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Management of Technology

35C00400
Lectures at Tue & Thu 14:15 15:45
Lecture hall U8 / U270
Otakaari 1, U-Wing, Otaniemi

Course evaluation
Cases 50%
1. 3M Taiwan 20%
2. Amazon, Apple, Facebook,
Google
20%
3. Accenture: Industrial internet
term project 10%

Exam 50%
based on course book, lectures,
articles and other material

Cases Working rules

Groups
2 - 5 persons, please kick free riders out!
Larger group means somewhat higher requirements

However, singles not encouraged

Reporting
Max. sixteen (16) Powerpoint slides

Possibility of class presentation earn one point

Returning
Well before the lecture case will be discussed (before 2 pm)

By email to ari.vepsalainen@aalto.fi
(or in color print to lecture hall, or to Chydenia 5th floor mail box)
Late submissions graded at 50% reduced

Case: 3M Taiwan

20%

Due date 24.9. lecture when case will be


discussed
Assignment questions:
1. Should Chung proceed with the Acne
Dressing project?
2. What options does Chung have regarding
the launch of Acne Dressing?

3. What resources (if any) should Chung seek


from headquarters and/or other
subsidiaries?
4. Recommend a path forward for Chung.

Case Amazon, Apple, Facebook and Google 20%

Due date 1.10. lecture when the case will be discussed

Remember to prepare a presentation?

Assignment questions:
1.

Define the contested boundaries among Amazon, Apple, Facebook and Google

2.

For each contested boundary that you have identified, how is the contest likely to
play out? How many contests give rise to winner-take-all markets? How many to
always-a-share markets? How will the complex ecosystems, in which online
businesses are built on top of other online businesses, and third-party sellers that
rely on platforms, evolve?

3.

Identify a firm that you know something about, for example a media company, a
retailer, or manufacturing firm, with some involvement in the online economy.
Which, if any, of the big four firms does it currently rely on? Might that reliance
change? How might that firm hedge the risk it will face if there is a transition to one
of the others?

4.

What skills will be under-supplied in the future of digital economy that you
envisage?

NOTICE: Still subject to changes!?


Case: Accenture/Industrial Internet

20%

Due date 13.10. class when case reports will be discussed


8.10. lecture Industrial Internet Opportunities for new
services business
by Kari Kaario, Managing Director, Accenture Management
Consulting,
the assignment for the Case/Term project will be delivered

Assignment questions:
1.
2.
3.
4.

Application type?
Company/industry/markets/ affected?
Examples or priciples?
Conclusions/Recommendations

Exam 50%

Based on course book, articles and lectures


Essay questions and concept explanations
Exam dates:
Thu 15 Oct 2015 14:15-17:00 (in class, no
registration needed)
Tue 20 Oct 2015 9:00-12:00
Wed 20 Dec 2015 9:00-13:00

Advance registration via WebOodi

Objectives & Contents:


This course concerns the formulation of business
strategy and the management of business enterprises in
rapidly evolving, technology-intensive industries.
The primary goal of this course is to develop the
participants understanding of the management
problems and the nature of the forces driving
competitive inter-action between technology-based
firms.

Joe Tidd
and
John Bessant
ISBN: 978-0-470-99810-6
http://www.managing-innovation.com/

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

Lectures and requirements


Introductory lecture
Lectures based on book and other material
Three case assignments in teams
Three guest lectures Strategy& (PwC network),
Accenture, and Enfo
No course wrap up lecture
Exam in last class Thu 15. Oct at 14:15-17:00
Detailed Schedule Fall 2015 see MyCourses

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The logic and structure of the course

Lecture on

Managing Innovations and Finnish Innovation System

Lecture on

Lecture on

Lecture on

Search for
sources and
partners

Select

Implementation and Capture

Lecture on

Context of innovation: Organization and strategy

The rest of the lectures are corporate guest speakers and case sessions.

