Professional Documents
Culture Documents
Multimedia is any combination of text, graphic art, sound, animation, and video
delivered to you by computer or other electronic means.
2. Interactive multimedia allows an end user to control what and when the elements
are delivered.
3. Hypermedia is a structure of linked elements through which the user can
navigate.
4. A linear multimedia project allows users to sit back and watch it just as they do a
movie or the television.
5. Authoring tools are software tools designed to manage individual multimedia
elements and provide user interaction.
6. The sum of what gets played back and how it is presented to the viewer on a
monitor is the graphical user interface, or GUI
7. The hardware and software that govern the limits of what can happen are the
multimedia platform or environment
8. The information that makes up a multimedia presentation is referred to as
integrated multimedia
9. CD and DVD burners are used for reading and making discs.
10. HTML and DHTML web pages or sites are generally viewed using a plug-in
1. Type sizes are usually expressed in points
2. When a password must be entered in upper- or lowercase in order to match the
original password, it is said to be case sensitive
3. Symbolic representations of objects and processes common to the graphical user
interfaces of many computer operating systems are called icons
4. Special HTML characters, always prefixed by an ampersand (escape) and followed
by a semicolon, are called tags
5. What you see is what you get is spoken as WYSIWYG
6. Translating or designing multimedia (or any computer-based material) into a
language other than the one in which it was originally written is called localization
7. The little decoration at the end of a letter stroke is a cursive
8. Designers call roomy blank areas white space (negative space)
9. Anti-aliasing blends the colors along the edges of the letters (called dithering) to
create a soft transition between the letter and its background.
10. Conceptual elements consisting of text, graphics, sounds, or related information
in the knowledge base are called typeface
1. The working area of a computer display is sometimes called Monitor
2. The type of image used for photo-realistic images and for complex drawings
requiring fine detail is the BMP
3. The type of image used for lines, boxes, circles, polygons, and other graphic
shapes that can be mathematically expressed in angles, coordinates, and distances
is the vector
4. The picture elements that make up a bitmap are called pixels
5. Morphing allows you to smoothly blend two images so that one image seems to
melt into the next.
6. The process that computes the bounds of the shapes of colors within a bitmap
image and then derives the polygon object that describes that image is called
autotracking
7. Rendering is when the computer uses intricate algorithms to apply the affects
you have specified on the objects you have created for a final 3-D image.
8. Pix-elation is the blocky, jagged look resulting from too little information in a
bitmapped image.
9. A collection of color values available for display is called a inks
10. Dithering is a process whereby the color value of each pixel is changed to the
closest matching color value in the target palette, using a mathematical algorithm.