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COMPUTER BASICS
To work on a computer you should know about its various devices and
their functionality.
DEFINITION OF COMPUTER:
A computer is an electronic device that automatically accepts stores
manipulates data and gives the output.
PARTS OF A COMPUTER:
A computer system consists of 4 units
1. V.D.U:-
2. C.P.U:-
3. Key Board: -
4. Mouse: -
FEATURES OF A COMPUTER:
1. SPEED:
Micro-Seconds
Nano-Seconds
Pico-Seconds
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COMPUTER BASICS
2. ACCURACY:
3. STORAGE:
The Data of a Computer can be measured in Byte, Kilo byte, Mega Byte, Giga
Byte.
8bits
1 Byte
1024 Bytes
USAGES OF COMPUTER:
The Computers are useful in various fields.
1. EDUCATION: Computers play a very important role in the field of
education. It helps in teaching sessions, draws different pictures and does
mathematical calculations.
2. SCIENCE AND TECHNOLOGY: In the field of Medicine and Engineering,
Computers play a useful and helpful role. In engineering it help to draw plans
of buildings and bridges. In medicine it helps to detect diseases of patients.
3. BUSINESS: In offices Computers help to store the information of
employees. In Hotels, computers are used to prepare the Bills of Customers.
In Railways, Airways, Bus Stations, computers are used for Ticketing
Purpose.
Apart for these Computers are used in Banks, industries, Cloth Show-Rooms
etc.
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COMPUTER BASICS
HISTORY OF COMPUTERS
The history of computer has developed through various stages over
hundreds of year.
In early days, people used to count with stones and sticks. But these
were very slow in showing results, so people want faster calculating devices.
1. ABACUS:
The first mechanical calculating device was known as ABACUS. Abacus
was invented by Chinese in the year 2600 B.C., ABACUS consists of number
of rods, and beds. These rods and beds are used to calculate additions and
subtractions.
2. NAIPER BONES:
Naiper Bones were invented by John Naiper in the year 1617 A.D. The
device consists of a set of 11 rods, and further divided into 9 diagonal
numbered parts. It performs calculations with 2 numbers.
3. BLAISE PASCAL (Pascals Adding Machine):
A well known France Mathematician, Blaise Pascal invented an adding
machine in 1642, which was capable of doing addition and subtraction. It is a
mechanical calculating device consisting of Gears, Dials and Wheels.
4. WILLIAM OUGHTRED:
The slide rule was invented by William Oughtred in 1620 with the help of this
Slide Rule multiplication can be done by logarithm method. It is also used for
difficult calculations. Slide rule was very useful for engineering.
5. HERMAN HOLLERITH:
The modern Punched Card was invented by Herman Hollerith in 1880. He
designed a device called the census machine in punched card; information
filled in the form of holes or pattern holes.
6. DIFFERNCE AND ANALYTICAL ENGINES:
A well known professor of Cambridge University, Charles Babbage
invented DIFFERENCE ENGINE in the year 1833. He was known as the
father of modern computer. Ldy ada Lovelace, an associate of Charles
Babbage, developed procedures for solving problems on the difference
engine. She was known as the first programmer of the Computer Field.
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COMPUTER BASICS
COMPUTER GENERATION
The word Generation in computer means a change or improvement or
enhancement in the technology.
Take the example Technological improvements in the Rail Engines.
Steam
Engines
Coal
Engines
Diesel
Engines
Electric
Engines
UNIVAC [1951] -
ADVANTAGES:
1.Vaccum tube technology made possible, the designing of digital computers.
2. Even though the vaccum tubes are out dated today, they are being used in
High Power Transmitting Stations (like Radio Stations).
DISADVANTAGES:
1. Too bulky in size, hence not portable
2. High failure rate
3. High cost
II GENERATION: 1956-65
These Computers used Transistors which were smaller and more reliable
devices than vaccum tubes.
ADVANTAGES:
1. Smaller in size than the 1 Generation Computers.
2. Less heat generated.
3. Faster
4. Had a wider use.
5. Cheaper than Vaccum tubes.
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COMPUTER BASICS
DISADVANTAGES:
1. Frequent maintenance.
2. Commercial production was difficult and costly.
III GENERATION: 1966-75
Advances
in
electronic
technology
continued
and
the
MICRO
general
purpose-widely
used
for
various
commercial
applications.
