Professional Documents
Culture Documents
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Rune Factory 2: A Fantasy Harvest Moon
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Courting and Marriage Walkthrough
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LoveCan]
7. Birthdays..............................................[Birthdays]
7.1. Bachelorette Birthdays...........................[BdayBachelorette]
7.2. Love Candidate Birthdays.........................[BdayLoveCan]
8. Festivals..............................................[Festivals]
8.1. Chronological Festival List......................[FestivalChronList]
8.2. What Festivals Do to Raise Friend & Love Levels..[FestivalPurpose]
8.3. Romantic Festivals...............................[FestivalRomantic]
8.3.1. Flower Festival............................[RF-Flower]
8.3.2. Dance Festival.............................[RF-Dance]
8.3.3. Shooting Star Festival.....................[RF-Star]
8.4. Contests.........................................[FestivalContest]
8.4.1. Eating Contest.............................[CF-Eating]
8.4.2. Monster Taming Contest.....................[CFMonsterTame]
8.4.3. Fishing Contest............................[CF-Fishing]
8.4.4. Big Cook-Off...............................[CF-CookOff]
8.4.5. Adventure Contest..........................[CFAdventure]
8.4.6. Monster Contest............................[CFMonsterContest]
8.4.7. Mining Contest.............................[CF-Mining]
8.5. Special Events...................................[FestivalSpEvent]
8.5.1. New Year's Day.............................[SEFNewYearDay]
8.5.2. 1st Day of Summer..........................[SEF1stDaySummer]
8.5.3. Harvest Festival...........................[SEF-Harvest]
8.5.4. New Year's Eve.............................[SEFNewYearEve]
9. Bulletin Board & Quests................................[Quests]
9.1. Why Should I Do Quests?..........................[WhyQuests]
9.2. Bachelorette Quests..............................
[BacheloretteQuests]
9.2.1. Alicia's Quests............................[Alicia-Q]
9.2.2. Cecilia's Quests...........................[Cecilia-Q]
9.2.3. Dorothy's Quests...........................[Dorothy-Q]
9.2.4. Julia's Quests.............................[Julia-Q]
9.2.5. Mana's Quests..............................[Mana-Q]
9.2.6. Rosalind's Quests..........................[Rosalind-Q]
9.2.7. Yue's Quests...............................[Yue-Q]
9.3. Villager Quests Pertaining to Proposal Items.....[ProposeItemQ]
9.3.1. Douglas' Quests............................[Douglas-Q]
DPropose]
13.8.2. Yue's Wedding Dialogue....................[YueDWedding]
13.8.3. Yue's Marriage Dialogue...................[YueDMarriage]
13.8.4. Yue's Pregnancy Dialogue..................[YueDPregnant]
14. Aera's Opinion Corner.................................[AeraOpinion]
15. F.A.Q. ...............................................[FAQ]
16. Special Thanks........................................[Thanks]
#######################################################################
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1. Introduction
[Intro]
#######################################################################
########
************************************************************************
*******
1.1. What is this Guide about?
[Guide-About]
************************************************************************
*******
This guide is a general Courting, Dating, and Marriage Guide for Rune
Factory
2: A Fantasy Harvest Moon. It covers both the Bachelorettes in First
Generation
and the Love Candidates in Second Generation.
I hope that, with this guide, you'll be able to discover the many ways
you are
able to court each love interest that you can find in this game, and
what the
best way to court each of the love interests is.
The information you can find in this guide includes (but is certainly
not
limited to) the following:
~ The different ways in which you can court each Bachelorette or Love
Candidate
~ Information about the different ways of courting
~ The quests for each Bachelorette and Love Candidate
~ What marriage is like to a Bachelorette in First Generation
~ What "marriage" is like to a Love Candidate in Second Generation
~ The dialogue of each Bachelorette during your marriage to her
************************************************************************
*******
1.2. About the Author
[Author]
************************************************************************
*******
Hello! I am Aera (username otakuAera on GameSpot/GameFAQs). This is my
very
first time writing any kind of guide or FAQ, so if you spot some
information
that is wrong, or think that I left something out, please don't hesitate
to
contact me at: otakuAera@gmail.com
I had originally thought to write down what each Bachelorette says
during her
marriage, for my own general amusement. But then I thought, "Maybe other
RF2
gamers would like to know what they say, too?" So, I went to the Rune
Factory 2
forum on GameSpot, and offered to share the fruits of my labor. To my
astonishment, some people were interested. So, I thought to write a FAQ
for
each Bachelorette's dialogue during her marriage.
I then started researching the best way to write a FAQ and how to format
it and
such... and I ended up looking at the other guides that
GameSpot/GameFAQs has
for Rune Factory 2 for ideas. And I thought that, even though they say
who the
Bachelorettes and Love Candidates are, they don't really tell you how to
go
about courting them and the fastest/best way to raise their Love Levels.
Ergo, I decided to expand my FAQ into a courting guide, and started
contacting
other authors for their opinion on my idea and the best way to go about
producing it.
Thus, I present you with this guide! I hope you enjoy it, and find it
not only
informative, but also easy to navigate!
************************************************************************
*******
1.3. Guide Structure
[Guide-Setup]
************************************************************************
*******
The structure of this guide is almost nearly identical to that of Lerion
and
Winchu's FAQ/Walkthrough. So, if you're familiar with that, you should
know how
this is set up. But, for propriety's sake, I shall explain the setup of
this
guide.
Different symbols are used for each level of headers, and each section
and
subsection has its own number and a bracketed tag-word for an easy find.
Example 1 - Section Header:
##############################
follows:
X. Section Name
[Tag]
##############################
Example 2 - Subsection Header:
******************************
for an
X.X. Subsection Name
[Tag]
******************************
information
Example 2 - table:
label/word/heading
Heading1 | Heading2 | Heading3
pertaining to the
that is above this line."
-----------------------------bullet
Info
| Info
| Info
Info.....|.Info.....|.Info
way to
Info
| Info
| Info
is
Info.....|.Info.....|.Info
way to
Example 3 - bulleted list:
tables.
This sentence hints at a list:
1 and
~ Information
~ Information
times. It
Example 4 - dialogue sections:
and to
Day X - notes
for
-----------------------------Essentially, a
A: Dialogue
************************************************************************
*******
1.4. Vocabulary Used in Guide
[Guide-Vocab]
************************************************************************
*******
Also, for the general purposes of game-terms in this guide, I'll explain
what
words I shall use and what I mean when I use those words.
Just to make sure that I'm making myself clear.
First off, I'll be using the generic names that the game gives you for
the
hero(s)/main character(s): Kyle, Aria, and Aaron.
If you feel like there is some term I used that I was not clear on the
meaning,
please don't hesitate to contact me! I'll add your term to this list!
************************************************************************
*******
1.5. Version History
[Version]
************************************************************************
*******
************************************************************************
*******
1.6. Legalities
[Legal]
************************************************************************
*******
This guide may not be reproduced under any circumstances except for
personal,
private use. It may not be placed on any website or otherwise
distributed
publicly without advance written permission from the author (Aera). Use
of this
guide on any other website or as a part of any public display is
strictly
prohibited, and a violation of copyright.
Until further notice, I am only allowing the following websites to
publish this
guide:
~ www.GameSpot.com
~ www.GameFAQs.com
~ www.SuperCheats.com
~ www.Neoseeker.com
If you wish me to allow this guide posted on other websites, please
contact me.
The structure design of this guide was used with permission from Lerion
and
Winchu.
The information from the following sections was procured from Lerion and
Winchu's FAQ/Walkthrough, with permission, and edited by Aera:
~ Love interest Introduction: 4.1 - 4.3 (character descriptions only;
the
relatives were mapped out by Aera)
~ Courting Bachelorettes: 5.2 (locations of items: fish, items found on
quests)
~ Rival Marriages: 5.3
~ Courting Love Candidates - The Gentlemen: 5.5 (locations of items:
fish,
Monster Drops)
~ Likes & Dislikes: 6.1 & 6.2
~ Birthdays: 7.1 & 7.2 (birthday presents; location of items: fish)
~ Festivals: 8.3.1 - 8.3.3; 8.4.1 - 8.4.7; 8.5.1 - 8.5.4
~ Bachelorette Quests: 9.2.1 - 9.2.7
~ Villager Proposal Item Quests: 9.3.1 - 9.3.4
~ Bachelorette Quest Item Quicklist: 9.6.1 (information about the
quests;
location of items: fish)
~ Villager Proposal Item Quest Item Quicklist: 9.6.2 (information about
the
quests)
~ Bachelorette Proposal Items: 11.2 (information about the quests)
The information from the following sections was procured from
HolyPlankton's
Cooking & Pharmacy and Forging Guides, with permission, and edited by
Aera:
~ Courting Love Candidates: 5.4 & 5.5 (liked item recipes for daily
giftgiving)
~ Love Candidate Birthdays: 7.2 (birthday present recipes)
Copyright 2010 by Aera.
#######################################################################
########
2. Explanation of Bachelorettes
[ExplBachelorette]
#######################################################################
########
Why do I have to deal with Bachelorettes? Why should I have to marry
someone?
It's so much effort to get one to love me, why should I even bother?
Can't I
just work on my farm, dungeon-dive, kill Monsters, and all that other
stuff?
Then, once you're married, you have to wait until the baby comes. Which,
thankfully, isn't very long. Only... 16 game-days after the wedding.
And once the baby is born, you can convince Byron to build a school.
Which gets
built in 10 days, by the way. (I don't know about you, but I think
that's an
incredible feat to accomplish.)
ONLY THEN can you go admire the beautiful school you paid to have built
and get
to move on to Second Generation to do a whole bunch of other cool stuff.
So. That's what the Bachelorettes are for. They're a stepping-stone to
get to
the more fun part of the game.
But don't let that damper your spirits. Courting the Bachelorettes is
really
fun! (At least, I find it great fun.)
#######################################################################
########
3. Explanation of Love Candidates
[ExplLoveCan]
#######################################################################
########
What do you mean, "Love Candidates?" What is this nonsense? I got to get
married in First Generation... why is it I can't do that in Second
Generation?!
Why are they even there?!
Whereas the Bachelorettes were the main plot in First Generation, the
Love
Candidates are only a side-story for Second Generation. There's only
three each
for Aria and Aaron.
Aaron's Love Candidates: Cammy, Leann, Sera & Serena.
Aria's Love Candidates: Leonel, Orland, Roy (and Sera & Serena).
(Sera & Serena are a special case... apparently, they don't really care
about
gender, thus you'll be able to have a pretend marriage with them whether
you're
playing as Aaron or Aria. However, I believe only Aaron can participate
in
love-oriented/romantic festivals with them.)
And no, you can't get married in Second Generation. Why not? You're a
child.
Children don't get married. You are SEVEN YEARS OLD, for goodness' sake!
Sevenyear-olds don't get married. No, they CAN'T get married. That's just...
it's...
it's... It simply isn't done.
However, even though you can't get married, you can still have a fun
little
pretend-marriage with your lady or beau of choice.
In order to get to your pretend marriage, you have to raise the Love
Candidates' Friendship and Love Levels, and you must complete all of
his/her
quests on the Bulletin Board. It's the last quest you want - in these,
you
confess your feelings and have the pretend marriage.
... And that's pretty much it. Love Candidates are there if you ever get
bored
of farming, smithing, dungeon-diving, alchemy, cooking, saving the
world... and
feel like a little romance.
#######################################################################
########
4. Introduction to Your Loves
[Intro-Loves]
#######################################################################
########
In the following sections (4.1 thru 4.3), you'll find descriptions of
each
Bachelorette and Love Candidate. Just to try to show what kind of
personality
they have, and a little bit about their life in Alvarna.
Other included information:
~ Family (parent(s), sibling(s), etc.; i.e. relatives)
~ Birthday
~ Proposal Item
~ Rival/Default Marriage
~ "Proposal" Quest
************************************************************************
*******
4.1. Bachelorettes
[IntroBachelorette]
************************************************************************
*******
Alicia
-----------------------------------------------------------------------------The fortune-teller of Alvarna. Her predictions about the weather and
people's
locations are always correct, but her Love Readings are another story.
She
argues a lot with her mother about her fortune-telling job, and her
brother
tries to calm them down every time this happens. She's rather
flirtatious, and
it's hard to tell when she's joking or not.
Birthday: Summer 28
Proposal Item: Crystal Ball
Default Marriage: none
Relatives:
~ mother Natalie, the doctor of Alvarna
~ brother Ray
Cecilia
-----------------------------------------------------------------------------The maid of the De Sainte-Coquille family. She's half-elf, and lives in
the
Eagle Inn with Egan (an elf) and
his son Jake (half-elf). She came
from Kardia
on the advice of her friend Tabatha (also full elf). She enjoys her new
life in
Alvarna and is trying to do her best as a maid. Cecilia is glad that she
chose
this path, since she is learning a lot at her job and has been able to
meet a
lot of new people. She's a bit soft-spoken, but she's a nice girl.
Birthday: Summer 12
Proposal Item: Round Stone
Default Marriage: Jake, Summer 14 Year 2
Relatives:
~ none in Alvarna
~ foster-father Russell, the librarian of Kardia
Dorothy
-----------------------------------------------------------------------
Julia
-----------------------------------------------------------------------------The Wisdom Bathhouse's owner. Julia is always worried about how she
looks taking long baths and only eating healthy food. She can get mad easily
when
she's in embarrassing situations (but only with Kyle), and because she
always
worries about what people think of her, she doesn't want to make anyone
in the
town dislike her. Thus, she always puts forth a friendly and helpful
demeanor.
Birthday: Spring 16
Proposal Item: Memento Ring
Default Marriage: Max, Winter 11 Year 4
Relatives:
~ none in Alvarna
Mana
-----------------------------------------------------------------------------A cheerful, but clumsy girl, she is the first person Kyle meets when he
comes
to Alvarna. Mana is responsible for giving you a place to live and work.
Her
dream is to be a teacher, and will actually become one when Kyle builds
the
school.
Birthday: Summer 9
Proposal Item: Engagement Ring
Default Marriage: none
Relatives:
~ father Douglas, owner of the Pumpkin General Store
Rosalind de Sainte-Coquille
-----------------------------------------------------------------------------A very smart and bright girl, Rosalind likes invent new things (some of
which
can be a little eccentric), calling you to help test them whenever she
needs
to. So it's up to you to do everything she needs to test her new idea,
but at
least she pays well and nothing really goes wrong. She also loves to
cook, and
is very good at it.
Birthday: Fall 27
Proposal Item: 100-Rose Bouquet
Default Marriage: Ray, Spring 10 Year 3
Relatives:
~ father Herman de Sainte-Coquille, owner of the De Sainte-Coquille
Manor
~ brother Max de Sainte-Coquille
~ could possibly be related to Jasper de Sainte-Coquille and his
daughter
Bianca, both of whom live in Kardia (I, Aera, am drawing this
conclusion, so
this may be wrong)
Yue
-----------------------------------------------------------------------------A very talented traveling merchant. Yue can be found walking anywhere in
Alvarna, selling her goods. She's always thinking of how she can get
good
business, and travels to different places to learn as much as she can.
However,
it doesn't mean that she's cold and distant - she can be a really good
friend
and can aide you with help from her contacts in other towns.
Birthday: Spring 9
Proposal Item: Yue Swap Ticket
Default Marriage: none, but she will get married to the respective rival
on the
respective default marriage date if you marry Cecilia, Dorothy,
Julia, or
Rosalind
Relatives:
~ none in Alvarna
************************************************************************
*******
4.2. Love Candidates - The Ladies
[IntroLoveCanF]
************************************************************************
*******
Cammy
-----------------------------------------------------------------------------Cammy hasn't changed much from First Generation. She's still a vivacious
girl
who likes: adventure, going against the adults, and putting herself into
dangerous situations.
Birthday: Summer 15
"Proposal" Quest: 5. "Come and See Me!"
Relatives:
~ father Gordon, priest of Alvarna
~ older sister Dorothy
"If" situations:
Dorothy m. Barrett:
~ brother-in-law Barrett
~ nephew Leonel
Dorothy m. Kyle:
~ brother-in-law Kyle
~ nephew Aaron/Aria
Leann de Sainte-Coquille
-----------------------------------------------------------------------------Leann is Max's daughter. She's a calm and gifted girl, and excels in
anything
she does... except sewing. She likes milk, derivatives, and pizza, but
she
************************************************************************
*******
4.3. Love Candidates - The Gentlemen
[IntroLoveCanM]
************************************************************************
*******
Leonel
-----------------------------------------------------------------------------Leonel is Barrett's son. Because of his pretty face and clothing, he's
always
mistaken for a girl. He's one of the most mentally grown-up of all the
children
in Alvarna, since he tries to overcome his dislikes in order to become a
better
person. He's good friends with Roy - both like collecting Pins.
Birthday: Summer 3
"Proposal" Quest: 5. "There's Something I Want to Say"
Relatives:
~ father Barrett, teacher at Alvarna Academy
~ grandfather Byron, Mayor of Alvarna
"If" situations:
Barrett m. Dorothy:
~ mother Dorothy
~ grandfather Gordon
~ aunt Cammy
Orland
-----------------------------------------------------------------------------Orland is Jake's son. And, like father like son, Orland isn't easy to
deal
with. He always asks others to do his jobs, saying he doesn't have time
to do
it himself. Despite all that, he's really a nice guy on the inside; as
well as
very smart.
Birthday: Winter 15
"Proposal" Quest: 5. "Just Come Over, Please"
Relatives:
~ father Jake
~ grandfather Egan, owner of the Eagle Inn
"If" situations:
Jake m. Cecilia:
~ mother Cecilia
(~ grandfather Russell)
Roy
-----------------------------------------------------------------------------Like Cammy, Roy hasn't changed much from First Generation. He's still an
energetic and lively guy, but has trouble when it comes to studying. He
also
has to deal with pressure from his mother, who wants him to inherit her
smithy,
but he's still unsure as to what he wants to do with his life.
Birthday: Winter 25
"Proposal" Quest: 5. "Come to My House"
Relatives:
~ mother Tanya
#######################################################################
########
5. Courting
[Courting]
#######################################################################
########
In the following sections (5.1 thru 5.5), I hope to educate you on how
to best
go about courting your chosen love interest. You'll find information
about the
different ways to court, some do's and don'ts, and what's the
fastest/best way
(in my opinion) to raise the Friendship and Love Levels of each love
interest.
************************************************************************
*******
5.1. General Rules of Courting
[CourtGenRule]
************************************************************************
*******
Here I'll explain the (my) general rules of courting. Or rather, the
different
ways you can court love interests. Not only does this apply to raising
the
Friend and Love Levels of the love interests, this information can also
be
applied to the other villagers of Alvarna to raise their Friendship
Levels.
Rule 1: Talking
Talk to your lady or beau every day (and when I say "day," I mean "gameday").
Rain or shine, festival or not. You won't see great results within a few
days.
Thus, you should talk to your love interest every single day of the
week,
throughout the seasons and year(s). By talking to them every day, you'll
raise
their Friendship and Love Levels by a little bit each day, and after a
few
weeks or season(s), you'll see the Friendship and Love Levels go up.
ALSO: Talking to the love interest on a festival day gives you extra
points in
raising the Friendship and Love Levels. You'll want to make sure you
talk to
your love interest on every festival day because it raises the Friend
and Love
Levels just that much faster.
A note to you all - I talk to every villager once a day; every day. I
wake up
in the morning, water all my crops (on the farm and in the dungeons),
then at
about (after) 9:00 AM (because I can go into houses and people aren't
walking
around) I go around and talk to every single Alvarna citizen. For
festivals, I
Rule 3: Festivals
Always participate in every festival. ALWAYS. Participating in the
festivals
gives extra points towards raising Friend and Love Levels. You'll
understand
the specifics of what I'm about to say here if you go to section 8.
Festivals
(tag Festivals), but I'll try my best to make myself clear.
Some festivals are targeted toward participation with a love interest you'll
want to participate in these festivals with your favorite love interest.
Only
the love interest(s) you participate with in these festivals will gain
points
to raise their Friendship and Love Level(s).
There are other festivals which are some kind of contest - you'll
definitely
want to participate in all of these festivals, as they give extra points
to
raise ALL of the love interests' Friendship and Love Levels.
The remaining festivals that are not a contest or love-orientated (there
are
only four of these) aren't very special... but still, talking to love
interests
on these festivals will give you extra points to raising Friendship and
Love
Levels.
By the way, in general, if you're well on your way to marrying your
chosen
Bachelorette or Love Candidate, and want to get all the love interests'
Love
Levels to 10, use the romantic (love-orientated) festivals as a way to
raise
the Love Levels of girls/boys you're having the most trouble with. In
First
Generation, this is usually Alicia and Rosalind, and for Second
Generation... I
think it's Leann (at least) and perhaps Orland.
As for me with romantic festivals - it's my chosen love interest is
priority,
then the lowest/hardest Love Level is next. However, if I know I can get
my
chosen love's LP up fast and easy, it's lowest/hardest Love Level that
is
priority (since I like to get everyone's LP up to 10).
************************************************************************
*******
5.2. Courting Bachelorettes
[CourtBachelorette]
************************************************************************
*******
In this section, I'll be giving you my personal opinion on how best to
court
each Bachelorette. I'll be pulling information from my own experience,
as well
as things in that other people have done which I've read about on the
RF2 Forum
on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)
Alicia
-----------------------------------------------------------------------------The best, and really only, way to court Alicia is to get your fortune
told
every day. Simply talking to her doesn't work - you have to get your
fortune
told. So, in a sense, the getting-your-fortune-told replaces the talking
rule.
