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free to copy and distribute, provided the FAQ remains intact, with
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-----------------------------------------------------------------------------Version Updates
-----------------------------------------------------------------------------1.0 - Original file
1.5 - Updates and correction on some information
2.0 - Testing several suggestions from readers
2.5 - Rewrite and testing updates
This is probably the final version of the FAQ unless I choose to hunt
down a
friend with a PS3 and force them to buy Skyrim.
a
chance to test this on PC, but with access to console commands, it seems
a bit
of a moot point.
console is
Before reading this FAQ, be forewarned that this is possibly one of the
most
terrific and terrible exploits I've ever taken part of in any video game
ever.
And I mean ever.
Using this exploit, I was able to casually one-shot Alduin with a Blades
sword.
I can spam Incinerate without my magicka budging, and can be pummeled by
spells
and weapons from anything and hardly feel it.
DO NOT USE THIS EXPLOIT IF YOU WANT TO PLAY FAIR.
PERIOD.
I've tested this on the XBOX 360 version of the game only, as I do not
have
access to the PS3 version of the game, but verification on the PC
version of
the game is pending me having time to get to my friend's house.
This exploit provides ridiculously fast alchemy leveling, instantaneous
smithing leveling, nearly unlimited gold, and overall power-gaming.
don't
really condone using this cheat until you've beaten the game without it,
but to
each his/her own.
I take no
I.
II.
V.
VI.
-----------------------------------------------------------------------------I.
This is a quick checklist of things you will need to have for the
exploit:
Necessary Items
[] Fortify Alchemy Enchantment
[] Filled Soul Gems (4)
[] Ring
[] Amulet
[] Helmet or Circlet
[] Gauntlets or Gloves
[] Blue Butterfly Wings
[] Hagraven Claws
[] Snowberries
[] Spriggan Sap
[] Blisterwort
[] Glowing Mushrooms
[] Saber Cat Teeth
[] Abecean Longfin
[] Cyrodilic Spadetail
[] Salt Pile
[] Small Antlers
[] Small Pearls
Optional Items
[] Additional filled Soul Gems for enchanting
[] Additional enchantments
[] Additional equipment for enchanting
[] Resources for upgrading equipment (iron, steel, ebony, etc.)
-----------------------------------------------------------------------------II.
------------------------------------------------------------------------------
One is far
The other
giving up precious perks, and can take longer, but is far more efficient
when
actually performing the exploit.
testing
to figure out why some people weren't getting the exploit to work, this
is what
I've discovered:
Path One:
Alchemy
The alchemy skill is much more time-consuming to raise, since the amount
of
experience gained is based on the value of the potions created.
potions
aren't worth jack, especially at low levels.
couple of
Most
However, unlocking a
mind, though those things are a bit rare and thus not overly reliable in
my
opinion.
Path Two:
Enchanting
My original FAQ was based on the fact that I had my enchanting maxed out
when I
discovered the exploit on UESP.
unlocked as
much more quickly, since enchanting is far easier to raise in level than
alchemy.
payoff
maximize your income and reduce overhead while purchasing soul gems and
alchemy
ingredients.
for the
simple fact that you'll come out of the speech exploit at character
level 17,
which can be problematic if you stumble across higher-level enemies and
don't
have any offensive or defensive skills raised.
with
how to do the speech exploit, check the other FAQs and Walkthroughs.
Contrary to my original comment, your smithing level is completely
irrelevant.
See the "other uses" section in The Application to see why if your
curiosity is
overwhelming your patience.
Once you've chosen your path and you begin to work your skills and perks
up to
where they need to be, keep an eye out for an alchemy item to
disenchant. You
will HAVE to have the "fortify alchemy" enchantment to even start the
exploit,
and it can sometimes be a pain to find something to disenchant given
Skyrim's
random equipment generator, but you SHOULD find something along the way.
During this time, you should also be looking out for any and all
ingredients
you will need for your potions; most importantly, the ones for the
fortify
restoration potion.
many
To
yourself some time (but possibly create a headache for yourself), you
can have
everything on hand you need to create your exploit equipment.
includes
This
enchantments for armor and weapons as well as the soul gems required for
said
enchantments, and smithing resources required for upgrading the
equipment.
