited authors and the most
referred publications. In this way, we have been able to get an insight in which
contributors that are most acknowledged and accepted among other researchers.
We have been able to present a selection of contributions that reflect the research
topics in a reasonably good way, after following innumerable links between the
authors.
We have tried to balance the work of these acknowledged authors with a number
of more specific research contributions in order to make the review of the domain
as complete and consistent as possible, taking into consideration the fairly short
project time period.
This approach to the literature study was chosen after conferring the experiences
with software engineering research methods described in (Glass et al., 2002).
The second part of the research is a scenario analysis of the concept of Virtual
Organizations. It is an effort of bringing a new contribution and thoughts into a
research field that is highly abundant, with the purpose of continuing the respected
and innovative work within the MOWAHS project. The distinct goals of employing
this research method in the project are to:
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Research method
The scenarios in this report are textual use cases focusing on describing the
different actors in the organization, their roles and responsibilities, and the rules of
which the organizational entities acts according to. The technology and systems
the users interact with are described both in terms of method, and the role of the
technology in each specific organization.
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Part II
State-of-the-art
Literature study
3. Literature study
This chapter gives an overview of the literature that describes the concept of
Virtual Organizations (VO). We take a broad approach to the subject and try to
cover most of the topics that are relevant to answer the presented research
questions.
3.1 Introduction
(Mowshowitz, 1986) used the term Virtual Organization for the first time in 1986.
Since then, there has been a lot of research on this type of networked
organizations and how they will revolutionize the way we work in the 21st Century.
There are numerous definitions of a VO because many authors and research
groups use their own definition for their work. In the book "The Virtual
Corporation", (Davidow & Malone, 1992) presented one of the first extensive
approaches to the subject. The focus for their conception of a Virtual Corporation
relates to the concept of a Virtual Product. The ideal virtual product according to
them, was a product or service that "is produced instantaneously and customized
in response to customer demand."
Throughout this chapter, we will present different approaches to the subject based
on the literature, and try to give an overview of the characteristics of a Virtual
Organization.
In the literature, there exist various synonyms to the term Virtual Organization:
Virtual Corporation (VC), Virtual Enterprise (VE) and Virtual Company (VCo) are
all related to the same concept of co-operation between different organizations or
individuals.
According to Oxford Concise Dictionary the term “virtual” is defined as: “that is
such for practical purposes, though not in name or according to a strict definition.”
Related to this definition, (Fairchild, 2004) says that “an organization may be
thought of as a number of individuals systematically united for some end or work”.
He proposes that a virtual organization may be viewed as “a number of individuals
united with a practical purpose, or a practical purpose for the 21st century”.
(Bultje & van Wijk, 1998) claim that the different definitions of a VO partly depend
on the view the authors have on the concept of "virtual". Table 3 presents four
different views that describe the meaning of “virtual”:
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Literature study
Interpretation Example
View of “Virtual”
(Bultje & van Wijk, 1998) (Franke, 2000)
Unreal, looking real Originated from optics. Discrimination between a real Virtual reality
picture and a virtual picture. Both pictures look the
same, but as opposed to a real picture, a virtual picture
can’t be caught on a photographic paper.
Potentially present Only active if a certain opportunity comes along. It can Virtual memory
directly unfold new activities if a new project is initiated.
Existing, but Something exists, but the composition is temporary and Virtual
changing is possibly changing every day. corporation
(Bultje & van Wijk, 1998) analyzed different definitions of a VO, and concluded
that all four views on virtuality presented in Table 3 could be found among the
definitions.
The examples given by Franke on the different views of the term virtual are based
on a model presented in (Scholz, 1997) of virtual objects. Figure 1 shows how
Scholz divides a virtual organization into an intra- and inter-organizational
perspective, where the concept Virtual Corporation is considered inter-
organizational.
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Literature study
Virtual
Objects
Inter-organisational Intra-organisational
The term virtualness was introduced by (Venkatraman & Henderson, 1996) and
related to what the concept of virtuality mean for organizations. They proposed
that:
This emphasizes that an organization does not become virtual simply by using ICT
and nominating themselves as a VO, but as a result of how the organization is
managed.
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Literature study
There are a lot of different contributions to the subject, and many of them are
related to functional aspects, such as the role of information technology in VOs,
legal issues, socio-economic issues, and so on.
• Structure perspective.
• Process perspective.
Contributions from different authors are mainly within one of these categories. The
structure perspective focuses on the building blocks of the VO and its properties,
while the process perspective focuses on behavior and operation.
Table 4 from (Saabel et al., 2002) shows how the literature reflects the two views.
3.4 Definitions
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Literature study
• Vertical Integration
• Globalization
• Collaboration
"The key to understanding the virtual corporation is the profound effect that
information technology has as it distorts traditional relationships of
management and work to time and space." (Coates, 1994)
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Literature study
"Virtual corporation consists of the company that faces the customer and a
network of other companies that co-operate to achieve what none of them
could achieve alone. This arrangement permits each participant to
concentrate on what each does best and to limit its risks and investments to
its core competencies." (Klein, 1994)
Globalization of the VO was mentioned in (Wolff, 1995) and (Coates, 1994) and
describes how various departments of an organization could be spread over
several countries. The authors also discuss potential benefits from distributing the
operations globally.
"To achieve maximum benefits for the project owners, the majority of the
resources are independent sub-contractors working from home or local
centres. They could be distributed globally." (Wolff, 1995)
The last attribute discussed by (Grimshaw and Kwok, 1998) is collaboration. This
is one of the most important features of the VO, and is highlighted by (Dubinskas,
1993).
"The terms 'virtual team' and 'virtual organization' evoke the special status of
groups created through the use of groupware such as computer
conferencing. Virtual organization… is important in shaping organizational
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Literature study
From all these definitions, we observe the different attributes of the VO and these
make the foundation to start talking about the formal characteristics of a VO.
(Byrne, 1993) provide the most widely accepted and cited definition of the term
Virtual Corporation within the academic literature:
This definition has clearly a structural perspective, and gives a detailed picture of
the building blocks of a virtual organization. (Hale & Whitlaw, 1997) on the other
side provide a definition from a process perspective within the subject of
organizational development.
They emphasize that the concept is not so much about “managing in the sense of
planning, controlling, directing and organizing, but more concerned with the notion
of continuous or institutionalized change”.
3.5 Characteristics
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Literature study
The characteristics in section 3.5.1 are, according to several authors, key factors
of a VO. The characteristics described in section 3.5.1 and section 3.5.2 are a mix
of proven properties of companies referred to as VOs in the literature and different
author’s view of a VO. Therefore, the list of characteristics has to be evaluated by
performing further empirical studies, and can for the time being be considered to
be a sort of proposition.
The characteristics presented in this section are considered key factors for a VO
by several authors.
KC5 No hierarchy
The equality of the partners in a VO leads to an organization without hierarchy. It is
called an egalitarian structure by (Sieber, 1998). Other authors also state that
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Literature study
OC1 Small sized partners: Small companies and/or parts of large companies
The core competencies of a partner are usually not the whole company, unless it
is a small company that has specialized its operations within a niche. The smaller
size of partners leads to more flexibility and makes it easier for the organization to
take advantage of opportunities in the market. Several authors point to the fact
that larger companies often are slower in decision making and innovation, which
are essential factors in responding to opportunities.
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Literature study
Handy discusses how you can manage people whom you do not see, and defines
the rules of trust, based on common sense. An interesting comment on working in
a VO is that a shared commitment still requires personal contact to make it real.
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Literature study
“Paradoxically, the more virtual the organization, the more its people need to
meet in person.” (Handy, 1995)
Related to trust is also co-destiny discussed by (Byrne, 1993), which means that
the fate of each partner is dependent on the fate of other partners.
The concept of a Virtual Culture is discussed by (Ash & Burn, 2000), who describe
it as a perception of the entire VO held by its stakeholder community. In other
words, it is the feeling of collectivity with respect to value sharing and time-space
arrangement. For example, each client’s expectations are satisfied in the product
accessed, and each partner has the feeling of a continuous access to the
organization and its products.
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Literature study
This factor is one of the most important for the use of ICT in VOs. Technology
enables the companies to collaborate independently of location and time, and
could give the members of a virtual team a sense of presence and connectivity
even though they are miles apart.
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Literature study
quickly, exploit an opportunity and disband afterwards. Other research uses the
interpretation of VO as a temporary organization that also can exist on a long-
lasting base (Aken et al., 1998). Van Aken introduces the concepts “Project” for
temporary organization, and “Program” for the long-lasting organization. As an
example, a VO can be disbanded in the event of project completion, but can also
have an undetermined duration in the case of the organization remaining
functional for as long as customer demands exist and/or the participants find their
collaboration to be beneficial (Jägers et al., 1998).
The life cycle of a VO has been discussed in more detail by (Strader et al., 1998),
and they proposed a model of the life cycle of a VO as presented in Figure 4.