11

Contact information
Ari Vepslinen, Professor of Logistics
ari.vepsalainen@aalto.fi
Chydenia room H 5.30, phone +358 50 589 7485
Call by phone, send e-mail, or come by
Suvituulia Taponen, Research Associate

suvituulia.taponen@aalto.fi
phone +358 50 465 7044

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1-13

Managing Innovation (Ch. 1)

Learning Outcomes:
1. Innovation and performance
2. Models and modes of innovation
3. Creating and capturing value from innovation
1. How different types of innovation affect the
commercialization process, specifically the novelty of
technology and markets;
2. The development and commercialization processes for four
different types of innovation differentiated, technological,
architectural and complex;
3. The similarities and differences between new product and
new service development

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Managing Innovation
Session 1 outline:
1. Innovation and performance
2. Models and modes of innovation
3. Creating and capturing value from innovation

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

15

16

Session Plan
Definitions
of Innovation

Creating &
Capturing Value
From Innovation

Innovation &
Performance

Models &
Modes of
Innovation

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

17

Innovation and Performance


What is innovation?
Companies achieve competitive advantage through
acts of innovation.
They approach innovation in its broadest sense,
including both new technologies & new ways of
doings things
- Michael Porter
(emphasis added)

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

18

Innovation and Performance


Innovation has to be actively managed:
Innovation is the specific tool of entrepreneurs, the
means by which they exploit change as an opportunity
for a different business or service. It is capable of being
presented as a discipline, capable of being learned,
capable of being practiced
- Peter Drucker
(emphasis added)

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

19

What means
Technology, and Business?
Dictionary tells:
Tech-nol-o-gy 1. The application of
science, esp. in industry or commerce.
2. The methods and materials thus used.
(Greek techn, skill, art, +logy).

Busi-ness 1. The occupation in which a person is engaged.


2. Commercial, industrial or professional dealings.
3. Any commercial establishment.
4. Commercial policy or practice.
(Old English bisignis, care, solicitude, bisig, busy)

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What is technology?
21

What is technology?
Definition of technology:
The application of science, especially in industry or commerce.
The methods and materials thus used.

Classes of technology:
Technology as Objects
Technology as Knowledge
Technology as Activities
Technology as a Process
Technology as a Sociotechnical System

22

Why is Technology Management and


Innovation important?
Industrial research and development expenditures have
been steadily increasing
3-10% of sales are invested in R&D in technology
intensive sectors
Technology-intensive industries account for a large
share of sales growth

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Why is Technology important?


Positive relationship between investments in technology
and economic growth
Economic development as we know it essentially started
with the industrial revolution
Large proportion of economic growth cannot be
explained by increased use of factors of production or
inputs (e.g. raw materials, labor and capital), it is caused
by technological change, or innovation

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Innovation and Performance


Some stylized facts about the relationships
between innovation and performance:
1. Relationships between R&D, patents, new products and
performance are strongest at the industry level,
weakest at the firm level

2. Returns from process innovation are typically four


times those from product innovation
3. R&D expenditure stronger than patents in predicting
performance
4. At firm level, both R&D and new products associated
with higher value-added and market to book values

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

25

Innovation and Performance contd


1. Returns from use of new technology higher than from its
generation
2. Highest variability in performance is at firm level
3. Senior management typically accounts for 15-50% of
variance
Sources: J. Bessant & J. Tidd (2007) Innovation and Entrepreneurship (Wiley);
J. Tidd (2006) From Knowledge Management to Strategic Competence (Imperial College
Press, 2nd edition);
J. Tidd, J. Bessant & K. Pavitt (2005) Managing Innovation: Integrating technological,
market & organizational change (Wiley, 3rd edition);
S. Isaksen & J. Tidd (2006) Meeting the Innovation Challenge: Leadership for
Transformation and Growth (Wiley, 2006).

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

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28

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R&D spending may lead to success or then not?!

30

Innovation and Performance still contd


Innovation has an inherent variability, but rate of
success can be improved through better & different
management:
85% of new ideas never reach a market
60% of R&D projects are market failures

40% of consumer products & services fail


20% of business products & services fail

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

31

Innovation by Industry:
The Importance of Strategy
Successful innovation requires carefully crafted strategies and
implementation processes.
Innovation funnel
Most innovative ideas do not become successful new products.