4. High level Languages are developed
(Basic, Cobal, Fortron)
DISADVANTAGES:
1. Air conditioning required in many cases
2. Highly advanced technology required for the manufacturing of IC chips.
IV GENERATION: 1976-95
Initially, when the integrated circuit was designed, it contained only about
10 to 20 components. As the technology improved, it was possible to integrate
thousands of computers (circuits) on a single chip, which come to be known
as LARGE SCALE INTEGRATED CIRCUITS (L.S.I.C.).
This technology has helped to develop very small but extremely powerful and
fast computers which have come to be known as MICRO PROCESSORS.
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COMPUTER BASICS
ADVANTAGES:
1. Smallest in size compared to previous generation computer.
2. Much faster in computations.
3. Cheapest among all generations.
4. Minimum of maintenance required
5. Totally general purpose.
DISADVANTAGES:
Highly sophisticated technology required for the LSI chips on which the
computers design was based.
V. GENERATION: (1995 onwards)
It is not very clear now what direction the 5 th Generation will take. It is
estimated that by 2000 we may see computers of this generation. The
development of these machines is the topic of the day where the improved
and added features include the incorporation of very Artificial Intelligence
to make the computer take decision almost like Human Beings, speech
synthesizers as well as the use of Video disks and Tapes for External Storage
Media.
Eg: ROBOTS
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COMPUTER BASICS
Data can be of
3 types.
1. ALPHABETIC
2. NUMERIC
3. ALPHANUMERIC
Alphabetic
Eg :
ABC Z
Numeric
Eg :
1234 ..etc. ,
Alphanumeric :
Eg :
Data can be put in computer with the help of input unit. Input Unit may be in
the form of key Board, Floppy Disk Drive or a Joystic.
Computer changes raw data into meaningful information.
Computer sends the results and information with the help of output units the
output unit may be in the form of V.D.U., Printer and Plotter.
PROCESS
OUTPUT
(INFORMATION)
INPUT
PROCESS
OUTPUT
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COMPUTER BASICS
HARD WARE
SOFT WARE
HARD WARE
The physical Components of the computer system and its peripherals are
collectively known as Hardware. We can say the computer Hardware we can
see and touch. The Major Components are MICRO PROCESSOR, INPUT &
OUTPUT DEVICES memory and various other devices connected to the
computer. Hardware consists of the mechanical, electrical and electronics
parts of the system.
Computer hardware can be classified as the central processing unit (C.P.U.)
and the peripherals.
HARD WARE
C.P.U.
(Central Processing Unit)
C.U.
CONTROL UNIT
A.L.U.
ARTHIMETIC
MEMORY
(IMMEDIATE ACCESS STORAGE)
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All the
COMPUTER BASICS
1. MEMORY UNIT:
Instructions and data have to be stored at a place in the computer till
they are needed.
The
memory first. It is a place where all data and instructions for current use of
stored.
Since this
RAM
S.RAM
RAM
ROM
S.RAM
D.RAM
PROM
EPROM
ROM
D.RAM
PROM
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EPROM
COMPUTER BASICS
RAM:Random Access Memory is that memory where data and instructions
are stored during execution. Data can be written into memory or read out,
every storage location of this memory can be accessed directly regardless of
its location in the same time. All the data that is likely to the change is held
this memory. Unless an explicit instruction is given the contents of Ram lost
when power is disconnected to the system. Again Ram has two types
1. S.RAM (Static Ram)
2. D.RAM (Dynamic Ram)
S.RAM:-
D.RAM:-
ROM:Is that memory from which only reading is possible the programes are
data stored in this memory can not be altered
or modified.
Important
instructions and data or hardware into computer system using this type of
memory.
These can be read out has and when required but no new
programes or data can be written into it. The contents of Rom or not erased
or lost when the power is turned off. The Rom is used to store boot strap
loader. Again Rom has two types
1. PROM (Programmable Read Only Memory)
2. EPROM (Erasable Programmable Read Only Memory)
PROM:-
EPROM:-
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To
COMPUTER BASICS
RAM
ROM
Temporary.
Permanent.
