Professional Documents
Culture Documents
CHAPTER I
INTRODUCTION
Successful learning is only on the right way to lead the process. Good learning
atmosphere and method can guide the students to learn more and meaningful. To
accomplish such condition, teachers must create varitype and attractive methods for
the class. What should a teacher do if their students get bored? Using varitype games
can be an alternative solution to handle this problem. Games, as a matter of fact, can
help and encourage many students to sustain their interest and work.
Games can help the teachers to create contexts in which the language is
useful and meaningful. In the whole process of teaching and learning by games, the
students can take part widely and open-mindedly. To win the games each student or
group should competitively answer the questions addressed by the teacher or other
students or groups. In order to do so they must understand what the teacher or others
are saying or have written, and they must speak or write in order to express their own
mastery and development of the four basic abilities and skills. Those are reading,
writing, speaking and listening as reflected in abilities and skill concerning language
use so that the students are able to express simple expression with emphasis our
vocabulary mastery in order to avoid to vocabulary infraction and attain better out
comes, the teacher should choose an appropriate teaching method, which is suitable
with subject matter in teaching learning process. The need to use various
instructional media will be able to help students to increase their English vocabulary.
Teaching vocabulary is clearly more than just presenting new words. It also
includes a decision that words should teach the basic of how frequent they are used
by speaker of the language. The words are most commonly used are those a teacher
should teach first. But commonly and usually the way of teaching makes the students
lazy and bored. The teacher needs something different to make students interested,
mostly children, because they are very easy to get bored. Therefore, teacher needs
something interesting which can motivate them. It is based on the characteristics and
attitude of the children that they are curious and often seeks something th4t the
teacher notices them and shows appreciation for what they are doing. So, to motivate
them, teacher needs something new that can stimulate their curiosity.
for elementary teachers and students. The first, as students, they have strong and
good motivation to deepen English language. The second, they are easy to accept the
English language because they learn by playing games that nowadays has been
grown and developed in Indonesia. The third, teaching English vocabulary using
games can help teacher in teaching learning process. Finally, teacher and students
ideas as clear they would like to and read the columns of a newspaper
or popular magazines or even understand news cast on the radio or
television. Their listening-comprehension, writing and reading abilities
care hampered by their limited vocabulary”.
Kids get benefit from the fun and motivation of a great vocabulary game.
Games are not only used for entertainment but also for educational purposes as well.
In fact, there is nothing that engages children more than teaching English through
play. Games have been shown have advantages and effectiveness in learning
vocabulary in various ways. First, games bring in relaxation and fun for students,
thus help them learn and retain new words more easily. Second, games usually
involve friendly competition and they keep learners interested. These create the
motivation for learners of English to get involved and participate actively in the
learning activities. Third, vocabulary games bring real world context into the
Therefore, the role of games in teaching and learning vocabulary cannot be denied.
pictures to the fifth year students of SD Negeri 2 Lhoksukon. The writer experienced
that matching words and picture technique have not been widely applied at this
school before.
1.2 The Problem of the Research
English young learner. The problems of the research are in the following:
1. Can matching words and pictures increase the students’ ability in mastering
2. What are the advantages of teaching vocabulary through matching words and
Based on the problems of the research above, the purposes of the research are
as follows:
1. To know whether matching words and pictures can increase the students’
Lhoksukon.
The result of this research can be useful for the writer, teachers and students.
The writer hopes by using matching words and pictures can improve the students’
ability in mastering vocabulary. For the English teacher, using matching words and
pictures can motivate the students in mastering vocabulary and for the students by
using this game as the media in learning process can be interesting and easy to
5
master vocabulary, by doing this research can create the new innovation in teaching
learning process especially for teaching vocabulary by using matching words and
and pictures to young learners, and it will be a good experience when she will
The writer gives the scope of research for limiting the focus of
noun through matching words and pictures for the fifth year students of SD
curriculum 2004.
to
school, and also “student” means any person interested in a particular subject
the persons who are studying English vocabulary at fifth grade of Elementary
school.
Here, “ability” means the skill that students have in learning English
vocabulary.
that a person knows or uses; all the words in a language; and all the words
5. Word is (1) written or spoken unit of language, (2) thing that is said by
2005:499). In this research, word means the unit of language that is taught to
6. Picture is (1) painting, drawing, etc, that shows a scene, a person or thing, (2)
photograph, picture made by using a camera that has film sensitive to light
media to increase the vocabulary and the students will have some fun when
this game makes the students more focus in learning English vocabulary,
because they do not feel that they are forced to learn. The students are highly
conducted by teacher which its result can be used as a tool to improve the
teaching and learning process (Asrori, 2008:4). In this study, the researcher
implements this kind of research to improve the teaching and learning process