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Innovation and Performance some factors


Some explanations for the observed wide variation in
the relationships between innovation and performance:
1. Scale of technological inputs, critical mass, and
market value of commercial outputs
complementary assets
2. Opportunity spill-overs within sectors and
between firms
3. Management differences in cognition, coordination and control

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

33

Models and Modes of Innovation


Dimensions of innovation space the 4 Ps:
1. Product changes in the things (products/services)
which an organization offers,
2. Process changes in the ways in which they are
created and delivered
3. Position changes in the context in which the
products/services are introduced
4. Paradigm changes in the underlying mental &
business models which frame what the organization
does

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

34

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

35

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

36

Types of Innovation
- Radical vs Incremental Innovation 1. The radicalness of an innovation is the
degree to which it is new and different
from previously existing products and
processes.
2. Incremental innovations may involve
only a minor change from (or adjustment
to) existing practices.
3. The radicalness of an innovation is
relative; it may change over time or with
respect to different observers.

37

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

38

Types of Innovation
- Competence-Enhancing vs. Competence-Destroying Innovation -

Competence-enhancing
innovations build on the
firms existing knowledge
base.

Competence-destroying
innovations render a firms
existing competencies
obsolete.

creating opportunities to
increase sales or market
penetration

eliminating an entire
product line or type of
technology

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Types of Innovation
- Architectural vs Component Innovation -

A component innovation (or modular innovation)


creates changes to one or more components of a
product system without significantly affecting the
overall design.

An architectural innovation entails changing the


overall design of the system or the way
components interact.

40

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

41

Types of Innovation
- Product vs Process Innovation -

Product innovations are embodied in the outputs of


an organization its goods or services.
Process innovations are innovations in the way an
organization conducts its business, such as in
techniques of producing or marketing goods or
services.
1. Product innovations can enable
process innovations and vice versa.
2. What is a product innovation for one
organization might be a process
innovation for another

42

Creating and Capturing Value


lack of technological knowledge is rarely the cause of
innovation failuresthe main problems arise in
organization and, more specifically, in co-ordination and
control four mechanisms identified by earlier analysts
of the innovating firms: competition, cognition, coordination and control
- Keith Pavitt

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

43

Creating and Capturing Value


Managers with mature
perceptions believe
that:

Managers with dynamic


perceptions believe that:

1. The industry is stable


with slow demand
growth & incremental
changes in technology
2. Profitability is achieved
by process improvement
and product
differentiation

1. There is potential for


change, new ways of
operating, & new strategies

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

2. Value is created through


innovation in positions and
paradigms

44

Creating and Capturing Value


Mature managers view:

Dynamic managers view:

1.

1. Profitability is determined by the


firm. Mature industries offer
many opportunities
2. Market share is reward for
creating value
3. Effectiveness, not extent of
resources counts

2.

3.

Profitability is determined by
industry, it is limited in
mature industries
Market share is critical for
competitiveness
Dominance demands
extensive resources

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

45

Creating and Capturing Value


Choice of strategy (& luck) are more important than
industry:
choice of industry

8.35%

choice of strategy

46.4%

parent company
unexplained (e.g. luck)

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

0.8%
44.5%

46

Creating and Capturing Value


Patents per million population
100
80
60
40
20
0

Japan

Germany

USA

France

Source: OECD

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

47

UK

Creating and Capturing Value


Entrepreneurial Activity
15
10
5
0

USA

UK

Germany

France

Source: OECD

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

48

Japan

Creating and Capturing Value


Advantages of innovation in position or paradigm:
1. Reputation as a pioneer
2. Early learning curve benefits

3. Establish barriers to entry e.g. Design, patents,


standards
4. Dominate new supply & distribution networks
5. Earn 'monopoly' profits
6. But, beware regulatory & demand uncertainty, e.g.
burden of educating users

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

49

Conclusions 1:
Innovation and Performance
Conclusions and implications from observation and
research:
1. Relationships between R&D, patents, new products and
performance are strongest at the industry & sector level, but
weakest at the firm level but, management & strategy can
make a difference
2. Too much emphasis on technological innovation, process
improvement & product differentiation produces low returns

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

50

Conclusions 2:
Innovation and Performance
1. Greater focus on a wider range of innovation e.g.
positional and paradigm innovation has potential to
improve returns from innovation
2. This suggests active search for external technology
spill-overs (inputs) and exploitation of commercial
complementary assets (outputs)
3. (Re) combination & integration of different types of
innovation important role of international alliances
& corporate venturing to help identify, create &
exploit new businesses and services

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

51

Discussion Questions
1. Why is innovation so important for firms to compete
in many industries?
2. What are some of the advantages of technological
innovation? Disadvantages?
3. Why do you think so many innovation projects fail to
generate an economic return?