Partner
Identification
Design
Opportunity Operation
Identification Marketing Termination
Partner Financial
Selection Management
The authors define two or more major decision processes for each of the four
stages of the life cycle; Identification, Formation, Operation and Termination. The
identification phase involves opportunity identification and opportunity evaluation
and selection. These decisions are sequentially related. Once the best available
market opportunity has been selected to be pursued, the formation phase of the
VO begins by partner identification followed by selecting the most suitable
partners for partnership. Once the organization has been formed, it can begin its
operation phase. Important decisions are categorized into five functional areas of
design, marketing, financial management, manufacturing, and distribution. When
the market opportunity is fulfilled or has ceased to exist, the VO will be terminated
by two major decision processes in the termination phase; operation termination
and asset dispersal.
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Literature study
(Bultje & van Wijk, 1998) have performed an empirical study on the selection of
characteristics. The sample source for their case study was six existing
companies, described in literature as VOs and differing on three points; small
versus large, Dutch versus international, and ICT based versus non-ICT based.
The companies are listed in Table 5, where “Company X” and “Company Y”
denote the columns for the criteria comparison.
Table 5: Selection of organizations in case study (Bultje & van Wijk, 1998)
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Literature study
Table 6: Primary and secondary characteristics (Bultje & van Wijk, 1998)
The analysis divides the list into seven primary and five secondary characteristics,
where only two of the key factors mentioned in section 3.5.1 (Based on core
competencies and Network of independent organizations) are considered primary
characteristics. Out of the four other key factors, only (No hierarchy) does not
comply to the secondary characteristics condition, matching only three
companies.
To enhance the readability of their study, (Bultje & van Wijk, 1998) formulated their
definition of a VO, divided in two parts according to the two levels of
characteristics:
3.5.4 Summary
Although the study carried out by (Bultje & van Wijk, 1998) gives a good overview
on how the characteristics of a VO discussed in the literature maps to the reality
and existing organizations, it can be questioned whether all of the companies
investigated in this study really are VOs. This study should also be supplemented
with other empirical studies of the domain. Some of the characteristics do not fit
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Literature study
One of the interesting things about VOs is that the factors causing them to form,
existed long before the age of computers. In the construction industry, groups of
independent operators formed organizations to build houses and buildings. The
same applies for the movie industry when producing films. What has changed is
according to (Fairchild, 2004), that the trends that leads to VO have increased.
The trends towards VOs are reviewed by (Bleeker, 1994) and are widely cited in
the literature. Bleeker proposes that the four key trends are:
• Pace
• Cost
• Personalization
• Globalization
3.6.1 Pace
3.6.2 Cost
The second trend (Bleeker, 1994) points to, is the decreasing cost of market entry,
particularly in the information services and other technology-driven industries. In
these industries, “even small undercapitalized startups can have an enormous
impact on innovation” (Bleeker, 1994), “far beyond the apparent limits of their size”
(Fairchild, 2004).
3.6.3 Personalization
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Literature study
(Bleeker, 1994). Not only do organizations save money by not needing large
manufacturing facilities, customization also allows organizations to produce
tailored products for a wider group of customers. Corporations are now driven
more by customer demands than by internal needs. “Today, customers get what
they want or go elsewhere” (Bleeker, 1994).
3.6.4 Globalization
Competition includes companies all over the world, rather than only with their
nearest located rivals.
“It’s the age of emancipation. Time and space will collapse, and the barriers
to communications will fall away.” (Bleeker, 1994)
There are several reasons why VOs emerge, as depicted in the previous section.
The benefits of adopting the VO model have become more noticeable. This
section presents benefits and drawbacks identified by (Grimshaw & Kwok, 1998)
from a case study of established VOs. A discussion of strategic reasons for
organizing the business as a VO is also provided here.
3.7.1 Benefits
VOs extend the strategic reach of an organization. This involves extending the
scope and scale of opportunities that are available to the organization, quantified
by the factors size, time and space. A VO can help the companies within the
partnership to take advantage of emerging business opportunities they could not
have done alone because of limited size or lack of capital. As part of a VO, the
company could also respond more quickly and mobilize to take advantage of
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Literature study
All the examples described above show how a VO breaks the size, time and
space constraints, broadens the strategic horizon and thereby offers great benefits
for the organizations.
The results of the case study by (Grimshaw & Kwok, 1998), identify the following
benefits within the investigated VOs:
• Flexibility
• Cost benefits
3.7.2 Drawbacks
The complexity of a VO has some implications for the organization, and brings the
following challenges according to the case studies in (Grimshaw & Kwok, 1998).
High costs
The main costs are related to investment in ICT and the subsequently high
operational costs, including training and maintenance. Looking at the general
trends in technology costs, this issue is likely to be of reducing significance.
Legal problems
VOs are established fast and efficiently to respond to market opportunities or
tackle specific projects. This can result in complex legal problems as the
boundaries between the organizations become vague or fluid. For instance, there
may be discussions on which partner holding the copyrights to the final design or
products.
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Literature study
Cultural issues
Co-operation in VOs may involve working across cultures. This is a big challenge
to many managers, and requires them to transfer their business policies and
culture to work with dispersed business teams - spanning organization,
geography, and cultures.
3.7.3 Discussion
The list of characteristics provided in section 3.5 does not comply to every
organization referred to as a VO in the literature or in the industry and commerce.
It is therefore reasonable to think that VOs exist in many different forms of
business models. This section aims to provide an overview of the different kind of
VOs, describes the distinctions between them, and questions whether all of these
concept models really refer to what the “most common” interpretation of a VO is.
During the 1990’s the term Virtual Organization became a buzzword, possibly
resulting in businesses calling themselves VOs for marketing purposes.
Organizations denoted as VOs can be related to one of the six models of virtuality
suggested by (Burn et al., 1999).
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Literature study
Co-alliance model
Shared partnerships where each partner brings approximately equal amounts of
commitment to the VO are denoted as the Co-alliance model. The partners form a
consortium, where the composition may change in order to reflect market
opportunities or the core competencies of each member. The links within the co-
alliance are usually contractual for permanent alliances, or by mutual convenience
on a project by project basis. Figure 6 shows a model of the co-alliance, inspired
by (Burn & Ash, 2000).
Star-alliance model
Coordinated networks of interconnected members, where each member reflects a
core surrounded by satellite organizations, is the definition of a star-alliance model
(Burn & Ash, 2000). The core is normally a leading actor (star) in the market and
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Literature study
Value-alliance model
Based on the value or supply chain, the value-alliance model gathers a range of
products, services and facilities into one package. The coordination is normally
provided by the general contractor, but participants may also come together on a
project by project basis. In cases where longer term relationships have been
developed, the value alliance tends to adopt the form of constellations, with
complex strategic relations between the suppliers and the companies in the value
chain. Figure 8 shows a model of the value-alliance, inspired by (Burn & Ash,
2000).
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Literature study
Market-alliance model
Like the value-alliance model, the market-alliance also brings together a range of
products and services and facilities into one package. In this case, they may be
offered separately by individual organizations, and the market-alliance exists
primarily in cyberspace. The concept of virtual communities could also be related
to this model. Figure 9 shows a model of the market-alliance, inspired by (Burn &
Ash, 2000).
Virtual broker
The virtual broker can be described as a designer of dynamic networks. Virtual
brokers seek strategic opportunities either as third-party value-added suppliers or
as a kind of information broker of specific business information services. This is
the most flexible purpose-built VO that is actually created to fill a window of
opportunity and is dissolved when that window is closed. When (Miles & Snow,
1986) introduced the concept of dynamic networks, they suggested that this kind
of network needed a coordinator, a net-broker. In (Snow et al., 1992), three net-
broker roles; architect, lead operator and caretaker have been identified.
Responsible for respectively the selection of suitable partners and web members,
the overall project management and maintenance, and supporting the process of
“learning to cooperate and cooperate to learn”. Figure 10 shows a model of the
virtual broker, inspired by (Burn & Ash, 2000).
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Literature study
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Literature study
The background for this section is the VO typology studies of (Bultje & van Wijk,
1998) and (Palmer & Speier, 1997), which have been widely adopted by
researchers. They are approaches towards classifying the organizations specified
as VOs in the literature.
The study by (Bultje & van Wijk, 1998) is based on previous work in (Campbell,
1997), and proposes a typology of VOs divided into four concepts; internal VO,
stable VO, dynamic VO and web-company.
Internal VO
This kind of VO could be described as one organization that aims at operating with
internal teams. The VO consists of several business units that are composed of
autonomous groups and teams. Management tasks are performed in a
decentralized manner, and the availability of employees from different places is
the key factor for the flexible structure of the organization.
Stable VO
The foundation for this kind of VO is the co-operation between different
organizations and it aims contracting non core-competencies out by a core
partner. The committed suppliers of core-competencies are closely related to the
core partner.
Dynamic VO
The dynamic VO co-operates on a large scale basis with other organizations.
Opportunism and temporality are the foundation for the relations between them.
Co-operation in these VOs are dependent on the occurrences of market
incentives, offering a great deal of flexibility to the organization.
Web-company
The web-company, or agile organizations, is a temporary network of specialized
organizations based on the use of Internet (Bultje & van Wijk, 1998). The Internet
is enabling the organization to offer their products and services on a global scale,
and the key factors for a well functioning organization are knowledge management
and knowledge sharing.
From the case study performed by (Bultje & van Wijk, 1998), the six companies
(also listed in Table 5) are distributed among the VO types as shown in Table 7.
