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Rune Factory 2: A Fantasy Harvest Moon
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Courting and Marriage Walkthrough
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Version 1.11 06/25/2010


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TABLE OF CONTENTS
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1. Introduction...........................................[Intro]
1.1. What is this Guide about?........................[Guide-About]
1.2. About the Author.................................[Author]
1.3. Guide Structure..................................[Guide-Setup]
1.4. Vocabulary Used in Guide.........................[Guide-Vocab]
1.5. Version History..................................[Version]
1.6. Legalities.......................................[Legal]
2. Explanation of Bachelorettes...........................[ExplBachelorette]
3. Explanation of Love Candidates.........................[ExplLoveCan]
4. Introduction to Your Loves.............................[Intro-Loves]
4.1. Bachelorettes....................................[IntroBachelorette]
4.2. Love Candidates - The Ladies.....................[IntroLoveCanF]
4.3. Love Candidates - The Gentlemen..................[IntroLoveCanM]
5. Courting...............................................[Courting]
5.1. Generals Rules of Courting.......................[CourtGenRule]
5.2. Courting Bachelorettes...........................[CourtBachelorette]
5.3. Rival Warning!...................................
[RivalWedding]
5.4. Courting Love Candidates - The Ladies............[CourtLoveCanF]
5.5. Courting Love Candidates - The Gentlemen.........[CourtLoveCanM]
6. Likes and Dislikes.....................................[Likes]
6.1. Bachelorette Likes & Dislikes....................[LikesBachelorette]
6.2. Love Candidate Likes & Dislikes..................[Likes-

LoveCan]
7. Birthdays..............................................[Birthdays]
7.1. Bachelorette Birthdays...........................[BdayBachelorette]
7.2. Love Candidate Birthdays.........................[BdayLoveCan]
8. Festivals..............................................[Festivals]
8.1. Chronological Festival List......................[FestivalChronList]
8.2. What Festivals Do to Raise Friend & Love Levels..[FestivalPurpose]
8.3. Romantic Festivals...............................[FestivalRomantic]
8.3.1. Flower Festival............................[RF-Flower]
8.3.2. Dance Festival.............................[RF-Dance]
8.3.3. Shooting Star Festival.....................[RF-Star]
8.4. Contests.........................................[FestivalContest]
8.4.1. Eating Contest.............................[CF-Eating]
8.4.2. Monster Taming Contest.....................[CFMonsterTame]
8.4.3. Fishing Contest............................[CF-Fishing]
8.4.4. Big Cook-Off...............................[CF-CookOff]
8.4.5. Adventure Contest..........................[CFAdventure]
8.4.6. Monster Contest............................[CFMonsterContest]
8.4.7. Mining Contest.............................[CF-Mining]
8.5. Special Events...................................[FestivalSpEvent]
8.5.1. New Year's Day.............................[SEFNewYearDay]
8.5.2. 1st Day of Summer..........................[SEF1stDaySummer]
8.5.3. Harvest Festival...........................[SEF-Harvest]
8.5.4. New Year's Eve.............................[SEFNewYearEve]
9. Bulletin Board & Quests................................[Quests]
9.1. Why Should I Do Quests?..........................[WhyQuests]
9.2. Bachelorette Quests..............................
[BacheloretteQuests]
9.2.1. Alicia's Quests............................[Alicia-Q]
9.2.2. Cecilia's Quests...........................[Cecilia-Q]
9.2.3. Dorothy's Quests...........................[Dorothy-Q]
9.2.4. Julia's Quests.............................[Julia-Q]
9.2.5. Mana's Quests..............................[Mana-Q]
9.2.6. Rosalind's Quests..........................[Rosalind-Q]
9.2.7. Yue's Quests...............................[Yue-Q]
9.3. Villager Quests Pertaining to Proposal Items.....[ProposeItemQ]
9.3.1. Douglas' Quests............................[Douglas-Q]

9.3.2. Gordon's Quests............................[Gordon-Q]


9.3.3. Herman's Quests............................[Herman-Q]
9.3.4. Max's Quests...............................[Max-Q]
9.4. Love Candidate Quests - The Ladies...............
[LoveCanQuests-F]
9.4.1. Cammy's Quests.............................[Cammy-Q]
9.4.2. Leann's Quests.............................[Leann-Q]
9.4.3. Sera & Serena's Quests.....................[Sera&SerenaQ]
9.5. Love Candidate Quests - The Gentlemen............
[LoveCanQuests-M]
9.5.1. Leonel's Quests............................[Leonel-Q]
9.5.2. Orland's Quests............................[Orland-Q]
9.5.3. Roy's Quests...............................[Roy-Q]
9.6. Quest Item Quicklist.............................[QListQuests]
9.6.1. Bachelorettes' Quest Item Quicklist........[QListBachelorette]
9.6.2. Villager Quests' Quest Item Quicklist......[QListProposeItemQ]
9.6.3. Love Candidates' Quest Item Quicklist......[QListLoveCan]
10. Marriage Conditions...................................
[MarriageConditions]
10.1. Bachelorette Marriage Conditions................[MCBachelorette]
10.2. Love Candidate "Marriage" Conditions............[MC-LoveCan]
11. Proposals & "Proposals"...............................[Propose]
11.1. How to Propose..................................[Propose-How]
11.1.1. Bachelorettes - How to Propose............[HowPBachelorette]
11.1.2. Love Candidates - How to "Propose"........[HowPLoveCan]
11.2. Bachelorette Proposal Items.....................[ProBachelorette]
11.3. Love Candidate "Proposals"......................[Pro-LoveCan]
12. You're Getting Married!...............................[Marriage]
12.1. General Procession of Events....................
[MarriageProcession]
12.2. Marriage Vocabulary.............................
[MarriageVocab]
12.3. Marriage Calendar Map...........................[MarriageMap]
13. Matrimony Dialogues for Bachelorettes.................
[MatrimonyDialogue]
13.1. Dialogue Vocabulary.............................
[DialogueVocab]
13.2. Alicia's Dialogue...............................[Alicia-D]
13.2.1. Alicia's Proposal Dialogue................[AliciaDPropose]
13.2.2. Alicia's Wedding Dialogue.................[AliciaDWedding]

13.2.3. Alicia's Marriage Dialogue................[AliciaDMarriage]


13.2.4. Alicia's Pregnancy Dialogue...............[AliciaDPregnant]
13.3. Cecilia's Dialogue..............................[Cecilia-D]
13.3.1. Cecilia's Proposal Dialogue...............[CeciliaDPropose]
13.3.2. Cecilia's Wedding Dialogue................[CeciliaDWedding]
13.3.3. Cecilia's Marriage Dialogue...............[CeciliaDMarriage]
13.3.4. Cecilia's Pregnancy Dialogue..............[CeciliaDPregnant]
13.4. Dorothy's Dialogue..............................[Dorothy-D]
13.4.1. Dorothy's Proposal Dialogue...............[DorothyDPropose]
13.4.2. Dorothy's Wedding Dialogue................[DorothyDWedding]
13.4.3. Dorothy's Marriage Dialogue...............[DorothyDMarriage]
13.4.4. Dorothy's Pregnancy Dialogue..............[DorothyDPregnant]
13.5. Julia's Dialogue................................[Julia-D]
13.5.1. Julia's Proposal Dialogue.................[JuliaDPropose]
13.5.2. Julia's Wedding Dialogue..................[JuliaDWedding]
13.5.3. Julia's Marriage Dialogue.................[JuliaDMarriage]
13.5.4. Julia's Pregnancy Dialogue................[JuliaDPregnant]
13.6. Mana's Dialogue.................................[Mana-D]
13.6.1. Mana's Proposal Dialogue..................[ManaDPropose]
13.6.2. Mana's Wedding Dialogue...................[ManaDWedding]
13.6.3. Mana's Marriage Dialogue..................[ManaDMarriage]
13.6.4. Mana's Pregnancy Dialogue.................[ManaDPregnant]
13.7. Rosalind's Dialogue.............................[Rosalind-D]
13.7.1. Rosalind's Proposal Dialogue..............[RosalindDPropose]
13.7.2. Rosalind's Wedding Dialogue...............[RosalindDWedding]
13.7.3. Rosalind's Marriage Dialogue..............[RosalindDMarriage]
13.7.4. Rosalind's Pregnancy Dialogue.............[RosalindDPregnant]
13.8. Yue's Dialogue..................................[Yue-D]
13.8.1. Yue's Proposal Dialogue...................[Yue-

DPropose]
13.8.2. Yue's Wedding Dialogue....................[YueDWedding]
13.8.3. Yue's Marriage Dialogue...................[YueDMarriage]
13.8.4. Yue's Pregnancy Dialogue..................[YueDPregnant]
14. Aera's Opinion Corner.................................[AeraOpinion]
15. F.A.Q. ...............................................[FAQ]
16. Special Thanks........................................[Thanks]

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1. Introduction
[Intro]
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1.1. What is this Guide about?
[Guide-About]
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This guide is a general Courting, Dating, and Marriage Guide for Rune
Factory
2: A Fantasy Harvest Moon. It covers both the Bachelorettes in First
Generation
and the Love Candidates in Second Generation.
I hope that, with this guide, you'll be able to discover the many ways
you are
able to court each love interest that you can find in this game, and
what the
best way to court each of the love interests is.
The information you can find in this guide includes (but is certainly
not
limited to) the following:
~ The different ways in which you can court each Bachelorette or Love
Candidate
~ Information about the different ways of courting
~ The quests for each Bachelorette and Love Candidate
~ What marriage is like to a Bachelorette in First Generation
~ What "marriage" is like to a Love Candidate in Second Generation
~ The dialogue of each Bachelorette during your marriage to her

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1.2. About the Author
[Author]
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Hello! I am Aera (username otakuAera on GameSpot/GameFAQs). This is my
very
first time writing any kind of guide or FAQ, so if you spot some
information
that is wrong, or think that I left something out, please don't hesitate
to
contact me at: otakuAera@gmail.com
I had originally thought to write down what each Bachelorette says
during her
marriage, for my own general amusement. But then I thought, "Maybe other
RF2
gamers would like to know what they say, too?" So, I went to the Rune
Factory 2
forum on GameSpot, and offered to share the fruits of my labor. To my
astonishment, some people were interested. So, I thought to write a FAQ
for
each Bachelorette's dialogue during her marriage.
I then started researching the best way to write a FAQ and how to format
it and
such... and I ended up looking at the other guides that
GameSpot/GameFAQs has
for Rune Factory 2 for ideas. And I thought that, even though they say
who the
Bachelorettes and Love Candidates are, they don't really tell you how to
go
about courting them and the fastest/best way to raise their Love Levels.
Ergo, I decided to expand my FAQ into a courting guide, and started
contacting
other authors for their opinion on my idea and the best way to go about
producing it.
Thus, I present you with this guide! I hope you enjoy it, and find it
not only
informative, but also easy to navigate!

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1.3. Guide Structure
[Guide-Setup]
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*******
The structure of this guide is almost nearly identical to that of Lerion
and
Winchu's FAQ/Walkthrough. So, if you're familiar with that, you should
know how
this is set up. But, for propriety's sake, I shall explain the setup of
this
guide.
Different symbols are used for each level of headers, and each section
and
subsection has its own number and a bracketed tag-word for an easy find.
Example 1 - Section Header:
##############################
follows:
X. Section Name
[Tag]
##############################
Example 2 - Subsection Header:
******************************
for an
X.X. Subsection Name
[Tag]
******************************

The symbols used for section and


subsection levels are as
~ Level 1: #####
~ Level 2: *****
~ Level 3: =====
~ The tags are located in [];
easier search, include the [].
~ The X represents a number.

Example 3 - Sub-subsection Header:


===================================
X.X.X. Sub-subsection Name
[Tag]
===================================

I'll be using other symbols for various ways of separating information


that
don't need to have its own section, but must be separated nonetheless.
Example 1 - Quest Info:
separating
X. "Quest Name"
-----------------------------means
Information
underlining;

The symbols used as ways of


information are as follows:
~ The - symbol will be used as a
of indicating a kind of
a "below this line is

information
Example 2 - table:
label/word/heading
Heading1 | Heading2 | Heading3

pertaining to the
that is above this line."

-----------------------------bullet
Info
| Info
| Info
Info.....|.Info.....|.Info
way to
Info
| Info
| Info
is
Info.....|.Info.....|.Info
way to
Example 3 - bulleted list:
tables.
This sentence hints at a list:
1 and
~ Information
~ Information
times. It
Example 4 - dialogue sections:
and to
Day X - notes
for
-----------------------------Essentially, a
A: Dialogue

~ The ~ symbol will be used as a


point.
~ The . symbol will be used as a
easily follow information that
placed in tables.
~ The | symbol will be used as a
separate the columns in
~ The X symbol (used in Example
4) is to indicate a number.
~ The * symbol may be used at
will mean that there is extra
information about something,
look at the end of the section
the extra information.
footnote.

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1.4. Vocabulary Used in Guide
[Guide-Vocab]
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*******
Also, for the general purposes of game-terms in this guide, I'll explain
what
words I shall use and what I mean when I use those words.
Just to make sure that I'm making myself clear.
First off, I'll be using the generic names that the game gives you for
the
hero(s)/main character(s): Kyle, Aria, and Aaron.

Vocabulary/Terms used by Aera:


(And these are alphabetized.)
~ Bachelorette(s): the love interest(s) you encounter in First
Generation
(Alicia, Cecilia, Dorothy, Julia, Mana, Rosalind, Yue).

~ beau: (pronounced "bow") just in case any of y'all are confused, or


were
wondering... a "beau" is (and I'm going to take this straight from my
trusty
dictionary) - "1. A boyfriend or male admirer; 2. a rich, fashionable
young
man; a dandy."
~ citizens: see "villagers." They're the same thing. People who live in
Alvarna.
~ contest festival: a festival in which you participate in some kind of
contest.
~ crop: one crop is the mature vegetables/fruits from a single 9x9
square of
farming land; or any vegetable/fruit that you (as Kyle) can grow.
~ Day: the the daytime hours in RF2, which is from 6:00 AM to 6:00 PM.
~ e.g.: this is an abbreviation for "for example."
~ farm plot: a place where you can plant crops. Can either refer to the
whole
area where you can farm, or a single 9x9 square of farming land.
~ First Generation: refers to the first part of the game, when you play
as
Kyle.
~ Friend Level: see "Friendship Level." Same thing. Used interchangeably
for
formatting purposes.
~ Friendship Level: how many friendship points a Bachelorette or Love
Candidate
or villager has; which may be abbreviated to FP.
~ FP: "Friend Points." See "Friendship Level" for details.
~ game-: if I ever say something like "game-time" or "game-day," it
refers to
the time passing within the Rune Factory 2 game. For example, a "gameminute"
is a real-life second, and one "game-hour" is one real-life minute.
Thus, a
"game-day" would be from the time Kyle/Aria/Aaron gets up in the
morning
until he/she goes to sleep at night, or simply 24 game-hours. However,
"game-

day" may be shortened to simply "day."


~ i.e.: this is an abbreviation for "that is to say," and is "used to
add
explanatory information or to state something in different words"
(quoted
from a dictionary).
~ liked item: an item that is liked by a love interest or villager.
~ lose/regain control: when you're in "control," it means that you (as
Kyle,
Aria, or Aaron) can run around and do stuff; you determine what your
gameself does. Thus, when you "lose control," you have no say in what's
happening, because the game has a set sequence of what happens during
that
time. And when you "regain control," it means the game has finished
its set
sequence of events, and you can make Kyle/Aria/Aaron run around again.
~ Love Candidate(s): the love interest(s) you encounter in Second
Generation,
both female and male (Cammy, Leann, Sera & Serena, Leonel, Orland,
Roy).
~ love interest(s): either a single Bachelorette or Love Candidate, or
the
Bachelorettes and/or Love Candidates.
~ Love Level: how many love points a Bachelorette or Love Candidate has;
which
may be abbreviated to LP.
~ LP: "Love Points." See "Love Level" for details.
~ Monster Drop: the item that you randomly receive upon killing a
Monster.
~ Monster Portal: the portal, or gate if you prefer (it looks like a
portal to
me), where Monsters come out of.
~ NB: this is an abbreviation for "Nota Bene." It stems from Latin, and
it
means "note well." Pay attention whenever you see these - they could
note
important things for you to keep in mind.
~ Night: The nighttime hours in RF2, which is from 6:00 PM to 6:00 AM.

~ Proposal Item: the item you need in order to propose to a Bachelorette


to
marry her.
~ romantic festival: a festival that is specially targeted towards
participation with a love interest.
~ RF2: an abbreviation for "Rune Factory 2," because it doesn't take as
long to
type.
~ Second Generation: refers to the second part of the game, when you
play as
either Aaron or Aria.
~ spam: to do something a lot (i.e. multiple times) repeatedly in order
to gain
points for either FP/LP or experience for levels (e.g. Swordsmanship,
Magic,
Cooking, etc.)
~ special event festival: a festival where the villagers stand around
the town,
and comment on the day. Nothing particularly exciting happens besides
the
festive music (and the confetti, if there is any).
~ villagers: can mean one of two things. In general, when I say
"villagers" I
mean "everyone," but the "everyone" can either be "everyone who lives
in
Alvarna" or "everyone except the love interest(s)." But for the most
part, it
means "everyone who lives in Alvarna, except certain people who I've
mentioned previously (in the section) by name." Hopefully, it'll be
clear
which "everyone" it is by the context.

If you feel like there is some term I used that I was not clear on the
meaning,
please don't hesitate to contact me! I'll add your term to this list!

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1.5. Version History
[Version]
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*******

Started writing 02/21/2010


First draft completed 03/02/2010
Proofreading for grammar, spelling, and accuracy completed 03/26/2010
Version 1.00 - 03/30/2010
~ First submission of this guide. Covers as much as I could get of
both
First and Second Generations.
Version 1.01 - 03/31/2010
~ Forgot a bullet point under section 9.3. Villager Quests
Pertaining to
Proposal Items (forgot to add in why I picked Max).
~ Added when Max is in his room on festival days (this
information is found
in section 9.2.6. Rosalind's Quests, as well as section 11.2.
Bachelorette Proposal Items).
Version 1.11 - 06/25/2010
~ Added dialogue for Alicia's tenth quest, in which you can propose
to her.
~ Allowed SuperCheats and Neoseeker to publish this guide.
~ Added to "Special Thanks" and "Aera's Opinion Corner" sections.
~ Added the first question to the "F. A. Q." section.

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1.6. Legalities
[Legal]
************************************************************************
*******
This guide may not be reproduced under any circumstances except for
personal,
private use. It may not be placed on any website or otherwise
distributed
publicly without advance written permission from the author (Aera). Use
of this
guide on any other website or as a part of any public display is
strictly
prohibited, and a violation of copyright.
Until further notice, I am only allowing the following websites to
publish this
guide:
~ www.GameSpot.com
~ www.GameFAQs.com

~ www.SuperCheats.com
~ www.Neoseeker.com
If you wish me to allow this guide posted on other websites, please
contact me.
The structure design of this guide was used with permission from Lerion
and
Winchu.
The information from the following sections was procured from Lerion and
Winchu's FAQ/Walkthrough, with permission, and edited by Aera:
~ Love interest Introduction: 4.1 - 4.3 (character descriptions only;
the
relatives were mapped out by Aera)
~ Courting Bachelorettes: 5.2 (locations of items: fish, items found on
quests)
~ Rival Marriages: 5.3
~ Courting Love Candidates - The Gentlemen: 5.5 (locations of items:
fish,
Monster Drops)
~ Likes & Dislikes: 6.1 & 6.2
~ Birthdays: 7.1 & 7.2 (birthday presents; location of items: fish)
~ Festivals: 8.3.1 - 8.3.3; 8.4.1 - 8.4.7; 8.5.1 - 8.5.4
~ Bachelorette Quests: 9.2.1 - 9.2.7
~ Villager Proposal Item Quests: 9.3.1 - 9.3.4
~ Bachelorette Quest Item Quicklist: 9.6.1 (information about the
quests;
location of items: fish)
~ Villager Proposal Item Quest Item Quicklist: 9.6.2 (information about
the
quests)
~ Bachelorette Proposal Items: 11.2 (information about the quests)
The information from the following sections was procured from
HolyPlankton's
Cooking & Pharmacy and Forging Guides, with permission, and edited by
Aera:
~ Courting Love Candidates: 5.4 & 5.5 (liked item recipes for daily
giftgiving)
~ Love Candidate Birthdays: 7.2 (birthday present recipes)
Copyright 2010 by Aera.

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2. Explanation of Bachelorettes
[ExplBachelorette]

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########
Why do I have to deal with Bachelorettes? Why should I have to marry
someone?
It's so much effort to get one to love me, why should I even bother?
Can't I
just work on my farm, dungeon-dive, kill Monsters, and all that other
stuff?

Well, when you're playing as Kyle in First Generation, there's not so


many
things for you to do. Yes, you can farm, kill Monsters, raise Monsters,
fish,
mine, and throw Fireballs, among other things, but really - compared to
what
you can do in Second Generation (which is... uh... two-thirds or more of
the
game) - that's not much.
So, the reason you have to deal with Bachelorettes is because, in First
Generation, the Bachelorettes are the main plot. You play as Kyle's
child
(Aaron or Aria) in Second Generation, and in order for Kyle to have a
child you
have to get married. (Not necessarily true in real life, but in this
game, you
must get married to have a child.)
Thus, in order to get to the more exciting part of Rune Factory 2, you
have to
marry a Bachelorette and have a child.
The nice thing is, there's seven of them to choose from. And even
better, I
think, is that they did a nice job of picking a variety of personalities
to
appeal to the largest possible audience. Each Bachelorette has a
distinct
personality, and I'm fairly certain that you'll be able to choose one
whom you
like best.
So, in order to marry a Bachelorette, you have to raise her Friendship
and Love
Levels to 10, get her Proposal Item, and give it to her to propose and
get
married.

Then, once you're married, you have to wait until the baby comes. Which,
thankfully, isn't very long. Only... 16 game-days after the wedding.
And once the baby is born, you can convince Byron to build a school.
Which gets
built in 10 days, by the way. (I don't know about you, but I think
that's an
incredible feat to accomplish.)
ONLY THEN can you go admire the beautiful school you paid to have built
and get
to move on to Second Generation to do a whole bunch of other cool stuff.
So. That's what the Bachelorettes are for. They're a stepping-stone to
get to
the more fun part of the game.
But don't let that damper your spirits. Courting the Bachelorettes is
really
fun! (At least, I find it great fun.)

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3. Explanation of Love Candidates
[ExplLoveCan]
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########
What do you mean, "Love Candidates?" What is this nonsense? I got to get
married in First Generation... why is it I can't do that in Second
Generation?!
Why are they even there?!

Whereas the Bachelorettes were the main plot in First Generation, the
Love
Candidates are only a side-story for Second Generation. There's only
three each
for Aria and Aaron.
Aaron's Love Candidates: Cammy, Leann, Sera & Serena.
Aria's Love Candidates: Leonel, Orland, Roy (and Sera & Serena).
(Sera & Serena are a special case... apparently, they don't really care
about
gender, thus you'll be able to have a pretend marriage with them whether

you're
playing as Aaron or Aria. However, I believe only Aaron can participate
in
love-oriented/romantic festivals with them.)
And no, you can't get married in Second Generation. Why not? You're a
child.
Children don't get married. You are SEVEN YEARS OLD, for goodness' sake!
Sevenyear-olds don't get married. No, they CAN'T get married. That's just...
it's...
it's... It simply isn't done.
However, even though you can't get married, you can still have a fun
little
pretend-marriage with your lady or beau of choice.
In order to get to your pretend marriage, you have to raise the Love
Candidates' Friendship and Love Levels, and you must complete all of
his/her
quests on the Bulletin Board. It's the last quest you want - in these,
you
confess your feelings and have the pretend marriage.
... And that's pretty much it. Love Candidates are there if you ever get
bored
of farming, smithing, dungeon-diving, alchemy, cooking, saving the
world... and
feel like a little romance.

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4. Introduction to Your Loves
[Intro-Loves]
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In the following sections (4.1 thru 4.3), you'll find descriptions of
each
Bachelorette and Love Candidate. Just to try to show what kind of
personality
they have, and a little bit about their life in Alvarna.
Other included information:
~ Family (parent(s), sibling(s), etc.; i.e. relatives)
~ Birthday
~ Proposal Item
~ Rival/Default Marriage
~ "Proposal" Quest

I shall explain, by example, how these sections are organized:


Bachelorette Name
-----------------------------Description of the Bachelorette.
Birthday: date of birthday
Proposal Item: the item you need in order to propose to the Bachelorette
Default Marriage: your rival-in-love and the date of the marriage
Relatives:
~ any family members the Bachelorette might have
Love Candidate Name
-----------------------------Description of Love Candidate.
Birthday: date of birthday
"Proposal" Quest: quest name and number that results in the pretend
marriage
Relatives:
~ any family members the Love Candidate might have
NB - I'll be including "if" situations. Stuff like, "if PersonA married
PersonB..." etc., etc. Therefore, to make it easier for myself, I'll be
using
"m." to mean "marries" or "married to."

For more information about birthdays, proposal items, the rivals/default


marriages, and the "marriage" quests, please go to the following
sections:
~ 6. Birthdays (tag Birthdays)
~ 11.2. Bachelorette Proposal Items (tag Pro-Bachelorette)
~ 7.3. Rival Warning! (tag RivalWedding)
~ 9.4. Love Candidate Quests - The Ladies (tag LoveCanQuests-F)
~ 9.5. Love Candidate Quests - The Gentlemen (tag LoveCanQuests-M)

************************************************************************
*******
4.1. Bachelorettes
[IntroBachelorette]
************************************************************************
*******

Alicia
-----------------------------------------------------------------------------The fortune-teller of Alvarna. Her predictions about the weather and
people's
locations are always correct, but her Love Readings are another story.
She
argues a lot with her mother about her fortune-telling job, and her
brother
tries to calm them down every time this happens. She's rather
flirtatious, and
it's hard to tell when she's joking or not.
Birthday: Summer 28
Proposal Item: Crystal Ball
Default Marriage: none
Relatives:
~ mother Natalie, the doctor of Alvarna
~ brother Ray

Cecilia
-----------------------------------------------------------------------------The maid of the De Sainte-Coquille family. She's half-elf, and lives in
the
Eagle Inn with Egan (an elf) and
his son Jake (half-elf). She came
from Kardia
on the advice of her friend Tabatha (also full elf). She enjoys her new
life in
Alvarna and is trying to do her best as a maid. Cecilia is glad that she
chose
this path, since she is learning a lot at her job and has been able to
meet a
lot of new people. She's a bit soft-spoken, but she's a nice girl.
Birthday: Summer 12
Proposal Item: Round Stone
Default Marriage: Jake, Summer 14 Year 2
Relatives:
~ none in Alvarna
~ foster-father Russell, the librarian of Kardia

Dorothy
-----------------------------------------------------------------------

-------Dorothy is always worrying over her little sister, who is very


adventurous and
likes to play in the forest. Very shy, Dorothy doesn't have too much
selfconfidence, and she uses her doll Fern to talk about embarrassing things
to
people. Her dream is to become a nurse.
Birthday: Winter 2
Proposal Item: Blessing Pendant
Default Marriage: Barrett, Fall 17 Year 3
Relatives:
~ father Gordon, the priest of Alvarna
~ little sister Cammy

Julia
-----------------------------------------------------------------------------The Wisdom Bathhouse's owner. Julia is always worried about how she
looks taking long baths and only eating healthy food. She can get mad easily
when
she's in embarrassing situations (but only with Kyle), and because she
always
worries about what people think of her, she doesn't want to make anyone
in the
town dislike her. Thus, she always puts forth a friendly and helpful
demeanor.
Birthday: Spring 16
Proposal Item: Memento Ring
Default Marriage: Max, Winter 11 Year 4
Relatives:
~ none in Alvarna

Mana
-----------------------------------------------------------------------------A cheerful, but clumsy girl, she is the first person Kyle meets when he
comes
to Alvarna. Mana is responsible for giving you a place to live and work.
Her
dream is to be a teacher, and will actually become one when Kyle builds
the

school.
Birthday: Summer 9
Proposal Item: Engagement Ring
Default Marriage: none
Relatives:
~ father Douglas, owner of the Pumpkin General Store

Rosalind de Sainte-Coquille
-----------------------------------------------------------------------------A very smart and bright girl, Rosalind likes invent new things (some of
which
can be a little eccentric), calling you to help test them whenever she
needs
to. So it's up to you to do everything she needs to test her new idea,
but at
least she pays well and nothing really goes wrong. She also loves to
cook, and
is very good at it.
Birthday: Fall 27
Proposal Item: 100-Rose Bouquet
Default Marriage: Ray, Spring 10 Year 3
Relatives:
~ father Herman de Sainte-Coquille, owner of the De Sainte-Coquille
Manor
~ brother Max de Sainte-Coquille
~ could possibly be related to Jasper de Sainte-Coquille and his
daughter
Bianca, both of whom live in Kardia (I, Aera, am drawing this
conclusion, so
this may be wrong)

Yue
-----------------------------------------------------------------------------A very talented traveling merchant. Yue can be found walking anywhere in
Alvarna, selling her goods. She's always thinking of how she can get
good
business, and travels to different places to learn as much as she can.
However,
it doesn't mean that she's cold and distant - she can be a really good
friend
and can aide you with help from her contacts in other towns.

Birthday: Spring 9
Proposal Item: Yue Swap Ticket
Default Marriage: none, but she will get married to the respective rival
on the
respective default marriage date if you marry Cecilia, Dorothy,
Julia, or
Rosalind
Relatives:
~ none in Alvarna

************************************************************************
*******
4.2. Love Candidates - The Ladies
[IntroLoveCanF]
************************************************************************
*******
Cammy
-----------------------------------------------------------------------------Cammy hasn't changed much from First Generation. She's still a vivacious
girl
who likes: adventure, going against the adults, and putting herself into
dangerous situations.
Birthday: Summer 15
"Proposal" Quest: 5. "Come and See Me!"
Relatives:
~ father Gordon, priest of Alvarna
~ older sister Dorothy
"If" situations:
Dorothy m. Barrett:
~ brother-in-law Barrett
~ nephew Leonel

Dorothy m. Kyle:
~ brother-in-law Kyle
~ nephew Aaron/Aria

Leann de Sainte-Coquille
-----------------------------------------------------------------------------Leann is Max's daughter. She's a calm and gifted girl, and excels in
anything
she does... except sewing. She likes milk, derivatives, and pizza, but
she

can't stand horror stories.


Birthday: Winter 27
"Proposal" Quest: 2. "Some Casual Conversation"
Relatives:
~ father Max
~ aunt Rosalind
~ grandfather Herman
"If" situations:
Max m. Julia; Rosalind m. Ray:
~ mother Julia
~ uncle Ray, doctor of Alvarna
~ cousin Sera & Serena

Max m. Julia; Rosalind m. Kyle:


~ mother Julia
~ uncle Kyle
~ cousin Aaron/Aria

Kyle m. Julia; Max m. Yue; Rosalind m. Ray:


~ mother Yue
~ uncle Ray, doctor of Alvarna
~ cousin Sera & Serena

Sera & Serena


-----------------------------------------------------------------------------Sera & Serena are Ray's twin daughters. Even though what they like can
be
different, they have a very good relationship and are always together.
They
share everything - and that includes you.
Birthday: Fall 29
"Proposal" Quest: 4. "Something a Little More Grown Up"
Relatives:
~ father Ray, doctor of Alvarna
~ aunt Alicia, fortune-teller of Alvarna
~ grandmother Natalie, ex-doctor of Alvarna
"If" situations:
Ray m. Rosalind; Max m. Julia:
~ mother Rosalind
~ uncle Max
~ grandfather Herman
~ cousin Leann
Julia)
~ aunt Julia

Kyle m. Rosalind; Ray m. Yue:


~ mother Yue
Kyle m. Alicia:
(Ray m. Rosalind; Max m.
~ uncle Kyle
~ cousin Aaron/Aria

Ray m. Rosalind; Kyle m. Julia; Max m. Yue:


~ mother Rosalind
~ uncle Max
~ grandfather Herman
~ cousin Leann
~ aunt Yue

************************************************************************
*******
4.3. Love Candidates - The Gentlemen
[IntroLoveCanM]
************************************************************************
*******
Leonel
-----------------------------------------------------------------------------Leonel is Barrett's son. Because of his pretty face and clothing, he's
always
mistaken for a girl. He's one of the most mentally grown-up of all the
children
in Alvarna, since he tries to overcome his dislikes in order to become a
better
person. He's good friends with Roy - both like collecting Pins.
Birthday: Summer 3
"Proposal" Quest: 5. "There's Something I Want to Say"
Relatives:
~ father Barrett, teacher at Alvarna Academy
~ grandfather Byron, Mayor of Alvarna
"If" situations:
Barrett m. Dorothy:
~ mother Dorothy
~ grandfather Gordon
~ aunt Cammy

Kyle m. Dorothy; Barrett m. Yue:


~ mother Yue

Orland
-----------------------------------------------------------------------------Orland is Jake's son. And, like father like son, Orland isn't easy to
deal
with. He always asks others to do his jobs, saying he doesn't have time
to do

it himself. Despite all that, he's really a nice guy on the inside; as
well as
very smart.
Birthday: Winter 15
"Proposal" Quest: 5. "Just Come Over, Please"
Relatives:
~ father Jake
~ grandfather Egan, owner of the Eagle Inn
"If" situations:
Jake m. Cecilia:
~ mother Cecilia
(~ grandfather Russell)

Kyle m. Cecilia; Jake m. Yue:


~ mother Yue

Roy
-----------------------------------------------------------------------------Like Cammy, Roy hasn't changed much from First Generation. He's still an
energetic and lively guy, but has trouble when it comes to studying. He
also
has to deal with pressure from his mother, who wants him to inherit her
smithy,
but he's still unsure as to what he wants to do with his life.
Birthday: Winter 25
"Proposal" Quest: 5. "Come to My House"
Relatives:
~ mother Tanya

#######################################################################
########
5. Courting
[Courting]
#######################################################################
########
In the following sections (5.1 thru 5.5), I hope to educate you on how
to best
go about courting your chosen love interest. You'll find information
about the
different ways to court, some do's and don'ts, and what's the
fastest/best way
(in my opinion) to raise the Friendship and Love Levels of each love
interest.

************************************************************************
*******
5.1. General Rules of Courting
[CourtGenRule]
************************************************************************
*******
Here I'll explain the (my) general rules of courting. Or rather, the
different
ways you can court love interests. Not only does this apply to raising
the
Friend and Love Levels of the love interests, this information can also
be
applied to the other villagers of Alvarna to raise their Friendship
Levels.

Rule 1: Talking
Talk to your lady or beau every day (and when I say "day," I mean "gameday").
Rain or shine, festival or not. You won't see great results within a few
days.
Thus, you should talk to your love interest every single day of the
week,
throughout the seasons and year(s). By talking to them every day, you'll
raise
their Friendship and Love Levels by a little bit each day, and after a
few
weeks or season(s), you'll see the Friendship and Love Levels go up.
ALSO: Talking to the love interest on a festival day gives you extra
points in
raising the Friendship and Love Levels. You'll want to make sure you
talk to
your love interest on every festival day because it raises the Friend
and Love
Levels just that much faster.
A note to you all - I talk to every villager once a day; every day. I
wake up
in the morning, water all my crops (on the farm and in the dungeons),
then at
about (after) 9:00 AM (because I can go into houses and people aren't
walking
around) I go around and talk to every single Alvarna citizen. For
festivals, I

actually talk to everyone twice. Once before I participate in the


festival, and
once after I participate in the festival.
NB - Talking doesn't always work in certain cases. Talking to Alicia,
for
instance, won't raise her Love Level. However, there may be some cases,
too,
where talking is the only thing that works. But, in general, talking
usually
gives you points, and I will make sure to specify which people are the
exceptions to this rule.

Rule 2: Gifts (daily) and Presents (birthday)


Giving gifts of liked items to your love interest daily is a good idea,
but it
can be a bit impractical if the liked item is hard to find or obtain. If
you
can get one of your love interest's liked items easily (e.g. Pink
Turnips for
Mana - they only take 4 game-days to grow), I suggest giving ONE (1) of
these
items to them daily. Don't give them more than one liked item a day you'll
only get points for the Friendship and Love Levels for the first gift,
thus
other gifts after that are wasted. This includes stacked items. Giving a
stack
of nine (9) items to a love interest at once gives you the same amount
of
points as giving them one (1) item. So just stick to one item a day.
If you happen to find a liked item that's hard to come by, save it for a
festival day. Just like talking, giving a liked item on a festival day
gives
you extra points. So save that rare liked item to give to your love
interest on
a festival day.
DO NOT give a love interest her/his disliked item. You'll lose points:
her/his
Friendship and Love Level will go down.
NB - There may also be the exception where gift-giving won't work (e.g.
Alicia), and I'll be sure to specify which people are the exception to
this
rule. But otherwise, gift-giving helps.