My suggestion is to get the next day's weather predicted. This only
costs you
10G, and you'll get a bonus in addition to raising her Love Level: a
head's up
if a storm's on the way! Then you'll know to ask her to change the
weather; or,
another way to get around a storm is sleeping outside in a dungeon in a
Fur
Sleeping Bag (which can be bought from Douglas). (Note for the Sleeping
Bag you have to destroy the Monster Portals in the area before you use it,
and the
Cecilia
-----------------------------------------------------------------------------Talk to Cecilia every day, and don't get so caught up in participating
in the
festivals that you forget to talk to her on those days, too!
Gift-giving does work, but as Cecilia is the kind of girl who likes
pretty
gems... her liked items may be hard to come by. So, if you happen to
come
across a gem while mining, save it to give her on a festival day.
However, if
you happen to mine on Blessia Island every day, using a charged Battle
Hammer
(bought at Tanya's), you'll find a lot of Rubies and Amethysts. It's
kind of
surprising - I think once I ended up having three Rubies and two
Amethysts from
one day's mining. Emeralds are also semi-common in Trieste, but not as
common
as the Rubies and Amethysts on Blessia.
Don't miss giving her an Aquamarine Brooch on Summer 12!
Dorothy
-----------------------------------------------------------------------------Talk to Dorothy every day, and don't get so caught up in participating
in the
festivals that you forget to talk to her on those days, too!
Gift-giving does work. There's a couple of ways you can do this, and...
I think
both are a bit troublesome, personally. Well, one's less troublesome
than the
other, but... anyways:
~ One of Dorothy's liked items is the fish Char. You can fish Char at
Blessia
Island - Center (except in the upper-left near the statue, apparently?
According to Lerion's FAQ/Walkthrough). Mind you, you'll also end up
fishing
a bunch of Masu Trout, too, but you can take a day and fish a bunch of
Char
to save for daily-giving. The only problem is that fish don't stack
the way
crops do - one fish takes up one space.
~ The other of Dorothy's liked items is the Emery Flower. This one you
can't
find on your own in First Generation. You can buy the Seed and grow
it, but
one Emery Flower Seed is 54,000G, and one crop takes 120 days to grow.
Not
useful. However, there's a way you can get several Emery Flowers...
but,
well, I call it cheating, and don't do it myself. What you can do is
"spam"
Mana's first quest: "Please Deliver Something for Me." In that quest,
Mana
asks you to deliver an Emery Flower to Rosalind. So, instead of giving
the
Flower to Rosalind, you can give it to Dorothy, cancel the quest,
accept it
again the next day, and repeat. However, as completing Mana's first
quest is
a requirement to unlock all the other quests on the Bulletin Board, I
suggest
not doing this. But, it is possible to do.
Don't miss giving her a Strawberry Jam on Winter 2! (However, if you
talk,
gift-give, and participate in festivals, you'll have her at 10LP waaay
before
Winter 2. But don't let that stop you from giving her a present on her
birthday
anyway!)
Again (I'm going to keep saying this, too...), if Dorothy's the one
you're
aiming to marry, participate in romantic festivals with her to give an
extra
boost to her Love Level. Participate in all the contest festivals, too.
Do all of her quests. You'll have to complete all ten of them in order
to marry
her. Her tenth quest: "I...have something...to say", unlocks Gordan's
last
quest: "I've Got Something for You," which upon completion you will
receive
Dorothy's Proposal Item.
Julia
-----------------------------------------------------------------------------Talk to Julia every day, and don't get so caught up in participating in
the
festivals that you forget to talk to her on those days, too!
Gift-giving is the best way
both of
her liked items: Carrot and
~ Grow four Carrot crops in
them,
and give one to her every
everyone.
~ Grow four Toyherb crops in either the first farm plot in Trieste
Forest, or
several crops on your farm during the Spring, save them, and again give one
to her every day when you're going around talking to everyone.
By doing this, it was Julia's Love Level that I got to 10 first. (I
think I
used mostly Toyherbs, though, and those take 12 days to grow as opposed
to the
Carrots' 9 days.)
Another way to raise Julia's Friendship and Love Levels is to take a
bath in
her Bathhouse every day. Mind you, you can only have one bath a day, and
it
costs 100G.
Don't miss giving her a Seafood Pizza on Spring 16!
If Julia's the one you're aiming to marry, participate in romantic
festivals
with her to give an extra boost to her Love Level. Participate in all
the
contest festivals, too.
Do all her quests. You'll have to complete all of ten of them in order
to marry
her. In fact, you have to complete her ninth quest: "Bathhouse in
Crisis! Help
Me!" in order to get the item you need to get her Proposal Item (i.e.
the
reward for the ninth quest is the Messhilight Ore, which you give to
Yue, who
will turn it into a Memento Ring, which is Julia's Proposal Item).
Mana
-----------------------------------------------------------------------------Talk to Mana every day, and don't get so caught up in participating in
the
festivals that you forget to talk to her on those days, too!
Of all the Bachelorettes, Mana's by far one of the easiest to raise her
Love
Level. Gift-giving will do the trick. Her only liked item is Pink
Turnip, and
they only take four game-days to grow. Thus, grow a bunch of Pink
Turnips,
either on your farm in Spring or in Trieste Forest, save them, and give
her one
every day when you're making your round of talking to villagers.
Don't miss giving her a Roasted Yam on Summer 9!
If Mana's the one you're aiming to marry (I'll think you have no
imagination or
sense of adventure by marrying the game's chosen girl, but--),
participate in
the romantic festivals with her to give an extra boost to her Love
Level.
Participate in all the contest festivals, too.
Do all her quests. You'll have to complete all ten of them in order to
marry
her. Completing her tenth quest: "A Very Important Conversation,"
unlocks
Douglas' last quest, "I Challenge You!", which upon completion you will
receive
Mana's Proposal Item.
Rosalind
-----------------------------------------------------------------------------Rosalind is up there with Alicia in difficulty with raising her Love
Level.
Make sure you talk to her every day, and make triple-sure that you don't
forget
to talk to her on festival days! Talking is one of the easier ways of
raising
her Love Level.
Both of Rosalind's liked items (Sweetie Potato and 4-Leaf Clover) are
hard to
come by in First Generation.
~ You do, however, get a Sweetie Potato as the reward for Dorothy's
second
quest: "I Did It Again..." I suggest that you hang on to this Sweetie
Potato
and give it to Rosalind on a festival day.
~ And yet, like with Dorothy, there is a way to get several 4-Leaf
Clovers...
by spamming. In Mana's second quest: "I Want a Four Leaf Clover," you
go to
Blessia Island - Center and get a 4-Leaf Clover for Mana. So, instead
of
giving the Clover to Mana, you can give it to Rosalind, cancel the
quest,
accept it again the next day, and repeat. However, again, I consider
this
cheating (and troublesome, too) and don't do this myself, and I
strongly urge
you not to spam either. But, this is possible to do, and I can do
nothing to
stop you should you wish to do it. My aim is to give you as much
information
as I can, not tell you what to do and which choices to make.
Don't miss giving her a Hot Milk on Fall 27! (But again, like Dorothy,
if you
talk, and participate in festivals, you could have her at 10LP before
Fall 27.
But don't let that stop you from giving her a present on her birthday
anyway!)
As Rosalind is one of the harder-to-raise-LP Bachelorettes, I'd put her
at top
priority for participation in romantic festivals if you want her as your
bride.
Ask her first on the Flower Festival, and then ask her out to the Dance
Festival. And participate in all the contest festivals as well.
Do all her quests. You'll have to complete all ten of them in order to
marry
her. After completing her tenth quest: "Private Message 3," Kyle will
mention
something to the effect of, "It might be a good time to talk to Max when
he's
in his room... he'll know what to do now." Completing the tenth quest
unlocks
the ability for you to get her Proposal Item. HOWEVER - you've got to
wait
until Rosalind's at 10LP before you approach Max about her Proposal
Item.
(HINT: grow Tomatoes on your farm during the Summer, and save 9 of
them!)
Yue
-----------------------------------------------------------------------------Talk to Yue every day, and don't get so caught up in participating in
the
festivals that you forget to talk to her on those days, too!
Gift-giving works with Yue, and her liked items (Aquamarine, Daikon
Radish,
Fried Udon) are fairly obtainable:
~ Aquamarines pop up while mining in Trieste Forest. They're about as
common as
Emeralds, but I would still save them to give on a festival day.
~ Daikon Radishes are easily obtainable. You can buy the Seeds from
Douglas,
grow them in Padova (they're a Winter crop, and take 14 game-days to
grow),
and give one of them to her every day. You can save some money on the
first
bag of Daikon Seed - you get one as a reward for Yue's first quest:
"Nothing
Comes Before Good Skin!"
~ You can buy Fried Udon from Yue herself for 4280G, but I feel that
it's a bit
excessive that you're spending 4280G a day just to get a girl to like
you.
I'd stick with the Aquamarines and Radishes.
Don't miss giving her Cabbage Cakes on Spring 9!
If Yue's the one you're aiming to marry, participate in the romantic
festivals
with her to give an extra boost to her Love Level. Participate in all
the
contest festivals, too.
Do all her quests. You'll have to complete all ten of them in order to
marry
her. The reward for her tenth quest: "I Have Something to Tell You," is
her
Proposal Item.
************************************************************************
*******
5.3. Rival Warning!
[RivalWedding]
************************************************************************
*******
Look out, Kyle! You've got competition!
Some of the Bachelorettes have another man courting them. But don't you
worry.
If you play your cards right, you can have your lady-love fall for you
well
before her default marriage date.
If you play for long enough, you're able to actually see the default
marriages.
You can even confess to the lady during the ceremony - effectively
stealing the
bride! However, you can only steal the bride if you aren't already
married, and
the bride's Love Level is 10. Understandably, the groom isn't going to
be too
happy about being abandoned at the altar... his Friendship Level will
drop.
Notes about these default marriages:
~ You can't steal the bride with Alicia, Mana, or Yue, since they don't
have a
set-in-stone default marriage.
~ On the day of the default marriage, when you wake up and go down to
the first
floor of your farmhouse, the groom will come in and announce that the
wedding
is that day. You will attend the wedding, and then regain control the
next
day. (Essentially, you lose a day of work.)
~ You will still attend the default marriage even if you are married;
you just
won't be able to steal the bride.
~ Once a default marriage has occurred, the new wife will stay within
her new
husband's house 24/7. (You can still go talk to her, though.) She will
stay
in her husband's house until you go to Second Generation.
If you end up not playing First Generation long enough to attend a
default
marriage, these marriages will commence without you, and will occur
during the
seven-year time-skip when you're advancing to the Second Generation.
What the table headings mean:
Bachelorette: name of the Bachelorette
Rival: name of the rival
Default Marriage Date: (should be self-explanatory) the date of the
default
marriage
Bachelorette | Rival
| Default Marriage Date
-----------------------------------------------Alicia
| | Cecilia......|.Jake....|.Summer 14, Year 2
Dorothy
| Barrett | Fall 17, Year 3
Julia........|.Max.....|.Winter 11, Year 4
Mana
| | Rosalind.....|.Ray.....|.Spring 10, Year 3
Yue
| -*
| -*
************************************************************************
*******
5.4. Courting Love Candidates - The Ladies
[CourtLoveCanF]
************************************************************************
*******
In this section, I'll be giving you my personal opinion on how best to
court
each female Love Candidate. I'll be pulling information from my own
experience,
as well as things in that other people have done which I've read about
on the
RF2 Forum on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)
As an aside - I don't really have much personal experience with the
gift-giving
rule for the Love Candidates. I apologize. I was side-tracked by saving
the
world. However, gift-giving generally works... thus, to make up for this
information deficiency, I shall tell you what the easiest-to-make/obtain
liked
item is, and what to do in order to get it or make it.
For more information about liked item recipes and how to raise Cooking
Skill
and Pharmacy Skill Levels, please see HolyPlankton's Cooking & Pharmacy
Guide.
Cammy
-----------------------------------------------------------------------
Cammy's quests: she's got five. The first two are available to
Aria, but you must be playing as Aaron to access quests three
have to complete the first four to get to the fifth quest:
which is the "marriage" quest.
Leann
-----------------------------------------------------------------------------In my personal opinion, Leann is the hardest-LP-to-raise of all the love
interests. I got all the Bachelorettes to 10LP by Summer 25 of the first
year
of playing (as Kyle). I'm now playing as Aaron, and it is Fall 11 of the
first
year (after the time-skip), I've talked to Leann every single day,
participated
with her in the romantic festivals, competed (and won) all the contests
(up
until then), and she's still only at Love Level 5!!! Then again, I
myself
haven't made much of an effort with gift-giving, and her birthday is the
last
birthday of the year among the villagers...
Make double-sure to talk to her every single day. Seeing a change in her
Love
Level just might take longer than you would like it to. And make
QUADRUPLE-sure
that you don't forget to talk to her on festival days (I'd talk to her
twice,
perhaps).
I've made a small effort to give Leann gifts, and it seems to work
nicely. Mind
you, I was at Love Level 5 for her for a while, and then gave her one
Cheese
Fondue, and she went to Love Level 6. So, I'm thinking to say that giftgiving
would help you raising Leann's Love Level. I chose Cheese Fondue because
I
think it's the easiest of her liked items to make. You first need Bread
- a No
Utensil Recipe, Cooking Skill Level 6 - and you only need Flour to make
it
(which you can buy from Douglas).
Then, to make the Cheese Fondue, you need Bread and Cheese - if you
don't have
that high a Cooking Skill, start with making Small Milk into Small
Cheese with
the Cheese Maker. Use the Small Cheese with the Bread to make Cheese
Fondue in
the Pot (the Small Cheese Cheese Fondue is Cooking Skill Level 27).
If you are at Cooking Skill Level 27, you can spam Cheese Fondue to
raise your
Cooking Skill (buying Flour and Small Milk from Douglas), and use the
results
as daily gifts for Leann!
Don't miss giving her a Sapphire Ring on Winter 27!
Since you can "marry" all of the Love Candidates with no hard feelings,
I would
make Leann top priority at romantic festivals, as she's the hardest Love
Level
to raise. And participate in all the contest festivals, too!
Do all of Leann's quests: she's only got two. The first is available to
both
Aaron and Aria, but you must be playing as Aaron to access the second
one. Thus
the second quest: "Some Casual Conversation," is the "marriage" quest.
It may
just be the last quest you unlock...
Little
More Grown Up."
************************************************************************
*******
5.5. Courting Love Candidates - The Gentlemen
[CourtLoveCanM]
************************************************************************
*******
In this section, I'll be giving you my personal opinion on how best to
court
each male Love Candidate. I'll be pulling information from my own
experience,
as well as things in that other people have done which I've read about
on the
RF2 Forum on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)
As an aside - I don't really have much personal experience with the
gift-giving
rule for the Love Candidates. I apologize. I was side-tracked by saving
the
world. However, gift-giving generally works... thus, to make up for this
information deficiency, I shall tell you what the easiest-to-make/obtain
liked
item is, and what to do in order to get it or make it.
For more information about liked item recipes and how to raise Cooking
Skill
and Pharmacy Skill Levels, please see HolyPlankton's Cooking & Pharmacy
Guide.
Leonel
-----------------------------------------------------------------------------Talk to Leonel every day, and don't get so caught up in participating in
the
festivals that you forget to talk to him on those days, too!
Sadly, I didn't do much (any) gift-giving with Leonel. Of his liked
items, the
Pancake is the easiest to make, I believe. It's a Frying Pan Recipe, but
it
requires Cooking Skill Level 23. You'll need:
~ Flour (bought from Douglas)
~ Honey (harvested from Hornet or Queen Bee)
Orland
-----------------------------------------------------------------------------I'd make sure to talk to Orland every day. It seems important to me,
seeing as
how he's kind of like how his father was in First Generation, by being
slightly
introverted. So make doubly-sure that you don't forget to talk to Orland
on
festival days.
Roy
-----------------------------------------------------------------------------Talk to Roy every day, and don't get so caught up in participating in
the
#######################################################################
########
6. Likes & Dislikes
[Likes]
#######################################################################
########
In the following two sections (6.1 & 6.2), you'll find information on
what each
Bachelorette and Love Candidate likes and dislikes, so you will know
what are
good gifts to give to raise their Friendship/Love Levels and what you
should
not give them (which would lower their Friendship/Love Levels).
What the table headings mean:
Bachelorette: name of Bachelorette
Love Candidate: name of Love Candidate
Likes: what item(s) the Bachelorette or Love Candidate likes
Dislikes: the item the Bachelorette or Love Candidate dislikes
If you need self-confirmation that the item is liked, turn up the sound
on your
DS - if the Bachelorette's or Love Candidate's voice-actor says
something, then
it's a liked item.
************************************************************************
*******
6.1. Bachelorette Likes & Dislikes
[LikesBachelorette]
************************************************************************
*******
Bachelorette | Likes
| Dislikes
------------------------------------------------------------------------Alicia
| Diamond, Strawberry
| Spinach
Cecilia......|.Diamond, Ruby, Emerald, Sapphire,.......|.Lamp Squid
|.Amethyst, Platinum......................|.
Dorothy
| Char, Emery Flower
| Insect Skin
Julia........|.Carrot, Toyherb.........................|.Skull
Mana
| Pink Turnip
| Mackerel
Rosalind.....|.4-Leaf Clover, Sweetie Potato...........|.Gyoza,
(snake)*
Yue
| Aquamarine, Daikon Radish, Fried Udon
| Squid
*NB - I put this in parentheses for this reason: in the game, Rosalind
does
tell you something to the effect of "I hate every kind of snake."
However,
"snake" is not technically an item in the game (at least I haven't seen
an item
called "snake" yet). Thus, since it's not an actual item, it is in
parentheses.
************************************************************************
*******
6.2. Love Candidate Likes & Dislikes
[Likes-
LoveCan]
************************************************************************
*******
Love Candidate | Likes
| Dislikes
--------------------------------------------------------------------------*Cammy
| Marmalade, Rainbow Trout Sashimi
| Green Pepper
Leann..........|.Pizza, Cheese Fondue, Mixed Ole.........|.Green Pepper
Leonel
| Chocolate Cake, Pancake, Feather Cap
| Cheesecake
Orland.........|.Taimen Sashimi, Fried Mackeral..........|.Dried
Sardine
*Roy
| Giant's Glove, Ice Cream, Steamed Gyoza | Pike
Sera & Serena..|.Tomato Juice, Pudding, Omelet Rice......|.Sardine
Sashimi
*NB - Not that you can tell from this table, but just to inform you,
Cammy's
and Roy's liked items in the Second Generation are different from the
First
Generation.
#######################################################################
########
7. Birthdays
[Birthdays]
#######################################################################
########
In the following two sections (7.1 & 7.2), you'll find the birthday and
special
birthday present for each Bachelorette and Love Candidate, as well as
how much
the birthday present costs if you buy it from Yue.
What the table headings mean:
Birthday: date of birthday
Bachelorette: name of Bachelorette
Love Candidate: name of Love Candidate
Birthday Present: what the birthday present is
Yue's Price: how much the item costs if you buy it from Yue
If you give the birthday present to the love interest on her/his
birthday,
you'll get an extra boost for raising her/his Friendship and Love
Levels.
************************************************************************
*******
7.1. Bachelorette Birthdays
[BdayBachelorette]
************************************************************************
*******
Birthday
| Bachelorette | Birthday Present
| Yue's Price
-------------------------------------------------------------Spring 9
| Yue
| Cabbage Cakes
| 3630
Spring 16..|.Julia........|.Seafood Pizza......|.4140
Summer 9
| Mana
| Roasted Yam
| 1820
Summer 12..|.Cecilia......|.Aquamarine Brooch..|.4080
Summer 28 | Alicia
| Emerald Ring
| 4880
Fall 27....|.Rosalind.....|.Hot Milk...........|.1400
Winter 2
| Dorothy
| Strawberry Jam
| 1060
************************************************************************
*******
7.2. Love Candidate Birthdays
[BdayLoveCan]
************************************************************************
*******
Birthday
| Love Candidate | Birthday Present | Yue's Price
--------------------------------------------------------------Summer 3
| Leonel
| Mixed Juice
| -*
Summer 15..|.Cammy..........|.Hot Chocolate.....|.1880
Fall 29
| Sera & Serena | Marmalade
| -*
Winter 15..|.Orland.........|.Sunsquid Sashimi..|.-*
Winter 25 | Roy
| French Fries
| 1740
Winter 27..|.Leann..........|.Sapphire Ring.....|.-*
*NB - You cannot buy Leonel's, Sera & Serena's, Orland's, or Leann's
birthday
presents from Yue. They are not added to her stock in Second Generation.
You
have to make them yourself.
(Sera & Serena, however, do give you a Marmalade as a reward for
completing
their first quest: "Let's Play Hide-and-Seek!")
Mixer Recipe
Cooking Skill Level: 14
Ingredients:
~ Vegetable Juice
~ Fruit Juice
Vegetable Juice
----------------------Mixer Recipe
Cooking Skill Level: 7
Ingredients:
~ Pumpkin
~ Pink Turnip
~ Carrot
~ Spinach
Fruit Juice
----------------------Mixer Recipe
Cooking Skill Level: 5
Ingredients:
~ Pineapple
~ Apple
~ Orange
~ Grape
#######################################################################
########
8. Festivals
[Festivals]
#######################################################################
########
Festivals usually occur on some (but not all) Holidays of each Season.
