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Gallagher
Video Game Analysis
I.
MATH
x
n
I will test whether there is a difference between those who play video games
and those who do not in reference to whether or not they like math. I will test this
using a confidence interval for two population proportions where a success
p 1 p 2 z / 2
p 1 (1 p 1 ) p 2 (1 p 2 )
n1
n2
^p1=
23
5
=.46 ^p 2= =.1563
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32
z /2=1.960
s ^p =
1^p 2
t stat
p 1 p 2 Do
p 1 (1 p 1 ) p 2 (1 p 2 )
n1
n2
HA: p1 p2 0 (there is a significant difference
between proportions)
.46.15630
.3037
.3037
=
=
=3.1834
.46(1.46) .1563 (1.1563) .0050+ .0041 .0954
+
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32
P-Value= 2(.00135)= .0027
Reject Ho if P-Value .05
Since the p-value of .0027 is less than alpha, .05, we reject Ho and
conclude that there is a significant difference between proportions and
that whether or not a person plays video games correlates with whether
or not they like math. In this example, people who play video games tend
to like math.
II. WORK
I will test whether people who do not play video games work more hours per week
than those who do play video games. I will test this using a hypothesis test for two
population means where the standard deviation of the population is unknown.
Two-tailed test:
H0: 1 = 2 There is no difference between the means.
( x1 x2 ) D0
t=
s12 s22
n1 n2
s 1=11.7915 s2=8.3231
.3550
139.0395 69.2740
+
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32
.355
=.1596
2.2239
x
n
p 1 p 2 z / 2
p 1 (1 p 1 ) p 2 (1 p 2 )
n1
n2
^p1=
34
26
=.68 ^p2= =.8125
50
32
z /2=1.960
s ^p =
1^p 2
.68(1.68) .8125(1.8125)
+
= .0044+.1523=.3959
50
32
-.1325 (1.960)(.3959)
(-.9085, .2634)
x1 x2 t / 2,df
s 1=2.3678 s 2=.6949
s12 s22
n1 n2
t .025, 31=2.042
2.36782 .69492
+
= .1121+.0151=.1272
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32