Birthday presents are also important. Giving a love interest's birthday


present
on her/his birthday will give you more points than a daily gift. In
First
Generation, all birthday presents can be bought from Yue. Yue's stock
doesn't
change in Second Generation, so you can still buy Cammy's and Roy's
presents
from her, but you'll have to make the presents for the other Love
Candidates
yourself (since you can cook in Second Generation).

Rule 3: Festivals
Always participate in every festival. ALWAYS. Participating in the
festivals
gives extra points towards raising Friend and Love Levels. You'll
understand
the specifics of what I'm about to say here if you go to section 8.
Festivals
(tag Festivals), but I'll try my best to make myself clear.
Some festivals are targeted toward participation with a love interest you'll
want to participate in these festivals with your favorite love interest.
Only
the love interest(s) you participate with in these festivals will gain
points
to raise their Friendship and Love Level(s).
There are other festivals which are some kind of contest - you'll
definitely
want to participate in all of these festivals, as they give extra points
to
raise ALL of the love interests' Friendship and Love Levels.
The remaining festivals that are not a contest or love-orientated (there
are
only four of these) aren't very special... but still, talking to love
interests
on these festivals will give you extra points to raising Friendship and
Love
Levels.
By the way, in general, if you're well on your way to marrying your
chosen
Bachelorette or Love Candidate, and want to get all the love interests'
Love
Levels to 10, use the romantic (love-orientated) festivals as a way to

raise
the Love Levels of girls/boys you're having the most trouble with. In
First
Generation, this is usually Alicia and Rosalind, and for Second
Generation... I
think it's Leann (at least) and perhaps Orland.
As for me with romantic festivals - it's my chosen love interest is
priority,
then the lowest/hardest Love Level is next. However, if I know I can get
my
chosen love's LP up fast and easy, it's lowest/hardest Love Level that
is
priority (since I like to get everyone's LP up to 10).

Rule 4: The Bulletin Board & Quests


You'll be wanting to do these. Quests are very important in the courting
dance,
as completing them not only raises the Friend and Love Levels of the
requester,
but will also set you on the course to marry your chosen love interest.
Some
rewards for these quests are the Proposal Item for a Bachelorette, or,
in the
case of the Love Candidates, the reward is a pretend marriage!
In fact, you have to complete ALL the quests of the love interest in
order to
marry them. So, not only should you want to do quests, you NEED to do
quests.
There's ten quests each for the Bachelorettes, and five for the Love
Candidates
(the two exceptions are Leann, who only has two, and Sera & Serena, who
have
four).
So check the Bulletin Board every day, to see if there's a new quest
from your
love interest. I'd be especially sure to check after a festival day after
you've raised the Friendship and Love Levels by participating in a
festival or
winning a contest, there's a good chance that the Love Level will change
and
unlock the next quest.

By doing all of these things, I managed to get all the Bachelorettes'


Friend
and Love Levels up to ten by Summer 25, Year 1.
It was that exact same date twice (I've one file for Aria, and one for
Aaron).
And also, both times, it was Alicia and Rosalind whose Love Levels were
last to
reach 10 (one time was Alicia, the other time Rosalind).

************************************************************************
*******
5.2. Courting Bachelorettes
[CourtBachelorette]
************************************************************************
*******
In this section, I'll be giving you my personal opinion on how best to
court
each Bachelorette. I'll be pulling information from my own experience,
as well
as things in that other people have done which I've read about on the
RF2 Forum
on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)

Alicia
-----------------------------------------------------------------------------The best, and really only, way to court Alicia is to get your fortune
told
every day. Simply talking to her doesn't work - you have to get your
fortune
told. So, in a sense, the getting-your-fortune-told replaces the talking
rule.
My suggestion is to get the next day's weather predicted. This only
costs you
10G, and you'll get a bonus in addition to raising her Love Level: a
head's up
if a storm's on the way! Then you'll know to ask her to change the
weather; or,
another way to get around a storm is sleeping outside in a dungeon in a
Fur
Sleeping Bag (which can be bought from Douglas). (Note for the Sleeping
Bag you have to destroy the Monster Portals in the area before you use it,
and the

Monster Portal will revive when you wake up in the morning.)


Gift-giving won't work. If you try to give her a Diamond or Strawberry
(her
liked items), she'll tell you herself that giving gifts won't help to
get her
to fall in love with you.
Don't miss giving her an Emerald Ring on Summer 28!
Alicia is one of the harder Bachelorettes to raise the Love Level of.
So, if
you're aiming for her to be your bride, you'll want to participate in
romantic
festivals with her to get an extra boost. You'll also want to
participate in
all the contest festivals, too.
Always do quests. In fact, if it is Alicia that you want to marry, you
have to
complete her tenth quest: "Find Me a Crystal Ball?" to obtain her
Proposal Item
(the Crystal Ball).

Cecilia
-----------------------------------------------------------------------------Talk to Cecilia every day, and don't get so caught up in participating
in the
festivals that you forget to talk to her on those days, too!
Gift-giving does work, but as Cecilia is the kind of girl who likes
pretty
gems... her liked items may be hard to come by. So, if you happen to
come
across a gem while mining, save it to give her on a festival day.
However, if
you happen to mine on Blessia Island every day, using a charged Battle
Hammer
(bought at Tanya's), you'll find a lot of Rubies and Amethysts. It's
kind of
surprising - I think once I ended up having three Rubies and two
Amethysts from
one day's mining. Emeralds are also semi-common in Trieste, but not as
common
as the Rubies and Amethysts on Blessia.
Don't miss giving her an Aquamarine Brooch on Summer 12!

If you want to marry Cecilia as early as you can, participate in


romantic
festivals with her to give an extra boost to her Love Level. Participate
in all
the contest festivals as well.
(I'm going to keep saying this...) Always do quests. You'll have to
complete
all ten of her quests in order to marry her. In fact, you obtain her
Proposal
Item in her ninth quest: "Something Very Important to Me," and the
reward upon
completion of her tenth quest: "A Very Important Request," is to have
her as
your wife. (And marrying Cecilia is the only way you can complete that
quest,
by the way.)

Dorothy
-----------------------------------------------------------------------------Talk to Dorothy every day, and don't get so caught up in participating
in the
festivals that you forget to talk to her on those days, too!
Gift-giving does work. There's a couple of ways you can do this, and...
I think
both are a bit troublesome, personally. Well, one's less troublesome
than the
other, but... anyways:
~ One of Dorothy's liked items is the fish Char. You can fish Char at
Blessia
Island - Center (except in the upper-left near the statue, apparently?
According to Lerion's FAQ/Walkthrough). Mind you, you'll also end up
fishing
a bunch of Masu Trout, too, but you can take a day and fish a bunch of
Char
to save for daily-giving. The only problem is that fish don't stack
the way
crops do - one fish takes up one space.
~ The other of Dorothy's liked items is the Emery Flower. This one you
can't
find on your own in First Generation. You can buy the Seed and grow
it, but
one Emery Flower Seed is 54,000G, and one crop takes 120 days to grow.
Not
useful. However, there's a way you can get several Emery Flowers...
but,
well, I call it cheating, and don't do it myself. What you can do is

"spam"
Mana's first quest: "Please Deliver Something for Me." In that quest,
Mana
asks you to deliver an Emery Flower to Rosalind. So, instead of giving
the
Flower to Rosalind, you can give it to Dorothy, cancel the quest,
accept it
again the next day, and repeat. However, as completing Mana's first
quest is
a requirement to unlock all the other quests on the Bulletin Board, I
suggest
not doing this. But, it is possible to do.
Don't miss giving her a Strawberry Jam on Winter 2! (However, if you
talk,
gift-give, and participate in festivals, you'll have her at 10LP waaay
before
Winter 2. But don't let that stop you from giving her a present on her
birthday
anyway!)
Again (I'm going to keep saying this, too...), if Dorothy's the one
you're
aiming to marry, participate in romantic festivals with her to give an
extra
boost to her Love Level. Participate in all the contest festivals, too.
Do all of her quests. You'll have to complete all ten of them in order
to marry
her. Her tenth quest: "I...have something...to say", unlocks Gordan's
last
quest: "I've Got Something for You," which upon completion you will
receive
Dorothy's Proposal Item.

Julia
-----------------------------------------------------------------------------Talk to Julia every day, and don't get so caught up in participating in
the
festivals that you forget to talk to her on those days, too!
Gift-giving is the best way
both of
her liked items: Carrot and
~ Grow four Carrot crops in
them,
and give one to her every
everyone.

to go with Julia. It's really easy to get


Toyherb.
the first farm plot in Messhina Valley, save
day when you're going around talking to

~ Grow four Toyherb crops in either the first farm plot in Trieste
Forest, or
several crops on your farm during the Spring, save them, and again give one
to her every day when you're going around talking to everyone.
By doing this, it was Julia's Love Level that I got to 10 first. (I
think I
used mostly Toyherbs, though, and those take 12 days to grow as opposed
to the
Carrots' 9 days.)
Another way to raise Julia's Friendship and Love Levels is to take a
bath in
her Bathhouse every day. Mind you, you can only have one bath a day, and
it
costs 100G.
Don't miss giving her a Seafood Pizza on Spring 16!
If Julia's the one you're aiming to marry, participate in romantic
festivals
with her to give an extra boost to her Love Level. Participate in all
the
contest festivals, too.
Do all her quests. You'll have to complete all of ten of them in order
to marry
her. In fact, you have to complete her ninth quest: "Bathhouse in
Crisis! Help
Me!" in order to get the item you need to get her Proposal Item (i.e.
the
reward for the ninth quest is the Messhilight Ore, which you give to
Yue, who
will turn it into a Memento Ring, which is Julia's Proposal Item).

Mana
-----------------------------------------------------------------------------Talk to Mana every day, and don't get so caught up in participating in
the
festivals that you forget to talk to her on those days, too!
Of all the Bachelorettes, Mana's by far one of the easiest to raise her
Love
Level. Gift-giving will do the trick. Her only liked item is Pink
Turnip, and
they only take four game-days to grow. Thus, grow a bunch of Pink
Turnips,
either on your farm in Spring or in Trieste Forest, save them, and give

her one
every day when you're making your round of talking to villagers.
Don't miss giving her a Roasted Yam on Summer 9!
If Mana's the one you're aiming to marry (I'll think you have no
imagination or
sense of adventure by marrying the game's chosen girl, but--),
participate in
the romantic festivals with her to give an extra boost to her Love
Level.
Participate in all the contest festivals, too.
Do all her quests. You'll have to complete all ten of them in order to
marry
her. Completing her tenth quest: "A Very Important Conversation,"
unlocks
Douglas' last quest, "I Challenge You!", which upon completion you will
receive
Mana's Proposal Item.

Rosalind
-----------------------------------------------------------------------------Rosalind is up there with Alicia in difficulty with raising her Love
Level.
Make sure you talk to her every day, and make triple-sure that you don't
forget
to talk to her on festival days! Talking is one of the easier ways of
raising
her Love Level.
Both of Rosalind's liked items (Sweetie Potato and 4-Leaf Clover) are
hard to
come by in First Generation.
~ You do, however, get a Sweetie Potato as the reward for Dorothy's
second
quest: "I Did It Again..." I suggest that you hang on to this Sweetie
Potato
and give it to Rosalind on a festival day.
~ And yet, like with Dorothy, there is a way to get several 4-Leaf
Clovers...
by spamming. In Mana's second quest: "I Want a Four Leaf Clover," you
go to
Blessia Island - Center and get a 4-Leaf Clover for Mana. So, instead
of
giving the Clover to Mana, you can give it to Rosalind, cancel the
quest,
accept it again the next day, and repeat. However, again, I consider

this
cheating (and troublesome, too) and don't do this myself, and I
strongly urge
you not to spam either. But, this is possible to do, and I can do
nothing to
stop you should you wish to do it. My aim is to give you as much
information
as I can, not tell you what to do and which choices to make.
Don't miss giving her a Hot Milk on Fall 27! (But again, like Dorothy,
if you
talk, and participate in festivals, you could have her at 10LP before
Fall 27.
But don't let that stop you from giving her a present on her birthday
anyway!)
As Rosalind is one of the harder-to-raise-LP Bachelorettes, I'd put her
at top
priority for participation in romantic festivals if you want her as your
bride.
Ask her first on the Flower Festival, and then ask her out to the Dance
Festival. And participate in all the contest festivals as well.
Do all her quests. You'll have to complete all ten of them in order to
marry
her. After completing her tenth quest: "Private Message 3," Kyle will
mention
something to the effect of, "It might be a good time to talk to Max when
he's
in his room... he'll know what to do now." Completing the tenth quest
unlocks
the ability for you to get her Proposal Item. HOWEVER - you've got to
wait
until Rosalind's at 10LP before you approach Max about her Proposal
Item.
(HINT: grow Tomatoes on your farm during the Summer, and save 9 of
them!)

Yue
-----------------------------------------------------------------------------Talk to Yue every day, and don't get so caught up in participating in
the
festivals that you forget to talk to her on those days, too!
Gift-giving works with Yue, and her liked items (Aquamarine, Daikon
Radish,
Fried Udon) are fairly obtainable:
~ Aquamarines pop up while mining in Trieste Forest. They're about as

common as
Emeralds, but I would still save them to give on a festival day.
~ Daikon Radishes are easily obtainable. You can buy the Seeds from
Douglas,
grow them in Padova (they're a Winter crop, and take 14 game-days to
grow),
and give one of them to her every day. You can save some money on the
first
bag of Daikon Seed - you get one as a reward for Yue's first quest:
"Nothing
Comes Before Good Skin!"
~ You can buy Fried Udon from Yue herself for 4280G, but I feel that
it's a bit
excessive that you're spending 4280G a day just to get a girl to like
you.
I'd stick with the Aquamarines and Radishes.
Don't miss giving her Cabbage Cakes on Spring 9!
If Yue's the one you're aiming to marry, participate in the romantic
festivals
with her to give an extra boost to her Love Level. Participate in all
the
contest festivals, too.
Do all her quests. You'll have to complete all ten of them in order to
marry
her. The reward for her tenth quest: "I Have Something to Tell You," is
her
Proposal Item.

************************************************************************
*******
5.3. Rival Warning!
[RivalWedding]
************************************************************************
*******
Look out, Kyle! You've got competition!
Some of the Bachelorettes have another man courting them. But don't you
worry.
If you play your cards right, you can have your lady-love fall for you
well
before her default marriage date.
If you play for long enough, you're able to actually see the default
marriages.
You can even confess to the lady during the ceremony - effectively

stealing the
bride! However, you can only steal the bride if you aren't already
married, and
the bride's Love Level is 10. Understandably, the groom isn't going to
be too
happy about being abandoned at the altar... his Friendship Level will
drop.
Notes about these default marriages:
~ You can't steal the bride with Alicia, Mana, or Yue, since they don't
have a
set-in-stone default marriage.
~ On the day of the default marriage, when you wake up and go down to
the first
floor of your farmhouse, the groom will come in and announce that the
wedding
is that day. You will attend the wedding, and then regain control the
next
day. (Essentially, you lose a day of work.)
~ You will still attend the default marriage even if you are married;
you just
won't be able to steal the bride.
~ Once a default marriage has occurred, the new wife will stay within
her new
husband's house 24/7. (You can still go talk to her, though.) She will
stay
in her husband's house until you go to Second Generation.
If you end up not playing First Generation long enough to attend a
default
marriage, these marriages will commence without you, and will occur
during the
seven-year time-skip when you're advancing to the Second Generation.
What the table headings mean:
Bachelorette: name of the Bachelorette
Rival: name of the rival
Default Marriage Date: (should be self-explanatory) the date of the
default
marriage
Bachelorette | Rival
| Default Marriage Date
-----------------------------------------------Alicia
| | Cecilia......|.Jake....|.Summer 14, Year 2
Dorothy
| Barrett | Fall 17, Year 3
Julia........|.Max.....|.Winter 11, Year 4
Mana
| | Rosalind.....|.Ray.....|.Spring 10, Year 3

Yue

| -*

| -*

*NB - Yue is a special case.


If you so happen to be married to a girl who has a rival at the time of
the
default marriage, Yue will become the bride. Thus:
~ If you marry Cecilia, Yue will marry Jake on Summer 14, Year 2.
~ If you marry Dorothy, Yue will marry Barrett on Fall 17, Year 3.
~ If you marry Julia, Yue will marry Max on Winter 11, Year 4.
~ If you marry Rosalind, Yue will marry Ray on Spring 10, Year 3.
~ If you marry Mana or Alicia, Yue will not marry.
And if you marry Yue, then she'll... marry you... obviously... on
whichever
date you propose to her.

************************************************************************
*******
5.4. Courting Love Candidates - The Ladies
[CourtLoveCanF]
************************************************************************
*******
In this section, I'll be giving you my personal opinion on how best to
court
each female Love Candidate. I'll be pulling information from my own
experience,
as well as things in that other people have done which I've read about
on the
RF2 Forum on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)
As an aside - I don't really have much personal experience with the
gift-giving
rule for the Love Candidates. I apologize. I was side-tracked by saving
the
world. However, gift-giving generally works... thus, to make up for this
information deficiency, I shall tell you what the easiest-to-make/obtain
liked
item is, and what to do in order to get it or make it.
For more information about liked item recipes and how to raise Cooking
Skill
and Pharmacy Skill Levels, please see HolyPlankton's Cooking & Pharmacy
Guide.

Cammy
-----------------------------------------------------------------------

-------Talk to Cammy every day, and don't get so caught up in participating in


the
festivals that you forget to talk to her on those days, too!
Sadly, I didn't do much (any) gift-giving with Cammy. However, the
easiest-toget liked item of Cammy's is Marmalade. All you need is an Orange, which
can be
found on squat palm-tree-looking-trees on Blessia Island. Marmalade is a
Pot
Recipe, and is Cooking Skill Level 15. Spamming Marmalade is a good way
to
raise your Cooking Skill, and you can double up by using your results as
a
daily gift for Cammy!
Don't miss giving her a Hot Chocolate on Summer 15! You can buy Hot
Chocolate
from Yue, or make it yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings,
you can
choose whether or not to give Cammy priority at romantic festivals. As a
matter
of fact, you can invite three love interests to the Flower Festival; and
since
there's only three Love Candidates, you can invite them all! The Dance
Festival's a different matter... you've got to choose one for that. But
participate in all the contest festivals to raise her Love Level!
Do all of
both
Aaron and
through
five. You
"Come and
See Me!",

Cammy's quests: she's got five. The first two are available to
Aria, but you must be playing as Aaron to access quests three
have to complete the first four to get to the fifth quest:
which is the "marriage" quest.

Leann
-----------------------------------------------------------------------------In my personal opinion, Leann is the hardest-LP-to-raise of all the love
interests. I got all the Bachelorettes to 10LP by Summer 25 of the first
year
of playing (as Kyle). I'm now playing as Aaron, and it is Fall 11 of the
first
year (after the time-skip), I've talked to Leann every single day,
participated

with her in the romantic festivals, competed (and won) all the contests
(up
until then), and she's still only at Love Level 5!!! Then again, I
myself
haven't made much of an effort with gift-giving, and her birthday is the
last
birthday of the year among the villagers...
Make double-sure to talk to her every single day. Seeing a change in her
Love
Level just might take longer than you would like it to. And make
QUADRUPLE-sure
that you don't forget to talk to her on festival days (I'd talk to her
twice,
perhaps).
I've made a small effort to give Leann gifts, and it seems to work
nicely. Mind
you, I was at Love Level 5 for her for a while, and then gave her one
Cheese
Fondue, and she went to Love Level 6. So, I'm thinking to say that giftgiving
would help you raising Leann's Love Level. I chose Cheese Fondue because
I
think it's the easiest of her liked items to make. You first need Bread
- a No
Utensil Recipe, Cooking Skill Level 6 - and you only need Flour to make
it
(which you can buy from Douglas).
Then, to make the Cheese Fondue, you need Bread and Cheese - if you
don't have
that high a Cooking Skill, start with making Small Milk into Small
Cheese with
the Cheese Maker. Use the Small Cheese with the Bread to make Cheese
Fondue in
the Pot (the Small Cheese Cheese Fondue is Cooking Skill Level 27).
If you are at Cooking Skill Level 27, you can spam Cheese Fondue to
raise your
Cooking Skill (buying Flour and Small Milk from Douglas), and use the
results
as daily gifts for Leann!
Don't miss giving her a Sapphire Ring on Winter 27!
Since you can "marry" all of the Love Candidates with no hard feelings,
I would
make Leann top priority at romantic festivals, as she's the hardest Love
Level
to raise. And participate in all the contest festivals, too!
Do all of Leann's quests: she's only got two. The first is available to

both
Aaron and Aria, but you must be playing as Aaron to access the second
one. Thus
the second quest: "Some Casual Conversation," is the "marriage" quest.
It may
just be the last quest you unlock...

Sera & Serena


-----------------------------------------------------------------------------Talk to Sera & Serena every day, and don't get so caught up in
participating in
the festivals that you forget to talk to her on those days, too!
Sadly, I didn't do much (any) gift-giving with Sera & Serena. However,
they
like Tomato Juice, which is really easy to make. It's a Mixer Recipe,
only
Cooking Skill Level 11, and only requires a Tomato. You can easily spam
Tomato
Juices to raise your Cooking Skill, and use your results as daily gifts
to Sera
& Serena!
Don't miss giving them Marmalade on Fall 29! You either have to make the
Marmalade yourself, or you can save the one they give you as a reward
for
completing their first quest: "Let's Play Hide-and-Seek!"
Since you can "marry" all of the Love Candidates with no hard feelings,
you can
choose whether or not to give Sera & Serena priority at romantic
festivals. As
a matter of fact, you can invite three love interests to the Flower
Festival;
and since there's only three Love Candidates, you can invite them all!
The
Dance Festival's a different matter... you've got to choose one for
that. And
if you, as Aaron, choose Sera & Serena, you get to dance with them both!
Participate in all the contest festivals to raise their Love Levels!
Do all of Sera & Serena's quests: they've got four. And since they're
just
weird like that, both Aaron and Aria can access all four of the quests
and have
a pretend marriage with them. You must complete their first three quests
in
order to get to their "marriage" quest, the fourth one: "Something a

Little
More Grown Up."

************************************************************************
*******
5.5. Courting Love Candidates - The Gentlemen
[CourtLoveCanM]
************************************************************************
*******
In this section, I'll be giving you my personal opinion on how best to
court
each male Love Candidate. I'll be pulling information from my own
experience,
as well as things in that other people have done which I've read about
on the
RF2 Forum on www.GameSpot.com
(And I think you can also access this forum from www.GameFAQs.com ?)
As an aside - I don't really have much personal experience with the
gift-giving
rule for the Love Candidates. I apologize. I was side-tracked by saving
the
world. However, gift-giving generally works... thus, to make up for this
information deficiency, I shall tell you what the easiest-to-make/obtain
liked
item is, and what to do in order to get it or make it.
For more information about liked item recipes and how to raise Cooking
Skill
and Pharmacy Skill Levels, please see HolyPlankton's Cooking & Pharmacy
Guide.

Leonel
-----------------------------------------------------------------------------Talk to Leonel every day, and don't get so caught up in participating in
the
festivals that you forget to talk to him on those days, too!
Sadly, I didn't do much (any) gift-giving with Leonel. Of his liked
items, the
Pancake is the easiest to make, I believe. It's a Frying Pan Recipe, but
it
requires Cooking Skill Level 23. You'll need:
~ Flour (bought from Douglas)
~ Honey (harvested from Hornet or Queen Bee)

~ Small Milk (harvested from Buffamoo or bought from Douglas)


~ Small Egg (harvest from Cluckadoodle or bought from Douglas)
~ Sweet Powder; it's actually a Pharmacy Recipe, and is really easy to
make you only need two Apples (easily found on trees in Trieste Forest),
and a
Pharmacy Skill Level 10.
The Honey is the most troublesome to get, and the rest can easily be
bought
from Douglas (excepting the Sweet Powder, of course). Even though
Pancakes are
the easiest of Leonel's liked items to make, I would still save them to
give on
a festival day.
Don't miss giving him a Mixed Juice on Summer 3! Sadly, you can't buy it
from
Yue... you'll have to make it yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings,
you can
choose whether or not to give Leonel priority at romantic festivals. As
a
matter of fact, you can invite three love interests to the Flower
Festival; and
since there's only three Love Candidates, you can invite them all! The
Dance
Festival's a different matter... you've got to choose one for that. But
participate in all the contest festivals to raise his Love Level!
Do all of Leonel's quests: he has five. The first two quests are
available to
Aaron and Aria, and the other three can only be accessed by Aria. As
Aria, you
have to complete the first four in order to get to the fifth quest:
"There's
Something I Want to Say," which is the "marriage" quest.

Orland
-----------------------------------------------------------------------------I'd make sure to talk to Orland every day. It seems important to me,
seeing as
how he's kind of like how his father was in First Generation, by being
slightly
introverted. So make doubly-sure that you don't forget to talk to Orland
on
festival days.

Sadly, I didn't do much (any) gift-giving with Orland. However, his


liked items
are relatively easy to make. ... The catch is that you have to catch the
fish
(ha ha), and you need a high Cooking Skill Level:
~ Taimen Sashimi - it's a Knife Recipe, you need Cooking Skill Level 31,
and a
Taimen. You can catch Taimen in Messhina Valley - Cave - Altar and
Padova
Mts. - Flowing River, Freezing Cave, Rushing Waterfall, Tomb, and
Shrine.
~ Fried Mackeral - it's a Frying Pan Recipe, you need Cooking Skill
Level 29,
and a Mackeral. You can catch Mackeral only in De Sainte-Coquille Park
during
the Fall.
Don't miss giving him a Sunsquid Sashimi on Winter 5! Sadly, you can't
by it
from Yue... you'll have to make it yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings,
you can
choose whether or not to give Orland priority at romantic festivals.
However, I
feel that out of all the male Love Candidates, Orland's Love Level is
the
hardest to raise, so I'd make him a priority at romantic festivals.
Although,
since you can invite three love interests to the Flower Festival, that
shouldn't really matter, as you can invite them all. I'd choose him for
the
Dance Festival, though. But participate in all the contest festivals to
raise
his Love Level!
Do all of Orland's quests: he has five. The first two quests are
available to
Aaron and Aria, and the other three can only be accessed by Aria. As
Aria, you
have to complete the first four in order to get to the fifth quest:
"Just Come
Over, Please," which is the "marriage" quest.

Roy
-----------------------------------------------------------------------------Talk to Roy every day, and don't get so caught up in participating in
the

festivals that you forget to talk to him on those days, too!


Sadly, I didn't do much (any) gift-giving with Roy. However, two of his
liked
items are easy to get:
~ Giant's Gloves are a Monster Drop from a Hammer Troll, which are found
on
Blessia Island at Day. They are also a Monster Drop from a Gigantus,
found in
Palermo Shrine.
~ Steamed Gyoza - it's a Steamer Recipe, you need Cooking Skill Level
24, and
the ingredients are: Oil, Onion, and a Cabbage. The Onion and Cabbage
can be
grown, and the Oil bought from Douglas.
Don't miss giving him French Fries on Winter 25! You can buy them from
Yue, or
make some yourself with all your love!
Since you can "marry" all of the Love Candidates with no hard feelings,
you can
choose whether or not to give Roy priority at romantic festivals. As a
matter
of fact, you can invite three love interests to the Flower Festival; and
since
there's only three Love Candidates, you can invite them all! The Dance
Festival's a different matter... you've got to choose one for that. But
participate in all the contest festivals to raise his Love Level!
Do all of Roy's quests: he has five. The first two quests are available
to
Aaron and Aria, and the other three can only be accessed by Aria. As
Aria, you
have to complete the first four in order to get to the fifth quest:
"Come to My
House," which is the "marriage" quest.

#######################################################################
########
6. Likes & Dislikes
[Likes]
#######################################################################
########
In the following two sections (6.1 & 6.2), you'll find information on
what each
Bachelorette and Love Candidate likes and dislikes, so you will know
what are
good gifts to give to raise their Friendship/Love Levels and what you

should
not give them (which would lower their Friendship/Love Levels).
What the table headings mean:
Bachelorette: name of Bachelorette
Love Candidate: name of Love Candidate
Likes: what item(s) the Bachelorette or Love Candidate likes
Dislikes: the item the Bachelorette or Love Candidate dislikes
If you need self-confirmation that the item is liked, turn up the sound
on your
DS - if the Bachelorette's or Love Candidate's voice-actor says
something, then
it's a liked item.

************************************************************************
*******
6.1. Bachelorette Likes & Dislikes
[LikesBachelorette]
************************************************************************
*******
Bachelorette | Likes
| Dislikes
------------------------------------------------------------------------Alicia
| Diamond, Strawberry
| Spinach
Cecilia......|.Diamond, Ruby, Emerald, Sapphire,.......|.Lamp Squid
|.Amethyst, Platinum......................|.
Dorothy
| Char, Emery Flower
| Insect Skin
Julia........|.Carrot, Toyherb.........................|.Skull
Mana
| Pink Turnip
| Mackerel
Rosalind.....|.4-Leaf Clover, Sweetie Potato...........|.Gyoza,
(snake)*
Yue
| Aquamarine, Daikon Radish, Fried Udon
| Squid
*NB - I put this in parentheses for this reason: in the game, Rosalind
does
tell you something to the effect of "I hate every kind of snake."
However,
"snake" is not technically an item in the game (at least I haven't seen
an item
called "snake" yet). Thus, since it's not an actual item, it is in
parentheses.

************************************************************************
*******
6.2. Love Candidate Likes & Dislikes
[Likes-

LoveCan]
************************************************************************
*******
Love Candidate | Likes
| Dislikes
--------------------------------------------------------------------------*Cammy
| Marmalade, Rainbow Trout Sashimi
| Green Pepper
Leann..........|.Pizza, Cheese Fondue, Mixed Ole.........|.Green Pepper
Leonel
| Chocolate Cake, Pancake, Feather Cap
| Cheesecake
Orland.........|.Taimen Sashimi, Fried Mackeral..........|.Dried
Sardine
*Roy
| Giant's Glove, Ice Cream, Steamed Gyoza | Pike
Sera & Serena..|.Tomato Juice, Pudding, Omelet Rice......|.Sardine
Sashimi
*NB - Not that you can tell from this table, but just to inform you,
Cammy's
and Roy's liked items in the Second Generation are different from the
First
Generation.

#######################################################################
########
7. Birthdays
[Birthdays]
#######################################################################
########
In the following two sections (7.1 & 7.2), you'll find the birthday and
special
birthday present for each Bachelorette and Love Candidate, as well as
how much
the birthday present costs if you buy it from Yue.
What the table headings mean:
Birthday: date of birthday
Bachelorette: name of Bachelorette
Love Candidate: name of Love Candidate
Birthday Present: what the birthday present is
Yue's Price: how much the item costs if you buy it from Yue
If you give the birthday present to the love interest on her/his
birthday,
you'll get an extra boost for raising her/his Friendship and Love
Levels.

************************************************************************

*******
7.1. Bachelorette Birthdays
[BdayBachelorette]
************************************************************************
*******
Birthday
| Bachelorette | Birthday Present
| Yue's Price
-------------------------------------------------------------Spring 9
| Yue
| Cabbage Cakes
| 3630
Spring 16..|.Julia........|.Seafood Pizza......|.4140
Summer 9
| Mana
| Roasted Yam
| 1820
Summer 12..|.Cecilia......|.Aquamarine Brooch..|.4080
Summer 28 | Alicia
| Emerald Ring
| 4880
Fall 27....|.Rosalind.....|.Hot Milk...........|.1400
Winter 2
| Dorothy
| Strawberry Jam
| 1060

************************************************************************
*******
7.2. Love Candidate Birthdays
[BdayLoveCan]
************************************************************************
*******
Birthday
| Love Candidate | Birthday Present | Yue's Price
--------------------------------------------------------------Summer 3
| Leonel
| Mixed Juice
| -*
Summer 15..|.Cammy..........|.Hot Chocolate.....|.1880
Fall 29
| Sera & Serena | Marmalade
| -*
Winter 15..|.Orland.........|.Sunsquid Sashimi..|.-*
Winter 25 | Roy
| French Fries
| 1740
Winter 27..|.Leann..........|.Sapphire Ring.....|.-*
*NB - You cannot buy Leonel's, Sera & Serena's, Orland's, or Leann's
birthday
presents from Yue. They are not added to her stock in Second Generation.
You
have to make them yourself.
(Sera & Serena, however, do give you a Marmalade as a reward for
completing
their first quest: "Let's Play Hide-and-Seek!")

Recipes for the Birthday Presents: (in chronological order by birthday)


Leonel - Mixed Juice
------------------------------------------------------------------------------

Mixer Recipe
Cooking Skill Level: 14
Ingredients:
~ Vegetable Juice
~ Fruit Juice
Vegetable Juice
----------------------Mixer Recipe
Cooking Skill Level: 7
Ingredients:
~ Pumpkin
~ Pink Turnip
~ Carrot
~ Spinach

Fruit Juice
----------------------Mixer Recipe
Cooking Skill Level: 5
Ingredients:
~ Pineapple
~ Apple
~ Orange
~ Grape

Cammy - Hot Chocolate


-----------------------------------------------------------------------------Pot Recipe
Cooking Skill Level: 9 (Small Milk), 13 (Medium Milk), 17 (Large Milk)
Ingredients:
~ Milk (Small, Medium, or Large)
~ Chocolate

Sera & Serena - Marmalade


-----------------------------------------------------------------------------Pot Recipe
Cooking Skill Level: 15
Ingredients:
~ Orange

Orland - Sunsquid Sashimi


-----------------------------------------------------------------------------Knife Recipe
Sunsquid can be found on Blessia
Island Cooking Skill Level: 35
North Beach, Silent Cave, Southwest
Beach,
Ingredients:
West Beach, and Sandy Path.
~ Sunsquid

Roy - French Fries


-----------------------------------------------------------------------------Frying Pan Recipe
Cooking Skill Level: 8
Ingredients:
~ Oil
~ Potato

Leann - Sapphire Ring


-----------------------------------------------------------------------------Decoration Recipe
Accessories Skill Level: 37
Ingredients:
~ Gold (x2)
~ Sapphire

#######################################################################
########
8. Festivals
[Festivals]
#######################################################################
########
Festivals usually occur on some (but not all) Holidays of each Season.
There's
fun, festive music playing wherever you're walking in Alvarna, as well
as
confetti falling from the sky during most festivals. The Alvarna
villagers have
a set place they stand during a festival, and there'll be a few
exceptions
depending on what festival it is.
For information of where each villager is located during a festival,
please see
Lerion's FAQ/Walkthrough, section 7.8. Festivals (tag Festivals).
An interesting fact that Lerion has mentioned, and I have confirmed, is
that it
never rains or storms on a festival Holiday. It's always sunny; and
paying
Alicia to make it rain won't work either. The game is determined to
celebrate
the festivals.

************************************************************************
*******
8.1. Chronological Festival List
[FestivalChronList]
************************************************************************
*******
Every Festival is on a Holiday day, with the exception of New Year's
Eve, which
is on a Friday.
What the table headings mean:
Date: date of event
Festival: name of festival
Aera's Category: what kind of festival I think it is
For a more detailed description of what "Aera's Category" means,
please see
the next section, "What Festivals Do to Raise Friend & Love Levels"
Date
| Festival
| Aera's Category
---------------------------------------------------------Spring 1
| New Year's Day
| Special Event
Spring 13..|.Flower Festival..........|.Romantic
Spring 25 | Eating Contest
| Contest
Summer 1...|.1st Day of Summer........|.Special Event
Summer 7
| Monster Taming Contest
| Contest
Summer 19..|.Dance Festival...........|.Romantic
*Summer 25 | Fishing Contest
| Contest
*Summer 25..|.Big Cook-Off.............|.Contest
Fall 1
| Adventure Contest
| Contest
Fall 13....|.Harvest Festival.........|.Special Event
Fall 25
| Monster Contest
| Contest
Winter 7...|.Shooting Star Festival...|.Romantic
Winter 19 | Mining Contest
| Contest
Winter 30..|.New Year's Eve...........|.Special Event
*NB - in the First Generation, Summer 25 is the Fishing Contest, but it
is
replaced by the Big Cook-Off in Second Generation.

************************************************************************
*******
8.2. What Festivals Do to Raise Friend & Love Levels
[FestivalPurpose]
************************************************************************
*******

Festivals are a great way to raise the Love Levels of Bachelorettes and
Love
Candidates, as well as the Friendship Levels of all the villagers. While
it's
good idea to talk to each villager every day, it's an even better idea
to talk
to each villager on a festival day. Why? Talking on a regular day raises
Friendship and Love Levels, but talking on a festival day raises the
Friendship
and Love Levels a little bit more.
The same goes for giving gifts! Giving a gift on a regular day does
raise
Friendship and Love Levels, but you get an extra boost on festival days!
So, if
you're low on the amount of gifts you have to give, save them for a
festival
day.
Not only does talking and gift-giving help, but participating in that
day's
festival also boosts the Friendship and Love Levels of the villagers.
Participation in a festival could either be winning a contest, proving
how
wonderfully talented you are, or going on a date with your lady love (or
your
totally hot beau if you're playing as Aria).