There's
fun, festive music playing wherever you're walking in Alvarna, as well
as
confetti falling from the sky during most festivals. The Alvarna
villagers have
a set place they stand during a festival, and there'll be a few
exceptions
depending on what festival it is.
For information of where each villager is located during a festival,
please see
Lerion's FAQ/Walkthrough, section 7.8. Festivals (tag Festivals).
An interesting fact that Lerion has mentioned, and I have confirmed, is
that it
never rains or storms on a festival Holiday. It's always sunny; and
paying
Alicia to make it rain won't work either. The game is determined to
celebrate
the festivals.
************************************************************************
*******
8.1. Chronological Festival List
[FestivalChronList]
************************************************************************
*******
Every Festival is on a Holiday day, with the exception of New Year's
Eve, which
is on a Friday.
What the table headings mean:
Date: date of event
Festival: name of festival
Aera's Category: what kind of festival I think it is
For a more detailed description of what "Aera's Category" means,
please see
the next section, "What Festivals Do to Raise Friend & Love Levels"
Date
| Festival
| Aera's Category
---------------------------------------------------------Spring 1
| New Year's Day
| Special Event
Spring 13..|.Flower Festival..........|.Romantic
Spring 25 | Eating Contest
| Contest
Summer 1...|.1st Day of Summer........|.Special Event
Summer 7
| Monster Taming Contest
| Contest
Summer 19..|.Dance Festival...........|.Romantic
*Summer 25 | Fishing Contest
| Contest
*Summer 25..|.Big Cook-Off.............|.Contest
Fall 1
| Adventure Contest
| Contest
Fall 13....|.Harvest Festival.........|.Special Event
Fall 25
| Monster Contest
| Contest
Winter 7...|.Shooting Star Festival...|.Romantic
Winter 19 | Mining Contest
| Contest
Winter 30..|.New Year's Eve...........|.Special Event
*NB - in the First Generation, Summer 25 is the Fishing Contest, but it
is
replaced by the Big Cook-Off in Second Generation.
************************************************************************
*******
8.2. What Festivals Do to Raise Friend & Love Levels
[FestivalPurpose]
************************************************************************
*******
Festivals are a great way to raise the Love Levels of Bachelorettes and
Love
Candidates, as well as the Friendship Levels of all the villagers. While
it's
good idea to talk to each villager every day, it's an even better idea
to talk
to each villager on a festival day. Why? Talking on a regular day raises
Friendship and Love Levels, but talking on a festival day raises the
Friendship
and Love Levels a little bit more.
The same goes for giving gifts! Giving a gift on a regular day does
raise
Friendship and Love Levels, but you get an extra boost on festival days!
So, if
you're low on the amount of gifts you have to give, save them for a
festival
day.
Not only does talking and gift-giving help, but participating in that
day's
festival also boosts the Friendship and Love Levels of the villagers.
Participation in a festival could either be winning a contest, proving
how
wonderfully talented you are, or going on a date with your lady love (or
your
totally hot beau if you're playing as Aria).
************************************************************************
*******
8.3. Romantic Festivals
[FestivalRomantic]
************************************************************************
*******
The following are festivals that I have categorized as "romantic." In
this
section, you will find a description of the festival, and what it's like
in
both First and Second Generation.
Romantic festivals are specially targeted to participation with a
Bachelorette
or Love Candidate. If you participate in a Romantic festival, you get to
go on
a kind of date with your favorite lady or beau, and your date's
Friendship and
Love Levels will increase.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Festival Name
[Tag]
==============================
Date of festival
Description of the festival.
First Generation
=======================================================================
========
8.3.1. Flower Festival
[RF-Flower]
=======================================================================
========
Spring 13
The cherry blossoms are all in bloom! It's a great time to sit under the
cherry
trees and admire the flowers. It would be even better if you invited a
love
interest to view the blossoms with you, as a romantic date!
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the cherry
blossoms.
When you talk to them, some comment how pretty the flowers are; others
(namely
Jake) say that the festival is just an excuse to drink.
You can invite up to three Bachelorettes to view the blossoms, and they
will
make a comment about how beautiful the blossoms are, and tell you
something
about their life.
Only the first three you invite will accept your invitation, and only
those
three will have their Love Levels increased. Once you've made your
invitation,
go to Cherry Blossom Square and your date will start.
If you try to invite the other girls, they'll complain about how you've
already
gone with someone else, and their Love Points will decrease.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the cherry
blossoms.
When you talk to them, some comment how pretty the flowers are; others
(namely
Jake) say that the festival is just an excuse to drink.
You can invite up to three Love Candidates to view the blossoms, and
they will
make a comment about how beautiful the blossoms are, and tell you
something
about their life.
Once you've invited a Love Candidate, walk to Alvarna Academy and your
date
will start. Unlike First Generation, no one will feel left out - since
there
are only three Love Candidates for both Aaron and Aria, you can invite
them
all!
=======================================================================
========
8.3.2. Dance Festival
[RF-Dance]
=======================================================================
========
Summer 19
This festival is a wonderful opportunity to ask your lady love (or
totally hot
beau) out to a dance, and prove to her (or him) and everyone else that
you are
not only a great farmer and adventurer, but also a spectacular dancer (I
hear
that practicing swordsmanship and the footwork involved can make you a
better
natural dancer). This festival also provides beautiful music for when
the
dancing begins!
First Generation
------------------------------------------------------------------------------
All the villagers are standing around the town, enjoying the prospect of
the
dance. All of the Bachelorettes are eagerly awaiting for the time when
you ask
them to dance.
Minimum requirements for this festival:
~ Bachelorette must be at Love Level 4 or above
You can only ask one Bachelorette to dance, and once you ask her, you'll
immediately be transported to De Sainte-Coquille Park and commence with
your
dance.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the prospect of
the
dance. All of the Love Candidates are eagerly awaiting for the time when
you
ask them to dance.
Minimum requirements for this festival:
~ Love Candidate must be at Love Level 4 or above
You can only ask one Love Candidate to dance, and once you ask her or
him,
you'll immediately be transported to De Sainte-Coquille Park and
commence with
your dance.
If you're Aaron and you ask Sera & Serena, you actually get to dance
with both
of them!
=======================================================================
========
8.3.3. Shooting Star Festival
[RF-Star]
=======================================================================
========
Winter 7
On this day, you're able to shooting stars more clearly than in any
other part
of the year; making this night sky the most beautiful night of the year.
As
everyone knows, if you wish upon a shooting star, your wish will come
true - so
don't miss this chance to have a wish of yours granted!
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly awaiting
nightfall. The
Bachelorettes are also eagerly waiting for you to invite her to watch
the
shooting stars together!
Minimum requirements for this festival:
~ Bachelorette must be at Love Level 5 or above
You can only invite one Bachelorette to stargaze, and she'll tell you to
meet
her at Alvarna - Falling Star Path at 9:00 PM that night to watch the
shooting
stars.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly awaiting
nightfall. The
Love Candidates are also eagerly waiting for you to invite her/him to
watch the
shooting stars together!
Minimum requirements for this festival:
~ Love Candidate must be at Love Level 6 or above
You can only invite one Love Candidate to stargaze, and she/he will tell
you to
meet her/him at Alvarna - Falling Star Path at 9:00 PM that night to
watch the
shooting stars.
************************************************************************
*******
8.4. Contests
[FestivalContest]
************************************************************************
*******
The following are festivals that I have categorized as "contests." In
this
section, you will find a description of the festival, and what it's like
in
both First and Second Generation.
Contests... hmm... should be self-explanatory. If you participate in a
Contest,
and win, everyone's Friendship Levels increase, as well as the Love
Levels of
Bachelorettes and Love Candidates. And they're also fun to do. ^.^
I shall explain, by example, how each section is organized:
==============================
X.X.X. Festival Name
[Tag]
==============================
Date of festival
Description of the festival.
First Generation
-----------------------------What happens during the festival in First Generation. May also include
minimum
requirements in order to participate in the contest. Will also include
the
prizes for 1st Place (Grand Prize), 2nd Place (Honorable Mention), and
3rd
Place (Consolation Prize).
Second Generation
-----------------------------What happens during the festival in Second Generation. May also include
minimum
requirements in order to participate in the contest. Will also include
the
prizes for 1st Place (Grand Prize), 2nd Place (Honorable Mention), and
3rd
Place (Consolation Prize).
The only exceptions to this setup are the Fishing Contest and Big CookOff; the
reason being that the Fishing Contest is only in First Generation, and
the Big
Cook-Off is only in the Second Generation.
=======================================================================
========
8.4.1. Eating Contest
[CF-Eating]
=======================================================================
========
Spring 25
As one of the most primitive instincts of human nature, this festival is
a
contest of who can east the most in a set period of time. Herman has
looked
forward to this day, so he can show everyone his amazing abilities and
do a
perfect judgement of the contest.
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Douglas and Gordan for the title
"Master
of Speed Eating."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Douglas and Gordan, Herman will explain
the
rules of the contest.
When Herman says "STAAAART!", you're to press the A Button as fast as
you can
to take bites until he says "Stop!" You need at least 35 bites to win
the
contest.
In my opinion, the best way to do this is to hold your thumbnail and
pointerfingernail together, and slide them across the A Button as fast as you
can.
(Please note that I myself did not think to do this; I remember reading
it
somewhere, but I cannot remember where!)
The prizes are:
~ Grand Prize (1st Place) - title "Master of Speed Eating" and a Formula
A
~ Honorable Mention (2nd Place) - Fried Veggies
~ Consolation Prize (3rd Place) - a Cucumber
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Sera & Serena and Ray for the title
of
"Master of Speed Eating."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Sera & Serena and Ray, Herman will
explain the
rules of the contest.
When Herman says "STAAAART!", you're to press the A Button as fast as
you can
to take bites until he says "Stop!" You need at least 35 bites to win
the
contest.
In my opinion, the best way to do this is to hold your thumbnail and
pointer
fingernail together, and slide them across the A Button as fast as you
can.
(Please note that I myself did not think to do this; I remember reading
it
somewhere, but I cannot remember where!)
The prizes are:
~ Grand Prize (1st Place) - title "Master of Speed Eating" and a 4-Leaf
Clover
~ Honorable Mention (2nd Place) - a Pizza
~ Consolation Prize (3rd Place) - Corn
=======================================================================
========
8.4.2. Monster Taming Contest
[CFMonsterTame]
=======================================================================
========
Summer 7
The purpose of this contest is to strengthen the ties between humans and
Monsters. With bravery and a kind heart, show the villagers your skill
as an
Earthmate by taming Monsters.
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Max and Jake for the title of
"Monster
Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Max and Jake, Herman will explain the
rules of
the contest.
Minimum requirements for this contest:
~ Pet Glove
~ Barn
~ 1 empty slot in Barn
To get the Pet Glove, you must complete Cecilia's first quest: "Please
Find
Something."
To build your Barn, talk to Byron when he's on the first floor of his
house
(he's usually there during the day, Monday thru Friday). You'll need
5000G and
50 Wood to build the Barn.
The objective of this competition is to see how fast you can befriend a
specific Monster - which Herman will announce each year where you need
to go to
befriend which Monster.
It has been seen that there could be a potential glitch in your game.
Your game
should just count how many in-game minutes it takes to catch the
Monster.
However, if your game happens to have this glitch, you need to catch the
Monster before the hour counter of the in-game clock changes. For
example, if
you talk to Herman at 7:XX (the XX can be between 00 and 59, inclusive),
you
must catch the Monster before it turns 8:00. Thus, I advise you to start
the
contest (i.e. talk to Herman) in the first few minutes of an in-game
hour (e.g.
10:02).
From the several times I've done the Monster Taming Contest, it's
usually
taming a PommePomme (apple Monster) in Trieste Forest - Spring Clearing.
However, it may be a different Monster in a different place for you.
I've
managed to tame a PommePomme in less than 10 in-game minutes, so I don't
think it should be too difficult to win.
The prizes are:
~ Grand Prize (1st Place) - title of "Monster Master" and a Formula B
~ Honorable Mention (2nd Place) - an Apple Pie
~ Consolation Prize (3rd Place) - a Tomato
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Leonel and Orland for the title of
"Monster Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Leonel and Orland, Herman will explain
the
rules of the contest.
Minimum requirements for this contest:
~ Pet Glove
~ Barn
~ 1 empty slot in Barn
Hopefully, you already have the Pet Glove from First Generation. If you
don't... I don't know what you can do.
You could have built your Barn in First Generation, but if you didn't,
you can
still build one in Second Generation. Talk to Byron when he's on the
first
floor of his house (he's usually there during the day, Monday thru
Friday).
You'll need 5000G and 50 Wood to build the Barn.
The objective of this competition is to see how fast you can befriend a
specific Monster - which Herman will announce each year where you need
to go to
befriend which Monster.
It has been seen that there could be a potential glitch in your game.
Your game
should just count how many in-game minutes it takes to catch the
Monster.
However, if your game happens to have this glitch, you need to catch the
Monster before the hour counter of the in-game clock changes. For
example, if
you talk to Herman at 7:XX (the XX can be between 00 and 59, inclusive),
you
must catch the Monster before it turns 8:00. Thus, I advise you to start
the
contest (i.e. talk to Herman) in the first few minutes of an in-game
hour (e.g.
10:02).
From the several times I've done the Monster Taming Contest, it's
usually
taming a PommePomme (apple Monster) in Trieste Forest - Spring Clearing.
However, it may be a different Monster in a different place for you.
I've
managed to tame a PommePomme in less than 10 in-game minutes, so I don't
think it should be too difficult to win.
The prizes are:
~ Grand Prize (1st Place) - title of "Monster Master," a Levelizer, and
a
Monster Costume (a Wooly for Aaron and a Chipsqueek for Aria)
~ Honorable Mention (2nd Place) - a Union Stew
~ Consolation Prize (3rd Place) - an Eggplant
NB - You'll be able to find your Monster Costume on the second floor of
your
farmhouse, in the armoire in the far left corner of the floor. It'll be
in
Drawer 2.
=======================================================================
========
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Barrett and Dorothy for the title
of
"Fabulous Fisherman."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Barrett and Dorothy, Herman will explain
the
rules of the contest.
Minimum requirements for this contest:
~ Pole
To get the Pole, you must complete Barrett's first quest: "I'm Looking
for
Something."
The objective of this contest is to catch the biggest fish - Herman will
announce each year which kind of fish you need to catch.
From my own experience, this fish will most likely be a Sardine. In
order to
win, you must catch a Sardine that is at least 18cm long (Level 5).
You can catch Sardines in:
~ Blessia Island - Summer Isle Port
~ Alvarna - East End, West End, Port
=======================================================================
========
8.4.4. Big Cook-Off
[CF-CookOff]
=======================================================================
========
Summer 25
As food is Herman's favorite thing, he's really been looking forward to
the Big
Cook-Off. Oh, the foods you can eat! This contest is a time for you to
show the
people of Alvarna what an amazing cook you are!
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Sera & Serena and Leann for the
title of
"Master of Taste."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Sera & Serena and Leann, Herman will
explain
the rules of the contest.
Minimum requirements for this contest:
~ Oven
To get an Oven... you have to do a lot of things. You'll have to have to
built
the Workshop extension for the school (talk to Byron - it's 10,000G and
1,000
Wood), bought the Large Kitchen from Yue (sold as "Yue's Bargain" on
Monday
only for 5000G), and only then can you buy the Oven from Yue (sold as
"Yue's
Bargain" on Friday only - it's under "Large Kitchen Utensils" and is
5000G).
The objective of this contest is to cook the best food dish - which
Herman will
announce each year.
From my experience, the dish will probably be a Seafood Pizza. In order
to win,
you'll have to make it yourself - buying from Yue won't be enough. The
Seafood
Pizza you turn in to Herman has to be at least Level 5 for you to get
first
place. (The Seafood Pizza you buy from Yue is only Level 1.)
To make a Seafood Pizza that's at least Level 5:
~ Cooking Skill Level 43-49 (depending on size of Cheeze)
~ Ingredients: Ketchup, Cheese, Flour, Shrimp, Squid
~ The ingredients' levels must average to at least 5 (and if you come up
with a
decimal, you always round down) for you to get an at least Level 5
Seafood
Pizza
What's "average"
Step 1. Level of
Shrimp +
Level of
Step 2. Take the
For example, if the number you get in Step 2 is a "6.2" ... the Seafood
Pizza
will be a Level 6 Seafood Pizza. If the number you get in Step 2 is
"8.9" the
Seafood Pizza will be a Level 8 Seafood Pizza.
The prizes are:
~ Grand Prize (1st Place) - title of "Master of Taste" and a Big Knife
~ Honorable Mention (2nd Place) - a Fur Sleeping Bag
~ Consolation Prize (3rd Place) - a Potato
=======================================================================
========
8.4.5. Adventure Contest
[CFAdventure]
=======================================================================
========
Fall 1
Every man craves adventure, and here's a chance to satiate that craving!
And to
have some fun while you're at it. ^.^
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Jake and Tanya for the title of
"Adventurer King."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Jake and Tanya, Herman will explain the
rules
of the contest.
The objective of this contest is to determine who is the fastest at
finding a
specific item inside a dungeon.
From my experience, this contest is to find an Amethyst in Blessia
Island. Oh
dear.
In order to win, you have to find the Amethyst before the hour counter
changes
three times after you started this contest. For example, if you started
the
contest at 9:XX AM (the XX can be between 00 and 59, inclusive), you
have to
find the item before the time turns to 12:00 PM (11:59 AM is still a
win). The
timer stops as soon as you find the Amethyst, so you don't have to rush
to get
back, but make sure you get back before Herman leaves at 5:30 PM.
What you must do:
Go to Blessia Island - Altar/Old Ship... and don't make the mistake I do
- this
is NOT the area that is ON the ship. The Blessia Island - Altar/Old Ship
area
is the place BEFORE the ship: the second-to-last farthest place you can
go in
Blessia Island. For a map of the Island, please refer to Lerion's FAQ/
Walkthrough, section 9.2. Blessia Island - First Generation (tag
Blessia1).
Once there, go to the eastern-most part of the area, just below the two
rune
flowers, and walk near the cliff. The Amethyst isn't visible - you
simply have
to walk/run around that area, and once you've walked over the correct
spot,
you'll get a little text blurb that says something to the effect of: "I
found
the AMETHYST!"
In this contest, it's either a win or a lose. No 2nd or 3rd Place, just
the
winner and the losers.
NB - Also, you cannot give Herman an Amethyst from your pocket. It
doesn't work
like that, you silly.
The prizes are:
~ Winner (1st Place) - title of "Adventure King" and a Greenifier
~ Losers - a Yam Seed
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Leonel and Orland for the title of
"Little
Adventurer."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Leonel and Orland, Herman will explain
the
rules of the contest.
The objective of this contest is to determine who is the fastest at
finding a
specific item inside a dungeon.
From my experience, this contest is to find a Platinum in Padova Mts. Oh
dear.
In order to win, you have to find the Platinum before the hour counter
changes
three times after you started this contest. For example, if you started
the
contest at 9:XX AM (the XX can be between 00 and 59, inclusive), you
have to
find the item before the time turns to 12:00 PM (11:59 is still a win).
The
timer stops as soon as you find the Platinum, so you don't have to rush
to get
back, but make sure you get back before Herman leaves at 5:30 PM.
What you must do:
Go to Padova Mts. - Unfrozen Lake. For a map of the Mountains, please
refer to
Lerion's FAQ/Walkthrough, section 10.4. Padova Mts. - Second Generation
(tag
Padova2).
Once there,
Portal,
and walk to
walk/run
around that
get a
little text
PLATINUM!"
In this contest, it's either a win or a lose. No 2nd or 3rd place, just
the
winner and the losers.
NB - Also, you cannot give Herman a Platinum from your pocket. It
doesn't work
like that, you silly.
The prizes are:
~ Winner (1st Place) - title of "Little Adventurer" and a Protein Boost
~ Losers - a Carrot Seed
=======================================================================
========
8.4.6. Monster Contest
[CFMonsterContest]
=======================================================================
========
Fall 25
You've already proven that you're an expert at taming Monsters, but how
about
raising them? Today's the day to show that you can improve your ties
with
Monsters by taking care of them and training them to be big, strong, and
humanfriendly. Bring your most prized Monster to show the villagers!
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing for the title of "Monster Master."
(I'd think this would be different from the Monster Taming Contest...
anyone
confirm/deny this?)
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm - and listen as he explains the rules of the contest.
Minimum requirements for this contest:
~ A Monster
The objective of this contest is to have the strongest Monster.
To win, your Monster has to have a strength of 45 or more (175 HP or
more*).
For Honorable Mention, the strength has to be between 41 and 43 (155-175
HP*);
and for the Participation Prize, the monster's strength has to be 39 or
less
(less than 155 HP*).
How can you tell your Monster's strength?
After talking to Herman, go to your Barn, and ask your Monster to come
with you
(i.e. join your party). Once you and your Monster are outside of your
Barn,
talk to it to find out what its strength is.
Once you've learned the Monster's strength, you'll be asked whether or
not you
want to have that Monster in the Monster Contest. If you decide to not
have
that Monster enter the contest, you repeat the process until you find a
Monster
whose strength satisfies you.
