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QUARTER: 3 INDOOR RECREATIONAL ACTIVITIES

INTRODUCTION

Indoor recreational activities are voluntarily undertaken for pleasure, exercise,


relaxation, and leisure. It is a way of rejuvenating the mind and the body especially when you
are caught in situations such as hectic jobs and routine chores. This is why you have these
modules, for you to indulge in some recreational activities like scrabble, chess, and domino.

Scrabble, chess, and domino are varieties of activities that affect what, when, and how
people recreate including chgange in lifestyle, family structure/commitments, work demands,
and work-life balance.
Participating in this leisure and recreational activities can foster a range of positive
benefits including
Opportunities for health, well being, and quality lifestyle for the community.
Personal development, expressions, creativity, individuality, social, physical and
intellectual, and close family ties/relationship.

INTRODUCTION

Welcome learners to word power. This module will provide you an overall outlook on
what you will learn in the game scrabble. Activities will be provided to enhance your
knowledge and skills on the following concepts: nature of the game, basic skills and tactics
and interpretation of the rules and regulations.
Varied assessment tools will be given to you, this will be used to define your personal
goals and targets, acquire adequate and relevant information and knowledge and broaden
your understanding about the game.
You will be given the opportunity to engage in practical application of the principles
and ideas of playing scrabble.
So what are you waiting for? Let the learning begins!

OBJECTIVES:
At the end of the lesson, you should be able to
1. discuss the nature/background of the game scrabble;
2. explain the benefits that the family can derive from playing scrabble;
3. practice proper and acceptable behaviour when participating indoor recreational
activities;
4. promote indoor recreational activities to family members;
5. execute basic skills and tactics in scrabble;
6. interpret rules and regulations in scrabble;
7. apply knowledge of rules and regulations and strategies in scrabble.

PRE- ASSESSMENT:
You will be provided with sets, of activities to assess and activate your prior knowledge about
scrabble.

ACTIVITY 1 DO I KNOW THIS INDOOR RECREATIONAL ACTIVITIES?

Indoor recreational activities


are undertaken in the
comfort of ones home or
specifically indoor and they
are to recreate the mind and
soul of a person.

1. Table A are sets of terms used in playing indoor recreational activities.


2. Select the terms used in playing scrabble and place it on the space provided for in
Table B.

Table A.

TERMS

SPY

Boneyard

Rice

Knight

Hardway

Tiles

Jail

Spade

Double Word

Cardboard

Double letter

Bankrupt

Heart

Hook Letter

Free Space

Soldier

Square

Triple Word

Open Board

Queen

Flag

Castling

Blank Tiles

Chance

Joker

Rectangle

Draw

Insignia

Rook

Count Tiles

Bones

Chips

Rank

Mate

Double

Challenge
Adjutant

Stock

Go to Jail

False Alarm

Shuffle

Table B

1.
6.
2.
7.
3.
8.
4.
9.
5.
10.

ACTIVITY 2

AGREE

OR DISAGREE

Put a positive sign ( + ) if you agree with the statement and negative sign ( - ) if you
disagree. You will be guided by your teacher.
______1.Playing scrabble will enhance your vocabulary.
______2.Scrabble is played with exactly 100 tiles.

______3.The objective of scrabble is to score more points than ones opponent.


______4.Playing scrabble with your family will not only enhance your vocabulary but also
increase closeness within.
______5. Players cannot place any word which can be found in a Standard English dictionary.
______6. Reading books will help you improve your vocabulary.
______7.Generally, foreign words can be placed on the scrabble word.
______8. You can play blocking to stop your opponent from making a potentially large score.
______9. Enhancing your skills and strategies can be done through online scrabble
competition or watching online videos about scrabble strategies and techniques in playing.
_____10. Concept of sportsmanship cannot be applied in playing scrabble.

Reflection
Ooooops!
Before you proceed to the next activity,
take time first to reflect on what you have understood
in Activity No. 2.

http://www.fotosearch.com/clip-art/minute.html&docid

How will you rate yourself?


Equivalent
10
Highly Proficient
7-9
Proficient
5-6
Basic
BELOW 5
Below Basic

Descriptions
Congratulations!
You know the concept of the game
scrabble
You have an idea about the game
scrabble
You have at least a partial idea about
the game scrabble
You need to be updated about the
game scrabble

LEARNING GOALS and TARGETS

ACTIVITY 3

To Know You More!


http://www.sophia.org

This activity will give you opportunity to know more about your expectations of the lesson,
your prior knowledge and skills in one of the indoor recreational games called SCRABBLE.

