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Experiential Project Management Learning & Assessment Platform

November 8, 2013

Learn. Apply. Assess.

2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

Current State of Projects Whats at Stake


According to IDC, 20-25% of IT projects fail to achieve the targeted
return on investment. It is comparable to most other industries.
Each year, for a firm which on average
manage $200 million in projects

Each year, more than a third of their


projects worth $74 million are at risk of
failing.*

2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

*Source: PM Solutions Research (2011)

Project Management Critical to Project Success


Almost all organizations surveyed*
(92%) rated the skill and
knowledge of the project manager
and project team members very
important (64%) or important
(28%) to the success of the
project.

Project Management Learning and Development efforts can


directly translate into improved project outcomes and improved
bottom-line - $$$.
2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

*Source: PM Solutions Research (2011)

Project Management Learning What is required?


Up to 90% of project management
learning and development activities in
the majority of organizations are
through traditional classroom and
computer based modes that
1.

Are Theoretical & One-way

2.

Fail to recognize the experiential


and unique nature of IT projects

3.

Fail to bridge the gap between


learning and its application

The challenge is to make Project management learning an Engaging


Experience that is Fun, Practical, and focussed on Application.
2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

*Source: Report by G2g3.com

What is PLAYJECT?
Experiential project management Learning
and Assessment platform that is -

1. Uniquely

designed to simulate project


management experiences that are based on
real life complex situations
2. Incorporates global best practices in Project
Management espoused by PMI (Project
Management Institute). Products are based
on principles of PMBOK 5 and PMI Agile
Standards
3. Provides comprehensive dashboards with
actionable insights and intelligence for senior
management
Games based experiential learning can significantly accelerate the transfer and
application of knowledge - Gartner
2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

How does it work?


PLAYJECT, with its unique framework LEAP, is designed to impact four
distinct and critical areas

1.
2.

3.
4.

Learning new knowledge and


skills,
Gaining experience by applying
the skills acquired,
Competency Assessment
through active feedback, and
Translating learning into real
performance.

Learn

Experience

Perform

Assess

PLAYJECT bridges the gap between Learning and its Application to real life
situations, resulting in faster realization of value to organizations.
2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

Evidence Experiential learning in Project Management


Traditional learning, which
tends to encompass only
the top 2 elements of
the has long term retention
rates of just 5-10%.
Experiential learning
effectively encapsulates all
areas of the pyramid
which is why the retention
rates are so high at 80-90%.
Source: The Learning Pyramid, National
Training Laboratory, Bethel, Maine

Business is Doing - so is Project Management. And the best way to


accelerate understanding of Project Management is to experience and do it.
2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

PLAYJECT Advantage
Secure Offers Complete Data security
and Confidentiality
Relevant & Practical Focused
on Project Management, Based
around realistic scenarios

Learning by doing - Allows


learners to practice in a risk free
environment

Collaborative Breaks down


silos and allows learners to
collaborate seamlessly

Dynamic & Emotionally


Engaging Catches learners
interest and is a lot of fun

Sustainable - Learning retention rates of


80-90%, compared to 5-10% based on
traditional classroom approach
2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

PlayJect Architecture
1.

PlayJect deploys, Real Games and activities which can be played in either
individual role or multi player role.

2.

The games allow for interactions between different users and also game
robots which create randomization of events.

3.

These address the experiential nature of Real Projects experiences. The


actions taken by the user in response to the project scenarios enable
learning.

4.

The user will work on a full project from end to end, creating the entire
project documents of about 2000 pages along with selection of contracts,
tracking

project

performances,

learning

all

these

critical

project

management skills along the way and improving his/her decision making
skills.
2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

Discovery Learning Embedded

Scope
Plan

HR
Plan

Risk
Plan

2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

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Experiential Feedback Embedded

Risk Manager
PR Manager

HR Auditor

Quality Manager
Communications Head
2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

11

Thanks
Any Questions?

2012 Nucleus Group Inc.; Proprietary and Confidential. All Rights Reserved.

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