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PasswordEffectallyourbasearebelongtousInstant WinsomebodysetusupthebombInstant

LossiseedeadpeopleView entire mapstrengthandhonorPlay after dying in campaign


modepointbreakUnits need no farmsthedudeabidesInstant spell performancesynergyTurn off
Tech-TreeitvexesmeTurn off VictorywhosyourdaddyInvulnerability and 1 shot killsleafittome
(value)Lumbergreedisgood (value)Lumber and Goldkeysersoze (value)Goldmotherland (race)
(level number)Level selectiocainepowderInstant doomwhoisjohngaltQuick
researchsharpandshinyResearch all upgradesthereisnospoonInfinite
manariseandshineMorninglightsoutNightDaylightSavings (Insert Hour)Reset the time to the hour
specificed (without a number, this toggle the day/night cycle on/off)WarpTenSpeeds up the
construction of buildings and unitsWhoIsJohnGaltEnable research=Re-enters the last cheat code
you typed.TenthLevelTaurenChieftainPlay the "Power of the Horde" song"maxfps(x)" where x is
numbersets the frames per second into the set number

TenthLevelTaurenChieftain - Plays a special song (WarCraft III: The Frozen Throne ONLY)
WarpTen - Speeds construction of buildings and units
IocainePowder - Fast Death/Decay
WhosYourDaddy - God mode
KeyserSoze [amount] - Gives you X Gold
LeafitToMe [amount] - Gives you X Lumber
GreedIsGood [amount] - Gives you X Gold and Lumber
PointBreak - Removes food limit
ThereIsNoSpoon - Unlimited Mana
StrengthAndHonor - No defeat
Motherland [race] [level] - level jump
SomebodySetUpUsTheBomb - Instant defeat
AllYourBaseAreBelongToUs - Instant victory
WhoIsJohnGalt - Enable research
SharpAndShiny - Research upgrades
IseeDeadPeople - Remove fog of war
Synergy - Disable tech tree requirements
RiseAndShine - Set time of day to dawn
LightsOut - Set time of day to dusk
DayLightSavings [time] - If a time is specified, time of day is set to that, otherwise time of day is
alternately halted/resumed

Binders Combine guide (ClicK CTRL - F For A Quick Search)


Level 2 Binds:
Basic Fighter*3 .................................................= Militia Commander
Level 4 Binds:
Militia Commander*2 ......................................= Secret Spy
Level 5 Binds:
Dire Wolf + Steel Golem ...................................= Armored Wolf
Disciple of Fire + Secret Spy ...........................= Bat Flame
Knight + Magician .............................................= Battlemage
Dire Wolf + Mystical Eye ..................................= Big Bear
Horse + Steel Golem .........................................= Bird Man
Disciple of Fire + Hazardous Chemical ..........= Burning Spill
Horse + Knight ..................................................= Cavalry
Mystical Eye + Sea Lord ..................................= Chaos Crab
Dire Wolf + Knight .............................................= Chaos Knight
Horse + Magician...............................................= Conjuror
Hazardous Chemical + Steel Golem ................= Deformed Golem
Dire Wolf + Magician ........................................= Druid
Horse + Marine .................................................= Dyrad
Magician + Marine ............................................= Electric Mage
Mystical Eye + Secret Spy ...............................= Elemental Revenant
Knight + Secret Spy ..........................................= Elite Knight
Mystical Eye*3 ...................................................= Eye of Chaos
Disciple of Fire + Knight ....................................= Fighter of the Flame
Disciple of Fire + Dire Wolf ...............................= Fire Seer
Disciple of Fire + Horse .....................................= Flame Cavalry
Disciple of Fire + Steel Golem ..........................= Flaming Golem
Sea Lord + Steel Golem ....................................= Giant Jungle Beast
Hazardous Chemical + Sea Lord .....................= Hydra
Hazardous Chemical + Marine ........................= Hydralisk
Hazardous Chemical + Secret Spy ..................= Infected Drake
Magician + Mystical Eye ..................................= Mage of the Wilds
Disciple of Fire + Magician ...............................= Magical Fire Breathing Dragon
Horse + Mystical Eye ........................................= Magical Sheep
Magician + Steel Golem ....................................= Mana Golem

Knight + Marine .................................................= Mechanical Knight


Hazardous Chemical + Horse ...........................= Mutant Horse
Marine + Sea Lord .............................................= Naga Archer
Knight + Sea Lord ..............................................= Naga Myrmidon
Hazardous Chemical + Magician ......................= Necromancer
Dire Wolf + Marine ............................................= Night Rider
Mystical Eye + Steel Golem .............................= Plated Ogre
Disciple of Fire + Mystical Eye ........................= Projectile of the Sun
Marine + Steel Golem .......................................= Rock Blaster
Dire Wolf + Horse ..............................................= Satyr
Horse + Sea Lord ...............................................= Sea Horse
Dire Wolf + Sea Lord .........................................= Sea Wolf
Marine + Mystical Eye ......................................= Siege Tank
Magician + Sea Lord ..........................................= Siren
Hazardous Chemical + Knight ..........................= Skeletal Knight
Dire Wolf + Secret Spy ......................................= Skink
Disciple of Fire + Sea Lord ................................= Steam Being
Knight + Steel Golem .........................................= Stone Man
Magician + Secret Spy .......................................= Strange Magician
Disciple of Fire + Marine ...................................= Terran Firebat
Hazardous Chemical + Mystical Eye ...............= The Forgotten One
Knight + Mystical Eye .......................................= Warrior of the Wilds
Marine + Secret Spy ..........................................= Wyvern
Dire Wolf + Hazardous Chemical ......................= Zergling
Secret Spy*3 ........................................................= hypeX
Level 6 Binds:
Necromancer + Secret Spy ................................= Banshee
Eye of Chaos + Hydra .........................................= Chaos Hydra
Dyrad + Satyr ......................................................= Cow Man
Chaos Knight + Skeletal Knight .........................= Death Knight
Elemental Revenant + Skeletal Knight .............= Death Revenant
Magical Sheep*2 + Secret Spy ...........................= Denjira - Master of Sheep
Druid + Hydralisk ................................................= Draenei Magician
Druid + Elemental Revenant ..............................= Earth Revenant
Battlemage + Stone Man .....................................= Elite Warrior
Rock Blaster + Terran Firebat ...........................= Fire Truck
Elemental Revenant + Flaming Golem .............= Flame Revenant
Burning Spill + Sea Wolf ......................................= Flaming Makrura
Mage of the Wilds + Warrior of the Wilds .........= Force of Nature