52

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

53

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

54

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

55

Innovation as a Core Business Process (Ch. 2)

Learning Outcomes:
1. The similarities and differences between new product
and new service development

Key issues:
1. Dangers of an ad hoc approach
2. Routines & innovation

3. A generic process for innovation


4. Influence of context & contingency

56

Chapter 2

Innovation as a Core Business Process


Key issues:
1. Dangers of an ad hoc approach
2. Routines & innovation
3. A generic process for innovation
4. Influence of context & contingency

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

57

The Dynamics of Innovation


Rate of major
innovation

Product innovation

Process innovation

Time

Era of
Ferment

Era of
Dominant Design

58

Era of
Incremental change

The technology life cycle


Disruption/
Era of Ferment

Dominant design
emerges

Maturity

Incremental
Innovation

59

Technological discontinuities trigger the


next waves of technological variation

(Tushman et. al. 1997, 8)

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Era of Ferment - Fluid phase


Market consists of early adapters and lead users
Alternative, competing technological standards
Emphasis on product differentiation, customization and
technical performance
Skilled labor required
Price not an issue

Competing, often new, technology-based firms


Focus on product innovation, rate of process innovation slow
Both producers and customers are experimenting

61

Era of Dominant Design


- Transitional phase
Product innovation slows down, process innovation
speeds up
Production volume rises
Production becomes more automated
R&D focus on specific product features

62

A dominant design in a product class is, by definition the one that


wins the allegiance of the marketplace, the one that competitors and
innovators must adhere to if they hope to command significant
market following (Utterback, 1994)

63

Dominant design phase


New product synthesised from a number of
innovations in previous products
Sets a benchmark and defines in peoples minds
how the product should look
Satisficer for many instead of an optimizer for few
Examples: QWERTY, VCR, IBM PC

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How does a
Dominant Design occur?
Technological superiority
Network externalities

Collateral assets
Industry regulation and government intervention
Strategic maneuvering at the firm level
Communication between producers and users
Industry consolidation

65

Era of Incremental Change


- Specific phase
Highly defined and standardized products
Classic oligopoly with stable market shares
Competition on price

Economies of scale become important


Late adapters, mass market
Division between broad cost competitors and
specialized niche players

66

The Dynamics of Innovation


- from Ferment to Incremental Change
Product

From high variety, to dominant design, to incremental


innovation on standardized products

Process

Manufacturing progresses from heavy reliance on skilled


labor to general purpose equipment tended by low-skilled
labor

Organization

From entrepreneurial organic firm to hierarchical


mechanistic firm with defined tasks and procedures and
few rewards for radical innovation

Market

From fragmented and unstable with diverse products and


rapid feedback to commodity-like with largely
undifferentiated products

Competition

From many small firms with unique products to an oligopoly


of firms with similar products
(Utterback,1994)
67

F
r
o
m
M
a
n
u
F
r
o
m
F
r
o
m
F
r
o
m

Special issues: Innovation in Services


The reverse product cycle
(Barras, 1986)

1.

First phase: the applications


of new technology are
designed to increase the
efficiency of delivery of
existing services

2.

Second phase: the new


technology is applied to
improve the quality of the
service

3.

Third phase: the new


technology assists in
generating transformed or
new services

68

The Reverse Product Cycle


Rate of
innovation

Process
innovation

Product
innovation

Time

Increased
efficiency

Service
quality

69

Product
transformation

Example of Reverse Product Cycle


Rate of
innovation

Electronic
records

ATMs

Internet
banking

Time

Increased
efficiency

Service
quality

70

Product
transformation

71

Systems Innovation
How innovation happens?