1. Below is a K-W-L chart. In column K, your going to write 4 things that you already
KNOW about scrabble , in column W, which is what you WANT to know, 4 things that
you WANT to know more about. Oops! Please dont write anything yet in the third
column, column L, you will accomplish this after we are done discussing the first two
columns. Is it clear? Okay, get ready to accomplish the chart, K W L Na!
K - What you KNOW

W- What you WANT to


know

L -What you LEARNED

_______________

_______________

_______________

_______________

_______________

_______________

____________

____________

____________

____________

____________

____________

Ok, very good, are you ready with the next encounter?

Lets Go!

PART 1 WHAT TO KNOW?

The objective of Scrabble is


to have the highest number
of points at the end of the
game when the extra letters
run out, and one person
doesn't have any letters in
their 'hand'.

Hi, Welcome to

ACTIVITY 1

CLOSE ENCOUNTER of the SECOND KIND!

This activity will assess your encounter with scrabble and will serve as the basis in
planning the sequence of your learning activities regarding indoor recreational activities.
Reflect on your participation in scrabble game by accomplishing the questionnaires below.
1. Answer the questions by drawing a smiley
and

for YES

for NO on the column provided for.

2. The result will be the basis of designing future activities in SCRABBLE game. You
will be guided by your teacher. READY to DRAW? READY!, GET SET!,
DRAW!

QUESTIONS
1. Have I experienced playing
SCRABBLE?

YES

NO

2. Do I play SCRABBLE often?


3. Do I play SCRABBLE with friends?
4. Do I play SCRABBLE with family?
5. Am I a member of a SCRABBLE team
in the school?
6. Do I enjoy participating in a
SCRABBLE game?
7. Do I consider the benefits derived
from playing SCRABBLE?
8. Are there SCRABBLE game
enthusiasts in my family?
9. Do I plan to make SCRABBLE game
as one of my lifelong activities?

. . . . Nice drawing! Rest for a while and prepare yourself to go to MMDA.

TARA NA! MagMMDA NA!

http://www.clipartof.com/gallery/clipart/rally.html&docid

ACTIVITY 2

MMDA (Meet my Deep Appreciation)

In this activity, you will be introduce with what is expected of you in terms of product
and performance including how these shall be assessed and rated.

A. Product:

http://www.google.com.ph/imgres?q=FAMILY+PLAYING+SCRABBLE

Scrapbook containing pictures of your family playing SCRABBLE.

On your scrapbook, paste pictures that you have taken while playing with your
family at home.
Put a short description,including the date and place of each picture/s and write
a short essay on the benefits that your family may derived from playing the
game

Criteria for Assessment


o Content / relevance of picture presented
30%
o Creativity and resourcefulness of presentation
30%
o Understanding the benefits from playing SCRABBLE
on familys fitness and wellness
40%
100%

B. Performance/s

Demonstrate of your understanding of skills and basic rules in playing scrabble.


Criteria for Assessment:
o Proficiency in the execution of skills
o Ability to adopt / use skills to a particular
game situations
o Behavior in playing SCRABBLE

30%
40%
30%
100%

Check this out !


How did you appreciate playing
scrabble with
your family?

http://www.google.com.ph/imgres?q=thinking+clipart&start

Wow! Thats nice! I appreciate what you have done

ACTIVITY 3

PUNTO for PUNTO

Hello learners This activity will allow you to further understand the lesson. Questions
with increasing difficulty will be given to draw ideas from you.

GUIDE QUESTIONS:

1. Based on what you have written in the K W L chart, what indoor


recreational activities/games does your family play? Write down atleast 3
skills/tactics you use as you play scrabble with your family and or friends.
2. Give a short description about the nature and background of the game
scrabble.
3. Do you think playing scrabble can promote health, fitness and wellness
among family members? How?
Congratulations learners! You can now proceed to your next activity

PART II WHAT TO PROCESS?


In this part, you are provided with various learning resources and learning experiences for you
to develop enrich or broaden your understanding about the lesson.

