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Flight Challenge
Introduction to Flight
Table of Contents
Evaluating....7
Troubleshooting
Trade-offs
Concluding
The Next Step
Communicating Results
Metacognition
Resources.....8
Selected Quotes
Vignettes
Connections
Design Process
Engineering Notes
Interactive Flight Log
Standards Related to Flight Challenge....15
Teacher Notes..2
Investigative Overview
Introducing the Problem
(See Vignette)
Important Ideas in Science
Important Ideas in Mathematics
Important Ideas in Technology
Overview of the Problem.3
Context
The Problem
Criteria/Constraints
Designing.....4
The Challenge
Design Process
Knowledge and Creativity
Implementation
Motivation
Constructing.5
Modeling
Technical Drawings
Materials
Tools
Procedures
Safety
Quality Checks
Questions to Consider
Testing..6
The Testing Environment
Observing
Recording and Analyzing
Questions to Consider
TECH know
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Flight Challenge
http://www.aviation-history.com
http://spacelink.nasa.gov/.index.html
www.octobersky.com
TECH know
Flight Challenge
Context:
Related and connecting material will be used to
establish the context of the problem. Background
information will be developed about flight,
historical information, and practical applications
will extend learning beyond the immediate
application of the glider project. Related
information has applications to the aerodynamics of
cars, airplanes, bridges, buildings, careers, and the
world of work.
The problem: to design a glider that will stay in
flight for the longest possible time.
Criteria/Constraints:
I. Materials
1. Balsa wood
2. Glue
3. Clay for balancing
4. Measuring scales
5. Cutting tools
6. Pencils
7. Cutting boards
8. Straight pins
II. Gliders will be launched from a standard
Launching device as specified in the
TSA Competitive Events Guide.
III.
Portfolio to include:
1. Documentation of creative
ideas/brainstorming process
2. Sketches of all parts that make up
the glider
3. Dimensions shown in metric
4. Chart and graph data
5. Analysis of trade-off decisions
6. Troubleshooting information
7. Reference/resource information
8. Reflection on knowledge gained
and the next step.
IV.
Assessment criteria as specified in
the TSA Competitive Events Guide.
TECH know
Flight Challenge
Implementation
Knowing a lot about a problem, and having a lot of
good ideas are not enough. To come up with the
best solution requires putting your ideas into action.
After collecting information about the problem and
coming up with good ideas, it's time to pick your
best idea and try it out. Remember that good ideas
are not always successful the first time. Persistence
is important. Technology advances when ideas are
continually tried out, developed, and improved.
Creativity
When we think of technology, often we are often
impressed by the great ideas that people have had.
Everyone has the ability to be creative and come up
with ideas that no one else has thought of. Why not
look at the problem and think of all the different
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TECH know
Flight Challenge
Procedures
Accurate cutting, shaping and assembly is important
to construct a balanced and stable glider. It will
help to assemble your plane efficiently if you have a
plan. Some things should be done before others.
Create a plan to follow and be prepared to modify it
if necessary. If changes are necessary, document
the changes and revise your plan accordingly. Make
a construction checklist and have a notebook to
document the ideas that come to you during
construction.
Technical Drawings
Technical drawings are made to show how the
individual parts go together. The shape of parts,
accurate measurements, and all information needed
for construction are included on technical drawings.
Materials
The knowledge of materials is important in
constructing flying machines. Weight and strength
are important considerations for flying machines.
Balsa wood is one of the materials used in this
particular project. What are it's material
characteristics? How can you use these
characteristics to your maximum advantage?
Investigating the properties and characteristics of
materials can help you use them in the best way.
Tools
Tools help to cut, shape, and hold materials and
parts securely and accurately during assembly.
What tools do you need? Be sure to follow the
safety rules when using cutting tools. Can you
invent tools to help you assemble your model more
accurately?
TECH know
Flight Challenge
Record/Analyze Data
Record your data in the interactive flight challenge
log. What does the data indicate? Are the changes
and adjustments you are making in your glider
improving its performance? What additional
changes do you need to make?
trial #1
time
20
trial #2
15
trial #3
10
trial #4
Observing
Note the direction of your plane. Direct you initial
efforts toward making the plane fly straight.
Observe the position of the nose of the plane. In the
initial trial does the nose fly straight , go up, down,
or some combination of the above? Record your
times and observations in your flight log.