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Literature study
Virtual teams
The concept of virtual teams is generated by the internal organizational use of the
virtual concept, and is in use in a large variety of organizations. The virtual teams
normally come from specific functional, process or strategic business units within
a larger organization. This notion is strongly related to the concept of an internal
VO discussed previously.
Virtual projects
The concept of virtual projects is based on organizations that form alliances or
consortiums to bring complementary organizations together to meet market
opportunities. It is most common that the partnering organizations are based
around similar industries or company types.
Temporary VOs
The concept of temporary VOs is an extension of the virtual project design,
established to take on multiple projects and develop responses to a specific
market opportunity. This is in other words similar to the initial virtual organizational
model proposed by (Byrne, 1993) among others.
Permanent VO
The concept of permanent VOs is that the VO, from its inception, is designed to
bring together market players and respond to opportunities for both improved
revenue-generating activities as well as cost savings (Palmer & Speier, 1997).
During the case study performed by (Palmer & Speier, 1997), the respondents
identified the scope of their work, the projected length of time spent in virtual work,
types of projects, the range of involvement and the number of personnel involved.
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Literature study
These criteria suggested the distinct VO types presented above, and Table 8 gives
a comparison of the VO types on the dimensions discussed.
Table 9 presents the major differences between the VO concept (with the notion of
VO as a temporary network of complementary organizations) and other forms of
inter-organizational partnerships from organizational theory.
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Literature study
The study of the VO typology shows that there are many different incarnations of
VOs. They all have a certain set of characteristics in common, and some that are
emphasized in that specific type of VO. For the rest of the study the focus will be
set on the dynamic view of VOs, with the interpretation of a VO as a temporary
network of modules: organizations, companies or individuals.
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Literature study
There are many different examples of VOs depicted in the literature, and some of
the most discussed VOs are:
• Sigma
The latter will be described in this section, along with a short discussion of issues
and experiences related to it. The example is included here because it relates the
concepts of project and VO, and it is easy to map the VO characteristics to this
organization.
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Literature study
work on projects. The organization is considered what (Picot et al., 1996) describe
as a team-oriented VO. The partners in Sigma work geographical dispersed from
their home offices. Some work full-time or nearly full-time for Sigma, and others
are appointed temporarily if their core competencies are needed on a project.
Project managers staff a new project by recruiting from Sigma partners via
acquaintance or recommendation. The work processes within Sigma are further
described in section 3.10.
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Literature study
The experiences from this study serve as a model for designing ICT for these
kinds of VOs today. Many of these problems are also discussed as challenges to
concurrent engineering in section 5.2.
Knowledge Management (KM) is closely related to the concept of VOs. The widely
accepted working definition of KM is available from the WWW Virtual Library on
Knowledge Management1:
The founder of this library, Dr. Yogesh Malhotra, provides discussions on different
issues related to KM and VOs in (Malhotra, 2000). The core competencies in VOs
are mostly human capital, or the knowledge the partners bring into the
organization. KM is about making the best use of the knowledge that is available
to an organization, and creating new knowledge in the process.
• People leave the organization and take their knowledge with them.
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Literature study
Further, (Lemken et al., 2000) point out reasons why KM in VOs is difficult:
• For each partner, knowledge sharing is coupled with the risk of losing
competitive advantages.
The organization started as a small network of people who knew each other
personally, and gathered in person, by phone or fax to share ideas about
collaboration and working practices. The expert network grew, and newcomers
made their way into the organization by personal acquaintance with a Sigma
member, who guided them and served as their primary contacts. The increasing
growth and geographic distribution gradually made it more difficult to rely on
personal acquaintance for all members. This resulted in the establishment of
regional branches driven by the same goals and ideas as the whole organization.
However, this separation led to different cultures emerging in the branches,
requiring a system to control the information flow in the organization. The bulletin
board system SigSys was introduced to provide the members with discussion
groups to exchange information.
The knowledge sharing are mostly performed by members pulling information and
know-how of other members. The tools for information transfer are mostly phone
calls or internet-based e-mail. This mutual exchange of information and
knowledge works twofold according to (Lemken et al., 2000), because the
communication partners receive as much information as they provide, and the
personal relationship between the partners is enforced.
Sigma later introduced an Internet knowledge base for the whole organization by
the name “Ariadne’s Thread”, where all the partners can pull digitized information
and knowledge. While SigSys serves for every day group communication, the
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Literature study
One of the enabling factors are according to (Lemken et al., 2000), the ability to
build flexible teams. They point out two factors essential to support the
establishment of teams, namely providing information about skills and experience,
and providing support mechanisms to negotiate the appointment of a partner.
The most interesting experiences with this organization are to see how a living
tradition of oral and personal information distribution cannot simply be replaced by
introducing computer-mediated communication and information systems. Mutual
information exchange is not granted as the technical systems provide a more
anonymous access. (Lemken et al, 2000) conclude that “to achieve sustained
knowledge management, all members and levels of the organization must
cooperate”. This is made possible if everyone is participating in a process of
developing common goals, values and procedures. They emphasize that
knowledge sharing requires mutual trust, and further state that “by providing
transparency about ongoing activities and openness for participation from all
members, a trustful environment is created”.
Europe is leading the research on the topic, and there is a growing awareness that
the VO developments should be based on contributions of a multidisciplinary
nature, from information and communication technologies, socio-economic,
operations research, organizational, business management, legal, social security,
and ethical area, among others.
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Literature study
• There are few VO reference models that have achieved wide acceptance.
• Most available modeling methods and tools were developed with single
(potentially distributed enterprises) in mind and are not suitable for VO.
• Methods for integrating different models that offer partial solutions are missing.
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Literature study
Relationship model
This model describes the inter-relationship that can occur between components
within a network. For instance, the following relationships can be identified: control
relationships (identify the authority structure within a network), dependence
relationships (identify the topologic dependences between agents), ownership
relationships (define the boundaries of each agent), and peer relationships
(identify agents at the same level).
Roles model
This model describes all roles and their positioning within the network structure. A
role model implicitly defines a topology of interactions and can describe a network
structure in terms of “master role” and “slave role”.
Process model
This model focuses in dynamic courses of events. Some generic concepts such as
activity and actor, time dependencies such as equal, during, starts, finishes, and
resource-related perspectives such as necessary, sufficient, have to exist.
Deontic/values model
This model defines constraints for all agents within a network at different levels,
such as: computational level (interoperability constraints), organizational level
(behavior constraints), economic level (financial constraints), and operational level
(dependencies among tasks).
There are numerous existing modeling approaches available today, and they
mostly include a definition of a reference model. The reference models support the
full range of needs from strategic business management to organizational design,
Enterprise Software implementation and software development. The following four
models were pointed out by (Katzy & Sung, 2003) as potentially useful reference
examples:
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Literature study
Figure 15 shows the positioning of the modeling approaches with regard to their
inherent modeling purposes.
It is a matrix with one dimension being target user (human actors versus computer
systems), and the other domain being the type of usage (understanding the
enterprise versus enacting it). The model can be viewed as the lower and further
left the objective for modeling is positioned, the simpler and easier the models are
considered. On the other hand, if the objective is placed in the upper right corner,
the more detailed and accurate the models need to be.
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Literature study
GERAM
Generalized Enterprise Reference Architecture and Methodology (GERAM) was
developed by the IFIP-IFAC task force on Enterprise Integration, analyzing the
reference models: CIMOSA, PERA and GRAI-GIM. The model is most recently
described in (Bernus, 2002), and it is a generalization of existing architectures and
other necessary elements. It facilitates the unification of methods of several
disciplines, such as methods of industrial engineering, management science,
control engineering, communication and information technology. The important
characteristic of GERAM is that it has support for network of enterprises, and its
scope can be either part of an enterprise, a single enterprise or a network of
enterprises.
Rosettanet
Rosettanet1 is a non-profit consortium of more than 500 organizations working on
developing and implementing open e-business standards and services. It
comprises world-leading companies in electronic components, information
technology, logistics, semiconductor manufacturing, solution provider and
telecommunications. The project delivers definitions called partner interface
processes (PIP), which define standards for data exchange between companies,
covering all business to business processes. The reference models are Internet-
enabled and based on XML, and are according to (Katzy & Sung, 2003) an
interesting approach to modeling open VOs.
3.12 Summary
This chapter has presented an overview of the literature related to VOs, and has
given answers to the research questions presented in section 1.3. It is not the
intention of this literature study to provide yet another definition of the concept.
However, as guidance to the reader, our interpretation of the core concepts of this
domain is presented below.
1. Rosettanet: http://www.rosettanet.org
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Literature study
The core concepts of the model are: Organization or individual, Dynamic network,
Virtual Organization, Information and Communication Technology, Product or
service, and Customer. The concept of Contract is modeled as a set of documents
describing the concept as an abstract collection of “documents” that constitute the
rules and standards for the co-operation in the VO.
The circuit of the model aims to describe the life cycle of the organization, from the
customer (representing the market opportunity) interacting with the individual or
organization, initiating the dynamic network that forms the VO, which again uses
ICT to support the delivery of a product or service to the customer.