ACTIVITY 1

Make an internet research on the nature and background of the game scrabble.
o
o
o
o
o
o

INTERNET CONNECTIVITY

Objectives of the game


No. of players
Rules of the game
Scoring system
Equipment
Playing time

Formative assessment will be used to measure your knowledge retention.

Check this out !

1.
2.
3.
4.
5.

What are the objectives of the game scrabble?


What are the materials used in playing scrabble?
How many players can play in any game of scrabble?
Why do you need to follow correctly the rules of the game scrabble?
What particular rules of the game will enhance your knowledge/skills about the
game scrabble?
6. What are the values of each tile used in scrabble?
7. How could you determine if you won the game ?
8. What learnings will you get from playing scrabble?

The following rubric will be use for your assessment in activity 1


Description
s

Beginner
1

Novice
2

Intermediate
3

Expert
4

Content
and
Resource
Requireme
nt

The
research
work
seems
haphazard,
hurried
or
unfinished.
There
are
significant
factual errors,
misconceptions
or
misunderstandi
ng

The research
work has a
focus
but
strays from it
at
times.
There is an
organizational
structure,
though not be
consistent
enough.
There may be
factual errors
or
inconsistencies
, but relatively
minor.

The research
work presents
information in
an
accurate
and organized
manner that
can
be
understood by
the intended
audience.
There is a
focus that is
maintained
throughout
the
piece.
Information is
relevant and
useful.

Subject
Knowledge

The
learners
does not have
group
of
information.
Information is
confusing,
incorrect
or
flawed.

Learners
is
uncomfortable
with
the
information
and are able to
answer
only
rudimentary
questions.

Learners is at
ease
and
ready
with
expected
answers to all
questions, but
fails
to
elaborate.

The research
work has a
clear
goal
related to a
significant
topic
or
issue.
Information
included
reflects
broad
research and
application
of
critical
thinking
skills, show
notable
insight
or
understandin
g
of the topic,
compels the
audiences
attention.
Learners
demonstrate
s a full range
of
knowledge
and is able
to answer all
questions

Some
information
are confusing,
incorrect
or
flawed.

Data
Collection

ACTIVITY 2

There
is Learners
minimal
or attempted to
irrelevant data. gather
their
None
is own field data,
gathered
but
were
directly
by unable
to
learners.
complete the
assignment,
therefore
conclusions
cannot
be
drawn.

Information is with
clear,
explanation
appropriate
and
and correct.
elaboration.
All
information
are
clear,
appropriate
and correct.
Adequate
Abundant
relevant data relevant
of at least two data with at
types, at least least
three
one
set different
gathered
types,
at
directly
by least one set
learners.
is gathered
by learners
should
be
directly from
their
own
field work.

WATCH AND LEARN : THE BASIC

The activity aims to introduce to you the basic skills in playing scrabble and how each
skill is properly executed.
Video aided instructional materials will be used for your skill acquisition.
Kindly visit and download this site www.youtube.com/watch?v=62RxWIKEnqM How to play
scrabble.

Your teacher will guide you in this activity.


Scrabble moves
Sequence of Play
Scoring
Strategies/Techniques

Scrabble Picture/
Video Analysis

PLAY TIME ! Since you have already an idea on how to play scrabble, you can now
proceed to the next activity.

ACTIVITY 3

I WANT TO PLAY !

Hello learners! This is now the opportunity for you to demonstrate the basic skills you
have seen in the picture/video-aided instructional materials. LETS PLAY!
1. Form a group with 4 members each.
2. Assign an observer & a recorder while the other members of the group will play.
While playing, observer / recorder will record his/her observation on skills / tactics
used/applied by the player.

3. At the end of the game, the player, observer / recorder will share their experiences
in the game.
4. The leader of your group will conduct a short discussion to arrive at a generalization
regarding the importance of mastery of the basic skills in scrabble.

Note: To enhance your skills in playing scrabble, you can play


online scrabble game at www.games.com>Word Games.

CONGRATULATIONS LEARNERS ! You know already how to play!

PART III. WHAT TO UNDERSTAND

Your understanding of the essence of participating in scrabble games will be assessed.