Deformed Golem + Electric Mage ......................= Frankenstein


Giant Jungle Beast + Hydra ................................= Giant Spider
Satyr + Secret Spy ................................................= Gryphon
Cavalry + Warrior of the Wilds ...........................= Holy Knight
Infected Drake + Wyvern ....................................= Infected Wyvern
Terran Firebat + Zergling ....................................= Infested Terran
Magical Sheep*2 + Mutant Horse .......................= Kirby64
Basic Fighter + Projectile of the Sun + Warrior of the Wilds................= Kyonite (END BIND)

Mana Golem + Necromancer ...............................= Lich


Conjuror + Skink ....................................................= Magical Lizard
Chaos Crab + Siege Tank ......................................= Mechanical Mammoth
Naga Archer + Naga Myrmidon ...........................= Naga Lord
Night Rider + Secret Spy .......................................= Night Shadow
Electric Mage + Plated Ogre ..................................= Ogre Rider
Bat Flame + Bird Man .............................................= Pyromancer Wyvern
Mechanical Knight + Sea Horse ..............................= Rusty Machinery
Big Bear + Mystical Eye ...........................................= Sand Beast
Elemental Revenant + Sea Horse ...........................= Sea Revenant
Elite Knight + Infected Drake .................................= Skeletal Warrior
Magical Fire Breathing Dragon + Mystical Eye ....= Sky Dragon
Dyrad + Secret Spy ..................................................= Spirit of Nature
Electric Mage + Elemental Revenant ....................= Storm Revenant
Dyrad + Giant Jungle Beast ....................................= Troll
Armored Wolf + Steam Being = ..............................Tuskarr Zombie
Plated Ogre*2 = ........................................................Two-Headed Ogre
Elemantal Revenant + Siren ...................................= Undead Siren
Fire Seer + Strange Magician .................................= Warlock
Hydralisk + The Forgotten .....................................=Zerg Cerebrate
Level 7 Binds:
Gryphon + Pyromancer Wyvern .............= Burning Royal Bird (END BIND)
Eye of Chaos + Troll ...................................= Crazy Voodoo Troll (END BIND)
Elite Warrior + Mechanical Mammoth ....= Destroyer Magnataur (END BIND)
Fire Truck + Rusty Machinery .................= Doom Tank (END BIND)
Fighter of the Flame + Flame Cavalry + Projectile of the Sun...= Flame Lord (END BIND)

Tuskarr Zombie + Warlock .......................= Hell Walker


Eye of Chaos + Magical Fire Breathing Dragon = Lord of Destruction
Flaming Makrura + Ogre Rider ................= Magnificant (END BIND)
Eye of Chaos + Flaming Golem .................= Master of Pain
Force of Nature + Spirit of Nature ...........= Nature (END BIND)

Chaos Crab + Projectile of the Sun ...........= NewbieNub (END BIND)


Eye of Chaos + Necromancer ....................= Queen of Torment
Magical Lizard + Sand Beast .....................= Sand Devorour (END BIND)
Troll + Undead Siren ..................................= Spirit of Doom (END BIND)
Death Knight + Holy Knight ......................= Supreme Knight (END BIND)
Frankenstein + Holy Knight ......................= The Incredible Hulk (END BIND)
Banshee + Skeletal Warrior .......................= Undead Guardian
Infected Wyvern + Sky Dragon .............= Undead Lord of Dragon (END BIND)
Draenei Magician + Lich .........................= Underworld Conjuror (END BIND)
Banshee + Night Shadow ............................= Vengeance
Level 8 Binds:
Giant Spider + Lich ......................................= Crypt Lord (END BIND)
Master of Pain + Vengeance .......................= Demon Lord (END BIND)
Cow Man + Two-Headed Ogre ...................= Milka Revenge (END BIND)
Elite Warrior + Tuskarr Zombie .................= Xantrax (END BIND)
Denjira - Master of Sheep + Sky Dragon ...= [w]In[D] (END BIND)
Level 9 Binds:
Mechanical Mammoth + Infected Wyvern = Balerius (END BIND)
Chaos Hydra*2 ...............................................= JellyFIsh (END BIND)
Denjira - Master of Sheep + Kirby64 ..........= ShrooMs (END BIND)
Eye of Chaos + Kirby64 .................................= YOoYOo (END BIND)
Level 10 Binds:
Hell Walker + Queen of Torment .................= MaGic (END BIND)
Hydralisk + Infested Terran*2 + Zerg Cerebrate + Zergling .....= The Overmind (END BIND)

Death Knight + Frankenstein + Naga Lord ..............= Vespa (END BIND)


Level 11 Binds:
Lord of Destruction + Master of Pain + Queen of Torment = Blue_fir3 the Uber (END BIND)
Lord of Destruction + Undead Guardian .....................................= Quanyang (END BIND)

Level 12 Binds:
Death Revenant + Earth Revenant + Flame Revenant + Sea Revenant + Storm Revenant
= Mask of the Element

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