- 45 -
Literature study
- 46 -
VO research initiatives
4. VO research initiatives
This chapter is meant to give an insight in which challenges and issues that have
presently caught researchers attention within the field of Virtual Organizations, by
presenting an overview of actual research consortiums and their work.
4.1 VOmap
4.1.1 Vision
1. VOmap: http://www.vomap.org
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VO research initiatives
The consortium has instantiated their vision into five main contributing areas: the
socio-economic, the business model, the ICT infrastructure, the support services,
and the formal theories and models (see Figure 17).
• Trials
• Broad deployment
- 48 -
VO research initiatives
The phases do not happen in a strict sequential order, but partially overlap. The
schedule of implementation is presented in Figure 18.
- 49 -
VO research initiatives
This figure gives an overview of which issues and tasks that will occupy the VO
research in the future, and is included in this report to describe the status of VO
research today.
The VOmap consortium consists of a set of core partners and a large support
group composed of enterprises (SMEs1 and large companies), sector
associations, governmental and non-governmental organizations and other
entities with a strong interest in VO development in Europe. An overview is
presented in Figure 19.
4.2 TrustCoM
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VO research initiatives
The first objective of the TrustCoM project is to develop the TrustCoM framework
defining the architecture, mechanisms and core elements needed for on-demand
creation of dynamically evolving scalable VOs. The framework will be supporting:
- 51 -
VO research initiatives
The figure gives an overview of the TrustCoM model, and emphasizes that the
foundations of the system are technology, financial and economic issues, and
social and legal issues. It describes the three architectural levels: computational,
service, and enterprise. On the top, security management, trust management, and
contract management provide the secure collaborative business.
- 52 -
VO research initiatives
- 53 -
VO research initiatives
- 54 -
Enabling technologies
5. Enabling technologies
This chapter provides a brief overview of some of the available technologies that
are relevant for enabling collaboration in a VO, and discuss the role of ICT.
5.1 Introduction
Through the last decade, the Internet has brought a new dimension to the way we
communicate and exchange information, and the way we collaborate in work
processes. The Internet has made a remarkable impact on society, and today it is
enabling members in an organization to collaborate independently of time and
space barriers. This can be referred to as e-collaboration (Fong, 2004). People
are adopting the technology and using the online activities enabled by the Internet
in a much larger scale than before. Companies are also looking at the power of the
Internet for e-collaboration to create value (Fong, 2004). The simple illustration in
Figure 22, adapted from (Fong, 2004), shows the types of online activities
undertaken by the Internet users, both adults and children.
Examples:
- Online shopping
Examples:
- Online banking
- Internet telephony
- Online bills payment
- Email
- Teleworking Co - Chatroom
cs so mm
asi cia un
liz ica
B a ti ti o
o n n/
Examples:
- Expression of rights
t
en
tai on/
- Feedback
Vo
Examples:
i
en reat
ice
- Pursuing hobbies
ter
c
- Sharing interests
Re
- Casino gaming
Education/
Self-development
Examples:
- Sharing of ideas/knowledge
- School assignment tools
- Teaching aid
- Postings to a newsgroup
- Research
- Reading news
- 55 -
Enabling technologies
The culture of using online activities for collaboration is the foundation for
increased use of e-collaboration in companies and an important factor for the
emerging of VOs.
Communication
Communication is defined as exchange of information, where information is
considered purpose or target oriented data in the field of business information
systems (Gronau, 2004).
Coordination
Coordination is related to the mechanisms that are needed to handle complex
economic systems and to fulfill the system’s purpose. The aim of coordination is to
integrate the actions of elements and subsystems to reach the goals of the whole
system (Gronau, 2004).
Co-operation
Co-operation can be defined as the shared production of goods or services
between distributed agents, organizational units or organizations (Gronau, 2004).
Collaboration
The three described mechanisms of interaction, communication, coordination and
co-operation, are fulfilled by single elements of distributed systems. (Gronau,
2004) relates the term collaboration to the special case of co-operation when
distributed task agents perform a common execution of an action or a set of
actions at the same object. For instance, several people working on the same
document.
- 56 -
Enabling technologies
Intensity
of interaction
collaboration
co-operation
Groupware
coordination Portals
communication Newsgroups
Newsgroups are a tool for communication between the community members. The
information, sometimes controlled by a moderator, can be exchanged between
certain or all group members.
- 57 -
Enabling technologies
network, and typically include services for sharing calendars, collective writing, e-
mail handling, shared database access, electronic meetings with each person
able to see and display information to others, and other activities (Gronau, 2004).
Intensity
of interaction
es
u niti
mm
collaboration g Co
rin
ginee
En
co-operation a t ive
or
llab Groupware
Co
coordination Portals
communication Newsgroups
- 58 -
Enabling technologies
The previous discussion of technologies can be defined under the collective term
Computer Supported Cooperative Work (CSCW). While some authors consider
CSCW and groupware as synonyms, others claim that groupware refers to the
real computer-based systems, and that CSCW focuses on the study of tools and
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Enabling technologies
Domain knowledge
Individual
training & Management skills Competence
learning
Social skills
Successful
Ability
Collaboration
Social capital
Shared understanding
Group Willingness
Norms, obligations
formation Motivation
Trust
Individual training and learning form the human capital, and the group formation
constitutes the social capital of the organization. These two concepts complement
each other and form competence, ability and motivation in the organization,
thereby making the conditions for successful collaboration.
- 60 -
Enabling technologies
The importance of the social issues is verified by analyzing case studies in the
literature. The results of the empirical studies of (Rittenbruch et al., 1998) and
(Bosch-Sijtsema, 2002) stress the importance of CSCW supporting and covering
the challenges of concurrent engineering presented in Table 11.
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Enabling technologies
Property Description
Self-organization The network does not rely on a static infrastructure.
Network management is not centralized but distributed
across the nodes.
Co-operation Each node acts like a relay allowing data to be
forwarded on a multi-hop basis. Nodes need to be “fair
with each other”.
Flexibility The network is formed on demand and grows upon
need. Nodes can join and leave the network anytime
and anywhere.
Self-healing Re-routing is automatically performed when the
network topology changes. There should not be any
single point of failure.
Mobile Computing is, according to (Forman & Zahorjan, 1994), “the use of a
portable computer capable of wireless networking”. When looking at the trends
toward VOs (section 3.6), concepts like pace and globalization are mentioned.
These trends, along with mobility and flexibility, characterize the workplace today.
1. ZigBee: http://www.zigbee.org
2. Bluetooth: http://www.bluetooth.com
3. Wireless Local Area Network (WLAN): http://www.wlan.org
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Enabling technologies
Mobile computing offers, along with ad hoc networking, the ability to work
anywhere, anytime. Nomadic computing, as this often is referred to, enables more
efficient workers, and creates new work processes. In the literature, these workers
are called mobile workers, road warriors or remote workers.
5.4.3 Summary
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Enabling technologies
- 64 -
Part III
Own contribution
Problem elaboration
6. Problem elaboration
This chapter contains an elaboration of the problem definition for this research
contribution.
6.1 Introduction
6.2 Scenarios
This section elaborates on the problem definition for the latter part of the report,
and describes the work processes of this contribution.
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Problem elaboration
Enabling technologies
The scenarios are analyzed with regards to enabling technologies, and a
discussion of how technology can improve and assess the work processes is
provided. The role of technology is evaluated not only as a supporting tool, but
also as being an actor and part of the organization.
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Scenarios
7. Scenarios
This part of the report presents different scenarios from everyday life, identified for
the discussion of VOs. The selection is a set of scenarios that, at first sight, give a
resemblance to the description of a VO, based on its characteristics.
7.1 Introduction
The scenarios are described with regards to actors, roles, activities and goals. A
discretional comparison between the scenario and the VO characteristics is also
provided, along with a discussion of enabling technologies for each scenario.
The description and analysis of the following scenarios are basically based on our
knowledge of the domains. However, we have performed qualitative studies for
some of the scenarios to provide a better approach to the domain and a credible
and realistic description.
This scenario is related to the course of events at the scene of a traffic accident
when organizing a rescue operation.
7.2.1 Description
The organization of the rescue action is initialized either by one of the involved,
possibly injured, an eyewitness, or the first person to arrive the site of the
accident. The line of actions starts when this initializer evaluates the condition of
the patients and performs an emergency phone call. This involves the rescue
party in the organization, and the following procedure of operation is a worked in
line of action.
7.2.2 Participants
The scenario involves the following actors: the injured persons, the rescue
initializer, the coordinator at the emergency call center, the policemen blocking the
road to prevent more accidents and leading the on-site operation, the firemen
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Scenarios
putting out any fires and helping to release the injured from the car wreck, the
ambulance personnel medically treating the injured, spectators and eyewitnesses.
7.2.3 VO comparison
This organization is working towards a common goal: rescue the injured, bring
them safely to the hospital and save lives. Secondary goals involve: investigating
the accident, clearing the scene, and handling the spectators and news reporters
in a good way (see section 7.3). The life time of this organization is temporary
(OC15), starting with the identification of the scene and ending when the injured
arrives at the hospital. The independent actors (KC2) with core competencies
(KC1) and different areas of responsibility are brought into the organization at the
most sensible time (OC10) to make it run smoothly and achieve their common
goal. The participation of spectators and eyewitnesses make the boundaries of the
organization vague or fluid (OC2).