B) SECONDARY MEMORY:
It is also called as Auxiliary memory or external memory. It is less
expensive comport to the main memory. Since main memory quit expensive
and also volatile in nature. Therefore secondary chip media which stores
data.
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COMPUTER BASICS
MEMORY
UNIT
program
and
data are
stored
INPUT UNIT
from data to
CPU
OUTPUT UNIT
from data to
CPU
ARTHAMETIC
UNIT Logical
Operations
CONTROL UNIT
directors all
Operations
INPUT DEVICES
OUTPUT DEVICES
STORAGE DEVICES
Key board
- VDU
- Disks
Scanner
- Printers
- Tapes
- Plotters
Mouse
- ETC
Touch Screen
OCR
MICR
Light Pen
Micro Phone
Note:-
O.C.R.
M.I.C.R.
SOFTWARE
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COMPUTER BASICS
Programes,
System
Security
Programmes
and
anty
virus
programmes.
C)SDP : System Development Programmes help in developing user
programmes and information system programmes. The main programmes in
the
category
of
programming
languages,
programming
Environment
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COMPUTER BASICS
2. Application Software:
Applaication Programmes provide by the Computer Manufacturer but in
many cases the user produces his only application programmes are called
user programmes 2 types of application software.
a) User application Programmes
b) Application Packages.
A)User application Programmes : These are the programmes written by the
user in order to perform specific jobs per the user such programmes are
written in variety programme of languages according into their Circumstances.
But all should we written in systematic way.
B)Application Packages : These are generalized programmes fro solving
business problems as opposite to programmes for carrying out a computer
system tasks.
SOFTWARE
APPLICATION SOFTWARE
SYSTEM SOFTWARE
Operating System
Application Packages
Language Processors
Single Purpose
Utilities
Integrated Packages
Assemblers
Compilers
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COMPUTER BASICS
KEYBOARD:
It is an important input device.
We use the key Board to tell the Computer what to do. Usually the keyboard
has 101 keys, and compose A to Z alphabets and 0 to 9 numericals some
special symbols and characters. Some of the keys consist two symbols or
characters. The upper one is called uppercase letter, lower one is called
lower case letter. But it has some additional keys as given below.
Arrow keys (Cursor Control Keys)
Other Keys like Page Up, Page down, Home, End
Functional Keys (F1 to F12)
Text editing Keys (Back Space, Delete, Insert)
Modifier Keys (Shift, Ctrl, Alt)
Enter Key
Other Special Keys (Print Screen, Scroll Lock, Num Lock, Caps Lock, - Pause and Esc)
MOUSE:
It is an important input device.
screen, which can make various shapes. It is used to copy or make a figure
on the screen.
PRINTERS
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COMPUTER BASICS
IMPACT
NON IMPACT
(Medium)
(Slow)
LINE
(Fast)
LASER JET
INK JET
THERMAL
IMPACT PRINTERS:
1. DOT MATRIX PRINTER:
It is an impact printer which makes up the shape of the character in pattern of
dots. It is able to produce a variety of scripts and hence it is very popular.
Dot Matrix Printer is called light duty printer. It is a character printer.
2. DAISY WHEEL PRINTER:
It is also an impact printer which produces letter quality printing. Its printer
head is looks like a Daisy with characters at the end of each petal. The wheel
rotates unit is in the right position for a character to hit onto the paper.
3. LINE PRINTER:
It is very fast and prints information line by line. That is why it is called the
Line Printer.
NON-IMPACT PRINTERS:
1. LASER JET PRINTERS:
The Laser Jet Printer prints a page at a time, with speeds ranging between
8 to 20,000 pages per minute
PLOTTER:
The Plotter is a device for outputting Engineering Drawings and Maps. It is
more useful for drawing continuous lines and diagrams.
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COMPUTER BASICS
Floppy Disks, also called flexible diskettes, are thin plastic disks on which
computer data and programmes can be stored.
There are 3 types of Floppies.
1 STANDARD FLOPPIES: 8 inches in diameter generally used on large
Computers.
2. MINI FLOPPIES: 5 inches in diameter, generally used on micros
3. MICRO FLOPPIES: 3 inches in diameter, generally used on micros.
The standard capacities available in diskettes are 360 kilobytes or 1.2
megabytes. A 360 KB disk can store approximately 150 pages of text and 1.2
can store approximately 600 pages and 31/2 floppies 700 pages.