I've separated the festivals into three different categories, based on


what you
do in each festival. There's "Romantic" festivals, "Contests," and
"Special
Event" festivals:
~ Romantic festivals are specially targeted to participation with a
Bachelorette or Love Candidate.
~ Contests... hmm... should be self-explanatory. You compete in some
kind of
contest.
(Just a hint - contest festivals usually have the word "contest" in
their
name.)
~ During Special Event festivals, nothing really exciting happens. The
villagers just stand around, comment on the day, and get to listen to
festive
music.

Then, obviously, each festival will be different in Second Generation


than it
was in First Generation.
What kind of differences?
Since you're playing as either Aaron or Aria, who you can take out in
romantic
festivals will change, as well as the participants of the contests.
Having
adults face-off a child is a bit unfair, don't you think? (Not that you
can't
beat them, though...)

************************************************************************
*******
8.3. Romantic Festivals
[FestivalRomantic]
************************************************************************
*******
The following are festivals that I have categorized as "romantic." In
this
section, you will find a description of the festival, and what it's like
in
both First and Second Generation.
Romantic festivals are specially targeted to participation with a
Bachelorette
or Love Candidate. If you participate in a Romantic festival, you get to
go on
a kind of date with your favorite lady or beau, and your date's
Friendship and
Love Levels will increase.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Festival Name
[Tag]
==============================
Date of festival
Description of the festival.
First Generation

-----------------------------What happens during the festival in First Generation.


Second Generation
-----------------------------What happens during the festival in Second Generation.

=======================================================================
========
8.3.1. Flower Festival
[RF-Flower]
=======================================================================
========
Spring 13
The cherry blossoms are all in bloom! It's a great time to sit under the
cherry
trees and admire the flowers. It would be even better if you invited a
love
interest to view the blossoms with you, as a romantic date!

First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the cherry
blossoms.
When you talk to them, some comment how pretty the flowers are; others
(namely
Jake) say that the festival is just an excuse to drink.
You can invite up to three Bachelorettes to view the blossoms, and they
will
make a comment about how beautiful the blossoms are, and tell you
something
about their life.
Only the first three you invite will accept your invitation, and only
those
three will have their Love Levels increased. Once you've made your
invitation,
go to Cherry Blossom Square and your date will start.
If you try to invite the other girls, they'll complain about how you've
already
gone with someone else, and their Love Points will decrease.

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the cherry
blossoms.
When you talk to them, some comment how pretty the flowers are; others
(namely
Jake) say that the festival is just an excuse to drink.
You can invite up to three Love Candidates to view the blossoms, and
they will
make a comment about how beautiful the blossoms are, and tell you
something
about their life.
Once you've invited a Love Candidate, walk to Alvarna Academy and your
date
will start. Unlike First Generation, no one will feel left out - since
there
are only three Love Candidates for both Aaron and Aria, you can invite
them
all!

=======================================================================
========
8.3.2. Dance Festival
[RF-Dance]
=======================================================================
========
Summer 19
This festival is a wonderful opportunity to ask your lady love (or
totally hot
beau) out to a dance, and prove to her (or him) and everyone else that
you are
not only a great farmer and adventurer, but also a spectacular dancer (I
hear
that practicing swordsmanship and the footwork involved can make you a
better
natural dancer). This festival also provides beautiful music for when
the
dancing begins!

First Generation
------------------------------------------------------------------------------

All the villagers are standing around the town, enjoying the prospect of
the
dance. All of the Bachelorettes are eagerly awaiting for the time when
you ask
them to dance.
Minimum requirements for this festival:
~ Bachelorette must be at Love Level 4 or above
You can only ask one Bachelorette to dance, and once you ask her, you'll
immediately be transported to De Sainte-Coquille Park and commence with
your
dance.

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the prospect of
the
dance. All of the Love Candidates are eagerly awaiting for the time when
you
ask them to dance.
Minimum requirements for this festival:
~ Love Candidate must be at Love Level 4 or above
You can only ask one Love Candidate to dance, and once you ask her or
him,
you'll immediately be transported to De Sainte-Coquille Park and
commence with
your dance.
If you're Aaron and you ask Sera & Serena, you actually get to dance
with both
of them!

=======================================================================
========
8.3.3. Shooting Star Festival
[RF-Star]
=======================================================================
========
Winter 7
On this day, you're able to shooting stars more clearly than in any
other part
of the year; making this night sky the most beautiful night of the year.

As
everyone knows, if you wish upon a shooting star, your wish will come
true - so
don't miss this chance to have a wish of yours granted!

First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly awaiting
nightfall. The
Bachelorettes are also eagerly waiting for you to invite her to watch
the
shooting stars together!
Minimum requirements for this festival:
~ Bachelorette must be at Love Level 5 or above
You can only invite one Bachelorette to stargaze, and she'll tell you to
meet
her at Alvarna - Falling Star Path at 9:00 PM that night to watch the
shooting
stars.

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly awaiting
nightfall. The
Love Candidates are also eagerly waiting for you to invite her/him to
watch the
shooting stars together!
Minimum requirements for this festival:
~ Love Candidate must be at Love Level 6 or above
You can only invite one Love Candidate to stargaze, and she/he will tell
you to
meet her/him at Alvarna - Falling Star Path at 9:00 PM that night to
watch the
shooting stars.

************************************************************************
*******
8.4. Contests
[FestivalContest]

************************************************************************
*******
The following are festivals that I have categorized as "contests." In
this
section, you will find a description of the festival, and what it's like
in
both First and Second Generation.
Contests... hmm... should be self-explanatory. If you participate in a
Contest,
and win, everyone's Friendship Levels increase, as well as the Love
Levels of
Bachelorettes and Love Candidates. And they're also fun to do. ^.^
I shall explain, by example, how each section is organized:
==============================
X.X.X. Festival Name
[Tag]
==============================
Date of festival
Description of the festival.
First Generation
-----------------------------What happens during the festival in First Generation. May also include
minimum
requirements in order to participate in the contest. Will also include
the
prizes for 1st Place (Grand Prize), 2nd Place (Honorable Mention), and
3rd
Place (Consolation Prize).
Second Generation
-----------------------------What happens during the festival in Second Generation. May also include
minimum
requirements in order to participate in the contest. Will also include
the
prizes for 1st Place (Grand Prize), 2nd Place (Honorable Mention), and
3rd
Place (Consolation Prize).
The only exceptions to this setup are the Fishing Contest and Big CookOff; the
reason being that the Fishing Contest is only in First Generation, and
the Big
Cook-Off is only in the Second Generation.

=======================================================================
========
8.4.1. Eating Contest
[CF-Eating]
=======================================================================
========
Spring 25
As one of the most primitive instincts of human nature, this festival is
a
contest of who can east the most in a set period of time. Herman has
looked
forward to this day, so he can show everyone his amazing abilities and
do a
perfect judgement of the contest.

First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Douglas and Gordan for the title
"Master
of Speed Eating."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Douglas and Gordan, Herman will explain
the
rules of the contest.
When Herman says "STAAAART!", you're to press the A Button as fast as
you can
to take bites until he says "Stop!" You need at least 35 bites to win
the
contest.
In my opinion, the best way to do this is to hold your thumbnail and
pointerfingernail together, and slide them across the A Button as fast as you
can.
(Please note that I myself did not think to do this; I remember reading
it
somewhere, but I cannot remember where!)
The prizes are:

~ Grand Prize (1st Place) - title "Master of Speed Eating" and a Formula
A
~ Honorable Mention (2nd Place) - Fried Veggies
~ Consolation Prize (3rd Place) - a Cucumber

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Sera & Serena and Ray for the title
of
"Master of Speed Eating."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Sera & Serena and Ray, Herman will
explain the
rules of the contest.
When Herman says "STAAAART!", you're to press the A Button as fast as
you can
to take bites until he says "Stop!" You need at least 35 bites to win
the
contest.
In my opinion, the best way to do this is to hold your thumbnail and
pointer
fingernail together, and slide them across the A Button as fast as you
can.
(Please note that I myself did not think to do this; I remember reading
it
somewhere, but I cannot remember where!)
The prizes are:
~ Grand Prize (1st Place) - title "Master of Speed Eating" and a 4-Leaf
Clover
~ Honorable Mention (2nd Place) - a Pizza
~ Consolation Prize (3rd Place) - Corn

=======================================================================
========
8.4.2. Monster Taming Contest
[CFMonsterTame]
=======================================================================
========

Summer 7
The purpose of this contest is to strengthen the ties between humans and
Monsters. With bravery and a kind heart, show the villagers your skill
as an
Earthmate by taming Monsters.

First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Max and Jake for the title of
"Monster
Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Max and Jake, Herman will explain the
rules of
the contest.
Minimum requirements for this contest:
~ Pet Glove
~ Barn
~ 1 empty slot in Barn
To get the Pet Glove, you must complete Cecilia's first quest: "Please
Find
Something."
To build your Barn, talk to Byron when he's on the first floor of his
house
(he's usually there during the day, Monday thru Friday). You'll need
5000G and
50 Wood to build the Barn.
The objective of this competition is to see how fast you can befriend a
specific Monster - which Herman will announce each year where you need
to go to
befriend which Monster.
It has been seen that there could be a potential glitch in your game.
Your game
should just count how many in-game minutes it takes to catch the
Monster.
However, if your game happens to have this glitch, you need to catch the
Monster before the hour counter of the in-game clock changes. For

example, if
you talk to Herman at 7:XX (the XX can be between 00 and 59, inclusive),
you
must catch the Monster before it turns 8:00. Thus, I advise you to start
the
contest (i.e. talk to Herman) in the first few minutes of an in-game
hour (e.g.
10:02).
From the several times I've done the Monster Taming Contest, it's
usually
taming a PommePomme (apple Monster) in Trieste Forest - Spring Clearing.
However, it may be a different Monster in a different place for you.
I've
managed to tame a PommePomme in less than 10 in-game minutes, so I don't
think it should be too difficult to win.
The prizes are:
~ Grand Prize (1st Place) - title of "Monster Master" and a Formula B
~ Honorable Mention (2nd Place) - an Apple Pie
~ Consolation Prize (3rd Place) - a Tomato

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Leonel and Orland for the title of
"Monster Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Leonel and Orland, Herman will explain
the
rules of the contest.
Minimum requirements for this contest:
~ Pet Glove
~ Barn
~ 1 empty slot in Barn
Hopefully, you already have the Pet Glove from First Generation. If you
don't... I don't know what you can do.
You could have built your Barn in First Generation, but if you didn't,
you can
still build one in Second Generation. Talk to Byron when he's on the
first

floor of his house (he's usually there during the day, Monday thru
Friday).
You'll need 5000G and 50 Wood to build the Barn.
The objective of this competition is to see how fast you can befriend a
specific Monster - which Herman will announce each year where you need
to go to
befriend which Monster.
It has been seen that there could be a potential glitch in your game.
Your game
should just count how many in-game minutes it takes to catch the
Monster.
However, if your game happens to have this glitch, you need to catch the
Monster before the hour counter of the in-game clock changes. For
example, if
you talk to Herman at 7:XX (the XX can be between 00 and 59, inclusive),
you
must catch the Monster before it turns 8:00. Thus, I advise you to start
the
contest (i.e. talk to Herman) in the first few minutes of an in-game
hour (e.g.
10:02).
From the several times I've done the Monster Taming Contest, it's
usually
taming a PommePomme (apple Monster) in Trieste Forest - Spring Clearing.
However, it may be a different Monster in a different place for you.
I've
managed to tame a PommePomme in less than 10 in-game minutes, so I don't
think it should be too difficult to win.
The prizes are:
~ Grand Prize (1st Place) - title of "Monster Master," a Levelizer, and
a
Monster Costume (a Wooly for Aaron and a Chipsqueek for Aria)
~ Honorable Mention (2nd Place) - a Union Stew
~ Consolation Prize (3rd Place) - an Eggplant
NB - You'll be able to find your Monster Costume on the second floor of
your
farmhouse, in the armoire in the far left corner of the floor. It'll be
in
Drawer 2.

=======================================================================
========

8.4.3. Fishing Contest


[CF-Fishing]
=======================================================================
========
Summer 25
Ah, the relaxing sport of fishing. Or, to quote Rosalind of how Max sees
it,
"Fishing is a fierce, heroic battle. A match between person and fish. A
gladiatorial contest where your wits will earn you glorious victory or
crushing
defeat." So, here's a chance to show off your mad fishing skills to
impress the
ladies and all the other Alvarna citizens!

First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Barrett and Dorothy for the title
of
"Fabulous Fisherman."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Barrett and Dorothy, Herman will explain
the
rules of the contest.
Minimum requirements for this contest:
~ Pole
To get the Pole, you must complete Barrett's first quest: "I'm Looking
for
Something."
The objective of this contest is to catch the biggest fish - Herman will
announce each year which kind of fish you need to catch.
From my own experience, this fish will most likely be a Sardine. In
order to
win, you must catch a Sardine that is at least 18cm long (Level 5).
You can catch Sardines in:
~ Blessia Island - Summer Isle Port
~ Alvarna - East End, West End, Port

The prizes are:


~ Grand Prize (1st Place) - title of "Fabulous Fisherman" and a Formula
C
~ Honorable Mention (2nd Place) - a Shrimp
~ Consolation Prize (3rd Place) - ? (if anyone knows what this is,
please don't
hesitate to contact me!)

=======================================================================
========
8.4.4. Big Cook-Off
[CF-CookOff]
=======================================================================
========
Summer 25
As food is Herman's favorite thing, he's really been looking forward to
the Big
Cook-Off. Oh, the foods you can eat! This contest is a time for you to
show the
people of Alvarna what an amazing cook you are!

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Sera & Serena and Leann for the
title of
"Master of Taste."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Sera & Serena and Leann, Herman will
explain
the rules of the contest.
Minimum requirements for this contest:
~ Oven
To get an Oven... you have to do a lot of things. You'll have to have to
built
the Workshop extension for the school (talk to Byron - it's 10,000G and
1,000
Wood), bought the Large Kitchen from Yue (sold as "Yue's Bargain" on
Monday

only for 5000G), and only then can you buy the Oven from Yue (sold as
"Yue's
Bargain" on Friday only - it's under "Large Kitchen Utensils" and is
5000G).
The objective of this contest is to cook the best food dish - which
Herman will
announce each year.
From my experience, the dish will probably be a Seafood Pizza. In order
to win,
you'll have to make it yourself - buying from Yue won't be enough. The
Seafood
Pizza you turn in to Herman has to be at least Level 5 for you to get
first
place. (The Seafood Pizza you buy from Yue is only Level 1.)
To make a Seafood Pizza that's at least Level 5:
~ Cooking Skill Level 43-49 (depending on size of Cheeze)
~ Ingredients: Ketchup, Cheese, Flour, Shrimp, Squid
~ The ingredients' levels must average to at least 5 (and if you come up
with a
decimal, you always round down) for you to get an at least Level 5
Seafood
Pizza
What's "average"
Step 1. Level of
Shrimp +
Level of
Step 2. Take the

mean? Do this math:


Ketchup + Level of Cheese + Level of Flour + Level of
Squid
number you get in Step 1, and divide it by 5

For example, if the number you get in Step 2 is a "6.2" ... the Seafood
Pizza
will be a Level 6 Seafood Pizza. If the number you get in Step 2 is
"8.9" the
Seafood Pizza will be a Level 8 Seafood Pizza.
The prizes are:
~ Grand Prize (1st Place) - title of "Master of Taste" and a Big Knife
~ Honorable Mention (2nd Place) - a Fur Sleeping Bag
~ Consolation Prize (3rd Place) - a Potato

=======================================================================
========
8.4.5. Adventure Contest
[CFAdventure]

=======================================================================
========
Fall 1
Every man craves adventure, and here's a chance to satiate that craving!
And to
have some fun while you're at it. ^.^

First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Jake and Tanya for the title of
"Adventurer King."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Jake and Tanya, Herman will explain the
rules
of the contest.
The objective of this contest is to determine who is the fastest at
finding a
specific item inside a dungeon.
From my experience, this contest is to find an Amethyst in Blessia
Island. Oh
dear.
In order to win, you have to find the Amethyst before the hour counter
changes
three times after you started this contest. For example, if you started
the
contest at 9:XX AM (the XX can be between 00 and 59, inclusive), you
have to
find the item before the time turns to 12:00 PM (11:59 AM is still a
win). The
timer stops as soon as you find the Amethyst, so you don't have to rush
to get
back, but make sure you get back before Herman leaves at 5:30 PM.
What you must do:
Go to Blessia Island - Altar/Old Ship... and don't make the mistake I do
- this
is NOT the area that is ON the ship. The Blessia Island - Altar/Old Ship
area
is the place BEFORE the ship: the second-to-last farthest place you can

go in
Blessia Island. For a map of the Island, please refer to Lerion's FAQ/
Walkthrough, section 9.2. Blessia Island - First Generation (tag
Blessia1).
Once there, go to the eastern-most part of the area, just below the two
rune
flowers, and walk near the cliff. The Amethyst isn't visible - you
simply have
to walk/run around that area, and once you've walked over the correct
spot,
you'll get a little text blurb that says something to the effect of: "I
found
the AMETHYST!"
In this contest, it's either a win or a lose. No 2nd or 3rd Place, just
the
winner and the losers.
NB - Also, you cannot give Herman an Amethyst from your pocket. It
doesn't work
like that, you silly.
The prizes are:
~ Winner (1st Place) - title of "Adventure King" and a Greenifier
~ Losers - a Yam Seed

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Leonel and Orland for the title of
"Little
Adventurer."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Leonel and Orland, Herman will explain
the
rules of the contest.
The objective of this contest is to determine who is the fastest at
finding a
specific item inside a dungeon.
From my experience, this contest is to find a Platinum in Padova Mts. Oh
dear.

In order to win, you have to find the Platinum before the hour counter
changes
three times after you started this contest. For example, if you started
the
contest at 9:XX AM (the XX can be between 00 and 59, inclusive), you
have to
find the item before the time turns to 12:00 PM (11:59 is still a win).
The
timer stops as soon as you find the Platinum, so you don't have to rush
to get
back, but make sure you get back before Herman leaves at 5:30 PM.
What you must do:
Go to Padova Mts. - Unfrozen Lake. For a map of the Mountains, please
refer to
Lerion's FAQ/Walkthrough, section 10.4. Padova Mts. - Second Generation
(tag
Padova2).
Once there,
Portal,
and walk to
walk/run
around that
get a
little text
PLATINUM!"

go to the northwest part of the area, next to the Monster


the right. The Platinum isn't visible - you simply have to
area, and once you've walked over the correct spot, you'll
blurb that says something to the effect of: "I found the

In this contest, it's either a win or a lose. No 2nd or 3rd place, just
the
winner and the losers.
NB - Also, you cannot give Herman a Platinum from your pocket. It
doesn't work
like that, you silly.
The prizes are:
~ Winner (1st Place) - title of "Little Adventurer" and a Protein Boost
~ Losers - a Carrot Seed

=======================================================================
========
8.4.6. Monster Contest
[CFMonsterContest]
=======================================================================

========
Fall 25
You've already proven that you're an expert at taming Monsters, but how
about
raising them? Today's the day to show that you can improve your ties
with
Monsters by taking care of them and training them to be big, strong, and
humanfriendly. Bring your most prized Monster to show the villagers!

First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing for the title of "Monster Master."
(I'd think this would be different from the Monster Taming Contest...
anyone
confirm/deny this?)
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm - and listen as he explains the rules of the contest.
Minimum requirements for this contest:
~ A Monster
The objective of this contest is to have the strongest Monster.
To win, your Monster has to have a strength of 45 or more (175 HP or
more*).
For Honorable Mention, the strength has to be between 41 and 43 (155-175
HP*);
and for the Participation Prize, the monster's strength has to be 39 or
less
(less than 155 HP*).
How can you tell your Monster's strength?
After talking to Herman, go to your Barn, and ask your Monster to come
with you
(i.e. join your party). Once you and your Monster are outside of your
Barn,
talk to it to find out what its strength is.
Once you've learned the Monster's strength, you'll be asked whether or

not you
want to have that Monster in the Monster Contest. If you decide to not
have
that Monster enter the contest, you repeat the process until you find a
Monster
whose strength satisfies you.
My suggestion to you: catch a Silver Wolf as early in the game as you
can,
raise it so its Friendship Level is 10, and enter it in the contest.
You'll
definitely win.
The prizes are:
~ Highest Honors (1st Place) - title of "Monster Master" (?) and a
Health It
~ Honorable Mention (2nd Place) - an Omelet
~ Participation Prize (3rd Place) - Spinach

*NB - these HP values were tested by Lerion and Winchu, and were only
tested
for a Silver Wolf and a Wooly.
Also, Lerion and Winchu have observed that there might be a potential
glitch in
your game. Herman will say that the reward is a Health It, but you might
randomly end up with something else. Also, the game might randomly give
you 2nd
Place or 3rd Place if your Monster's strength is below 45, overruling
the 41-43
and the below 39 explained above.

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing for the title of "Monster Master."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm - and listen as he explains the rules of the contest.
Minimum requirements for this contest:
~ A Monster

The objective of this contest is to have the strongest Monster.


To win, your Monster has to have a strength of 45 or more (175 HP or
more*).
For Honorable Mention, the strength has to be between 41 and 43 (155-175
HP*);
and for the Participation Prize, the monster's strength has to be 39 or
less
(less than 155 HP*).
How can you tell your Monster's strength?
After talking to Herman, go to your Barn, and ask your Monster to come
with you
(i.e. join your party). Once you and your Monster are outside of your
Barn,
talk to it to find out what its strength is.
Once you've learned the Monster's strength, you'll be asked whether or
not you
want to have that Monster in the Monster Contest. If you decide to not
have
that Monster enter the contest, you repeat the process until you find a
Monster
whose strength satisfies you.
My suggestion to you: remember the Silver Wolf you caught in First
Generation?
He'll win you this generation's Monster Contest, too.
The prizes are:
~ Highest Honors (1st Place) - title of "Monster Master" and a Mental
Supplement
~ Honorable Mention (2nd Place) - ? possibly a Mental Supplement?
~ Participation Prize (3rd Place) - ? possibly a Mental Supplement?
I tried with my Hunter Wolf (at 10FP), and its strength was 98... and
lost? But
it didn't tell me if I got the "Honorable Mention" or the "Participation
Prize." I just didn't get the "Highest Honors." But I did receive a
Mental
Supplement. (Although silly me didn't check that it was actually a
Mental
Supplement...)
(If you know what the 2nd and 3rd Place prizes are, please don't
hesitate to
contact me!)

*NB - these HP values were tested by Lerion and Winchu, and were only
tested
for a Silver Wolf and a Wooly.
Also, Lerion and Winchu have observed that there might be a potential
glitch in
your game. Herman will say that the reward is a Health It (or Mental
Supplement), but you might randomly end up with something else. Also,
the game
might randomly give you 2nd Place or 3rd Place if your Monster's
strength is
below 45, overruling the 41-43 and the below 39 explained above.

=======================================================================
========
8.4.7. Mining Contest
[CF-Mining]
=======================================================================
========
Winter 19
This is the last contest of the year - the Mining Contest! Impress the
villagers with your incredible mining skills!

First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the
contest. You'll be competing against Roy and Yue for the title of
"Mining
King."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Roy and Yue, Herman will explain the
rules of
the contest.
Minimum requirements for this contest:
~ Hammer
To get the Hammer, you must complete Gordon's first quest: "Please Get
Me an

Amethyst."
The objective of this contest is to see how quickly you can go into a
dungeon
and mine a specific ore or gem.
This will probably be to find a Ruby on Blessia Island. (I'm taking
Lerion's
word for it, since I've never gotten to this contest before!)
You have to find the Ruby before the hour counter changes three times
after you
started this contest. For example, if you started the contest at 9:XX AM
(the
XX can be between 00 and 59, inclusive), you have to find the Ruby
before the
time turns to 12:00 PM (11:59 AM is still a win).
There's actually two ways to win this contest:
~ If you already have a Ruby at hand, just give it to him.
~ If you don't have a Ruby at hand, you're going to have to mine one.
Finding a Ruby on Blessia Island shouldn't be too hard. They can be
relatively
common. There's 2 mining stones in Blessia Island - South Beach, and 7
in
Blessia Island - Center. Just go there and start bashing rocks; but I
would
make sure that you charge your Hammer first. Or you could use a Battle
Hammer
instead... I've heard that you'll be more likely to mine uncommon
ores/gems if
you use a Battle Hammer.
The prizes are:
~ Grand Prize (1st Place) - title of "Mining King" and an Invinciroid
~ Honorable Mention (2nd Place) - a Cabbage
~ Consolation Prize (3rd Place) - ?
(If you know what the 3rd Place prize is, please don't hesitate to
contact me!)

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, eagerly anticipating the

contest. You'll be competing against Leonel and Orland for the title of
"Little
Miner."
Talk to Herman to start the contest - he'll be in De Sainte-Coquille
Park until
5:30pm. After some razzing from Leonel and Orland, Herman will explain
the
rules of the contest.
Minimum requirements for this contest:
~ Hammer
Hopefully, you already have the Hammer from First Generation. If you
don't... I
don't know what you can do.
The objective of this contest is to see how quickly you can go into a
dungeon
and mine a specific ore or gem.
This will probably be to find a Diamond in any of the dungeons. (I'm
taking
Lerion's word for it, since I've never gotten to this contest before!)
You have to find the Diamond before the hour counter changes three times
after
you started the contest. For example, if you started the contest at 9:XX
AM
(the XX can be between 00 and 59, inclusive), you have to find the
Diamond
before the time turns to 12:00 PM (11:59 is still a win).
There's actually two ways to win this contest:
~ If you already have a Diamond at hand, just give it to him.
~ If you don't have a Diamond at hand, you're going to have to mine one.
To find a Diamond in a dungeon is pretty hard. They're pretty rare. I
suggest
that you should try and find one before this contest, and then give it
to him
right after you talk to him to start the contest.
You should be able to find Diamonds in either Padova Mts. or Messhina
Valley.
Just try those dungeons and start bashing rocks; but I would make sure
to
charge your Hammer first. You'll be more likely to find rare ores/gems

that
way.
The prizes are:
~ Grand Prize (1st Place) - title of "Little Miner" and a Vital Gummi
~ Honorable Mention (2nd Place) - a Pink Turnip
~ Consolation Prize (3rd Place) - a Daikon Radish

************************************************************************
*******
8.5. Special Events
[FestivalSpEvent]
************************************************************************
*******
The following are festivals that I have categorized as "special events."
In
this section, you will find a description of the festival, and what it's
like
in both First and Second Generation.
As for Special Event festivals, nothing really exciting happens. You
can't go
on dates, and you can't win any contests. No fun stuff for you to do.
But that
doesn't give you cause to shun them. You still get an extra boost for
talking
to the villagers on Special Event festivals.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Festival Name
[Tag]
==============================
Date of festival
Description of the festival.
First Generation
-----------------------------What happens during the festival in First Generation.
Second Generation
-----------------------------What happens during the festival in Second Generation.

=======================================================================
========
8.5.1. New Year's Day
[SEFNewYearDay]
=======================================================================
========
Spring 1
New Year's Day is the first festival of the year and the last festival
you see
(since Kyle arrives in Alvarna on Spring 2).
A new year has come! Everything is renewed this day. Start thinking of
your
plans for this year and get prepared for the work that is to come!

First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day. When
you talk
to them, they say something speculating about the new year that is to
come.

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day. When
you talk
to them, they say something speculating about the new year that is to
come.

=======================================================================
========
8.5.2. 1st Day of Summer
[SEF1stDaySummer]
=======================================================================
========
Summer 1
Finally, it's the first day of Summer! Everyone's been waiting for
Summer to

start, especially the kids, because the beaches are open! It's the
swimming
season! All the girls said that they're ready to bust out their new
swimsuits,
but sadly, none of them actually wear them!
(Fun Fact: they remedy the swimsuit issue in Rune Factory 3!)

First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day and the
water.
When you talk to them, they tell you what a loverly day it is.

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, enjoying the day and the
water.
When you talk to them, they tell you what a loverly day it is.

=======================================================================
========
8.5.3. Harvest Festival
[SEF-Harvest]
=======================================================================
========
Fall 13
This is a traditional festival in the Harvest Moon series (not that I
would
know... I started with the first Rune Factory). This is the day where
everyone
celebrates by showing their gratitude for the gifts of the land: our
food. As a
farmer, it is your duty to give special thanks for the grace of the soil
that
we are able to keep farming and living.

First Generation
------------------------------------------------------------------------------

All the villagers are standing around the town, giving thanks for the
wonderful
gifts the land gives us. Some villagers comment on how delicious your
farm
vegetables are and praise your hard work.

Second Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, giving thanks for the
wonderful
gifts the land gives us. Some villagers comment on how delicious your
farm
vegetables are and praise your hard work.

=======================================================================
========
8.5.4. New Year's Eve
[SEFNewYearEve]
=======================================================================
========
Winter 30 (Friday)
A long year has passed, and it's time to think of what you've
throughout
the year, and think of goals for the coming year. It's a time
remember all
the good (and sometimes bad) memories you've created with the
and
everything you've received from this beautiful, friendly town
Alvarna.

done
to
villagers
called

First Generation
-----------------------------------------------------------------------------All the villagers are standing around the town, reflecting on the past
year.
When you talk to them, they wish you luck in the next year.

Second Generation
------------------------------------------------------------------------------

All the villagers are standing around the town, reflecting on the past
year.
When you talk to them, they wish you luck in the next year.

#######################################################################
########
9. Bulletin Board & Quests
[Quests]
#######################################################################
########
************************************************************************
*******
9.1. Why Should I Do Quests?
[WhyQuests]
************************************************************************
*******
(Forgive me as I paraphrase what I had written in the section 5.1.
General
Rules of Courting (tag Court-GenRule). ... I had just realized that I
had
already answered the question of "why should I do quests?" quite
accurately
there. So feel free to skip reading this description. HOWEVER - the
notes about
the quests are new, so you might want read those.)

Quests are very important in the dating game, as completing them not
only
raises the Friend and Love Levels of the requester, but will also set
you on
the course to marry your chosen love interest. Some rewards for these
quests
are the Proposal Item for a Bachelorette, or, in the case of the Love
Candidates, the reward is a pretend marriage!
In fact, you have to complete ALL the quests of the love interest in
order to
marry them. There's ten quests each for the Bachelorettes, and five for
the
Love Candidates (the two exceptions are Leann, who only has two, and
Sera &
Serena, who have four).
So check the Bulletin Board every day, to see if there's a new quest
from your
love interest. I'd be especially sure to check after a festival day -

after
you've raised the Friendship and Love Levels by participating in a
festival or
winning a contest, there's a good chance that the Love Level will change
and
unlock the next quest.

Notes about these quests:


~ If you end up marrying a Bachelorette, and you haven't completed all
the
other quests of the other Bachelorettes, those quests will disappear
from the
Bulletin Board and you will never be able to do them. The reason: the
point
of doing the Bachelorettes' quests is that, upon completing all ten of
them,
you'll be able to marry that Bachelorette. Once you get married,
there's no
point anymore to complete the other Bachelorettes' quests, because you
can't
marry them. Thus, if you want to complete all the Bachelorettes'
quests, wait
to get married until you finish them all (the only exception is
Cecilia - in
order to wholly complete ALL of the Bachelorettes' quests, you have to
marry
Cecilia).
~ Since you can't marry in Second Generation, you can "marry" as many
Love
Candidates as you want (only one time each, though - why would you
need to go
through a "marriage" with someone twice?). These "marriages" occur
once you
complete the Love Candidate's final quest (so there's no Proposal
Items like
with the Bachelorettes), and none of the villagers give you wellwishes
(because you two are SEVEN YEARS OLD and it's not an actual marriage).

************************************************************************
*******
9.2. Bachelorette Quests
[BacheloretteQuests]
************************************************************************
*******
These are the quests from the Bulletin Board for the Bachelorettes:

Alicia,
Cecilia, Dorothy, Julia, Mana, Rosalind, and Yue.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
and Love Level of the requester.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship/Love Level: how many FP/LP you have to have (at minimum) to
unlock
the quest
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete this quest. May also include
plot
information about this quest, as well as other various information (e.g.
if
there's an item you need to get, there will be information as to where
to find
that item).

=======================================================================
========
9.2.1. Alicia's Quests
[Alicia-Q]
=======================================================================
========
1. "Let Me Tell You Your Fortune"
-----------------------------------------------------------------------------Description: "I'm looking for people who want their fortunes told!"
Requirement: Have talked to Alicia at least once and completed Mana's
first
quest: "Please Deliver Something For Me."
Friendship/Love Level: 0/0
Reward: 100G (actually, you lose 100G)

How to Complete:
Speak to Alicia. She'll tell you your fortune for 200G, and then give
you 100G
as a reward. Thus, you actually have to pay 100G to do this quest!

2. "I Want This No Matter What"


-----------------------------------------------------------------------------Description: "I need something for my fortune-telling. Can you find it
for me?"
Requirement: Have completed Alicia's first quest: "Let Me Tell You Your
Fortune."
Friendship/Love Level: 1/1
Reward: 100G
How to Complete:
Speak to Alicia. She asks you to find an Amethyst somewhere in Padova
Mts. Crossroad for her fortune-telling. Thus, go there and walk to the right;
go all
the way up until you see the Amethyst lying in plain view behind the
Monster
Portal (spawns 1 Orc Viking). Take it and deliver it to her. However, if
you
already have an Amethyst at hand, you can give that to her instead of
going
into Padova Mts.

3. "Fulfill a Prophecy"
-----------------------------------------------------------------------------Description: "I have a favor to ask you. Can you keep this just between
the two
of us?"
Requirement: Have completed Alicia's second quest: "I Want This No
Matter
What."
Friendship/Love Level: 2/2
Reward: 200G
How to Complete:
Speak to Alicia. She wants you to talk with Cecilia because when she
read her
love fortune, she said that a handsome man would soon approach her. In
other
words, she wants you to fulfill her prophecy so her prediction will come
true.

Go talk to Cecilia, and once you've done so, report back to Alicia.

4. "Fulfill Another Prophecy"


-----------------------------------------------------------------------------Description: "There's someone I want to talk to!"
Requirement: Have completed Alicia's third quest: "Fullfill a Prophecy."
Friendship/Love Level: 3/3
Reward: 250G and 100 Wood
How to Complete:
Speak to Alicia. She wants you to find out who Barrett likes, but to
make sure
that he says he likes Dorothy. Go talk to Barrett, then report your
findings to
Alicia.

5. "I Need Your Thoughts on Something"


-----------------------------------------------------------------------------Description: "I want your honest opinion on something."
Requirement: Have completed Alicia's fourth quest: "Fulfill Another
Prophecy."
Friendship/Love Level: 4/4
Reward: nothing material
How to Complete:
Speak to Alicia. She'll tell you that she tried reading her own love
fortune,
and asks you what you think she saw. You have to choose all the options
and
hear her reactions to your guesses before telling you that the fortune
said
that no one will propose to her.

6. "Fulfill One More Prophecy"


-----------------------------------------------------------------------------Description: "Don't you think dates are fun?"
Requirement: Have completed Alicia's fifth quest: "I Need Your Thoughts
on
Something."
Friendship/Love Level: 5/5
Reward: 200G

How to Complete:
Speak to Alicia. She wants you to talk to Mana and take her on a date.
Meet
Mana at Cherry Blossom Square and start a conversation. After trying to
sound
genuine, you admit the truth about Alicia's request. After Mana
reassures you
that she understands why you did this, go report your mission to Alicia.

7. "Can You Find Something for Me?"


-----------------------------------------------------------------------------Description: "I'd be really happy if you could find something for me."
Requirement: Have completed Alicia's sixth quest: "Fulfill One More
Prophecy."
Friendship/Love Level: 6/6
Reward: 300G
How to Complete:
Speak to Alicia. She wants you to find a Sapphire somewhere in Messhina
Valley
- Path To Mountain. Go there and run north, to where all the mining
rocks are,
and you'll see the Sapphire lying in plain view just northwest of the
Monster
Portal (spawns 1 Goblin Archer). Take it and deliver it to her. However,
if you
already have an Sapphire at hand, you can give that to her instead of
going
into Messhina Valley.

8. "Fulfill One Last Prophecy"


-----------------------------------------------------------------------------Description: "This one's a little dangerous so I'll give you a little
more than
usual if you get the job done."
Requirement: Have completed Alicia's seventh quest: "Can You Find
Something for
Me?"
Friendship/Love Level: 7/7
Reward: 500G
How to Complete:
Speak to Alicia. She wants you to go to Trieste Forest - Grassy Path and
defeat
an Orc. So, go there and kill one. Report your victory to Alicia and

listen to
her prophecy that you were fulfilling, but this time she won't tell you
who the
prophecy was for.

