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HQ (1275pts)

Be'lakor, The Dark Master (350pts) [Eternal Warrior, Lord of Torment, Psyker (Mastery Level 3), Shadow
Form]
Kharn the Betrayer (160pts)
Daemon Prince (295pts) [Aura of dark glory, Axe of Blind Fury, Combat familiar, Gift of mutation,
Khorne, Power Armour, Wings, VotLW]
Sorcerer (280pts) [Mastery Lvl 3, Bike, Blight grenades, Burning Brand of Skalanthrax, GoM, MoN, Sigil
of corruption, Spell familiar, The Black Mace, VotLW]
Warpsmith (190pts) [Aura of dark glory, Bolt Pistol, GoM, MoT, The Murder Sword, VotLW]
Elites (1447pts)
10 Chosen (450pts) [Dreadclaw Drop Pod, Icon of vengeance, MoN, VotLW, 5x Meltagun] Chosen
Champion [Bolt Pistol, GoM, Power Fist, Combi-melta]
Helbrute (105pts) [Multi-melta, Power fist, Combi-bolter]
Thousand Sons (367pts) Icon of Flame, VotLW Aspiring Sorcerer [GoM, Force Sword] Chaos Rhino [Dirge
caster, Dozer Blade, Extra Armour, Havoc Launcher, Combi-melta]
Helbrute (135pts) [Missile launcher, Twin-linked Lascannon]
10 Plague Marines (390pts) [Icon of Despair, VotLW, 2x Meltagun] Chaos Rhino [Dirge caster, Dozer
Blade, Extra Armour, Havoc Launcher, Combi-melta] Plague Champion [Bolt Pistol, Boltgun, GoM,
Power Fist]
Troops (309pts)
Khorne Berzerkers (Troops) (309pts) [Icon of Wrath, 2x Plasma Pistol, VotLW, chain axes] Berzerker
Champion [GoM, Lightning Claw, Power Fist]
Fast Attack (511pts)
8 Chaos Bikers (306pts) [Icon of vengeance, MoN, 2x Meltagun, VotLW] Chaos Biker Champion [Bolt
Pistol, GoM, Power Fist]
Heldrake (205pts) [Baleflamer, Fighter Ace]
Heavy Support (684pts)
Chaos Land Raider (282pts) [Combi-bolter, Dirge caster, Dozer Blade, Extra Armour, Havoc Launcher,
Warpflame gargoyles, Combi-melta]
Chaos Predator (182pts) [Dirge caster, Dozer Blade, Extra Armour, Havoc Launcher, Lascannons, TwinLinked Lascannon, Combi-melta]
5Havocs (220pts) [2x Flak Missiles, Icon of vengeance, 2x Lascannon, MoN, 2x Missile Launcher,
VotLW] Aspiring Champion [Bolt Pistol, Close Combat Weapon, GoM]
Battle Formation (2332pts)
[Apoc] Cult of Destruction (711pts)
3 Obliterators [MoN, VotLW]
3 Obliterators [MoN, VotLW]
3 Obliterators [MoN, VotLW]
[Apoc] The Lost and the Damned (1021pts)
20 Cutists [Autoguns, 2x Heavy stubber, MoN]
20 Cutists [Autoguns, 2x Heavy stubber, MoN]
20 Cutists [Autopistols, 2x Flamer, MoN]
20 Cutists [Autopistols, 2x Flamer, MoN]
20 Cutists [Autopistols, 2x Flamer, MoN]
20 Cutists [Autopistols, 2x Flamer, MoN]
Dark Apostle [Aura of dark glory, GoM, MoT, Power Maul, VotLW]
[Pandorax] Daemon-Engine Hunting Pack (600pts)
Forgefiend [Additional Ectoplasma Cannon, Two Hades Autocannon]
Forgefiend [Additional Ectoplasma Cannon, Two Hades Autocannon]
Forgefiend [Additional Ectoplasma Cannon, Two Ectoplasma Cannons]
Lords of War (888pts)
Khorne Lord of Skulls (888pts) [Gorestorm Cannon, Hades Gatling Cannon]
Fortification (165pts)
Imperial Bastion (165pts) [Ammo Store, Gun Emplacement with Quad-gun, Void Shield]
Chaos Daemons: Codex (2013) (Allied Army) (480pts)
HQ (220pts)
Mamon, Daemon Prince of Nurgle (220pts) [FnP, Posioned(2+), Contagion Spray]
Troops (260pts)
10 Bloodletters of Khorne (130pts) [Instrument of Chaos, Banner of Blood]
10 Bloodletters of Khorne (130pts) [Instrument of Chaos, Banner of Blood]
Name
Unit Type
WS BS S T W I A Ld Save
Aspiring Champion
Infantry
4
4 4 5 1 4 2 10 3+
Aspiring Sorcerer
Infantry (Character),
4
4 4 4 1 4 2 10 3+
Be'lakor, The Dark Master
FMC (Character)
9
5 6 5 4 8 5 10 -/4++
Berserker Champion
Infantry (Character)
5
4 4 4 1 4 3 9
3+
Bloodletters of Khorne
Infantry
5
5 4 3 1 4 1 8
6+
Chaos Biker
Bike
4
4 4 6 1 4 1 9
3+
Chaos Biker Champion
Bike (Character)
4
4 4 6 1 4 2 10 3+
Chosen
Infantry
4
4 4 5 1 4 2 10 3+
Chosen Champion
Infantry (Character)
4
4 4 5 1 4 2 10 3+
Cultist Champion
Infantry (Character)
3
3 3 3 1 3 1 8
6+