The line of action in these emergencies is well-known to all the actors in the
organization. All members are aware of their responsibility, and the co-operation is
based on trusting (OC6) that the other actors do their best to complete the
mission. Due to the spontaneous establishment of the emergency organization,
the actors may never have cooperated with one another before, thus having semi-
stable relations (OC3). They all have shared loyalty (OC9) to the desire of saving
lives, and to certain extent shared ownership (OC7) in the organization. Their
attendance in this organization has only partial mission overlap (OC17) with their
normal activities, with the exception of the coordinator at the emergency call
center. Equality of partners (OC16) is not as explicit in this organization as in many
others. Although the actors are highly dependent of each other, the police control
the progress at the site of the accident and decides when to transport the injured
to the hospital in agreement with the ambulance personnel. Since the police,
along with the ambulance personnel, have the highest influence on the outcome of
the situation and the success of the operation, they are considered the core
partners of the organization. Shared leadership (OC8), to a certain extent,
corresponds to this organization as the leadership shifts among the participants
over time. First, the initiator takes control and leads the operation until the
emergency call center takes over the leadership. They request assistance from
the police who take leadership of the operation.
The organization is active from the time that the initiator makes the phone call to
the emergency call center (KC4). Thus, the actors are geographically dispersed
(OC12) for the major part of the time the organization exists. The organization of
the actors also leads to a clear distinction between the strategical and operational
level (KC6). The coordinator has an overview of the needs, while the actors at the
site of the accident fulfill the needs. Through an abstraction, the organization can
be viewed as customer based (OC14) as it changes with the needs of the patient.
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Scenarios
In this scenario the roles are almost completely defined in advance. The actors
contributing with their core competencies on the site of the accident, are highly
trained personnel with drilled skills for handling this kind of operation. The special
case in this scenario is the role as the initiator. This person is normally expected to
know the procedure of first aid and where to call for assistance. This is an abstract
set of rules that is considered common knowledge. However, the stress related to
this scene, often result in a improvised handling of the situation, and a pragmatic
behavior towards the rules. For instance, in Norway there are three different
emergency phone numbers (110, 112, 113) directed to respectively the fire
department, the police and the ambulance service. When the initiator is reporting
the accident, he often mixes the phone numbers together, possibly calling the
police instead of the ambulance. This requires the technology to provide an easy
transfer to the correct department. In the US, this problem is covered by offering a
single emergency phone number that is common for all departments, 911.
7.2.5 Technology
The fact that the actors are geographically dispersed for the major part of the
operation, require a highly reliable communication system and a comprehensive
use of information and communication technology to enable the coordination of
such an essential operation. Today the coordinators use a system for handling the
phone calls and distribute messages to the other departments that are needed in
the organization. The emergency centers are equipped with a kind of intercom to
the emergency vehicles, to organize the rescue operation and coordinate the
required resources.
Today the emergency phone call from the initiator is usually conducted with a
mobile phone. In the future, the mobile technology arrange for major
improvements and efficiency in handling this kind of scenario. Services for
determining the location of the mobile phone are continuously being developed
with more accuracy, helping the coordinators in determining the actual position of
the accident. Several mobile phones are also equipped with a camera, enabling a
photographic portrayal of the scene, helping the coordinators determine the extent
of the accident. Sensors can provide valuable context information about the
environment, and behave as roadside assistance in case of traffic accidents.
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Scenarios
7.2.6 Discussion
The organization in this scenario has many similarities with a VO. However, it
lacks two key characteristics (KC3, KC5) in addition to one of the denoted primary
characteristics (OC11). The alliance includes a set of core partners, and in
reference to the models of virtuality it has most resemblance to the star-alliance
model.
This scenario is related to crime scene investigations, and the work processes and
actors involved in solving a crime or identifying the course of events related to an
accident.
7.3.1 Description
7.3.2 Participants
The scenario involves the following actors: the police leading the operation,
criminal investigators combing the area and photographing the scene,
eyewitnesses, spectators, news and media representatives, crane vehicle
personnel to help clearing the site, and a headquarter team of experts analyzing
the details of the investigation.
7.3.3 VO comparison
The life time of this organization is temporary (OC15), from the actual identification
of the crime until the offending party is convicted and the crime is solved. The
organization that is formed at the crime scene is a dynamic network (OC10) of
independent partners (KC2). To a certain extent they all have core competencies
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Scenarios
(KC1) towards solving the crime, and their participation in this organization has
only partial mission overlap (OC17) with their normal activities. The police and the
criminal investigators are the core partners (OC16) of this organization.
The organization has vague or fluid boundary (OC2). A question that arises is
whether all of the individuals present at the crime scene are really part of the
organization, as some appear to work against the common goal of solving the
crime. This uncertainty of the partnerships in the organization is a major argument
against the characteristic of the organization having one identity (KC3).
Most crime scene investigations consist of a field team as described above, and
another team of experts working geographically dispersed (OC12) from the scene,
assisting the operation and processing the details from the crime scene. The latter
team can also influence the strategical level of the operation based on the
collected evidence and identifying the essential information required for making
progress in the case. One of their tasks is also to map the situation by creating a
kind of organization chart (OC13). The communication between the distributed
teams is strongly based on Information Technology (KC4). The core partners
therefore have shared leadership (OC8) in the organization, and there is a clear
distinction between the strategical and operational level (KC6).
Some of the core partners may have worked together on many cases. However,
taken into consideration the diversity of the actors in this scenario, the participants
must be considered having semi-stable relations (OC3). The trust issues,
mentioned earlier in this scenario, are handled by following strict routines for
conducting and evaluating the interviews.
This organization does not completely fulfill all the VO characteristics. Shared
risks (OC5) and shared ownership (OC7) are not characteristics of this
organization, due to the diversity of actors and their possibly conflicting interests.
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Scenarios
In this scenario the roles can divided in two groups, those who contribute to the
investigation and those who may interfere with the investigation. Like the traffic
accident scenario, this is also a scenario with a set of predefined roles. The role as
operational leader is shared among the entities that are empowered with this
responsibility. The investigators have different roles according to their field of
expertise, although their common task is to gather information about the incident.
The most interesting role is their interaction with eyewitnesses and suspects. This
is usually executed as an interview with strict routines for securing the legal
protection of the interviewee. In some countries, the investigators are allowed to
create setups in order to provoke the suspects into revealing themselves. This is
illegal in Norway, but may occur to some extent in certain heavy crime
environments. It is also considered illegal to interfere with the investigation on any
level. This is advantageous to the work of solving the crime, as people tend to
assist the investigation and contribute with observations and testimonies.
7.3.5 Technology
At the crime scene, the investigators use different technological facilities for
analyzing the course of events leading to the incident, for instance cameras,
measuring instruments, voice recorders, mobile phones and laptop computers
communicating with the geographical dispersed team of experts. This is an
interesting area of technological research, concentrated on equipping the field
investigators with the best tools for examining the ground, and providing a secure
and reliable communication with the headquarters. Sensors can also here provide
valuable context information about the environment, and behave as roadside
assistance in case of traffic incidents, or elsewhere in the case of a crime scene
investigation. This information can possibly describe the course of events, and
solve the crime. For instance, they can determine the exact time of the crime, and
give information about how many persons that were present at the time of the
crime.
7.3.6 Discussion
The organization is this scenario has a lot in common with the previous scenario. It
lacks two key characteristics (KC3, KC5) in addition to one of the denoted primary
characteristics (OC11). This scenario is to a certain extent considered a
continuation of the traffic accident or similar scenarios, and will be discussed
jointly in the end of this chapter.
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Scenarios
7.4.1 Description
The work to be performed can vary to a great extent, for instance painting the
exterior of a building, cleaning and renovation of office space, guard duty or
assembly-line work. The engagement of the volunteers results in a group of
individuals with different core competencies. However, the assignment of tasks is
usually performed in the way that the initiator, normally taking the role as
coordinator, asks the group for volunteers to each specific task. The result is an
efficient distribution of work, but possibly with many participants not finding a use
for their competencies.
7.4.2 Participants
The scenario involves the following actors: the initiator, the voluntary workers and
representatives from the employer. The initiator is a representative from the
voluntary organization, usually a board member. His responsibility is, in the case
of a school band, to send out an inquiry to the parents of the musicians, asking
them to participate in a voluntary effort to earn some money for the school band.
The goal is to get hold of enough income to provide the band with the necessary
resources to continue its voluntary work.
7.4.3 VO comparison
The life cycle of this organization is temporary (OC15), starting with the initiative
and task specification and ending when the job is finished. The organization is
considered having one identity (KC3). However, the participants may have built up
relations over time through the same sort of voluntary work. Their relations with
each other are nevertheless considered semi-stable (OC3). The concept of
voluntary work is interesting in the way that it requires shared loyalty (OC9) among
the participants. The co-operation is based on trust (OC6) even though the actors
are not working geographically apart (OC12), but it is likely to assume that some
of them know each other quite well in advance. As mentioned in the description,
the participants have different core competencies (KC1) that are not always made
the most of in this organization. It is also necessary that each participant share
their qualifications with the group, thus enabling the group to take advantage of
their qualities.