9. "I Have a Small Favor to Ask of You"


-----------------------------------------------------------------------------Description: "This is a little personal so I'll tell you about it when I
see
you, okay?"
Requirement: Have completed Alicia's eighth quest: "Fulfill One Last
Prophecy."
Friendship/Love Level: between 8/8 and 9/9
Reward: make Alicia happier
How to Complete:
Speak to Alicia. She read a fortune and wants you to go out on a date...
with
her! As instructed, go meet her at Padova Mts. - Mt. Winter Entrance.
Move on
to Padova Mts. - Crossroad and clear the path before Alicia comes (i.e.
destroy
both Monster Portals and kill all the Monsters). Once you've cleared the
way,
call for Alicia at the entrance and you'll have your little date. She'll
ask if
there's someone you like, and you suggest that she read your fortune.
Here, she
admits for the first time that her predictions aren't usually very
accurate,
but she'll still try and read your fortune.

10. "Find Me a Crystal Ball?"


-----------------------------------------------------------------------------Description: "It's the ultimate item for fortune-telling. I want one!"
Requirement: Have completed Alicia's ninth quest: "I Have a Small Favor
to Ask
of You."
Friendship/Love Level: 10/10
Reward: Alicia as your wife or a Crystal Ball
How to Complete:
Speak to Alicia. She needs you to go to Padova Mts. - Ice Field and find
a
Crystal Ball, the ancient tool of any fortune-teller that's used for the

greatest predictions, and she'll ask you to marry her (you take it as a
joke).
Go to Padova Mts. - Ice Field and run to the far northwest, and you'll
see the
Crystal Ball lying in plain view on the ground. Take it and deliver it
to her.
She'll say that, according to her fortune, a Crystal Ball will be given
to her
as a marriage proposal.
If you choose "I'm not quite prepared for this.", she will return the
Crystal
Ball to you, instructing you to give it to her if you change your mind,
or to
throw it away if you decide to marry another girl.
If you choose "Please marry me.", your wedding will immediately
commence.
(For the dialogue of the proposal, wedding, and marriage, please see
section
13.2. Alicia's Dialogue (tag Alicia-D).)

=======================================================================
========
9.2.2. Cecilia's Quests
[Cecilia-Q]
=======================================================================
========
1. "Please Find Something"
-----------------------------------------------------------------------------Description: "Please find a ruby for me. And stay out of trouble."
Requirement: Have talked to Cecilia at least once and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Pet Glove and 100 Wood
How to Complete:
Speak to Cecilia. She wants you to find a Ruby somewhere in Trieste
Forest, but
without killing any Monsters. Go to Trieste Forest - Aegis Falls; go
north,
then east over the bridge across the stream, then south down a log
bridge (all
this is in Aegis Falls). Remember not to kill any Monsters! Near the two
mining

rocks and a rune-flower, you'll see a Ruby lying there in plain view.
Take it
and deliver it to her.
I haven't tested it, but for this specific quest, I don't think you can
give
her a Ruby you have before hand. Part of the quest is to not kill
Monsters...

2. "Looking for Special Ingredients"


-----------------------------------------------------------------------------Description: "Please find some wild plants that I can use to really
bring out
the flavors in my cooking."
Requirement: Have completed Cecilia's first quest: "Please Find
Something."
Friendship/Love Level: 1/1
Reward: Brush and 200G
How to Complete:
Speak to Cecilia. She wants you to get Indigo Grass for her new dish, to
add
some new flavor. You can get Indigo Grass three different ways:
~ From Blessia Island: go to Blessia Island - Center. Walk to the
northeast,
where there are two farm plots. Indigo Grass can randomly spawn on
those
plots - it's a dark blue color.
~ From Natalie: she sells Indigo Grass for 30G.
~ You already have the Indigo Grass at hand.
Once you've obtained the Indigo Grass, deliver it to Cecilia.

3. "I Need Someone to Stay Over"


-----------------------------------------------------------------------------Description: "Things have been really tough lately."
Requirement: Have completed Cecilia's second quest: "Looking for Special
Ingredients."
Friendship/Love Level: 2/2
Reward: make Cecilia happier (and you lose 100G)
How to Complete:
Speak to Cecilia. She asks you to spend the night at her house! Oh,
wait, it's
just that Egan hasn't received many guests for a while, and Cecilia
would like

you to stay over at the Eagle Inn for a night to help his business. Go
talk to
Egan and ask for a room for the night (Egan charges 100G for the night).
NB - When you talk to Egan,
ends).
So, if you still have stuff
before
talking to Egan.
Also, if you're not a close
go into
his house after 6:00 PM, so

you'll immediately go to sleep (i.e. the day


to do that day, wait until you're finished
friend with Egan yet, you won't be able to
keep an eye on your clock!

4. "Company for Stargazing"


-----------------------------------------------------------------------------Description: "Come look at the stars with me?"
Requirement: Have completed Cecilia's third quest: "I Need Someone to
Stay
Over."
Friendship/Love Level: 3/3
Reward: make Cecilia happier
How to Complete:
Speak to Cecilia. She'll invite you to go to Alvarna - Falling Star Path
at
9:00 PM that night. When you meet her there at the aforementioned time,
she'll
tell you about Alicia's reading that you two might be able to see a
shooting
star there, since she's always wanted to see one with you. Once you see
the
shooting star, she'll thank you for spending time with her, then leave.
NB - If you actually want to see the shooting star, you have to be extra
vigilant! There will only be one (1, singular) shooting star that night.
It'll
appear right in the middle of your touch screen.

5. "Male Bonding..."
-----------------------------------------------------------------------------Description: "I need a guy to talk to someone for me."
Requirement: Have completed Cecilia's fourth quest: "Company for
Stargazing."

Friendship/Love Level: 4/4


Reward: make Cecilia happier
How to Complete:
Speak to Cecilia. She wants you to talk to Jake for her, to see if you
can open
his heart and get him to forget about his intense dislike for humans.
So, go
have a nice chat with Jake. Once you've done that, go tell Cecilia how
it went.

6. "I Want to Ask You Something"


-----------------------------------------------------------------------------Description: "Can I ask you a kind of personal question?"
Requirement: Have completed Cecilia's fifth quest: "Male Bonding..."
Friendship/Love Level: 5/5
Reward: make Cecilia happier
How to Complete:
Speak to Cecilia. She'll ask you whether or not you like anybody. You
will
either respond that you don't like anyone right now, or actually tell
her that
you like a certain person(s). (You, as a human playing a video game,
have no
say in the matter. Kyle answers Ceci's question based on how many LP
each
Bachelorette has. It's very odd.)

7. "I Have Something for You"


-----------------------------------------------------------------------------Description: "I have something I want to give you, but I'm a little
worried
that I'll mess it up."
Requirement: Have completed Cecilia's sixth quest: "I Want to Ask You
Something"
Friendship/Love Level: 6/6
Reward: Apple Pie
How to Complete:
Speak to Cecilia. She will invite you to the De Sainte-Coquille Dining
Hall. Go
there...
(If you don't know where that is... stand outside facing the door of the
De

Sainte-Coquille Manor. Then run straight until you hit a wall, and you
can't
make Kyle go any further. You are in the Dining hall. The wall you hit
will
look like a wine rack.)
... and talk to her. She'll ask you if you like Apple Pie. If you answer
"Not
really.", Cecilia will get upset. If you answer "I like you, Cecilia.",
she
will be pleasantly surprised. These two answers won't get you your Apple
Pie.
You want to answer "Yeah.", and Cecilia will say that she baked one and
will
give it to you.

8. "Something's Really Bothering Me"


-----------------------------------------------------------------------------Description: "Something's really bothering me. Please come talk to me."
Requirement: Have completed Cecilia's seventh quest: "I Have Something
for
You."
Friendship/Love Level: 7/7
Reward: make Cecilia happier
How to Complete:
Speak to Cecilia. She'll ask you to meet her at Trieste Forest Entrance. Meet
her there, and she'll tell you... ^.^ You can find out what it is. You
may
answer either of the three options given to you, but if you choose the
first
one, she will be disappointed.

9. "Something Very Important to Me"


-----------------------------------------------------------------------------Description: "This is really important to me. Please find it."
Requirement: Have completed Cecilia's eighth quest: "Something's Really
Bothering Me."
Friendship/Love Level: near 9/9
Reward: Round Stone
How to Complete:
Speak to Cecilia. She wants you to go find an item called Round Stone at
Messhina Valley - Bridge to Shrine. Go there and walk all the way to the

end of
the bridge, to where the Stone Statue is. It's lying there on the ground
in
plain view; take it and deliver it to her. She will ask you to hold on
to it,
but won't tell you why.
(Fun Fact: the Round Stone appeared in Rune Factory - Ceci gave it to
Felicity.
The stone was actually cursed, and was causing Felicity to be sick. I
find it
very amusing that it pops up here, because it becomes Cecilia's Proposal
Item.)

10. "A Very Important Request"


-----------------------------------------------------------------------------Description: "This is the most important favor I'll ask of you."
Requirement: Have completed Cecilia's ninth quest: "Something Very
Important to
Me."
Friendship/Love Level: 10/10
Reward: Cecilia as your wife
How to Complete:
Speak to Cecilia. She'll say that, if you really like her, to bring the
Round
Stone from the previous quest to Messhina Valley - Bridge to Shrine.
Meet her
there (she'll be standing near where you found the Round Stone), and
give her
the Round Stone. Talking won't work, she'll just ask if you brought the
stone.
You have to physically give it to her. She'll tell you a story about her
past,
and the new future that's she started to imagine at that time.
She'll then ask you if you like girls who are a little strange.
If you answer "No.", the quest ends and Ceci will be sad.
If you answer "Yeah.", you will then be given another choice:
~ If you answer "Hold on a second.", the quest ends and Ceci will be
sad.
~ If you answer "Will you marry me?"... well, this will be your proposal
and
your wedding will immediately commence.
(For the dialogue of the proposal (i.e. this quest), wedding, and

marriage,
please see section 13.3. Cecilia's Dialogue (tag Cecilia-D).)

=======================================================================
========
9.2.3. Dorothy's Quests
[Dorothy-Q]
=======================================================================
========
1. "I Dropped Something..."
-----------------------------------------------------------------------------Description: "I, um, dropped my amulet, and..."
Requirement: Have talked to Dorothy at least once, and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: 100G
How to Complete:
Speak to Dorothy. She'll be in front of the Eagle Inn. She'll say
something
about the amulet and run. Rosalind will walk past, and tell you to look
around
the docks, since Dorothy was there a little while ago. Go to Alvarna Port and
head toward the docks (where the boat is that takes you to Blessia
Island).
You'll see the amulet in plain view on the ground. Take it and deliver
it to
Dorothy.

2. "I Did It Again..."


-----------------------------------------------------------------------------Description: "I dropped my Ruby Brooch, and... it's, um, really
important to me
and, well..."
Requirement: Have completed Dorothy's first quest: "I Dropped
Something."
Friendship/Love Level: 1/1
Reward: Sweetie Potato
How to Complete:
Speak to Dorothy. This time she lost her Ruby Brooch in Trieste Forest.
Go to
Trieste Forest - Aegis Falls and head left, near the mining stone by the

Stone
Statue. It's lying on the ground in plain view; take it and deliver it
to
Dorothy. Her doll, Fern, will thank you for your efforts.
NB - I suggest that you hang on to this Sweetie Potato to give to
Rosalind on a
festival day, as it's one of her liked items, and you can't find her
liked
items very easily in First Generation.

3. "I'd Like Some Wool, But..."


-----------------------------------------------------------------------------Description: "Um, I need a Wooly Furball, and, well, I'll tell you more
if I
see you."
Requirement: Have completed Dorothy's second quest: "I Did It Again..."
Friendship/Love Level: 2/2
Reward: Greenifier and 100 Wood
How to Complete:
Speak to Dorothy. Fern has a fever! So Dorothy wants you to bring her a
Wooly
Furball. If you already have one, give it to her so Fern can get better.
Otherwise, you'll have to go to Trieste Forest - Spring Clearing at
Night and
kill Woolys until one drops a Wooly Furball. Deliver it to Dorothy, and
Fern
will get better.

4. "I Want to Ask You Something..."


-----------------------------------------------------------------------------Description: "There's, um, something I'd like to talk to you about..."
Requirement: Have completed Dorothy's third quest: "I'd Like Some Wool,
But..."
Friendship/Love Level: 3/3
Reward: Toyherb Seed
How to Complete:
Speak to Dorothy. Dorothy will defer to Fern, and Fern will ask you,
"What do
you think is the principal that guides your actions?"
If you answer "To take care of myself first.", the conversation will end

and
you have to talk to her again.
If you answer "To help everyone as much as I can.", Fern will approve
and ask
you to stay friends with Dorothy.

5. "Can You Do Me a Favor?"


-----------------------------------------------------------------------------Description: "Could you maybe come over here for a little while?"
Requirement: Have completed Dorothy's fourth quest: "I Want to Ask You
Something..."
Friendship/Love Level: 4/4
Reward: make Dorothy happier
How to Complete:
Speak to Dorothy. Dorothy asks if you want to "tackle a weak" with
her... and
then defers to Fern, who says that Dorothy wants to take a walk with you
and
will be waiting in front of the church the next day.
Meet her there (she'll be there all day, so you don't have to rush), and
Fern
will talk to you about Dorothy and ask to help her open her heart and
realize
her dreams.
NB - Accept this quest as the last of the day, since it needs two days
to
complete.

6. "Something about the Future..."


-----------------------------------------------------------------------------Description: "I want to be a nurse but, well, I don't really have any
selfconfidence and..."
Requirement: Have completed Dorothy's fifth quest: "Can You Do Me a
Favor?"
Friendship/Love Level: 5/5
Reward: watch Dorothy find some confidence
How to Complete:
Speak to Dorothy. She wants to ask you something, begins to defer to
Fern, but

Kyle won't let her. Dorothy wants to take the nursing exam, but is
nervous
about the interview part, and wants your help to practice. Kyle will be
the
interviewer, and you get to choose which questions to ask her. You can
either
be really mean and pick the ones that are hard to answer, or ask the
easier
questions:
~ "Let's start with an introduction."
~ "What do you like?"
~ "What's the name of your doll?"
~ "What's the best way to maintain health?"
~ "Do you have a very close friend?"
If you choose at least four of the above answers, you'll help her find
some
confidence.

7. "It's about Cammy..."


-----------------------------------------------------------------------------Description: "Cammy's been going out a lot lately and I'm not really
sure
where. If you could do me a small favor..."
Requirement: Have completed Dorothy's sixth quest: "Something about the
Future..."
Friendship/Love Level: 6/6
Reward: Glazed Yam
How to Complete:
Speak to Dorothy. She'll say that there's been a lot of times where she
can't
find Cammy, and she's worried that Cammy's going into the forest - a
very
dangerous place for a small child. Since she won't listen to Dorothy,
could you
talk to her? Find Cammy, and talk some sense into her. Once you've done
that,
go tell Dorothy what happened.

8. "I Made Some Cookies"


-----------------------------------------------------------------------------Description: "I tried making some cookies, so, if you want, come over
and try
them for me? I'll be waiting..."
Requirement: Have completed Dorothy's seventh quest: "It's about

Cammy..."
Friendship/Love Level: 7/7
Reward: nothing material
How to Complete:
Speak to Dorothy; she'll be in Alvarna - West End, to the right of the
church.
She was trying to bake some chocolate cookies, and burned 8 batches, but
this
one was okay, and would you try some? She'll ask you whether you like
it:
If you answer "These are awful!", she will tell you some of the
ingredients.
If you answer "These are really good!" she'll be happy.
Regardless of your answer, Cammy will come along and say something (what
she
says will differ based on what your answer was).

9. "It's about Fern..."


-----------------------------------------------------------------------------Description: "Fern has been acting kind of funny lately. Come over and
help
please? For me?"
Requirement: Have completed Dorothy's eighth quest: "I Made Some
Cookies."
Friendship/Love Level: 8/8
Reward: see how Dorothy is changing
How to Complete:
Speak to Dorothy. Fern won't talk to her! You try to explain how this
might
have happened, about how maybe it's because Dorothy is becoming closer
to her
other (human) friends.

10. "I...have something...to say"


-----------------------------------------------------------------------------Description: "There's, erm, something I want to talk to you about..."
Requirement: Have completed Dorothy's ninth quest: "It's about Fern..."
Friendship/Love Level: 9/9
Reward: Charm and unlocking Gordon's final quest

How to Complete:
Speak to Dorothy. She wants you to take her out on another date, but she
is
really nervous to do that now, so she asks to meet you tomorrow at
Alvarna Port.
Meet her there (she'll be there the whole day, so you don't have to
rush), and
start a conversation. You'll have to choose some things to answer her
questions
to complete the quest. You can select any option, since all of them will
give
you information about Dorothy.
NB - you'll want to accept this at the end of the day, as this quest
takes two
days to complete.
(For the dialogue of the proposal, wedding, and marriage, please see
section
13.4. Dorothy's Dialogue (tag Dorothy-D).)

=======================================================================
========
9.2.4. Julia's Quests
[Julia-Q]
=======================================================================
========
1. "Lost and Found"
-----------------------------------------------------------------------------Description: "I need you to deliver something from the lost and found
for me."
Requirement: Have entered the bathhouse at least once, and completed
Mana's
first quest: "Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Vegetable Juice
How to Complete:
Speak to Julia. She'll ask you to deliver a book to Gordon, as he left
it in
the bathhouse. Once you've given it to Gordon, go back to tell Julia
that the
book was safely delivered to its owner.

2. "More Lost and Found"


-----------------------------------------------------------------------------Description: "I forgot something again... Can you bring it over?"
Requirement: Have completed Julia's first quest: "Lost and Found."
Friendship/Love Level: 1/1
Reward: Toyherb Seed
How to Complete:
Speak to Julia. She'll show you an old sword... Tanya left it in the
bathhouse.
Could you give it back to her? Once you've made the delivery, return and
tell
Julia that the sword was safely delivered to its rightful owner.

3. "New and Improved Soap"


-----------------------------------------------------------------------------Description: "I made a new soap and I want you to try it out for me."
Requirement: Have completed Julia's second quest: "More Lost and Found."
Friendship/Love Level: 2/2
Reward: Fruit Sandwich and 100 Wood
How to Complete:
Speak to Julia. She made a new soap with herbs and wants you to try it,
to see
how it is. You may answer her however you like, but if you want to make
Julia
happy, answer "It feels nice." She'll thank you, saying how hard it was
to
bring out that smell.

4. "I Just Need a Break Sometimes"


-----------------------------------------------------------------------------Description: "I need you to run over to the general store and get some
food for
me, but stop by here first, okay?"
Requirement: Have completed Julia's third quest: "New and Improved
Soap."
Friendship/Love Level: 3/3
Reward: Formula A
How to Complete:
Speak to Julia. She'll ask you to run over to the Pumpkin General Store
and buy

her a healthy food for her lunch, since she is a girl and needs to take
care of
her body and beauty, but doesn't have time to prepare a decent, healthy
meal
herself. So go talk to Douglas (he'll be behind the counter during this
quest).
He's got a choice of Salad or Cabbage Cakes:
If you choose Cabbage Cakes, Julia will get mad and kick you out (and
you won't
receive the reward).
If you choose the Salad, Julia will be happy that you picked such a good
lunch!
(Although Douglas will think you're a sissy for eating a Salad.)

5. "A Tough Job"


-----------------------------------------------------------------------------Description: "I'm having a kind of hard time with something. Come give
me a
hand?"
Requirement: Have completed Julia's fourth quest: "I Just Need a Break
Sometimes."
Friendship/Love Level: 4/4
Reward: Pickles
How to Complete:
Speak to Julia. She'll tell you that Byron lost his Sun Pendant at the
harbor
and asked her to look for it. Since she's so busy, could you go find it?
You
point out that she'll get all the credit, even though you did the
work... but
whatever. You're such a nice guy that you'll go to Alvarna - Port and
look for
it anyway. Head toward the dock where the Blessia Island ferry is, and
you'll
see the Sun Pendant lying on the ground in plain view. Take it and
deliver it
to Julia.

6. "Something I've Noticed"


-----------------------------------------------------------------------------Description: "I'm thinking that people in this town could be a little
more

image-conscious. Can you help me out?"


Requirement: Have completed Julia's fifth quest: "A Tough Job."
Friendship/Love Level: 5/5
Reward: a heart-to-heart with Julia... and hypotension
How to Complete:
Speak to Julia. She's worried about the citizens of Alvarna, that they
could
take a little more interest in how they look. So, she started to think
about
how to remedy this, and concluded that maybe they don't know the first
thing
about beauty. Thus, she thought that she could enlighten them on what
true
beauty is with her "Beauty Promotion Plan."
And you get to be the guinea pig.
She instructs you to get into the tub, and she'll supervise - this is
"Operation: Extended Bathtime." As soon as its begun, Julia gets bored
and
starts talking with you, telling you about herself. During this heartto-heart,
you faint (from being in the bath waaay too long). She'll then
understand that
it may be just a bit difficult to follow her rules for beauty.

7. "I Made a Little Mistake"


-----------------------------------------------------------------------------Description: "I kind of messed something up at the store..."
Requirement: Have completed Julia's sixth quest: "Something I've
Noticed."
Friendship/Love Level: 6/6
Reward: get Julia mad (but the Friend/Love Level will raise, regardless)
How to Complete:
Speak to Julia. She accidentally drained the bath at the wrong time, and
Natalie was still in the bath! Natalie was really mad, and Julia's very
upset
by it. While you're talking with Julia, Natalie will come by and
complain more.
Simply observe the conversation between Natalie and Julia, and watch the
issue
get resolved without your help.

8. "I'd Like to Talk to You"

-----------------------------------------------------------------------------Description: "I want to apologize to someone for something. Can you help
me
out?"
Requirement: Have completed Julia's seventh quest: "I Made a Little
Mistake."
Friendship/Love Level: 7/7
Reward: make Julia happier
How to Complete:
Speak to Julia. She'll tell you about how Douglas, even after being
warned,
jumped in the bath before it was ready and got scalded. He seemed pretty
mad,
and Julia's upset that he might hold a grudge against her. Go find
Douglas, and
asked him what happened (he'll say that it was his mistake for not
listening to
Julia). Go back to Julia and tell him what he said. She'll feel better,
and
tell you a little bit more about herself.

9. "Bathhouse in Crisis! Help Me!"


-----------------------------------------------------------------------------Description: "Help me, please! If things keep going the way they have
been, my
place is going to... I don't even want to think about it!"
Requirement: Have completed Julia's eighth quest: "I'd Like to Talk to
You."
Friendship/Love Level: 8/8
Reward: Messhilight Ore
How to Complete:
Speak to Julia. She's worried about her bathhouse because business
hasn't been
going very well, so she thought that to get more customers, she needs
more
publicity. She heard somewhere that a Messhilight Ore is pretty rare,
and maybe
if she displays one in her bathhouse, more people will come!
Good luck finding a rare ore, yes? Well, as the ore's name subtly hints,
head
to Messhina Valley. Keep walking through, and in Serene Garden... is
that...?
It is! It's a Messhilight Ore! Lucky you! Go pick it up to bring it back
to

Julia--only to find that Julia followed you!


You tell her that it's too dangerous for her to be here, there's too
many
Monsters; and she'll complain that she didn't want to leave you to do
something
so important for her alone... and a Monster appears. A pretty big one,
too.
Kill it, then head back to town to give Julia the Messhilight Ore.
And only now does Julia realize that she doesn't have a place to display
it!
Guess you'll just have to keep it, then. But what to do with it? Maybe
Yue will
have an answer for you, since she's dealt with rare stuff before. Go
give it to
her (not talk, actually give her the Ore), and see what she can do for
you.

10. "Come Talk to Me"


-----------------------------------------------------------------------------Description: "There's something I want to talk to you about. Come see
me?"
Requirement: Have completed Julia's ninth quest: "Bathhouse in Crisis!
Help
Me!"
Friendship/Love Level: 9/9
Reward: a kiss on the cheek
How to Complete:
Speak to Julia. She wants to go on a date with you, and clarifies that
it's
just a hanging-out date, not a romantic-date date. She also doesn't want
to
have the rest of Alvarna's citizens see the two of you together, so she
wants
to meet you at Alvarna - Port at 6:00 AM the next day. She will be there
the
entire day, so no rush, but good manners are the hallmark of a true
knight--I
mean...
Meet her there the next day, and you have a lovely chat by the sea.
NB - Accept this quest as the last of the day, since it needs two days
to
complete.

(For the dialogue of the proposal, wedding, and marriage, please see
section
13.5. Julia's Dialogue (tag Julia-D).)

=======================================================================
========
9.2.5. Mana's Quests
[Mana-Q]
=======================================================================
========
1. "Please Deliver Something for Me"
-----------------------------------------------------------------------------Description: "Please deliver an Emery Flower to Rosalind for me. Come
talk to
me about it."
Requirement: Have talked to Mana at least once.
Friendship/Love Level: 0/0
Reward: 100G
How to Complete:
Speak to Mana. Just as her note said, she wants you to deliver an Emery
Flower
to Rosalind - Mana will give you the Emery Flower. Make the delivery,
and
report back to Mana that you safely delivered the package.
NB - If you're on the first day (the day that you start the game), you
won't be
able to talk to Mana about this quest until 9:00 AM when she's in the
Pumpkin
General Store.
This is also the first quest of the game, so you can figure out how
quests
work.

2. "I Want a Four Leaf Clover"


-----------------------------------------------------------------------------Description: "I want you to bring be a four leaf clover."
Requirement: Have completed Mana's first quest: "Please Deliver
Something for
Me."
Friendship/Love Level: 1/1

Reward: 200G and 100 Wood


How to Complete:
Speak to Mana. She wants you to bring her a 4-Leaf Clover from Blessia
Island.
Head to the ferry boat that takes you there, and go to Blessia Island Center.
Head to the northeastern part of the area, where the farm plots are. The
4-Leaf
Clover will be lying on the ground to the left of the plots in plain
view. Take
it and deliver it to her.

3. "Help Me Look for Something"


-----------------------------------------------------------------------------Description: "The goods I ordered for the store have vanished!"
Requirement: Have completed Mana's second quest: "I Want a Four Leaf
Clover."
Friendship/Love Level: 2/2
Reward: 200G
How to Complete:
Speak to Mana. She lost the Aquamarine she ordered somewhere in the
Pumpkin
General Store and needs your help to find it. This time, the item won't
be
lying on the ground in plain view, so you'll have to search around the
store by
going up to something and pressing the A button.
To find the Aquamarine, start where Mana is. Go to your right, down the
stairs.
There's a wooden box/crate right next to the stairs, and the Aquamarine
is in
there. (If you've got your target box on, the box is two squares east of
her.)
Once you've found the Aquamarine, give it to Mana.

4. "I Need a Fisherman!(music note)"


-----------------------------------------------------------------------------Description: "I could really go for some salmon. Fish one out for me?"
Requirement: Have completed Mana's third quest: "Help Me Look for
Something."
Friendship/Love Level: 3/3

Reward: 200G
How to Complete:
Speak to Mana. She's got this overwhelming craving for Salmon. Could you
get
one for her?
You'll be needing a Pole, which you can get from completing Barrett's
first
quest: "I'm Looking for Something."
To get the Salmon, go to Messhina Valley - Path to Mountain... and find
that
Mana's followed you. Tell her to go back, because it's too dangerous for
a
young lady to be in Monster-infested areas, then start fishing.
I usually go to Serene Garden, actually; and stand on the mini-peninsula
by the
tree and boulder. I can usually catch a Salmon there. There's only a
Buffamoo
there, and it won't attack you unless you attack it first. Or, stay near
the
bridge in Path to Mountain (but beware the Goblin; I'd kill it and its
Portal
first). Whichever you prefer.
Once you've caught a Salmon, deliver it to Mana.
NB - You can get around the scene with Mana in Path to Mountain by
catching the
Salmon before hand, and giving it to right after you talk to her,
accepting her
quest.

5. "Let's Talk"
-----------------------------------------------------------------------------Description: "I want to talk to you for a bit..."
Requirement: Have completed Mana's fourth quest: "I Need a Fisherman!
(music
note)"
Friendship/Love Level: 4/4
Reward: make Mana happier
How to Complete:
Speak to Mana. She wants to talk to you in "our special place." Do you
know
what she means by "our special place?" You may answer yes or no, but to

make
her happy answer "Of course."
Go to Cherry Blossom Square, where you first came to Alvarna with no
name or
memories; the place where you first met Mana (and then Douglas). She'll
be
waiting there for you, and you two reminisce about the time you first
met...
and OMG there's an earthquake! Oh, wait, it's just Douglas, bellowing
about how
you can't marry his little girl... Mana sends him off, and the two of
you
finish up your conversation.

6. "I Have Something to Ask You"


-----------------------------------------------------------------------------Description: "It's kind of private, but..."
Requirement: Have completed Mana's fifth quest: "Let's Talk."
Friendship/Love Level: 5/5
Reward: give Mana some peace of heart
How to Complete:
Speak to Mana. She wants to discuss something in private with you, so
could you
meet her at Alvarna - Port at 6:00 PM tomorrow?
You can meet her there at 6:00 PM, but she'll be there the whole day, so
you
can go first thing in the morning if you so choose.
Meet up with Mana at Alvarna - Port, and she'll ask if you like someone.
You
will either respond that you don't like anyone right now, or actually
tell her
that you like a certain person(s). (You, as a human playing a video
game, have
no say in the matter. Kyle answers Mana's question based on how many LP
each
Bachelorette has. It's very odd.) After hearing your answer, Mana will
accept
the fact and leave.
If you forget to go see her, Mana will be mad at you. But don't fret you just
need to abandon the quest and re-accept it.

NB - Accept this quest as the last of the day, since it needs two days
to
complete.

7. "A Delivery Request"


-----------------------------------------------------------------------------Description: "Can you deliver something for me?"
Requirement: Have completed Mana's sixth quest: "I Have Something to Ask
You."
Friendship/Love Level: 6/6
Reward: Red Scarf
How to Complete:
Speak to Mana. She wants you to make a delivery to someone living on the
farm
just outside of town... wait a minute, that sounds like you! Mana will
give you
a Red Scarf that she made herself with lots of love.
(The Red Scarf itself is useless. You can't equip it as an accessory,
and you
can't sell it because it was a gift. If you don't want it to take up
space on
your Shelf or Backpack, just toss it - it'll end up in the Lost-andFound Box
in Byron's house, if you ever feel the need to have it again. If you
leave it
in the Box while crossing to Second Generation, it'll simply disappear.)

8. "I Have Something to Tell You"


-----------------------------------------------------------------------------Description: "Can I talk to you about something serious for a bit?"
Requirement: Have completed Mana's seventh quest: "A Delivery Request."
Friendship/Love Level: 7/7
Reward: information for a future mission
How to Complete:
Speak to Mana. She'll invite you to go to Cherry Blossom Square. Go
there and
talk to her. Mana will tell you her plans that she has for the future.
She'll
then ask you what you think Alvarna is missing... you don't have to
choose
something to respond - Mana blazes ahead and tells you what Alvarna is

missing,
and you get to find your own plans for the future!

9. "It's a Date!"
-----------------------------------------------------------------------------Description: "Let's go out!"
Requirement: Have completed Mana's eighth quest: "I Have Something to
Tell
You."
Friendship/Love Level: 8/8
Reward: a date (or temporary bodyguard job, depending on how you see it)
How to Complete:
Speak to Mana. Since she's not scared of anything (and has great trust
in you),
she wants to go out on a date on Blessia Island. Oh boy. Meet her at
Blessia
Island - Summer Port, and start your adventure. You'll be going through
to the
very last area of Blessia Island, Old Ship Deck, and will have to
destroy all
the Monster Portals along the way (to make it safe for Mana, of course).
Once you reach Blessia Island - Old Ship Deck, Mana will tell you more
about
herself and her dreams, and as a result she'll become more confident
about
getting her dreams accomplished.
And then she'll leave, running past all the revived Monster Portals by
herself.

10. "A Very Important Conversation"


-----------------------------------------------------------------------------Description: "This is about the most important thing in my life."
Requirement: Have completed Mana's ninth quest: "It's a Date!"
Friendship/Love Level: 9/9
Reward: information about her Proposal Item and unlocking Douglas' final
quest
How to Complete:
Speak to Mana. She'll tell you to meet her in Cherry Blossom Square. Go
there
and talk to her. You'll have an extremely important conversation about
her

dreams of the future...


(For the dialogue of the proposal, wedding, and marriage, please see
section
13.6. Mana's Dialogue (tag Mana-D).)

=======================================================================
========
9.2.6. Rosalind's Quests
[Rosalind-Q]
=======================================================================
========
1. "Please Find Me Some Lamp Grass"
-----------------------------------------------------------------------------Description: "Could you please supply me with some Lamp Grass? (See me
for
details)"
Requirement: Have talked to Rosalind at least once and completed Mana's
first
quest: "Please Deliver Something for Me"
Friendship/Love Level: 0/0
Reward: 2000G
How to Complete:
Speak to Rosalind. She wants you to get her some Lamp Grass, and give
you
directions on how to find said Lamp Grass in Trieste Forest. This won't
be an
item lying on the ground in plain view, you have to follow her
directions and
walk around a certain area until a text box pops up saying you found the
Lamp
Grass, and asks you whether or not you want to pick the Lamp Grass (and
you
should want to pick it).
To find the Lamp Grass, go to Trieste Forest - Spring Clearing. As soon
as you
enter this area, keep walking over the grass that's to your right, near
the
edge of the area by the wooden fence.
Once you've found the Lamp Grass, take it back to Rosalind and receive
your
reward!

2. "Please Find Me an Apple"


-----------------------------------------------------------------------------Description: "I need a special kind of apple from a specific place.
Could you
please go and pick one for me? (See me for details)"
Requirement: Have completed Rosalind's first quest: "Please Find Me Some
Lamp
Grass."
Friendship/Love Level: 1/1
Reward: Harvest Basket and 4000G
How to Complete:
Speak to Rosalind. She wants you to get an Apple from Trieste Forest,
since
it's too dangerous for a lady. So as a true gentleman, you go and fetch
one for
her.
There are two ways to get an Apple:
~ Go to Trieste Forest - Grassy Path. Run to the northeast part of the
area,
north of the Orc Monster Portal, and you'll find an apple tree with
four
Apples on it. Please note that this tree will not have an Apple on it
specially for this quest - if you've already picked them, the tree
takes
three game-days to re-grow Apples.
~ If you've already picked the Apples and don't want to wait for the
tree to
re-grow them, you can go to Trieste Forest - Spring Clearing during
the Day
and kill Pomme-Pommes; their Monster Drop is an Apple.
Once you've got your Apple, deliver it to Rosalind.

3. "Please Deliver Something for Me"


-----------------------------------------------------------------------------Description: "Could you please deliver a letter to someone for me? (See
me for
details)"
Requirement: Have completed Rosalind's second quest: "Please Find Me an
Apple."
Friendship/Love Level: 2/2
Reward: 6000G and 100 Wood
How to Complete:

Speak to Rosalind. She's got something embarrassing to tell you, and


doesn't
want anyone to hear. Come closer and listen carefully: she wants you to
deliver
a secret message to Byron, and no one can see you. Take the Secret
Letter and,
using your mad ninja skills to not let anyone see you, discretely
deliver it to
Byron. Report back to Rosalind that your mission was a success.
(By the way, it's okay if someone sees you... but it's fun to be a ninja
sometimes, no? ^.^)

4. "Hiring Research Assistant"


-----------------------------------------------------------------------------Description: "Now hiring a scientific research assistant. Please inquire
for
details."
Requirement: Have completed Rosalind's third quest: "Please Deliver
Something
for Me."
Friendship/Love Level: 3/3
Reward: 8000G
How to Complete:
Speak to Rosalind. She'll ask you if you have a hard time taking
medicine.
Since you seem perfect for her purposes, she's developed a medicine and
wants
you to see how effective it is and help advance her scientific
knowledge. In
plain words, she wants you to be a guinea pig. Oh boy. For the sake of
science
and humanity, you decide to test it. But, in order to test the medicine,
you've
got to get a cold!
To get a cold, you simply have to wait until 3:00 AM before going to
bed, two
days in a row.
So, stay up until 3:00 AM, and go to sleep. You'll wake up at 9:00 AM,
and have
a blue-squiggle-icon underneath your HP/RP bars. That means you're
"tired."
Stay up past 3:00 AM again, and you'll wake up at 9:00 AM, only half of
your RP
restored, and a little blue-sun-icon underneath your HP/RP bars. Voila!
You

caught a cold!
I suggest catching a cold before accepting this quest. That way, you can
do
other quests in the interim.
Once you've caught a cold, report to Rosalind and take her medicine you're
cold will go away, and you get 8000G to add to your pocket!

5. "Private Message 1"


-----------------------------------------------------------------------------Description: "Please come see me at your earliest convenience."
Requirement: Have completed Rosalind's fourth quest: "Hiring Research
Assistant."
Friendship/Love Level: 4/4
Reward: a happy moment with Rosalind
How to Complete:
Speak to Rosalind. She wants to share her new recipes with you to repay
you for
all the favors you've done her. She wants to cook all of them specially
for
you, and why not eat them on a picnic?
So meet her at Alvarna - North Square, and enjoy your picnic lunch with
Rosalind.

