Professional Documents
Culture Documents
Character Name
Character Sheet
Ability
Score
Ability
Modifier
STR
12
Sorcerer
Class 1
Level
Class 2
Medium
Size
Ability
Name
Alignment
Temp
Adjust
Gender
Age
Height
Max HP
Damage Resist
Weight
HP
Temp
Modifier
hit points
Class
strength
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
10
base
Wounds/Current HP
DEX
10
dexterity
X
X
= max dex
Nonlethal Damage
CON
14
0
SPEED
constitution
INT
10
land
move speed
speed w/armor
swim
climb
fly
3/day
3
3 max
1
class currency
hero points
X
X
X
intelligence
WIS
18
wisdom
burrow
CHA
10
INITIATIVE
modifier
total
+
luck
AC
10
armor class
total
base
TOUCH
10
FLAT-FOOTED
charisma
10
Dex
misc
X
X
misc
+
armor
shield
deflection
size
+
natural
dex
dodge
total
REFLEX
WILL
10
armor class
FORTITUDE (Con)
(Dex)
ability
--
CMB
1
total
CMD
11
total
0
0
BAB
Str
+
Spell Resistance
-1
1
Str
modifiers
BAB
=
misc
BAB3
=
luck
resist
(Wis)
base
--
BAB4
Energy Resistance
size
+
0
Dex
0
size
0
dodge
0
deflection
X
WEAPON
attack bonus
critical
add
weight
type
range
ammunition
WEAPON
damage
attack bonus
* Trained Only
critical
Conditional Modifiers:
weight
type
range
ammunition
WEAPON
weight
type
range
attack bonus
ammunition
WEAPON
weight
type
range
damage
weight
damage
attack bonus
ammunition
KEY
You can store data here, it will not change formulas.
These spaces must be filled in for the sheet to work properly.
Pathfinder logo, name, concept and IP all copywritten property of Paizo Publishing, LLC
WEAPON
critical
type
WEAPON
critical
damage
weight
type
Dwarf
Race
Deity
Level
Hair
Player Name
Class 3
Eyes
Level
Homeland
CHARACTER
SKILLS
Ability
Skill
Acrobatics
Appraise
Bluff
Climb
Craft 1
Craft 2
Craft 3
Diplomacy
Disable Device*
Disguise
Escape Artist
Fly
Handle Animal*
Heal
Intimidate
Kn. Arcana*
Kn. Dungeoneering*
Kn. Engineering*
Kn. Geography*
Kn. History*
Kn. Local*
Kn. Nature*
Kn. Nobility*
Kn. Planes*
Kn. Religion*
Linguistics*
Perception
Mod.
Total
0
0
0
1
0
0
0
0
0
=
=
=
=
=
=
=
=
=
=
0
0
-
=
=
=
4
0
-
=
=
=
=
=
=
=
=
=
=
=
=
=
=
Ranks
Class
Misc.
Trained
Mod.
0
0
0
1
0
0
0
0
0
0
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
0
0
0
0
0
0
0
0
0
0
+
+
+
+
+
+
+
+
+
+
0
0
0
+
+
+
+
+
+
0
0
0
+
+
+
4
0
0
0
0
0
+
+
+
+
+
+
+
+
+
+
+
+
0
0
0
0
0
0
+
+
+
+
+
+
Wis
0
0
0
0
0
0
0
4
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
0
0
0
0
0
0
0
0
+
+
+
+
+
+
+
+
Cha
Dex
Int
Cha
Str
Int
Int
Int
Cha
Dex
Cha
Dex
Dex
Cha
Wis
Cha
Int
Int
Int
Int
Int
Int
Int
Int
Int
Int
Int
Perform 1
4
0
Perform 2
Cha
Profession 1*
Wis
Profession 2*
Wis
Ride
Dex
Sense Motive
4
0
Wis
=
=
=
Dex
Dex
0
0
0
+
+
+
+
+
+
0
0
0
+
+
+
Survival
Wis
Swim
1
1
Str
=
=
=
Cha
0
1
2
+
+
+
+
+
+
+
+
+
Sleight of Hand*
Spellcraft*
Stealth
Int
Str
Con
Custom Skill 3
Wis
Custom Skill 4
Cha
+
+
(2/lv)
* Trained Only
Total:
of
bonus
Conditional Modifiers:
WEAPON
range
attack bonus
ammunition
WEAPON
range
critical
damage
attack bonus
ammunition
critical
damage
Character sheet created by Spencer Varney (2010), Locri Epizephyrii (2011), Dispari Scuro (2014)