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Clean cursor
Delete stuff such as selected buildings
Save map
Save shadowmap|minimap.dds
BoundGrid Show/Hide
Render UI Show/Hide
WireFrame Show/Hide
Reload Texture
Decrease/Increase Texture Splat by 0.1
Show GaussianCubic effect if shadows are displayed
Show TextureCountThreshold flags (&2-7) as colors on the
Set Max Showable texture to 8 (de-fix note 12)
Set Max Showable texture to 255 (fix note 12)
Refresh MDATR Heights (useful when you move an object) (
Set Perspective as default (fix note 5)
Set the Camera to catch all the object on the screen (w/
be ready to press Insert/F6
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MouseWheel+Q
MouseWheel+9
MouseWheel+0
MW+RSHIFT+9|0
MW+RCONTROL+9|0
// # MouseLeft
// # MouseRight
Insert Objects
Move camera (it could require CTRL too)
// # SPACE
// # ESC