The first part of the life cycle in this organization involves defining the tasks to be
performed and the necessary qualifications. Thus, the organization has a
distinction between a strategical and an operational level (KC6). The process of
requesting volunteers is mostly carried out through the use of ICT (KC4), however
this is not essential.
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Scenarios
The organization has equality of partners (OC16) since they are all working on a
voluntary basis, and there is no organization chart (OC13). The participants can
be viewed as independent actors (KC2) with partial mission overlap (OC17) from
their normal work. In the organization, there is no hierarchy (KC5) and the tasks
are performed with shared leadership (OC8) among the participants. In the case of
a school band, the children are members of the organization, while the parents are
participating in the voluntary organization to provide the resources. This type of
work gives the actors shared risks (OC5) and shared ownership (OC7) to the work
that is performed and the organization as a whole.
Although the participants may change tasks during work, the organization is not
considered a dynamic network (OC10), since the involved workers just swap tasks
within the same group. Thus, the boundaries of the organization are not
considered vague or fluid (OC2).
The roles in this scenario are not evident, except from the role as coordinator. This
role involves setting up the organization and defining the tasks. The other
participants are generally self-appointed to tasks based on motivation and
competence. All the actors act in accordance with the rules denoted by the
coordinator. The rules normally exist as an abstract contract within the
organization on how they should work and behave towards the other participants
and the tasks to be performed.
7.4.5 Technology
The process of setting up the organization is the only part of the life cycle where
the actors are geographically dispersed. The requests for voluntary participation
among the parents in the school band are mostly distributed through mail, e-mail
or by phone. These are mainly the technologies used in this scenario. However,
there are possibilities of enabling the organization with several other technological
services. For instance, ICT can be used to register the volunteers automatically
when they respond. Another idea, related to this process, is to employ a system
for distributing a list of tasks to be performed and the required competencies. If the
main task is large with many subtasks, the coordinator can use project
management software to manage the work progress. After the work is done, it is
common to communicate the results to the organization. This can be done by
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Scenarios
7.4.6 Discussion
The organization in this scenario has all the key characteristics of a VO, and the
only primary characteristic partly fulfilled is (OC12). This organization has many
similarities with the Sigma organization discussed in section 3.9, and can be
considered a VO.
7.5.1 Description
The students work in group of five persons towards a goal of their own choice
within their appointed subject. The group is part of a village, consisting of a staff
and other groups sharing the same subject. The course is meant to challenge the
students in collaborating with people with other professions or technical
background, different manners, and contradictory understanding of the subject.
7.5.2 Participants
The scenario involves the following actors: the students performing the tasks, the
course staff coordinating the deliverables, and the partners appointed by the
group.
7.5.3 VO comparison
The life cycle of this organization is temporary (OC15) and is determined by the
scope of the course. The core competencies (KC1) of the students create the
foundation for their effort towards achieving their goal. The group is a network of
independent actors (KC2) with semi-stable relations (OC3) and partial mission
overlap (OC17) from their normal student activities as the course is a fourth of the
education in a semester. The organization appears as one identity (KC3) in the
school environment.
Most groups work on problems related to innovation (OC11) and ideas dependent
on opportunism (OC4), thus in many cases characterizing the organization as
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Scenarios
customer based (OC14). Their work is evaluated both on the innovative results,
and their analysis of the group dynamics. There are several interesting dimension
to view upon in this scenario. One of the most important issues is shared loyalty
(OC9) and trust (OC6). The popularity of this course is very varying among the
students. This results in a wide difference in the level of ambition the students
bring into the organization, and further affects their shared risk (OC5), the
evaluation of their work in terms of a grade. They all have shared ownership
(OC7) to the reports that are prepared as the result of their work. While writing the
report, the students are often geographically dispersed (OC12), requiring ICT to
collaborate and to communicate internally in the organization (KC4). However,
parts of the education and work in this organization are set to a certain day of the
week for the whole village. This means that most of the work is carried out in a co-
located setting, with personal contact among the participants.
The equality of the partners (OC16), here in the sense of having the same
qualifications for accomplishing the course, leads to other interesting properties.
The students have shared leadership (OC8) and most often definitely no hierarchy
(KC5). However, it is normal to create an organization chart describing the roles in
the group (OC13). The composition of the organization is almost made for
conflicts to arise. One of the main intentions of the course is to challenge the
students by establishing organizations with unequal professional background.
The organization has a distinction between the strategical and the operational
level (KC6). Some of the strategic level is given by the course staff and the initial
project description for the village, and the rest is planned by the group to achieve
their goal. The operational level is entirely carried out by the students, and
external experts are occasionally brought in as partners, to some extent making
the organization a dynamic network (OC10). However, the boundaries of the
organization are not considered vague or fluid (OC2).
The allocation of roles in the organization is worked out by the students in the
initial phase of their work. It is interesting to note that due to the equality of the
partners, and the individual desire not to be too prominent in the group and
accordingly become unpopular among the other participants in the organization, it
is common for the group not to assign a leader. This works very well for some
organizations. However, the majority suffer from vague decision making.
In addition to the rules denoted by the course staff, the group must form an
agreement on co-operation in which they describe how they will work together and
rules for how certain behavior will be dealt with. This kind of contract between the
participants will enhance the collaboration in the group and lead to greater respect
and trust in the group.
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Scenarios
7.5.5 Technology
In this scenario, ICT is essential for producing the reports, and to a great extent,
the foundation for communication between the participants. The technologies
used in the group are mainly a shared workspace, e-mail, instant messaging and
mobile phones. Because of the flat structure in the organization, and the refusal to
making decisions, it can be helpful to employ decision supporting tools. In
consequence of the extensive use of mobile phones among the students, a
market opportunity emerges for mobile decision support. This is related to the fact
that a great deal of appointments in organizations involving students and youths,
are negotiated through a series of SMS1 messages or phone calls to all
participants. A way to make this procedure more efficient is to send a broadcast
request that the participants can vote over.
7.5.6 Discussion
The organization in this scenario has all the key characteristics of a VO, but does
not complete fulfill the primary characteristics (OC12) as the group is co-located
most of the working time. It is very similar to the previous scenario of voluntary
work, but the fact that the actors are obliged to participate in the organization is an
interesting dimension to the organization. The scenarios will be discussed jointly in
the end of this chapter.
7.6 Traffic
7.6.1 Description
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Scenarios
7.6.2 Participants
The scenario involves the following actors: regular drivers, professional transport
workers, pedestrians, cyclists, emergency vehicles, police patrols, public transport
and taxies.
7.6.3 VO comparison
Trust (OC6) and shared loyalty (OC9) are main issues in this organization. In
principle, every participant in the organization act according to the general traffic
rules. These rules involve special exceptions and regulations for certain
professional actors, for instance public transport or emergency vehicles. Thus the
organization is characterized as having core partners (OC16). However, the major
part of the organization, consists of regular drivers, cyclists and pedestrians.
These are the most unpredictable participants in the organization, and the largest
loyalty issue of this scenario. Many drivers interpret the rules as they want, and
behave inexcusable in the traffic, endangering the other participants. For instance,
driving on a red light or driving in a drunk or intoxicated condition. Thus, they all
have shared risks (OC5) in the traffic.
As each participant should know their rights and responsibilities, the organization
can be considered having shared ownership (OC7) and shared leadership (OC8).
This is more precisely described with analyzing a specific traffic situation:
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Scenarios
The situation depicted above, requires one of the drivers to take initiative to go on.
While doing so, the group of drivers at the intersection must collaborate and agree
to an abstract contract among them, deciding the course of events. These
decisions are usually made based on experience or convenience, as the group
has semi-stable relations (OC3).
The professional traffic actors are customer based (OC14), of which the taxies are
considered offering mass-customization, and are also dependent on opportunism
(OC4). The VO characteristics, that do not closely fit this organization, are
dependency on innovation (OC11) and the characteristic of one identity (KC3),
although the organization is referred to as traffic in a collective term.
The is a wide diversity of roles in this scenario, police patrols managing the traffic,
professional actors working in the traffic, and regular drivers more or less casually
present. They all act according to a set of rules, and are expected to know their
rights and responsibilities as a results of their training. However, individuals acting
pragmatic towards the rules, as a results of cultural differences, driving under the
influence of alcohol, or simply by choice, may call for pragmatic actions by the
individuals nearby in order to adapt to the situation and prevent an accident.
7.6.5 Technology
The use of technology in this scenario is mainly related to facilities for providing
the driver with information about the traffic situation. This is used on a strategical
level in determining the best route from A to B, and can typically involve traffic
broadcast messages over the radio, SMS services for locating police patrols along
the road or car computers including road maps and navigation systems. The driver
uses the different technologies as input when making the decision on which route
to choose. There are also car navigation systems providing suggestions on which
way to go based on the shortest route on the map.
In the future one may see computers analyzing the traffic in real time, taken into
account accidents, traffic lights, rush hour traffic, and the density of traffic in
general. This offers individual guidance, as opposed to broadcast messages over
radio that may lead all the traffic to another route, increasing the traffic density at
the suggested available road. Automatic traffic management and control are
available today through traffic lights, and to some extent by using dynamic and
electronic traffic signs.