My suggestion to you: catch a Silver Wolf as early in the game as you
can,
raise it so its Friendship Level is 10, and enter it in the contest.
You'll
definitely win.
The prizes are:
~ Highest Honors (1st Place) - title of "Monster Master" (?) and a
Health It
~ Honorable Mention (2nd Place) - an Omelet
~ Participation Prize (3rd Place) - Spinach
*NB - these HP values were tested by Lerion and Winchu, and were only
tested
for a Silver Wolf and a Wooly.
Also, Lerion and Winchu have observed that there might be a potential
glitch in
your game. Herman will say that the reward is a Health It, but you might
randomly end up with something else. Also, the game might randomly give
you 2nd
Place or 3rd Place if your Monster's strength is below 45, overruling
the 41-43
and the below 39 explained above.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing for the title of "Monster Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm - and listen as he explains the rules of the contest.
Minimum requirements for this contest:
~ A Monster
*NB - these HP values were tested by Lerion and Winchu, and were only
tested
for a Silver Wolf and a Wooly.
Also, Lerion and Winchu have observed that there might be a potential
glitch in
your game. Herman will say that the reward is a Health It (or Mental
Supplement), but you might randomly end up with something else. Also,
the game
might randomly give you 2nd Place or 3rd Place if your Monster's
strength is
below 45, overruling the 41-43 and the below 39 explained above.
=======================================================================
========
8.4.7. Mining Contest
[CF-Mining]
=======================================================================
========
Winter 19
This is the last contest of the year - the Mining Contest! Impress the
villagers with your incredible mining skills!
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Roy and Yue for the title of
"Mining
King."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Roy and Yue, Herman will explain the
rules of
the contest.
Minimum requirements for this contest:
~ Hammer
To get the Hammer, you must complete Gordon's first quest: "Please Get
Me an
Amethyst."
The objective of this contest is to see how quickly you can go into a
dungeon
and mine a specific ore or gem.
This will probably be to find a Ruby on Blessia Island. (I'm taking
Lerion's
word for it, since I've never gotten to this contest before!)
You have to find the Ruby before the hour counter changes three times
after you
started this contest. For example, if you started the contest at 9:XX AM
(the
XX can be between 00 and 59, inclusive), you have to find the Ruby
before the
time turns to 12:00 PM (11:59 AM is still a win).
There's actually two ways to win this contest:
~ If you already have a Ruby at hand, just give it to him.
~ If you don't have a Ruby at hand, you're going to have to mine one.
Finding a Ruby on Blessia Island shouldn't be too hard. They can be
relatively
common. There's 2 mining stones in Blessia Island - South Beach, and 7
in
Blessia Island - Center. Just go there and start bashing rocks; but I
would
make sure that you charge your Hammer first. Or you could use a Battle
Hammer
instead... I've heard that you'll be more likely to mine uncommon
ores/gems if
you use a Battle Hammer.
The prizes are:
~ Grand Prize (1st Place) - title of "Mining King" and an Invinciroid
~ Honorable Mention (2nd Place) - a Cabbage
~ Consolation Prize (3rd Place) - ?
(If you know what the 3rd Place prize is, please don't hesitate to
contact me!)
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Leonel and Orland for the title of
"Little
Miner."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Leonel and Orland, Herman will explain
the
rules of the contest.
Minimum requirements for this contest:
~ Hammer
Hopefully, you already have the Hammer from First Generation. If you
don't... I
don't know what you can do.
The objective of this contest is to see how quickly you can go into a
dungeon
and mine a specific ore or gem.
This will probably be to find a Diamond in any of the dungeons. (I'm
taking
Lerion's word for it, since I've never gotten to this contest before!)
You have to find the Diamond before the hour counter changes three times
after
you started the contest. For example, if you started the contest at 9:XX
AM
(the XX can be between 00 and 59, inclusive), you have to find the
Diamond
before the time turns to 12:00 PM (11:59 is still a win).
There's actually two ways to win this contest:
~ If you already have a Diamond at hand, just give it to him.
~ If you don't have a Diamond at hand, you're going to have to mine one.
To find a Diamond in a dungeon is pretty hard. They're pretty rare. I
suggest
that you should try and find one before this contest, and then give it
to him
right after you talk to him to start the contest.
You should be able to find Diamonds in either Padova Mts. or Messhina
Valley.
Just try those dungeons and start bashing rocks; but I would make sure
to
charge your Hammer first. You'll be more likely to find rare ores/gems
that
way.
The prizes are:
~ Grand Prize (1st Place) - title of "Little Miner" and a Vital Gummi
~ Honorable Mention (2nd Place) - a Pink Turnip
~ Consolation Prize (3rd Place) - a Daikon Radish
************************************************************************
*******
8.5. Special Events
[FestivalSpEvent]
************************************************************************
*******
The following are festivals that I have categorized as "special events."
In
this section, you will find a description of the festival, and what it's
like
in both First and Second Generation.
As for Special Event festivals, nothing really exciting happens. You
can't go
on dates, and you can't win any contests. No fun stuff for you to do.
But that
doesn't give you cause to shun them. You still get an extra boost for
talking
to the villagers on Special Event festivals.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Festival Name
[Tag]
==============================
Date of festival
Description of the festival.
First Generation
-----------------------------What happens during the festival in First Generation.
Second Generation
-----------------------------What happens during the festival in Second Generation.
=======================================================================
========
8.5.1. New Year's Day
[SEFNewYearDay]
=======================================================================
========
Spring 1
New Year's Day is the first festival of the year and the last festival
you see
(since Kyle arrives in Alvarna on Spring 2).
A new year has come! Everything is renewed this day. Start thinking of
your
plans for this year and get prepared for the work that is to come!
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day. When
you talk
to them, they say something speculating about the new year that is to
come.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day. When
you talk
to them, they say something speculating about the new year that is to
come.
=======================================================================
========
8.5.2. 1st Day of Summer
[SEF1stDaySummer]
=======================================================================
========
Summer 1
Finally, it's the first day of Summer! Everyone's been waiting for
Summer to
start, especially the kids, because the beaches are open! It's the
swimming
season! All the girls said that they're ready to bust out their new
swimsuits,
but sadly, none of them actually wear them!
(Fun Fact: they remedy the swimsuit issue in Rune Factory 3!)
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day and the
water.
When you talk to them, they tell you what a loverly day it is.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day and the
water.
When you talk to them, they tell you what a loverly day it is.
=======================================================================
========
8.5.3. Harvest Festival
[SEF-Harvest]
=======================================================================
========
Fall 13
This is a traditional festival in the Harvest Moon series (not that I
would
know... I started with the first Rune Factory). This is the day where
everyone
celebrates by showing their gratitude for the gifts of the land: our
food. As a
farmer, it is your duty to give special thanks for the grace of the soil
that
we are able to keep farming and living.
First Generation
------------------------------------------------------------------------------
All the villagers are standing around the town, giving thanks for the
wonderful
gifts the land gives us. Some villagers comment on how delicious your
farm
vegetables are and praise your hard work.
Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, giving thanks for the
wonderful
gifts the land gives us. Some villagers comment on how delicious your
farm
vegetables are and praise your hard work.
=======================================================================
========
8.5.4. New Year's Eve
[SEFNewYearEve]
=======================================================================
========
Winter 30 (Friday)
A long year has passed, and it's time to think of what you've
throughout
the year, and think of goals for the coming year. It's a time
remember all
the good (and sometimes bad) memories you've created with the
and
everything you've received from this beautiful, friendly town
Alvarna.
done
to
villagers
called
First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, reflecting on the past
year.
When you talk to them, they wish you luck in the next year.
Second Generation
------------------------------------------------------------------------------
All the villagers are standing around the town, reflecting on the past
year.
When you talk to them, they wish you luck in the next year.
#######################################################################
########
9. Bulletin Board & Quests
[Quests]
#######################################################################
########
************************************************************************
*******
9.1. Why Should I Do Quests?
[WhyQuests]
************************************************************************
*******
(Forgive me as I paraphrase what I had written in the section 5.1.
General
Rules of Courting (tag Court-GenRule). ... I had just realized that I
had
already answered the question of "why should I do quests?" quite
accurately
there. So feel free to skip reading this description. HOWEVER - the
notes about
the quests are new, so you might want read those.)
Quests are very important in the dating game, as completing them not
only
raises the Friend and Love Levels of the requester, but will also set
you on
the course to marry your chosen love interest. Some rewards for these
quests
are the Proposal Item for a Bachelorette, or, in the case of the Love
Candidates, the reward is a pretend marriage!
In fact, you have to complete ALL the quests of the love interest in
order to
marry them. There's ten quests each for the Bachelorettes, and five for
the
Love Candidates (the two exceptions are Leann, who only has two, and
Sera &
Serena, who have four).
So check the Bulletin Board every day, to see if there's a new quest
from your
love interest. I'd be especially sure to check after a festival day -
after
you've raised the Friendship and Love Levels by participating in a
festival or
winning a contest, there's a good chance that the Love Level will change
and
unlock the next quest.
************************************************************************
*******
9.2. Bachelorette Quests
[BacheloretteQuests]
************************************************************************
*******
These are the quests from the Bulletin Board for the Bachelorettes:
Alicia,
Cecilia, Dorothy, Julia, Mana, Rosalind, and Yue.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
and Love Level of the requester.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship/Love Level: how many FP/LP you have to have (at minimum) to
unlock
the quest
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete this quest. May also include
plot
information about this quest, as well as other various information (e.g.
if
there's an item you need to get, there will be information as to where
to find
that item).
=======================================================================
========
9.2.1. Alicia's Quests
[Alicia-Q]
=======================================================================
========
1. "Let Me Tell You Your Fortune"
-----------------------------------------------------------------------------Description: "I'm looking for people who want their fortunes told!"
Requirement: Have talked to Alicia at least once and completed Mana's
first
quest: "Please Deliver Something For Me."
Friendship/Love Level: 0/0
Reward: 100G (actually, you lose 100G)
How to Complete:
Speak to Alicia. She'll tell you your fortune for 200G, and then give
you 100G
as a reward. Thus, you actually have to pay 100G to do this quest!
3. "Fulfill a Prophecy"
-----------------------------------------------------------------------------Description: "I have a favor to ask you. Can you keep this just between
the two
of us?"
Requirement: Have completed Alicia's second quest: "I Want This No
Matter
What."
Friendship/Love Level: 2/2
Reward: 200G
How to Complete:
Speak to Alicia. She wants you to talk with Cecilia because when she
read her
love fortune, she said that a handsome man would soon approach her. In
other
words, she wants you to fulfill her prophecy so her prediction will come
true.
Go talk to Cecilia, and once you've done so, report back to Alicia.
How to Complete:
Speak to Alicia. She wants you to talk to Mana and take her on a date.
Meet
Mana at Cherry Blossom Square and start a conversation. After trying to
sound
genuine, you admit the truth about Alicia's request. After Mana
reassures you
that she understands why you did this, go report your mission to Alicia.
listen to
her prophecy that you were fulfilling, but this time she won't tell you
who the
prophecy was for.
greatest predictions, and she'll ask you to marry her (you take it as a
joke).
Go to Padova Mts. - Ice Field and run to the far northwest, and you'll
see the
Crystal Ball lying in plain view on the ground. Take it and deliver it
to her.
She'll say that, according to her fortune, a Crystal Ball will be given
to her
as a marriage proposal.
If you choose "I'm not quite prepared for this.", she will return the
Crystal
Ball to you, instructing you to give it to her if you change your mind,
or to
throw it away if you decide to marry another girl.
If you choose "Please marry me.", your wedding will immediately
commence.
(For the dialogue of the proposal, wedding, and marriage, please see
section
13.2. Alicia's Dialogue (tag Alicia-D).)
=======================================================================
========
9.2.2. Cecilia's Quests
[Cecilia-Q]
=======================================================================
========
1. "Please Find Something"
-----------------------------------------------------------------------------Description: "Please find a ruby for me. And stay out of trouble."
Requirement: Have talked to Cecilia at least once and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Pet Glove and 100 Wood
How to Complete:
Speak to Cecilia. She wants you to find a Ruby somewhere in Trieste
Forest, but
without killing any Monsters. Go to Trieste Forest - Aegis Falls; go
north,
then east over the bridge across the stream, then south down a log
bridge (all
this is in Aegis Falls). Remember not to kill any Monsters! Near the two
mining
rocks and a rune-flower, you'll see a Ruby lying there in plain view.
Take it
and deliver it to her.
I haven't tested it, but for this specific quest, I don't think you can
give
her a Ruby you have before hand. Part of the quest is to not kill
Monsters...
you to stay over at the Eagle Inn for a night to help his business. Go
talk to
Egan and ask for a room for the night (Egan charges 100G for the night).
NB - When you talk to Egan,
ends).
So, if you still have stuff
before
talking to Egan.
Also, if you're not a close
go into
his house after 6:00 PM, so
5. "Male Bonding..."
-----------------------------------------------------------------------------Description: "I need a guy to talk to someone for me."
Requirement: Have completed Cecilia's fourth quest: "Company for
Stargazing."
Sainte-Coquille Manor. Then run straight until you hit a wall, and you
can't
make Kyle go any further. You are in the Dining hall. The wall you hit
will
look like a wine rack.)
... and talk to her. She'll ask you if you like Apple Pie. If you answer
"Not
really.", Cecilia will get upset. If you answer "I like you, Cecilia.",
she
will be pleasantly surprised. These two answers won't get you your Apple
Pie.
You want to answer "Yeah.", and Cecilia will say that she baked one and
will
give it to you.
end of
the bridge, to where the Stone Statue is. It's lying there on the ground
in
plain view; take it and deliver it to her. She will ask you to hold on
to it,
but won't tell you why.
(Fun Fact: the Round Stone appeared in Rune Factory - Ceci gave it to
Felicity.
The stone was actually cursed, and was causing Felicity to be sick. I
find it
very amusing that it pops up here, because it becomes Cecilia's Proposal
Item.)
marriage,
please see section 13.3. Cecilia's Dialogue (tag Cecilia-D).)
=======================================================================
========
9.2.3. Dorothy's Quests
[Dorothy-Q]
=======================================================================
========
1. "I Dropped Something..."
-----------------------------------------------------------------------------Description: "I, um, dropped my amulet, and..."
Requirement: Have talked to Dorothy at least once, and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: 100G
How to Complete:
Speak to Dorothy. She'll be in front of the Eagle Inn. She'll say
something
about the amulet and run. Rosalind will walk past, and tell you to look
around
the docks, since Dorothy was there a little while ago. Go to Alvarna Port and
head toward the docks (where the boat is that takes you to Blessia
Island).
You'll see the amulet in plain view on the ground. Take it and deliver
it to
Dorothy.
Stone
Statue. It's lying on the ground in plain view; take it and deliver it
to
Dorothy. Her doll, Fern, will thank you for your efforts.
NB - I suggest that you hang on to this Sweetie Potato to give to
Rosalind on a
festival day, as it's one of her liked items, and you can't find her
liked
items very easily in First Generation.
and
you have to talk to her again.
If you answer "To help everyone as much as I can.", Fern will approve
and ask
you to stay friends with Dorothy.
Kyle won't let her. Dorothy wants to take the nursing exam, but is
nervous
about the interview part, and wants your help to practice. Kyle will be
the
interviewer, and you get to choose which questions to ask her. You can
either
be really mean and pick the ones that are hard to answer, or ask the
easier
questions:
~ "Let's start with an introduction."
~ "What do you like?"
~ "What's the name of your doll?"
~ "What's the best way to maintain health?"
~ "Do you have a very close friend?"
If you choose at least four of the above answers, you'll help her find
some
confidence.
Cammy..."
Friendship/Love Level: 7/7
Reward: nothing material
How to Complete:
Speak to Dorothy; she'll be in Alvarna - West End, to the right of the
church.
She was trying to bake some chocolate cookies, and burned 8 batches, but
this
one was okay, and would you try some? She'll ask you whether you like
it:
If you answer "These are awful!", she will tell you some of the
ingredients.
If you answer "These are really good!" she'll be happy.
Regardless of your answer, Cammy will come along and say something (what
she
says will differ based on what your answer was).
How to Complete:
Speak to Dorothy. She wants you to take her out on another date, but she
is
really nervous to do that now, so she asks to meet you tomorrow at
Alvarna Port.
Meet her there (she'll be there the whole day, so you don't have to
rush), and
start a conversation. You'll have to choose some things to answer her
questions
to complete the quest. You can select any option, since all of them will
give
you information about Dorothy.
NB - you'll want to accept this at the end of the day, as this quest
takes two
days to complete.
(For the dialogue of the proposal, wedding, and marriage, please see
section
13.4. Dorothy's Dialogue (tag Dorothy-D).)
=======================================================================
========
9.2.4. Julia's Quests
[Julia-Q]
=======================================================================
========
1. "Lost and Found"
-----------------------------------------------------------------------------Description: "I need you to deliver something from the lost and found
for me."
Requirement: Have entered the bathhouse at least once, and completed
Mana's
first quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Vegetable Juice
How to Complete:
Speak to Julia. She'll ask you to deliver a book to Gordon, as he left
it in
the bathhouse. Once you've given it to Gordon, go back to tell Julia
that the
book was safely delivered to its owner.
her a healthy food for her lunch, since she is a girl and needs to take
care of
her body and beauty, but doesn't have time to prepare a decent, healthy
meal
herself. So go talk to Douglas (he'll be behind the counter during this
quest).
He's got a choice of Salad or Cabbage Cakes:
If you choose Cabbage Cakes, Julia will get mad and kick you out (and
you won't
receive the reward).
If you choose the Salad, Julia will be happy that you picked such a good
lunch!
(Although Douglas will think you're a sissy for eating a Salad.)
-----------------------------------------------------------------------------Description: "I want to apologize to someone for something. Can you help
me
out?"
Requirement: Have completed Julia's seventh quest: "I Made a Little
Mistake."
Friendship/Love Level: 7/7
Reward: make Julia happier
How to Complete:
Speak to Julia. She'll tell you about how Douglas, even after being
warned,
jumped in the bath before it was ready and got scalded. He seemed pretty
mad,
and Julia's upset that he might hold a grudge against her. Go find
Douglas, and
asked him what happened (he'll say that it was his mistake for not
listening to
Julia). Go back to Julia and tell him what he said. She'll feel better,
and
tell you a little bit more about herself.
(For the dialogue of the proposal, wedding, and marriage, please see
section
13.5. Julia's Dialogue (tag Julia-D).)
=======================================================================
========
9.2.5. Mana's Quests
[Mana-Q]
=======================================================================
========
1. "Please Deliver Something for Me"
-----------------------------------------------------------------------------Description: "Please deliver an Emery Flower to Rosalind for me. Come
talk to
me about it."
Requirement: Have talked to Mana at least once.
Friendship/Love Level: 0/0
Reward: 100G
How to Complete:
Speak to Mana. Just as her note said, she wants you to deliver an Emery
Flower
to Rosalind - Mana will give you the Emery Flower. Make the delivery,
and
report back to Mana that you safely delivered the package.
NB - If you're on the first day (the day that you start the game), you
won't be
able to talk to Mana about this quest until 9:00 AM when she's in the
Pumpkin
General Store.
This is also the first quest of the game, so you can figure out how
quests
work.
Reward: 200G
How to Complete:
Speak to Mana. She's got this overwhelming craving for Salmon. Could you
get
one for her?
You'll be needing a Pole, which you can get from completing Barrett's
first
quest: "I'm Looking for Something."
To get the Salmon, go to Messhina Valley - Path to Mountain... and find
that
Mana's followed you. Tell her to go back, because it's too dangerous for
a
young lady to be in Monster-infested areas, then start fishing.
I usually go to Serene Garden, actually; and stand on the mini-peninsula
by the
tree and boulder. I can usually catch a Salmon there. There's only a
Buffamoo
there, and it won't attack you unless you attack it first. Or, stay near
the
bridge in Path to Mountain (but beware the Goblin; I'd kill it and its
Portal
first). Whichever you prefer.
Once you've caught a Salmon, deliver it to Mana.
NB - You can get around the scene with Mana in Path to Mountain by
catching the
Salmon before hand, and giving it to right after you talk to her,
accepting her
quest.
5. "Let's Talk"
-----------------------------------------------------------------------------Description: "I want to talk to you for a bit..."
Requirement: Have completed Mana's fourth quest: "I Need a Fisherman!
(music
note)"
Friendship/Love Level: 4/4
Reward: make Mana happier
How to Complete:
Speak to Mana. She wants to talk to you in "our special place." Do you
know
what she means by "our special place?" You may answer yes or no, but to
make
her happy answer "Of course."
Go to Cherry Blossom Square, where you first came to Alvarna with no
name or
memories; the place where you first met Mana (and then Douglas). She'll
be
waiting there for you, and you two reminisce about the time you first
met...
and OMG there's an earthquake! Oh, wait, it's just Douglas, bellowing
about how
you can't marry his little girl... Mana sends him off, and the two of
you
finish up your conversation.
NB - Accept this quest as the last of the day, since it needs two days
to
complete.
missing,
and you get to find your own plans for the future!
9. "It's a Date!"
-----------------------------------------------------------------------------Description: "Let's go out!"
Requirement: Have completed Mana's eighth quest: "I Have Something to
Tell
You."