Process

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

72

Success (?)

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

73

Systems Innovation
How it really happens ..

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

74

Routines & Innovation (Nelson & Winter, 1982)


What are Organizational Routines?
1. Regular & predictable
2. Collective, social & tacit
3. Guide cognition, behaviour & performance
4. Promise to bridge (economic & cognition) theory &
(management & organizational) practices
5. the way we do things around here
6. Can promote or prohibit innovation

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

75

Routines & Innovation (Becker, 2005):


Characteristics of Routines
1. Enable co-ordination
2. Provide a degree of stability in behaviour
3. Enable tasks to be executed sub-consciously,
economizing on limited cognitive resources
4. Binding knowledge, including tacit knowledge.
5. But, difficult to operationalize, research or
manage
6. Need to focus on cognition & practice

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

76

Routines & Innovation (Feldman & Pentland, 2003):


Routines in Practice
1. Dual nature, sites of both stability/reproduction &
creation/change
2. Distinguish between 'ostensive' aspects (what they
aim or claim to do), and 'performative' aspects (what
they actually do).

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

77

Innovation Process
Generic phases of the innovation process:
1. Searching & scanning the internal & external
environments
2. Filtering & selecting potential opportunities

3. Acquiring the technical, financial & market resources


4. Implementing development & commercialisation
5. Reviewing & learning from experience

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

78

Innovation & Context


PIMS (Profit Impact of Marketing Strategy) data:
1. Impact of innovation on performance depends on contingency
& configuration, not industry
2. Effect of R&D depends on market share
3. Effect of patents depends on firm size
4. Effect of new products depends on market maturity

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

79

Innovation Process
Scanning the external environment:
1. Identify, segment & exploit lead customers

2. Identify, segment & involve key suppliers


3. Explicit criteria for selecting alliance partners
4. Clear objectives & guidelines for licensing & out-sourcing
5. Involve all relevant parties e.g. financial & regulatory
6. Use formal exploratory techniques to identify future trends

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

80

2009 John Wiley & Sons Ltd.


www.managing-innovation.com

81

Why was it that firms that could be


esteemed as ... innovative,
customer-sensitive organizations
could ignore or attend belatedly to
technological innovations with
enormous strategic importance?

Commitment to existing
corporate operating structures
(with their overhead) makes
organizations slow to recognize
totally new opportunities that may
arise.
82

The industry life cycle as an S-curve


- organizational and marketing challenges

83

Managerial implications: Firms need a


portfolio of radical and incremental innovation

Riding the two horses dilemma (Tidd et al., 2001)


84

The nature of technical work changes

85

Examples of existing operating structures


inhibiting innovation
a) With the invention of the
telegraph Pony Express
bought faster horses.

b) Smaller disk drives were


rejected because computers
always filled whole rooms.
c) ATMs were put outside
banks and were available
only during business hours.

86

Open during
business hours
9.00-17.00

The marketing challenge evolves

87

Some strategies to consider


1. Era of Ferment
Focus on niche products Speed, IPs

product

Build collateral assets


Invest to influence the dominant design

2. Era of dominant design


Focus on differentiated products and services

process and product

Invest in capacity, brand advertising and R&D


Contract with suppliers, improve reliability

3. Era of Incremental change


Focus on low cost

process

Emphasize quality
Signal commitments by advertising and R&D

88

Industry attractiveness in different


phases
Era of
Era of
ferment

dominant
design

Era of
incremental
change

Rivalry among existing


competitors

Low

Low

High

Threat of new entrants

High

Low/High

Low

Bargaining power of
suppliers

Low

High

High

Bargaining power of
customers

High

High

High

Threat of substitutes

High

Low/High

High

89

Timing of
management attention and influence
Build
knowledge
and
capability

Idea
generation

Project
definition
and
selection

Design
and build
prototypes

Pilot
production

Manufacturing
ramp up

High

Index of attention
and influence

Ability to
influence
outcomes

Actual profile of management activity


Low

(Wheelwright Clark 1992)


90

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