ACTIVITY 1

HOW I APPRECIATE THE GAME

Hello Learners!
In your activity notebook answer the following questions:

How do you play scrabble?

o What basic skills/tactics do you need to develop/master in order to be


successful in playing SCRABBLE.
thebsreport.wordpress.com
o Do you think that your knowledge on the rules and regulations of the game
is an edge for you to win? Why?
o Are there any health and fitness benefits we can get out of playing
scrabble? Enumerate at least five of them.
ACTIVITY 2

PLAYING WITH MY FAMILY

Scrabble

helps build language skills, and your skills


will develop more if you are directly engage with your
family. Scrabble is a social game and it can top the
list of family fun activities. It is a form of recreational
activity that allows you and your family to relax, forget
any pressing concerns and improve mental
capabilities. To sum up everything, it is a way of
enhancing family bonding/camaraderie.

http://www.clipartof.com/portfolio/bnpd
esignstudio/illustration/stick-kids-

Based on the statements you have read above,


kindly fill up the chart given below.

Copy the format below in your activity notebook.


You will be guided by your teacher.

How the game scrabbles


enhance bonding in your
family?

ACTIVITY 3

WHAT VALUE WE LEARNED FROM PLAYING SCRABBLE?

One of the important aspects in playing scrabble is developing good values. Complete the
survey below and determine the values in playing scrabble. In your activity notebook check
the appropriate space based on the importance.
After you have completed the table below, look for a partner and discuss with them the values
you learn from playing scrabble.
Values Learned
1. Developed
camaraderie
among my peers
2. Established good
relationship with
my family
3. Made intelligent
decisions in my life
4. Made mefacing
chalenges
5. Enhanced my
capabilities in
terms of

Not Important

Slightly
Important

Most Important

vocabulary.

Before you proceed to the transfer part, answer the SUMMATIVE ASSESSMENT below:
I.

Multiple Choices: Choose the correct answer from the given choices
below. Write the letter of the correct answer on the
space provided for.

ANSWERS
1. Which of the following scrabble tiles have a value of five points? 1.________
A. D
B. X
C. K
2. What particular color of the cells on the scrabble board
2.________
Corresponds to a triple word score?
A. Light Blue
B. Dark Red
C. Dark Blue
3. How many bonus points will be given to a player who is able to 3.________
place all seven tiles on the board at the same time?
A. 50
B. 100
C. 150
4. Which of the following scrabble terms that is used to stop
4.________
the opponent from making a potentially large score?
A. Bluffing
B. Blocking
C. Challenge
5. When a rack has more than one of a given letter, it is called as? 5. ________
A. Dumping
B. Hold
C. Duplication

II.

Completion Type: Complete the given statements below. Write your


answer on the space provided for.

1. Scrabble is played with exactly __________ tiles.


2. When a player is able to place all seven tiles from the tile
rack on the board, the player receives _________ point bonus.
3. In scrabble the _________ tiles may be used as any letter
desired.
4. A _________ square doubles the score of a letter.
5. An opponent calls _________ when they think a play is not
acceptable.

ANSWERS
1._________
2._________
3._________
4._________
5._________

III.

Matching Type: Match the scrabble letter in Column A with the


equivalent point value in Column B.
Write the letter of the correct answer on the space
provided for in Column C.
Column A

1.
2.
3.
4.
5.

A,F,I,L,N,O,R,S,T and U
Q and Z
J and X
F,H,V,W, and Y
B,C,M and P

Column B
A.
B.
C.
D.
E.

10 points
4 points
8 points
3 points
1 point

Column C
1.
2.
3.
4.
5.

___________
___________
___________
___________
___________

Very Good Learners You are now on the last activity of this module,
keep it up!
http://www.google.com.ph/imgres?q=clapping+hands+clip+art&hl

PART IV. WHAT TO TRANSFER

In this phase, you are expected to demonstrate a complete product or


performance.

ACTIVITY 1

HOW WELL DO I KNOW THE GAME

This activity gives you chance to re- assess and apply what you have learned about the basic
rules of the game scrabble.
Using the table below, enumerate the rules on how to play the game scrabble.
Copy the table in your activity notebook.

How to play scrabble


1
2
3
4
5
6
7
8
9
1
0
www.fuzzimo.com/free-hi-res-wooden-scrabble-letter-tiles/&docid

ACTIVITY 2

DO YOU STILL REMEMBER ME?

Hi learners!
Kindly identify the common scrabble terms
that you have learned before.
Complete the corresponding scrabble letters
placed on the scrabble board.
Use the guide statements below as your
reference to complete the scrabble terms.
Write your answers in your activity notebook.