0
test #1
test #2
test #3
test #4
trials
Questions to Consider
How does the center of gravity affect the flying
performance of the plane?
How well controlled is the flight?
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TECH know
Flight Challenge
Troubleshooting
Finding and locating the source of the problem is
the essence of troubleshooting. What are the parts
that cause the most problems? Identify particular
areas that need improvement and fix them.
Metacognition:
Take a step back and reflect on your learning and
the process you used to solve the problem.
How well does you solution match the original
criteria and constraints of the problem? Was your
approach valid? Were you satisfied with your
effort? What did you enjoy most about the activity
and what are the implications for your future
interests?
Trade-offs
A trade-off is an exchange of one thing in return for
another; especially the relinquishment of one
benefit or advantage for another regarded as more
desirable. For example, some variables like lift and
drag affect each other and you must make decisions,
i.e. trade-offs, to optimize your design.
Concluding
Take a look at your results and look for patterns and
gaps. What trends emerge? Summarize the results
of your investigation in a few statements.
TECH know
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Selected Resources:
Allstar Network http://www.allstar.fiu.edu/aero/teachers.html
Teacher oriented aeronautics site with information on history, principles and careers at elementary,
middle, and high school levels.
Aviation History Online Museum http://www.aviation-history.com
Excellent section on the theory of flight.
Buckminster Fuller, Thinking Out Loud, video
Grosser, Morton. Gossamer Odyssey : the triumph of human-powered flight. Boston : Houghton Mifflin, 1981.
NASA--Spacelink http://spacelink.nasa.gov/.index.html
The official home to electronic versions of NASA's Educational Products. NASA educator guides,
educational briefs, lithographs, and other materials are cross-referenced throughout Spacelink with
related topics and events.
National Free Flight Society
October Sky--the movie
True story of Homer Hickam Jr., a rural West Virginia student who seemed destined to
repeat his father's harsh life in the coal mines but turned his attention skyward, becoming a pilot.
The Franklin Institute Online--Flights of Inspiration http://www.fi.edu/flights/
Are you inspired to make your own flight? Use the "Forces of Flight" and the "Challenge of Flight" to
design your own model aircraft.
Simons, Martin., Model Aircraft Aerodynamics. 4th edition, Kent,UK: Nexus Special Interest
Publications, 1999.
The Wright Brothers http://firstflight.open.ac.uk/
Controlled, powered flight had seemed impossible until Orville Wright took off on the 17th December
1903. The key to the Wright Brother's success was that their engineering had gone beyond the trial and
error methods of their contemporaries. Having only very limited resources they showed great scientific
ingenuity. When their test flights did not produce as much lift as they had expected, they went back to
first principles and carried out a series of scientific experiments, starting with the bicycle balance and
moving on to their famous wind tunnel experiments. They were the first to understand how the lift from
the airfoil changes in flight, and the first to design their propellers as a form of airfoil--movies and
simulations are included in this site.
Creativity Resources:
Models for the Creative Process by Paul E. Plsek http://www.directedcreativity.com/pages/WPModels.html
Review of the various models for creative thinking that have been suggested in the literature over the
past 80 years.
Glossary:
airfoil
angle of attack
balance
center of gravity
chord
dihedral
fuselage
glide ratio
high pressure
leading edge
lift to drag ratio
low pressure
mass
stability
strength to weight ratio
structural integrity
thermals
trailing edge
Selected Quotes
Human beings cannot progress unless somehow they do things differently today from the way they did them
yesterday. To be sure, there is a sort of peace of mind that comes from doing things the traditional way if that
way has led to a certain degree of success.
But there will never be any progress made if yesterday's methods are used forever. You have to try out new
ways of doing things. If you do, perhaps half of what you try will end in failure, but the other half will be
linked to progress.
Shigeo Shingo
How many more years I shall be able to work on the problem, I do not know; I hope as long as I live. There can
be no thought of finishing, for aiming at the stars, both literally and figuratively is a problem to occupy
generations, so that no matter how much progress one makes, there is always the thrill of just beginning.
Robert H. Goddard
Some men see things as they are and ask "Why?"
I dream of things that never were and ask "Why not?"
George Bernard Shaw
From the hay loft a horse looks like a violin.