ADVANTAGES:Retrieval of information form Floppy is partially instant. Floppies have a large
storage capacity. They are easy to transport.
DISADVANTAGES:Floppies are very delicate.
Keep them away from magnetic field. Dust may cause data loss.
DISK PACK [HARD DISK]:
It is also called a Winchester disk. Several disks are mounted on a vertical
shaft to form a disk pack. The pack is placed in a device which rotates data
high speed. One disk pack can store approximately two million to 100 million
or more characters.
OPTICAL DISK:
These storage devices are fairly recent in origin. The storage on optical disks
is an enormous as 550 megabytes. It has the advantage of having a very low
storage cost and a very fast access time.
MAGNETIC TAPE:
The tape is normally 1.25 to 2 Cms wide. It is made of plastic with a magnetic
oxide coating on one side. Tape reels are called spools. Access is equential.
Data is recorded on either 7 or 9 paralled track tape.
CLASSIFICATION OF COMPUTERS
COMPUTERS CAN CLASSIFIED INTO THREE TYPES
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COMPUTER BASICS
1. On working principles
2. On Size and processing
3. On usage
1. COMPUTER CLASSIFICATION BASED ON WORKING PRINCIPLE
Based on working principles Computers can be classified into three types:
A. Digital
B. Analog
C. Hybrid
A. DIGITAL COMPUTERS:
Work is based on the counting system (Discrete Numbers) 90% of the
computers in Business, Education, Scientific and Engineering fields belong to
this group. That is these Computers have General Purpose Applications.
B. ANALOG COMPUTERS:
Work is based on measuring system. It is mostly used to process the
qualitative signals.
Eg :- Flight movement, Blood pressure measurement (Medical),other
qualitative areas, Graphic representations etc.,
C. HYBRID COMPUTERS:
It has both digital and analog features. It can use for both counting and
measuring.
Eg:- Missile Launching centers, Weather forecasting centers, In Space Ships,
Military Operations etc.,
2. ON SIZE & PROCESSING
With reference to the size and processing computers are classified as
follows:
i.
Main Frame
ii.
Mini
iii.
Micro
iv.
Super
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COMPUTER BASICS
Examples of Main Frame Computers are: Banking & Public
information,
Radio
Station,
Rocket
Lunching
Stations,
War
Fields,
Its memory is
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COMPUTER BASICS
and kitchen appliances are of this type.
PROGRAMING LANGUAGES
A programming language serves as a means of communication
between a user and the computer. A user will be more at home with a
language, if it is easy, more natural and can be expressed in terms of
terminology of the problem. Such a programming language is a high level
language. The digital computers on the other hand accept and understand
their own language consisting of long sequence of 0s and 1s (binary
numbers). Such a language is known as machine language. The ser should
be familiar with the design and construction features of the computer, to be
able to use machine language the high level languages are machine
independent and are user oriented.
A heirachy of programming languages based on increasing machine
independence is as follows:
1) Machine language
2) Assembly language
3) High level language
A machine language is the lowest form of computer language. Each of
the instructions in a program is represented by a numeric code. Numerical
addresses are used throughout the program to refer to memory locations in
the computer memory.
Assembly language is essentially a symbolic version of machine level
language. Each operation code is given a symbolic code such as ADD for
addition and MUL for multiplication etc., Memory locations are also provided
with symbolic names such as PAY and RATE.
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COMPUTER BASICS
and are user oriented High level languages are again classified into
procedure-oriented languages depending on whether the procedure to solve
the problem is followed or the result irrespective of the procedure is obtained.
Examples of Object-Oriented Languages are Programming LOGic,. LISt
processing, SMALL TALK etc.,
LANGUAGE PROCESSORS
Computers can understand instructions only when they are written in
their own language called the machine language.
Therefore a program
COMMUNICATION DEVICES
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MODEM :
Abbreviation for modulator and demodulator. Modem allows a computer to
transmit information over a telephone line. The modem translates between
the digital signals that the computer uses, and analog signals suitable for
transmission over telephone lines and vice versa.
Types of Modem: Internal modems, External modems
FAX :
Abbreviation for facsimile.
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