The other option is to just not worry about it.
potions
You can
mix up a whole bunch of them and stash them somewhere to be used at your
convenience.
especially
armor items while trying to use the exploit (see the "tips and tricks"
section
in Other Information).
As I've listed in the aptly-named checklist, there are many things that
you
need.
three
It may seem like a daunting list, but you're really only making
potions:
Fortify Restoration:
Fortify Enchanting:
Fortify Smithing:
You don't
restoration potion with just a salt pile and small pearl, a fortify
smithing
potion with blisterwort and spriggan sap, or a fortify enchanting potion
with a blue butterfly wing and a snowberry.
potion
once, that potion will be listed on the left with the ingredients you've
already discovered can be used to create that potion.
If you so wish, it isn't a bad idea to have some spare ingredients to
"unlock" the lists for each potion ahead of time to save you precious
seconds
when using the exploit.
and blisterwort can often be bought (or found) in bulk, while others
like
blue butterfly wings and snowberries are easy to harvest in bulk in the
wilds. Thankfully, all three potions have relatively easy-to-find
reagents,
so if you're having trouble finding them in the wild, hitting each of
the
alchemy shops should stock you up fairly well in short order.
-----------------------------------------------------------------------------III.
Whip it good!"
The first step you need to concern yourself with is your equipment.
can
have four items that carry a fortify alchemy enchantment.
neck,
You
Hand, ring,
and head equipment can all be enchanted, so take your pick and get ready
for
action! If you took the alchemy path, it's okay to have low enchantments
(I had
no issue with 8% equipment).
should
glitch, but for those of you who may not know about it, here it is:
there's a
glitch with the helmets that allows you to equip a circlet on your head
as
well, even though you have the chosen helmet on.
give you
five enchanted items, which will make the exploit that much easier and
faster
to pull off.
didn't
SAVE YOUR GAME! If you make equipment way higher than you're
comfortable with,
or have issues with timing, it's good to have a save BEFORE YOU STARTED.
This
will prevent you from wasting ingredients, and give you the opportunity
to make
multiple attempts before settling on your final overcharge.
When you reach your chosen station, make your first fortify restoration
potion.
Immediately after drinking it, unequip and reequip your enchanted armor.
The
percentage rating should show higher, but the game doesn't actually
register it
as being higher unless it's reequipped with the higher percentage in
effect.
The actual boost will depend on your skill level and perks (obviously),
but if
you've followed the steps thus far, it should be noticeable.
probably won't
be very high, but don't be worried.
"why
It
Depending on how
potion came out, you may have 30 or 60 seconds (it probably depends on
the
actual reagents used, though I didn't think to test that).
the
This is all
time you have, so you need to be pretty quick with the process.
this
Drink
new potion, and simply unequip and reequip your enchanted items to get a
new
boost.
You can rinse and repeat this process as much as you like.
times you
The more
My first
initially concerned about breaking the game and causing things to start
to bug
or glitch, but it's possible that the in-game caps prevent this (see
"bugs and
glitches" in Other Information).
Once you have your potions boosted to the point where you're happy, you
may
want to mass-produce any extra fortify restoration potions you think you
might
have use for in the future.
overcharge
some equipment later on, since you won't have to hunt down ingredients
or
spend the time doing the alchemy boost.
You're done.
Just
and you'll be able to make changes to your lineup anytime you want.
-----------------------------------------------------------------------------IV.
As you've probably already figured out, the ultimate purpose I found for
this
exploit is to make ridiculous equipment.
bow
That has a base damage of 373 and does 1715 fire damage.
do 107
My swords each
My
somehow higher at 365 base damage with 1715 lightning damage, and all of
them
have 5-second soul trap on them.
My armor enchantments are varied and high as well, ultimately giving me
+322%
Magic Resistance, +530 to my carrying weight, 96% reduction of
destruction and
conjuration spell cost, an armor rating of 1962, and a number of other
disgusting things I don't feel I really need to list.
you do
Ultimately, what
with the exploit is up to you, so let your imagination go wild with the
possibilities.
Another reason for this exploit is, as noted before, to quickly boost
your
alchemy skill.
of the
resulting potion (as also discovered with the giant's toe exploit), but
because of the value of the potions at the exponential level they are
created
(I've had potions valued over 30,000 gold apiece), your alchemy skill
will
skyrocket fairly quickly.
