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Multimedia Systems

Richmedia Team.
Kyuheon Kim
kyuheonkim@khu.ac.kr

Contents
What is multimedia?
How to represent a data in terms of multimedia?
How to provide a multimedia based services?

What is multimedia?
Multimedia means the combination of various med
ia such as video, audio, texts and etc for a certain
purpose.
A PC vendor: multimedia-enabled micro-processors that
understand additional multimedia instructions.
A consumer entertainment: a interactive TV with hunde
reds of digital channels
An engineer: a data with watching, listening and readin
g functionalities

Applications
Video teleconferencing, Distributed lectures, Telemedici
ne, Cooperative work environment, Augmented reality,
broadcasting services and etc.
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There is a fundamental distinction between time-b


ased and static or non-timed media.

Linear structure in conventional media


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Multimedia cab be accessed by user


s intereactions, which leads to nonlinear structures.

How to represent a data in terms of multimedia?


Hypertext
basically meant to be read from beginning to end, a hyp
ertext system is meant to be read nonlinearly, by follow
ing links that point to other parts of the document, or in
deed to other documents

Hypermedia
The concept of Hypertext has been extended to media s
uch as WWW applications.
HTTP: a protocol that was originally designed for trans
mitting hypermedia, but it also supports transmission of
any file type.
HTML: a language for publishing hypermedia on the Wo
rld Wide Web, which is defined using elements that des
cribe generic document structure and formatting.
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XML
There is a need for a markup language for the WWW th
at has modularity of data, structure and view.
That is, we would like a user or an application to be abl
e to define the tags (structure) allowed in a document a
nd their relationship to each other, in one place.

<? xml version="1.0" encoding="iso-8859-1"?>


<! DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0"
"http://www.w3.org/TR/xhtm11//DTD/xhtm11-transition.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
. . .[html that follows
the above mentioned
XML rules]
</html>
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SMIL
Multimedia representation includes many elements, that
have content changing through time.
Which requires scheduling and synchronization of differ
ent multimedia elements by interactivity with users.
<!DOCTYPE smil PUBLIC "-//W3C//DTD SMIL 2.0"
"http://www.w3.org/2001/SMIL20/SMIL20.dtd">
<smil xmlns=
"http://www.w3.org/2001/SMIL20/Language">
<head>
<meta name="Author" content="Some Professor" />
</head>
<body>
<par id="MakingOfABook">
<seq>
<video src="authorview.mpg" />
</seq>

<audio src="authorview.wav" />
<text src="http;//www.cs.sfu.ca/mmbook/" />
</par>
</body>
</smil>

How to provide a multimedia based services?


Push service

Pull service

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Simplex, half duplex, or duplex


Symmetric or asymmetric
Unicast, multicast, anycast, broadcast
Service Categories
Download service
Streaming service
Live broadcasting
Conversational service
Interactive service

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