1.
2.
3.
4.

In scrabble, it is a term that describes a rack that has more than one of a given letter.
It consists of two blanks, the four Ss and the letter J, Q, X and Z.
A piece that is being used in playing scrabble.
It is a word game in which two to four players score points by forming words from
individual lettered tiles on a game board marked with a 15-by-15 grid.
5. A term used in scrabble when an opponent thinks a play is not acceptable.
6. A letter that will spell a new word when it is played with in the front of or at the end of a
word already on the board.
7. This is a dark red square on the scrabble word. When a word is played using this
square, then the points for the word are multiplied by three.
8. Any word played that uses all seven letters on the rack earning a bonus of 50 points.
9. The act of playing a word on the board that stops the opponent from making a
6
potentially large score.
10. Term in scrabble wherein the player may pass his/her turn by not exchanging tiles
and not making a play on the board.
9

U
P

10

L
E

E
O

L
R

7 S

P
R
T
I

I
E

E
G

Rate yourself based on the value of the tiles:


Point values

Scrabble Letters

0
1
2
3
4
5
8
10
2x L (Double Letter Scores)
3x L (Triple Letter Scores)
2x W (Double Word Score)
3x W (Triple Word Score)

ACTIVITY 3

Blank tile
A,E,I,L,N,O,R,S,T and U
D and G
B,C,M and P
F,H,V,W and Y
K
J and X
Q and Z
Light Blue Cells
Dark Blue Cells
Light Red Cells
Dark Red Cells

MINI SCRABBLE GAME TOURNAMENT

http://www.google.com.ph/imgres?
q=scrabble+board+clip+art&start

This activity aims to synthesize and apply what you have theoretically and practically
learned in the previous learning sequence. Decision making, critical thinking and
sportsmanship will be revealed and developed.
Your performance during the activity will be rated according to the following criteria:
appropriateness of skills, execution of skills and behaviour during
the performance.
1. Group in such a way that there will be players and game officials. Rotation will be
made so that all groups will be able to play and officiate as arbiter/recorder.
2. The winner of each group will be selected to compete with the other winner of the
group and came up with the champion.

Check this out!

You are encouraged to integrate/use terms related to social


issues such as environmental aspect, drug education, peace education and
consumer education.

ANALYTIC RUBRIC FOR THE ASSESSMENT OF LEARNERS PERFORMANCE


Proficiency in the
Execution of Skills
Weight
30%
MASTERFUL: Able to use
5
knowledge and skills
automatically, effectively
and efficiently in game
situations
4

SKILLED: Able to use


knowledge and skills
competently in game
situations
ABLE: Has limited but
growing ability to use
knowledge and skills in
game situations

Ability to Adapt a Skill to


a Certain Sport Situation
40%
SKILLFUL: Demonstrates
powerful and skillful
execution of the game
skills with high level of
confidence
COMPETENT:
Demonstrates
competently the game
skills with confidence

PRACTITIONER:
Demonstrates general
level of coordination and
competence in the
execution of game skills
with limited but growing
confidence
APPRENTICE: Relies on
APPRENTICE:
limited knowledge and
Demonstrates limited
skills; has limited use of
coordination and
judgment and
competence in the
responsiveness to game
execution of game skills
situations.
with low level of
confidence
NOVICE: Can perform
NOVICE: Has very low or
only with coaching and
no coordination in
relies on highly directed
demonstrating game skills;
skill execution, procedures has very low level or no
and game approaches
confidence at all

Behavior in Playing
30%
MATURE: Highly
disciplined and able to
demonstrate appropriate
behavior towards the
game, players and game
officials
SENSITIVE: Disciplined
and able to demonstrate
appropriate behavior
towards the game, players
and game officials
AWARE: Generally
demonstrates proper
behavior towards the
game, players and game
officials
DECENTERING: Has
some capacity for selfdiscipline but with limited
reactions and attitudes
towards the game, players
and game officials

EGOCENTRIC: Has little


or no consideration to the
rules of the game; behaves
untowardly and has no
respect for other players
and game officials
CONGRATULATIONS! YOU DID A GOOD JOB TO FINISH THIS MODULE

SUMMARY/SYNTHESIS/GENERALIZATION

After doing all the activities, I hope that you have learned a lot specifically on the following
parts:
Part 1 gives you a brief recall about your concept on the game scrabble including adequate
and relevant information and knowledge.
Part II enables you to perform/demonstrate activities that will assess your skills and
understanding.
Part III provides you with different activities and discussion that will help you to reflect and
think deeper about the game scrabble
Part IV is the final phase in which you are expected to transfer your learning through a
product or performance in a new context or situation.
I hoped that you gained a lot in terms of knowledge, skills, and value formation from the
different activities. Congratulations!