Careful hours of testing have proven that you cannot boost your
enchanting this
way. I'm sure it's been covered in more specific FAQs on enchanting,
but it
seems to me that experience gained is based on the power of the soul gem
and
not anything else.
altogether. I
SMITHING, however...
With that
The exploit can be used in a number of other ways, though mostly just
for
creating power-boosted potions.
Magicka,
FAQs
the UESP site), and it SEEMS to work if you just drink two potions,
but it
doesn't seem to be very reliable.
just
A:
NO!
Never.
Absolutely not.
Q:
A: Keep trying.
the
Q:
gear
as well as your alchemy level both will effect how quickly you can
get to
ridiculous levels with the potions.
Q:
And let's
face
it; who has played this game and NOT wanted to one-shot Alduin or
kneecap a giant with a dagger?
ability to captivate me with every new game they release, the simple
fact
all of us are aware of is that they are all very, VERY flawed.
are
They
usually quick to patch these flaws, but there are always more, and
some
discovered by accident.
game
testers, but are a part of the mechanics, and technically, not
really
cheating.
quests
It's an exploit.
they
-----------------------------------------------------------------------------VI.
save
else
Believe me.
2. The streams in the Reach (south of Markarth) are good for finding
the
fish needed for the exploit, if you somehow have difficulty finding
them in
alchemy shops.
3. It's easier to switch your gear on and off if the only apparel you
have is
the gear you're using for the exploit.
4.
to
Get rid of any potions and ingredients not involved with the exploit
prevent wasting time sorting through your inventory.
the exploit.
restoration potions.
Possible bugs/glitches:
I've noticed very few issues so far.
their
all equipment has a sort of built-in ceiling for how high it can go.
This
issue doesn't seem to effect enchantments, however, so weapons can still
be way
over-powered.
though it's
I've been told that there are built-in caps for most stats in the game.
Armor
is supposedly capped at 567, while magic resistance and the three
elemental
resistances are all capped at 85%.
can be
These may simply be the "normal" caps, assuming one isn't using
Currently,
operating under the assumption that the exploit overrides these caps,
since
the math really doesn't add up otherwise.
One glaring thing I've noticed is that an overcharged pair of gauntlets
seems
to impact the heavy armor's Fists of Steel perk.
armor
My gauntlets have an
on equipment.
basically
This
Take the
Creating a
potion increases the next potion you make to something like +34%.
boost is
small at first, but will grow exponentially.
If you don't understand exponents, just think of it like this:
2^8 (or two-to-the-eight-power) might seem like small increases at
first, but
will grow rapidly.
2^2 (two to the second power) is only 4.
2^3 (two to the third) is 8.
2^4 (two to the fourth) is 16
2^5 (two to the fifth) is 32
2^6 (two to the sixth) is 64
2^7 (two to the seventh) is 128
2^8 (two to the eight) is 256
2*2=4.
The
So while the initial increase is only +2, the difference in simply eight
steps
is +254.
Special Thanks!
I want to start by thanking each and every person who's taken the time
to read
this FAQ.
awesome
some people who've brought up some good points that I've included in
this
rewrite of the FAQ.
armyofsephiroth - Pointed out the Extra Pocket sidenote to the alchemy
exploit,
the magic resistance and armor caps, the falmer and Penitus Oculatus
helmet
glitch, as well as giving me the idea for the alchemy path to the
exploit. You
took a lot of time explaining this stuff in detail, and I really
appreciate the
input.
Steve - Pointed out the location for good fishing as well as reminding
me to
point out how important it is to save before doing anything and wasting
reagents while trying to figure things out.
"drinking
multiple restoration potions" theory that I tested and that keeping your
inventory clean to speed things up when unequipping and reequipping your
gear
is a really good idea.
Robin - Pointed out my glaring mistake in the UESP website, which has
been
corrected.
That is all.
Unknown - I screwed up and deleted the e-mail without writing down your
name,
so I apologize.
and I
This
free to copy and distribute, provided the FAQ remains intact, with
credit
given to this original author.
how this
Use at your own risk, and save before doing anything to abuse in-
exploits.
Any questions, compliments, suggestions, or complaints may be sent
directly to
the author via email at thesabrestorm@aol.com.
and
Questions, compliments,