Friendship/Love Level: 8/8
Reward: a date (or temporary bodyguard job, depending on how you see it)
How to Complete:
Speak to Mana. Since she's not scared of anything (and has great trust
in you),
she wants to go out on a date on Blessia Island. Oh boy. Meet her at
Blessia
Island - Summer Port, and start your adventure. You'll be going through
to the
very last area of Blessia Island, Old Ship Deck, and will have to
destroy all
the Monster Portals along the way (to make it safe for Mana, of course).
Once you reach Blessia Island - Old Ship Deck, Mana will tell you more
about
herself and her dreams, and as a result she'll become more confident
about
getting her dreams accomplished.
And then she'll leave, running past all the revived Monster Portals by
herself.
=======================================================================
========
9.2.6. Rosalind's Quests
[Rosalind-Q]
=======================================================================
========
1. "Please Find Me Some Lamp Grass"
-----------------------------------------------------------------------------Description: "Could you please supply me with some Lamp Grass? (See me
for
details)"
Requirement: Have talked to Rosalind at least once and completed Mana's
first
quest: "Please Deliver Something for Me"
Friendship/Love Level: 0/0
Reward: 2000G
How to Complete:
Speak to Rosalind. She wants you to get her some Lamp Grass, and give
you
directions on how to find said Lamp Grass in Trieste Forest. This won't
be an
item lying on the ground in plain view, you have to follow her
directions and
walk around a certain area until a text box pops up saying you found the
Lamp
Grass, and asks you whether or not you want to pick the Lamp Grass (and
you
should want to pick it).
To find the Lamp Grass, go to Trieste Forest - Spring Clearing. As soon
as you
enter this area, keep walking over the grass that's to your right, near
the
edge of the area by the wooden fence.
Once you've found the Lamp Grass, take it back to Rosalind and receive
your
reward!
caught a cold!
I suggest catching a cold before accepting this quest. That way, you can
do
other quests in the interim.
Once you've caught a cold, report to Rosalind and take her medicine you're
cold will go away, and you get 8000G to add to your pocket!
~ If you already have a Wooly with a low Friendship Level in your Barn,
go use
the Clippers on it to get the Small Fleece. However, if you've already
sheared your Wooly recently, you have to wait three game-days for the
wool
to grow back.
~ Go to Trieste Forest - Spring Clearing at Night, and take your Pet
Glove.
Catch a Wooly, go to your Barn, and use the Clippers on it to collect
the
Small Fleece.
~ If you don't even have a Barn, you need to talk to Byron in order to
build
one - it costs 5000G and 50 Wood. Then you can catch a Wooly.
Once you've gotten the Small Fleece, deliver it to Rosalind. You'll also
find
out what the secret document was you had delivered to Byron in her third
quest:
"Please Deliver Something for Me."
Reward: make Rosalind happier and information about her Proposal Item
How to Complete:
Speak to Rosalind. She wants to go on an official date with you, now
that her
father approves your all's relationship, at Blessia Island - Summer Isle
Port.
Meet her
before,
it'll be
Tuesday;
Yue will
there - she'll be near the Save Point. Just as she had said
just the two of you there (unless you do this quest on a
then
be there too). You'll have a sweet, romantic conversation.
After Rosalind has left, Kyle will mention that it might soon be time to
talk
to Max when he's in his room, to know what to do now...
(See Rosalind's eighth quest: "Please Get Some Rare Ingredients" for
times when
Max is in his room.)
(For the dialogue of the proposal, wedding, and marriage, please see
section
13.7. Rosalind's Dialogue (tag Rosalind-D).)
=======================================================================
========
9.2.7. Yue's Quests
[Yue-Q]
=======================================================================
========
1. "Nothing Comes Before Good Skin!"
-----------------------------------------------------------------------------Description: "Maybe I've just been working too hard, but lately my
skin's been
really drying up. I know somethin' that would be great -- can you
get it
for me?"
Requirement: Have talked to Yue at least once and completed Mana's first
quest:
"Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Daikon Seeds
How to Complete:
Speak to Yue. She'll ask you to bring her some Honey from Trieste
Forest.
Go to Trieste Forest - Grassy Path, and go near the Save Point. The
Honey will
be lying on the ground in plain view between the Save Point and the
Monster
Portal. It looks like a dark-yellow bottle with a red, pointed cap.
Once you've gotten the Honey, deliver it to Yue.
2. "Monster Money!"
-----------------------------------------------------------------------------Description: "I could make bundles if I got my hands on one of these.
Help me
out!"
Requirement: Have completed Yue's first quest: "Nothing Comes Before
Good
Skin!"
Friendship/Love Level: 1/1
Reward: Baked Rice Ball
How to Complete:
Speak to Yue. She'll say that some people will buy a Panther Claw for a
really
high price... could you get one for her?
Panther Claws are dropped by Shadow Panthers. You'll find them in
Blessia
Island - Center and Blessia Island - Old Ship Deck, and only at Night.
Keep
killing them until one drops a Panther Claw.
Once you've gotten your Panther Claw, deliver it to Yue.
places:
north until you find the
will also randomly spawn on
(the plots are in the middle
Speak to Yue - she'll be in Alvarna - West End on the right side of the
arches
between the church and the Eagle Inn. She's finally completed her kimono
and
wants your opinion on it; suggestions, comments, anything. Since you
don't know
anything about fashion, you say to ask Julia for help, since she's good
at
fashion and such. After this suggestion, Julia just happens to walk
past. Yue
gets her opinion, and Julia wants to buy one. Since Julia helped her
out, Yue
will give her a discounted price - 30,000G instead of the original
50,000G.
(Julia says that she doesn't have enough money and will have to save
up.)
meet me?"
Requirement: Have completed Yue's ninth quest: "Help Me Find Something!"
Friendship/Love Level: 9/9
Reward: Yue Swap Ticket (her Proposal Item)
How to Complete:
Speak to Yue. She wants you to take her on a date, and requests that you
meet
her the next day. So, when you wake up upon the morrow, go find Yue and
talk to
her. She wants to find out more about you, and asks a series of
questions. You
may answer whatever you want, but each question has three answer
choices: one
will match Yue's likes, one will make her confused, and one she'll just
say
some comment. Thus:
Yue's Question
Match Answer
Funny Answer
Normal Answer
"Richer foods."
"Slow music."
"Underwear."
"Adventure Novels."
"Hurting others."
Once you've had your little date, the quest is over and you get her
Proposal
Item - the Yue Swap Ticket.
NB - Accept this quest as the last of the day, since it needs two days
to
complete.
(For the dialogue of the proposal, wedding, and marriage, please see
section
13.8. Yue's Dialogue (tag Yue-D).)
************************************************************************
*******
9.3. Villager Quests Pertaining to Proposal Items
[ProposeItemQ]
************************************************************************
*******
These are various villagers' quests from the Bulletin Board that pertain
to
Proposal Items. That is to say, if you need to complete a quest(s) to
get a
Proposal Item, and the requester is NOT a love interest, you will find
that
information here.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
Level of the requester.
I picked Douglas, Gordan, Herman, and Max:
~ Douglas because you need his fourth quest to get Mana's Proposal Item.
~ Gordan because you need his fifth quest to get Dorothy's Proposal
Item.
~ Herman because you need to get friendly enough with him to visit
inside his
house after visiting hours - because you need to catch Max when he's
in his
room to get Rosalind's Proposal Item.
~ Max because... because he's the one that ends up giving you Rosalind's
Proposal Item, so I thought, "Why not?"
If you feel like I need to include someone else, please don't hesitate
to
contact me!
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship Level: how many FP/LP you have to have (at minimum) to unlock
the
quest
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete the quest. May also include
plot
information about the quest, as well as other various information (e.g.
if
there's an item you need to get, there will be information as to where
to find
that item).
=======================================================================
========
9.3.1. Douglas' Quests
[Douglas-Q]
=======================================================================
========
1. "Get This for Me"
-----------------------------------------------------------------------------Description: "Go and fetch me "The Fighting Bull's Horns"!"
Requirement: Have talked to Douglas at least once and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 100G
How to Complete:
Speak to Douglas. He'll ask you to go to Trieste Forest and bring him a
Bull
Horn.
Go to Trieste Forest - Spring Clearing. Head to the northwest, along the
stream. In the grass above the Monster Portal (spawns 2 PommePommes at
Day; 2
Woolys at Night), there will be a Bull Horn lying on the ground in plain
view.
Take it and deliver it to Douglas.
=======================================================================
========
9.3.2. Gordon's Quests
[Gordon-Q]
=======================================================================
========
1. "Please Get Me an Amethyst"
-----------------------------------------------------------------------------Description: "I need you to get this and bring it go me."
Requirement: Have talked to Gordon at least once and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 400G (and you get the Hammer during the quest)
How to Complete:
Speak to Gordon. He'll tell you that he wants an Amethyst, which can be
found
on Blessia Island, and he'll give you a Hammer.
There's two ways to get an Amethyst:
~ Go to Blessia Island - South Beach and Center, and bash mining rocks
until
you get an Amethyst. If you don't get one that day, you'll have to
come back
the next day and try your luck.
~ If you already have one in your possession, give him that one.
Once you get your Amethyst, deliver it to Gordon.
=======================================================================
========
=======================================================================
========
9.3.4. Max's Quests
[Max-Q]
=======================================================================
========
1. "Delivery Work (Big Money!)"
-----------------------------------------------------------------------------Description: "Work delivering goods to Jake. Easy! Safe! Guaranteed to
be worth
your while!"
Requirement: Have talked to Max and Jake at least once and completed
Mana's
first quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 4000G
How to Complete:
Speak to Max. He wants you to deliver a Spinach to Jake.
Go find Jake - he'll probably be in Tanya's smithy by the forge - and
deliver
the Spinach.
Go back and tell Max the the Spinach was safely delivered.
seriously,
they only really do 1-2 HP damage, so it's not so bad.
Once you've got your Arrowhead, deliver it to Max.
************************************************************************
*******
9.4. Love Candidate Quests - The Ladies
[LoveCanQuests-F]
************************************************************************
*******
These are the quests from the Bulletin Board for the female Love
Candidates:
Cammy, Leann, and Sera & Serena.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
and Love Level of the requester.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship Level: how many FP you have to have (at minimum) to unlock
the
quest, if you're playing as Aria
Friendship/Love Level: how many FP/LP you have to have (at minimum) to
unlock
the quest, if you're playing as Aaron
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete the quest. May also include
plotinformation about the quest, as well as other various information (e.g.
if
there's an item you need to get, there will be information as to where
to find
that item).
=======================================================================
========
9.4.1. Cammy's Quests
[Cammy-Q]
=======================================================================
========
1. "Let's Have a Contest!"
-----------------------------------------------------------------------------Description: "Let's have a contest to see who can collect more things!"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Ice Cream
How to Complete:
Speak to Cammy. She wants to have a contest of who can collect the most
Red
Grass. So, go collect as much Red Grass as you can. Nine will do the
trick.
help me
carry it out!"
Requirement: Have completed Cammy's second (Second Generation) quest:
"Give
Something to Someone for Me," and must be playing as Aaron.
Friendship/Love Level: 4/4
Reward: nothing material - just a fun little adventure
How to Complete:
Speak to Cammy in Alvarna Academy - Classroom. She wants to sneak into
the
school tonight. Meet her at Alvarna Academy at 9:00PM. You will go in
through a
secret passage that Cammy made, and explore the school. Barrett shows up
and
stops your playing, and both are told to go home.
=======================================================================
========
9.4.2. Leann's Quests
[Leann-Q]
=======================================================================
========
1. "Looking for Someone to Talk To"
-----------------------------------------------------------------------------Description: "I would like to have a conversation with someone."
Requirement: Get to Second Generation
Friendship Level: 1
Friendship/Love Level: 1/1
Reward: 2000G
How to Complete:
Speak to Leann. She wants your opinion on how to improve her sewing
grades.
problem of eating
to stop snacking.
your feelings to
to have your nice
=======================================================================
========
9.4.3. Sera & Serena's Quests
[Sera&SerenaQ]
=======================================================================
========
1. "Let's Play Hide-and-Seek!"
-----------------------------------------------------------------------------Description: "Come play hide-and-seek with us!"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Marmalade
How to Complete:
Find Sera & Serena. I found them in Alvarna - East End. Another found
them in
Alvarna - North Square, or even De Sainte-Coquille Dining Hall. I
suggest doing
this quest on a weekday during the day; that way, you can use Alicia's
Location
Reading (20G).
NB - Marmalade is the birthday present for Sera & Serena. You may want
to save
it to give to them on their birthday, Fall 29.
Hide-andSeek!"
Friendship Level: 2
Friendship/Love Level: 2/2
Reward: Chocolate Cookie
How to Complete:
Speak with Serena who is in Alvarna - North Square. Sera & Serena were
playing
hide-and-seek, but Sera got lost. You can find her in Blessia Island Sandy
Path (where the Tortoises are); but if she isn't there, talk to Alicia
and use
her Location Reading (20G). Go back to Alvarna - North Square and talk
to Sera
& Serena to receive your reward.
************************************************************************
*******
9.5. Love Candidate Quests - The Gentlemen
[LoveCanQuests-M]
************************************************************************
*******
These are the quests from the Bulletin Board for the male Love
Candidates:
Leonel, Orland, and Roy.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
and Love Level of the requester.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship Level: how many FP you have to have (at minimum) to unlock
the
quest, if you're playing as Aaron
Friendship/Love Level: how many FP/LP you have to have (at minimum) to
unlock
the quest, if you're playing as Aria
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete the quest. May also include
plotinformation about the quest, as well as other various information (e.g.
if
there's an item you need to get, there will be information as to where
to find
that item).
=======================================================================
========
9.5.1. Leonel's Quests
[Leonel-Q]
=======================================================================
========
1. "Something I Promised Roy"
-----------------------------------------------------------------------------Description: "I promised Roy I'd let him borrow something. Could you
give it to
him for me?"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Toyherb Seed
How to Complete:
Speak to Leonel. He promised Roy that Roy could borrow his Giant's
Gloves, and
could you give them to him? Once you've delivered the Giant's Gloves,
return to
Leonel to receive your reward.
=======================================================================
========
9.5.2. Orland's Quests
[Orland-Q]
=======================================================================
========
1. "Something for You"
-----------------------------------------------------------------------------Description: "I have something to give you. Come see me."
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Spinach Seed
How to Complete:
Speak to Orland. The Spinach Seed was a gift from Roy. You're given a
choice of
accepting it or not. If you reject, he says he's going to throw it away,
and
you're given the choice to accept it or not again. (I suggest you take
it.)
How to Complete:
Speak to Orland. You discuss why he doesn't like talking to people, but
that
you are the exception. He tells you that he "doesn't hate you," (lol)
and wants
to know how you feel about him. Answer that you like him too. You will
be
transported to the church and have your nice little pretend marriage.
=======================================================================
========
9.5.3. Roy's Quests
[Roy-Q]
=======================================================================
========
1. "I Lost Something in My House"
-----------------------------------------------------------------------------Description: "I lost something in my house... Come and help me look for
it."
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Raisin Bread
How to Complete:
Speak to Roy. He can't find his Pin! Help him find it. You'll find it on
the
2nd floor - in some barrels located at the top of the stairs. Once
you've found
the Pin, return it to Roy to receive your reward.
take
over the family business, but he's still uncertain as to what he wants
to do
when he grows up. He wants you to make sure Tanya understands this. Once
you've
talked to Tanya, go tell Roy how it went.
5. "Come to My House"
-----------------------------------------------------------------------------Description: "Come over. There's something I want to talk to you about."
Requirement: Have completed Roy's fourth (Second Generation) quest: "I
Have a
Secret Plan!" and must be playing as Aria.
Friendship/Love Level: 8/8
Reward: pretend marriage ... NB - you will lose a day (e.g. if you do
this
quest on a Monday, you will regain control on Wednesday morning)
How to Complete:
Speak to Roy. He tells you that he likes you, and wants to know how you
feel
about him. Answer that you like him too. You will be transported to the
church
and have your nice little pretend marriage.
************************************************************************
*******
9.6. Quest Items Quicklist
[QListQuests]
************************************************************************
*******
I've made this section because I've always wanted this kind of list...
not just
for the Bachelorettes and Love Candidates, but for all the quests.
However,
since I'm not doing a complete quest list, I'll just have to settle for
this.
Basically, I made these lists to answer the question, "Oh, there's a new
quest
on the Bulletin Board! But... does the person need me to bring them
something
that I can get before accepting the quest?"
Thus, the following tables show what item(s) you would need for each
quest,
that you are able to acquire before accepting the request on the
Bulletin
Board. This way, you can have the item at hand when you first head to
the
person, and give the item to them right away; instead of accepting the
request,
finding out what you need to get, and then deciding you can't do it
right now.
What these tables DO NOT include:
~ Quests that don't need any item that you can get before accepting the
quest.
~ Quests where you have to find a specific item in a specific place.
(For these
quests, you have to accept the request in order to be able to find the
item
the requester names.)
What the table headings mean:
Quest Name: the name of the quest
Name: name of the person whose quest it is
Item(s) Needed: the item(s) you need to get for the person whose quest
you're
doing, including quantity
Where to Find: places you can go to find said item(s), separated by ;
=======================================================================
========
9.6.1. Bachelorettes' Quest Items Quicklist
[QListBachelorette]
=======================================================================
========
Quest Name
| Name
| Item(s) Needed | Where to Find
-----------------------------------------------------------------------------I Want This No
| Alicia
| 1 Amethyst
| get it during the
quest; can
Matter What
|
|
| mine it on Blessia
Island
--------------------|----------|----------------|----------------------------Can You Find
| Alicia
| 1 Sapphire
| get it during the
quest; can
Something for Me?|
|
| mine it in Padova Mts.
--------------------|----------|----------------|----------------------------Please Find
| Cecilia | 1 Ruby
| get it during the
quest; can
Something
|
|
| mine it on Blessia
Island
|
|
| (THIS MAY NOT WORK)
--------------------|----------|----------------|----------------------
-------Looking for
| Cecilia | 1 Indigo Grass | find on Blessia Island
Special
|
|
| Center; buy from
Natalie for
Ingredients
|
|
| 30G
--------------------|----------|----------------|----------------------------I'd Like Some
| Dorothy | 1 Wooly
| Monster Drop from
Wooly
Wool, But...
|
|
Furball
| (found in Trieste
Forest |
|
| Spring Clearing at
Night)
--------------------|----------|----------------|----------------------------Help Me Look for
| Mana
| 1 Aquamarine
| get it during the
quest; can
Something
|
|
| mine it in Trieste
Forest
--------------------|----------|----------------|----------------------------I Need a
| Mana
| 1 Salmon
| fish in Messhina
Valley Fisherman!(mn)
|
|
| Path to Mountain,
Serene
|
|
| Garden
--------------------|----------|----------------|----------------------------Please Find Me an | Rosalind | 1 Apple
| pick from apple tree
in
Apple
|
|
| Trieste Forest Grassy Path;
|
|
| Monster Drop from
PommePomme
|
|
| (found in Trieste
Forest |
|
| Spring Clearing at
Day)
--------------------|----------|----------------|----------------------------Hiring Research
| Rosalind | a cold
| stay up past 3:00 AM
two days
Assistant
|
|
| in a row
--------------------|----------|----------------|----------------------------Please Capture a
| Rosalind | 1 Small Fleece | collect from captured
Wooly
Monster
|
|
| (found in Trieste
Forest |
|
| Spring Clearing at
Night)
--------------------|----------|----------------|----------------------------Monster Money!
| Yue
| 1 Panther Claw | Monster Drop from
Shadow
|
|
| Panther (found in
Blessia
|
|
| Island - Center, Old
Ship
|
|
| Deck at Night)
--------------------|----------|----------------|----------------------------Something's Wrong | Yue
| 1 White Grass | find in Padova Mts. Flowing
with My Kimono
|
|
| River, Freezing Cave;
buy
|
|
| from Natalie for 150G
--------------------|----------|----------------|----------------------------I'm Having Trouble | Yue
| 1000G
| either you have 1000G
or not;
with Someone
|
|
| if not, sell stuff
--------------------|----------|----------------|----------------------------More Monster
| Yue
| 1 Char
| fish in Blessia Island
Money!
|
|
| Center
--------------------|----------|----------------|----------------------------Yue's Original
| Yue
| 1 Red Grass
| find in Blessia Island
Goods
|
| 1 Blue Grass
| South Beach, Center;
find on
|
| 1 Yellow Grass | farm; buy from Natalie
for
|
|
| 30G each
--------------------|----------|----------------|-----------------------------
=======================================================================
========
9.6.2. Villager Quests' Quest Item Quicklist
[QListProposeItemQ]
=======================================================================
========
Quest Name
| Name
| Item(s) Needed | Where to Find
------------------------------------------------------------------------------
Please Get Me an
| Gordon
| 1 Amethyst
| mine it on Blessia
Island
Amethyst
|
|
|
--------------------|----------|----------------|----------------------------Please Get Me an
| Gordon
| 1 Aquamarine
| mine it in Trieste
Forest
Aquamarine
|
|
|
--------------------|----------|----------------|----------------------------Please Get Me Some | Gordon
| 1 Strong
| Monster Drop from
Spider
Sturdy String
|
|
String
| (found in Trieste
Forest |
|
| Grassy Path, Wooded
Paradise
|
|
| at Night)
--------------------|----------|----------------|----------------------------Find a Diamond for | Gordon
| 1 Diamond
| mine it in Padova Mts.