GLOSSARY OF TERMS
1. BINGO- Any word played that uses all seven letters on the rack, earning a
bonus of 50 points.

2. BLOCKING -The act of playing a word on the board that stops the opponent
from making a potentially large score. It also refers to the act of playing
words that make it harder for either player to score many points.
3. CHALLENGE-An opponent calls a "CHALLENGE" when s/he thinks a play
is not acceptable (i.e. not in the OWL or Merriam-Webster Collegiate
Dictionary, Eleventh Edition). A Word Judge is called to verify which words
are acceptable or not. Whenever there is a challenge, someone loses
exactly one turn.
4. COUNT TILES- players often count tiles at two different times: 1) before a
game begins to ensure that there are 100 tiles; 2) near the end of the game,
when knowing exactly how many tiles remain to be played can be crucial for
the astute player.
5. DOUBLE-DOUBLE-When a player makes a play with letters that cover two
Double-Word Squares. The bonus for covering two DWSs one play:
quadruple the sum of the value of the letters of the "Double-Double" word.
The sum should include that extra values earned form any DLS covered that
turn only.
6. END GAME-The portion of a SCRABBLE game when there are less than
seven tiles left to draw from the bag.
7. HOOK LETTER (A.K.A. HOOK)-A letter that will spell a new word when it is
played with in the front of or at the end of a word already on the board.
Example: With HARD on the board, the letter Y is a hook letter since HARDY
is acceptable. Likewise, the letter C can be "hooked: since CHARD is
acceptable.
8. PASS-A player may pass his/her turn by not exchanging tiles and not making
a play on the board. The player scores zero and says "Pass!" and starts
opponent's timer. It is now opponent's turn. Note that when there are 6
consecutive scores of zero in a game, the game is finished.
9. SCRABBLE- is a word game in which two to four players score points by
forming words from individual lettered tiles on a gameboard marked with a
15-by-15 grid.

10. TILES - Game equipment consisting of a flat thin piece marked with
characters and used in board games like Mah-Jong, Scrabble, etc.

REFERENCES

1.
2.
3.
4.
5.
6.

Wikipedia : The free Encyclopedia


www.Scrabblefinder.com
www.lifestyle.indianetzone.com
http://www.google.com.ph
MAPEH-CAT IV By Vilma Perez, et.al.
http://www.hasbro.com/scrabble/en_US/glossary.cfm

Participating in indoor recreational activities is important for a childs development and


can lay a foundation for a healthy life. Play is a good mental and physical activity for children.
It develops their physical body, movement, and coordination; encourages self-esteem; fosters
social interaction skills; improves thinking skills; and develops emotional skills. Moreover,
family relationships can be enhanced when the family has something worthwhile to do
altogether.
This module encompasses the basic principles and ideas about one of the indoor
recreational activities, i.e., chess. It will lead you to understand the nature/background of the
game chess and the benefits derived from playing it. This will help you to become better
player or to love chess while learning the basic skills in playing it.
Learning Competencies:
At the end of the lesson, you should be able to
1. discuss the nature/background of the game chess;
2. explain the benefits that the family can derive from playing chess;
3. practice proper and acceptable behavior when participating in indoor
recreational activities;
4.
5.
6.
7.

promote indoor recreational activities to family members;


execute basic skills and tactics in chess;
interpret rules and regulations in chess;
apply knowledge of rules and regulations and strategies in chess.

Pre-Assessment
You will be given set of activities to assess and activate your prior knowledge about
chess.

Activity 1: Name Me!

In this activity your prior knowledge in the game chess will be assessed.
In your activity notebook, copy the table as shown. Look at the drawing of chess
pieces and equipment of the game. Identify each of the pieces.

Write your answer on the appropriate boxes.


Are you ready? Lets check it out!

Chess pieces and equipment

So, you are..

The above simple recall and identification have surely activated your prior knowledge
in chess. In the next activity, you will be directed to identify your own personal learning goals
and objectives of the course. At this point, you will write your expectations for this module.