6. "Please Capture a Monster"


-----------------------------------------------------------------------------Description: "Could you please capture a monster for me? (See me for
details.)"
Requirement: Have completed Rosalind's fifth quest: "Private Message 1."
Friendship/Love Level: 5/5
Reward: 10,000G
How to Complete:
Speak to Rosalind. She wants you to catch a Wooly for her - and collect
a
Small Fleece from it.
A Small Fleece is the item you get from a Wooly when its Friendship
Level is
between 0 and 3.
There's two ways to get a Small Fleece:

~ If you already have a Wooly with a low Friendship Level in your Barn,
go use
the Clippers on it to get the Small Fleece. However, if you've already
sheared your Wooly recently, you have to wait three game-days for the
wool
to grow back.
~ Go to Trieste Forest - Spring Clearing at Night, and take your Pet
Glove.
Catch a Wooly, go to your Barn, and use the Clippers on it to collect
the
Small Fleece.
~ If you don't even have a Barn, you need to talk to Byron in order to
build
one - it costs 5000G and 50 Wood. Then you can catch a Wooly.
Once you've gotten the Small Fleece, deliver it to Rosalind. You'll also
find
out what the secret document was you had delivered to Byron in her third
quest:
"Please Deliver Something for Me."

7. "Magical Assistant Needed"


-----------------------------------------------------------------------------Description: "I need an assistant to help test some new magic for me.
Please
inquire for details"
Requirement: Have completed Rosalind's sixth quest: "Please Capture a
Monster."
Friendship/Love Level: 6/6
Reward: prove to her that you're not a coward
How to Complete:
Speak to Rosalind. She gets straight to the point and tells you that she
wants
to test a spell that will cause a localized explosion, and that it could
potentially be dangerous. She wants your help to see if the spell will
work
properly. Trust in her and meet her at Trieste Forest - Entrance. She'll
tell
you that she's sorry - that it was just a plan she made to see if you
would
come meet her and do a dangerous test... but that she's really glad that
you
would trust her like that. (And you're relieved that it wasn't a
dangerous
spell after all.)

8. "Please Get Some Rare Ingredients"


-----------------------------------------------------------------------------Description: "I would really appreciate it if someone could find these
rare
ingredients for me. (See me for details.)"
Requirement: Have completed Rosalind's seventh quest: "Magical
Assistance
Needed."
Friendship/Love Level: 7/7
Reward: 20,000G
How to Complete:
Speak to Rosalind. She'll ask you if you know anything about the Gold
Cabbage.
She really wants one and will pay handsomely if you can find it. Speak
to her a
second time, and she'll say that maybe her brother Max might know where
to find
one, and maybe he'll talk to you when he's in his room.
Max's room is second from the left at the top of the stairs in the De
SainteCoquille Manor.
The times Max is in his room:
~ On Mondays, Wednesdays, Thursdays, Fridays, and Holidays, he'll be in
his
room after 5:00 PM.
~ On Tuesdays, he'll be in his room after 9:00 PM.
~ On rainy days, he'll be in his room after 9:00 PM.
~ On festivals days, tough luck - he'll never be in his room. (I'm
assuming
this because I waited until at least 10:00 PM on a festival day, and
he still
wasn't in his room.)
Once you catch him in his room, speak to Max. He'll say that he already
has a
Gold Cabbage and will give it to you for free! What a great brother,
always
looking out for his sister!
When you've gotten the Gold Cabbage, deliver it to Rosalind. You'll also
get to
taste Rosalind's "De Sainte-Coquille Cole Slaw!"

9. "Private Message 2 (URGENT)"


-----------------------------------------------------------------------

-------Description: "Please come see me immediately after reading this. (It's


very
important.)"
Requirement: Have completed Rosalind's eighth quest: "Please Get Some
Rare
Ingredients."
Friendship/Love Level: 8/8
Reward: 50,000G
How to Complete:
Speak to Rosalind. She's been having some problems with the son of the
head of
the trading firm that does business with her father's company. Herman
says that
the son is a very good candidate for her, but she's told him that she
likes
another man (who could that be, I wonder?). So Rosalind turned the son
down.
But now another problem's appeared - Herman wants to know who she wants
to
marry! Maybe you can guess who she said.
Herman then indirectly mentioned that he's always wanted to try Royal
Curry...
and if only the suitor could get one for him, he would probably accept
Rosalind's choice.
So here's what you do: go talk to your trusty buddy Max when he's in his
room
(see previous quest for these times) and tell him your problem. And,
what do
you know, he's already got one at hand! Max tells you to deliver it
before it
gets cold.
Deliver the Royal Curry to Rosalind, and you'll get transported to
Herman's
room. Talk to Herman, and after eating the Royal Curry, says that there
isn't
anyone in existence more perfect for his daughter than you.

10. "Private Message 3"


-----------------------------------------------------------------------------Description: "Please come see me at your earliest convenience."
Requirement: Have completed Rosalind's ninth quest: "Private Message 2
(URGENT)."
Friendship/Love Level: 9/9

Reward: make Rosalind happier and information about her Proposal Item
How to Complete:
Speak to Rosalind. She wants to go on an official date with you, now
that her
father approves your all's relationship, at Blessia Island - Summer Isle
Port.
Meet her
before,
it'll be
Tuesday;
Yue will

there - she'll be near the Save Point. Just as she had said
just the two of you there (unless you do this quest on a
then
be there too). You'll have a sweet, romantic conversation.

After Rosalind has left, Kyle will mention that it might soon be time to
talk
to Max when he's in his room, to know what to do now...
(See Rosalind's eighth quest: "Please Get Some Rare Ingredients" for
times when
Max is in his room.)
(For the dialogue of the proposal, wedding, and marriage, please see
section
13.7. Rosalind's Dialogue (tag Rosalind-D).)

=======================================================================
========
9.2.7. Yue's Quests
[Yue-Q]
=======================================================================
========
1. "Nothing Comes Before Good Skin!"
-----------------------------------------------------------------------------Description: "Maybe I've just been working too hard, but lately my
skin's been
really drying up. I know somethin' that would be great -- can you
get it
for me?"
Requirement: Have talked to Yue at least once and completed Mana's first
quest:
"Please Deliver Something for Me."
Friendship/Love Level: 0/0
Reward: Daikon Seeds
How to Complete:
Speak to Yue. She'll ask you to bring her some Honey from Trieste
Forest.

Go to Trieste Forest - Grassy Path, and go near the Save Point. The
Honey will
be lying on the ground in plain view between the Save Point and the
Monster
Portal. It looks like a dark-yellow bottle with a red, pointed cap.
Once you've gotten the Honey, deliver it to Yue.

2. "Monster Money!"
-----------------------------------------------------------------------------Description: "I could make bundles if I got my hands on one of these.
Help me
out!"
Requirement: Have completed Yue's first quest: "Nothing Comes Before
Good
Skin!"
Friendship/Love Level: 1/1
Reward: Baked Rice Ball
How to Complete:
Speak to Yue. She'll say that some people will buy a Panther Claw for a
really
high price... could you get one for her?
Panther Claws are dropped by Shadow Panthers. You'll find them in
Blessia
Island - Center and Blessia Island - Old Ship Deck, and only at Night.
Keep
killing them until one drops a Panther Claw.
Once you've gotten your Panther Claw, deliver it to Yue.

3. "Something's Wrong with My Kimono"


-----------------------------------------------------------------------------Description: "There's something wrong with my favorite kimono! Help!!!"
Requirement: Have completed Yue's second quest: "Monster Money!"
Friendship/Love Level: 2/2
Reward: Fried Eggs
How to Complete:
Speak to Yue. Her favorite kimono has a stain! She heard that White
Grass will
be able to remove it.

You can find White Grass in three different


~ Go to Padova Mts. - Flowing River, and go
farm plot.
White Grass will randomly spawn there. It
the
farm plots in Padova Mts. - Freezing Cave
of the
area).
~ Buy from Natalie for 150G.
~ If you already have one at hand.

places:
north until you find the
will also randomly spawn on
(the plots are in the middle

Once you have your White Grass, deliver it to Yue.

4. "Scaling the Phantom Sand Dunes..."


-----------------------------------------------------------------------------Description: "There's a special item I need. Without it, I won't be able
to get
over the sand dunes!"
Requirement: Have completed Yue's third quest: "Something's Wrong with
My
Kimono."
Friendship/Love Level: 3/3
Reward: Hachimaki and 100 Wood
How to Complete:
Speak to Yue. She needs to cross the Phantom Sand Dunes, but since
they're made
of millions of pieces of glass fragments reflecting off each other, the
dunes
are impossible to cross without being blinded. However, if she had a
Shade
Stone, she'll be able to cross the dunes without being blinded.
Go to Messhina Valley - Path to Mountain. Go all the way to the north of
this
area, where the mining stones are and is a Monster Portal that spawns a
Goblin
Archer. You'll see the Shade Stone lying on the ground in plain view
behind the
Monster Portal.
Once you've gotten the Shade Stone, deliver it to Yue.

5. "I'm Having Trouble with Someone"


------------------------------------------------------------------------------

Description: "Somebody really pushy has been following me around lately


and
it's gettin' to be a problem. Can you give me a hand?"
Requirement: Have completed Yue's fourth quest: "Scaling the Phantom
Sand
Dunes..."
Friendship/Love Level: 4/4
Reward: a kiss on the cheek
How to Complete:
Speak to Yue. Some wealthy playboy, Cesar, in another country is
flirting with
her non-stop, even when she's said she's not interested. So, she told
him that
she already had a boyfriend - he looked at her straight in the face and
challenged her to prove it (what a jerk!). So she thinks that if she
buys an
engagement ring, he'll back off. But the ring's going to cost 1000G, and
she's
a bit short on money. You're given a choice here - to help out Yue or
not
(although, in the end, you need to help her to complete the quest...):
If you choose "I'm sorry, but I can't.", she'll get mad and you need to
do the
conversation all over again.
If you choose "Give her 1000G.", Yue will thank you for your help.

6. "More Monster Money!"


-----------------------------------------------------------------------------Description: "Okay, well, this time it's a fish, not a monster I need.
Anyway,
stop 'round here first."
Requirement: Have completed Yue's fifth quest: "I'm Having Trouble with
Someone."
Friendship/Love Level: 5/5
Reward: Apple Pie
How to Complete:
Speak to Yue. The fish of Alvarna are very much appreciated in other
towns, so
Yue wants you to catch a Char for her so as to sell it elsewhere.
You've got to have a Pole, and you can get this from Barrett's first
quest:
"I'm Looking for Something."

To catch a Char, go to Blessia Island - Center and fish in the water


that's in
the center of the area.
Or if you have one before hand, you can just give her that one.
Once you've gotten your Char, deliver it to Yue.

7. "Yue's Original Goods"


-----------------------------------------------------------------------------Description: "I'm thinking' of making something totally original that
will
really make me stand out. Wanna help me out?"
Requirement: Have completed Yue's sixth quest: "More Monster Money!"
Friendship/Love Level: 6/6
Reward: 500G
How to Complete:
Speak to Yue. As a true traveler merchant, she wants to innovate and
create
some original goods that she made by herself with her look. She's
decided to
make a kimono, and needs your help collecting grasses for the natural
dyes. She
needs Red Grass, Blue Grass, and Yellow Grass (one of each).
There's three ways to get these grasses:
~ If you already have them at hand, just give them to Yue.
~ You can find Blue Grass on either of the farm plots in Blessia Island
- South
Beach and Center. Red Grass and Yellow Grass appear frequently on your
own
farm.
~ Buy them all from Natalie for 30G each (so one of each Grass totals to
90G).
Once you've gotten all three kinds of Grasses, deliver them to Yue.

8. "Yue's Original Goods (Continued)"


-----------------------------------------------------------------------------Description: "I still need your help with this!"
Requirement: Have completed Yue's seventh quest: "Yue's Original Goods."
Friendship/Love Level: 7/7
Reward: Miso Eggplant
How to Complete:

Speak to Yue - she'll be in Alvarna - West End on the right side of the
arches
between the church and the Eagle Inn. She's finally completed her kimono
and
wants your opinion on it; suggestions, comments, anything. Since you
don't know
anything about fashion, you say to ask Julia for help, since she's good
at
fashion and such. After this suggestion, Julia just happens to walk
past. Yue
gets her opinion, and Julia wants to buy one. Since Julia helped her
out, Yue
will give her a discounted price - 30,000G instead of the original
50,000G.
(Julia says that she doesn't have enough money and will have to save
up.)

9. "Help Me Find Something!"


-----------------------------------------------------------------------------Description: "I did something kind of silly... I think I might have
dropped
something. Can you go get it for me? Come see me for the details."
Requirement: Have completed Yue's eighth quest: "Yue's Original Goods
(Continued)."
Friendship/Love Level: 8/8
Reward: Critical Ring
How to Complete:
Speak to Yue. She wants to thank you for all the things that you've done
for
her, by giving you a present. But there's a small problem... she lost it
somewhere on Blessia Island! Could you go find it?
Go to Blessia Island - Altar/Old Ship. Walk to the east side of the
area, to
the end of the beach, and you'll see a ring lying on the ground in plain
view.
Take it and deliver it to Yue (and then you'll get it back as the reward
for
this quest).

10. "I Have Something to Tell You"


-----------------------------------------------------------------------------Description: "There's something I've been wanting to tell you for a
while. Come

meet me?"
Requirement: Have completed Yue's ninth quest: "Help Me Find Something!"
Friendship/Love Level: 9/9
Reward: Yue Swap Ticket (her Proposal Item)
How to Complete:
Speak to Yue. She wants you to take her on a date, and requests that you
meet
her the next day. So, when you wake up upon the morrow, go find Yue and
talk to
her. She wants to find out more about you, and asks a series of
questions. You
may answer whatever you want, but each question has three answer
choices: one
will match Yue's likes, one will make her confused, and one she'll just
say
some comment. Thus:
Yue's Question
Match Answer

Funny Answer

Normal Answer

What kind of food do you like, Kyle?


"Lighter foods."
"Strange foods."

"Richer foods."

What kind of music do you like?


"Fast music."
"Chanting monks."

"Slow music."

What kind of clothes do you like?


"Stylish clothing."
"Comfortable clothing."

"Underwear."

What kind of books do you like?


"Dramatic Books."
"Children's Books."

"Adventure Novels."

Tell me something you don't like.


"Selfish people."
"Vegetables."

"Hurting others."

Once you've had your little date, the quest is over and you get her
Proposal
Item - the Yue Swap Ticket.
NB - Accept this quest as the last of the day, since it needs two days
to
complete.
(For the dialogue of the proposal, wedding, and marriage, please see
section
13.8. Yue's Dialogue (tag Yue-D).)

************************************************************************
*******
9.3. Villager Quests Pertaining to Proposal Items
[ProposeItemQ]
************************************************************************
*******
These are various villagers' quests from the Bulletin Board that pertain
to
Proposal Items. That is to say, if you need to complete a quest(s) to
get a
Proposal Item, and the requester is NOT a love interest, you will find
that
information here.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
Level of the requester.
I picked Douglas, Gordan, Herman, and Max:
~ Douglas because you need his fourth quest to get Mana's Proposal Item.
~ Gordan because you need his fifth quest to get Dorothy's Proposal
Item.
~ Herman because you need to get friendly enough with him to visit
inside his
house after visiting hours - because you need to catch Max when he's
in his
room to get Rosalind's Proposal Item.
~ Max because... because he's the one that ends up giving you Rosalind's
Proposal Item, so I thought, "Why not?"
If you feel like I need to include someone else, please don't hesitate
to
contact me!
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship Level: how many FP/LP you have to have (at minimum) to unlock
the

quest
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete the quest. May also include
plot
information about the quest, as well as other various information (e.g.
if
there's an item you need to get, there will be information as to where
to find
that item).

=======================================================================
========
9.3.1. Douglas' Quests
[Douglas-Q]
=======================================================================
========
1. "Get This for Me"
-----------------------------------------------------------------------------Description: "Go and fetch me "The Fighting Bull's Horns"!"
Requirement: Have talked to Douglas at least once and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 100G
How to Complete:
Speak to Douglas. He'll ask you to go to Trieste Forest and bring him a
Bull
Horn.
Go to Trieste Forest - Spring Clearing. Head to the northwest, along the
stream. In the grass above the Monster Portal (spawns 2 PommePommes at
Day; 2
Woolys at Night), there will be a Bull Horn lying on the ground in plain
view.
Take it and deliver it to Douglas.

2. "I Got into a Fight with Mana..."


-----------------------------------------------------------------------------Description: "I can't bring myself to give her this letter!"
Requirement: Have completed Douglas' first quest: "Get This for Me."
Friendship Level: between 1 and 2

Reward: 100 Wood


How to Complete:
Speak to Douglas. He got into a fight with Mana and wants to apologize,
so he
wrote her a letter... but doesn't have the courage to give it to her.
Could you
do it?
Take the letter and give it to Mana (who is standing right next to
Douglas in
the Pumpkin General Store). She'll tell you to tell her father that she
isn't
mad at him anymore.
Report back to Douglas.

3. "Let's Talk about This Like Men"


-----------------------------------------------------------------------------Description: "There are times when men need to talk about things like
men."
Requirement: Have completed Douglas' second quest: "I Got into a Fight
with
Mana..."
Friendship Level: near 3
Reward: Empty Bottle
How to Complete:
Speak to Douglas. Talking like a true man, Douglas confides his
suspicions with
you - he thinks that Mana likes someone, and wants to know who you think
he is.
Choose every option (Ray, Jake, Barrett, Max), and Douglas will say that
Mana's
too good for him. Well, that just leaves you then, doesn't it? And
Douglas gets
maaad. Once his rant finishes, he gives you your reward.

4. "I Challenge You!"


-----------------------------------------------------------------------------Description: "As long as I live you will NEVER marry my daughter!"
Requirement: Have completed Douglas' third quest: "Let's Talk about This
Like
Men," and completed Mana's tenth quest: "A Very Important
Conversation."

Friendship Level: minimum 3


Reward: Engagement Ring
How to Complete:
Speak to Douglas. He'll tell you to meet him in Trieste Forest - Wooded
Paradise. Time to be a real man.
Go to Trieste Forest - Wooded Paradise and talk to Douglas. You'll tell
him how
you feel about Mana (well, Kyle does), and Douglas will challenge you. A
giant
Orc will come and interfere your face-off, and now it's up to you to
save
Douglas. Kill it (don't be intimidated by its size - it's just as strong
as a
regular Orc), then talk to Douglas again - he'll be at the southeast
corner of
the area - and he'll give you Mana's Proposal Item.

=======================================================================
========
9.3.2. Gordon's Quests
[Gordon-Q]
=======================================================================
========
1. "Please Get Me an Amethyst"
-----------------------------------------------------------------------------Description: "I need you to get this and bring it go me."
Requirement: Have talked to Gordon at least once and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 400G (and you get the Hammer during the quest)
How to Complete:
Speak to Gordon. He'll tell you that he wants an Amethyst, which can be
found
on Blessia Island, and he'll give you a Hammer.
There's two ways to get an Amethyst:
~ Go to Blessia Island - South Beach and Center, and bash mining rocks
until
you get an Amethyst. If you don't get one that day, you'll have to
come back
the next day and try your luck.
~ If you already have one in your possession, give him that one.
Once you get your Amethyst, deliver it to Gordon.

2. "Please Get Me an Aquamarine"


-----------------------------------------------------------------------------Description: "Sorry, but can you get this for me too?"
Requirement: Have completed Gordon's first quest: "Please Get Me an
Amethyst."
Friendship Level: 1
Reward: 600G and 100 Wood
How to Complete:
Speak to Gordon. This time he needs an Aquamarine, which can found in
Trieste
Forest.
There's two ways to get an Aquamarine:
~ Go to Trieste Forest - Aegis Falls. There's four mining rocks in that
area
for you to bash; keep bashing until you get an Aquamarine. If you
don't get
one that day, you'll have to come back the next day and try your luck.
~ If you already have one in your possession, give him that one.
Once you get your Aquamarine, deliver it to Gordon.

3. "Please Get Me Some Sturdy String"


-----------------------------------------------------------------------------Description: "As usual, I need you to run and get something for me."
Requirement: Have completed Gordon's second quest: "Please Get Me an
Aquamarine."
Friendship Level: 2
Reward: 600G
How to Complete:
Speak to Gordon. This time me needs a Strong String - a Monster Drop
from a
Spider. Spiders are found in Trieste Forest at Night.
There's two ways to get a Strong String:
~ Go to Trieste Forest - Grassy Path or Wooded Paradise and kill Spiders
until
one drops a Strong String.
~ If you already have one in your possession, give him that one.
Once you get your Strong String, deliver it to Gordon.

4. "Find a Diamond for Me"


-----------------------------------------------------------------------------Description: "I want you to find a diamond for me. Come see me for the
details."
Requirement: Have completed Gordon's third quest: "Please Get Me Some
Sturdy
String."
Friendship Level: between 2 and 3
Reward: 700G
How to Complete:
Speak to Gordon. This time, he needs you to go get a Diamond - it's a
rare gem,
so it could be a little difficult to find, but it can be found in Padova
Mts.
There's two ways to get a Diamond:
~ Go to Padova Mts. - Flowing River and Freezing Cave and bash rocks
until you
get a Diamond. If you don't get one that day, you'll have to come back
the
next day and try your luck.
~ If you already have one in your possession, give him that one.
Once you get your Diamond, deliver it to Gordon.

5. "I've Got Something for You"


-----------------------------------------------------------------------------Description: "I've got something I want to give you. Come and get it."
Requirement: Have completed Gordon's fourth quest: "Find a Diamond for
Me," and
Dorothy's tenth quest: "I...have something...to say."
Friendship Level: minimum of 3
Reward: Blessing Pendant
How to Complete:
Speak to Gordon. He'll talk to you about Dorothy's nature and thanks you
for
how much you helped to change her. He'll give you his blessings to marry
Dorothy, as well as give you her Proposal Item.

=======================================================================
========

9.3.3. Herman's Quests


[Herman-Q]
=======================================================================
========
1. "A Quest for Breakfast"
-----------------------------------------------------------------------------Description: "There is something I absolutely must have for breakfast!
Please
get it for me!"
Requirement: Have talked to Herman at least once and completed Mana's
first
quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: Milker and 3000G
How to Complete:
Speak to Herman. He really wants some Rice for his breakfast, could you
get
some for him?
Go to the Pumpkin General Store and buy some Rice from Douglas (270G).
Once you've got your Rice, deliver it to Herman.

2. "A Quest for Lunch"


-----------------------------------------------------------------------------Description: "There is something I absolutely must have for lunch!
Please get
it for me!"
Requirement: Have completed Herman's first quest: "A Quest for
Breakfast."
Friendship Level: 1
Reward: 5000G
How to Complete:
Speak to Herman. After breakfast, we have lunch and, for a proper meal
in the
De Sainte-Coquille Manor, Fried Eggs are indispensable.
Go to the Pumpkin General Store and buy some Fried Eggs from Douglas
(1450G).
Once you've got your Fried Eggs, deliver them to Herman.

=======================================================================

========
9.3.4. Max's Quests
[Max-Q]
=======================================================================
========
1. "Delivery Work (Big Money!)"
-----------------------------------------------------------------------------Description: "Work delivering goods to Jake. Easy! Safe! Guaranteed to
be worth
your while!"
Requirement: Have talked to Max and Jake at least once and completed
Mana's
first quest: "Please Deliver Something for Me."
Friendship Level: 0
Reward: 4000G
How to Complete:
Speak to Max. He wants you to deliver a Spinach to Jake.
Go find Jake - he'll probably be in Tanya's smithy by the forge - and
deliver
the Spinach.
Go back and tell Max the the Spinach was safely delivered.

2. "Top Secret Work (Big Money!)"


-----------------------------------------------------------------------------Description: "Super top secret work. Easy! Safe! Guaranteed to be worth
your
while!
Requirement: Have completed Max's first quest: "Delivery Work (Big
Money!)."
Friendship Level: 1
Reward: 6000G
How to Complete:
Speak to Max. He wants you to get something for him, but you must keep
it a
secret! He wants you to find an Arrowhead.
Arrowheads are dropped by Orc Archers. You'll find them in Trieste
Forest Aegis Falls during the Day. So, keep killing them until one drops an
Arrowhead.
If you want to avoid damage: wait until the Archer stops moving around
to shoot
an arrow, and circle around to its back and attack from behind. But

seriously,
they only really do 1-2 HP damage, so it's not so bad.
Once you've got your Arrowhead, deliver it to Max.

************************************************************************
*******
9.4. Love Candidate Quests - The Ladies
[LoveCanQuests-F]
************************************************************************
*******
These are the quests from the Bulletin Board for the female Love
Candidates:
Cammy, Leann, and Sera & Serena.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
and Love Level of the requester.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship Level: how many FP you have to have (at minimum) to unlock
the
quest, if you're playing as Aria
Friendship/Love Level: how many FP/LP you have to have (at minimum) to
unlock
the quest, if you're playing as Aaron
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete the quest. May also include
plotinformation about the quest, as well as other various information (e.g.
if
there's an item you need to get, there will be information as to where
to find
that item).

=======================================================================
========
9.4.1. Cammy's Quests
[Cammy-Q]
=======================================================================
========
1. "Let's Have a Contest!"
-----------------------------------------------------------------------------Description: "Let's have a contest to see who can collect more things!"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Ice Cream
How to Complete:
Speak to Cammy. She wants to have a contest of who can collect the most
Red
Grass. So, go collect as much Red Grass as you can. Nine will do the
trick.

2. "Give Something to Someone for Me"


-----------------------------------------------------------------------------Description: "I'm too embarrassed to give this to her myself. Can you do
it for
me?"
Requirement: Have completed Cammy's first (Second Generation) quest:
"Let's
Have a Contest!"
Friendship Level: 2
Friendship/Love Level: 2/2
Reward: Heart Pendant
How to Complete:
Speak to Cammy. She wants to give a Heart Pendant to her sister,
Dorothy, but
she's too embarrassed to do it herself. Would you deliver the Heart
Pendant for
her? Once you've delivered the Pendant, go tell Cammy how it went.

3. "I Have a Secret Plan"


-----------------------------------------------------------------------------Description: "I thought of a secret plan and I'm looking for someone to

help me
carry it out!"
Requirement: Have completed Cammy's second (Second Generation) quest:
"Give
Something to Someone for Me," and must be playing as Aaron.
Friendship/Love Level: 4/4
Reward: nothing material - just a fun little adventure
How to Complete:
Speak to Cammy in Alvarna Academy - Classroom. She wants to sneak into
the
school tonight. Meet her at Alvarna Academy at 9:00PM. You will go in
through a
secret passage that Cammy made, and explore the school. Barrett shows up
and
stops your playing, and both are told to go home.

4. "I Want to Go Somewhere"


-----------------------------------------------------------------------------Description: "There's somewhere I want to go see. How about we go
together?"
Requirement: Have completed Cammy's third (Second Generation) quest: "I
Have a
Secret Plan," and must be playing as Aaron.
Friendship/Love Level: 6/6
Reward: a kiss on the cheek
How to Complete:
Speak to Cammy. She heard that there's an enormous tree in Trieste
Forest, and
wants to see it herself. Meet her at Trieste Forest - Entrance, and
she'll dash
off in front of you. Keep up with her: she'll go through Spring
Clearing, Aegis
Falls, River Stream, Sun-Dappled Spot, and finally Great Tree.
For a map of Trieste Forest, please refer to Lerion's FAQ/Walkthrough,
section
10.1. Trieste Forest - Second Generation (tag Trieste2).
NB - you probably have to have gotten past the Stone Statue in Aegis
Falls, as
well... since you have to go past that way to get to Great Tree.

5. "Come and See Me!"


-----------------------------------------------------------------------

-------Description: "Come over! I have something for you to do. I'll be


waiting!"
Requirement: Have completed Cammy's fourth (Second Generation) quest: "I
Want
to Go Somewhere," and must be playing as Aaron.
Friendship/Love Level: 8/8
Reward: pretend marriage ... NB - you will lose a day (e.g. if you do
this
quest on a Monday, you will regain control on Wednesday morning)
How to Complete:
Speak to Cammy. She wants to know how you feel about her. Answer that
you like
her a lot. You will be transported to the church and have your nice
little
pretend marriage.

=======================================================================
========
9.4.2. Leann's Quests
[Leann-Q]
=======================================================================
========
1. "Looking for Someone to Talk To"
-----------------------------------------------------------------------------Description: "I would like to have a conversation with someone."
Requirement: Get to Second Generation
Friendship Level: 1
Friendship/Love Level: 1/1
Reward: 2000G
How to Complete:
Speak to Leann. She wants your opinion on how to improve her sewing
grades.

2. "Some Casual Conversation"


-----------------------------------------------------------------------------Description: "I would like to talk to someone for a little while.
Requirement: Have completed Leann's first quest: "Looking for Someone to
Talk
To," and must be playing as Aaron.
Friendship/Love Level: 6/6
Reward: pretend marriage ... NB - you will lose a day (e.g. if you do
this

quest on a Monday, you will regain control Wednesday morning)


How to Complete:
Speak to Leann. She wants to tell you how she has a
too many
midnight snacks, and what do you think she could do
Tell her
to imagine herself fat. After that, you two confess
each
other, and then you'll be transported to the church
little
pretend marriage.

problem of eating
to stop snacking.
your feelings to
to have your nice

=======================================================================
========
9.4.3. Sera & Serena's Quests
[Sera&SerenaQ]
=======================================================================
========
1. "Let's Play Hide-and-Seek!"
-----------------------------------------------------------------------------Description: "Come play hide-and-seek with us!"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Marmalade
How to Complete:
Find Sera & Serena. I found them in Alvarna - East End. Another found
them in
Alvarna - North Square, or even De Sainte-Coquille Dining Hall. I
suggest doing
this quest on a weekday during the day; that way, you can use Alicia's
Location
Reading (20G).
NB - Marmalade is the birthday present for Sera & Serena. You may want
to save
it to give to them on their birthday, Fall 29.

2. "Come Play with Us!"


-----------------------------------------------------------------------------Description: "We're looking for someone to play with us!"
Requirement: Have completed Sera & Serena's first quest: "Let's Play

Hide-andSeek!"
Friendship Level: 2
Friendship/Love Level: 2/2
Reward: Chocolate Cookie
How to Complete:
Speak with Serena who is in Alvarna - North Square. Sera & Serena were
playing
hide-and-seek, but Sera got lost. You can find her in Blessia Island Sandy
Path (where the Tortoises are); but if she isn't there, talk to Alicia
and use
her Location Reading (20G). Go back to Alvarna - North Square and talk
to Sera
& Serena to receive your reward.

3. "Let's Play a Guessing Game!"


-----------------------------------------------------------------------------Description: "Let's play a guessing game! It'll be fun!"
Requirement: Have completed Sera & Serena's second quest: "Come Play
with Us!"
Friendship Level: 4
Friendship/Love Level: 4/4
Reward: Pudding (chose correctly) or Sardine Sashimi (chose incorrectly)
How to Complete:
Speak with Sera & Serena in Alvarna - North Square. Sera will suggest to
play
"Who's Who?" You will have to guess which one is Sera.
Sera has her left eye uncovered by her hair, her scarf at her right
side, has
long sleeves with an orange detail at the tip, and a white skirt. Serena
has
her right eye uncovered, her scarf at her left side, has white cloth at
her
shoulders and for her whole sleeves, and has an orange skirt.
Simple answer: "Sera's on the left!" (But just to make sure, doublecheck using
the above descriptions!)

4. "Something a Little More Grown Up"


------------------------------------------------------------------------------

Description: "There's something we've been wanting to do for a while."


Requirement: Have completed Sera & Serena's third quest: "Let's Play a
Guessing
Game!"
Friendship Level: 6
Friendship/Love Level: 6/6
Reward: amusing "marriage" ... and you'll regain control the next day at
6:00am
(e.g. if you do this quest on Monday, you will regain control on
Tuesday
morning)
How to Complete:
Speak to Sera & Serena. Serena will ask you if you like her; answer yes.
Then
Sera will ask you if you like her; answer yes. After this exchange, they
want
you to bring them a Stoller Chalice (Rune Factory reference, anyone?
Remember
Sabrina and Neumann?). They instruct you to ask Leann, since she's seen
it
before, and Leann will explain what it is:
"Of course! If a husband and wife drink spring water from it on their
first
anniversary, they are said to be granted eternal happiness!"
It seems that Max bought it from Sabrina and Neumann, but he has no use
for it.
You can have it, it's okay. The Chalice is on the farthest right side of
the
wine rack in the De Sainte-Coquille Dining Hall. Give the Chalice to
Sera &
Serena, and they'll ask that you propose to them. You'll be transported
to the
church, and have a nice little fake marriage... but all they want is
toast with
marmalade. You all learn that marriage isn't about toast.
Special note:
I've only done this request as Aaron. After the "marriage" is over,
Aaron (the
next day) says, "Marriage... I wonder if I'll ever tie the knot for
real..."
You can also do this quest as Aria, because apparently, it doesn't
matter to
Sera & Serena.

************************************************************************
*******
9.5. Love Candidate Quests - The Gentlemen
[LoveCanQuests-M]
************************************************************************
*******
These are the quests from the Bulletin Board for the male Love
Candidates:
Leonel, Orland, and Roy.
Whenever you complete a quest, you get some kind of reward (which can
either be
material or simply amusement). Completing a quest also raises the
Friendship
and Love Level of the requester.
I shall explain, by example, how each section is organized:
==============================
X.X.X. Character Name
[Tag]
==============================
X. "Quest Name"
-----------------------------Description: "original text from game"
Requirement: what you have to have done in order to unlock the quest
Friendship Level: how many FP you have to have (at minimum) to unlock
the
quest, if you're playing as Aaron
Friendship/Love Level: how many FP/LP you have to have (at minimum) to
unlock
the quest, if you're playing as Aria
Reward: what you receive upon completion of the quest
How to Complete:
What you need to do in order to complete the quest. May also include
plotinformation about the quest, as well as other various information (e.g.
if
there's an item you need to get, there will be information as to where
to find
that item).

=======================================================================
========
9.5.1. Leonel's Quests
[Leonel-Q]
=======================================================================

========
1. "Something I Promised Roy"
-----------------------------------------------------------------------------Description: "I promised Roy I'd let him borrow something. Could you
give it to
him for me?"
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Toyherb Seed
How to Complete:
Speak to Leonel. He promised Roy that Roy could borrow his Giant's
Gloves, and
could you give them to him? Once you've delivered the Giant's Gloves,
return to
Leonel to receive your reward.

2. "Help Me Out a Little"


-----------------------------------------------------------------------------Description: "I'm not so great with fish, but I'm pretty sure this is no
good.
Can you help me?"
Requirement: Have completed Leonel's first quest: "Something I promised
Roy."
Friendship Level: 2
Friendship/Love Level: 2/2
Reward: Cake
How to Complete:
Speak to Leonel. He really doesn't like a certain fish, but wants to get
over
his dislike of Sardines. Catch one and give it to him. You can find
Sardines on
Blessia Island - Summer Isle Port, or off any of the docks in Alvarna
during
Summer.

3. "Deliver This for Me!"


-----------------------------------------------------------------------------Description: "Can you run over and give this to Orland for me?"
Requirement: Have completed Leonel's second quest: "Help Me Out a
Little," and

must be playing as Aria.


Friendship/Love Level: 4/4
Reward: Chocolate Cake
How to Complete:
Speak to Leonel. (He borrowed a Pin from Orland, and forgot to give it
back to
him. Would you give it to him, please?) Once you've delivered the Pin,
return
to Leonel to receive your reward.

4. "Something's Bothering Me..."


-----------------------------------------------------------------------------Description: "Someone mistook me for a girl today. It's been kind of
bothering
me..."
Requirement: Have completed Leonel's third quest: "Deliver This for Me!"
and
must be playing as Aria.
Friendship/Love Level: 6/6
Reward: make Leonel happier
How to Complete:
Speak to Leonel. You'll discuss his concerns about how he's always
mistaken as
a girl. Poor guy! (Although he is rather pretty...)

5. "There's Something I Want to Say"


-----------------------------------------------------------------------------Description: "Come over to my place?"
Requirement: Have completed Leonel's fourth quest: "Something's
Bothering
Me..." and must be playing as Aria.
Friendship/Love Level: 8/8
Reward: pretend marriage ... NB - you will lose a day (e.g. if you do
this
quest on a Monday, you will regain control on Wednesday morning)
How to Complete:
Speak to Leonel. He tells you that he likes you, and wants to know how
you feel
about him. Answer that you like him too. You will be transported to the
church
and have your nice little pretend marriage.

=======================================================================
========
9.5.2. Orland's Quests
[Orland-Q]
=======================================================================
========
1. "Something for You"
-----------------------------------------------------------------------------Description: "I have something to give you. Come see me."
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Spinach Seed
How to Complete:
Speak to Orland. The Spinach Seed was a gift from Roy. You're given a
choice of
accepting it or not. If you reject, he says he's going to throw it away,
and
you're given the choice to accept it or not again. (I suggest you take
it.)