Me
|
|
|
--------------------|----------|----------------|----------------------------A Quest for
| Herman
| 1 Rice
| buy from Douglas for
270G
Breakfast
|
|
|
--------------------|----------|----------------|----------------------------A Quest for Lunch | Herman
| 1 Fried Eggs
| buy from Douglas for
1450G
--------------------|----------|----------------|----------------------------Top Secret Work
| Max
| 1 Arrowhead
| Monster Drop from Orc
Archer
(Big Money!)
|
|
| (found in Trieste
Forest |
|
| Aegis Falls at Day)
--------------------|----------|----------------|-----------------------------
=======================================================================
========
9.6.3. Love Candidates' Quest Item Quicklist
[QListLoveCan]
=======================================================================
========
Quest Name
| Name
| Item(s) Needed | Where to Find
-----------------------------------------------------------------------
-------Let's Have a
| Cammy
| 9 Red Grass
| find on farm; buy from
Contest!
|
|
| Natalie for 30G each
--------------------|----------|----------------|----------------------------Help Me Out a
| Leonel
| 1 Sardine
| fish in Blessia Island
Little
|
|
| Summer Isle Port; fish
on any
|
|
| docks in Alvarna
during
|
|
| Summer
--------------------|----------|----------------|----------------------------I Secretly Want
| Orland* | 1 Insect Jaw
| Monster Drop from
Hornet or
Something
|
|
| Queen Bee (found in
Messhina
|
|
| Valley - Serene
Garden, Holy
|
|
| Statue, Withered Road,
Ruins
|
|
| at Night)
--------------------|----------|----------------|----------------------------I'm Trying to
| Roy*
| 1 Hot Milk
| use Small Milk he
gives you
Study
|
|
| during quest; buy from
Yue
|
|
| for 1400G
--------------------|----------|----------------|----------------------------* Must be playing as Aria to access this quest
#######################################################################
########
10. Marriage Conditions
[MarriageConditions]
#######################################################################
########
************************************************************************
*******
10.1. Bachelorette Marriage Conditions
[MCBachelorette]
************************************************************************
*******
************************************************************************
*******
10.2. Love Candidate "Marriage" Conditions
[MC-LoveCan]
************************************************************************
*******
There isn't much you have to do in order to "marry" a Love Candidate.
What you do:
~ Do all of her/his quests on the Bulletin Board.
That's all! Pretty simple, eh?
In order to do all of your chosen Love Candidate's quests, you simply
have to
raise the Love Level of the Love Candidate whom you want to "marry" up
to at
least 6 (for Sera & Serena and Leann) or 8 (for Cammy, Leonel, Orland,
Roy).
Just court your lady or beau, and do her/his quests on the Bulletin
Board. It's
your lady's or beau's final quest that you want - the reward for
completing
that final quest is the pretend marriage.
Once you undertake that final quest, the game goes into "Matrimony
Mode." You
lose control of Aaron/Aria; and you get to see your lady or beau confess
her/
his feelings to Aaron/Aria, then go through Aaron's/Aria's feelings for
her/
him, then go through the "wedding ceremony." Then, once the "wedding
ceremony"
is over, Aaron/Aria ponders if he/she will ever get married for real in
the
future. Then you regain control.
#######################################################################
########
11. Proposals & "Proposals"
[Propose]
#######################################################################
########
************************************************************************
*******
11.1. How to Propose
[Propose-How]
************************************************************************
*******
In the following two sections (11.1.1 & 11.1.2), you'll learn how to
propose to
your chosen Bachelorette or "propose" to your chosen Love Candidate.
=======================================================================
========
11.1.1. Bachelorettes - How to Propose
[HowPBachelorette]
=======================================================================
========
How to propose to your Bachelorette is pretty much--what am I saying-it's
exactly the same as the marriage conditions, minus the getting-married
part:
~ Complete all 10 of the Bachelorette's Quests.
~ Raise the Love Level of the Bachelorette whom you want to marry to 10.
~ Obtain the Bachelorette's Proposal Item.
~ Give the Bachelorette her Proposal Item.
The marriage conditions are "this is what you need to do in order to get
married."
The 'How to Propose' is "do that to get married." Thus, act upon the
list
above, and that is how you propose to your Bachelorette.
(Why did I even make these sections separate anyway?)
=======================================================================
========
11.1.2. Love Candidates - How to "Propose"
[HowPLoveCan]
=======================================================================
========
This is actually a trick question. You don't "propose" to your chosen
Love
Candidate.
Just 'accept' and do the Love Candidate's final quest - you know the
part where
they're confessing their feelings to you and you say that you like them
too?
There's your "proposal."
************************************************************************
*******
11.2. Bachelorette Proposal Items
[ProBachelorette]
************************************************************************
*******
This section details the following for each Bachelorette:
~ What her Proposal Item is.
~ How to get her Proposal Item.
Alicia
-----------------------------------------------------------------------------Proposal Item: Crystal Ball
How to Acquire:
~ Complete Alicia's tenth quest: "Find Me a Crystal Ball?"
Once you've completed that quest, you will either be married to Alicia
or have
the Crystal Ball in your possession.
For details of Alicia's tenth quest, please go to section 9.2.1.
Alicia's
Quests (tag Alicia-Q).
For the dialogue of the proposal, wedding, and marriage, please see
section
13.2. Alicia's Dialogue (tag Alicia-D).
Cecilia
-----------------------------------------------------------------------------Proposal Item: Round Stone
How to Acquire:
~ Complete Cecilia's ninth quest: "Something Very Important to Me"
Once you've completed that quest, you have the Round Stone in your
possession.
Dorothy
-----------------------------------------------------------------------------Proposal Item: Blessing Pendant
How to Acquire:
~ Complete Dorothy's tenth quest: "I...have something...to say"
~ Complete the first four quests of Gordon's
~ Get Gordon to minimum Friendship Level: 3
Once you've completed those three tasks, you will unlock Gordon's fifth
quest:
"I've Got Something for You."
~ Complete Gordon's fifth quest: "I've Got Something for You"
Once you've completed that quest, you will have the Blessing Pendant in
your
possession.
For details of Dorothy's tenth quest, please go to section 9.2.3.
Dorothy's
Quests (tag Dorothy-Q).
For details of Gordon's quests, please go to section 9.3.2. Gordon's
Quests
(tag Gordon-Q).
For the dialogue of the proposal, wedding, and marriage, please see
section
13.4. Dorothy's Dialogue (tag Dorothy-D).
Julia
-----------------------------------------------------------------------------Proposal Item: Memento Ring
How to Acquire:
~ Complete Julia's ninth quest: "Bathhouse in Crisis! Help Me!"
Once you've completed that quest, you'll have the Messhilight Ore.
~
~
~
~
Mana
-----------------------------------------------------------------------------Proposal Item: Engagement Ring
How to Acquire:
~ Complete Mana's tenth quest: "A Very Important Conversation"
~ Complete the first three quests of Douglas
~ Get Douglas to minimum Friendship Level: 3
Once you've completed those three tasks, you will unlock Douglas' fourth
quest:
"I Challenge You!"
~ Complete Douglas' fourth quest: "I Challenge You!"
Once you've completed that quest, you will have the Engagement Ring in
your
possession.
For details of Mana's tenth quest, please go to section 9.2.5. Mana's
Quests
(tag Mana-Q).
For details of Douglas' quests, please go to section 9.3.1. Douglas'
Quests
(tag Douglas-Q).
For the dialogue of the proposal, wedding, and marriage, please see
section
13.6. Mana's Dialogue (tag Mana-D).
Rosalind
-----------------------------------------------------------------------------Proposal Item: 100-Rose Bouquet
How to Acquire:
~ Complete Rosalind's tenth quest: "Private Message 3"
(~ Grow a crop of Tomatoes and save 9 of them)
~ Raise Rosalind's Love Level to 10
~ Go talk to Max when he's in his room
You must complete those tasks IN THAT ORDER (growing the Tomatoes is
optional;
this is explained below). You have to complete "Private Message 3"
first, then
raise Rosalind's Love Level to 10, and ONLY THEN can you go talk to Max
in his
room to ask him about the Proposal Item:
~ On Mondays, Wednesdays, Thursdays, Fridays, and Holidays, he'll be in
his
room after 5:00 PM.
~ On Tuesdays, he'll be in his room after 9:00 PM.
~ On rainy days, he'll be in his room after 9:00 PM.
~ On festivals days, tough luck - he'll never be in his room. (I'm
assuming
this because I waited until at least 10:00 PM on a festival day, and
he still
wasn't in his room.)
Max will tell you about Rosalind's Proposal Item: the 100-Rose Bouquet,
and
says that he will give it to you for 9 Tomatoes.
~ Grow a crop of Tomatoes (if you haven't done so already)
Go back to Max, WHEN HE IS IN HIS ROOM, and give him the stack of 9
Tomatoes.
You will now have the 100-Rose Bouquet in your possession.
NB - You may have to be friends with Herman in order to get into the
Manor
after visiting hours. To help get his Friend Level up, complete his
quests. To
find details of his quests, please go to section 9.3.3. Herman's Quests
(tag
Herman-Q).
And for the heck of it, you might need to be friends with Max, too... so
to
find details of his quests, please go to section 9.3.4. Max's Quests
(tag MaxQ).
For details of Rosalind's tenth quest, please go to section 9.2.6.
Rosalind's
Quests (tag Rosalind-Q).
For the dialogue of the proposal, wedding, and marriage, please see
section
13.7. Rosalind's Dialogue (tag Rosalind-D).
Yue
-----------------------------------------------------------------------------Proposal Item: Yue Swap Ticket
How to Acquire:
~ Complete Yue's tenth quest: "I Have Something to Tell You"
Once you've completed that quest, you'll have the Yue Swap Ticket in
your
possession.
For details of Yue's tenth quest, please go to section 9.2.7. Yue's
Quests (tag
Yue-Q).
For the dialogue of the proposal, wedding, and marriage, please see
section
13.8. Yue's Dialogue (tag Yue-D).
************************************************************************
*******
11.3. Love Candidate "Proposals"
[Pro-LoveCan]
************************************************************************
*******
(This is still a trick question, but I shall bend it to fit your needs.)
This section details the following for each Love Candidate:
~ What her/his "marriage" quest is.
Cammy
-----------------------------------------------------------------------------"Marriage" Quest: 5. "Come and See Me!"
How to Unlock:
~ Must be playing as Aaron
~ Complete Cammy's first four quests
~ Friendship/Love Level at 8/8
For details of Cammy's quests, please go to section 9.4.1. Cammy's
Quests (tag
Cammy-Q).
Leann
-----------------------------------------------------------------------------"Marriage" Quest: 2. "Some Casual Conversation"
How to Unlock:
~ Must be playing as Aaron
~ Complete Leann's first quest: "Looking for Someone to Talk To"
~ Friendship/Love Level at 6/6
For details of Leann's quests, please go to section 9.4.2. Leann's
Quests (tag
Leann-Q).
Leonel
-----------------------------------------------------------------------------"Marriage" Quest: 5. "There's Something I Want to Say"
How to Unlock:
~ Must be playing as Aria
~ Complete Leonel's first four quests
~ Friendship/Love Level at 8/8
For details of Leonel's quests, please go to section 9.5.1. Leonel's
Quests
(tag Leonel-Q).
Orland
-----------------------------------------------------------------------------"Marriage" Quest: 5. "Just Come Over, Please"
How to Unlock:
~ Must be playing as Aria
~ Complete Orland's first four quests
~ Friendship/Love Level at 8/8
For details of Orland's quests, please go to section 9.5.2. Orland's
Quests
(tag Orland-Q).
Roy
-----------------------------------------------------------------------------"Marriage" Quest: 5. "Come to My House"
How to Unlock:
~ Must be playing as Aria
~ Complete Roy's first four quests
~ Friendship/Love Level at 8/8
For details of Roy's quests, please go to section 9.5.3. Roy's Quests
(tag Roy-
Q).
#######################################################################
########
12. You're Getting Married!
[Marriage]
#######################################################################
########
Congratulations, you're getting married!
Well, now that you're going to be married, what does being married
entail?
Your new wife will be living with you in your house from now until you
advance
to Second Generation. In fact, she'll be staying on the second floor of
your
farmhouse for that whole time - in the room with the huge bed. If you
talk to
your wife, she'll say something different each day.
Other than that, married life isn't so different than your life before.
You
just have an extra person in the house. Although, it'll become two extra
persons sooner than you would think...
************************************************************************
*******
12.1. General Procession of Events
[MarriageProcession]
************************************************************************
*******
In this section I outline the general procession of events for the
proposal,
wedding, marriage, and pregnancy. Essentially, the sequence of events
for your
matrimony.
From the day you propose until the day your child is born, 18 game-days
pass:
~ You propose to your chosen Bachelorette by giving her her Proposal
Item. Once
your proposal is over, you lose control of Kyle.
~ It immediately becomes the next day, and the wedding ceremony occurs.
You and
your fiancee will exchange vows, and have all of the villagers give
you and
your new wife their well-wishes.
~ Once the wedding is finished, it becomes the next day, there's a short
dialogue between Kyle and his new wife, then you regain control.
~ Each day of your marriage, your wife says something different. It can
either
be a simple statement, or could be a whole story. It could be that you
get a
story the first time you talk to her, then a statement the second time
you
talk to her - and then if you talk to her again after that, she'll
only
parrot what she said in that second time you talked to her. Otherwise,
she
only says one thing to you every time you talk to her that day, and
this
changes from day to day.
~ For most of the Bachelorettes, but not all, on the fourth day of being
married (the first day being the day after the wedding; the day you
regain
control), your wife will say something to the effect of: "I want a
baby," or
"I hope we're going to have a baby soon."
~ On the eighth day of being married, your wife will say something to
the
effect of: "I don't feel well," or "I haven't been feeling well
lately." (Gee
I wonder why...)
~ Two days after that (the tenth day of being married), your wife tells
you
that she's pregnant! Congratulations! During this conversation, you'll
be
able to pick the gender of your child, or leave it up to chance. (If
you say
that you hope the baby will be a boy, it will be a boy; if you hope
for a
girl, it will be a girl; and if you say either is fine, the game will
randomly pick for you.)
~ Six days after the pregnancy announcement (the seventh day of being
pregnant,
or the sixteenth day after the wedding), your child is born. Make sure
to
speak to your wife when you see her with the baby in her arms! You've
got to
name your child!
After your child is born, you'll be able to talk to Byron about building
a
school, and you'll be on your way to advancing to the Second Generation.
************************************************************************
*******
12.2. Marriage Vocabulary
[MarriageVocab]
************************************************************************
*******
In this section, I hope to make clear my use of terms in the following
sections
about the "Marriage Map" and the matrimony dialogues. That is to say,
what I
mean by "proposal," "wedding," "marriage days," and "pregnancy days."
Hopefully
they're relatively self-explanatory, but I would just like to make
myself
clear.
I've given each day of Kyle's matrimony a label, so I can easily refer
to it in
the Dialogues. Thus, I shall explain the labels here:
I didn't record anything of what each Bachelorette said the day after
the baby
was born until you build the school... the reason being is that whenever
I play
a game, I'm a paranoid saver - I save as often as I can so I don't have
to redo
a lot of things over again if I mess up. Going 18 game-days without
saving
somewhat frazzled my nerves ^.^; hahaha...
I was worried that I would accidentally save when I was married to the
wrong
person and had left my crops to the elements - all my hard work
destroyed by a
habit!
************************************************************************
*******
12.3. Marriage Calendar Map
[MarriageMap]
************************************************************************
*******
This is the Marriage Calendar Map, which maps out Kyle's matrimony
timeline.
I'll be assuming that you proposed to your lady on the 1st of a Season.
Hopefully you've read the previous section (12.2. Marriage Vocabulary),
where I
described what I mean by "Marriage Day" and "Pregnancy Day;" and I hope
the
rest is self-explanatory.
For a verbal description of the below table, please see section 12.1.
General
Procession of Events (tag MarriageProcession).
-----------------------------------------------------------------------------| Holiday
|
Monday
| Tuesday
| Wednesday | Thursday |
Friday
|
|----------------------------------------------------------------------------|
|1.
|2.
|3.
|4.
|5.
|6.
|
| Proposal
| Wedding
| Marriage
| Marriage
| Marriage
|
Marriage
|
|
|
| Day 1
| Day 2
| Day 3
| Day 4
|
|
|
|
|
|
|
|
| You lose
|
| You regain |
|
|
|
| control
|
| control
|
|
|
|
|------------|------------|------------|------------|------------|-----------|
|7.
|8.
|9.
|10.
|11.
|12.
|
| Marriage
| Marriage
| Marriage
| Marriage
| Marriage
|
Marriage
|
| Day 5
| Day 6
| Day 7
| Day 8
| Day 9
| Day
10
|
|
|
|
|
|
|
Pregnancy |
|
|
|
|"I don't
|
| Day 1
|
|
|
|
| feel well" |
|"Pregnant!" |
|------------|------------|------------|------------|------------|-----------|
|13.
|14.
|15.
|16.
|17.
|18.
|
| Pregnancy | Pregnancy | Pregnancy | Pregnancy | Pregnancy |
Pregnancy |
| Day 2
| Day 3
| Day 4
| Day 5
| Day 6
| Day 7
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Child's
|
|
|
|
|
|
|
Birthday
|
|------------|------------|------------|------------|------------|-----------|
#######################################################################
########
13. Matrimony Dialogues for Bachelorettes
[MatrimonyDialogue]
#######################################################################
########
The following sections (13.2 thru 13.8) are the dialogues of each of the
Bachelorettes during their marriage to Kyle.
There will be dialogue of the:
~ Proposal
~ Wedding
~ Every day of the marriage, including the days of the wife's pregnancy,
up
until the day the child is born
If the Bachelorette can be proposed to during a quest, the proposal
dialogue
will the the dialogue of the quest.
************************************************************************
*******
13.1. Dialogue Vocabulary
[DialogueVocab]
************************************************************************
*******
I've already explained in section 12 about what the headings "Proposal,"
"Wedding," "Marriage," and "Pregnancy" mean, but here I shall explain
various
abbreviations that I use in the dialogues. I'll also put a short-hand
version
of the following list at the beginning each Bachelorette's dialogue
section, so
you won't have to scroll up so far to remind yourself what the different
abbreviations or symbols mean.
First off, for each Dialogue section, to indicate who is speaking, I've
abbreviated Kyle's and the Bachelorette's names to just the first letter
of
their name. If someone besides Kyle or the Bachelorette is speaking,
I'll be
using their full name (this only really happens during the wedding
ceremony).
The only exception too this rule is when a Bachelorette has family
members in
Alvarna. The family members will (understandably) have more to say about
the
wedding than the other villagers. I'll use the full name of the family
member
to indicate who is speaking, then shorten it to the first letter of
his/her
name, just like I did for Kyle and the Bachelorette. The dialogue of the
family
members are separated from the other villagers', so it should be clear
who is
talking.
There are
only three of these words:
~ CHOICE - (choices) ... means you have to choose a response or
make a
choice; and the choices you can make are in the parentheses ()
~ ENTER NAME ... this is where you enter the name of your child;
they'll
have the default names Aria or Aaron there, but you can change
it if
you want
~ GO TO ... means you have to go to some place (I only used this
in
Cecilia's proposal dialogue, since you go propose to her in
Messhina
Valley - Bridge to Shrine)
~ During the wedding ceremony, you get to see Kyle kiss his bride. This
action
is marked with *kiss*
~ Sometimes, in the dialogues in the game, there's a little music-notesymbol,
yes? You know what I'm talking about? Well, I can't very well type
them out,
so they'll be abbreviated to (mn)
~ Sometimes a voice-actor says something over a page of text in the
game. I've
managed to record some of the voice-actor dialogue for some of the
Bachelorettes, but not all of them... I usually play with the sound
off. Any
of the voice-actor dialogue will be placed at the end of the text that
the
voice-actor says it over, and it'll be in braces {}
If any of y'all happen to record what the voice-actors say at what
time
during any of the Bachelorette dialogues, PLEASE DON'T HESITATE to
contact
me. I would LOVE to add them to the dialogue sections. And I would
appreciate
it if you would include, specifically, which page of text that the
voice
actor is speaking over, and preferably on what day he/she says it
(e.g.
Julia's voice actor says "Sweetie!" on Marriage Day 7, over the text
"I love
you, darling. Let's be happy together.").
~ This only occurred in Julia's proposal dialogue... there was a text
box that
************************************************************************
*******
13.2. Alicia's Dialogue
[Alicia-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Alicia to "A." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character
=======================================================================
========
13.2.1. Alicia's Proposal Dialogue
[AliciaDPropose]
=======================================================================
========
You can actually propose to Alicia two different ways. You can propose
to her
when you complete her tenth quest: "Find Me a Crystal Ball?", or you can
complete the quest without marrying her (and receive the Crystal Ball as
the
reward for the quest), and give her the Crystal Ball some other time.
The following is the dialogue from the very beginning of her quest (i.e.
when
you first talk to her after accepting the quest on the Bulletin Board):
If you decide to not marry her upon completing her tenth quest, you have
the
opportunity to propose to her later. That is the following dialogue:
=======================================================================
========
13.2.2. Alicia's Wedding Dialogue
[AliciaDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Alicia to be your lawfully wedded wife, to
have and
to hold, in sickness and in health... Do you promise to love her
until death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Alicia, take Kyle to be your lawfully wedded husband, to
have
and to hold, in sickness and in health... until death do you part?
A: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Natalie: I'm stunned--you got married! And I'm sure you're going to say
that
you predicted this.