GOOD JOB LEARNER!

LEARNING GOALS and TARGETS


Define your own personal learning goals and targets about our lesson chess.
Example: Learn the moves of each chess piece.
1.___________________________________________________
2.___________________________________________________
3.___________________________________________________
4.___________________________________________________
5.___________________________________________________
The succeeding activities are classified into four phases of learning.
processing, reflecting and understanding, and transferring of understanding.

Knowing,

PART I: WHAT TO KNOW


In this phase, you will be given activities to assess your prior knowledge; communicate
your expectations: what you want to know, understand, produce or perform. You will be taught
what you need to learn about chess. You will also be informed of the assessment techniques
which will be used to rate your output and performance at the end of the lesson.
Brief History of Chess
Do you know where chess originated? Chess is a game that has been played for
centuries and was thought to have originated in India in the 15th century. Long ago, it was
considered a game reserved only for kings and members of the upper classes. Nowadays,
chess is played by common people even at an early age.
The modern design of chess pieces bears the name Staunton, who was an English
master in the mid-18OO's. These are the type of pieces that are now used in all tournaments
worldwide.
The first international chess tournament was the London Tourney played in 1851. A
German named Adolf Anderssen won the game. He became the unofficial best chess player
of the world because he did not receive any award or title.

The first great American-born chess player is Paul Morphy. Paul traveled to Europe in
the 185O's, where he beat all challengers, including Adolf Anderssen. However, the English
champion of the time (Staunton) refused to play with him, so Morphy never became a world
chess champ.
The first official championship chess tournament was played in 1866 in London, with
sand clocks to restrict the length of a game. A Bohemian (Czechoslovakian) Jew named
Steinitz won the game. He became the world's first official chess champion, holding this title
until 1894.
Have you wondered who rules in the world of chess today? Recently, Russia
dominates the game of chess. This results from the establishment of government schools for
talented chess players after the communist revolution of 1917. Since 1927, many of the top
chess players have been citizens of the former USSR, and include: Tal, Alekhine, Petrosian,
Spassky, Smyslov, Anatoli Karpov, and Gary Kasparov.
Benefits Derived from Playing Chess.
Chess is an indoor recreational activity which is now being introduced as a major part
of secondary level curriculum because of the benefits it gives to the students.
You probably know some of the benefits derived from playing chess. Here are some
of the benefits which can be derived from playing chess.
1. Chess increases the mathematical and scientific skills of the students. It also
enhances the problem solving skills, concentration ability, as well as logical thinking
ability of the students.
2. It develops a sense of confidence and self-worth of a student.
3. It also increases communication skills of a student.
4. It gives a lesson of hard work and commitment.
5. Aside from intellectual exercise, chess provides entertainment and relaxation. This
game is free and can provide entertainment even for the observers.
6. Chess also has health benefits. It is considered as a form of recreational therapy.
Chess keeps the mind healthy and a healthy mind results in healthy body. It is used by
therapists to help people suffering from cognitive functioning such as anxiety and
depression.
7. Chess a form of indoor recreational activity can be used to strengthen family bond.
The members of the family can play with each other while at home. In a way, the
chess pieces can represent the family members. Each member of the family has a
role to play. In chess, the pieces also have specific function to perform to win the
game.

Activity 1: Think of Me!

This activity will give you the opportunity to know more about your expectations of the
lesson, to assess your prior knowledge and skills in chess, and what you want to know/learn
about it.
Copy the illustrations as shown, and write what you currently know about the game
chess under box A and what you want to know more about the game under box B. Use the
questions as your guide.
Ready Chess Go!

Guide Questions
1. Give a short description about the nature and background of the game chess.
2. Do you think playing chess can promote health, fitness, and wellness among family
members? How?
Activity 2: Give Me a Star!

At this point,questions are provided for you to gauge how you value chess as a game.
In your activity notebook, copy the table as shown, and answer the questions by
placing
for always,

for sometimes, and

for never on the space provided.

QUESTIONS

always

sometimes

never

Have I experienced playing chess?

Do I play chess with my family?

Do I enjoy participating in chess games?


Do I consider the benefits derived from playing
chess?
Do I plan to make chess game as one of my
lifelong activities?
Do I play chess with friends?
How often do I play chess?
Are there chess enthusiasts in my family?