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Scenarios
7.6.6 Discussion
The organization in this scenario has the highest degree of virtuality in the notion
of substitutability and autonomy of virtual links. However, it lacks the key
characteristic (KC3), and the primary characteristic (OC11). This naturally gives a
resemblance to the first two scenarios, which should be correct as they all, to a
certain extent, operate within the same domain.
7.7 Summary
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Scenarios
Based on the analysis, the five scenarios presented in this chapter can be
grouped into two main categories: structured scenarios, and ad hoc mobile
scenarios. Table 14 shows the classification of the scenarios.
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Scenarios
Challenges and issues related to enabling technologies for these traditional VOs
are discussed in Chapter 5. See also the description of Sigma in section 3.9.
The ad hoc mobile scenarios are the most interesting in the context of this report.
The analysis shows that they are less dependent on innovation and opportunism,
and have a higher degree of dynamic organization. They do not have one
common identity, and the presence of core partners leads to a hierarchical
structure. However, due to the large amount of lateral communication, this
structure relates to the model of an adhocracy presented in section 3.5.1.
The organization can be considered a type of VO, under the definition of a network
of independent partners with complementary core competencies working towards
a common goal, based on ICT and formalized co-operation. This applies to the
integrated VO model presented in Figure 13. The characterization of ad hoc
alliances as VOs is useful in the way that we can employ the mentality of the
traditional VO into the new environment, using the experience to create adequate
solutions and facilities to improve the work processes.
Ad hoc alliances demand more flexible technologies and ubiquitous services, due
to their operation in a nomadic environment. Emerging technologies are
constantly being developed to fit the requirements of these mobile working
environments, mainly focusing on providing high bandwidth and secure
communication from any possible location. In our opinion, the opportunities of
improving the work processes in these organizational environments depends on
developing and employing an adequate knowledge management. The use of
context information and arrangements for ad hoc knowledge sharing are essential
to make these organizations more efficient.
For instance, in the case of the traffic environment and incidents related to it, trust
is established through the social status of the core partners. The uniforms and
prominent vehicles signal authority, and their competencies are printed in the
other actor’s minds through the common comprehension and knowledge of their
responsibilities. This knowledge is the foundation of successful collaboration,
because there is an openness of the intentions and goals of each partner toward
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Scenarios
- 83 -
Scenarios
- 84 -
Extension of the VO taxonomy
This chapter contains the results of the creative effort, and presents the extension
of the VO taxonomy based on this contribution.
The study of the scenarios presented in this report is mainly related to mobile
scenarios and ad hoc alliances. This is done intentionally to challenge the way we
discuss VOs. This approach has a finer granularity than most of the literature
reviewed in the state-of-the-art part, as the focus is on individuals rather than
companies and organizations.
The discussions in the previous chapter conclude that some scenarios of ad hoc
alliances can be considered a type of VO. This interpretation of the VO leads to
some changes in the evaluation of VO characteristics, for instance emphasizing
the dynamic network characteristic, and to some extent de-emphasizing the
importance of organization for innovation and opportunism.
These VOs are much more complex than the traditional VOs explored in the
literature. The fact that they emerge and operate in a nomadic environment,
demands for a more flexible coordination of activities. We see a transition from
explicit coordination e.g. traditional management, or even use of information and
communication technology, to organizations with implicit coordination e.g. abstract
contract management in the road intersection described in the traffic scenario
(section 7.6.3). Challenges and issues related to accountability, dependability, and
usability of implicit coordination in MAHVOs will be further examined, and applied
to example working environments, in the next chapter.
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Extension of the VO taxonomy
8.2 Characteristics
The work of studying VOs has identified a new characteristic that is common for all
VOs depicted in the literature. In our opinion, team-work is essential for a
successful collaboration in VOs, and should be considered a primary
characteristic of these organizations. This result in a definition of virtual teams as
being a subset of a VO dynamically assigned to specific tasks or projects. The
formation can be performed by management or by technology acting as a
decentralized broker, based on knowledge of the competencies of the available
actors.
Decentralized broking is an even more virtual form of alliance than the models of
virtuality presented in section 3.8.1. It is an extension of the Virtual Broker, where
the environment autonomously adapts to multiple users and organizational units,
acting as a broker in terms of forming the organization and coordinating roles and
activities. It is a new way to look at the organizational structure of VOs, adapted to
this type of ad hoc alliances. Figure 26 presents the concept of a decentralized
broker in regards to the models of virtuality previously discussed.
This model aims to describe how the environment, with own intelligent sensors or
computers participating as actors, supports coordination of activities in the VO.
The environment partners with known structures of ad hoc alliances, modeled as a
star-alliance, and contributes both as regular actors, and as suppliers in the sense
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Extension of the VO taxonomy
- 87 -
Extension of the VO taxonomy
- 88 -
Future trends
9. Future trends
This chapter describes some thoughts about the future of Mobile Ad Hoc VOs, and
applies the discussion to an example business scenario.
9.1 Technology
This affects the work processes in MAHVOs, as objects and software are
becoming actors and part of the organization. The intelligent objects can
contribute with valuable context information to the organization, and possibly take
actions on our behalf. The interaction and team-work in organizations consisting of
both humans and computers, demands an innovative way of coordinating the
activities. A transition from explicit to a more implicit coordination is required to
enable efficient work processes in these environments.
The future working environments have a high demand of trust, and some of the
main challenges are penetration of acceptance and privacy concerns. People
must learn to accept and trust the computer’s position in the organization, and
gradually adapt to this new environment. To foster trust in these intelligent
environments, experiences from work in VOs can be examined and applied to the
organization. The computers take roles previously held by humans, and must be
handled in a similar way.
The computers may take part in the coordination of activities, supporting the
implicit model of coordination as a de-centralized broker. They can help the
process of restructuring the plan of activities, according to unexpected changes in
the course of events. For instance, consider a large construction site with
hundreds of workers and a large amount of activities taking place at the same
time. The time limit of operation is already squeezed, and sudden events,
unexpected or identified during risk analysis, may demand radical change in the
sequence of activities. Computer systems can automatically analyze the situation,
and suggest the best line of action in co-operation with the computers in the
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Future trends
Accountability
All actors, including computers, must be aware of their responsibilities and roles in
the organization. Communication and understanding of their role and intentions for
participating in the organization are essentials for a successful collaboration.
Dependability
The actors have shared risks in these environments, and are dependent of the
system to not put their safety at risk when performing operations in the
organization. It is also important to ensure that the non-human actors in the
organization have shared loyalty towards the goal of the operation.
Usability
The use of computers in these work environments are only making the work
processes more efficient if the usability is adequately developed for the user and
the environment. Context information can increase the usability by providing
individually adapted information, and arranges for a more customized coordination
approach to each actor in the organization. Blue-collar workers are often not
capable of operating regular mobile units, because their hands and other senses
are focused and involved in carrying out their work. This demand for new and
alternative ways of communicating.
At the construction site or other work environments, there will be a more frequent
formation of MAHVOs. For instance, when new partners enter the organization
e.g. subcontractors, they will participate in several ad hoc VOs to get the
appropriate information about their responsibilities and roles in the organization.
At the same time, their participation in the organization must be communicated to
all actors that will cooperate and interact with them. The same applies to
computers entering the organization.
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Part IV
10.1 Evaluation
The work of mapping the area of VOs is an extensive task. It has been focused on
gaining an insight into the concept by examining a large variety of issues related to
VOs, and then applying this knowledge to a more specific research contribution
through the use of scenarios. The main reason for this approach was to get an
overview of the contemporary research in order to identify challenges and
research propositions for further work.
The process of exploring the large amount of literature on VOs has been a major
part of this project. The research method, described in section 2.1, has proven to
be efficient in the way of finding the right resources for the study on VOs.
However, this approach continuously identified new contributions to use in our
research, and made the work on state-of-the-art an iterative process. The outline
of this part has thus gone through several iterations to address the research
questions. The large amount of references has been a challenge to deal with, but
has given me valuable experience on mapping a domain like VOs.
The own contribution to this research has created a link between VOs and ad hoc
collaboration. The extension of the VO taxonomy is valuable to the research on
mobile work processes, and will hopefully bring new ideas and synergy effects
between the areas of mobile computing, knowledge management and VOs.
The research method used for the contribution, has proven to be appropriate for
this kind of analysis. The structure of the scenarios is a pragmatic implementation
of the formalized methods for scenario analysis in requirements engineering. In
that way, the scenarios has served as sorts of mind benders, and reference
models for the described environments in the work of comparing them with the VO
characteristics. Due to this use of the scenarios, and the complexity of the
organizational forms, there are not provided models of the scenario alliances.
10.2 Discussion
The extent of the work on this project has been limited by the time constraints and
that it is carried out as an individual report. However, we consider the work to be
consistent and in accordance with good research practice. The selection of
characteristics could have been narrowed down or modified by performing
empirical studies on contemporary VOs, but this was not prioritized due to the
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Evaluation and discussion
project constraints. The discussion of enabling technologies could also have been
more in depth, however this was intentionally de-emphasized. We wanted to focus
on the issues and work processes of this type of organization rather than just on
the technologies supporting them, as this is heavily covered by the other project
reports within our research community. In this way, we could present an interesting
view on the concept to complement the contributions of the fellow students and
researchers.