2. "A Message from the Teacher"


-----------------------------------------------------------------------------Description: "I need you to run an errand for me."
Requirement: Have completed Orland's first quest: "Something For You."
Friendship Level: 2
Friendship/Love Level: 2/2
Reward: 100G
How to Complete:
Speak to Orland. Barrett had asked him to get a Little Crystal; he has
it with
him, but he's too busy to deliver it. Could you do it? Once you've
delivered
the Little Crystal, return to Orland to receive your reward.

3. "I Secretly Want Something"


-----------------------------------------------------------------------------Description: "This is kind of a secret request."
Requirement: Have completed Orland's second quest: "A Message from the
Teacher," and must be playing as Aria.

Friendship/Love Level: 4/4


Reward: Cherry Grass Seed
How to Complete:
Speak to Orland. He has asks you to do a secret request. He actually
really
likes bugs, and wants you to bring him an Insect Jaw for his collection.
Insect Jaws are a Monster Drop from the Hornet and Queen Bee. These two
Monsters are found in Messhina Valley, and both only at Night. The
Hornet can
be found at Serene Garden. The Queen Bee can be found in: Ruins, Holy
Statue,
and Withered Road.

4. "I Have a Request for You"


-----------------------------------------------------------------------------Description: "Class has been too easy lately and it's becoming a
problem."
Requirement: Have completed Orland's third quest: "I Secretly Want
Something,"
and must be playing as Aria.
Friendship/Love Level: 6/6
Reward: 200G
How to Complete:
Speak to Orland. He thinks that classes are too easy. He asks you to
talk to
Barrett to get him to make harder classes. Barrett agrees to make harder
classes just for Orland. Orland is happy, and you get to see him smile
for the
first time when you tell him that both Barrett and yourself are
impressed at
his wanting to learn more.

5. "Just Come Over, Please"


-----------------------------------------------------------------------------Description: "I need to talk to you for a little."
Requirement: Have completed Orland's fourth quest: "I Have a Request for
You,"
and must be playing as Aria.
Friendship/Love Level: 8/8
Reward: pretend marriage ... NB - you will lose a day (e.g. if you do
this
quest on a Monday, you will regain control on Wednesday morning)

How to Complete:
Speak to Orland. You discuss why he doesn't like talking to people, but
that
you are the exception. He tells you that he "doesn't hate you," (lol)
and wants
to know how you feel about him. Answer that you like him too. You will
be
transported to the church and have your nice little pretend marriage.

=======================================================================
========
9.5.3. Roy's Quests
[Roy-Q]
=======================================================================
========
1. "I Lost Something in My House"
-----------------------------------------------------------------------------Description: "I lost something in my house... Come and help me look for
it."
Requirement: Get to Second Generation
Friendship Level: 0
Friendship/Love Level: 0/0
Reward: Raisin Bread
How to Complete:
Speak to Roy. He can't find his Pin! Help him find it. You'll find it on
the
2nd floor - in some barrels located at the top of the stairs. Once
you've found
the Pin, return it to Roy to receive your reward.

2. "Talk Some Sense into My Mom!"


-----------------------------------------------------------------------------Description: "There's something that I want you to say to my mom for
me."
Requirement: Have completed Roy's first (Second Generation) quest: "I
Lost
Something in My House."
Friendship Level: 2
Friendship/Love Level: 2/2
Reward: Missing Page 1 for Sonic Wind Spellbook
How to Complete:
Speak to Roy. He wants you to talk to his mom for him. She wants him to

take
over the family business, but he's still uncertain as to what he wants
to do
when he grows up. He wants you to make sure Tanya understands this. Once
you've
talked to Tanya, go tell Roy how it went.

3. "I'm Trying to Study"


-----------------------------------------------------------------------------Description: "I was thinking of studying but, of course, I'm no good at
it..."
Requirement: Have completed Roy's second (Second Generation) quest:
"Talk Some
Sense into My Mom!" and must be playing as Aria.
Friendship/Love Level: 4/4
Reward: Salad
How to Complete:
Speak to Roy. He's having trouble with his lessons, and thinks a Hot
Milk will
help. He'll give you a Small Milk for you to make one with, or you can
just buy
one from Yue for 1400G.

4. "I Have a Secret Plan!"


-----------------------------------------------------------------------------Description: "I have a secret plan. Come and talk to me about it."
Requirement: Have completed Roy's third (Second Generation) quest: "I'm
Trying
to Study," and must be playing as Aria.
Friendship/Love Level: 6/6
Reward: nothing material - just a fun little adventure
How to Complete:
Remember Cammy's quest? You pretty much do the same thing, except this
time
you're a girl, and you're with Roy.
Speak to Roy in Alvarna Academy - Classroom. He wants to sneak into the
school
tonight. Meet him at Alvarna Academy at 9:00PM. You will go through a
secret
passage that Roy made, and explore the school. Barrett shows up and
stops your
playing, and both are told to go home.

5. "Come to My House"
-----------------------------------------------------------------------------Description: "Come over. There's something I want to talk to you about."
Requirement: Have completed Roy's fourth (Second Generation) quest: "I
Have a
Secret Plan!" and must be playing as Aria.
Friendship/Love Level: 8/8
Reward: pretend marriage ... NB - you will lose a day (e.g. if you do
this
quest on a Monday, you will regain control on Wednesday morning)
How to Complete:
Speak to Roy. He tells you that he likes you, and wants to know how you
feel
about him. Answer that you like him too. You will be transported to the
church
and have your nice little pretend marriage.

************************************************************************
*******
9.6. Quest Items Quicklist
[QListQuests]
************************************************************************
*******
I've made this section because I've always wanted this kind of list...
not just
for the Bachelorettes and Love Candidates, but for all the quests.
However,
since I'm not doing a complete quest list, I'll just have to settle for
this.
Basically, I made these lists to answer the question, "Oh, there's a new
quest
on the Bulletin Board! But... does the person need me to bring them
something
that I can get before accepting the quest?"
Thus, the following tables show what item(s) you would need for each
quest,
that you are able to acquire before accepting the request on the
Bulletin
Board. This way, you can have the item at hand when you first head to
the
person, and give the item to them right away; instead of accepting the

request,
finding out what you need to get, and then deciding you can't do it
right now.
What these tables DO NOT include:
~ Quests that don't need any item that you can get before accepting the
quest.
~ Quests where you have to find a specific item in a specific place.
(For these
quests, you have to accept the request in order to be able to find the
item
the requester names.)
What the table headings mean:
Quest Name: the name of the quest
Name: name of the person whose quest it is
Item(s) Needed: the item(s) you need to get for the person whose quest
you're
doing, including quantity
Where to Find: places you can go to find said item(s), separated by ;

=======================================================================
========
9.6.1. Bachelorettes' Quest Items Quicklist
[QListBachelorette]
=======================================================================
========
Quest Name
| Name
| Item(s) Needed | Where to Find
-----------------------------------------------------------------------------I Want This No
| Alicia
| 1 Amethyst
| get it during the
quest; can
Matter What
|
|
| mine it on Blessia
Island
--------------------|----------|----------------|----------------------------Can You Find
| Alicia
| 1 Sapphire
| get it during the
quest; can
Something for Me?|
|
| mine it in Padova Mts.
--------------------|----------|----------------|----------------------------Please Find
| Cecilia | 1 Ruby
| get it during the
quest; can
Something
|
|
| mine it on Blessia
Island
|
|
| (THIS MAY NOT WORK)
--------------------|----------|----------------|----------------------

-------Looking for
| Cecilia | 1 Indigo Grass | find on Blessia Island
Special
|
|
| Center; buy from
Natalie for
Ingredients
|
|
| 30G
--------------------|----------|----------------|----------------------------I'd Like Some
| Dorothy | 1 Wooly
| Monster Drop from
Wooly
Wool, But...
|
|
Furball
| (found in Trieste
Forest |
|
| Spring Clearing at
Night)
--------------------|----------|----------------|----------------------------Help Me Look for
| Mana
| 1 Aquamarine
| get it during the
quest; can
Something
|
|
| mine it in Trieste
Forest
--------------------|----------|----------------|----------------------------I Need a
| Mana
| 1 Salmon
| fish in Messhina
Valley Fisherman!(mn)
|
|
| Path to Mountain,
Serene
|
|
| Garden
--------------------|----------|----------------|----------------------------Please Find Me an | Rosalind | 1 Apple
| pick from apple tree
in
Apple
|
|
| Trieste Forest Grassy Path;
|
|
| Monster Drop from
PommePomme
|
|
| (found in Trieste
Forest |
|
| Spring Clearing at
Day)
--------------------|----------|----------------|----------------------------Hiring Research
| Rosalind | a cold
| stay up past 3:00 AM
two days
Assistant
|
|
| in a row
--------------------|----------|----------------|----------------------------Please Capture a
| Rosalind | 1 Small Fleece | collect from captured
Wooly
Monster
|
|
| (found in Trieste
Forest |
|
| Spring Clearing at

Night)
--------------------|----------|----------------|----------------------------Monster Money!
| Yue
| 1 Panther Claw | Monster Drop from
Shadow
|
|
| Panther (found in
Blessia
|
|
| Island - Center, Old
Ship
|
|
| Deck at Night)
--------------------|----------|----------------|----------------------------Something's Wrong | Yue
| 1 White Grass | find in Padova Mts. Flowing
with My Kimono
|
|
| River, Freezing Cave;
buy
|
|
| from Natalie for 150G
--------------------|----------|----------------|----------------------------I'm Having Trouble | Yue
| 1000G
| either you have 1000G
or not;
with Someone
|
|
| if not, sell stuff
--------------------|----------|----------------|----------------------------More Monster
| Yue
| 1 Char
| fish in Blessia Island
Money!
|
|
| Center
--------------------|----------|----------------|----------------------------Yue's Original
| Yue
| 1 Red Grass
| find in Blessia Island
Goods
|
| 1 Blue Grass
| South Beach, Center;
find on
|
| 1 Yellow Grass | farm; buy from Natalie
for
|
|
| 30G each
--------------------|----------|----------------|-----------------------------

=======================================================================
========
9.6.2. Villager Quests' Quest Item Quicklist
[QListProposeItemQ]
=======================================================================
========
Quest Name
| Name
| Item(s) Needed | Where to Find
------------------------------------------------------------------------------

Please Get Me an
| Gordon
| 1 Amethyst
| mine it on Blessia
Island
Amethyst
|
|
|
--------------------|----------|----------------|----------------------------Please Get Me an
| Gordon
| 1 Aquamarine
| mine it in Trieste
Forest
Aquamarine
|
|
|
--------------------|----------|----------------|----------------------------Please Get Me Some | Gordon
| 1 Strong
| Monster Drop from
Spider
Sturdy String
|
|
String
| (found in Trieste
Forest |
|
| Grassy Path, Wooded
Paradise
|
|
| at Night)
--------------------|----------|----------------|----------------------------Find a Diamond for | Gordon
| 1 Diamond
| mine it in Padova Mts.
Me
|
|
|
--------------------|----------|----------------|----------------------------A Quest for
| Herman
| 1 Rice
| buy from Douglas for
270G
Breakfast
|
|
|
--------------------|----------|----------------|----------------------------A Quest for Lunch | Herman
| 1 Fried Eggs
| buy from Douglas for
1450G
--------------------|----------|----------------|----------------------------Top Secret Work
| Max
| 1 Arrowhead
| Monster Drop from Orc
Archer
(Big Money!)
|
|
| (found in Trieste
Forest |
|
| Aegis Falls at Day)
--------------------|----------|----------------|-----------------------------

=======================================================================
========
9.6.3. Love Candidates' Quest Item Quicklist
[QListLoveCan]
=======================================================================
========
Quest Name
| Name
| Item(s) Needed | Where to Find
-----------------------------------------------------------------------

-------Let's Have a
| Cammy
| 9 Red Grass
| find on farm; buy from
Contest!
|
|
| Natalie for 30G each
--------------------|----------|----------------|----------------------------Help Me Out a
| Leonel
| 1 Sardine
| fish in Blessia Island
Little
|
|
| Summer Isle Port; fish
on any
|
|
| docks in Alvarna
during
|
|
| Summer
--------------------|----------|----------------|----------------------------I Secretly Want
| Orland* | 1 Insect Jaw
| Monster Drop from
Hornet or
Something
|
|
| Queen Bee (found in
Messhina
|
|
| Valley - Serene
Garden, Holy
|
|
| Statue, Withered Road,
Ruins
|
|
| at Night)
--------------------|----------|----------------|----------------------------I'm Trying to
| Roy*
| 1 Hot Milk
| use Small Milk he
gives you
Study
|
|
| during quest; buy from
Yue
|
|
| for 1400G
--------------------|----------|----------------|----------------------------* Must be playing as Aria to access this quest

#######################################################################
########
10. Marriage Conditions
[MarriageConditions]
#######################################################################
########
************************************************************************
*******
10.1. Bachelorette Marriage Conditions
[MCBachelorette]
************************************************************************
*******

In order for you, Kyle, to get married to a Bachelorette, you have to


complete
the following tasks:
~ Complete all 10 of the Bachelorette's Quests.
~ Raise the Love Level of the Bachelorette whom you want to marry to 10.
~ Obtain the Bachelorette's Proposal Item.
~ Give the Bachelorette her Proposal Item.
Once you have given the Bachelorette her Proposal Item, the game goes
into
(what I like to call) "Matrimony Mode!" You lose control of Kyle; and
you get
to look on as Kyle proposes to the Bachelorette, then goes through the
wedding
ceremony. You will then look on as Kyle shares the first moments of
married
life together with his wife... don't look at me like that - she just
says that
she can't believe that they're actually married, and Kyle says that it
still
feels like a dream. After this exchange of dialogue, you regain control.

************************************************************************
*******
10.2. Love Candidate "Marriage" Conditions
[MC-LoveCan]
************************************************************************
*******
There isn't much you have to do in order to "marry" a Love Candidate.
What you do:
~ Do all of her/his quests on the Bulletin Board.
That's all! Pretty simple, eh?
In order to do all of your chosen Love Candidate's quests, you simply
have to
raise the Love Level of the Love Candidate whom you want to "marry" up
to at
least 6 (for Sera & Serena and Leann) or 8 (for Cammy, Leonel, Orland,
Roy).
Just court your lady or beau, and do her/his quests on the Bulletin
Board. It's
your lady's or beau's final quest that you want - the reward for

completing
that final quest is the pretend marriage.
Once you undertake that final quest, the game goes into "Matrimony
Mode." You
lose control of Aaron/Aria; and you get to see your lady or beau confess
her/
his feelings to Aaron/Aria, then go through Aaron's/Aria's feelings for
her/
him, then go through the "wedding ceremony." Then, once the "wedding
ceremony"
is over, Aaron/Aria ponders if he/she will ever get married for real in
the
future. Then you regain control.

#######################################################################
########
11. Proposals & "Proposals"
[Propose]
#######################################################################
########
************************************************************************
*******
11.1. How to Propose
[Propose-How]
************************************************************************
*******
In the following two sections (11.1.1 & 11.1.2), you'll learn how to
propose to
your chosen Bachelorette or "propose" to your chosen Love Candidate.

=======================================================================
========
11.1.1. Bachelorettes - How to Propose
[HowPBachelorette]
=======================================================================
========
How to propose to your Bachelorette is pretty much--what am I saying-it's
exactly the same as the marriage conditions, minus the getting-married
part:
~ Complete all 10 of the Bachelorette's Quests.
~ Raise the Love Level of the Bachelorette whom you want to marry to 10.
~ Obtain the Bachelorette's Proposal Item.
~ Give the Bachelorette her Proposal Item.

The marriage conditions are "this is what you need to do in order to get
married."
The 'How to Propose' is "do that to get married." Thus, act upon the
list
above, and that is how you propose to your Bachelorette.
(Why did I even make these sections separate anyway?)

However, if you (like me) are a simple person:


Q: "How do I propose to my chosen Bachelorette?"
A: "Give her her Proposal Item."

=======================================================================
========
11.1.2. Love Candidates - How to "Propose"
[HowPLoveCan]
=======================================================================
========
This is actually a trick question. You don't "propose" to your chosen
Love
Candidate.
Just 'accept' and do the Love Candidate's final quest - you know the
part where
they're confessing their feelings to you and you say that you like them
too?
There's your "proposal."

************************************************************************
*******
11.2. Bachelorette Proposal Items
[ProBachelorette]
************************************************************************
*******
This section details the following for each Bachelorette:
~ What her Proposal Item is.
~ How to get her Proposal Item.

I shall explain, by example, how this section is organized:


Bachelorette Name
-----------------------------Proposal Item: what the Bachelorette's Proposal Item is
How to Acquire:
~ How to get the Bachelorette's Proposal Item
May contain specific details on how to accomplish each task, unless it
has
already been detailed elsewhere in this guide. If that is the case, you
shall
be redirected appropriately (CTRL+F is your friend).

Alicia
-----------------------------------------------------------------------------Proposal Item: Crystal Ball
How to Acquire:
~ Complete Alicia's tenth quest: "Find Me a Crystal Ball?"
Once you've completed that quest, you will either be married to Alicia
or have
the Crystal Ball in your possession.
For details of Alicia's tenth quest, please go to section 9.2.1.
Alicia's
Quests (tag Alicia-Q).
For the dialogue of the proposal, wedding, and marriage, please see
section
13.2. Alicia's Dialogue (tag Alicia-D).

Cecilia
-----------------------------------------------------------------------------Proposal Item: Round Stone
How to Acquire:
~ Complete Cecilia's ninth quest: "Something Very Important to Me"
Once you've completed that quest, you have the Round Stone in your
possession.

For details of Cecilia's ninth quest, please go to section 9.2.2.


Cecilia's
Quests (tag Cecilia-Q).
For the dialogue of the proposal, wedding, and marriage, please see
section
13.3. Cecilia's Dialogue (tag Cecilia-D).

Dorothy
-----------------------------------------------------------------------------Proposal Item: Blessing Pendant
How to Acquire:
~ Complete Dorothy's tenth quest: "I...have something...to say"
~ Complete the first four quests of Gordon's
~ Get Gordon to minimum Friendship Level: 3
Once you've completed those three tasks, you will unlock Gordon's fifth
quest:
"I've Got Something for You."
~ Complete Gordon's fifth quest: "I've Got Something for You"
Once you've completed that quest, you will have the Blessing Pendant in
your
possession.
For details of Dorothy's tenth quest, please go to section 9.2.3.
Dorothy's
Quests (tag Dorothy-Q).
For details of Gordon's quests, please go to section 9.3.2. Gordon's
Quests
(tag Gordon-Q).
For the dialogue of the proposal, wedding, and marriage, please see
section
13.4. Dorothy's Dialogue (tag Dorothy-D).

Julia
-----------------------------------------------------------------------------Proposal Item: Memento Ring

How to Acquire:
~ Complete Julia's ninth quest: "Bathhouse in Crisis! Help Me!"
Once you've completed that quest, you'll have the Messhilight Ore.
~
~
~
~

Take Messhilight Ore and give it to Yue


Pay Yue 10,000G to transform the Messhilight Ore into Memento Ring
Wait three game-days for transformation
Talk to Yue on third game-day and receive Memento Ring

You are now in possession of the Memento Ring.


For details of Julia's ninth quest, please go to section 9.2.4. Julia's
Quests
(tag Julia-Q).
For the dialogue of the proposal, wedding, and marriage, please see
section
13.5. Julia's Dialogue (tag Julia-D).

Mana
-----------------------------------------------------------------------------Proposal Item: Engagement Ring
How to Acquire:
~ Complete Mana's tenth quest: "A Very Important Conversation"
~ Complete the first three quests of Douglas
~ Get Douglas to minimum Friendship Level: 3
Once you've completed those three tasks, you will unlock Douglas' fourth
quest:
"I Challenge You!"
~ Complete Douglas' fourth quest: "I Challenge You!"
Once you've completed that quest, you will have the Engagement Ring in
your
possession.
For details of Mana's tenth quest, please go to section 9.2.5. Mana's
Quests
(tag Mana-Q).
For details of Douglas' quests, please go to section 9.3.1. Douglas'
Quests
(tag Douglas-Q).

For the dialogue of the proposal, wedding, and marriage, please see
section
13.6. Mana's Dialogue (tag Mana-D).

Rosalind
-----------------------------------------------------------------------------Proposal Item: 100-Rose Bouquet
How to Acquire:
~ Complete Rosalind's tenth quest: "Private Message 3"
(~ Grow a crop of Tomatoes and save 9 of them)
~ Raise Rosalind's Love Level to 10
~ Go talk to Max when he's in his room
You must complete those tasks IN THAT ORDER (growing the Tomatoes is
optional;
this is explained below). You have to complete "Private Message 3"
first, then
raise Rosalind's Love Level to 10, and ONLY THEN can you go talk to Max
in his
room to ask him about the Proposal Item:
~ On Mondays, Wednesdays, Thursdays, Fridays, and Holidays, he'll be in
his
room after 5:00 PM.
~ On Tuesdays, he'll be in his room after 9:00 PM.
~ On rainy days, he'll be in his room after 9:00 PM.
~ On festivals days, tough luck - he'll never be in his room. (I'm
assuming
this because I waited until at least 10:00 PM on a festival day, and
he still
wasn't in his room.)
Max will tell you about Rosalind's Proposal Item: the 100-Rose Bouquet,
and
says that he will give it to you for 9 Tomatoes.
~ Grow a crop of Tomatoes (if you haven't done so already)
Go back to Max, WHEN HE IS IN HIS ROOM, and give him the stack of 9
Tomatoes.
You will now have the 100-Rose Bouquet in your possession.
NB - You may have to be friends with Herman in order to get into the
Manor
after visiting hours. To help get his Friend Level up, complete his
quests. To
find details of his quests, please go to section 9.3.3. Herman's Quests
(tag

Herman-Q).
And for the heck of it, you might need to be friends with Max, too... so
to
find details of his quests, please go to section 9.3.4. Max's Quests
(tag MaxQ).
For details of Rosalind's tenth quest, please go to section 9.2.6.
Rosalind's
Quests (tag Rosalind-Q).
For the dialogue of the proposal, wedding, and marriage, please see
section
13.7. Rosalind's Dialogue (tag Rosalind-D).

Yue
-----------------------------------------------------------------------------Proposal Item: Yue Swap Ticket
How to Acquire:
~ Complete Yue's tenth quest: "I Have Something to Tell You"
Once you've completed that quest, you'll have the Yue Swap Ticket in
your
possession.
For details of Yue's tenth quest, please go to section 9.2.7. Yue's
Quests (tag
Yue-Q).
For the dialogue of the proposal, wedding, and marriage, please see
section
13.8. Yue's Dialogue (tag Yue-D).

************************************************************************
*******
11.3. Love Candidate "Proposals"
[Pro-LoveCan]
************************************************************************
*******
(This is still a trick question, but I shall bend it to fit your needs.)
This section details the following for each Love Candidate:
~ What her/his "marriage" quest is.

~ What to do in order to unlock her/his "marriage" quest.


I shall explain, by example, how this section is organized:
Love Candidate Name
-----------------------------"Marriage" Quest: number and title of the Love Candidate's "Marriage"
Quest
How to Unlock:
~ What to do in order to unlock the Love Candidate's "marriage" quest
May contain specific details on how to accomplish each task, unless it
has
already been detailed elsewhere in this guide. If that is the case, you
shall
be redirected appropriately (CTRL+F is your friend).

Cammy
-----------------------------------------------------------------------------"Marriage" Quest: 5. "Come and See Me!"
How to Unlock:
~ Must be playing as Aaron
~ Complete Cammy's first four quests
~ Friendship/Love Level at 8/8
For details of Cammy's quests, please go to section 9.4.1. Cammy's
Quests (tag
Cammy-Q).

Leann
-----------------------------------------------------------------------------"Marriage" Quest: 2. "Some Casual Conversation"
How to Unlock:
~ Must be playing as Aaron
~ Complete Leann's first quest: "Looking for Someone to Talk To"
~ Friendship/Love Level at 6/6
For details of Leann's quests, please go to section 9.4.2. Leann's
Quests (tag

Leann-Q).

Leonel
-----------------------------------------------------------------------------"Marriage" Quest: 5. "There's Something I Want to Say"
How to Unlock:
~ Must be playing as Aria
~ Complete Leonel's first four quests
~ Friendship/Love Level at 8/8
For details of Leonel's quests, please go to section 9.5.1. Leonel's
Quests
(tag Leonel-Q).

Orland
-----------------------------------------------------------------------------"Marriage" Quest: 5. "Just Come Over, Please"
How to Unlock:
~ Must be playing as Aria
~ Complete Orland's first four quests
~ Friendship/Love Level at 8/8
For details of Orland's quests, please go to section 9.5.2. Orland's
Quests
(tag Orland-Q).

Roy
-----------------------------------------------------------------------------"Marriage" Quest: 5. "Come to My House"
How to Unlock:
~ Must be playing as Aria
~ Complete Roy's first four quests
~ Friendship/Love Level at 8/8
For details of Roy's quests, please go to section 9.5.3. Roy's Quests
(tag Roy-

Q).

Sera & Serena


-----------------------------------------------------------------------------"Marriage" Quest: 4. "Something a Little More Grown Up"
How to Unlock:
~ Complete Sera & Serena's first three quests
~ If playing as Aria, Friendship Level at 6
~ If playing as Aaron, Friendship/Love Level at 6/6
For details of Sera & Serena's quests, please go to section 9.4.3. Sera
&
Serena's Quests (tag Sera&Serena-Q).

#######################################################################
########
12. You're Getting Married!
[Marriage]
#######################################################################
########
Congratulations, you're getting married!
Well, now that you're going to be married, what does being married
entail?
Your new wife will be living with you in your house from now until you
advance
to Second Generation. In fact, she'll be staying on the second floor of
your
farmhouse for that whole time - in the room with the huge bed. If you
talk to
your wife, she'll say something different each day.
Other than that, married life isn't so different than your life before.
You
just have an extra person in the house. Although, it'll become two extra
persons sooner than you would think...

************************************************************************
*******
12.1. General Procession of Events
[MarriageProcession]

************************************************************************
*******
In this section I outline the general procession of events for the
proposal,
wedding, marriage, and pregnancy. Essentially, the sequence of events
for your
matrimony.
From the day you propose until the day your child is born, 18 game-days
pass:
~ You propose to your chosen Bachelorette by giving her her Proposal
Item. Once
your proposal is over, you lose control of Kyle.
~ It immediately becomes the next day, and the wedding ceremony occurs.
You and
your fiancee will exchange vows, and have all of the villagers give
you and
your new wife their well-wishes.
~ Once the wedding is finished, it becomes the next day, there's a short
dialogue between Kyle and his new wife, then you regain control.
~ Each day of your marriage, your wife says something different. It can
either
be a simple statement, or could be a whole story. It could be that you
get a
story the first time you talk to her, then a statement the second time
you
talk to her - and then if you talk to her again after that, she'll
only
parrot what she said in that second time you talked to her. Otherwise,
she
only says one thing to you every time you talk to her that day, and
this
changes from day to day.
~ For most of the Bachelorettes, but not all, on the fourth day of being
married (the first day being the day after the wedding; the day you
regain
control), your wife will say something to the effect of: "I want a
baby," or
"I hope we're going to have a baby soon."
~ On the eighth day of being married, your wife will say something to
the
effect of: "I don't feel well," or "I haven't been feeling well
lately." (Gee

I wonder why...)
~ Two days after that (the tenth day of being married), your wife tells
you
that she's pregnant! Congratulations! During this conversation, you'll
be
able to pick the gender of your child, or leave it up to chance. (If
you say
that you hope the baby will be a boy, it will be a boy; if you hope
for a
girl, it will be a girl; and if you say either is fine, the game will
randomly pick for you.)
~ Six days after the pregnancy announcement (the seventh day of being
pregnant,
or the sixteenth day after the wedding), your child is born. Make sure
to
speak to your wife when you see her with the baby in her arms! You've
got to
name your child!
After your child is born, you'll be able to talk to Byron about building
a
school, and you'll be on your way to advancing to the Second Generation.

************************************************************************
*******
12.2. Marriage Vocabulary
[MarriageVocab]
************************************************************************
*******
In this section, I hope to make clear my use of terms in the following
sections
about the "Marriage Map" and the matrimony dialogues. That is to say,
what I
mean by "proposal," "wedding," "marriage days," and "pregnancy days."
Hopefully
they're relatively self-explanatory, but I would just like to make
myself
clear.

I've given each day of Kyle's matrimony a label, so I can easily refer
to it in
the Dialogues. Thus, I shall explain the labels here:

~ Proposal: the day that you propose to your chosen Bachelorette.


~ Wedding: the day of your wedding.
~ Marriage Days: even though you're technically married from here on
out, I've
split the marriage days into "marriage" and "pregnant." So, the first
10 days
of being married are "marriage days;" and your wife gets pregnant on
Marriage
Day 10. Because there are two different dialogues on that one day,
Marriage
Day 10 and Pregnancy Day 1 are the same day.
~ Pregnancy Days: these days are the days that your wife is pregnant (I
should
hope that would be obvious). Your marriage becomes a bit boring during
your
wife's pregnancy, because she only says one thing anytime you talk to
her.
From the day she announces that she's pregnant to the day before your
child
is born, she only says the one thing, regardless of how many times you
talk
to her.
~ Child's Birthday: obviously, the day your child is born. Pregnancy Day
7 and
the Child's Birthday are the same day, because your wife is pregnant
when you
wake up in the morning, but when you leave the second floor of your
farmhouse
and come back, you'll find that she has a baby in her arms.

I didn't record anything of what each Bachelorette said the day after
the baby
was born until you build the school... the reason being is that whenever
I play
a game, I'm a paranoid saver - I save as often as I can so I don't have
to redo
a lot of things over again if I mess up. Going 18 game-days without
saving
somewhat frazzled my nerves ^.^; hahaha...
I was worried that I would accidentally save when I was married to the
wrong
person and had left my crops to the elements - all my hard work
destroyed by a
habit!

Getting the dialogue of each Bachelorette's proposal, wedding, marriage,


and
pregnancy was enough. Anyways, if I recall correctly, your wife just
parrots
the same thing about building the school after the baby was born... just
like
she only said the one thing after announcing she was pregnant...

************************************************************************
*******
12.3. Marriage Calendar Map
[MarriageMap]
************************************************************************
*******
This is the Marriage Calendar Map, which maps out Kyle's matrimony
timeline.
I'll be assuming that you proposed to your lady on the 1st of a Season.
Hopefully you've read the previous section (12.2. Marriage Vocabulary),
where I
described what I mean by "Marriage Day" and "Pregnancy Day;" and I hope
the
rest is self-explanatory.
For a verbal description of the below table, please see section 12.1.
General
Procession of Events (tag MarriageProcession).

-----------------------------------------------------------------------------| Holiday
|
Monday
| Tuesday
| Wednesday | Thursday |
Friday
|
|----------------------------------------------------------------------------|
|1.
|2.
|3.
|4.
|5.
|6.
|
| Proposal
| Wedding
| Marriage
| Marriage
| Marriage
|
Marriage
|
|
|
| Day 1
| Day 2
| Day 3
| Day 4
|
|
|
|
|
|
|
|
| You lose
|
| You regain |
|
|
|
| control
|
| control
|
|
|
|

|------------|------------|------------|------------|------------|-----------|
|7.
|8.
|9.
|10.
|11.
|12.
|
| Marriage
| Marriage
| Marriage
| Marriage
| Marriage
|
Marriage
|
| Day 5
| Day 6
| Day 7
| Day 8
| Day 9
| Day
10
|
|
|
|
|
|
|
Pregnancy |
|
|
|
|"I don't
|
| Day 1
|
|
|
|
| feel well" |
|"Pregnant!" |
|------------|------------|------------|------------|------------|-----------|
|13.
|14.
|15.
|16.
|17.
|18.
|
| Pregnancy | Pregnancy | Pregnancy | Pregnancy | Pregnancy |
Pregnancy |
| Day 2
| Day 3
| Day 4
| Day 5
| Day 6
| Day 7
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Child's
|
|
|
|
|
|
|
Birthday
|
|------------|------------|------------|------------|------------|-----------|

#######################################################################
########
13. Matrimony Dialogues for Bachelorettes
[MatrimonyDialogue]
#######################################################################
########
The following sections (13.2 thru 13.8) are the dialogues of each of the
Bachelorettes during their marriage to Kyle.
There will be dialogue of the:
~ Proposal
~ Wedding
~ Every day of the marriage, including the days of the wife's pregnancy,
up
until the day the child is born
If the Bachelorette can be proposed to during a quest, the proposal

dialogue
will the the dialogue of the quest.

************************************************************************
*******
13.1. Dialogue Vocabulary
[DialogueVocab]
************************************************************************
*******
I've already explained in section 12 about what the headings "Proposal,"
"Wedding," "Marriage," and "Pregnancy" mean, but here I shall explain
various
abbreviations that I use in the dialogues. I'll also put a short-hand
version
of the following list at the beginning each Bachelorette's dialogue
section, so
you won't have to scroll up so far to remind yourself what the different
abbreviations or symbols mean.

First off, for each Dialogue section, to indicate who is speaking, I've
abbreviated Kyle's and the Bachelorette's names to just the first letter
of
their name. If someone besides Kyle or the Bachelorette is speaking,
I'll be
using their full name (this only really happens during the wedding
ceremony).
The only exception too this rule is when a Bachelorette has family
members in
Alvarna. The family members will (understandably) have more to say about
the
wedding than the other villagers. I'll use the full name of the family
member
to indicate who is speaking, then shorten it to the first letter of
his/her
name, just like I did for Kyle and the Bachelorette. The dialogue of the
family
members are separated from the other villagers', so it should be clear
who is
talking.

Abbreviations and Symbols Used:


~ Anything in CAPSLOCK is an action that you, Kyle, have to perform.

There are
only three of these words:
~ CHOICE - (choices) ... means you have to choose a response or
make a
choice; and the choices you can make are in the parentheses ()
~ ENTER NAME ... this is where you enter the name of your child;
they'll
have the default names Aria or Aaron there, but you can change
it if
you want
~ GO TO ... means you have to go to some place (I only used this
in
Cecilia's proposal dialogue, since you go propose to her in
Messhina
Valley - Bridge to Shrine)
~ During the wedding ceremony, you get to see Kyle kiss his bride. This
action
is marked with *kiss*
~ Sometimes, in the dialogues in the game, there's a little music-notesymbol,
yes? You know what I'm talking about? Well, I can't very well type
them out,
so they'll be abbreviated to (mn)
~ Sometimes a voice-actor says something over a page of text in the
game. I've
managed to record some of the voice-actor dialogue for some of the
Bachelorettes, but not all of them... I usually play with the sound
off. Any
of the voice-actor dialogue will be placed at the end of the text that
the
voice-actor says it over, and it'll be in braces {}
If any of y'all happen to record what the voice-actors say at what
time
during any of the Bachelorette dialogues, PLEASE DON'T HESITATE to
contact
me. I would LOVE to add them to the dialogue sections. And I would
appreciate
it if you would include, specifically, which page of text that the
voice
actor is speaking over, and preferably on what day he/she says it
(e.g.
Julia's voice actor says "Sweetie!" on Marriage Day 7, over the text
"I love
you, darling. Let's be happy together.").
~ This only occurred in Julia's proposal dialogue... there was a text
box that

appeared, but the text wasn't said by a character, and it wasn't a


choice or
response. It was simply there. It'll be framed by hyphens -TEXT-

As an aside, for the Marriage and Pregnancy Dialogue sections:


~ Even though I say that I talked to each bride right after waking up in
the
morning and before leaving Farm House 2F, she'll say the same things
even if
you leave the house, do stuff, come back, and then talk to her.

************************************************************************
*******
13.2. Alicia's Dialogue
[Alicia-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Alicia to "A." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character

=======================================================================
========
13.2.1. Alicia's Proposal Dialogue
[AliciaDPropose]
=======================================================================
========
You can actually propose to Alicia two different ways. You can propose
to her
when you complete her tenth quest: "Find Me a Crystal Ball?", or you can

complete the quest without marrying her (and receive the Crystal Ball as
the
reward for the quest), and give her the Crystal Ball some other time.
The following is the dialogue from the very beginning of her quest (i.e.
when
you first talk to her after accepting the quest on the Bulletin Board):

A: I have an important favor to ask of you, Kyle.