A: Of course! My predictions are never wrong!
N: Well, for this one time, let me predict your future.
A: You're just going to say something bad, aren't you?
N: I'm sure that a long and happy life lies ahead for the two of you.
A: Mother...
N: You do your best... with your fortune-telling, too.
A: Thank you.
Ray: I'm pleased for you, dear sister! Mother finally accepted your
fortunetelling!
A: Yes.
R: Be happy together!
A: Of course!
Douglas: So Alicia is finally getting married! What a wonderful day!
Mana: Alicia, congratulations on your marriage! You must be soooo
excited! (mn)
Julia: Congratulations, Kyle and Alicia! I'm sure you two will be superhappy
together! (mn)
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await
you two.
Cecilia: Congratulations! You look beautiful, Alicia. Here's to your
future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Alicia, congratulations to you both! I hope you two will be
happy,
and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Alicia! You guys look
great!
I know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really
look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Alicia! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Alicia.
A: You already have.
*kiss*
=======================================================================
========
13.2.3. Alicia's Marriage Dialogue
[AliciaDMarriage]
=======================================================================
========
Talked to Alicia right after waking up in the morning, and before
leaving Farm
House 2F.
The following dialogue is when you choose the "I want to talk." option:
Day 1 - right after the wedding, after you regain control
-----------------------------------------------------------------------------A: Good morning, dear. Ahhh... We really got married. I'm...so happy.
Day 2
-----------------------------------------------------------------------------A: I'm so happy to be married to you.
Day 3
-----------------------------------------------------------------------------A: Are you happy to be married to me, Kyle?
Day 4
-----------------------------------------------------------------------------A: I hope we can have a baby soon. If my reading is right, it shouldn't
be too
much longer.
Day 5
-----------------------------------------------------------------------------A: You work so hard every day.
Day 6
-----------------------------------------------------------------------------A: According to my reading, you're falling more and more in love with
me.
Day 7
-----------------------------------------------------------------------------A: Take good care of me, dear.
Day 9
-----------------------------------------------------------------------------A: I'm so happy to be married to you.
=======================================================================
========
13.2.4. Alicia's Pregnancy Dialogue
[AliciaDPregnant]
=======================================================================
========
Talked to Alicia right after waking up in the morning, and before
leaving Farm
House 2F.
Day 2-6
-----------------------------------------------------------------------------A: I'm so happy to be married to you.
Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------A: I think the baby is going to come soon.
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
A: I've had the baby!
K: Fantastic, Alicia!
A: Look, it's a boy! He looks just like you.
K: Ha ha, you think?
A: We'd better give the little one a name. Can you think of a good one?
ENTER NAME
A: Aaron... What a fine name. I love it!
K: I'm glad.
A: Aaron. Eat a lot, and grow up strong and healthy, okay?
K: Growing up...
A: What?
K: Aaron needs a school to go to.
A: You think so too?
K: Now that we have a child, you should talk to Byron about building a
school.
A: Good luck building the school, for Aaron's sake.
K: Oh!
A: Good luck building the school, for Aaron's sake. Don't forget, Byron
will
only talk to you about it when you're in the first floor of our
house.
Girl-Baby:
A: I've had the baby!
K: Fantastic, Alicia!
A: Look, it's a girl! She looks just like you.
K: Ha ha, you think?
A: We'd better give the little one a name. Can you think of a good one?
ENTER NAME
A: Aria... What a fine name. I love it!
K: I'm glad.
A: Aria. Eat a lot, and grow up strong and healthy, okay?
K: Growing up...
A: What?
K: Aria needs a school to go to.
A: You think so too?
K: Now that we have a child, you should talk to Byron about building a
school.
A: Good luck building the school, for Aria's sake.
K: Oh!
A: Good luck building the school, for Aria's sake. Don't forget, Byron
will
only talk to you about it when you're in the first floor of our
house.
************************************************************************
*******
13.3. Cecilia's Dialogue
[Cecilia-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Cecilia to "C." The other villagers
will still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character
=======================================================================
========
13.3.1. Cecilia's Proposal Dialogue
[CeciliaDPropose]
=======================================================================
========
In order to propose to and marry Cecilia, you have to complete her tenth
quest:
C: If you really like me, Kyle, bring the ROUND STONE to Messhina Valley
Bridge to Shrine.
K: You mean that thing you gave me before?
C: Yes. Bring that to Messhina Valley - Bridge to Shrine. I'll be
waiting for
you there.
K: Okay.
GO TO Messhina Valley - Bridge to Shrine
If you talk to her:
C: I've been waiting for you, Kyle. Did you bring the ROUND STONE?
CHOICE - (yes, no)
If you choose "Whoops, I forgot.":
C: Do you think you could go back and get it? I'll be waiting here.
(Conversation ends, but she'll still be standing there. Go back and get
it, and
give it to her.)
If you choose "Yeah.":
C: May I have it? I'm glad you remembered it!
(Conversation ends, and she'll be waiting for you to give her the
stone.)
=======================================================================
========
13.3.2. Cecilia's Wedding Dialogue
[CeciliaDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Cecilia to be your lawfully wedded wife, to
have and
to hold, in sickness and in health... Do you promise to love her
until death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Cecilia, take Kyle to be your lawfully wedded husband,
to have
and to hold, in sickness and in health... until death do you part?
C: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Egan: Congratulations, Ceci, and Kyle! I'm sure you two will be very
happy
together!
Jake: Hmph... Upset Ceci and I'll make you pay, human. See you!
Douglas: So Ceci is finally getting married! What a wonderful day!
Mana: Ceci, congratulations on your marriage. Be happy, okay?! (mn) You
two
look great together, by the way!
Julia: Congratulations, Kyle and Cecilia! I'm sure you two will be
super-happy
together! (mn)
Natalie: You look beautiful, Ceci. I'm so happy for you!
Alicia: Ceci, congratulations on your marriage! My reading of your
future was
spot-on, wasn't it?
Ray: Congratulations, Cecilia! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Tanya: Kyle, Cecilia, congratulations to you both! I hope you two will
be
happy, and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Cecilia! You guys look
great!
I know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really
look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Cecilia! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Cecilia.
C: You already have.
*kiss*
=======================================================================
========
13.3.3. Cecilia's Marriage Dialogue
[CeciliaDMarriage]
=======================================================================
========
Talked to Cecilia right after waking up in the morning, and before
leaving Farm
House 2F.
Day 2
-----------------------------------------------------------------------------C: I'm so happy we're together like this.
Day 3
-----------------------------------------------------------------------------C: Are you happy we got married?
Day 4
-----------------------------------------------------------------------------C: I'm dying to have a baby.
Day 5
-----------------------------------------------------------------------------C: I admire all the hard work you do every day, sweetheart.
Day 6
-----------------------------------------------------------------------------C: I wonder how my life would've been different if I hadn't met you.
Day 7
-----------------------------------------------------------------------------C: Take care when you're out there, sweetheart.
-------C: You know, I haven't been feeling so great lately... I've been
nauseous a
lot.
K: Should we go see Natalie?
C: No, I'm sure I'll be fine. I've a pretty good idea what it might be,
anyway...
Day 9
-----------------------------------------------------------------------------C: I'm so happy we're together like this.
=======================================================================
========
13.3.4. Cecilia's Pregnancy Dialogue
[CeciliaDPregnant]
=======================================================================
========
Talked to Cecilia right after waking up in the morning, and before
leaving Farm
House 2F.
Day 2-6
-----------------------------------------------------------------------------C: I'm so happy we're together like this.
Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------C: The baby'll be here any day now, sweetheart!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
C: The baby's here, sweetheart!
K: That's wonderful, Cecilia!
C: Look at him. He's the spitting image of his daddy.
K: Sure is.
C: We need to think of a name. Any ideas, sweetheart?
ENTER NAME
C: Aaron... That's a beautiful name. I like it.
K: Great.
C: Hey little Aaron... One day you'll be big and strong just like your
father.
K: Hmm...
C: Something wrong?
K: Yeah. We don't have a school around here.
C: That's true.
K: I'll have to talk with Byron about building a school. Where's Aaron
gonna
learn?
C: Exactly. Well, good luck, sweetheart. Think of Aaron.
K: Right!
C: Good luck with the school, sweetheart. One day Aaron will be going
there.
Oh, by the way, Byron said he wanted to talk to you about it on the
first
floor of his house.
Girl-Baby:
C: The baby's here, sweetheart!
K: That's wonderful, Cecilia!
C: Look at her. She's the spitting image of her daddy.
K: Sure is.
C: We need to think of a name. Any ideas, sweetheart?
ENTER NAME
C: Aria... That's a beautiful name. I like it.
K: Great.
C: Hey little Aria... One day you'll be big and strong just like your
father.
K: Hmm...
C: Something wrong?
K: Yeah. We don't have a school around here.
C: That's true.
K: I'll have a talk with Byron about building a school. Where's Aria
gonna
learn?
C: Exactly. Well, good luck, sweetheart. Think of Aria.
K: Right!
C: Good luck with the school, sweetheart. One day Aria will be going
there. Oh,
by the way, Byron said he wanted to talk to you about it on the first
floor
of his house.
************************************************************************
*******
=======================================================================
========
13.4.1. Dorothy's Proposal Dialogue
[DorothyDPropose]
=======================================================================
========
K: Here, Dorothy, I want you to have this pendant.
D: This...just what...what is this...?
K: This pendant has the power to protect you from any and all
misfortune,
Dorothy. I really want you to have it.
D: Oh, Kyle... Th-Thank you...I'm very happy... There's something that's
been...worrying me. I feel...st-strange, when you're around, Kyle.
K: Strange how, exactly...?
D: Like...my heart suddenly starts beating fast...
K: Hmmmm...
D: Everything suddenly goes white...
K: Hmmmm...
D: My throat suddenly goes dry... It's like...I'm about to fall
apart...!
K: Is there anything I can do to help?
D: I don't know... I don't know if anything can help me with this
feeling...
K: So it's incurable, is it? Dorothy, I think I know something that will
help.
D: ...!
K: Dorothy...
CHOICE - (propose or not)
Not propose: "...try holding your breath."
K: How about trying to hold your breath?
D: I think I'll just pass out...
K: You're right...sorry...
D: Here, you can...have this back...
(Conversation ends, and you get the Blessing Pendant back.)
Propose: "...will you marry me?"
K: ...will you marry me?
D: !!!
K: If you're always around me, I'm sure you'll be able to overcome this.
That's
the only treatment I can think of.
D: Oh...Kyle...!
K: I know we'll be happy together.
D: Y-Yes...! Kyle... I love you!
=======================================================================
========
13.4.2. Dorothy's Wedding Dialogue
[DorothyDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Dorothy to be your lawfully wedded wife, to
have and
to hold, in sickness and in health... Do you promise to love her
until death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Dorothy, take Kyle to be your lawfully wedded husband,
to have
and to hold, in sickness and in health... until death do you part?
D: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Cammy: Take care of my sister, Kyle! If you make her sad, I'm gonna
wallop you!
K: Heh. Don't worry, Cammy. I'll be sure to make her happy!
C: Yeah! (mn) I'm sure you will! (mn)
Douglas: So Dorothy is finally getting married! I'm impressed that
someone as
shy as her managed to pull it off!
Mana: Congratulations, Dorothy! You must be soooo excited! (mn)
Julia: Congratulations, Kyle and Dorothy! I'm sure you two will be
super-happy
together! (mn)
Natalie: You look beautiful, Dorothy. I'm so happy for you!
Alicia: Dorothy, congratulations on your wedding! My reading of your
fortune
was spot-on, wasn't it?
Ray: Congratulations, Dorothy! I imagine you must be very happy!
Egan: Congratulations. I am sure that only wonderful experiences await
you two.
Cecilia: Congratulations! You look beautiful, Dorothy. Here's to your
future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Dorothy, congratulations to you both! I hope you two will
be
happy, and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Dorothy! You guys look
great!
I know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really
look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Treat her well.
Herman: Ah, Dorothy! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Dorothy.
D: You already have.
*kiss*
=======================================================================
========
13.4.3. Dorothy's Marriage Dialogue
[DorothyDMarriage]
=======================================================================
========
Day 2
-----------------------------------------------------------------------------D: I'm very...very happy to have married you.
Day 3
-----------------------------------------------------------------------------D: I'll love you forever.
Day 4
-----------------------------------------------------------------------------D: I hope we have a baby soon! Don't you hope so, honey?
Day 5
-----------------------------------------------------------------------
-------D: You just concentrate on making the fields bloom! Leave the housework
to me.
Day 6
-----------------------------------------------------------------------------D: I've changed...all thanks to you. I love you, honey.
Day 7
-----------------------------------------------------------------------------D: Don't overdo things, please. I'm very worried about you.
Day 9
-----------------------------------------------------------------------------D: Let's just carry on making lots of memories together.
=======================================================================
========
13.4.4. Dorothy's Pregnancy Dialogue
[DorothyDPregnant]
=======================================================================
========
Talked to Dorothy right after waking up in the morning, and before
leaving Farm
House 2F.
Day 2-6
------------------------------------------------------------------------------
D: I wonder what our baby will look like. I can't wait! (mn)
Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------D: Our baby is going to be born soon!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
D: Darling, our baby has been born!
K: Well done, Dorothy! I'm so happy!
D: Look. A son! He takes after you!
K: Wonderful!
D: We need to think of a name. The perfect, most wonderful name!
ENTER NAME
D: Aaron...? That's great. A really lovely name!
K: Good.
D: Aaron. You need to eat plenty to grow up healthy and strong!
K: Growing up...
D: What is it?
K: I was just thinking how badly we need that school.
D: The school... yeah, you're right.
K: Now our baby has been born, I'll try talking to Mayor Byron about
building
one.
D: It will be wonderful if you can do it! And I know you can. For Aaron,
too.
K: Yes!
D: Good luck with building the school! I'm backing you all the way. Try
talking
to Mayor Byron when he's on the first floor of his house.
Girl-Baby:
D: Darling, our baby has been born!
K: Well done, Dorothy! I'm so happy!
D: Look. A daughter! She takes after you!
K: Wonderful!
D: We need to think of a name. The perfect, most wonderful name!
ENTER NAME
D: Aria...? That's great. A really lovely name!
K: Good.
D: Aria. You need to eat plenty to grow up healthy and strong!
K: Growing up...
D: What is it?
K: I was just thinking how badly we need that school.
D: The school... yeah, you're right.
K: Now our baby has been born, I'll try talking to Mayor Byron about
building
one.
D: It will be wonderful if you can do it! And I know you can. For Aria,
too.
K: Yes!
D: Good luck with building the school! I'm backing you all the way. Try
talking
to Mayor Byron when he's on the first floor of his house.
************************************************************************
*******
13.5. Julia's Dialogue
[Julia-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Julia to "J." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character
=======================================================================
========
13.5.1. Julia's Proposal Dialogue
[JuliaDPropose]
=======================================================================
========
J: Wow, what a beautiful ring! Is that...for me...?
K: Yes, Julia. Take a closer look at it.
J: Hey, isn't this...?!
K: That's right. I had the ore we found together made into this ring. I
wanted
you to wear it as a memento of the time that just the two of us
shared.
J: This is... Oh, don't tell me... Are you...?
CHOICE - (propose or not)
Not propose: "I'm just showing the ring off."
J: What?! You're just teasing me? I didn't know you could be so cruel,
Kyle! Go
on! Get out of here!
-You took the MEMENTO RING back.Propose: "I'm proposing."
K: This is how I feel about you, Julia. I want to be with you, Julia.
J: Huh? You are! You're...proposing! {Huh?}
(If I may make a comment - when Julia says this, she makes an "OMG!"
face. I
LOVE her "OMG!" face.)
K: Yes. I love you, Julia. Will you marry me? {I love you!}
J: Hm... Marry you? Well, this is a little sudden...
K: Hey, just don't get mad at me.
J: Oh, you fool...! But... Thank you...
K: I'll make you happy, I swear it. Will you marry me?
J: Oh, Kyle... Yes!
=======================================================================
========
13.5.2. Julia's Wedding Dialogue
[JuliaDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Julia to be your lawfully wedded wife, to
have and
to hold, in sickness and in health... Do you promise to love her
until death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Julia, take Kyle to be your lawfully wedded husband, to
have
and to hold, in sickness and in health... until death do you part?
J: I do. {I do.}
=======================================================================
========
13.5.3. Julia's Marriage Dialogue
[JuliaDMarriage]
=======================================================================
========
Talked to Julia right after waking up in the morning, and before leaving
Farm
House 2F.
Day 2
-----------------------------------------------------------------------------J: Tee-hee! I'm really happy now, sweetie! (mn) {Sweetie!}
Day 3
-----------------------------------------------------------------------------J: Darling, how much do you love me? {Sweetie!}
Day 4
------------------------------------------------------------------------------
Day 5
-----------------------------------------------------------------------------J: Darling, you work so hard for us every day. When you're at home, rest
up and
get refreshed! {Sweetie!}
Day 6
-----------------------------------------------------------------------------J: I love the bath, but I love you more, darling.
Day 7
-----------------------------------------------------------------------------J: I love you, darling. Let's be happy together. {Sweetie!}
Day 9
-----------------------------------------------------------------------------J: I hope this happiness lasts forever.
=======================================================================
========
13.5.4. Julia's Pregnancy Dialogue
[JuliaDPregnant]
=======================================================================
========
Talked to Julia right after waking up in the morning, and before leaving
Farm
House 2F.
Day 2-6
-----------------------------------------------------------------------
Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------J: Darling, it looks like the baby is going to be born soon!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
J: Darling, the baby was born safe and healthy!
K: That's wonderful, Julia!
J: It's a boy. Look! He looks just like you!
K: Aww...
J: Well, we have to think of a name. Think of something nice, okay?
ENTER NAME
J: Aaron? Ooh, what a pretty name! I really like it!
K: That's good.
J: Eat well, Aaron, so you'll grow up to be strong and healthy!
K: *sigh* He's already growing...
J: Is there something wrong?
K: Well, yes. He's going to need a school.
J: He will, won't he...?
K: I'm going to go talk to Byron about everything and see if maybe we
can have
a school built.
J: Good idea! Give it all you've got, darling. For Aaron.
K: Ah!
J: Darling, put your all into building the school. For the children's
sake.
{Sweetie!} Try talking to Byron when he's at home on the first floor.
Girl-Baby:
J: Darling, the baby was born safe and healthy!
K: That's wonderful, Julia!
J: It's a girl. Look! She looks just like you!
K: Aww...
J: Well, we have to think of a name. Think of something nice, okay?
ENTER NAME
J: Aria? Ooh, what a pretty name! I really like it!
K: That's good.
J: Eat well, Aria, so you'll grow up to be strong and healthy!
K: *sigh* He's already growing...
J: Is there something wrong?
K: Well, yes. He's going to need a school.
J: He will, won't he...?
K: I'm going to go talk to Byron about everything and see if maybe we
can have
a school built.
J: Good idea! Give it all you've got, darling. For Aria.
K: Ah!
J: Darling, put your all into building the school. For the children's
sake.
{Sweetie!} Try talking to Byron when he's at home on the first floor.
************************************************************************
*******
13.6. Mana's Dialogue
[Mana-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Mana to "M." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character
=======================================================================
========
13.6.1. Mana's Proposal Dialogue
[ManaDPropose]
=======================================================================
========
=======================================================================
========
13.6.2. Mana's Wedding Dialogue
[ManaDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Mana to be your lawfully wedded wife, to have
and to
hold, in sickness and in health... Do you promise to love her until
death do
you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Mana, take Kyle to be your lawfully wedded husband, to
have and
to hold, in sickness and in health... until death do you part?
M: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Douglas: Mana! I-I can't believe it! My little girl, all grown up and
married.
Well, I know I didn't make it easy, but...congratulations.
M: Thank you, Father! I'm sure that Kyle and I will be happy together!
D: You'd better be! Kyle, if you ever upset my daughter, I'm gonna pound
you
into the ground!
M: You don't have to worry, father! I know Kyle is going to treat me
right.
Julia: Congratulations, Kyle and Mana! I'm sure you two will be superhappy
together! (mn)
=======================================================================
========
13.6.3. Mana's Marriage Dialogue
[ManaDMarriage]
=======================================================================
========
Talked to Mana right after waking up in the morning, and before leaving
Farm
House 2F.
-----------------------------------------------------------------------------M: Good morning, darling... Oh, I still can't believe that we're
married! (mn)
K: It is all still a bit like a dream, Mana! Ah hah hah hah!
M: So this is where we are going to live from now on! I know you'll make
me
happy, darling!
K: Of course!
Day 2
-----------------------------------------------------------------------------M: I'm so happy that I married you.
Day 3
-----------------------------------------------------------------------------M: Are you happy that you married me, Kyle?
Day 4
-----------------------------------------------------------------------------M: I hope we have a baby soon! (mn)
Day 5
-----------------------------------------------------------------------------M: You've been working hard again today, darling. Well done!
Day 6
-----------------------------------------------------------------------
-------M: If I hadn't met you, I wonder what kind of life I would be living
now.
Day 7
-----------------------------------------------------------------------------M: Just thinking about life without you makes me sad.
Day 9
-----------------------------------------------------------------------------M: I'm so happy to have married you!
three
of us soon!
Girl: "I'd like a daughter!"
K: I think I'd like a daughter. What about you, Mana?
M: Me too! (mn)
K: Great! We're going to be a family soon!