Daemon Prince
FMC (Character)
9
5 6 5 4 8 5 10 3+
Dark Apostle
Infantry (Character)
5
4 4 4 2 4 2 10 3+/4+
Havoc
Infantry
4
4 4 5 1 4 1 9
3+
Kharn the Betrayer
Infantry
7
5 5 4 3 5 4 10 3+/5+
Khorne Berserker
Infantry
5
4 4 4 1 4 2 9
3+
Mamon, Daemon Prince of Nurgle MC (Character)
7
5 6 7 5 4 4 10 5+
Obliterator
Infantry
4
4 4 4 2 4 2 10 2+
Plague Champion
Infantry (Character)
4
4 4 5 1 3 2 10 3+
Plague Marine
Infantry
4
4 4 5 1 3 1 9
3+
Sorcerer
Infantry (Character)
5
4 4 6 2 4 2 10 3+
Thousand Son
Infantry
4
4 4 4 1 4 1 10 3+
Warpsmith
Infantry
4
6 4 4 2 4 2 10 2+
Name
BS Front Side
Rear
HP
Type
Chaos Land
4
14
14
14
4 Vehicle (Tank, Transport)
Raider
Chaos
4
13
11
10
3 Vehicle (Tank)
Predator
Chaos Rhino 4
11
11
10
3 Vehicle(Tank, Transport)
Dreadclaw 12
12
12
3 Vehicle (Hover, Flyer)
Heldrake
3
12
12
10
3 Vehicle (Flyer, Hover)
Imperial
2
14
14
14
Medium Building, Battlements
Bastion
Name
WS BS
S
Front
Side
Rear
I
A HP
Type
Forgefiend 3
3
6
12
12
10
3
2
3
Helbrute
4
4
6
12
12
10
4
2
3
Khorne Lord
Vehicle(Super-Heavy
4
4
10
13
13
11
4
4
9
of Skulls
Walker)
Name
Description
Instrument Re-roll all reserve rolls. when unit deep strikes another daemon unit can come in
of chaos
automatically (no roll is made for that unit)
Banner of
Once per game, the unit charges 6+D6". +1 Combat resolution and no Deep Strike
Blood
Scatter within 6"
Combat
Provides two extra Strength 4 AP - attacks.
Familiar
Dirge Caster Enemies within 6" of the Dirge Caster equipped vehicle cannot fire Overwatch.
Can re-roll dangerous terrain tests. Treat the vehicles front armour as +1 higher when
Dozer Blade
ramming.
Icon of
The unit has Fear
Despair
Mechatendri Gains +2 Attacks. Also includes a Flamer and Meltagun, which the bearer can choose to
ls
fire both or one and another weapon in each shooting phase.
Each hit scored against the model will instead hit a void shield (whilst they remain). Close
combat attacks come from inside the shield and therefore are not stopped. Void shields
Void Shield
have an Armour Value of 12. At the end of each of the controlling player's turns, roll one
dice for each collapsed void shield: each roll of 5+ instantly restores one collapsed shield.
Strengt
Name
Range
AP
Type
h
Axe of Blind Fury
+2
2 Meele, Blinded, Daemon Weapon
Baleflamer
Template 6
3 Heavy 1, Soul Blaze, Torrent
Melee, Armourbane, Fleshbane, Master-Crafted,
Blade of Torment
Melee
+1
2
Specialist Weapon
Burning Brand of
Template 4
3 Assault 1, Torrent, Soul Blaze
Skalanthrax
Contagion Spray
Template 1
3 Heavy 1, Poisoned (2+)
Ectoplasma Cannon 24"
8
2 Heavy 1, Blast, Gets Hot
Gorechild
+1
2 Melee, Armourbane
Gorestorm cannon
Hellstorm 8
3 Primary weapon 1
Great Cleaver of
D
1 Melee
Khorne
Hades Autocannon 36"
8
4 Heavy 4, Pinning
Hades Gatling
48
8
3 Heavy 12, Pinning
Cannon
Havoc Launcher
48"
5
5 Heavy 1, Blast, Twin-linked
Hellblade
User
3 Melee
Lascannon
48"
9
2 Heavy 1
Lightning Claw
User
3 Meele, Shred, Specialist Weapon