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Conclusion and further work
This concludes the study of VOs and the contribution on mobile work processes.
The challenges and research propositions identified throughout the project are
described as further work.
11.1 Conclusion
The objective of this report was to map the state-of-the-art situation of the
research on Virtual Organization, and provide an analysis of mobile scenarios in
relation to the concept of VOs.
State-of-the-art
First, the research questions, that were the foundation of our work on VOs have
been addressed and answered throughout the presentation of the literature study.
Furthermore, we have identified challenges to these organizations by conferring
contemporary research initiatives and discussion forums available on the Internet.
We have also provided an overview of enabling technologies as a result of the
description of work processes and trends towards VOs, and a discussion of
challenges towards the use of technology in VOs.
Own contribution
Second, the report provides a scenario analysis with the goal of extending our
notion of VOs, and contribute to the MOWAHS project on mobile work processes.
This work resulted in an extension of the VO taxonomy, including mobile ad hoc
alliances in our notion of virtual collaborative networks. These results will serve as
a springboard for further work in this domain.
The further work in regards to this report can be aimed in several directions. This
section presents research propositions to continue the study of VOs as mobile ad
hoc organizations.
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Conclusion and further work
Activity theory
The study of MAHVOs can be further discussed in regards to activity theory,
resulting in models of ad hoc collaboration, and a better understanding of the
actors and roles in such organizations.
- 94 -
Part V
Appendix
Bibliography
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special mode of strong interorganizational cooperation, in: Hitt, M.A., Ricart I
Costa, J.E., Nixon, D. (eds),. Managing Strategically in an Interconnected
World, Chicester: John Wiley & Sons.
Burn, J. M., Marshall, P. and Wild, M. (1999). Managing Change in the Virtual
Organisation. Proceedings of the Seventh European Conference on
Information Systems 40-54, Copenhagen Business School, Copenhagen.
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Bibliography
Chesbrough, H.W. and Teece, D.J. (1996), When is Virtual Virtuous: Organizing
for Innovation, in: Harvard Business Review, January - February 1996.
Fisher, A. (1993). A global concept - Virtual companies, The Financial Times, pp.
12, 16 July 1993.
Fowler, M. (2000). UML distilled: a brief guide to the standard object modeling
language, Addison Wesley Longman, ISBN 0-201-65783-X.
Franke, U. (2000). The Knowledge-Based View (KBV) of the Virtual Web, the
Virtual Corporation, and the Net-Broker, in: Knowledge Management and
Virtual Organizations, Idea Group Publishing.
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Bibliography
Goldman, S., Nagel, N. and Preiss, K. (1995). Agile Competitors and Virtual
Organizations, New York: Van Nostrand Reinhold, ISBN 0-471-28650-8.
Grenier, R. and Metes, G. (1995). Going virtual: Moving your organization into the
21st century, New Jersey: Prentice Hall.
Handy, C. (1995). Trust and the virtual organization, Harvard Business Review,
May/June, 73:3, pp. 40-50.
Igbaria, M. and Tan, M. (1998). The Virtual Workplace, Idea Group Publishing,
ISBN 1-878289-47-0.
Katzy, B. R., Schuh, G. and Millarg, K. (1996). Die virtuelle Fabrik - Produzieren
in Netzwerken, Technische Rundschau, (43), 30-34.
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Miles, R. E. and Snow, C. C. (1986). Organisations: new concepts for new forms.
California Management Review 28, 3, Spring, pp. 62-73.
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Panteli, N (2003). Situating Trust within Virtual Teams, Working Paper Series,
University of Bath School of Management.
Rüegg-Stürm, J. (2001). What is a firm? The St. Gallen Model of the firm (SMF) -
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Management - University St. Gallen.
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Snow. C. C., Miles, R. E. and Coleman, H. J. (1992). Managing the 21th century
network organization, Organizational Dynamics, Vol. 20, No. 3, pp. 5-16.
Strader, T.J., Lin, F. and Shaw, M.J. (1998). Information structure for electronic
virtual organization management, Decision Support Systems, 23, pp. 75-94.
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Weiser, M. (2002). The Computer for the 21th Century, IEEE Pervasive
Computing, Vol. 1, No. 1, pp. 18-25. Reprinted from Scientific American, 1991.
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Bibliography
- 102 -
Projects
Appendix A: Projects
ALIVE
Working group on Advanced Legal Issues in Virtual Enterprise.
http://www.vive-ig.net/projects/alive
BAP
Business Architect Project.
http://www.business-architect.de/
BIDSAVER
Business Integrator Dynamic Support Agents for Virtual Enterprise.
http://www.ceconsulting.it/ve/bidsaver.html
CE-NET
Concurrent Enterprise Network of Excellence.
http://www.ce-net.org/
CIMOSA
CIM Open System Architecture.
http://www.cimosa.de
COVE
CO-operation infrastructure for Virtual Enterprises and electronic business.
http://www.uninova.pt/~cove
e-COGNOS
Methodology, tools and architectures for electronic COnsistent knowledGe
maNagement across prOjects and between enterpriSes in the construction
domain.
http://www.e-cognos.org/
E-COLLEG
Advanced Infrastructure for Pan-European Collaborative Engineering.
http://alfa.iele.polsl.gliwice.pl/~pawlak/E-Colleg/E-Colleg-index.htm
eLEGAL
Specifying Legal Terms of Contract in ICT Environment.
http://cic.vtt.fi/projects/elegal/
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Projects
EU-projects
Links to 200++ projects.
http://cic.vtt.fi/links/euproj/
EXTERNAL
Extended Enterprise Resources, Network Architectures and Learning.
http://research.dnv.com/external
FETISH-ETF
Federate European Tourism Information System Harmonization - Engineering
Task Force.
http://fetish.t-6.it
GENESIS
Global Enterprise Network Support for the Innovation Process.
http://www.cetim.org/genesis.html
GLOBEMEN
Global Engineering and Manufacturing in Enterprise Networks.
http://cic.vtt.fi/projects/globemen/
GNOSIS
GNOSIS Virtual Factory: model-based distributed manufacturing.
http://www.vtt.fi/aut/tau/gnosis/
ICCI
Innovation co-ordination, transfer and deployment through networked Co-
operation in the Construction Industry.
http://cic.vtt.fi/projects/icci/
ICSS
Integrated Client-Server System for a Virtual Enterprise in the Building Industry.
http://cib.bau.tu-dresden.de/icss/
inteliGrid
Interoperability of Virtual Organizations on Complex Semantic Grid.
http://www.inteligrid.com/
ISTforCE
Intelligent Services and Tools for Concurrent Engineering.
http://www.istforce.com/
KM Forum
The European Knowledge Management Forum.
http://www.knowledgeboard.com/
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Projects
MASSYVE
Multi-Agent Manufacturing Agile Scheduling Systems for Virtual Enterprises.
http://www.gsigma-grucon.ufsc.br/massyve/
NGMS
Next Generation Manufacturing Systems.
http://www.cam-i.org/ngms.html
NIMCube
New-use and Innovation Management and Measurement Methodology for
R&D.
http://www.nimcube.com/
OSMOS
Open System for Inter-enterprise Information Management in Dynamic Virtual
Environments.
http://cic.vtt.fi/projects/osmos/
ProDAEC
European Network for Product and Project Data Exchange, e-Work and e-
Business in Architecture, Engineering and Construction.
http://www.prodaec.com/
PRODCHAIN
Development of a decision support methodology to improve logistics
performance in production networks.
http://www.prodchain.net/
PRODNET II
Production Planning and Management in an Extended Enterprise.
http://www.uninova.pt/~prodnet/
PROMINENCE
Promoting Inter-European Networks of Collaborating Extended Enterprise.
http://www.eu-prominence.net/
PSIB
Process and System Innovation in the Dutch Construction Industry.
http://www.psib.nl/
SARA
Value networks in construction.
http://akseli.tekes.fi/Resource.phx/rapu/sara/en/index.htx
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Projects
satine
Semantic-based Interoperability Infrastructure for Integrating Web Service
Platforms to Peer-to-Peer Networks.
http://www.srdc.metu.edu.tr/webpage/projects/satine/index.html
SPIDER-WIN
Supply Information Dynamic Exchange and Control by Web-based Interaction
Network.
http://www.spider-win.de/
SYMPHONY
A Dynamic Management Methodology with Modular and Integrated Methods
and Tools for Knowledge Based, Adaptive SMEs.
http://www.symphony-village.com/
THINKcreative
Thinking network of experts on emerging smart organizations.
http://www.thinkcreative.org/
TrustCoM
A Trust and Contract Management framework enabling secure collaborative
business processing in on-demand created, self-managed, scalable, and highly
dynamic Virtual Organisations.
http://www.eu-trustcom.com/
VDA
Virtual Destination Application.
http://www.cetim.org/vda.html
VL
Virtual Laboratory.
http://carol.wins.uva.nl/~netpeer/projects/VirtualLaboratory/VirtualLaboratory.ht
ml
VOSTER
Virtual Organisations Cluster.
http://voster.vtt.fi/
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