Lord Chesterfield
The world is but a canvas to our imagination.
Henry David Thoreau
Creativity is the making of the new and the rearranging of the old.
Mike Vance, Disney Corporation
I have no special gift--I am only passionately curious.
Albert Einstein
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Creativity is man's tendency to actualize himself, to become his potentialities, it exists in every individual and
awaits only the proper conditions to be released and expressed.
Carl Rogers
Technology is the organization of knowledge for the achievement of practical purposes.
Emmanuel Mesthene
Imagination is more important than knowledge, for knowledge is limited, whereas imagination embraces the
entire world--stimulating progress, giving birth to evolution
Albert Einstein
Genius in truth means little more than the faculty of perceiving in an unhabitual way.
William James
The visions we present to our children shape the future. They become self-fulfilling prophesies.
Carl Sagan
All great truths began as blasphemies
George Bernard Shaw
The way in which Leonardo or Newton were unlike other people is precisely what they are known and
remembered for.
Doris Wallace
It sounded an excellent plan, no doubt, and very neatly and simply arranged.
The only difficulty was, she had not the smallest idea how to set about it.
Lewis Carrol, of Alice in Alice in Wonderland
Thanks to the following teachers who provided review and input:
Dr. Vince Childress
NC A&T University
Dr. Ashok Gopalarathnam
Mechanical and Aerospace Engineering
North Carolina State University
Jeff Gaylor
McClintock Middle School
Wayne Miller
South Stokes High School, Stokes County
David Sander
Wake Forest-Rolesville High School
John Shirley
Greenwood Middle School
Scott Vanderslice
South Rowan High School
John Vause
Norwayne Middle School
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Meteorology
--Weather
and climate
--Thermals
--Wind velocity
and force
FLIGHT
--Engineering design
--Troubleshooting
--Criteria/constraints
--Spin-offs
--Research and
development
Mathematics
CHALLENGE
Aeronautics
--Problem solving
--Charts and graphs
--Formulas
--Data analysis
Science
--Aerodynamics
--Stability and control
--Propulsion
--Structures
--Forces: lift, thrust, drag,
and gravity
--Newton's Laws
--The Bernoulli Effect
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Design Process
Koberg and Bagnall
The final step of this model supports the notion of continuous innovation. This
is not a linear model, each step can be entered or exited independently and
the process continued until a satisfactory solution is attained.
Koberg, D and Bagnall, J (1981) The All New Universal Traveler: A SoftSystems Guide To Creativity, Problem-Solving, And The Process Of Reaching
Goals. Los Altos, CA: William Kaufmann, Inc.
Teacher Resource
Presentation Graphics
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Engineering Notes
13
time
20
15
10
5
0
test #1
test #2
test #3
test #4
trials
Student Resource
Interactive Graphics
Grade 6-8 Benchmarks and Standards Addressed by the Flight Challenge Activity
Standards for Technological Literacy
Standard 2
N
S
Standard 3
F
Students will develop an understanding of the relationships among technologies and the connections between technology and other fields of study.
Knowledge gained from other fields of study has a direct effect on the development of technological products and systems.
Standard 7
C
Standard 8
E
There is no perfect design.
F
Requirements for a design are made up of criteria and constraints.
G
Students will develop an understanding of the engineering design.
Standard 9
F
G
H
Design involves a set of steps, which can be performed in different sequences and repeated as needed.
Brainstorming is a group problem-solving design process in which each person in their group presents their ideas in an open forum.
Modeling, testing, evaluating, and modifying are used to transform ideas into practical solutions.
Standard 10
F
G
H
Students will develop an understanding of the role of troubleshooting, research and development, invention and innovation, and experimentation in problem solving.
Troubleshooting is a problem-solving method used to identify the cause of a malfunction in a technological system.
Invention is a process of turning ideas and imagination into devices and systems. Innovation is the process of modifying an existing product of system to improve it.
Some technological problems are best solved through experimentation.
Standard 11
H
J
K
L
Standard 12
H
I
J
Students will develop the abilities to use and maintain technological products and systems.
Use information provided in manuals, protocols, or by experienced people to see and understand how things work.
Use tools, and machines to safely diagnose, adjust, and repair systems.
Use computers and calculators in various applications.
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As a result of their activities in grades 5-8, all students should develop an understanding of
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