Quad-gun
The Black Mace
The Murder Sword

48
-

7
User
User

4
4
3

Heavy 4, Interceptor, Skyfire, Twin-linked


Meele, Cursed, Daemon Weapon, Fleshbane
Meele, Murder

Daemon-Engine Hunting Pack: Unit may use Warpsmith's BS if within 24"


The Lost and the Damned: 4+FnP, Infiltrate, Limitless in Number, Furious Charge
Limitless in Number: A single Chaos Cultist unit from the formation may be returned to play after
each scheduled break.
Heat Blast: When a model with this rule arrives via Deep Strike, or later when operating as a skimmer
in Hover mode, it may if its controlling player wishes inflict a Heat Blast attack. If it does so, then
models it is transporting may not disembark or embark on the turn this attack is used.
Heat Blast (Deep Strike): Immediately after the model lands, measure a radius of 3"+D3"
horizontally outwards from its main hull (do not count any landing struts, etc). All models caught in the
blast suffer a Str 6 AP 5 hit with no cover saves. Vehicles are struck on their weakest Armour value.
This is counted as a flamer-based attack. Heat Blast
(Fire Sweep): If the controlling player wishes, any unit the model passes directly over (i.e., falls
directly under its hull during its Movement phase) suffers D6 Str 5 AP 5 hits with no cover saves.
Vehicles are struck on their weakest Armour value. This is counted as a flamer-based attack. Hits from
this attack are distributed across a unit as the player suffering the attack wishes. Roll a D6 each time
this attack is inflicted. On a result of a 1, the Drop Pod itself suffers a penetrating hit.
Cursed: When a model suffers an unsaved wound, it must take a Toughness test. If it fails, remove the
model with no saves allowed. At the end of a phase that the Black Mace caused an unsaved wound,
all non vehicle models within 3" must take a toughness test. If failed, remove with no saves allowed.
Blessing of the Blood God: Kharn and his unit pass their Deny the Witch on a 2+. Force cannot
inflict Instant Death on Kharn.
Lord of Torment: If one or more units fail a Ld check in the previous turn, Be'lakor gets +D3 Warp
charges in the next psychic phase. Belakor knows all of the powers from the Telepathy discipline and
chooses which he uses.
Daemonforge: Once per game, a model with this rule may re-roll failed to wound/penetration rolls.
Declare at the start of the shooting or assault phase that you are using this ability. At the end of the
phase, roll a D6, on a 1 the unit loses a HP with no saves allowed.
Fuelled by Rage: For every Hull Point the Khorne Lord of Skulls has lost, it gains an additional Attack,
even if that Hull Point is later regained Note that its Attacks characteristic cannot exceed 10.
Master of Mechanisms: Master of Mechanisms, at the start of the shooting phase, the controlling
player may choose to do the following options instead of shoot.
Repair a vehicle (in base contact or embarked upon): Roll a D6 (+1 for mechatendrils). On a 4+, the
vehicle may regain a lost Hull Point or repair a weapon destroyed/immobilised result.
Curse: one enemy vehicle within 18". If successful, the enemy vehicles weapons have gets hot until
the end of its next turn.
Shatter Defences: After deployment, but before scout/infiltrate etc... Nominate one piece of terrain
in the enemy deployment zone (that is not a purchased fortification). Reduce the cover save of that
terrain by 1 for the entirety of the game.
Tracked Behemoth: A Khorne Lord of Skulls may Tank Shock or Ram using the Thunderblitz table
(see the Super-heavy Vehicles section), in the same manner as a Super-heavy vehicle, but it may not
make Stomp attacks.
Shadow Form: Units only hit Be'lakor on 6s. Be'lakor automatically passes Dangerous Terrain tests.
Orgy of Devastation: Every 3 Obliterators in the formation can combine their shooting attacks into a
single attack using one of the profiles below.
Name

Range

Las48
Destructor

Strengt
AP Type
h
D

Heavy 1

Hellflame

Hellstorm5

Assault 1

Shellstor
m

48

Assault 1, Apocalyptic
Blast

8k total

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