M: I'm so excited!
K: So am I! But I've got to work hard! I'm going to have to support the
three
of us soon!
Either: "I don't care! Either is fine!"
K: I'll be perfectly happy with either! What about you, Mana?
M: Me too! (mn)
K: Great! We're going to be a family soon!
M: I'm so excited!
K: So am I! But I've got to work hard! I'm going to have to support the
three
of us soon!
=======================================================================
========
13.6.4. Mana's Pregnancy Dialogue
[ManaDPregnant]
=======================================================================
========
Talked to Mana right after waking up in the morning, and before leaving
Farm
House 2F.
Day 2-6
-----------------------------------------------------------------------------M: We're going to have a baby! (mn)
Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------M: Our baby is going to be born soon!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
M: Honey, our baby has been born!
K: Wow, that's incredible, Mana!
M: Look! A son! And it looks like he takes after you!
K: Wow... I never imagined I would be a father... This is such an
amazing
feeling...
M: We need to think of a name! The most wonderful, perfect name!
ENTER NAME
M: Aaron...? Yes, that's a great name! I love it!
K: Good, we've already settled on a name!
M: Aaron, remember to eat well so you can grow up healthy and strong!
K: Hmmm... Growing up...
M: What is it?
K: I was just thinking that we'll need a school for Aaron to go to...
M: You're right...
K: Now that our baby has been born, I'll try talking to Byron about
building a
school.
M: Great! Let me know how it goes, honey!
K: Sure thing!
M: Go talk to Byron about building a school, honey! I know you can
convince
him! Oh, and just to remind you, Byron only discusses town business
when
he's on the first floor of his house!
Girl-Baby:
M: Honey, our baby has been born!
K: Wow, that's incredible, Mana!
M: Look! A daughter! And it looks like she takes after you!
K: Wow... I never imagined I would be a father... This is such an
amazing
feeling...
M: We need to think of a name! The most wonderful, perfect name!
ENTER NAME
M: Aria...? Yes, that's a great name! I love it!
************************************************************************
*******
13.7. Rosalind's Dialogue
[Rosalind-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Rosalind to "R." The other villagers
will
still have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character
=======================================================================
========
13.7.2. Rosalind's Proposal Dialogue
[RosalindDPropose]
=======================================================================
========
R: A-A bouquet of Geschule roses! What a fiery crimson color! They're
beautiful! This...This is like a dream come true.
K: Rosalind!
R: !!!
K: Will you marry me?
R: Kyle... Do you... Do you love me?
K: I do. More than life itself... I love you!
R: Yes, I feel the same way. Kyle, I will marry you.
K: Thanks. Come here, my darling. Rosalind... You're my queen.
R: Kyle...
=======================================================================
========
13.7.3. Rosalind's Wedding Dialogue
[RosalindDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Rosalind to be your lawfully wedded wife, to
have
and to hold, in sickness and in health... Do you promise to love her
until
death do you part? {Do you promise to love her until death do you
part?}
K: I do! {I do!}
Gordon: Do you, Rosalind, take Kyle to be your lawfully wedded husband,
to have
and to hold, in sickness and in health... until death do you part?
R: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Herman: Ah! Rosalind, my beloved daughter! I hope you'll still come and
visit
me every day.
R: F-Father... Of course I will.
H: (Oh, I promised myself I wouldn't cry.) Ah! Rosalind! Enjoy your new
life
with Kyle!
=======================================================================
========
13.7.3. Rosalind's Marriage Dialogue
[RosalindDMarriage]
=======================================================================
========
Talked to Rosalind right after waking up in the morning, and before
leaving
Farm House 2F.
Rosalind's marriage dialogue is by far the most interesting. Much more
like a
marriage than any of the other bachelorettes. You'll notice that there
are two
separate dialogues. The first, and longer, of the two is what you'll get
when
you talk to Rosalind the first time that day. The second, shorter,
dialogue is
what you'll get when you talk to her any number of times after that.
just
have to put it to the test tonight!
K: Ha-ha-ha! Okay, then. Tonight let's go to sleep holding hands!
R: Okay!
K: Tonight let's go to sleep holding each other's hands!
R: Okay!
Day 2
-----------------------------------------------------------------------------R: Have you noticed anything different?
K: Huh? Well...
R: Oh, come on! Look closely at the floor and windows!
K: Oh! They're really shiny. Of course! You cleaned them!
R: I sure did. You should have seen the giant dust bunnies I found in
the
corners! It was really dirty!
K: Ha-ha-ha.
R: I can't believe you... And you pay such close attention to detail
when
you're working in the fields... But when it comes to taking care of
yourself, you don't care at all! You just can't survive without me,
can you,
sweetie? (mn)
K: No. I don't know what I'd do without you! (mn)
R: You just can't survive without me, can you, sweetie? (mn)
K: No. I don't know what I'd do without you! (mn)
Day 3
-----------------------------------------------------------------------------R: I brought some lithograph prints from my house.
K: Oh, yeah. Those pictures hanging in the bedroom? I noticed those.
R: What do you think?
K: I think they look nice. This room is kind of dreary. It could use a
little
color, I think.
R: It is.
K: Lithograph prints... Maybe I should try painting something.
R: Oh, that would be great!
Day 4
-----------------------------------------------------------------------------R: Honey!
K: Wh-What?!
R: I was straightening up the bookshelves and look what I found!
K: Oh... Oh, that's just...
R: What is this?! I found this sketch of some girl and this piece of a
note!
Judging from the color of her hair... this looks like a sketch of
Mana!! I
can't believe you! You were sneaking around with Mana behind my back!
You're
awful! I just can't bear it!!
K: Rosalind... take a closer look at that picture. The colors have faded
over
time, but originally the hair was colored cyan, you see?
R: Well, then... So that must have been...?
K: That's right! That's your hair color! This is something your brother
secretly gave me. It's something I've always carried with me.
R: Really?!
K: When my crops dried up and I felt depressed, or when I couldn't
remember my
past and I felt all alone, frustrated and discouraged... Your smiling
face
in this picture, so full of compassion and understanding, always game
me
courage and strength to carry on. But now that I can call you my
wife, I
don't need this picture anymore.
R: Oh, I see... I'm sorry... I shouldn't have jumped to conclusions...
K: It's okay. Actually, it makes me happy to see how much you really
love me.
R: I do. I really do love you, honey.
R: I'm sorry... I really jumped to conclusions.
K: It's okay.
Day 5
-----------------------------------------------------------------------------R: Sweetie?
K: Yes?
R: You know those potted flowers? I haven't done anything much for them,
yet
pests don't bother them. Don't you find that strange?
K:
R:
K:
R:
R: *giggle (mn)*
Day 6
-----------------------------------------------------------------------------R: Oh dear. You still have dirt on your fingers.
K: I wonder why? It must be especially difficult to wash off.
R: Even after all that scrubbing in the bath last night.
K: I know.
R: You've got to scrub even more.
K: Ok.
Day 7
-----------------------------------------------------------------------------R: Honey?
K: Huh? What is it, Princess?
R: I'd love to have some of your homemade cooking sometimes...
K: Oh, really? Well, then I'll have to treat you to my cooking sometime!
R: Really? Is that a promise?
K: Of course!
R: Oh, I can't wait!! (mn)
R: You're very own cooking! I'm really looking forward to it! (mn)
Day 9
-----------------------------------------------------------------------------R: There's a letter here for you from my brother.
K: I wonder what it could be? Let's see it... "Dear Kyle, How are you
doing? I
hope you're getting along well with Rosalind! I really value your
company
and energy. I hope you come back to the de Sainte-Coquille homestead
soon
with your family. Then you can help me start my business plan! I'll
be
waiting! Peace!" That's all he says.
R: It seems like my brother has really taken to you, too.
K: Ha-ha-ha! I don't know what to say.
R: It seems like my brother has really taken to you, too.
K: Ha-ha-ha! I don't know what to say.
K:
R:
K:
R:
K:
=======================================================================
========
13.7.4. Rosalind's Pregnancy Dialogue
[RosalindDPregnant]
=======================================================================
========
Talked to Rosalind right after waking up in the morning, and before
leaving
Farm House 2F.
Day 2-6
-----------------------------------------------------------------------------R: Our baby is really lively. When I sit very still I can feel it moving
inside
me. It's sure to be a wild little tike! (giggle) (mn)
Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------R: Honey, I think the baby will arrive soon!
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
R: Honey, our baby is here!
K: You did a great job, Rosalind!
R: Yes. Look. It's a boy. He looks just like you. She has her daddy's
hair.
K: She has her mommy's pouty little lips.
R: We need to think of a name. A really good name.
ENTER NAME
R: Aaron? Yes. That's a great name. I like that.
K: Oh, good!
R: Aaron, eat lots and grow up big and strong!
K: Growing up... Hmmm.
R: What is it?
K: Well. I think the children are going to need a proper place to go to
school.
R: That's true. We really need a school.
K: I'll go tell Byron that the baby is here, and I'll talk to him about
building a school, too.
R: Okay. Good luck, honey. It's the best thing for Aaron.
K: Yes!
R: You're finally starting to build the school.
K: That's right. I'm going to build a great school building. For Aaron's
sake,
too.
R: Good luck! Oh, that reminds me. Byron will only talk about that when
he's on
the first floor of our house.
K: I'm going to build a great school building. For Aaron's sake, too.
R: Good Luck! Byron will only talk about that when he's on the first
floor of
our house. So be careful.
Girl-Baby:
R: Honey, our baby is here!
K: You did a great job, Rosalind!
R: Yes. Look. It's a girl. She looks just like you. She has her daddy's
hair.
K: She has her mommy's pouty little lips.
R: We need to think of a name. A really good name.
ENTER NAME
R: Aria? Yes. That's a great name. I like that.
K: Oh, good!
R: Aria, eat lots and grow up big and strong!
K: Growing up... Hmmm.
R: What is it?
K: Well. I think the children are going to need a proper place to go to
school.
R: That's true. We really need a school.
K: I'll go tell Byron that the baby is here, and I'll talk to him about
building a school, too.
R: Okay. Good luck, honey. It's the best thing for Aria.
K: Yes!
R: You're finally starting to build the school.
K: That's right. I'm going to build a great school building. For Aria's
sake,
too.
R: Good luck! Oh, that reminds me. Byron will only talk about that when
he's on
the first floor of our house.
K: I'm going to build a great school building. For Aria's sake, too.
R: Good Luck! Byron will only talk about that when he's on the first
floor of
our house. So be careful.
************************************************************************
*******
13.8. Yue's Dialogue
[Yue-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Yue to "Y." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
=======================================================================
========
13.8.1. Yue's Proposal Dialogue
[YueDPropose]
=======================================================================
========
Y: You're here to use the YUE SWAP TICKET, are you? Go on then, Kyle,
what do
you want?
K: Hmm...
CHOICE - (propose or not)
Not propose: "Actually, I changed my mind."
Y: Ah well! If you want anything just come find me!
Propose: "I want to exchange it for you, Yue."
Y: ... Um, Kyle, does that mean you're...pro-pro-pro...
K: Proposing. Yes, Yue, I am. What I want, Yue, more than anything you
have on
sale...is you. Please, Yue, will you be my wife?
Y: Oh...this is all like a dream! Of course! I accept! Thank you, Kyle.
K: I know we'll be happy together!
=======================================================================
========
13.8.2. Yue's Wedding Dialogue
[YueDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Yue to be your lawfully wedded wife, to have
and to
hold, in sickness and in health... Do you promise to love her until
death do
you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Yue, take Kyle to be your lawfully wedded husband, to
have and
to hold, in sickness and in health... until death do you part?
Y: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Douglas: So Yue is finally getting married. She's hardly ever around!
I'm
impressed that she pulled that one off, to be honest.
Mana: Yue, congratulations on your marriage! You must be soooo excited!
(mn)
Julia: Congratulations, Kyle and Yue! I'm sure two of you will be superhappy
together! (mn)
Natalie: You look beautiful, Yue. I'm so happy for you!
Alicia: Yue, congratulations on your marriage! My reading of your future
was
spot-on, wasn't it?
Ray: Congratulations, Yue! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await
you two.
Cecilia: Congratulations! You look beautiful, Yue. Here's to your
future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Yue, congratulations to you both! I hope you two will be
happy,
and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Yue! You guys look
great! I
know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really
look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Yue! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness
Max: I wish you my sincerest congratulations!
K: I will make you the happiest woman alive, Yue.
Y: You already have.
*kiss*
=======================================================================
========
13.8.3. Yue's Marriage Dialogue
[YueDMarriage]
=======================================================================
========
Talked to Yue right after waking up in the morning, and before leaving
Farm
House 2F.
Day 2
-----------------------------------------------------------------------------Y: But I'm so happy to have marred you, darling! (mn)
Day 3
-----------------------------------------------------------------------------Y: I'm so happy to have married you, darling! (mn)
Day 4
Day 5
-----------------------------------------------------------------------------Y: Home is the place to relax after a long day's work!
Day 6
-----------------------------------------------------------------------------Y: I've visited lots of different towns, and seen lots of different
things, but
meeting you is the best thing to ever happen to me, darling!
Day 7
-----------------------------------------------------------------------------Y: I hope you feel the same way!
Day 9
-----------------------------------------------------------------------------Y: Let's make lots of lovely memories together, darling! (mn)
K:
Y:
K:
Y:
K:
Y:
What?
I... I think we're going to have a baby!
R-Really?! That's great! I'm so happy for us, Yue.
Me too! I can't believe it...
We're really having a baby... I wonder if it will be a boy or a girl?
Which would you rather have, darling?
=======================================================================
========
13.8.4. Yue's Pregnancy Dialogue
[YueDPregnant]
=======================================================================
========
Talked to Yue right after waking up in the morning, and before leaving
Farm
House 2F.
Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------Y: Darling, I think our baby's coming soon.
Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
Y: Our baby is here!
K: Really? I'm so proud of you, Yue! Is it...?
Y: It's a boy! See, he looks just like you.
K: Well, would you look at that! You're right!
Y: Wee need to decide on a name. Do you have any ideas?
ENTER NAME
Y: Aaron. That's a fine name. I like it.
K: I'm glad.
Y: Hello Aaron. You'd better eat a lot and grow up strong and healthy!
K: Growing up...
Y: Did you say something, dear?
K: Yes. We're going to need a school.
Y: A school... Yeah, that would be nice.
K: Now that our little Aaron is starting to grow up, I think it's time
for me
to talk to Byron about building us a school.
Y: That sounds like a good idea. Good luck, darling... For Aaron's sake.
K: I won't let you two down!
Y: Work hard at building the school, darling! It's for Aaron's future,
too.
Large-scale projects are best discussed with Mayor Byron. Talk to him
when
he's in his office on the first floor of his house.
Girl-Baby:
Y: Our baby is here!
K: Really? I'm so proud of you, Yue! Is it...?
#######################################################################
########
14. Aera's Opinion Corner
[AeraOpinion]
#######################################################################
########
You can actually just ignore this section if you wish... because here
I'll just
be expressing various opinions I have (or had) while making this guide.
Things
that I noticed that amused me, what I felt while writing a certain part
of this
guide, stuff like that. It won't be in any order... or rather, they'll
be in
the order that I wrote this guide - which wasn't chronologically by
section, by
the way. I wrote whatever section I felt like writing at the time. Or
these
opinions are in the order that they came to me. So they'll be all
higgledypiggledy.
As well as the past/present tense mixed up (since I'll be writing in
present
tense at the time of the comment, but when you read this, it'll be in
the
past).
Thus, these'll be chronologically of when they came to me.
She has this "OMG!" face, that I absolutely ADORE. <3 I wish I could
show you a
picture... it's so funny and adorable. None of the other Bachelorettes
ever
show a facial-expression-change that dramatic.
You can actually see this face when you're proposing to Julia. Oh, I
love it SO
much! ... Oh, and you can also see it a lot in one of her quests ...
which one
was it? Her sixth one: "Something I've Noticed." You have a heart-toheart with
her, and she gets angry and flabbergasted at you, and she makes her
"OMG!"
face. ^.^
Two pictures of Julia's "OMG!" face, courtesy of moonrazk of
GameSpot/GameFAQs!
http://img404.imageshack.us/i/runefactory2julia.png/
http://img404.imageshack.us/i/juliaomgf226f7.gif/
I usually play RF2 with the sound off, but I actually had the sound on
through
most (... actually, I think all) of the proposals, weddings, and
marriages. I
wasn't really paying that much attention to what the voice-actors were
saying,
but there were two that caugh--three that caught my attention:
~ In Julia's proposal: Julia's voice-actor (VA) says "Huh?" when Julia
says
"Huh? You are! You're...proposing!" It was just the way the VA said it
that
made it funny.
~ Also in Julia's proposal: right after Julia's VA says "Huh?" ... Kyle
says
something, and his VA says, "I love you!" Ah hahaha... he says it so
emphatically, it made me laugh out loud (and I do mean this
literally).
And I'm just realizing that the third one was from Julia's marriage,
too...
~ When Julia's announced that she's pregnant: Julia says that she's
going to
have a baby, and Kyle says "R-R-Really?! That's great!..." and Kyle's
VA says
"Right on!" *snickers* I heard that, and was like, "WHAT?! WHAT did he
just
say? Did he just say 'Right on!'? Who SAYS that?!" It was great. It
made my
day.
Oh, and... because I REALLY don't want to go through all those weddings
and
marriages AGAIN... if any of y'all happen to record what the VAs say at
what
check.
And in the interim between the first draft and the proofreading... as
well as
during the proofreading... *shakes head in shame* I started watching
"Prince of
Tennis"...
Rather, I'd read the manga a while ago. Then, when I was browsing an
onlinemanga-reading site, I'd saw that the author had made a "New Prince of
Tennis."
And so I thought, "Oh dear, what silliness are they getting into now?
*rolls
eyes*" and I read the 24 chapters that they had (since the "New Prince
of
Tennis" started only a few months ago, apparently).
I couldn't really remember everyone and what their personalities where
like...
so I went back and re-read "Prince of Tennis." *bangs head on desk* AND
I GOT
HOOKED!!! ;_; *flails arms* Baaaaah... and then I started watching the
anime...
which I kinda stopped at episode 129 (there's 178 episodes plus twentysomething OVAs), because I liked the manga story line better. Hmmm... I
wonder
if I'll ever finish watching it?
So, while proofreading... 'round about half of this guide, I was
simultaneously
watching episodes of "Prince of Tennis."
And I must say, I felt decidedly odd... reading and watching "Prince of
Tennis." Why? All the main characters are in middle school. To put that
in
terms of ages... they're all 12 to 15 years old. And while I'm squealing
over
how cute and adorable and funny and silly they are... I feel like a
pedophile;
because I'm in college. *shakes head in exasperation* Geez... WHY MUST
THEY BE
SO LIKABLE?! *flails*
(Please don't judge me because I read/watched "Prince of Tennis." I
normally
don't read/watch that kind of story. I like reading stuff like
"Fullmetal
Alchemist" much, much more. Oh, and gender-benders. Those amuse me to no
end.)
I recently downloaded the original soundtrack for "Pirates of the
Caribbean:
The Curse of the Black Pearl."
I love listening to epic music like that. And did I mention that I LOVE
pirates?
Finally got around to watching Disney's "The Princess and the Frog." I
rented
the movie via iTunes. Do you know the rules of iTunes movie rentals?
Once it's
downloaded, you have 30 days in which to watch the movie. Once you've
started
the movie, you have 24 hours in which to finish it. I've also discovered
that
you can watch the movie as many times as you like within that 24-hour
time
span.
I downloaded it. I watched it, and I loved it. So I decided to watch it
again.
And again. ... And again. ... I watched that movie seven times within 24
hours.
I loved it that much. ^.^; hahaha... ;_; don't judge me!
#######################################################################
########
15. F. A. Q.
[FAQ]
#######################################################################
########
This section is for questions that I come across frequently; either sent
to me
via email, or I stumble across them by lurking on the RF2 forum on
GameSpot.
~ If you marry Alicia, she will do Weather and Location Readings for
free, and
will no longer give Love Readings.
~ If you marry Julia, you don't have to pay to use the bathhouse however, the
once-a-day rule still applies.
~ If you marry Yue, you can't buy anything from her until you progress
to
Second Generation.
These are some differences that occur in Second Generation:
~ Who you're related to in Alvarna and how you're related to them are
different
depending on the Bachelorette.
~ If you marry Yue or any of the Bachelorettes, NOT INCLUDING Mana and
Alicia,
Yue's "shop" hours change: you can only buy from her on sunny Mondays,
Wednesdays, and Fridays - as long as there is no festival going on.
(That is
to say, if you marry Mana or Alicia, Yue's "shop" hours in Second
Generation
will not change from First Generation.)
~ When the wife/mom ventures out of the house (which she does
occasionally),
there is a certain place each Bachelorette goes. For example, Yue will
be in
North Square selling goods on Monday, Wednesday, and Friday; Rosalind
will be
at the port next to Alicia; Alicia will be at the port giving out her
Readings; and I don't recall or know where the others go, but that's a
good
sample.
And in case you were wondering, your child does not look different for
each
Bachelorette. The child will not have pointy ears if you marry Cecilia;
will
not have blue hair if you marry Rosalind; etc., etc. The child will be
in the
image of Kyle, the father.
#######################################################################
########
16. Special Thanks
[Thanks]
#######################################################################
########
I would like to thank the people who frequent the Rune Factory 2 forums
for