K: What is it?
A: I need you to go to Padova Mts. - Ice Field and find me a CRYSTAL
BALL. I
require it to finish one of my greatest divinations. As a reward,
I'll give
you a whole 1000G. What do you think?
K: Sounds good to me!
A: Thanks, Kyle. That's why I like you so much. Marry me!
K: Yeah, yeah.
A: You're never going to believe I'm serious, are you?
K: Heh. Nope!
A: Fine then. I'll still be happy if you get me a CRYSTAL BALL!
If you talk to her again:
A: Go to Padova Mts. Ice Field and find me a CRYSTAL BALL. It's very
important.
GO TO Padova Mts. - Ice Field and retrieve the Crystal Ball.
When you give Alicia the Crystal Ball:
A: You found it.
K: Yes. I found it.
A: Kyle, according to my fortune, a CRYSTAL BALL is something that will
be
given to me as a marriage proposal.
K: A...proposal?
A: That's right. The man who brings me a CRYSTAL BALL is the man I'm
destined
to marry.
K: You're not joking?
A: No. I'm serious. My feeling for you are the real thing.
K: Wow, Alicia...
A: I love you, Kyle. And it's not just some silly fortune that I'm
trying to
make come true. I really do love you.
K: Alicia...
CHOICE (propose or not)

Not propose: "I'm not quite prepared for this.":


K: Now I understand your feelings about this, Alicia. But I haven't
sorted out
my feelings quite yet.
A: I understand. I'll give this CRYSTAL BALL to you, Kyle. I'll leave it
up to
you whether to give it to me again someday, or to throw it away,
Kyle.
K: Okay.
(The quest ends here, you don't marry Alicia, and you get the Crystal
Ball
back.)
Propose: "Please marry me.":
A: You really want to marry me?
K: Yes. I love you too, Alicia. Your fortune was dead-on this time.
A: Thank you, Kyle. I'm so happy! But what do you mean by "this time"?
My
fortunes are never wrong!
K: I know, I know. Ha-ha-ha!

If you decide to not marry her upon completing her tenth quest, you have
the
opportunity to propose to her later. That is the following dialogue:

K: Alicia. Will you marry me?


A: Do you really mean it?
K: Of course! I want to marry you and make you happy. You do predict a
happy
future for us, right?
A: Of course! I predict that we'll live happily ever after!

=======================================================================
========
13.2.2. Alicia's Wedding Dialogue
[AliciaDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Alicia to be your lawfully wedded wife, to
have and
to hold, in sickness and in health... Do you promise to love her
until death
do you part? {Do you promise to love her until death do you part?}

K: I do! {I do!}
Gordon: Do you, Alicia, take Kyle to be your lawfully wedded husband, to
have
and to hold, in sickness and in health... until death do you part?
A: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Natalie: I'm stunned--you got married! And I'm sure you're going to say
that
you predicted this.
A: Of course! My predictions are never wrong!
N: Well, for this one time, let me predict your future.
A: You're just going to say something bad, aren't you?
N: I'm sure that a long and happy life lies ahead for the two of you.
A: Mother...
N: You do your best... with your fortune-telling, too.
A: Thank you.
Ray: I'm pleased for you, dear sister! Mother finally accepted your
fortunetelling!
A: Yes.
R: Be happy together!
A: Of course!
Douglas: So Alicia is finally getting married! What a wonderful day!
Mana: Alicia, congratulations on your marriage! You must be soooo
excited! (mn)
Julia: Congratulations, Kyle and Alicia! I'm sure you two will be superhappy
together! (mn)
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await
you two.
Cecilia: Congratulations! You look beautiful, Alicia. Here's to your
future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Alicia, congratulations to you both! I hope you two will be
happy,
and have many wonderful adventures together!

Roy: Congratulations on getting married, Kyle and Alicia! You guys look
great!
I know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really
look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Alicia! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Alicia.
A: You already have.
*kiss*

=======================================================================
========
13.2.3. Alicia's Marriage Dialogue
[AliciaDMarriage]
=======================================================================
========
Talked to Alicia right after waking up in the morning, and before
leaving Farm
House 2F.

Day 1 - right after the wedding, before you regain control


-----------------------------------------------------------------------------A: Good morning, darling... Oh, I still can't believe that we're
married!
K: It is all still a bit like a dream, Alicia! Ah hah hah hah!
A: So this is where we're going to live from now on! I know you'll make
me
happy, darling! I saw it!
K: Of course!

When you talk to Alicia, you're given 3 options:


~ "I want to talk."
~ "I want you to read my fortune."
~ "Never mind."

If you choose "Never mind.":


A: What do you want?
If you choose "I want you to read my fortune.":
You're given another 3 options.
~ "Weather Reading."
~ "Location Reading."
~ "Never mind."
If you choose "Never mind.":
(And this is for all the "Never mind." options you can find in "I want
you to
read my fortune.")
A: You don't want me to do a reading for you? I'm not going to take your
money
anymore. Ha ha ha.
If you choose: "Location Reading.":
You're given a list of everyone in the town, and must choose who you
want to
find.
A: Okay, I'll give you a location reading! Hollyhalla! Jami-la-la!
Wahala!!!
{Hollyhalla! Jami-la-la! Walaha!!!} Heh heh heh. I can see it! I've
spotted
you now! (tells you where the person(s) is/are). No doubt about it!
That'll
be 20G. Ha ha ha! I guess old habits die hard.
If you choose: "Weather Reading.":
You're given another 3 options.
~ "Tomorrow's weather."
~ "I want it to be clear tomorrow."
~ "I want it to rain tomorrow."
If you choose: "Tomorrow's weather.":
A: When we were single, I had you pay me 100G, but I guess we don't need
to
bother with that now, do we? Sim sala bim! Sim sim sim sala bim! {Sim
sala
bim! Sim sim sim sala bim!} I can see it... (tells you tomorrow's
weather)
If you choose: "I want it to be clear tomorrow.":
A: When we were single, I had you pay me 100G, but I guess we don't need
to
bother with that now, do we? La-lee-loo-la! La-lee-loo-la! {La-leeloo-la!

La-lee-loo-la!} I've done it. Tomorrow is definitely going to be


sunny now.
If you choose: "I want it to rain tomorrow.":
A: When we were single, I had you pay me 100G, but I guess we don't need
to
bother with that now, do we? Hollyhalla! Jami-la-la! Wahala!!!
{Hollyhalla!
Jami-la-la! Walaha!!!} Okay, it'll rain tomorrow now.
Regardless of anything she says that indicates that she's charging you,
all of
her readings are free.
She also doesn't do Love Readings anymore. Since you're married now,
it's kind
of pointless.

The following dialogue is when you choose the "I want to talk." option:
Day 1 - right after the wedding, after you regain control
-----------------------------------------------------------------------------A: Good morning, dear. Ahhh... We really got married. I'm...so happy.

Day 2
-----------------------------------------------------------------------------A: I'm so happy to be married to you.

Day 3
-----------------------------------------------------------------------------A: Are you happy to be married to me, Kyle?

Day 4
-----------------------------------------------------------------------------A: I hope we can have a baby soon. If my reading is right, it shouldn't
be too
much longer.

Day 5
-----------------------------------------------------------------------------A: You work so hard every day.

Day 6
-----------------------------------------------------------------------------A: According to my reading, you're falling more and more in love with
me.

Day 7
-----------------------------------------------------------------------------A: Take good care of me, dear.

Day 8 - "I don't feel well"


-----------------------------------------------------------------------------A: I haven't felt so good, lately. I feel...sick to my stomach.
K: Are you okay?
A: Yes...I think. I'm fine. According to my fortune...
K: You don't need fortunes, just get some rest, okay?

Day 9
-----------------------------------------------------------------------------A: I'm so happy to be married to you.

Day 10 - "I'm pregnant!"


-----------------------------------------------------------------------------A: I've got something important to tell you, dear.
K: What?
A: I-I'm having a baby.
K: R-Really?! Wow, that's great!
A: I know. I'm excited!
K: So... We're having a baby. I wonder if it's going to be a boy or a
girl.
A: Hmm. Which would you rather have?

CHOICE - (boy, girl, either)


Boy: "A boy."
K: I'd like to have a boy. How about you, Alicia?
A: Me too. I feel the same way!
K: So, it looks like our family is going to get a little bigger.
A: Let's keep working hard together, dear.
K: Of course!
Girl: "A girl."
K: I'd like to have a girl. How about you, Alicia?
A: Me too. I feel the same way!
K: So, it looks like our family is going to get a little bigger.
A: Let's keep working hard together, dear.
K: Of course!
Either: "Either is fine."
K: It doesn't matter to me. I'm just happy to have a child with you.
A: Me too. I feel the same way!
K: So, it looks like our family is going to get a little bigger.
A: Let's keep working hard together, dear.
K: Of course!

=======================================================================
========
13.2.4. Alicia's Pregnancy Dialogue
[AliciaDPregnant]
=======================================================================
========
Talked to Alicia right after waking up in the morning, and before
leaving Farm
House 2F.

Day 1 - "I'm pregnant!"


-----------------------------------------------------------------------------A: I'm so happy to be married to you.

Day 2-6
-----------------------------------------------------------------------------A: I'm so happy to be married to you.

Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------A: I think the baby is going to come soon.

Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
A: I've had the baby!
K: Fantastic, Alicia!
A: Look, it's a boy! He looks just like you.
K: Ha ha, you think?
A: We'd better give the little one a name. Can you think of a good one?
ENTER NAME
A: Aaron... What a fine name. I love it!
K: I'm glad.
A: Aaron. Eat a lot, and grow up strong and healthy, okay?
K: Growing up...
A: What?
K: Aaron needs a school to go to.
A: You think so too?
K: Now that we have a child, you should talk to Byron about building a
school.
A: Good luck building the school, for Aaron's sake.
K: Oh!
A: Good luck building the school, for Aaron's sake. Don't forget, Byron
will
only talk to you about it when you're in the first floor of our
house.

Girl-Baby:
A: I've had the baby!
K: Fantastic, Alicia!
A: Look, it's a girl! She looks just like you.
K: Ha ha, you think?
A: We'd better give the little one a name. Can you think of a good one?
ENTER NAME
A: Aria... What a fine name. I love it!
K: I'm glad.
A: Aria. Eat a lot, and grow up strong and healthy, okay?
K: Growing up...

A: What?
K: Aria needs a school to go to.
A: You think so too?
K: Now that we have a child, you should talk to Byron about building a
school.
A: Good luck building the school, for Aria's sake.
K: Oh!
A: Good luck building the school, for Aria's sake. Don't forget, Byron
will
only talk to you about it when you're in the first floor of our
house.

************************************************************************
*******
13.3. Cecilia's Dialogue
[Cecilia-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Cecilia to "C." The other villagers
will still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character

=======================================================================
========
13.3.1. Cecilia's Proposal Dialogue
[CeciliaDPropose]
=======================================================================
========
In order to propose to and marry Cecilia, you have to complete her tenth
quest:

"A Very Important Request."


If you try giving Cecilia the Round Stone before doing this quest:
C: That's very important to me. I...I want you to have it. You may need
it
someday.
-You got: ROUND STONE!NB - If you end this quest, and end up not marrying Cecilia, the quest
remains
on the Bulletin Board for you to accept. The only way to complete this
quest,
and have it unavailable to do it again (i.e. moved to "Completed
Requests"), is
to marry Cecilia.
The following is the dialogue from the very beginning of her quest (i.e.
when
you first talk to her after accepting the quest on the Bulletin Board):

C: If you really like me, Kyle, bring the ROUND STONE to Messhina Valley
Bridge to Shrine.
K: You mean that thing you gave me before?
C: Yes. Bring that to Messhina Valley - Bridge to Shrine. I'll be
waiting for
you there.
K: Okay.
GO TO Messhina Valley - Bridge to Shrine
If you talk to her:
C: I've been waiting for you, Kyle. Did you bring the ROUND STONE?
CHOICE - (yes, no)
If you choose "Whoops, I forgot.":
C: Do you think you could go back and get it? I'll be waiting here.
(Conversation ends, but she'll still be standing there. Go back and get
it, and
give it to her.)
If you choose "Yeah.":
C: May I have it? I'm glad you remembered it!
(Conversation ends, and she'll be waiting for you to give her the
stone.)

When you give Cecilia the Round Stone:


C: I wanted to tell you something, Kyle. When I was small, I liked
collecting
stones. One time I got lost in a dungeon while looking for some. The
person
who saved me from that terrible place was a man called Raguna.
K: I remember you saying that you and he were friends when you lived in
Kardia.
C: After seeing how handsome and how brave he was...my life changed
forever.
From that point on, I always imagined my future husband proposing to
me in a
dungeon or other monster-infested area.
K: That's...that's interesting. (That's one of the weirdest things I've
ever
heard.)
C: That's not... strange or anything, is it?
K: No, not at all. Well, it's not exactly normal, but it's not so weird.
C: Do you like girls who are a little strange, Kyle?
CHOICE - (yes, no)
If you choose "No.":
C: Y-Yeah, you're right. Who in their right mind would ever like someone
like
that, huh? I'm sorry. I think I'd better go home now.
(The quest ends here, you don't marry Cecilia, and you get the Round
Stone
back.)
If you choose "Yeah.":
K: Yeah, I do.
C: Really?! Oh, Kyle...
CHOICE - (propose or not)
Not propose: "Hold on a second.":
C: I see... I'm sorry too. I really am sorry. I'd better head home.
(The quest ends here, you don't marry Cecilia, and you get the Round
Stone
back.)
Propose: "Will you marry me?":
K: Will you marry me, Cecilia?
C: Oh, you have no idea how happy I feel... How long I've been waiting
to hear
those words!
K: I promise I'll make you happy.
C: I believe you.

=======================================================================
========
13.3.2. Cecilia's Wedding Dialogue
[CeciliaDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Cecilia to be your lawfully wedded wife, to
have and
to hold, in sickness and in health... Do you promise to love her
until death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Cecilia, take Kyle to be your lawfully wedded husband,
to have
and to hold, in sickness and in health... until death do you part?
C: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Egan: Congratulations, Ceci, and Kyle! I'm sure you two will be very
happy
together!
Jake: Hmph... Upset Ceci and I'll make you pay, human. See you!
Douglas: So Ceci is finally getting married! What a wonderful day!
Mana: Ceci, congratulations on your marriage. Be happy, okay?! (mn) You
two
look great together, by the way!
Julia: Congratulations, Kyle and Cecilia! I'm sure you two will be
super-happy
together! (mn)
Natalie: You look beautiful, Ceci. I'm so happy for you!
Alicia: Ceci, congratulations on your marriage! My reading of your
future was
spot-on, wasn't it?
Ray: Congratulations, Cecilia! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Tanya: Kyle, Cecilia, congratulations to you both! I hope you two will

be
happy, and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Cecilia! You guys look
great!
I know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really
look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Cecilia! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Cecilia.
C: You already have.
*kiss*

=======================================================================
========
13.3.3. Cecilia's Marriage Dialogue
[CeciliaDMarriage]
=======================================================================
========
Talked to Cecilia right after waking up in the morning, and before
leaving Farm
House 2F.

Day 1 - right after the wedding, before you regain control


-----------------------------------------------------------------------------C: Good morning, darling... Oh, I still can't believe that we're
married!
K: It is all still a bit like a dream, Cecilia! Ah hah hah hah!
C: So this is where we are going to live from now on! I know you'll make
me
happy, darling!
K: Of course!

Day 1 - right after the wedding, after you regain control


-----------------------------------------------------------------------

-------C: Good morning, sweetheart. "Sweetheart"! Oh, listen to me. We


certainly sound
like newlyweds, don't we?

Day 2
-----------------------------------------------------------------------------C: I'm so happy we're together like this.

Day 3
-----------------------------------------------------------------------------C: Are you happy we got married?

Day 4
-----------------------------------------------------------------------------C: I'm dying to have a baby.

Day 5
-----------------------------------------------------------------------------C: I admire all the hard work you do every day, sweetheart.

Day 6
-----------------------------------------------------------------------------C: I wonder how my life would've been different if I hadn't met you.

Day 7
-----------------------------------------------------------------------------C: Take care when you're out there, sweetheart.

Day 8 - "I don't feel well"


-----------------------------------------------------------------------

-------C: You know, I haven't been feeling so great lately... I've been
nauseous a
lot.
K: Should we go see Natalie?
C: No, I'm sure I'll be fine. I've a pretty good idea what it might be,
anyway...

Day 9
-----------------------------------------------------------------------------C: I'm so happy we're together like this.

Day 10 - "I'm pregnant!"


-----------------------------------------------------------------------------C: I've got something I need to talk to you about, sweetheart.
K: What is it?
C: Well, I...I think I'm pregnant.
K: Really! That's great, Cecilia! I'm so happy.
C: Me too.
K: So what do you think it is? Boy or girl?
C: Ha ha... What do you hope it is?
CHOICE - (boy, girl, either)
Boy: "A boy"
K: I guess I hope it's a boy. What about you?
C: That's how I feel, too.
K: Looks like our little household's about to get bigger.
C: I can't wait, honey.
K: Me neither!
Girl: "A girl"
K: I guess I hope it's a girl. What about you?
C: That's how I feel, too.
K: Looks like our little household's about to get bigger.
C: I can't wait, honey.
K: Me neither!
Either: "It doesn't matter"
K: Either's a blessing. What about you?
C: That's how I feel, too.
K: Looks like our little household's about to get bigger.
C: I can't wait, honey.
K: Me neither!

=======================================================================
========
13.3.4. Cecilia's Pregnancy Dialogue
[CeciliaDPregnant]
=======================================================================
========
Talked to Cecilia right after waking up in the morning, and before
leaving Farm
House 2F.

Day 1 - "I'm pregnant!"


-----------------------------------------------------------------------------C: I'm so happy we're together like this.

Day 2-6
-----------------------------------------------------------------------------C: I'm so happy we're together like this.

Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------C: The baby'll be here any day now, sweetheart!

Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
C: The baby's here, sweetheart!
K: That's wonderful, Cecilia!
C: Look at him. He's the spitting image of his daddy.
K: Sure is.
C: We need to think of a name. Any ideas, sweetheart?
ENTER NAME
C: Aaron... That's a beautiful name. I like it.
K: Great.
C: Hey little Aaron... One day you'll be big and strong just like your
father.

K: Hmm...
C: Something wrong?
K: Yeah. We don't have a school around here.
C: That's true.
K: I'll have to talk with Byron about building a school. Where's Aaron
gonna
learn?
C: Exactly. Well, good luck, sweetheart. Think of Aaron.
K: Right!
C: Good luck with the school, sweetheart. One day Aaron will be going
there.
Oh, by the way, Byron said he wanted to talk to you about it on the
first
floor of his house.

Girl-Baby:
C: The baby's here, sweetheart!
K: That's wonderful, Cecilia!
C: Look at her. She's the spitting image of her daddy.
K: Sure is.
C: We need to think of a name. Any ideas, sweetheart?
ENTER NAME
C: Aria... That's a beautiful name. I like it.
K: Great.
C: Hey little Aria... One day you'll be big and strong just like your
father.
K: Hmm...
C: Something wrong?
K: Yeah. We don't have a school around here.
C: That's true.
K: I'll have a talk with Byron about building a school. Where's Aria
gonna
learn?
C: Exactly. Well, good luck, sweetheart. Think of Aria.
K: Right!
C: Good luck with the school, sweetheart. One day Aria will be going
there. Oh,
by the way, Byron said he wanted to talk to you about it on the first
floor
of his house.

************************************************************************
*******

13.4. Dorothy's Dialogue


[Dorothy-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Dorothy to "D." The other villagers
will still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character

=======================================================================
========
13.4.1. Dorothy's Proposal Dialogue
[DorothyDPropose]
=======================================================================
========
K: Here, Dorothy, I want you to have this pendant.
D: This...just what...what is this...?
K: This pendant has the power to protect you from any and all
misfortune,
Dorothy. I really want you to have it.
D: Oh, Kyle... Th-Thank you...I'm very happy... There's something that's
been...worrying me. I feel...st-strange, when you're around, Kyle.
K: Strange how, exactly...?
D: Like...my heart suddenly starts beating fast...
K: Hmmmm...
D: Everything suddenly goes white...
K: Hmmmm...
D: My throat suddenly goes dry... It's like...I'm about to fall
apart...!
K: Is there anything I can do to help?
D: I don't know... I don't know if anything can help me with this
feeling...
K: So it's incurable, is it? Dorothy, I think I know something that will
help.
D: ...!

K: Dorothy...
CHOICE - (propose or not)
Not propose: "...try holding your breath."
K: How about trying to hold your breath?
D: I think I'll just pass out...
K: You're right...sorry...
D: Here, you can...have this back...
(Conversation ends, and you get the Blessing Pendant back.)
Propose: "...will you marry me?"
K: ...will you marry me?
D: !!!
K: If you're always around me, I'm sure you'll be able to overcome this.
That's
the only treatment I can think of.
D: Oh...Kyle...!
K: I know we'll be happy together.
D: Y-Yes...! Kyle... I love you!

=======================================================================
========
13.4.2. Dorothy's Wedding Dialogue
[DorothyDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Dorothy to be your lawfully wedded wife, to
have and
to hold, in sickness and in health... Do you promise to love her
until death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Dorothy, take Kyle to be your lawfully wedded husband,
to have
and to hold, in sickness and in health... until death do you part?
D: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Cammy: Take care of my sister, Kyle! If you make her sad, I'm gonna

wallop you!
K: Heh. Don't worry, Cammy. I'll be sure to make her happy!
C: Yeah! (mn) I'm sure you will! (mn)
Douglas: So Dorothy is finally getting married! I'm impressed that
someone as
shy as her managed to pull it off!
Mana: Congratulations, Dorothy! You must be soooo excited! (mn)
Julia: Congratulations, Kyle and Dorothy! I'm sure you two will be
super-happy
together! (mn)
Natalie: You look beautiful, Dorothy. I'm so happy for you!
Alicia: Dorothy, congratulations on your wedding! My reading of your
fortune
was spot-on, wasn't it?
Ray: Congratulations, Dorothy! I imagine you must be very happy!
Egan: Congratulations. I am sure that only wonderful experiences await
you two.
Cecilia: Congratulations! You look beautiful, Dorothy. Here's to your
future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Dorothy, congratulations to you both! I hope you two will
be
happy, and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Dorothy! You guys look
great!
I know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really
look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Treat her well.
Herman: Ah, Dorothy! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Dorothy.
D: You already have.
*kiss*

=======================================================================
========
13.4.3. Dorothy's Marriage Dialogue
[DorothyDMarriage]
=======================================================================
========

Talked to Dorothy right after waking up in the morning, and before


leaving Farm
House 2F.

Day 1 - right after the wedding, before you regain control


-----------------------------------------------------------------------------D: Good morning, darling... Oh, I still can't believe that we're
married!
K: It is all still a bit like a dream, Dorothy! Ah hah hah hah!
D: So this is where we are going to live from now on! I know you'll make
me
happy, darling!
K: Of course!

Day 1 - right after the wedding, after you regain control


-----------------------------------------------------------------------------D: Hello, h-honey. I'm...a little embarrassed to call you that,
actually...

Day 2
-----------------------------------------------------------------------------D: I'm very...very happy to have married you.

Day 3
-----------------------------------------------------------------------------D: I'll love you forever.

Day 4
-----------------------------------------------------------------------------D: I hope we have a baby soon! Don't you hope so, honey?

Day 5
-----------------------------------------------------------------------

-------D: You just concentrate on making the fields bloom! Leave the housework
to me.

Day 6
-----------------------------------------------------------------------------D: I've changed...all thanks to you. I love you, honey.

Day 7
-----------------------------------------------------------------------------D: Don't overdo things, please. I'm very worried about you.

Day 8 - "I don't feel well"


-----------------------------------------------------------------------------D: I haven't been feeling so good recently...especially in the mornings.
K: Are you okay? Sounds a little worrying.
D: I'll be fine, I'm sure. But thank you...for worrying about me.

Day 9
-----------------------------------------------------------------------------D: Let's just carry on making lots of memories together.

Day 10 - "I'm pregnant!"


-----------------------------------------------------------------------------D: Da-Darling... I have something important to say.
K: What?
D: It looks like...I'm pregnant.
K: Re-really?! Great! Wow, I'm so happy, Dorothy.
D: I'm happy too!
K: Our baby...wow, that's amazing! I wonder if it will be a boy or a
girl?
D: Which are you hoping for?
CHOICE - (boy, girl, either)
Boy: "A boy"

K: I'd like a boy, I think. What about you, Dorothy?


D: Oh, the same as you! (mn)
K: Great! Our own family is going to start!
D: That's right! Keep up your hard work, darling, for the sake of our
child,
too.
K: Of course I will! I've two to support now!
Girl: "A girl"
K: I'd like a girl, I think. What about you, Dorothy?
D: Oh, the same as you! (mn)
K: Great! Our own family is going to start!
D: That's right! Keep up your hard work, darling, for the sake of our
child,
too.
K: Of course I will! I've got two to support now!
Either: "I'm happy with either!"
K: I'd be happy with either! What about you, Dorothy?
D: Oh, the same as you! (mn)
K: Great! Our own family is going to start!
D: That's right! Keep up your hard work, darling, for the sake of our
child,
too.
K: Of course I will! I've got two to support now!

=======================================================================
========
13.4.4. Dorothy's Pregnancy Dialogue
[DorothyDPregnant]
=======================================================================
========
Talked to Dorothy right after waking up in the morning, and before
leaving Farm
House 2F.

Day 1 - "I'm pregnant!"


-----------------------------------------------------------------------------D: I wonder what our baby will look like. I can't wait! (mn)

Day 2-6
------------------------------------------------------------------------------

D: I wonder what our baby will look like. I can't wait! (mn)

Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------D: Our baby is going to be born soon!

Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
D: Darling, our baby has been born!
K: Well done, Dorothy! I'm so happy!
D: Look. A son! He takes after you!
K: Wonderful!
D: We need to think of a name. The perfect, most wonderful name!
ENTER NAME
D: Aaron...? That's great. A really lovely name!
K: Good.
D: Aaron. You need to eat plenty to grow up healthy and strong!
K: Growing up...
D: What is it?
K: I was just thinking how badly we need that school.
D: The school... yeah, you're right.
K: Now our baby has been born, I'll try talking to Mayor Byron about
building
one.
D: It will be wonderful if you can do it! And I know you can. For Aaron,
too.
K: Yes!
D: Good luck with building the school! I'm backing you all the way. Try
talking
to Mayor Byron when he's on the first floor of his house.

Girl-Baby:
D: Darling, our baby has been born!
K: Well done, Dorothy! I'm so happy!
D: Look. A daughter! She takes after you!
K: Wonderful!
D: We need to think of a name. The perfect, most wonderful name!
ENTER NAME
D: Aria...? That's great. A really lovely name!

K: Good.
D: Aria. You need to eat plenty to grow up healthy and strong!
K: Growing up...
D: What is it?
K: I was just thinking how badly we need that school.
D: The school... yeah, you're right.
K: Now our baby has been born, I'll try talking to Mayor Byron about
building
one.
D: It will be wonderful if you can do it! And I know you can. For Aria,
too.
K: Yes!
D: Good luck with building the school! I'm backing you all the way. Try
talking
to Mayor Byron when he's on the first floor of his house.

************************************************************************
*******
13.5. Julia's Dialogue
[Julia-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Julia to "J." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character

=======================================================================
========
13.5.1. Julia's Proposal Dialogue
[JuliaDPropose]
=======================================================================

========
J: Wow, what a beautiful ring! Is that...for me...?
K: Yes, Julia. Take a closer look at it.
J: Hey, isn't this...?!
K: That's right. I had the ore we found together made into this ring. I
wanted
you to wear it as a memento of the time that just the two of us
shared.
J: This is... Oh, don't tell me... Are you...?
CHOICE - (propose or not)
Not propose: "I'm just showing the ring off."
J: What?! You're just teasing me? I didn't know you could be so cruel,
Kyle! Go
on! Get out of here!
-You took the MEMENTO RING back.Propose: "I'm proposing."
K: This is how I feel about you, Julia. I want to be with you, Julia.
J: Huh? You are! You're...proposing! {Huh?}
(If I may make a comment - when Julia says this, she makes an "OMG!"
face. I
LOVE her "OMG!" face.)
K: Yes. I love you, Julia. Will you marry me? {I love you!}
J: Hm... Marry you? Well, this is a little sudden...
K: Hey, just don't get mad at me.
J: Oh, you fool...! But... Thank you...
K: I'll make you happy, I swear it. Will you marry me?
J: Oh, Kyle... Yes!

=======================================================================
========
13.5.2. Julia's Wedding Dialogue
[JuliaDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Julia to be your lawfully wedded wife, to
have and
to hold, in sickness and in health... Do you promise to love her
until death
do you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Julia, take Kyle to be your lawfully wedded husband, to
have
and to hold, in sickness and in health... until death do you part?
J: I do. {I do.}

Gordon: Then seal your marriage with a kiss.


*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Douglas: So Julia is finally getting married! What a wonderful day!
Mana: Julia, congratulations on your marriage! You must be soooo
excited! (mn)
Natalie: You look beautiful, Julia. I'm so happy for you!
Alicia: Julia, congratulations on your marriage! My reading for your
future was
spot-on, wasn't it?
Ray: Congratulations, Julia! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await
you two.
Cecilia: Congratulations! You look beautiful, Julia! Here's to your
future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Julia, congratulations to you both! I hope you two will be
happy,
and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Julia! You guys look
great! I
know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really
look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Julia! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Julia.
J: You already have.
*kiss*

=======================================================================

========
13.5.3. Julia's Marriage Dialogue
[JuliaDMarriage]
=======================================================================
========
Talked to Julia right after waking up in the morning, and before leaving
Farm
House 2F.

Day 1 - right after the wedding, before you regain control


-----------------------------------------------------------------------------J: Good morning, darling... Oh, I still can't believe that we're
married!
K: It is all still a bit like a dream, Julia! Ah hah hah hah!
J: This is where we'll be living together, then... Be sure to make me
happy!
(mn)
K: Of course!

Day 1 - right after the wedding, after you regain control


-----------------------------------------------------------------------------J: Hello, sweetie! {Sweetie!} Teehee, now that we're married, I get to
call you
"sweetie."

Day 2
-----------------------------------------------------------------------------J: Tee-hee! I'm really happy now, sweetie! (mn) {Sweetie!}

Day 3
-----------------------------------------------------------------------------J: Darling, how much do you love me? {Sweetie!}

Day 4
------------------------------------------------------------------------------

J: I wonder if we'll have a baby soon.

Day 5
-----------------------------------------------------------------------------J: Darling, you work so hard for us every day. When you're at home, rest
up and
get refreshed! {Sweetie!}

Day 6
-----------------------------------------------------------------------------J: I love the bath, but I love you more, darling.

Day 7
-----------------------------------------------------------------------------J: I love you, darling. Let's be happy together. {Sweetie!}

Day 8 - "I don't feel well"


-----------------------------------------------------------------------------J: Sometimes I just feel a little sick. I wonder what's wrong.
K: Are you okay?
J: Yes... I think I'm fine.

Day 9
-----------------------------------------------------------------------------J: I hope this happiness lasts forever.

Day 10 - "I'm pregnant!"


-----------------------------------------------------------------------------J: Um, darling, I have something really important to tell you.
{Sweetie!}
K: What is it?
J: Well...it looks like I'm going to have a baby.
K: R-R-Really? That's so great! I'm so happy, Julia! {Right on!}

J: I'm happy too! (mn)


K: Wow, so we're having a baby... I wonder if it'll be a boy or a girl.
J: Heehee... Which do you think would be better?
CHOICE - (boy, girl, either)
Boy: "A boy would be better."
K: Hmm, I guess I think a boy would be better. What about you?
J: Tee-hee! (mn) I feel the same way.
K: Well, I guess our family's getting bigger, isn't it?
J: Yup. Give it your all from here on out too, darling! {Sweetie!}
K: Of course!
Girl: "A girl would be better."
K: Hmm, I guess I think a girl would be better. What about you?
J: Tee-hee! (mn) I feel the same way.
K: Well, I guess our family's getting bigger, isn't it?
J: Yup. Give it your all from here on out too, darling! {Sweetie!}
K: Of course!
Either: "Either would be wonderful."
K: I think that either would be wonderful. What about you?
J: Tee-hee! (mn) I feel the same way.
K: Well, I guess our family's getting bigger, isn't it?
J: Yup. Give it your all from here on out too, darling! {Sweetie!}
K: Of course!

=======================================================================
========
13.5.4. Julia's Pregnancy Dialogue
[JuliaDPregnant]
=======================================================================
========
Talked to Julia right after waking up in the morning, and before leaving
Farm
House 2F.

Day 1 - "I'm pregnant!"


-----------------------------------------------------------------------------J: I wonder if we'll have a baby soon.

Day 2-6
-----------------------------------------------------------------------

-------J: I wonder if we'll have a baby soon.

Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------J: Darling, it looks like the baby is going to be born soon!

Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
J: Darling, the baby was born safe and healthy!
K: That's wonderful, Julia!
J: It's a boy. Look! He looks just like you!
K: Aww...
J: Well, we have to think of a name. Think of something nice, okay?
ENTER NAME
J: Aaron? Ooh, what a pretty name! I really like it!
K: That's good.
J: Eat well, Aaron, so you'll grow up to be strong and healthy!
K: *sigh* He's already growing...
J: Is there something wrong?
K: Well, yes. He's going to need a school.
J: He will, won't he...?
K: I'm going to go talk to Byron about everything and see if maybe we
can have
a school built.
J: Good idea! Give it all you've got, darling. For Aaron.
K: Ah!
J: Darling, put your all into building the school. For the children's
sake.
{Sweetie!} Try talking to Byron when he's at home on the first floor.

Girl-Baby:
J: Darling, the baby was born safe and healthy!
K: That's wonderful, Julia!
J: It's a girl. Look! She looks just like you!
K: Aww...
J: Well, we have to think of a name. Think of something nice, okay?
ENTER NAME
J: Aria? Ooh, what a pretty name! I really like it!

K: That's good.
J: Eat well, Aria, so you'll grow up to be strong and healthy!
K: *sigh* He's already growing...
J: Is there something wrong?
K: Well, yes. He's going to need a school.
J: He will, won't he...?
K: I'm going to go talk to Byron about everything and see if maybe we
can have
a school built.
J: Good idea! Give it all you've got, darling. For Aria.
K: Ah!
J: Darling, put your all into building the school. For the children's
sake.
{Sweetie!} Try talking to Byron when he's at home on the first floor.

************************************************************************
*******
13.6. Mana's Dialogue
[Mana-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Mana to "M." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character

=======================================================================
========
13.6.1. Mana's Proposal Dialogue
[ManaDPropose]
=======================================================================
========

M: If you have this, then that means... you defeated my father?


K: Ha ha. No, things didn't quite work out that way. But he did give me
his
permission to marry you.
M: That's wonderful! I'm so happy, Kyle!
K: I'll make sure you stay that way.

=======================================================================
========
13.6.2. Mana's Wedding Dialogue
[ManaDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Mana to be your lawfully wedded wife, to have
and to
hold, in sickness and in health... Do you promise to love her until
death do
you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Mana, take Kyle to be your lawfully wedded husband, to
have and
to hold, in sickness and in health... until death do you part?
M: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Douglas: Mana! I-I can't believe it! My little girl, all grown up and
married.
Well, I know I didn't make it easy, but...congratulations.
M: Thank you, Father! I'm sure that Kyle and I will be happy together!
D: You'd better be! Kyle, if you ever upset my daughter, I'm gonna pound
you
into the ground!
M: You don't have to worry, father! I know Kyle is going to treat me
right.
Julia: Congratulations, Kyle and Mana! I'm sure you two will be superhappy
together! (mn)

Natalie: You look beautiful, Mana! I'm so happy for you!


Alicia: Mana, congratulations on your wedding! My reading of your future
was
spot-on, wasn't it?
Ray: Congratulations, Mana! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await
you two.
Cecilia: Congratulations! You look beautiful, Mana. Here's to your
future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Mana, congratulations to you both! I hope you two will be
happy,
and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Mana! You guys look
great! I
know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really
look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Mana! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness.
Max: I wish you my sincerest congratulations!
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Mana.
M: You already have.
*kiss*

=======================================================================
========
13.6.3. Mana's Marriage Dialogue
[ManaDMarriage]
=======================================================================
========
Talked to Mana right after waking up in the morning, and before leaving
Farm
House 2F.

Day 1 - right after the wedding, before you regain control

-----------------------------------------------------------------------------M: Good morning, darling... Oh, I still can't believe that we're
married! (mn)
K: It is all still a bit like a dream, Mana! Ah hah hah hah!
M: So this is where we are going to live from now on! I know you'll make
me
happy, darling!
K: Of course!

Day 1 - right after the wedding, after you regain control


-----------------------------------------------------------------------------M: Hello, darling! Oh, "darling" just has that newlywed ring to it,
doesn't it?
Tee-hee! (mn)

Day 2
-----------------------------------------------------------------------------M: I'm so happy that I married you.

Day 3
-----------------------------------------------------------------------------M: Are you happy that you married me, Kyle?

Day 4
-----------------------------------------------------------------------------M: I hope we have a baby soon! (mn)

Day 5
-----------------------------------------------------------------------------M: You've been working hard again today, darling. Well done!

Day 6
-----------------------------------------------------------------------

-------M: If I hadn't met you, I wonder what kind of life I would be living
now.

Day 7
-----------------------------------------------------------------------------M: Just thinking about life without you makes me sad.

Day 8 - "I don't feel well"


-----------------------------------------------------------------------------M: I've been feeling a bit under the weather recently... My stomach
feels
weird...
K: Are you okay?
M: Yeah... I'm sure it's nothing.

Day 9
-----------------------------------------------------------------------------M: I'm so happy to have married you!

Day 10 - "I'm pregnant!"