The two activities above gave information on your personal concepts of the game chess. In
the next activity, your answers will be based on the lessons you will learn in the classroom
about the nature and background of the game.

Activity 3: Map the Concept!

This time, you will express what concepts you know about chess. Below are chess
pieces. Write a word or phrase inside the pieces which are related to the background and
nature of chess.

After writing the four words or phrases, use each word in a sentence.
sentence must be related to the background and nature of chess.

The

1.
2.
3.
4.
The above activities are only starters and the succeeding ones will enable you to
identify the benefits derived from playing chess and the proper conduct when participating in
the game.

Activity 4: Chess Out! All On Board!

Below is a chess board containing rumbled details regarding benefits derived from
chess and the proper behavior when participating in this game. Copy the chess board in your
activity notebook.
From the numbered details below, identify which are the benefits derived from chess
and the proper behavior when participating in the game. Write the number on the shaded box
below corresponding to benefits derived from chess and the number on the white box for the
proper behavior when participating in chess game.
1
Develops a sense of
confidence and selfworth.

2
It gives a lesson of
hard work and
commitment.

6
Chess increases the
mathematical and
scientific skills.

Always show
sportsmanship.
9

3
Never boast over a
win
7

4
Increases
communication
skills.

Chess keeps mind


healthy.

8
Dont show rude
behavior over a
defeat.

11

12

Provide
entertainment.

Do not make it
obvious if you make
a mistake

10
Strengthen family
bond.

13

Dont distract the


other players.

14
15

Never blame others


for something they
did not do.

Chess provides
relaxation.

Minimize talking
when at the event
venue.

16
If you disagree with
what your opponent
has done raise your
hand and ask for
help.

You have made a lot of progress by learning the overview of the game chess. Now,
you will learn the basic skills in playing chess. You will be acquainted with the rules and
regulations of the game.
Activity 5: Watch Me!
This module comes with a video presentation on how to play the game which you can
download at https://www.youtube.com/watch?v=unB3BoEtLDo&feature=channel&list=UL
After the video presentation answer the following questions:
1.
2.
3.
4.

How does a chess piece move?


What are the special features of the chess piece?
How can you do castling?
When does check or checkmate occur?

In Part I of the module, activities are designed to gauge the knowledge and interests
you already possess as well as the evidence of your learning from this module. In the second
phase, activities will focus on how you process the information you gained in the first phase.

PART II: WHAT TO PROCESS

In this phase, you will be provided with various learning resources and learning
experiences to enable you to understand and perform better in the game chess as an indoor
recreational activity.

Activity 1: Paper Juggling!


This activity will test your ability to use your hands and eyes together to perform a task
requiring you to synchronize vision, touch, movement, and cognition.
Paper juggling is a fun way to help you develop and maintain your eye-hand
coordination that is essential in playing chess.
1.
2.
3.
4.
5.
6.

Make your own paper juggling ball by crumpling 2 sheets of paper.


Start the activity by juggling the paper ball alternately with right and left hand.
Count how many times you hit the paper ball.
If you fail to hit the paper ball, stop counting.
Do it three times.
Your final score will be the highest in three trials.

Activity 2: Where do I belong?


You are now on the exciting part of the module. In this activity, you will be acquainted
with the proper positioning of the chess pieces on the chess board.
Try to visualize a chess board with chess pieces placed in their proper initial positions.
In your activity notebook, copy the illustration as shown and locate the following pieces in
their initial positions on the chess board by writing the number in the space provided.

__________

__________

__________

__________

__________

__________

__________

__________

__________

__________

Through the aforementioned activities, you were warmed up by playing paper juggling
and identifying the initial positions of the chess pieces. In the proceeding activity, you will
perform the moves of each chess piece.
Activity 3: Its Playtime!
In this next activity, you will be given the opportunity to practice the basic moves of each
chess piece. You need to remember each specific move to win a game. Pieces can be moved
to capture an opponent's piece. This is done by landing on the square of the opponents piece
and then replacing it.
Pieces can also be moved to defend other pieces in case of capture, or to control
important squares in the game.
Follow the moves of the chess pieces as illustrated below.

The king is the most


considered one of the weakest. The
any direction - up, down, to the sides,
never move himself into check (where

important piece, however it is also


king only moves one square in
and diagonally. The king may
he could be captured).

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