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3/19/2014

Donkey Unbodied

D&D 3.5 NPC Generator

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Plain Text Version

Donkey(Unbodied)
Type:

Animal Monstrous humanoid

Treasure
Generator

Size:
CR:

6.2

Encounter
Generator
Pathfinder RPG
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Generator
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Gargantuan

Racial Hit Dice

AC

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19

2D8
Hit Points
2d8+4d8
27
Original Monster Base Attack

Monster Creator
(Add)
Monster Creator
(Edit)

5
Calculated Base Attack: +5
Calculated Base Grapple: + 17

Primary Weapon

Total AC:

19

Deflection:

Natural:

23

Touch:

Flat Footed:

19

Armour:

+ 0 = 23

No Armour 0

Magic Armour Mod: 0


Shield:

Shield, none 0

Magic Shield Mod: 0

Initiative
0

0-Natural - Bite
Attack:

+1

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Information

Full Attack:

+1

Damage:

3d6

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Magic To Hit Mod:

Fly:

30

Magic Damage Mod:

Swim:

Climb:

Burrow:

Not Logged on

Save

Change any stats or equipment and add in any feats then press "Recalculate" to see the
changes.
Select "Plain Text Version" so you can copy and paste to your document.

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Short Text Version

Add Extra Attack


Off Hand/Secondary Attack

Speed:

Fortitude
4

- No Melee
Attack:

+-5

Reflex

Damage:

Ranged Weapon
- None
Attack:

+1

Full Attack:

+1

Damage:

Will
6

Magic To Hit Mod:


Magic Damage Mod:
Range:

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Special Attacks
Domain

Race Special Abilities


Low-light Vision

Telepathy (Telepath)

Scent

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3/19/2014

Donkey Unbodied

Psion

Assume Likeness (Su)

An unbodied can assume the likeness of any


Small, Medium, or Large creature as a
standard action that does not provoke
attacks of opportunity. Its abilities do not
change, but it appears to be that creature,
relying on its Bluff and Disguise skills to
deflect suspicion

Psionics 3rd DC(12)


Telekinetic Force

Touch DC(12)
Incorporeal touch

Darkvision
60

Hide Mind (Su)


An unbodied cannot be identified as psionic
by divination spells or clairsentience powers.

Incorporeal traits
Telepathy
100

Attributes
Atribute Points to spend
Ability
Str

Original
0

Magic
+0

Total
=0

Bonus
0

Dex

11

+0

= 11

Con

+0

=0

Int

+0

=6

-2

Wis

15

+0

= 15

+2

Chr

+0

=8

-1

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Feats
General (Max: 3)
Endurance
Overchannel
Wild Talent

If Stats have changed (e.g. magic items added) other default feats may have become available
Repopulate Feats? N

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Feat Help
none

Window to D20 SRD Feats Tree


Skills
Skill Points - Donkey: 5
Skill Points to spend
Stat Bonus

Misc Bonus

Balance

Total
2

Bluff

-1

Diplomacy

-1

Disguise

-1

Intimidate

-1

Listen

Sense Motive

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Ranks

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Donkey Unbodied
4
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Pre-Buffed Spells/Powers
Caster level 0
No Buffering

No Buffering

No Buffering

No Buffering

No Buffering

No Buffering

No Buffering

Caster level 0
No Buffering

Caster level 0
No Buffering

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Maximum gpTotal spent
5600

Magic Items

Weapon Primary

None

Weapon Special
Ability
Weapon Seondary

None

Weapon Secondary
Special Ability
Ranged Weapon

None

Weapon Special
Ability
Shield

None

Shield Special Ability

None

Head

None

Eyes

None

Neck

None

Vest

None

Armour

None

Armour Special
Ability
Belt

None

Cloak

None

Bracers

None

Gloves

None

Ring -1

None

Ring -2

None

Boots

None

Misc -1

None

Misc -2

None

None

None

None

None

None

Misc -3
Misc -4

None

Wand/Staff 1

None

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Donkey Unbodied

Wand/Staff 2

None

Wand/Staff 3

None

Wand/Staff 4

None

Potion 1

None

Potion 2

None

Potion 3

None

Potion 4

None

Scroll 1

None

Scroll 2

None

Scroll 3

None

Scroll 4

None

Description/Notes

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Plain Text Version

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(C ) D ingles G ames , Wordpres s T heme by C hris T regenza


d2 0 Sys tem and the d2 0 Sys tem logo are trademarks of Wizards of the C oas t, I nc .and are us ed ac c ording to the terms of the d2 0 Sys tem
L ic ens e vers ion 6 .0 .A c opy of this L ic ens e c an be found at www.wizards .c om/d2 0 . Requires the us e of a Roleplaying G ame C ore Book publis hed
byWizards of the C oas t, I nc .
T he D ingles G ames is an independent entity and is not affiliated with Wizards of the C oas t, I nc .
C opyright N otic e

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