-----------------------------------------------------------------------------M: Darling... Um, there's something I have to tell you...
K: Yes? What is it?
M: I think...I'm pregnant!
K: R-Really?! Wow! That's great, Mana! Fantastic!
M: I'm really happy too!
K: Wow, so we're going to have a baby! Do you think it'll be a boy, or a
girl?
M: Which are you hoping for?
CHOICE - (boy, girl, either)
Boy: "I'd like a son!"
K: I think I'd like a son. What about you, Mana?
M: Me too! (mn)
K: Great! We're going to be a family soon!
M: I'm so excited!
K: So am I! But I've got to work hard! I'm going to have to support the

three
of us soon!
Girl: "I'd like a daughter!"
K: I think I'd like a daughter. What about you, Mana?
M: Me too! (mn)
K: Great! We're going to be a family soon!
M: I'm so excited!
K: So am I! But I've got to work hard! I'm going to have to support the
three
of us soon!
Either: "I don't care! Either is fine!"
K: I'll be perfectly happy with either! What about you, Mana?
M: Me too! (mn)
K: Great! We're going to be a family soon!
M: I'm so excited!
K: So am I! But I've got to work hard! I'm going to have to support the
three
of us soon!

=======================================================================
========
13.6.4. Mana's Pregnancy Dialogue
[ManaDPregnant]
=======================================================================
========
Talked to Mana right after waking up in the morning, and before leaving
Farm
House 2F.

Day 1 - "I'm pregnant!"


-----------------------------------------------------------------------------M: We're going to have a baby! (mn)

Day 2-6
-----------------------------------------------------------------------------M: We're going to have a baby! (mn)

Day 7 - right after you wake up, before you leave Farm House 2F

(Birthday!)
-----------------------------------------------------------------------------M: Our baby is going to be born soon!

Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
M: Honey, our baby has been born!
K: Wow, that's incredible, Mana!
M: Look! A son! And it looks like he takes after you!
K: Wow... I never imagined I would be a father... This is such an
amazing
feeling...
M: We need to think of a name! The most wonderful, perfect name!
ENTER NAME
M: Aaron...? Yes, that's a great name! I love it!
K: Good, we've already settled on a name!
M: Aaron, remember to eat well so you can grow up healthy and strong!
K: Hmmm... Growing up...
M: What is it?
K: I was just thinking that we'll need a school for Aaron to go to...
M: You're right...
K: Now that our baby has been born, I'll try talking to Byron about
building a
school.
M: Great! Let me know how it goes, honey!
K: Sure thing!
M: Go talk to Byron about building a school, honey! I know you can
convince
him! Oh, and just to remind you, Byron only discusses town business
when
he's on the first floor of his house!

Girl-Baby:
M: Honey, our baby has been born!
K: Wow, that's incredible, Mana!
M: Look! A daughter! And it looks like she takes after you!
K: Wow... I never imagined I would be a father... This is such an
amazing
feeling...
M: We need to think of a name! The most wonderful, perfect name!
ENTER NAME
M: Aria...? Yes, that's a great name! I love it!

K: Good, we've already settled on a name!


M: Aria, remember to eat well so you can grow up healthy and strong!
K: Hmm... Growing up...
M: What is it?
K: I was just thinking that we'll need a school for Aria to go to...
M: You're right...
K: Now that our baby has been born, I'll try talking to Byron about
building a
school.
M: Great! Let me know how it goes, honey!
K: Sure thing!
M: Go talk to Byron about building a school, honey! I know you can
convince
him! Oh, and just to remind you, Byron only discusses town business
when
he's on the first floor of his house!

************************************************************************
*******
13.7. Rosalind's Dialogue
[Rosalind-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Rosalind to "R." The other villagers
will
still have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride
~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't
said by
a character

=======================================================================
========
13.7.2. Rosalind's Proposal Dialogue
[RosalindDPropose]

=======================================================================
========
R: A-A bouquet of Geschule roses! What a fiery crimson color! They're
beautiful! This...This is like a dream come true.
K: Rosalind!
R: !!!
K: Will you marry me?
R: Kyle... Do you... Do you love me?
K: I do. More than life itself... I love you!
R: Yes, I feel the same way. Kyle, I will marry you.
K: Thanks. Come here, my darling. Rosalind... You're my queen.
R: Kyle...

=======================================================================
========
13.7.3. Rosalind's Wedding Dialogue
[RosalindDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Rosalind to be your lawfully wedded wife, to
have
and to hold, in sickness and in health... Do you promise to love her
until
death do you part? {Do you promise to love her until death do you
part?}
K: I do! {I do!}
Gordon: Do you, Rosalind, take Kyle to be your lawfully wedded husband,
to have
and to hold, in sickness and in health... until death do you part?
R: I do. {I do.}
Gordon: Then seal your marriage with a kiss.
*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Herman: Ah! Rosalind, my beloved daughter! I hope you'll still come and
visit
me every day.
R: F-Father... Of course I will.
H: (Oh, I promised myself I wouldn't cry.) Ah! Rosalind! Enjoy your new
life
with Kyle!

R: Thank you, Father. I know I will be happy!


R: Brother!
Max: Isn't this wonderful, Rosalind? Your dream came true.
R: Yes.
M: Be happy forever!
R: I will! Thank you, brother.
M: I will be watching over you...
Douglas: So Rosalind is finally getting married! What a wonderful day!
Mana: Rosalind, congratulations on your marriage! You must be soooo
excited!
(mn)
Julia: Congratulations, Kyle and Rosalind! I'm sure you two will be
super-happy
together! (mn)
Natalie: You look beautiful, Rosalind. I'm so happy for you!
Alicia: Rosalind, congratulations on your marriage! My reading of your
future
was spot-on, wasn't it?
Ray: Congratulations, Rosalind! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await
you two.
Cecilia: Congratulations! You look beautiful, Rosalind. Here's to your
future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Rosalind, congratulations to you both! I hope you two will
be
happy, and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Rosalind! You guys
look
great! I know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really
look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Yue: Congratulations to the both of you! I know you guys will be happy
together
forever!
K: I will make you the happiest woman alive, Rosalind.
R: You already have.
*kiss*

=======================================================================
========
13.7.3. Rosalind's Marriage Dialogue
[RosalindDMarriage]
=======================================================================
========
Talked to Rosalind right after waking up in the morning, and before
leaving
Farm House 2F.
Rosalind's marriage dialogue is by far the most interesting. Much more
like a
marriage than any of the other bachelorettes. You'll notice that there
are two
separate dialogues. The first, and longer, of the two is what you'll get
when
you talk to Rosalind the first time that day. The second, shorter,
dialogue is
what you'll get when you talk to her any number of times after that.

Day 1 - right after the wedding, before you regain control


-----------------------------------------------------------------------------R: Good morning, darling... Oh, I still can't believe that we're
married!
K: It is all still a bit like a dream, Rosalind! Ah hah hah hah!
R: So this is where we are going to live from now on! I know you'll make
me
happy, darling!
K: Of course!

Day 1 - right after the wedding, after you regain control


-----------------------------------------------------------------------------R: Good morning, honey. Did you sleep well last night? I, um... I just
couldn't get to sleep at all, so... I'm really tired out.
K: Oh, really? Then why don't we sleep holding hands tonight?
R: Really? Oh... Yes, okay!
K: Come on, doesn't it make you feel safe to hold hands? You'll sleep
much
better.
R: Of course. You're right! When couples can't sleep, if they go to
sleep
holding hands, then it melts away the stress and they drift right off
to
sleep. Oh, I've read about that in a research report somewhere! We'll

just
have to put it to the test tonight!
K: Ha-ha-ha! Okay, then. Tonight let's go to sleep holding hands!
R: Okay!
K: Tonight let's go to sleep holding each other's hands!
R: Okay!

Day 2
-----------------------------------------------------------------------------R: Have you noticed anything different?
K: Huh? Well...
R: Oh, come on! Look closely at the floor and windows!
K: Oh! They're really shiny. Of course! You cleaned them!
R: I sure did. You should have seen the giant dust bunnies I found in
the
corners! It was really dirty!
K: Ha-ha-ha.
R: I can't believe you... And you pay such close attention to detail
when
you're working in the fields... But when it comes to taking care of
yourself, you don't care at all! You just can't survive without me,
can you,
sweetie? (mn)
K: No. I don't know what I'd do without you! (mn)
R: You just can't survive without me, can you, sweetie? (mn)
K: No. I don't know what I'd do without you! (mn)

Day 3
-----------------------------------------------------------------------------R: I brought some lithograph prints from my house.
K: Oh, yeah. Those pictures hanging in the bedroom? I noticed those.
R: What do you think?
K: I think they look nice. This room is kind of dreary. It could use a
little
color, I think.
R: It is.
K: Lithograph prints... Maybe I should try painting something.
R: Oh, that would be great!

Day 4
-----------------------------------------------------------------------------R: Honey!
K: Wh-What?!
R: I was straightening up the bookshelves and look what I found!
K: Oh... Oh, that's just...
R: What is this?! I found this sketch of some girl and this piece of a
note!
Judging from the color of her hair... this looks like a sketch of
Mana!! I
can't believe you! You were sneaking around with Mana behind my back!
You're
awful! I just can't bear it!!
K: Rosalind... take a closer look at that picture. The colors have faded
over
time, but originally the hair was colored cyan, you see?
R: Well, then... So that must have been...?
K: That's right! That's your hair color! This is something your brother
secretly gave me. It's something I've always carried with me.
R: Really?!
K: When my crops dried up and I felt depressed, or when I couldn't
remember my
past and I felt all alone, frustrated and discouraged... Your smiling
face
in this picture, so full of compassion and understanding, always game
me
courage and strength to carry on. But now that I can call you my
wife, I
don't need this picture anymore.
R: Oh, I see... I'm sorry... I shouldn't have jumped to conclusions...
K: It's okay. Actually, it makes me happy to see how much you really
love me.
R: I do. I really do love you, honey.
R: I'm sorry... I really jumped to conclusions.
K: It's okay.

Day 5
-----------------------------------------------------------------------------R: Sweetie?
K: Yes?
R: You know those potted flowers? I haven't done anything much for them,
yet
pests don't bother them. Don't you find that strange?

K:
R:
K:
R:

I'm an Earthmate! So they probably can sense my power!


Oh, you think so?
Yes!
Okay, okay... whatever you say.

R: *giggle (mn)*

Day 6
-----------------------------------------------------------------------------R: Oh dear. You still have dirt on your fingers.
K: I wonder why? It must be especially difficult to wash off.
R: Even after all that scrubbing in the bath last night.
K: I know.
R: You've got to scrub even more.
K: Ok.

Day 7
-----------------------------------------------------------------------------R: Honey?
K: Huh? What is it, Princess?
R: I'd love to have some of your homemade cooking sometimes...
K: Oh, really? Well, then I'll have to treat you to my cooking sometime!
R: Really? Is that a promise?
K: Of course!
R: Oh, I can't wait!! (mn)
R: You're very own cooking! I'm really looking forward to it! (mn)

Day 8 - "I don't feel well"


-----------------------------------------------------------------------------R: Um, honey?
K: What's wrong? You look really pale!
R: Lately, I've been feeling kind of bad... I've got an upset stomach.
K: Oh no, are you going to be okay?
R: Oh, yes. I think I'll be okay.
K: Well, okay... But don't overdo it, okay?
R: Ok. Thanks.

K: Don't overdo it, okay?


R: Okay. Thanks, honey.

Day 9
-----------------------------------------------------------------------------R: There's a letter here for you from my brother.
K: I wonder what it could be? Let's see it... "Dear Kyle, How are you
doing? I
hope you're getting along well with Rosalind! I really value your
company
and energy. I hope you come back to the de Sainte-Coquille homestead
soon
with your family. Then you can help me start my business plan! I'll
be
waiting! Peace!" That's all he says.
R: It seems like my brother has really taken to you, too.
K: Ha-ha-ha! I don't know what to say.
R: It seems like my brother has really taken to you, too.
K: Ha-ha-ha! I don't know what to say.

Day 10 - "I'm pregnant!"


-----------------------------------------------------------------------------R: Honey, I have something important to tell you.
K: What?
R: Well, I, um, we're going to have a baby.
K: What? Really?! That's great! Oh, wow! I'm so happy, Rosalind!
R: I am, too.
K: I can't believe it! Our baby? Our very own baby...? I wonder if it's
a boy
or a girl?
R: Oh, I wonder, too! Which do you hope for?
CHOICE - (boy, girl, either)
Boy: "I hope it's a boy."
K: I guess I'd like a boy. What about you, Rosalind?
R: *giggle (mn)* Me too.
K: Wow, our family is growing.
R: That's right, so keep working hard, honey.
K: Of course!
Girl: "I hope it's a girl."

K:
R:
K:
R:
K:

I guess I'd like a girl. What about you, Rosalind?


*giggle (mn)* Me too.
Wow, our family is growing.
That's right, so keep working hard, honey.
Of course!

Either: "Either is fine."


K: Either way, I couldn't be happier! What about you, Rosalind?
R: *giggle (mn)* Me too.
K: Wow, our family is growing.
R: That's right, so keep working hard, honey.
K: Of course!

=======================================================================
========
13.7.4. Rosalind's Pregnancy Dialogue
[RosalindDPregnant]
=======================================================================
========
Talked to Rosalind right after waking up in the morning, and before
leaving
Farm House 2F.

Day 1 - "I'm pregnant!"


-----------------------------------------------------------------------------R: Our baby is really lively. When I sit very still I can feel it moving
inside
me. It's sure to be a wild little tike! (giggle) (mn)

Day 2-6
-----------------------------------------------------------------------------R: Our baby is really lively. When I sit very still I can feel it moving
inside
me. It's sure to be a wild little tike! (giggle) (mn)

Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------R: Honey, I think the baby will arrive soon!

Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
R: Honey, our baby is here!
K: You did a great job, Rosalind!
R: Yes. Look. It's a boy. He looks just like you. She has her daddy's
hair.
K: She has her mommy's pouty little lips.
R: We need to think of a name. A really good name.
ENTER NAME
R: Aaron? Yes. That's a great name. I like that.
K: Oh, good!
R: Aaron, eat lots and grow up big and strong!
K: Growing up... Hmmm.
R: What is it?
K: Well. I think the children are going to need a proper place to go to
school.
R: That's true. We really need a school.
K: I'll go tell Byron that the baby is here, and I'll talk to him about
building a school, too.
R: Okay. Good luck, honey. It's the best thing for Aaron.
K: Yes!
R: You're finally starting to build the school.
K: That's right. I'm going to build a great school building. For Aaron's
sake,
too.
R: Good luck! Oh, that reminds me. Byron will only talk about that when
he's on
the first floor of our house.
K: I'm going to build a great school building. For Aaron's sake, too.
R: Good Luck! Byron will only talk about that when he's on the first
floor of
our house. So be careful.

Girl-Baby:
R: Honey, our baby is here!
K: You did a great job, Rosalind!
R: Yes. Look. It's a girl. She looks just like you. She has her daddy's
hair.
K: She has her mommy's pouty little lips.
R: We need to think of a name. A really good name.

ENTER NAME
R: Aria? Yes. That's a great name. I like that.
K: Oh, good!
R: Aria, eat lots and grow up big and strong!
K: Growing up... Hmmm.
R: What is it?
K: Well. I think the children are going to need a proper place to go to
school.
R: That's true. We really need a school.
K: I'll go tell Byron that the baby is here, and I'll talk to him about
building a school, too.
R: Okay. Good luck, honey. It's the best thing for Aria.
K: Yes!
R: You're finally starting to build the school.
K: That's right. I'm going to build a great school building. For Aria's
sake,
too.
R: Good luck! Oh, that reminds me. Byron will only talk about that when
he's on
the first floor of our house.
K: I'm going to build a great school building. For Aria's sake, too.
R: Good Luck! Byron will only talk about that when he's on the first
floor of
our house. So be careful.

************************************************************************
*******
13.8. Yue's Dialogue
[Yue-D]
************************************************************************
*******
I'm abbreviating Kyle to "K" and Yue to "Y." The other villagers will
still
have their full names.
Key:
~ CHOICE - (choices) = you have to choose a response/make a choice (options)
~ ENTER NAME = you can enter the name of your child, or leave it as
Aaron/Aria
~ GO TO = you have to go to some place
~ {TEXT} = voice-actor dialogue
~ (mn) = music note symbol
~ *kiss* = Kyle kisses his bride

~ -TEXT- = text that appeared that wasn't a choice/response, and wasn't


said by
a character

=======================================================================
========
13.8.1. Yue's Proposal Dialogue
[YueDPropose]
=======================================================================
========
Y: You're here to use the YUE SWAP TICKET, are you? Go on then, Kyle,
what do
you want?
K: Hmm...
CHOICE - (propose or not)
Not propose: "Actually, I changed my mind."
Y: Ah well! If you want anything just come find me!
Propose: "I want to exchange it for you, Yue."
Y: ... Um, Kyle, does that mean you're...pro-pro-pro...
K: Proposing. Yes, Yue, I am. What I want, Yue, more than anything you
have on
sale...is you. Please, Yue, will you be my wife?
Y: Oh...this is all like a dream! Of course! I accept! Thank you, Kyle.
K: I know we'll be happy together!

=======================================================================
========
13.8.2. Yue's Wedding Dialogue
[YueDWedding]
=======================================================================
========
Gordon: Do you, Kyle, take Yue to be your lawfully wedded wife, to have
and to
hold, in sickness and in health... Do you promise to love her until
death do
you part? {Do you promise to love her until death do you part?}
K: I do! {I do!}
Gordon: Do you, Yue, take Kyle to be your lawfully wedded husband, to
have and
to hold, in sickness and in health... until death do you part?
Y: I do. {I do.}
Gordon: Then seal your marriage with a kiss.

*kiss*
Gordon: By the power vested in me, I now pronounce you Husband and Wife.
Well,
you've made your vows, so that takes care of the easy stuff! Now you
just
have to be good to each other for the rest of your lives! Gah hah
hah!
Douglas: So Yue is finally getting married. She's hardly ever around!
I'm
impressed that she pulled that one off, to be honest.
Mana: Yue, congratulations on your marriage! You must be soooo excited!
(mn)
Julia: Congratulations, Kyle and Yue! I'm sure two of you will be superhappy
together! (mn)
Natalie: You look beautiful, Yue. I'm so happy for you!
Alicia: Yue, congratulations on your marriage! My reading of your future
was
spot-on, wasn't it?
Ray: Congratulations, Yue! I imagine you must be very happy!
Dorothy: Congratulations... I wish the both of you a wonderful future
together...
Cammy: Congratulations! I know you two will have a happy life together!
Egan: Congratulations. I am sure that only wonderful experiences await
you two.
Cecilia: Congratulations! You look beautiful, Yue. Here's to your
future!
Jake: Hmph. I hope you're happy together, humans.
Tanya: Kyle, Yue, congratulations to you both! I hope you two will be
happy,
and have many wonderful adventures together!
Roy: Congratulations on getting married, Kyle and Yue! You guys look
great! I
know you'll be together forever!
Byron: My sincerest congratulations to the both of you. You two really
look
great together, and I'm sure you'll be truly happy.
Barrett: Congratulations. Hope things work out.
Herman: Ah, Yue! Congratulations!
Rosalind: My congratulations to you both. I wish you eternal happiness
Max: I wish you my sincerest congratulations!
K: I will make you the happiest woman alive, Yue.
Y: You already have.
*kiss*

=======================================================================
========
13.8.3. Yue's Marriage Dialogue
[YueDMarriage]
=======================================================================
========
Talked to Yue right after waking up in the morning, and before leaving
Farm
House 2F.

Day 1 - right after the wedding, before you regain control


-----------------------------------------------------------------------------Y: Good morning, darling... Oh, I still can't believe that we're
married!
K: It is all still a bit like a dream, Yue! Ah hah hah hah!
Y: So this is where we are going to live from now on! I know I'll make
you
happy, darling!
K: Of course!

Day 1 - right after the wedding, after you regain control


-----------------------------------------------------------------------------Y: Hello darling! (mn) Now that we're married, I've decided to call you
darling! Is that okay with you, darling one?
K: Yeah, I like it.
Y: Oh! I'm still a bit embarrassed by all this!

Day 2
-----------------------------------------------------------------------------Y: But I'm so happy to have marred you, darling! (mn)

Day 3
-----------------------------------------------------------------------------Y: I'm so happy to have married you, darling! (mn)

Day 4

-----------------------------------------------------------------------------Y: I hope we have a baby soon! (mn)

Day 5
-----------------------------------------------------------------------------Y: Home is the place to relax after a long day's work!

Day 6
-----------------------------------------------------------------------------Y: I've visited lots of different towns, and seen lots of different
things, but
meeting you is the best thing to ever happen to me, darling!

Day 7
-----------------------------------------------------------------------------Y: I hope you feel the same way!

Day 8 - "I don't feel well"


-----------------------------------------------------------------------------Y: I haven't been feeling all that well recently... I think I have
heartburn or
something...
K: Are you okay? I hope it isn't anything serious...
Y: No, I"m fine, I'm sure...

Day 9
-----------------------------------------------------------------------------Y: Let's make lots of lovely memories together, darling! (mn)

Day 10 - "I'm pregnant!"


-----------------------------------------------------------------------------Y: I've got something very important to tell you, darling...

K:
Y:
K:
Y:
K:
Y:

What?
I... I think we're going to have a baby!
R-Really?! That's great! I'm so happy for us, Yue.
Me too! I can't believe it...
We're really having a baby... I wonder if it will be a boy or a girl?
Which would you rather have, darling?

CHOICE - (boy, girl, either)


Boy: "A boy"
K: I hope it's a boy. How about you, Yue?
Y: Yeah, me too!
K: So...our family is going to be getting a little bigger.
Y: We'll have to try to be good parents.
K: Of course!
Girl: "A girl"
K: I hope it's a girl. How about you, Yue?
Y: Yeah, me too!
K: So...our family is going to be getting a little bigger.
Y: We'll have to try to be good parents.
K: Of course!
Either: "Either"
K: I'll be happy either way. How about you, Yue?
Y: Yeah, me too!
K: So...our family is going to be getting a little bigger.
Y: We'll have to try to be good parents.
K: Of course!

=======================================================================
========
13.8.4. Yue's Pregnancy Dialogue
[YueDPregnant]
=======================================================================
========
Talked to Yue right after waking up in the morning, and before leaving
Farm
House 2F.

Day 1 - "I'm pregnant!"


-----------------------------------------------------------------------------Y: Do you want a son or a daughter? (mn)

Day 2-6 - (she only says this one thing)


-----------------------------------------------------------------------------Y: Do you want a son or a daughter? (mn)

Day 7 - right after you wake up, before you leave Farm House 2F
(Birthday!)
-----------------------------------------------------------------------------Y: Darling, I think our baby's coming soon.

Day 7 - after you've left Farm House 2F and come back (Birthday!)
-----------------------------------------------------------------------------Boy-Baby:
Y: Our baby is here!
K: Really? I'm so proud of you, Yue! Is it...?
Y: It's a boy! See, he looks just like you.
K: Well, would you look at that! You're right!
Y: Wee need to decide on a name. Do you have any ideas?
ENTER NAME
Y: Aaron. That's a fine name. I like it.
K: I'm glad.
Y: Hello Aaron. You'd better eat a lot and grow up strong and healthy!
K: Growing up...
Y: Did you say something, dear?
K: Yes. We're going to need a school.
Y: A school... Yeah, that would be nice.
K: Now that our little Aaron is starting to grow up, I think it's time
for me
to talk to Byron about building us a school.
Y: That sounds like a good idea. Good luck, darling... For Aaron's sake.
K: I won't let you two down!
Y: Work hard at building the school, darling! It's for Aaron's future,
too.
Large-scale projects are best discussed with Mayor Byron. Talk to him
when
he's in his office on the first floor of his house.

Girl-Baby:
Y: Our baby is here!
K: Really? I'm so proud of you, Yue! Is it...?

Y: It's a girl! See, she looks just like you.


K: Well, would you look at that! You're right!
Y: We need to decide on a name. Do you have any ideas?
ENTER NAME
Y: Aria. That's a fine name. I like it.
K: I'm glad.
Y: Hello Aria. You'd better eat a lot and grow up strong and healthy!
K: Growing up...
Y: Did you say something, dear?
K: Yes. We're going to need a school.
Y: A school... Yeah, that would be nice.
K: Now that our little Aria is starting to grow up, I think it's time
for me to
talk to Byron about building us a school.
Y: That sounds like a good idea. Good luck, darling... For Aria's sake.
K: I won't let you two down!
Y: Work hard at building the school, darling! It's for Aria's future,
too.
Large-scale projects are best discussed with Mayor Byron. Talk to him
when
he's in his office on the first floor of his house.

#######################################################################
########
14. Aera's Opinion Corner
[AeraOpinion]
#######################################################################
########
You can actually just ignore this section if you wish... because here
I'll just
be expressing various opinions I have (or had) while making this guide.
Things
that I noticed that amused me, what I felt while writing a certain part
of this
guide, stuff like that. It won't be in any order... or rather, they'll
be in
the order that I wrote this guide - which wasn't chronologically by
section, by
the way. I wrote whatever section I felt like writing at the time. Or
these
opinions are in the order that they came to me. So they'll be all
higgledypiggledy.
As well as the past/present tense mixed up (since I'll be writing in
present
tense at the time of the comment, but when you read this, it'll be in

the
past).
Thus, these'll be chronologically of when they came to me.

The most interesting marriage: Rosalind's. It was so adorable, so sappy


and
romantic... it made me giggle SO hard. *sigh* I happen to be rather
romantic
at heart... so even though I thought it was cute and wouldn't mind if
those
things were said to me in a relationship, I can still laugh at what
Rosalind
and Kyle said to each other. Heehee.
Longest proposal: Cecilia. I think the reason I thought Ceci's proposal
was the
longest was because I wanted to record all the places you can notpropose in
her tenth quest. So getting through that proposal took the longest.
Shortest proposal: Alicia then Mana (in that order). I finished their
proposals
and was like, "... Wow. Kyle just gets right to the point there, doesn't
he? No
beating-around-the-bush for Kyle."
Mind you, I totally forgot about Alicia's 10th quest, in which you can
propose
to her... so I guess it would be Mana then Alicia. But Alicia's after10thquest proposal was pretty darn short.
How many weddings did I sit through? Three for each Bachelorette. Oh!...
I went
through one of them four times, because I needed a little more
information that
I missed the first three times. And then I went to double-check some
other
things... and it brings my total up to 27 weddings. TWENTY-SEVEN.
Twenty-seven
times of listening to marriage vows. While writing down the last
Bachelorette's
matrimony dialogue, I could actually type exactly what Gordon said
without
having to check my DS. Actually, it was 28 weddings that I sat through,
because
the 28th was my actual marriage choice.
My favorite facial-expression of all the Bachelorettes is one that Julia
makes.

She has this "OMG!" face, that I absolutely ADORE. <3 I wish I could
show you a
picture... it's so funny and adorable. None of the other Bachelorettes
ever
show a facial-expression-change that dramatic.
You can actually see this face when you're proposing to Julia. Oh, I
love it SO
much! ... Oh, and you can also see it a lot in one of her quests ...
which one
was it? Her sixth one: "Something I've Noticed." You have a heart-toheart with
her, and she gets angry and flabbergasted at you, and she makes her
"OMG!"
face. ^.^
Two pictures of Julia's "OMG!" face, courtesy of moonrazk of
GameSpot/GameFAQs!
http://img404.imageshack.us/i/runefactory2julia.png/
http://img404.imageshack.us/i/juliaomgf226f7.gif/
I usually play RF2 with the sound off, but I actually had the sound on
through
most (... actually, I think all) of the proposals, weddings, and
marriages. I
wasn't really paying that much attention to what the voice-actors were
saying,
but there were two that caugh--three that caught my attention:
~ In Julia's proposal: Julia's voice-actor (VA) says "Huh?" when Julia
says
"Huh? You are! You're...proposing!" It was just the way the VA said it
that
made it funny.
~ Also in Julia's proposal: right after Julia's VA says "Huh?" ... Kyle
says
something, and his VA says, "I love you!" Ah hahaha... he says it so
emphatically, it made me laugh out loud (and I do mean this
literally).
And I'm just realizing that the third one was from Julia's marriage,
too...
~ When Julia's announced that she's pregnant: Julia says that she's
going to
have a baby, and Kyle says "R-R-Really?! That's great!..." and Kyle's
VA says
"Right on!" *snickers* I heard that, and was like, "WHAT?! WHAT did he
just
say? Did he just say 'Right on!'? Who SAYS that?!" It was great. It
made my
day.
Oh, and... because I REALLY don't want to go through all those weddings
and
marriages AGAIN... if any of y'all happen to record what the VAs say at
what

time during any of the Bachelorette dialogues, PLEASE DON'T HESITATE to


contact
me. I would LOVE to add them to the dialogue sections. And I would
appreciate
it if you would include, specifically, which page of text that the VA is
speaking over, and preferably on what day he/she says it (e.g. Julia's
voice
actor says "Sweetie!" on Marriage Day 7, over the text "I love you,
darling.
Let's be happy together.").
In case you were curious, I was able to get all of the Bachelorettes to
10LP on
Summer 25, Year 1. ^.^
Whenever I'm playing First Generation, I like to complete every single
quest on
the Bulletin Board before I go to Second Generation. So, naturally, that
includes all ten quests for each Bachelorette. Thus, I end up getting
all seven
girls up to 10LP... and THEN choose my bride. Oh, I'm such a player...
hahaha!
I do feel bad for them, I really do... but still. *playfully evil grin*
I find
it so amusing that I play all the Bachelorette's feelings before I
propose to
my chosen bride. XD
And then after I'm married, since they take up space, I go around and
give the
other Bachelorettes their proposal items. XD ahahaha!!! *hangs head in
mock
shame* I'm so cruel... But it is kind of amusing to see what they say.
Because I felt like it, I decided to put in any relatives the
Bachelorettes and
Love Candidates had. You know, if they had a family member I could name
- a
father, mother, grandparent, sibling, etc. It wasn't so bad for the
Bachelorettes, but when I got to the Love Candidates... oh boy. That was
SO
CONFUSING. There was so many "if this person married that person, then
the
relatives would be..." and "but this person could also marry that
person, so
the relatives would change..."
It was terrible. I couldn't do it in my head. But maybe that was
because, at
the time I was doing it, it was around midnight and I hadn't gotten much
sleep
the night before and I was listening to friends play Rock Band and
sometimes
was pulled in to sing...

So what I ended up doing was I cut up pieces of paper, wrote down a


villager's
name on each one, and laid out all the different marriage possibilities
so I
could figure out who was related to who when certain people were
married. The
most confusing two were Leann and Sera & Serena. Holy cow... pain in the
bum,
but I had a lot of fun doing it, actually.
I then thought that maybe I could make a section where it would map out
every
marriage possibility. That is to say, if Kyle was married to this one
Bachelorette, how would everyone in Alvarna be related? And I would do
that for
each Bachelorette who could marry Kyle. I have mapped it all out, but I
don't
think it's relevant to this guide, so I won't put it in here. ... But if
enough
people were interested, maybe I could add it? Contact me. ^.^
One night I was incredibly stupid... I was majorly procrastinating on my
homework (working on this guide), and I kept staying up later and
later...
Well, I just didn't sleep that night. Didn't climb into bed. No sleep
for me.
It was a Monday night, too... and I had class at 9:30 am... but I did
manage to
get through my classes that day. And I got a good chunk of this guide
done,
too! (One would think... I spent the whole night working on it!!)
Hmm... I think I've spent ten days writing this guide. I just got
hooked, and
kept cranking out stuff. Started on February 21st, and got the first
draft done
on March 2nd.
I really shouldn't've done that... I need to do my homework too... But,
now
that this guide is finished, perhaps I can calm down and actually do the
stuff
that I need do do!
Which was what I did. ^.^ Worked on my homework, that is... and then I
let it
sit for a while, to get it out of my head, and then I went through
proofreading
it! It's a bit boring... but at least I'm catching grammar and spelling
errors,
as well as information that I forgot to put in, or stuff that needed to
be
updated... or things that looked wrong, and thus I'd need to go double-

check.
And in the interim between the first draft and the proofreading... as
well as
during the proofreading... *shakes head in shame* I started watching
"Prince of
Tennis"...
Rather, I'd read the manga a while ago. Then, when I was browsing an
onlinemanga-reading site, I'd saw that the author had made a "New Prince of
Tennis."
And so I thought, "Oh dear, what silliness are they getting into now?
*rolls
eyes*" and I read the 24 chapters that they had (since the "New Prince
of
Tennis" started only a few months ago, apparently).
I couldn't really remember everyone and what their personalities where
like...
so I went back and re-read "Prince of Tennis." *bangs head on desk* AND
I GOT
HOOKED!!! ;_; *flails arms* Baaaaah... and then I started watching the
anime...
which I kinda stopped at episode 129 (there's 178 episodes plus twentysomething OVAs), because I liked the manga story line better. Hmmm... I
wonder
if I'll ever finish watching it?
So, while proofreading... 'round about half of this guide, I was
simultaneously
watching episodes of "Prince of Tennis."
And I must say, I felt decidedly odd... reading and watching "Prince of
Tennis." Why? All the main characters are in middle school. To put that
in
terms of ages... they're all 12 to 15 years old. And while I'm squealing
over
how cute and adorable and funny and silly they are... I feel like a
pedophile;
because I'm in college. *shakes head in exasperation* Geez... WHY MUST
THEY BE
SO LIKABLE?! *flails*
(Please don't judge me because I read/watched "Prince of Tennis." I
normally
don't read/watch that kind of story. I like reading stuff like
"Fullmetal
Alchemist" much, much more. Oh, and gender-benders. Those amuse me to no
end.)
I recently downloaded the original soundtrack for "Pirates of the
Caribbean:
The Curse of the Black Pearl."
I love listening to epic music like that. And did I mention that I LOVE
pirates?

Finally got around to watching Disney's "The Princess and the Frog." I
rented
the movie via iTunes. Do you know the rules of iTunes movie rentals?
Once it's
downloaded, you have 30 days in which to watch the movie. Once you've
started
the movie, you have 24 hours in which to finish it. I've also discovered
that
you can watch the movie as many times as you like within that 24-hour
time
span.
I downloaded it. I watched it, and I loved it. So I decided to watch it
again.
And again. ... And again. ... I watched that movie seven times within 24
hours.
I loved it that much. ^.^; hahaha... ;_; don't judge me!

#######################################################################
########
15. F. A. Q.
[FAQ]
#######################################################################
########
This section is for questions that I come across frequently; either sent
to me
via email, or I stumble across them by lurking on the RF2 forum on
GameSpot.

Who's the best Bachelorette to marry? Are there benefits if I marry


[insert
Bachelorette name here]? Does the Bachelorette I choose have any
influence on
anything in Second Generation? Does she effect how Aria/Aaron look? (Or
anything to that effect.)
I've seen this question pop up on the GameSpot RF2 forum so many times
in
various forms. There's no "best Bachelorette." You're a big boy/girl
now, you
can make your own decisions: choose you're own wife.
However, there are potential benefits in First Generation depending on
whom you
marry, and there are some differences in Second Generation as well.
In First Generation, these are some of the advantages and disadvantages:

~ If you marry Alicia, she will do Weather and Location Readings for
free, and
will no longer give Love Readings.
~ If you marry Julia, you don't have to pay to use the bathhouse however, the
once-a-day rule still applies.
~ If you marry Yue, you can't buy anything from her until you progress
to
Second Generation.
These are some differences that occur in Second Generation:
~ Who you're related to in Alvarna and how you're related to them are
different
depending on the Bachelorette.
~ If you marry Yue or any of the Bachelorettes, NOT INCLUDING Mana and
Alicia,
Yue's "shop" hours change: you can only buy from her on sunny Mondays,
Wednesdays, and Fridays - as long as there is no festival going on.
(That is
to say, if you marry Mana or Alicia, Yue's "shop" hours in Second
Generation
will not change from First Generation.)
~ When the wife/mom ventures out of the house (which she does
occasionally),
there is a certain place each Bachelorette goes. For example, Yue will
be in
North Square selling goods on Monday, Wednesday, and Friday; Rosalind
will be
at the port next to Alicia; Alicia will be at the port giving out her
Readings; and I don't recall or know where the others go, but that's a
good
sample.
And in case you were wondering, your child does not look different for
each
Bachelorette. The child will not have pointy ears if you marry Cecilia;
will
not have blue hair if you marry Rosalind; etc., etc. The child will be
in the
image of Kyle, the father.

#######################################################################
########
16. Special Thanks
[Thanks]
#######################################################################
########
I would like to thank the people who frequent the Rune Factory 2 forums
for

their initial encouragement for the creation of this guide.


However, I would like to send a Special Thanks to HolyPlankton, Lerion,
and
Winchu for all their help and support.
They've been so kind in answering my endless questions and putting up
with all
my bothering.
And again, Special Thanks to Lerion for permission to incorporate his
guide's
structure and information, as well as to HolyPlankton for the same
courtesy!
Much thanks to user Lirishae from GameSpot/GameFAQs for recording the
dialogue
from Alicia's tenth quest!!
Thanks to moonrazk for URLs for Julia's "OMG!" face!! <3

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